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* RedemptionRejection: During the final confrontation, Sulley attempts to reason with Waternoose and talk him out of his plans to kidnap children. Waternoose refuses, first by backhanding Sulley across the room, then by attempting to attack Boo.
-->'''Sulley:''' It doesn't have to be this way!\\
'''Waternoose:''' I have no choice! Times have changed, scaring isn't enough anymore!\\
'''Sulley:''' [[EtTuBrute But kidnapping children]]!?\\
'''Waternoose:''' I'll kidnap a thousand children before I let this company die, and I'll silence anyone who gets in my way! ''[backhands Sulley]''
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* HelpingAbotherSaveFace: Mike is about to go on his romantic dinner date with Celia when he realizes he forgot to file his paperwork. He's about to explain to Celia why he can't take her to dinner when Sulley says that Mike was reminding him to get his paperwork. Along with saving Mike's date, this also leads to Sulley meeting Boo, which starts up the plot.

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* HelpingAbotherSaveFace: HelpingAnotherSaveFace: Mike is about to go on his romantic dinner date with Celia when he realizes he forgot to file his paperwork. He's about to explain to Celia why he can't take her to dinner when Sulley says that Mike was reminding him to get his paperwork. Along with saving Mike's date, this also leads to Sulley meeting Boo, which starts up the plot.
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* HelpingAbotherSaveFace: Mike is about to go on his romantic dinner date with Celia when he realizes he forgot to file his paperwork. He's about to explain to Celia why he can't take her to dinner when Sulley says that Mike was reminding him to get his paperwork. Along with saving Mike's date, this also leads to Sulley meeting Boo, which starts up the plot.
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Welcome to Monstropolis, a city in a world where the monsters are just regular folks like you and me. When they emerge from your closet and scare you, it isn't [[ForTheEvulz because it gives them any sort of thrill]], but simply because [[PunchClockVillain it is their job]]. Their world, [[PortalNetwork linked to ours through closet doors]], derives all its electrical power [[EmotionEater from our screams]].

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Welcome to Monstropolis, a city in a world where the monsters are just regular folks like you and me. When they emerge from your closet and scare you, it isn't [[ForTheEvulz because it gives them any sort of thrill]], but simply because [[PunchClockVillain it is their job]]. Their world, [[PortalNetwork linked to ours through closet doors]], derives all its electrical power [[EmotionEater from our screams]].
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* FlushTheEvidence: After he attempts to put Boo back in her room, Sulley gets some of her toys tangled around his person. He tries to flush them all down the toilet, [[SubvertedTrope but it gets backed up]], so instead he hides them inside a locker, [[BrickJoke where they reappear later in the movie.]]
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Welcome to Monstropolis, a world where the monsters are just regular folks like you and me. When they hide in your bed/closet/hamper and scare you, it isn't [[ForTheEvulz because it gives them any sort of thrill]], but simply because [[PunchClockVillain it is their job]]. Their world, [[PortalNetwork linked to ours through closet doors]], derives all its electrical power [[EmotionEater from our screams]].

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Welcome to Monstropolis, a city in a world where the monsters are just regular folks like you and me. When they hide in emerge from your bed/closet/hamper closet and scare you, it isn't [[ForTheEvulz because it gives them any sort of thrill]], but simply because [[PunchClockVillain it is their job]]. Their world, [[PortalNetwork linked to ours through closet doors]], derives all its electrical power [[EmotionEater from our screams]].
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* AccidentalVentriloquism: Sulley sees part of Boo's disguise go down a trash chute and thinks she's been crushed into a cube. Meanwhile, Boo wanders into a group of monster children on a field trip. Sulley presents the garbage cube to Mike just as the kids are walking down the hall.
-->'''Sulley:''' ''(Weeping)'' I can still hear her little voice!\\
'''Boo:''' Mike Wazowski!\\
'''Mike:''' Hey, I can hear her too.\\
'''Other kids:''' Mike Wazowski!\\
'''Mike:''' How many kids you got in there?
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* MammalMonstersAreMoreHeroic:
** Of the two top scarers at the company, Sully, a big furry blue monster, is portrayed in a more heroic light than Randall, a scaly salamander-type monster. Sully is a typical, hardworking company monster while Randall is revealed to be using underhanded means to get ahead. This is reinforced by Boo's reaction to each, calling Sully "Kitty" while being terrified of Randall. The fact that they have both scared innocent children remains, {{downplay|ed}}ing the trope a bit. However, Sulley sees it as just his job and has a sincere HeelRealisation later on, whilst Randall seems to enjoy it more than he really should.
** This is also played straight with BigBad Waternoose being a spider-like creature willing to keep Boo from getting home to stop the company from shutting down. In contrast to Sully, who is willing to risk his job and life to protect her.
** {{Zigzagged}} as other monsters like Mike and Celia are less mammalian than Sully but are still seen as sympathetic, with Boo playing with and laughing at Mike multiple times.

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* RageBreakingPoint: After Sulley and Mike are banished, Mike tells Sulley that all he had to do was listen to him about what he thought was going on. Then he realizes... [[PreAsskickingOneLiner YOU'RE STILL NOT LISTENING?!]], crosses this, screams with rage and dives at Sulley, knocking the two of them down a snowdrift, and leaving both poised to punch at the other before Mike sees the Abominable Snowman behind Sulley.

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* RageBreakingPoint: After Sulley and Mike are banished, Mike tells Sulley that all he had to do was listen to him about what he thought was going on. Then he realizes... [[PreAsskickingOneLiner YOU'RE STILL NOT LISTENING?!]], realizes that he wasn't listening to him, and still isn't, crosses this, screams with rage and dives at Sulley, knocking the two of them down a snowdrift, and leaving both poised to punch at the other before Mike sees the Abominable Snowman behind Sulley.Sulley.
---> '''Mike:''' [[PreAsskickingOneLiner YOU'RE STILL NOT LISTENING?!]] AAAAAAAAAAAAAAAAAHHHHHH!!!!
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* IKnowWhatWeCanDoCut: Combined with EurekaMoment at the end of the film. After Mike's comment "at least we had a few laughs", Sully has his brainwave, and then the film cuts to the monsters using laughter as an alternative power source to screams.
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* CasualDangerDialog: After Randall has kidnapped Mike (mistaking him for Boo) and has him cornered in a chair:

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* CasualDangerDialog: CasualDangerDialogue: After Randall has kidnapped Mike (mistaking him for Boo) and has him cornered in a chair:
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** Boom! Studios did a {{sequel}} of sorts in a four-issue miniseries titled ''ComicBook/MonstersIncLaughFactory'', which featured Randall's return, Mr. Waternoose's escape from prison, [[WesternAnimation/ToyStory1 Sid using the closet doors to his advantage, and the subsequent team-up of the three.]]

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** Boom! Studios did a {{sequel}} of sorts in a four-issue miniseries titled ''ComicBook/MonstersIncLaughFactory'', which featured Randall's return, Mr. Waternoose's escape from prison, [[WesternAnimation/ToyStory1 Sid Phillips from ''WesternAnimation/ToyStory1'' using the closet doors to his advantage, and the subsequent team-up of the three.]]
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* DetachableDoorknob: The original story treatment concerns Johnson as he tries to scare one more kid to save his job. However, as he enters Mary's bedroom, he accidentally breaks the doorknob and tries to fix it. After Mary ambushes him (thinking it's one of her brothers trying to prank her) and accidentally gets whisked away to the Monster World, Johnson tries to open the door to return her to her world. Unfortunately, the doorknob on the other side breaks as well and the door has to be sent to the repair department.
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Spoilers on this page are unmarked.


* StatingTheSimpleSolution: When Mike is trying to come up with a plan to get rid of Boo, from using a giant slingshot to digging a tunnel (with spoons) and releasing her into the wild, Sully offers up the idea of putting her back in her door so it would be like none of it ever happened and everything would be back to normal. [[spoiler:While a smart idea, it turns out to be anything but simple]].

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* StatingTheSimpleSolution: When Mike is trying to come up with a plan to get rid of Boo, from using a giant slingshot to digging a tunnel (with spoons) and releasing her into the wild, Sully offers up the idea of putting her back in her door so it would be like none of it ever happened and everything would be back to normal. [[spoiler:While While a smart idea, it turns out to be anything but simple]].simple.
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* StatingTheSimpleSolution: When Mike is trying to come up with a plan to get rid of Boo, from using a giant slingshot to digging a tunnel (with spoons) and releasing her into the wild, Sully offers up the idea of putting her back in her door so it would be like none of it ever happened and everything would be back to normal. [[spoiler:While a smart idea, it turns out to be anything but simple]].
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* HelplessWindowDeath: Sully can only watch in growing horror as the garbage pulverizer reduces Boo to a compact block. Subverted when it's revealed that only Boo's disguise went through the machine; Boo herself is alive and intact, much to Sully's relief.

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* HelplessWindowDeath: Sully can only watch in growing horror as the garbage pulverizer reduces Boo to a compact block. Subverted when it's revealed that only a piece of Boo's disguise went through the machine; Boo herself is alive and intact, much to Sully's relief.
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* HelplessWindowDeath: Sully can only watch in growing horror as the garbage pulverizer reduces Boo to a compact block. Subverted when it's revealed that only Boo's disguise went through the machine; Boo herself is alive and intact, much to Sully's relief.
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* FailedAttemptAtScaring: A major plot point is that today's kids are harder for the monsters of M.I. to scare, resulting in an energy crisis caused by a scream shortage. Not helped by the fact that monsters think human kids are extremely toxic, making their jobs even tougher.
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* PortalDoor: Probably one of the more iconic examples in fiction. The titular factory has a massive warehouse full of doors which become these when powered, allowing monsters to go into kids' rooms to scare them to collect scream. When the doors are not on power, those in the monster world open to nothing on the other end, and the closets in the human world open as normal.

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* PortalDoor: Probably one of the more iconic examples in fiction. The titular factory has a massive warehouse full of doors which become these when powered, allowing monsters to go into kids' rooms to scare them to collect scream. When the doors are not on power, those in the monster world open to nothing on the other end, and the closets in the human world open as normal.normal, especially when said doors in the monster world have been destroyed.



* RealFakeDoor: Any time a door opens to nothing, especially when Sulley and Mike are exiled to the Himalayas.

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* RealFakeDoor: Any time a door opens to nothing, especially when Sulley and Mike are exiled to the Himalayas. Moreover, the closets in the human world open as normal.
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* PortalDoor: Probably one of the more iconic examples in fiction. The titular factory has a massive warehouse full of doors which become these when powered, allowing monsters to go into kids' rooms to scare them to collect scream. When not on power, those in the monster world open to nothing on the other end, and the closets in the human world open as normal.

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* PortalDoor: Probably one of the more iconic examples in fiction. The titular factory has a massive warehouse full of doors which become these when powered, allowing monsters to go into kids' rooms to scare them to collect scream. When the doors are not on power, those in the monster world open to nothing on the other end, and the closets in the human world open as normal.
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* PortalDoor: Probably one of the more iconic examples in fiction. The titular factory has a massive warehouse full of doors which become these when powered, allowing monsters to go into kids' rooms to scare them to collect scream.

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* PortalDoor: Probably one of the more iconic examples in fiction. The titular factory has a massive warehouse full of doors which become these when powered, allowing monsters to go into kids' rooms to scare them to collect scream. When not on power, those in the monster world open to nothing on the other end, and the closets in the human world open as normal.
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* CassandraTruth: A {{subverted|Trope}} example occurs when Celia demands that Mike tell her what's going on, which he does. Barely an instant after asking Mike if he expects her to believe it, Celia sees Boo, then the pursuing Randall, and realizes that Mike ''is'' telling the truth.
* CastingGag: Possibly unintentional, but in ''Film/TheBigLebowski'', Creator/JohnGoodman's character is an overconfident {{Jerkass}} with a HairTriggerTemper and Creator/SteveBuscemi's character is an affable NiceGuy. In this film, the two actors have essentially swapped characters, as Sulley (Goodman) is a GentleGiant and Randall (Buscemi) is pretty much a CardCarryingVillain[[note]]Especially funny since Goodman's character in ''Lebowski'' was constantly bullying Buscemi's character[[/note]].



* CassandraTruth: A {{subverted|Trope}} example occurs when Celia demands that Mike tell her what's going on, which he does. Barely an instant after asking Mike if he expects her to believe it, Celia sees Boo, then the pursuing Randall, and realizes that Mike ''is'' telling the truth.
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* DoubleJump: In the VideoGame ''Monsters, Inc.: Scream Team''.
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* CheerThemUpWithLaughter: Sulley, trying to get Mike to make Boo laugh near the end of the film.

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* CheerThemUpWithLaughter: Sulley, trying to get After all of her mishappens in the monster world, little Boo is terribly scared. Seeing that she has previously found Mike suffering {{Slapstick}} Comedy hilarious, Sulley gets Mike to do just that in order to make Boo laugh near the end of the film.feel better.
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* EvenEvilHasStandards: The whole monster world might scare children as an energy source, but they would never ''hurt'' a kid. And the idea of kidnapping them is not only a crime, but seen as just plain wrong.

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* EvenEvilHasStandards: EveryoneHasStandards: The whole monster world might scare children as an energy source, but they would never ''hurt'' a kid. And the idea of kidnapping them is not only a crime, but seen as just plain wrong.
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cross-wicking

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* ShackleSeatTrap: Randall uses a contraption called a "scream extractor" which has automatic wrist straps that hold a victim in the seat while a plunger-looking device attaches itself to their face to suction and capture sound as they scream.
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** Boom! Studios did a {{sequel}} of sorts in a four-issue miniseries titled ''ComicBook/MonstersIncLaughFactory'', which featured Randall's return, Mr. Waternoose's escape from prison, [[spoiler:[[WesternAnimation/ToyStory1 Sid]] using the closet doors to his advantage, and the subsequent team-up of the three.]]

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** Boom! Studios did a {{sequel}} of sorts in a four-issue miniseries titled ''ComicBook/MonstersIncLaughFactory'', which featured Randall's return, Mr. Waternoose's escape from prison, [[spoiler:[[WesternAnimation/ToyStory1 Sid]] [[WesternAnimation/ToyStory1 Sid using the closet doors to his advantage, and the subsequent team-up of the three.]]
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* InkSuitActor: Despite the fact that the cast is full of adorably inhuman monsters they still manage to resemble their voice actors, especially Mike who could not be ''more'' Billy Crystal. And Randall '''is''' Creator/SteveBuscemi. According to the DVDCommentary, Buscemi accused the casting director of typecasting him when he first saw a picture of Randall.

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* InkSuitActor: Despite the fact that the cast is full of adorably inhuman monsters monsters, they still manage to resemble their voice actors, especially Mike who could not be ''more'' Billy Crystal. And Randall '''is''' Creator/SteveBuscemi. actors. According to the DVDCommentary, Steve Buscemi accused the casting director of typecasting him when he first saw a picture sketch of Randall.
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Adding hidden notes

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** The reoccurring gag of the CDA attacking George Sanderson also applies, especially as he gets more and more injured as the movie goes on.

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