History WesternAnimation / BluesClues

21st Nov '16 6:55:47 PM JMQwilleran
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--> '''Joe''': So, tell me, do you think Felt Fred Sam is feeling happy, or sad? ... ...

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--> '''Joe''': So, tell me, do you think Felt Fred Friend Sam is feeling happy, or sad? ... ...
21st Nov '16 6:48:04 PM JMQwilleran
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* FakeInteractivity: Along with ''WesternAnimation/DoraTheExplorer'', this was one of the early Nick Jr. shows that popularized the idea. Usually, pre-recorded children's voices would answer the question. Host Steve or Joe (Kevin in the U.K.) would keep up a running dialogue with the viewer, who was supposed to help figure out the clues to the game of Blue's Clues. A typical line of dialogue...
-->'''Steve''': This sounds like it'll be tough, so I'm really going to need your help today? Will you help? ... You will? Great!
20th Nov '16 9:45:02 PM Sammettik
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* AluminumChristamsTree: Although she doesn't have as much inflection as Blue, there is an IntelligibleUnintellible dog in RealLife named [[https://www.youtube.com/watch?v=UrkmEiFN7gM Mishka]], believe or not.

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* AluminumChristamsTree: AluminumChristmasTrees: Although she doesn't have as much inflection as Blue, there is an IntelligibleUnintellible IntelligibleUnintelligible dog in RealLife named [[https://www.youtube.com/watch?v=UrkmEiFN7gM Mishka]], believe or not.
19th Nov '16 10:15:55 PM dotheroar
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* AluminumChristamsTree: Although she doesn't have as much inflection as Blue, there is an IntelligibleUnintellible dog in RealLife named [[https://www.youtube.com/watch?v=UrkmEiFN7gM Mishka]], believe or not.
17th Nov '16 5:44:41 AM JMQwilleran
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* RealTime: The show gave every appearance of taking place in real time. Viewers follow host Steve or Joe (or Kevin in the U.K.) through events in the ''Blue's Clues'' house and backyard, or into skidoo, without cutting away or any indication of additional time passing. In one installment, viewers even sat with Steve for one minute as a clock appeared on-screen counting down one minute as an exercise in patience. Another installment with Joe, "Patience," was all about finding ways to be patient to pass the time until an egg hatched at the end of the episode. There was even a song to go with it-- "''Wait. Wait. Wait.'' What can we do while we wait?"
11th Nov '16 11:48:47 PM dotheroar
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First introduced in 1996, the show is notable for [[TropeCodifier pioneering]] the kid's show version of an InteractiveNarrator--one who talks "to" the camera, seemingly at the children watching. ''Blue's Clues'' was so successful, this went on to become the norm for most kid's show hosts today-- especially those directed at the "Under 12" age bracket. It also originally ran under the notion that children learn through repetition--so the same episode of the show would run for a full week. (The show no longer practices this.) It was ''hugely'' successful, leading to several direct-to-video movies, an eventual SpinOff called ''Blue's Room'', and, of course, heaps and heaps of [[TheMerch merchandise.]]

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First introduced in 1996, the show is notable for [[TropeCodifier pioneering]] the kid's show version of an InteractiveNarrator--one who talks "to" the camera, seemingly at the children watching. ''Blue's Clues'' was so successful, this went on to become the norm for most kid's show hosts today-- especially those directed at the "Under 12" 6" age bracket. It also originally ran under the notion that children learn through repetition--so the same episode of the show would run for a full week. (The show no longer practices this.) It was ''hugely'' successful, leading to several direct-to-video movies, an eventual SpinOff called ''Blue's Room'', and, of course, heaps and heaps of [[TheMerch merchandise.]]
25th Oct '16 7:32:02 PM tyrekecorrea
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* CrossReferencedTitles: "Colors Everywhere!," and, a little further down the line, "Numbers Everywhere!"
13th Sep '16 9:31:00 PM rjd1922
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''Blue's Clues'' is a famous, [[LongRunners long-running]], and ''hugely'' influential children's TV show, produced by, and previously shown on, {{Nickelodeon}}. If you grew up in America during the 1990s or early 2000s, the odds are good that this show will be familiar to you.

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''Blue's Clues'' is a famous, [[LongRunners long-running]], and ''hugely'' influential children's TV show, produced by, and previously shown on, {{Nickelodeon}}.Creator/{{Nickelodeon}}. If you grew up in America during the 1990s or early 2000s, the odds are good that this show will be familiar to you.



First introduced in 1996, the show is notable for [[TropeCodifier pioneering]] the kid's show version of an InteractiveNarrator--one who talks "to" the camera, seemingly at the children watching. ''Blue's Clues'' was so successful, this went on to become the norm for most kid's show hosts today-- especially those directed at the "Under 12" age bracket. It also originally ran under the notion that children learn through repetition--so the same episode of the show would run for a full week. (The show no longer practices this.) It was ''hugely'' successful, leading to several direct-to-video movies, an eventual SpinOff called ''Blue's Room'', and, of course, heaps and heaps of [[MerchandiseDriven merchandise.]]

to:

First introduced in 1996, the show is notable for [[TropeCodifier pioneering]] the kid's show version of an InteractiveNarrator--one who talks "to" the camera, seemingly at the children watching. ''Blue's Clues'' was so successful, this went on to become the norm for most kid's show hosts today-- especially those directed at the "Under 12" age bracket. It also originally ran under the notion that children learn through repetition--so the same episode of the show would run for a full week. (The show no longer practices this.) It was ''hugely'' successful, leading to several direct-to-video movies, an eventual SpinOff called ''Blue's Room'', and, of course, heaps and heaps of [[MerchandiseDriven [[TheMerch merchandise.]]
7th Sep '16 4:20:48 PM JMQwilleran
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* ThatMakesMeFeelAngry: This is often used and is often combined with the show's particular brand of FakeInteractivity. A particular example...

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* ThatMakesMeFeelAngry: This is often used and is often combined with the show's particular brand of FakeInteractivity. There were also at least a couple of episodes specifically about feelings and, of course, this trope was right at the fore. A particular example...typical example of how this might go...
7th Sep '16 4:11:38 PM JMQwilleran
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* ThatMakesMeFeelAngry: This is often used and is often combined with the show's particular brand of FakeInteractivity. A particular example...
--> '''Joe''': So, tell me, do you think Felt Fred Sam is feeling happy, or sad? ... ...
--> '''Kid's Voice''': Sad!
--> '''Joe''': That's right! Sam is sad because Anna wouldn't share with him.
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http://tvtropes.org/pmwiki/article_history.php?article=WesternAnimation.BluesClues