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** The Developer angers his [[spoiler: supposed]] lover on the phone by calming them darling, so instead he promises to never call them that again, in the process calling them sweetheart. Cue phone getting put down.

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** The Developer angers his [[spoiler: supposed]] [[spoiler:supposed]] lover on the phone by calming calling them darling, so instead and as he promises to never call them that again, in the process calling he instead calls them sweetheart. Cue phone getting put down.



* IRejectYourReality: [[spoiler: When confronted by two police officers on the grounds of harassing his dentist by pretending their his lover over the phone, the Developer claims it's not important and that he's done nothing wrong. A rewatch of prior events implies he's trying to force this delusion into the Dentist's own life whilst ignoring the wrongness of it all; his comments to the cops demonstrate he's fully aware that he's been calling his dentist, so it's not a mistake on his end, and when he's hung up on for the final time, the Developer shouts "Dammit!" coming across as angry at the recipient for not playing along rather that upset that his partner has cut communications.]]

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* IRejectYourReality: [[spoiler: When confronted by two police officers on the grounds of harassing his dentist by pretending their his lover over the phone, the Developer claims it's not important and that he's done nothing wrong. A rewatch of prior events implies he's trying to force this delusion into the Dentist's own life whilst ignoring the wrongness of it all; his comments to the cops demonstrate he's fully aware that he's been calling his dentist, so it's not a mistake on his end, and when he's hung up on for the final time, the Developer shouts "Dammit!" coming "Dammit!" . This makes him come across as angry at the recipient for not playing along rather that upset that his partner has cut communications.]]
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Trope was cut/disambiguated due to cleanup


* NitpickyAboutLivingArrangements : All of the stories have this in some capacity.
** In the first story, Raymond longs for his previous privileged life that was forcibly taken away from him due to his father being a degenerate gambler. He immediately jumps at the chance to relocate to a spacious mansion built for him and his wife and daughters by a mysterious wealthy man.
** In the second story, the Developer makes the house look pretty modern and stylish, but at the cost of giving off a soulless feeling while neglecting to put thought in basic necessities.
** In the third story, Rosa works tirelessly trying to put up outdated wallpaper.
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* NitpickyAboutLivingArrangements: Raymond longs for his previous privileged life that was forcibly taken away from him due to his father being a degenerate gambler. He immediately jumps at the chance to relocate to a spacious mansion built for him and his wife and daughters by a mysterious wealthy man
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* NitpickyAboutLivingArrangements : All of the stories have this in some capacity.
** In the first story, Raymond longs for his previous privileged life that was forcibly taken away from him due to his father being a degenerate gambler. He immediately jumps at the chance to relocate to a spacious mansion built for him and his wife and daughters by a mysterious wealthy man.
** In the second story, the Developer makes the house look pretty modern and stylish, but at the cost of giving off a soulless feeling while neglecting to put thought in basic necessities.
** In the third story, Rosa works tirelessly trying to put up outdated wallpaper.

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* NitpickyAboutLivingArrangements: The the first story, Raymond longs for his previous privileged life that was forcibly taken away from him due to his father being a degenerate gambler. He immediately jumps at the chance to relocate to a spacious mansion built for him and his wife and daughters by a mysterious wealthy man


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* NitpickyAboutLivingArrangements: Raymond longs for his previous privileged life that was forcibly taken away from him due to his father being a degenerate gambler. He immediately jumps at the chance to relocate to a spacious mansion built for him and his wife and daughters by a mysterious wealthy man
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* MeaningfulName: a trait almost all the characters share across the stories is how their names describe them.
** In the First story:

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* MeaningfulName: a A trait almost all the characters share across the stories is how their names describe them.
** In the First first story:
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* NitpickyAboutLivingArrangements: The the first story, Raymond longs for his previous privileged life that was forcibly taken away from him due to his father being a degenerate gambler. He immediately jumps at the chance to relocate to a spacious mansion built for him and his wife and daughters by a mysterious wealthy man
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* ADegreeInUseless: One of Raymond's relatives states that he has an (unknown) education, yet he is only barely able to make a living while looking after his wife and daughter.

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Removed per thread.


* AnAesop: Wealth and materialism aren't going to make you happy. The final chapter also adds the moral that obsessions, even for fairly reasonable things, can go too far and become unhealthy; sooner or later, you'll have to move on.
* CallBack: There are slight details that help connect the stories together:
** In the second story, a family similar to Raymond's appears during the open house, with the youngest still being called Isobel. The street the House is on is called [[ThirteenIsUnlucky 13]] [=VanSchoonbeek=] Lane. Additionally, Penelope's sewing machine can be seen in a dumpster in the opening scene.
** In the third story, while the insect infestation is absent, one appears briefly on some stairs in a shot when Rosa opens a door.



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[[/folder]][[/folder]]
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* TauntingTheTransformed: Close to the end of "And heard within, a lie is spun", [[spoiler: the influence of Van Schoonbeek causes Raymond and Penny to slowly transform into furniture - the former an armchair, the latter a set of drapes. Just before this transformation comes to a close, Van Schoonbeek can be seen gloating over them, laughing triumphantly as his two victims succumb.]]
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fixed some formatting; added Played For Horror wicks


** In the second story, after an untold time falling apart, the Developer takes a chance with The House. At first nothing supernatural really happens as The House seeming allows his renovations go unimpeded. As he cuts corners all over the place, and the open house event fails to actually bring in a new family to make The House a home, it opts to make the strange elderly Couple and their family as a last resort. [[spoiler: [[DidntThinkThisThrough It fails to take into account that, as former bugs, they don't have any money to actually buy The House with.]] And their squatting, coupled with the Developer's fraying mind [[spoiler: ultimately leads to them [[HoistByTheirOwnPetard acting like the insects they are, and causes the Developer to devolve into a verminous state (respectively), fully destroying its interior and whatever actual improvements that were made]].]]

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** In the second story, after an untold time falling apart, the Developer takes a chance with The House. At first nothing supernatural really happens as The House seeming allows his renovations go unimpeded. As he cuts corners all over the place, and the open house event fails to actually bring in a new family to make The House a home, it opts to make the strange elderly Couple and their family as a last resort. [[spoiler: [[DidntThinkThisThrough It fails to take into account that, as former bugs, they don't have any money to actually buy The House with.]] ]]]] And their squatting, coupled with the Developer's fraying mind [[spoiler: ultimately leads to them [[HoistByTheirOwnPetard acting like the insects they are, and causes the Developer to devolve into a verminous state (respectively), fully destroying its interior and whatever actual improvements that were made]].]]



* OhLookMoreRooms: Played for horror. Van Schoonbeek's carpenters are constantly building up the house, but its appearance from the outside never changes. Mabel wakes up one day to find that her window to the outside is suddenly a window into a new, windowless room. She and Isobel eventually end up lost within the constantly expanding interior, and are at real risk of death by starvation.

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* OhLookMoreRooms: Played for horror.PlayedForHorror. Van Schoonbeek's carpenters are constantly building up the house, but its appearance from the outside never changes. Mabel wakes up one day to find that her window to the outside is suddenly a window into a new, windowless room. She and Isobel eventually end up lost within the constantly expanding interior, and are at real risk of death by starvation.
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* IRejectYourReality: [[spoiler: When confronted by two police officers on the grounds of harassing his dentist by pretending their his lover over the phone, the Developer claims it's not important and that he's done nothing wrong. A rewatch of prior events implies he's trying to force this delusion into the Dentist's own life, on the basis that when he's hung up on for the final time, the Developer shouts "Dammit!" as his fantasy no longer has ground.]]

to:

* IRejectYourReality: [[spoiler: When confronted by two police officers on the grounds of harassing his dentist by pretending their his lover over the phone, the Developer claims it's not important and that he's done nothing wrong. A rewatch of prior events implies he's trying to force this delusion into the Dentist's own life, on life whilst ignoring the basis wrongness of it all; his comments to the cops demonstrate he's fully aware that he's been calling his dentist, so it's not a mistake on his end, and when he's hung up on for the final time, the Developer shouts "Dammit!" coming across as angry at the recipient for not playing along rather that upset that his fantasy no longer partner has ground.cut communications.]]
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* SinisterWhistling: The first time Van Schoonbeek appears to make a deal with Raymond, a [[HellIsThatNoise strident whistle]] is heard. The same sound is repeated multiple times throughout the first part, always associated with his looming influence.

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* GlowingEyesOfDoom: A shot of the house has two illuminated windows become Schoonbeek's eyes as a phantom overlay of his face fades in front of it, signifying his unnatural influence on it.

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* GigglingVillain: [[ExaggeratedTrope Exaggerated]] with Van Schoonbeek--he ''only'' giggles throughout the entire story. What makes it worse is that he's capable of speech, since we see him talking normally from a distance, and so he's ''choosing'' to do nothing but let out high-pitched chuckles whenever he appears.
* GlowingEyesOfDoom: A shot of the house has two illuminated windows become Van Schoonbeek's eyes as a phantom overlay of his face fades in front of it, signifying his unnatural influence on it.
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* ExactWords: The Odd Couple repeatedly tells the Developer "We are extremely interested in your house." Note that they never say they're interested in ''living'' there. [[spoiler: Their fascination is a lot more literal--they're giant insects planning to eat the entire place.]]
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* AdorablyPrecociousChild: Mabel is quite mature for her age. She's unfazed by her relatives' condescending attitude and is the only one who's [[OnlySaneMan unaffected by the House's hypnotism]]. As her parents grow more neglectful, she steps in to care for baby sister and miraculously doesn't break down in tears when the House continues to torment her.


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* BrutalHonesty: When Mabel asks if Raymond's relatives are nice, he bluntly tells her no.
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** In the second story, a family similar to Raymond's appears during the open house, with the youngest still being called Isobel. The street the House is on is called [[ThirteenIsUnlucky 13]] [=VanSchoonbeek=] Lane.

to:

** In the second story, a family similar to Raymond's appears during the open house, with the youngest still being called Isobel. The street the House is on is called [[ThirteenIsUnlucky 13]] [=VanSchoonbeek=] Lane. Additionally, Penelope's sewing machine can be seen in a dumpster in the opening scene.
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None

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** In the last segment The House seems to not do anything particularly supernatural, but it's influence is implied to be what makes Rosa obsessed with making it a home(as well as ignore the fact that the tenants can't pay her due to circumstance), and draw Cosmo in. It allows Cosmo to renovate it and as [[spoiler: everyone leaves, Rosa pleads with The House to let her go, which ultimately allows her to make the choice to embrace change, and allows The House to survive in a new world as a boat.]]
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* CharacterDevelopment: If one considers The House itself as a character - and considering its able to exert its will through the unusual goings on, it may as well - it actually has a very subtle sembalance of thought and arc going on:
** In the first segment it's built by Schoonbeek to toy with a family. While it does this masterfully, it also ultimately leaves it [[spoiler: witnessing an act of love while destroying what could have been a happy home and driving a child and her baby sister into the snow.]]
** In the second story, after an untold time falling apart, the Developer takes a chance with The House. At first nothing supernatural really happens as The House seeming allows his renovations go unimpeded. As he cuts corners all over the place, and the open house event fails to actually bring in a new family to make The House a home, it opts to make the strange elderly Couple and their family as a last resort. [[spoiler: [[DidntThinkThisThrough It fails to take into account that, as former bugs, they don't have any money to actually buy The House with.]] And their squatting, coupled with the Developer's fraying mind [[spoiler: ultimately leads to them [[HoistByTheirOwnPetard acting like the insects they are, and causes the Developer to devolve into a verminous state (respectively), fully destroying its interior and whatever actual improvements that were made]].]]

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