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''Video Power'' is an early 1990s show (produced by Creator/SabanEntertainment and [[Creator/{{BKN}} Bohbot Entertainment]]) that attempted to take what kids supposedly liked about ''[[WesternAnimation/CaptainNTheGameMaster Captain N: The Game Master]]'' while having segments talking about actual game tips and reviews to make it clear [[ShownTheirWork they knew what they were talking about]]. It was hosted by the exuberant Johnny Arcade (played by Stivi Paskoski), and made up of various segments:

* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom, the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well.
* ''Video Power Edge'': Johnny would provide tips and secrets for recent console games.
* ''Coin Drop'': News about arcade games and the like.
* ''Video Power Review'': Johnny reviewed newly released or upcoming games. He tended to get extremely into character when doing so, such as acting like a valley-speaking surfboarder when doing ''Heavy Shredding'', or an over-the-top Zen master when doing ''Conquest of the Crystal Palace''. These personas tended to be more memorable than the actual content of Johnny's review, which were usually a ''very'' basic retelling of the game's features. Plus, one only has to watch a few to realize [[FourPointScale he never reviews a game he doesn't recommend]].

For its second season, the show was completely overhauled into a GameShow where contestants earned points and prizes by playing a game of the day well, or answering trivia questions about current video games (essentially ''Series/{{Starcade}}'' with late 80s/early 90s games); the format was tournament-based with "Friday Playoffs", and Johnny was now joined by co-host/announcer Terry Lee Torok and bandleader/keyboardist Steve Treccase (previously of ''Series/RemoteControl''). Here's how this version of the show worked:

* Round 1 (''Johnny On The Spot''): Terry Lee would go into the audience, searching for four pre-chosen kids to ask Johnny questions. All the questions were game related and Johnny would almost always have the correct answer. In the event that he didn't know (an excuse was always prepared for when that happened), the audience would yell out "stump, stump, stump" and the kid would receive a prize. The four audience members chosen served as that day's players.
* Round 2: The four players began by playing an elimination round, where they were given 2:02 to play a game (typically an NES game). The two players with the highest score, which varied per the game played, advanced to the next round.
* Round 3: The two remaining players at this stage of the game were given a "Power Vest" and a "Power Helmet" to wear (both of which were completely covered with Velcro). Johnny would then ask the contestants video game trivia questions, all of which were toss-ups. Answering a question correctly earned points, which were represented by various Velcro-backed items (pizza slices, mushrooms, etc.). If a player buzzed in and answered incorrectly, however, the other player would receive three multiple-choice answers to help them answer the question. If neither player rang in before time ran out, Johnny would reveal the multiple choice answers, but there was only one chance for the question to be answered. Three 10-point questions would be asked, with one being an audio question where the players had to identify a game based on a piece of music that was played from it. A 20-point question was also asked, and a fifth question earned the player a video game as a prize for answering it.
* Round 4: After the quiz portion, the two players faced off against each other in one final video game for 1:01. Whoever scored highest earned 50 points, and the player that was ahead at the end was declared the winner. If the score was tied, the person who had the highest score in Round 2 won; in either case, the winner then moved on to the bonus game.

The ''Video Power Edge'' segments were retained from the old format, and new ''Hot Flash'' segments were added to give info on news about consoles and arcade machines.

Despite now having a far superior format (even if Johnny Arcade was clearly an inferior host compared to Terry Lee), the show didn't do well and expired in September 1992.

----
!!The first season (including ''The Power Team'') provides examples of the following:

* AdaptationalAttractiveness: Max Force is no longer TheFaceless, and Joe Rockhead is no longer a deformed zombielike freak.
* AdaptationalBadass:
** Kwirk, who joined the others in taking on villains in spite of coming from a block-pushing puzzle title which had none.
** Malkil was also far more threatening-looking than his video game counterpart (where he was a stereotypical white-bearded wizard in a bright blue robe and pointy hat with stars all over them).
* AdaptationalWimp: Max Force, who instead of blowing people away with dual [=SMGs=] and rocket launchers relied on unconventional and mostly defensive gadgets.
* AdaptedOut: Max's partner Hit Man and the rest of Mister Big's gang were apparently never brought to the Real World. It's at least justified with Kinky Pinky, who would have been ''highly'' inappropriate for a kid's show.
* BerserkButton: Kwirk would flip out whenever someone pronounced it as "to-MAH-toe." To a slightly lesser extent, Tyrone's exasperation whenever Kuros starts talking about his home world.
* BigElectricSwitch: Johnny would throw one on the wall of his room to turn on all the lights and monitors at the beginning of the episode.
* BlessedWithSuck: As a video game villain, Malkil was seemingly bound by SuspiciousVideogameGenerosity: Every time he changed into one of his elemental forms the spell needed to counter it would spawn nearby.
* CanonForeigner: Rowdy Roddy Radish and Patricia Parsnip were made up specifically for the show since there were no enemy characters in Kwirk's game. Ditto for Bigfoot's rival Burnt Rubber, despite the presence of fictional rival monster trucks in his NES game.
* CoolCar: Bigfoot. Also tricked out with a bunch of gadgets like laser guns, an extending front fender, and the ability to extend upward off his frame, which also functioned as a spring allowing him to launch into the air. Also, he can talk. Mr. Big and his gang had their tricked-out limo and in a couple episodes had the help of an EvilCounterpart to Bigfoot called Burnt Rubber.
* CoversAlwaysLie: A weird aversion of this, in that the characters looked mostly like they did on their respective games' packaging art, rather than what they looked like in their actual games. (Most notable with [[VideoGame/WizardsAndWarriors Kuros and Malkil]], which used the box art's barbarian warrior and shadowy sorcerer designs rather than the game's armored knight and white-bearded wizard).
* DoubleVision: In the process of most reviews, Johnny would start arguing with a clone of himself over which feature of a game was better, usually graphics vs. audio. These guys ''really'' liked their SplitScreen.
* EvilIsPetty: Probably thanks to censors more than anything, but the ''NARC'' baddies in this are out to make money by doing things like creating an embargo on tomatoes to hold up pizza parlors, taking over a water park or ski resort, or stealing a dinosaur egg.
* FishOutOfWater: All the Power Team members to an extent, but Kuros in particular. In one episode Max Force seems to have no concept of the film industry despite coming from one of the games most akin to regular Earth; weirder still, the ''NARC'' villains ''do'' know about making movies.
* FullNameBasis: Max Force is almost never simply called "Max".
* ImAHumanitarian: Roddy Radish powers up by eating produce. He gets an okay amount eating regular vegetables, but specifically wanted to eat Kwirk to become superpowered. Who knows what he's like back home...
* InMediasRes: It is never explained how the Power Team or Mr. Big ended up in the real world, or how Mr. Big got a hold of weapons that could send them back to their game worlds. The closest the show ever got to an origin story was in the intro, which shows the five game heroes coming out from Johnny's TV screen.
* LargeHam: Johnny when doing the review segment, as he'd put on a different costume and persona in almost all of them. When reviewing ''Werewolf: The Last Warrior'', he was morphing into a werewolf himself over the course of the review and would stop to snort and growl every few seconds.
* LaserGuidedKarma: Whenever Malkil would appear and transform into an elemental, some kind of cosmic law of fair play would cause a treasure chest containing the magic spell Kuros needed to beat him to appear somewhere nearby.
* LighterAndSofter: Obviously the characters from ''NARC'' are, with no mention whatsoever of the villains' drug empire, Max Force relying on a Batmanesque utility belt to fight crime instead of his heavy ordinance from the games, and Mr. Big being lacking his giant bionic head FinalBoss form. Tyrone didn't even punch anyone, he attacked by throwing his basketball, even though that was the one thing making ''Arch-Rivals'' unique.
* MassiveMultiplayerCrossover: Between ''VideoGame/{{NARC}}'', ''VideoGame/WizardsAndWarriors'', ''Kwirk the Chilled Tomato'', ''Arch Rivals'' and the ''Bigfoot'' NES game.
* NeverTrustATrailer: In several episodes Johnny would give a brief rundown of the plot of the animated segment. The actual episode they showed tended not to be the one he'd just described, though.
* OffModel: While the cartoon never reached ''Captain N'' levels of sloppy, it's obvious the episode "Turf Wars" was done by a less experienced team: Joe Rockhead's walk cycles are poorly looped, and Bigfoot's "[[TalkingLightbulb Mouth]]" is animated strangely.
* SentientVehicle: Bigfoot, as is Burnt Rubber.
* TotallyRadical: Boy, did the producers want kids to think Johnny Arcade was the coolest dude around. The borders shown in the intro sequence look almost like Trapper Keeper art.
* XMeetsY: ''WesternAnimation/TheSuperMarioBrosSuperShow'' [[note]] Video game show with a cartoon segment sandwiched between live action segments [[/note]] meets ''WesternAnimation/CaptainNTheGameMaster'' [[note]] Real-world teen leads team of video game heroes against video villains [[/note]] meets ''Gamepro TV'' [[note]] Tips and reviews for current games [[/note]].

!!The second season had the following game show tropes in use:
* AudienceParticipation: Round 1 (although it was more like ''Series/SupermarketSweep'' in that the players were already there).
* BonusRound: The ''Prize Round''- the player had 41 seconds to run through a maze with various video games and other items stuck to its walls with Velcro. A player could grab whatever they wanted, which they then stuck to their Power Helmet or Power Vest, and exited the maze through a giant tube slide. Anything the player had stuck to them when the run was finished was theirs to keep.
** In turn, the top winners of the week came back for the "Friday Playoffs", in which a larger prize, like a console, was at stake instead of the usual trip; after that, every tenth week was a Tournament of Champions, where the previous nine Friday Finals winners competed: three champs each on Monday-Wednesday, with the winners moving on. Thursday was a "second chance" day, where the second-place finishers competed for the fourth slot on the Friday Finals; the winner on Friday received a Neo-Geo or trip, a trophy, and a $10,000 college scholarship.
* BonusSpace: Round 3's fifth question, which was worth a game for the player who correctly answered.
** In the Prize Round, there was a "secret game" hidden somewhere in the maze; the winner would be told its location and if the game was found the player won a bonus prize (such as a UsefulNotes/NeoGeo). Also, there were several sacks containing multiple games placed in the maze which a player was able to grab during their run.
* Personnel:
** TheAnnouncer: Terry Lee filled this role and was essentially co-host.
** GameShowHost: Technically Johnny (who still handled the ''Edge'' segments, as well as an additional ''Hot Flash'' segment that provided news about consoles or new arcade machines), but Terry Lee handled much of the duties too.
** StudioAudience
* ProductPlacement: It's a videogame-based show, would you expect anything less?
* SpeedRound: Round 4.

!! The second season provides examples of the following:
* TheArtifact / InNameOnly: The only things carried over from the first season were Johnny, the logo and the ''Edge'' segments.
* CatchPhrase: For Round 1, Terry Lee would always refer to it as "put[ting] the spot on Johnny by putting Johnny on the spot".
* EarlyInstallmentWeirdness: Some early shows had a time limit of 1:41 in round 2. Also early on, there was no fifth question (and hence no video game on offer) in the quiz portion; those were added shortly after the timer was upped.
* {{Pilot}}: The intro shows a lot of clips of what presumably was the pilot, since Round 1 has a 1:00 timer. One of those clips has Terry doing commentary during ''Teenage Mutant Ninja Turtles II'', with the nameplates consisting of a white piece of paper just below the monitor.
* ObviousRulePatch: A weird case- though a player technically didn't win the Prize Round if they didn't exit the maze before time expired, this rule was often disregarded and players would be allowed to exit with whatever was stuck to them- however, they could not grab any more prize items.
* ShoutOut: Johnny actually did reference ''Series/SupermarketSweep''- in one ep, Johnny tells a player to smile, then says "Boy, what a contestant, jeez... Think we picked him out of ''Supermarket Sweep''."
* SpiritualSuccessor: As stated, to ''Starcade'' (and unlike ''Series/NickArcade'', video game playing was still crucial to the show).
----

to:

''Video Power'' is an early 1990s show (produced by Creator/SabanEntertainment and [[Creator/{{BKN}} Bohbot Entertainment]]) that attempted to take what kids supposedly liked about ''[[WesternAnimation/CaptainNTheGameMaster Captain N: The Game Master]]'' while having segments talking about actual game tips and reviews to make it clear [[ShownTheirWork they knew what they were talking about]]. It was hosted by the exuberant Johnny Arcade (played by Stivi Paskoski), and made up of various segments:

* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom, the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well.
* ''Video Power Edge'': Johnny would provide tips and secrets for recent console games.
* ''Coin Drop'': News about arcade games and the like.
* ''Video Power Review'': Johnny reviewed newly released or upcoming games. He tended to get extremely into character when doing so, such as acting like a valley-speaking surfboarder when doing ''Heavy Shredding'', or an over-the-top Zen master when doing ''Conquest of the Crystal Palace''. These personas tended to be more memorable than the actual content of Johnny's review, which were usually a ''very'' basic retelling of the game's features. Plus, one only has to watch a few to realize [[FourPointScale he never reviews a game he doesn't recommend]].

For its second season, the show was completely overhauled into a GameShow where contestants earned points and prizes by playing a game of the day well, or answering trivia questions about current video games (essentially ''Series/{{Starcade}}'' with late 80s/early 90s games); the format was tournament-based with "Friday Playoffs", and Johnny was now joined by co-host/announcer Terry Lee Torok and bandleader/keyboardist Steve Treccase (previously of ''Series/RemoteControl''). Here's how this version of the show worked:

* Round 1 (''Johnny On The Spot''): Terry Lee would go into the audience, searching for four pre-chosen kids to ask Johnny questions. All the questions were game related and Johnny would almost always have the correct answer. In the event that he didn't know (an excuse was always prepared for when that happened), the audience would yell out "stump, stump, stump" and the kid would receive a prize. The four audience members chosen served as that day's players.
* Round 2: The four players began by playing an elimination round, where they were given 2:02 to play a game (typically an NES game). The two players with the highest score, which varied per the game played, advanced to the next round.
* Round 3: The two remaining players at this stage of the game were given a "Power Vest" and a "Power Helmet" to wear (both of which were completely covered with Velcro). Johnny would then ask the contestants video game trivia questions, all of which were toss-ups. Answering a question correctly earned points, which were represented by various Velcro-backed items (pizza slices, mushrooms, etc.). If a player buzzed in and answered incorrectly, however, the other player would receive three multiple-choice answers to help them answer the question. If neither player rang in before time ran out, Johnny would reveal the multiple choice answers, but there was only one chance for the question to be answered. Three 10-point questions would be asked, with one being an audio question where the players had to identify a game based on a piece of music that was played from it. A 20-point question was also asked, and a fifth question earned the player a video game as a prize for answering it.
* Round 4: After the quiz portion, the two players faced off against each other in one final video game for 1:01. Whoever scored highest earned 50 points, and the player that was ahead at the end was declared the winner. If the score was tied, the person who had the highest score in Round 2 won; in either case, the winner then moved on to the bonus game.

The ''Video Power Edge'' segments were retained from the old format, and new ''Hot Flash'' segments were added to give info on news about consoles and arcade machines.

Despite now having a far superior format (even if Johnny Arcade was clearly an inferior host compared to Terry Lee), the show didn't do well and expired in September 1992.

----
!!The first season (including ''The Power Team'') provides examples of the following:

* AdaptationalAttractiveness: Max Force is no longer TheFaceless, and Joe Rockhead is no longer a deformed zombielike freak.
* AdaptationalBadass:
** Kwirk, who joined the others in taking on villains in spite of coming from a block-pushing puzzle title which had none.
** Malkil was also far more threatening-looking than his video game counterpart (where he was a stereotypical white-bearded wizard in a bright blue robe and pointy hat with stars all over them).
* AdaptationalWimp: Max Force, who instead of blowing people away with dual [=SMGs=] and rocket launchers relied on unconventional and mostly defensive gadgets.
* AdaptedOut: Max's partner Hit Man and the rest of Mister Big's gang were apparently never brought to the Real World. It's at least justified with Kinky Pinky, who would have been ''highly'' inappropriate for a kid's show.
* BerserkButton: Kwirk would flip out whenever someone pronounced it as "to-MAH-toe." To a slightly lesser extent, Tyrone's exasperation whenever Kuros starts talking about his home world.
* BigElectricSwitch: Johnny would throw one on the wall of his room to turn on all the lights and monitors at the beginning of the episode.
* BlessedWithSuck: As a video game villain, Malkil was seemingly bound by SuspiciousVideogameGenerosity: Every time he changed into one of his elemental forms the spell needed to counter it would spawn nearby.
* CanonForeigner: Rowdy Roddy Radish and Patricia Parsnip were made up specifically for the show since there were no enemy characters in Kwirk's game. Ditto for Bigfoot's rival Burnt Rubber, despite the presence of fictional rival monster trucks in his NES game.
* CoolCar: Bigfoot. Also tricked out with a bunch of gadgets like laser guns, an extending front fender, and the ability to extend upward off his frame, which also functioned as a spring allowing him to launch into the air. Also, he can talk. Mr. Big and his gang had their tricked-out limo and in a couple episodes had the help of an EvilCounterpart to Bigfoot called Burnt Rubber.
* CoversAlwaysLie: A weird aversion of this, in that the characters looked mostly like they did on their respective games' packaging art, rather than what they looked like in their actual games. (Most notable with [[VideoGame/WizardsAndWarriors Kuros and Malkil]], which used the box art's barbarian warrior and shadowy sorcerer designs rather than the game's armored knight and white-bearded wizard).
* DoubleVision: In the process of most reviews, Johnny would start arguing with a clone of himself over which feature of a game was better, usually graphics vs. audio. These guys ''really'' liked their SplitScreen.
* EvilIsPetty: Probably thanks to censors more than anything, but the ''NARC'' baddies in this are out to make money by doing things like creating an embargo on tomatoes to hold up pizza parlors, taking over a water park or ski resort, or stealing a dinosaur egg.
* FishOutOfWater: All the Power Team members to an extent, but Kuros in particular. In one episode Max Force seems to have no concept of the film industry despite coming from one of the games most akin to regular Earth; weirder still, the ''NARC'' villains ''do'' know about making movies.
* FullNameBasis: Max Force is almost never simply called "Max".
* ImAHumanitarian: Roddy Radish powers up by eating produce. He gets an okay amount eating regular vegetables, but specifically wanted to eat Kwirk to become superpowered. Who knows what he's like back home...
* InMediasRes: It is never explained how the Power Team or Mr. Big ended up in the real world, or how Mr. Big got a hold of weapons that could send them back to their game worlds. The closest the show ever got to an origin story was in the intro, which shows the five game heroes coming out from Johnny's TV screen.
* LargeHam: Johnny when doing the review segment, as he'd put on a different costume and persona in almost all of them. When reviewing ''Werewolf: The Last Warrior'', he was morphing into a werewolf himself over the course of the review and would stop to snort and growl every few seconds.
* LaserGuidedKarma: Whenever Malkil would appear and transform into an elemental, some kind of cosmic law of fair play would cause a treasure chest containing the magic spell Kuros needed to beat him to appear somewhere nearby.
* LighterAndSofter: Obviously the characters from ''NARC'' are, with no mention whatsoever of the villains' drug empire, Max Force relying on a Batmanesque utility belt to fight crime instead of his heavy ordinance from the games, and Mr. Big being lacking his giant bionic head FinalBoss form. Tyrone didn't even punch anyone, he attacked by throwing his basketball, even though that was the one thing making ''Arch-Rivals'' unique.
* MassiveMultiplayerCrossover: Between ''VideoGame/{{NARC}}'', ''VideoGame/WizardsAndWarriors'', ''Kwirk the Chilled Tomato'', ''Arch Rivals'' and the ''Bigfoot'' NES game.
* NeverTrustATrailer: In several episodes Johnny would give a brief rundown of the plot of the animated segment. The actual episode they showed tended not to be the one he'd just described, though.
* OffModel: While the cartoon never reached ''Captain N'' levels of sloppy, it's obvious the episode "Turf Wars" was done by a less experienced team: Joe Rockhead's walk cycles are poorly looped, and Bigfoot's "[[TalkingLightbulb Mouth]]" is animated strangely.
* SentientVehicle: Bigfoot, as is Burnt Rubber.
* TotallyRadical: Boy, did the producers want kids to think Johnny Arcade was the coolest dude around. The borders shown in the intro sequence look almost like Trapper Keeper art.
* XMeetsY: ''WesternAnimation/TheSuperMarioBrosSuperShow'' [[note]] Video game show with a cartoon segment sandwiched between live action segments [[/note]] meets ''WesternAnimation/CaptainNTheGameMaster'' [[note]] Real-world teen leads team of video game heroes against video villains [[/note]] meets ''Gamepro TV'' [[note]] Tips and reviews for current games [[/note]].

!!The second season had the following game show tropes in use:
* AudienceParticipation: Round 1 (although it was more like ''Series/SupermarketSweep'' in that the players were already there).
* BonusRound: The ''Prize Round''- the player had 41 seconds to run through a maze with various video games and other items stuck to its walls with Velcro. A player could grab whatever they wanted, which they then stuck to their Power Helmet or Power Vest, and exited the maze through a giant tube slide. Anything the player had stuck to them when the run was finished was theirs to keep.
** In turn, the top winners of the week came back for the "Friday Playoffs", in which a larger prize, like a console, was at stake instead of the usual trip; after that, every tenth week was a Tournament of Champions, where the previous nine Friday Finals winners competed: three champs each on Monday-Wednesday, with the winners moving on. Thursday was a "second chance" day, where the second-place finishers competed for the fourth slot on the Friday Finals; the winner on Friday received a Neo-Geo or trip, a trophy, and a $10,000 college scholarship.
* BonusSpace: Round 3's fifth question, which was worth a game for the player who correctly answered.
** In the Prize Round, there was a "secret game" hidden somewhere in the maze; the winner would be told its location and if the game was found the player won a bonus prize (such as a UsefulNotes/NeoGeo). Also, there were several sacks containing multiple games placed in the maze which a player was able to grab during their run.
* Personnel:
** TheAnnouncer: Terry Lee filled this role and was essentially co-host.
** GameShowHost: Technically Johnny (who still handled the ''Edge'' segments, as well as an additional ''Hot Flash'' segment that provided news about consoles or new arcade machines), but Terry Lee handled much of the duties too.
** StudioAudience
* ProductPlacement: It's a videogame-based show, would you expect anything less?
* SpeedRound: Round 4.

!! The second season provides examples of the following:
* TheArtifact / InNameOnly: The only things carried over from the first season were Johnny, the logo and the ''Edge'' segments.
* CatchPhrase: For Round 1, Terry Lee would always refer to it as "put[ting] the spot on Johnny by putting Johnny on the spot".
* EarlyInstallmentWeirdness: Some early shows had a time limit of 1:41 in round 2. Also early on, there was no fifth question (and hence no video game on offer) in the quiz portion; those were added shortly after the timer was upped.
* {{Pilot}}: The intro shows a lot of clips of what presumably was the pilot, since Round 1 has a 1:00 timer. One of those clips has Terry doing commentary during ''Teenage Mutant Ninja Turtles II'', with the nameplates consisting of a white piece of paper just below the monitor.
* ObviousRulePatch: A weird case- though a player technically didn't win the Prize Round if they didn't exit the maze before time expired, this rule was often disregarded and players would be allowed to exit with whatever was stuck to them- however, they could not grab any more prize items.
* ShoutOut: Johnny actually did reference ''Series/SupermarketSweep''- in one ep, Johnny tells a player to smile, then says "Boy, what a contestant, jeez... Think we picked him out of ''Supermarket Sweep''."
* SpiritualSuccessor: As stated, to ''Starcade'' (and unlike ''Series/NickArcade'', video game playing was still crucial to the show).
----
[[redirect:Series/VideoPower]]
Is there an issue? Send a MessageReason:
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* DoubleVision: In the process of most reviews, Johnny would start arguing with a clone of himself over which feature of a game was better, usually graphics vs. audio.

to:

* DoubleVision: In the process of most reviews, Johnny would start arguing with a clone of himself over which feature of a game was better, usually graphics vs. audio. These guys ''really'' liked their SplitScreen.
Is there an issue? Send a MessageReason:
None


* TotallyRadical: Boy, did the producers want kids to think Johnny Arcade was the coolest dude around.

to:

* TotallyRadical: Boy, did the producers want kids to think Johnny Arcade was the coolest dude around. The borders shown in the intro sequence look almost like Trapper Keeper art.
Is there an issue? Send a MessageReason:
None


* ''Video Power Review'': Johnny reviewed newly released or upcoming games. He tended to get extremely into character when doing so, such as acting like a valley-speaking surfboarder when doing ''Heavy Shredding'', or an over-the-top Zen master when doing ''Conquest of the Crystal Palace''. These personas tended to be more memorable than the actual content of Johnny's review, which were usually a ''very'' basic retelling of the game's features. Plus, one only has to watch a few to realize he never reviews a game he doesn't recommend.

to:

* ''Video Power Review'': Johnny reviewed newly released or upcoming games. He tended to get extremely into character when doing so, such as acting like a valley-speaking surfboarder when doing ''Heavy Shredding'', or an over-the-top Zen master when doing ''Conquest of the Crystal Palace''. These personas tended to be more memorable than the actual content of Johnny's review, which were usually a ''very'' basic retelling of the game's features. Plus, one only has to watch a few to realize [[FourPointScale he never reviews a game he doesn't recommend.
recommend]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BigElectricSwitch: Johnny would throw one on the wall of his room to turn on all the lights and monitors at the beginning of the episode.
Is there an issue? Send a MessageReason:
None


* XMeetsY: ''WesternAnimation/TheSuperMarioBrosSuperShow'' [[note]] Video game show with a cartoon segment sandwiched between live action segments [[note/]] meets ''WesternAnimation/CaptainNTheGameMaster'' [[note]] Real-world teen leads a team of video game heroes against video villains [[note/]] meets ''Gamepro TV'' [[note]] Tips and reviews for current games [[note/]].

to:

* XMeetsY: ''WesternAnimation/TheSuperMarioBrosSuperShow'' [[note]] Video game show with a cartoon segment sandwiched between live action segments [[note/]] [[/note]] meets ''WesternAnimation/CaptainNTheGameMaster'' [[note]] Real-world teen leads a team of video game heroes against video villains [[note/]] [[/note]] meets ''Gamepro TV'' [[note]] Tips and reviews for current games [[note/]].
[[/note]].
Is there an issue? Send a MessageReason:
None



to:

* XMeetsY: ''WesternAnimation/TheSuperMarioBrosSuperShow'' [[note]] Video game show with a cartoon segment sandwiched between live action segments [[note/]] meets ''WesternAnimation/CaptainNTheGameMaster'' [[note]] Real-world teen leads a team of video game heroes against video villains [[note/]] meets ''Gamepro TV'' [[note]] Tips and reviews for current games [[note/]].
Is there an issue? Send a MessageReason:
None


* SHoutOut: Johnny actually did reference ''Series/SupermarketSweep''- in one ep, Johnny tells a player to smile, then says "Boy, what a contestant, jeez... Think we picked him out of ''Supermarket Sweep''."

to:

* SHoutOut: ShoutOut: Johnny actually did reference ''Series/SupermarketSweep''- in one ep, Johnny tells a player to smile, then says "Boy, what a contestant, jeez... Think we picked him out of ''Supermarket Sweep''."
Is there an issue? Send a MessageReason:
None


* ''Coin Drop'': News about arcade games and the lik.

to:

* ''Coin Drop'': News about arcade games and the lik.like.

Added: 207

Changed: 1155

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* ''Video Power Review'': Johnny reviewed newly released or upcoming games. He tended to get extremely into character when doing so, such as acting like a valley-speaking surfboarder when doing ''Heavy Shredding'', or an over-the-top Zen master when doing ''Conquest of the Crystal Palace''. These personas tended to be more memorable than the actual content of Johnny's review, which were usually a ''very'' basic retelling of the game's features. Plus one only has to watch a few to realize he never reviews a game he doesn't recommend.

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* ''Coin Drop'': News about arcade games and the lik.
* ''Video Power Review'': Johnny reviewed newly released or upcoming games. He tended to get extremely into character when doing so, such as acting like a valley-speaking surfboarder when doing ''Heavy Shredding'', or an over-the-top Zen master when doing ''Conquest of the Crystal Palace''. These personas tended to be more memorable than the actual content of Johnny's review, which were usually a ''very'' basic retelling of the game's features. Plus Plus, one only has to watch a few to realize he never reviews a game he doesn't recommend.



* Round 2: The four players began by playing an elimination round, where they were given 2:02 to play a game (typically an NES game). The two players with the highest "score", which varied based on the game that was being played, advanced to the next round.

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* Round 2: The four players began by playing an elimination round, where they were given 2:02 to play a game (typically an NES game). The two players with the highest "score", score, which varied based on per the game that was being played, advanced to the next round.



* Round 4: After the quiz portion, the two players faced off against each other in one final video game for 1:01. Whoever scored highest earned a 50-point star icon, and the player that was ahead at the end was declared the winner. If the score was tied, the person who had the highest score in the first video game playing round wins; in either case, the winner then moved on to the bonus game.

to:

* Round 4: After the quiz portion, the two players faced off against each other in one final video game for 1:01. Whoever scored highest earned a 50-point star icon, 50 points, and the player that was ahead at the end was declared the winner. If the score was tied, the person who had the highest score in the first video game playing round wins; Round 2 won; in either case, the winner then moved on to the bonus game.



* DoubleVision: In the process of most reviews Johnny would start arguing with a clone of himself over which feature of a game was better, usually graphics vs. audio.

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* DoubleVision: In the process of most reviews reviews, Johnny would start arguing with a clone of himself over which feature of a game was better, usually graphics vs. audio.



* InMediasRes: It is never explained how the Power Team or Mr. Big ended up in the real world, or how Mr. Big got a hold of weapons that could send them back to their game worlds. The closest the show ever got to an origin story was in the opening intro, which shows the five game heroes coming out from Johnny's TV screen.

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* InMediasRes: It is never explained how the Power Team or Mr. Big ended up in the real world, or how Mr. Big got a hold of weapons that could send them back to their game worlds. The closest the show ever got to an origin story was in the opening intro, which shows the five game heroes coming out from Johnny's TV screen.



* {{Pilot}}: The intro shows a lot of clips of what presumably is the pilot, since Round 1 has a 1:00 timer. One of those clips has Terry doing commentary during ''Teenage Mutant Ninja Turtles II'', with the nameplates consisting of a white piece of paper just below the monitor.

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* {{Pilot}}: The intro shows a lot of clips of what presumably is was the pilot, since Round 1 has a 1:00 timer. One of those clips has Terry doing commentary during ''Teenage Mutant Ninja Turtles II'', with the nameplates consisting of a white piece of paper just below the monitor.


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* SHoutOut: Johnny actually did reference ''Series/SupermarketSweep''- in one ep, Johnny tells a player to smile, then says "Boy, what a contestant, jeez... Think we picked him out of ''Supermarket Sweep''."
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''Video Power'' is an early 1990s show that attempted to take what kids supposedly liked about ''[[WesternAnimation/CaptainNTheGameMaster Captain N: The Game Master]]'' while having segments talking about actual game tips and reviews to make it clear [[ShownTheirWork they knew what they were talking about]]. It was hosted by the exuberant Johnny Arcade (played by Stivi Paskoski), and made up of various segments:

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''Video Power'' is an early 1990s show (produced by Creator/SabanEntertainment and [[Creator/{{BKN}} Bohbot Entertainment]]) that attempted to take what kids supposedly liked about ''[[WesternAnimation/CaptainNTheGameMaster Captain N: The Game Master]]'' while having segments talking about actual game tips and reviews to make it clear [[ShownTheirWork they knew what they were talking about]]. It was hosted by the exuberant Johnny Arcade (played by Stivi Paskoski), and made up of various segments:



For its second season, the show was completely overhauled into a game show where contestants earned points and prizes by playing a game of the day well, or answering trivia questions about current video games (essentially ''Series/{{Starcade}}'' with late 80s/early 90s games); the format was tournament-based with "Friday Playoffs", and Johnny was now joined by co-host/announcer Terry Lee Torok and bandleader/keyboardist Steve Treccase (previously of ''Series/RemoteControl''). Here's how this incarnation of the show worked:

to:

For its second season, the show was completely overhauled into a game show GameShow where contestants earned points and prizes by playing a game of the day well, or answering trivia questions about current video games (essentially ''Series/{{Starcade}}'' with late 80s/early 90s games); the format was tournament-based with "Friday Playoffs", and Johnny was now joined by co-host/announcer Terry Lee Torok and bandleader/keyboardist Steve Treccase (previously of ''Series/RemoteControl''). Here's how this incarnation version of the show worked:

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For its second season, the show was completely overhauled into a game show where contestants earned points and prizes by playing a game of the day well, or answering trivia questions about current video games (essentially ''Series/{{Starcade}}'' with late 80s/early 90s games); the format was tournament-based with "Friday Playoffs", and Johnny was now joined by co-host/announcer Terry Lee Torok and bandleader/keyboardist Steve Treccase (previously of ''Series/RemoteControl''. Here's how this incarnation of the show worked:

* Round 1 (''Johnny On The Spot''): Terry Lee would go into the audience, searching for four pre-chosen kids to ask Johnny questions. All the questions were game related and Johnny would almost always have the correct answer. In the event that he did not know the answer (an excuse was always prepared for those instances), the audience would yell out "stump, stump, stump" and the kid would receive a prize. The four audience members chosen served as that day's players.
* Round 2: The four players began by playing an elimination round, where they were given 2:02 to play an NES game or rarely a different game system. The two players with the highest "score", which varied based on the game that was being played, advanced to the next round.
* Round 3: The two remaining players at this stage of the game were given a "Power Vest" and a "Power Helmet" to wear (both of which were completely covered with Velcro). Johnny would then ask the contestants video game trivia questions, all of which were toss-ups. Answering a question correctly earned points, which were represented by various Velcro-backed items. If a player buzzed in and answered incorrectly, however, the other player would receive three multiple-choice answers to help them answer the question. If neither player rang in before a set time limit, Johnny would reveal the multiple choice answers but there was only one chance for the question to be answered. Three 10-point questions, represented by slices of pizza, were asked in each round, with one being an audio question where the players had to identify a game based on a piece of music that was played in studio from it. A 20-point question, represented by a mushroom, was also asked, and a fifth question earned the player a video game as a prize for answering it.
* Round 4: After the quiz portion, the two players faced off against each other in one final video game for 1:01. As before, the object was to get a higher score within the time limit. Whoever did so earned a 50-point star icon, and the player that was ahead at the end of the last game playing round was declared the winner. If the score was tied, the person who had the highest score in the first video game playing round wins; in either case, the winner then moves on to the bonus game.

to:

For its second season, the show was completely overhauled into a game show where contestants earned points and prizes by playing a game of the day well, or answering trivia questions about current video games (essentially ''Series/{{Starcade}}'' with late 80s/early 90s games); the format was tournament-based with "Friday Playoffs", and Johnny was now joined by co-host/announcer Terry Lee Torok and bandleader/keyboardist Steve Treccase (previously of ''Series/RemoteControl''.''Series/RemoteControl''). Here's how this incarnation of the show worked:

* Round 1 (''Johnny On The Spot''): Terry Lee would go into the audience, searching for four pre-chosen kids to ask Johnny questions. All the questions were game related and Johnny would almost always have the correct answer. In the event that he did not didn't know the answer (an excuse was always prepared for those instances), when that happened), the audience would yell out "stump, stump, stump" and the kid would receive a prize. The four audience members chosen served as that day's players.
* Round 2: The four players began by playing an elimination round, where they were given 2:02 to play a game (typically an NES game or rarely a different game system.game). The two players with the highest "score", which varied based on the game that was being played, advanced to the next round.
* Round 3: The two remaining players at this stage of the game were given a "Power Vest" and a "Power Helmet" to wear (both of which were completely covered with Velcro). Johnny would then ask the contestants video game trivia questions, all of which were toss-ups. Answering a question correctly earned points, which were represented by various Velcro-backed items.items (pizza slices, mushrooms, etc.). If a player buzzed in and answered incorrectly, however, the other player would receive three multiple-choice answers to help them answer the question. If neither player rang in before a set time limit, ran out, Johnny would reveal the multiple choice answers answers, but there was only one chance for the question to be answered. Three 10-point questions, represented by slices of pizza, were asked in each round, questions would be asked, with one being an audio question where the players had to identify a game based on a piece of music that was played in studio from it. A 20-point question, represented by a mushroom, question was also asked, and a fifth question earned the player a video game as a prize for answering it.
* Round 4: After the quiz portion, the two players faced off against each other in one final video game for 1:01. As before, the object was to get a higher score within the time limit. Whoever did so scored highest earned a 50-point star icon, and the player that was ahead at the end of the last game playing round was declared the winner. If the score was tied, the person who had the highest score in the first video game playing round wins; in either case, the winner then moves moved on to the bonus game.



* BonusSpace: In the Prize Round, there was a "secret game" hidden somewhere in the maze; the winner would be told its location and if the game was found the player won a bonus prize (such as a UsefulNotes/NeoGeo). Also, there were several sacks containing multiple games placed in the maze which a player was able to grab during their run.

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* BonusSpace: Round 3's fifth question, which was worth a game for the player who correctly answered.
**
In the Prize Round, there was a "secret game" hidden somewhere in the maze; the winner would be told its location and if the game was found the player won a bonus prize (such as a UsefulNotes/NeoGeo). Also, there were several sacks containing multiple games placed in the maze which a player was able to grab during their run.

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* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom, the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well. Was eventually split from ''Video Power'' into a separate show (sometimes called ''Acclaim Masters'') following the season 2 overhaul, likely because the live-action footage giving hints and advertising for games several years old would be too dated for reruns.

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* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom, the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well. Was eventually split from ''Video Power'' into a separate show (sometimes called ''Acclaim Masters'') following the season 2 overhaul, likely because the live-action footage giving hints and advertising for games several years old would be too dated for reruns.


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* SpiritualSuccessor: As stated, to ''Starcade'' (and unlike ''Series/NickArcade'', video game playing was still crucial to the show).

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''Video Power'' is an early 1990s show that attempted to take what kids supposedly liked about ''[[WesternAnimation/CaptainNTheGameMaster Captain N: The Game Master]]'' while having segments talking about actual game tips and reviews to make it clear [[ShownTheirWork they knew what they were talking about]]. It was hosted by the exuberant Johnny Arcade (played Stivi Paskoski), and made up of various segments:

* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom, the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well. Was eventually split from ''Video Power'' into a separate show (Sometimes called ''Acclaim Masters'') following the season 2 overhaul, likely because the live-action footage giving hints and advertising for games several years old would be too dated for reruns.

to:

''Video Power'' is an early 1990s show that attempted to take what kids supposedly liked about ''[[WesternAnimation/CaptainNTheGameMaster Captain N: The Game Master]]'' while having segments talking about actual game tips and reviews to make it clear [[ShownTheirWork they knew what they were talking about]]. It was hosted by the exuberant Johnny Arcade (played by Stivi Paskoski), and made up of various segments:

* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom, the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well. Was eventually split from ''Video Power'' into a separate show (Sometimes (sometimes called ''Acclaim Masters'') following the season 2 overhaul, likely because the live-action footage giving hints and advertising for games several years old would be too dated for reruns.



For its second season the show was completely overhauled to be a game show where contestants earned points by playing a game of the day well, or answering trivia questions about current video games.

to:

For its second season season, the show was completely overhauled to be into a game show where contestants earned points and prizes by playing a game of the day well, or answering trivia questions about current video games.
games (essentially ''Series/{{Starcade}}'' with late 80s/early 90s games); the format was tournament-based with "Friday Playoffs", and Johnny was now joined by co-host/announcer Terry Lee Torok and bandleader/keyboardist Steve Treccase (previously of ''Series/RemoteControl''. Here's how this incarnation of the show worked:

* Round 1 (''Johnny On The Spot''): Terry Lee would go into the audience, searching for four pre-chosen kids to ask Johnny questions. All the questions were game related and Johnny would almost always have the correct answer. In the event that he did not know the answer (an excuse was always prepared for those instances), the audience would yell out "stump, stump, stump" and the kid would receive a prize. The four audience members chosen served as that day's players.
* Round 2: The four players began by playing an elimination round, where they were given 2:02 to play an NES game or rarely a different game system. The two players with the highest "score", which varied based on the game that was being played, advanced to the next round.
* Round 3: The two remaining players at this stage of the game were given a "Power Vest" and a "Power Helmet" to wear (both of which were completely covered with Velcro). Johnny would then ask the contestants video game trivia questions, all of which were toss-ups. Answering a question correctly earned points, which were represented by various Velcro-backed items. If a player buzzed in and answered incorrectly, however, the other player would receive three multiple-choice answers to help them answer the question. If neither player rang in before a set time limit, Johnny would reveal the multiple choice answers but there was only one chance for the question to be answered. Three 10-point questions, represented by slices of pizza, were asked in each round, with one being an audio question where the players had to identify a game based on a piece of music that was played in studio from it. A 20-point question, represented by a mushroom, was also asked, and a fifth question earned the player a video game as a prize for answering it.
* Round 4: After the quiz portion, the two players faced off against each other in one final video game for 1:01. As before, the object was to get a higher score within the time limit. Whoever did so earned a 50-point star icon, and the player that was ahead at the end of the last game playing round was declared the winner. If the score was tied, the person who had the highest score in the first video game playing round wins; in either case, the winner then moves on to the bonus game.

The ''Video Power Edge'' segments were retained from the old format, and new ''Hot Flash'' segments were added to give info on news about consoles and arcade machines.

Despite now having a far superior format (even if Johnny Arcade was clearly an inferior host compared to Terry Lee), the show didn't do well and expired in September 1992.



!!The First Version Provides Examples Of:

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!!The First Version Provides Examples Of:
first season (including ''The Power Team'') provides examples of the following:



* TotallyRadical: Boy did the producers want kids to think Johnny Arcade was the coolest dude around.

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* TotallyRadical: Boy Boy, did the producers want kids to think Johnny Arcade was the coolest dude around.
around.

!!The second season had the following game show tropes in use:
* AudienceParticipation: Round 1 (although it was more like ''Series/SupermarketSweep'' in that the players were already there).
* BonusRound: The ''Prize Round''- the player had 41 seconds to run through a maze with various video games and other items stuck to its walls with Velcro. A player could grab whatever they wanted, which they then stuck to their Power Helmet or Power Vest, and exited the maze through a giant tube slide. Anything the player had stuck to them when the run was finished was theirs to keep.
** In turn, the top winners of the week came back for the "Friday Playoffs", in which a larger prize, like a console, was at stake instead of the usual trip; after that, every tenth week was a Tournament of Champions, where the previous nine Friday Finals winners competed: three champs each on Monday-Wednesday, with the winners moving on. Thursday was a "second chance" day, where the second-place finishers competed for the fourth slot on the Friday Finals; the winner on Friday received a Neo-Geo or trip, a trophy, and a $10,000 college scholarship.
* BonusSpace: In the Prize Round, there was a "secret game" hidden somewhere in the maze; the winner would be told its location and if the game was found the player won a bonus prize (such as a UsefulNotes/NeoGeo). Also, there were several sacks containing multiple games placed in the maze which a player was able to grab during their run.
* Personnel:
** TheAnnouncer: Terry Lee filled this role and was essentially co-host.
** GameShowHost: Technically Johnny (who still handled the ''Edge'' segments, as well as an additional ''Hot Flash'' segment that provided news about consoles or new arcade machines), but Terry Lee handled much of the duties too.
** StudioAudience
* ProductPlacement: It's a videogame-based show, would you expect anything less?
* SpeedRound: Round 4.

!! The second season provides examples of the following:
* TheArtifact / InNameOnly: The only things carried over from the first season were Johnny, the logo and the ''Edge'' segments.
* CatchPhrase: For Round 1, Terry Lee would always refer to it as "put[ting] the spot on Johnny by putting Johnny on the spot".
* EarlyInstallmentWeirdness: Some early shows had a time limit of 1:41 in round 2. Also early on, there was no fifth question (and hence no video game on offer) in the quiz portion; those were added shortly after the timer was upped.
* {{Pilot}}: The intro shows a lot of clips of what presumably is the pilot, since Round 1 has a 1:00 timer. One of those clips has Terry doing commentary during ''Teenage Mutant Ninja Turtles II'', with the nameplates consisting of a white piece of paper just below the monitor.
* ObviousRulePatch: A weird case- though a player technically didn't win the Prize Round if they didn't exit the maze before time expired, this rule was often disregarded and players would be allowed to exit with whatever was stuck to them- however, they could not grab any more prize items.
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Don't really care for the gameshow season (And judging from Blogs, Forum posts and Youtube comments, not many do), but changing this back just in case someone DOES want to add a section for it.


!!Provides Examples Of:

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!!Provides !!The First Version Provides Examples Of:
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** Kwirk, who joined the others in taking on bad guys in spite of coming from a block-pushing puzzle title with no bad guys.

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** Kwirk, who joined the others in taking on bad guys villains in spite of coming from a block-pushing puzzle title with no bad guys.which had none.



* CoolCar: Bigfoot. Also tricked out with a bunch of gadgets like headlight and reflector lasers, an extending front fender, and the ability to extend upward off his frame, which also functioned as a spring allowing him to launch into the air. Also, he can talk. Mr. Big and his gang had their tricked-out limo and in a couple episodes had the help of an EvilCounterpart to Bigfoot called Burnt Rubber.

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* CoolCar: Bigfoot. Also tricked out with a bunch of gadgets like headlight and reflector lasers, laser guns, an extending front fender, and the ability to extend upward off his frame, which also functioned as a spring allowing him to launch into the air. Also, he can talk. Mr. Big and his gang had their tricked-out limo and in a couple episodes had the help of an EvilCounterpart to Bigfoot called Burnt Rubber.



* OffModel: While it never reached ''Captain N'' levels of sloppy, it's obvious the episode "Turf Wars" was done by a less experienced team: Joe Rockhead's walk cycles are poorly looped, and Bigfoot's "[[TalkingLightbulb Mouth]]" is animated strangely.

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* OffModel: While it the cartoon never reached ''Captain N'' levels of sloppy, it's obvious the episode "Turf Wars" was done by a less experienced team: Joe Rockhead's walk cycles are poorly looped, and Bigfoot's "[[TalkingLightbulb Mouth]]" is animated strangely.
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* CoolCar: Bigfoot. Also tricked out with a bunch of gadgets like headlight lasers, an extending front fender, and the ability to extend upward off his frame. Also, he can talk. Mr. Big and his gang had their tricked-out limo and in a couple episodes had the help of an EvilCounterpart to Bigfoot called Burnt Rubber.

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* CoolCar: Bigfoot. Also tricked out with a bunch of gadgets like headlight and reflector lasers, an extending front fender, and the ability to extend upward off his frame.frame, which also functioned as a spring allowing him to launch into the air. Also, he can talk. Mr. Big and his gang had their tricked-out limo and in a couple episodes had the help of an EvilCounterpart to Bigfoot called Burnt Rubber.



* FishOutOfWater: All the Power Team members to an extent, but Kuros in particular. In one episode Max Force seems to have no concept of the film industry despite coming from one of the games most akin to regular Earth; weirder still, the villains from NARC ''do'' know about making movies.

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* FishOutOfWater: All the Power Team members to an extent, but Kuros in particular. In one episode Max Force seems to have no concept of the film industry despite coming from one of the games most akin to regular Earth; weirder still, the ''NARC'' villains from NARC ''do'' know about making movies.



* OffModel: While it never reached ''Captain N'' levels of sloppy, it's obvious the episode "Turf Wars" was done by a less experienced team. Joe Rockhead's walk cycles are poorly looped, and the Bigfoot's "[[TalkingLightbulb Mouth]]" is animated strangely.

to:

* OffModel: While it never reached ''Captain N'' levels of sloppy, it's obvious the episode "Turf Wars" was done by a less experienced team. team: Joe Rockhead's walk cycles are poorly looped, and the Bigfoot's "[[TalkingLightbulb Mouth]]" is animated strangely.

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* CoversAlwaysLie: A weird aversion of this, in that the characters looked mostly like they did on their respective games' packaging art, rather than what they looked like in their actual games. (Most notable with [[VideoGame/WizardsAndWarriors Kuros and Malkil]], which used the box art's barbarian warrior and shadowy sorcerer designs rather than the game's armored knight and white-bearded wizard)

to:

* CoversAlwaysLie: A weird aversion of this, in that the characters looked mostly like they did on their respective games' packaging art, rather than what they looked like in their actual games. (Most notable with [[VideoGame/WizardsAndWarriors Kuros and Malkil]], which used the box art's barbarian warrior and shadowy sorcerer designs rather than the game's armored knight and white-bearded wizard)wizard).


Added DiffLines:

* OffModel: While it never reached ''Captain N'' levels of sloppy, it's obvious the episode "Turf Wars" was done by a less experienced team. Joe Rockhead's walk cycles are poorly looped, and the Bigfoot's "[[TalkingLightbulb Mouth]]" is animated strangely.
Is there an issue? Send a MessageReason:
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''Video Power'' is an early 1990s show that attempted to take what kids supposedly liked about ''[[WesternAnimation/CaptainNTheGameMaster Captain N: The Game Master]]'' while having segments talking about actual game tips and reviews to make it clear they knew what they were talking about. It was hosted by the exuberant Johnny Arcade (played Stivi Paskoski), and made up of various segments:

to:

''Video Power'' is an early 1990s show that attempted to take what kids supposedly liked about ''[[WesternAnimation/CaptainNTheGameMaster Captain N: The Game Master]]'' while having segments talking about actual game tips and reviews to make it clear [[ShownTheirWork they knew what they were talking about.about]]. It was hosted by the exuberant Johnny Arcade (played Stivi Paskoski), and made up of various segments:
Is there an issue? Send a MessageReason:
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* CanonForeigner: Rowdy Roddy Radish, Kwirk's nemesis and a recurring character, was made up specifically for the show since there were no enemy characters in his game. Ditto for Bigfoot's rival Burnt Rubber, despite the presence of fictional rival monster trucks in his NES game.

to:

* CanonForeigner: Rowdy Roddy Radish, Kwirk's nemesis Radish and a recurring character, was Patricia Parsnip were made up specifically for the show since there were no enemy characters in his Kwirk's game. Ditto for Bigfoot's rival Burnt Rubber, despite the presence of fictional rival monster trucks in his NES game.
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* LighterAndSofter: Obviously the characters from ''NARC'' are, with no mention whatsoever of the villains' drug empire, Max Force relying on a Batmanesque utility belt to fight crime instead of his heavy ordinance from the games, and Mr. Big being a short tubby guy in a trenchcoat instead of a giant bionic head like in the game. Tyrone didn't even punch anyone, he attacked by throwing his basketball, even though that was the one thing making ''Arch-Rivals'' unique.

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* LighterAndSofter: Obviously the characters from ''NARC'' are, with no mention whatsoever of the villains' drug empire, Max Force relying on a Batmanesque utility belt to fight crime instead of his heavy ordinance from the games, and Mr. Big being a short tubby guy in a trenchcoat instead of a lacking his giant bionic head like in the game.FinalBoss form. Tyrone didn't even punch anyone, he attacked by throwing his basketball, even though that was the one thing making ''Arch-Rivals'' unique.
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* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom, the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well. Was eventually split from ''Video Power'' into a separate show following the season 2 overhaul, likely because the live-action footage giving hints and advertising for games several years old would be too dated for reruns.

to:

* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom, the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well. Was eventually split from ''Video Power'' into a separate show (Sometimes called ''Acclaim Masters'') following the season 2 overhaul, likely because the live-action footage giving hints and advertising for games several years old would be too dated for reruns.
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* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom,the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well. Was eventually split from ''Video Power'' into a separate show following the season 2 overhaul, likely because the live-action footage giving hints and advertising for games several years old would be too dated for reruns.

to:

* ''The Power Team'': The heart of the show was an action cartoon about the heroes of various games released by Creator/{{Acclaim}} battling evildoers in the real world. Led by an animated Johnny Arcade (voiced by someone other than Paskoski in these segments), who commanded the group from the safety of his bedroom,the bedroom, the group was made of Max Force from ''VideoGame/{{NARC}}'', Tyrone from ''Arch Rivals'', Kuros from ''VideoGame/WizardsAndWarriors'', Kwirk from ''Kwirk the Chilled Tomato'', and Bigfoot the monster truck. Most of the time they fought Mr. Big, Spike Rush and Joe Rockhead, also from ''VideoGame/{{NARC}}'', but occasionally other villains, like the EvilSorcerer Malkil, appeared as well. Was eventually split from ''Video Power'' into a separate show following the season 2 overhaul, likely because the live-action footage giving hints and advertising for games several years old would be too dated for reruns.



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