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* WhatHappenedToTheMouse: Adam Butcher goes progressively quiet while presenting footage of the game in "WHAT HAPPENED TO CROW 64" and doesn't appear again after the gameplay ends, despite saying he'd be back to talk more about the game afterwards.

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* LethalLavaLand: the lava level.

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* LethalLavaLand: the The lava level.level.
* LockedOutOfTheLoop: By the late stages of the game's development, even the rest of Opus Interactive's staff didn't know what was happening anymore. There are differing accounts from ex-employees as to what was causing Manfred Lorenz's changing behavior, and the modelers and artists were being told to make assets without knowing what they were for.
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* RiddleForTheAges: So what happened to the Lorenz family? And what does ''Catastrophe Crow!'' and its weird imagery represent in regards to the tragedy? Is the game really haunted or did Manfred Lorenz add all the freaky events in order to illustrate something? How does the so-called "eternal revival" system factor into things? Even constructing together all the clues presented in the ARG only leaves a partial answer to things, leaving fans to draw their own interpretations.
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* {{Deuteragonist}}: In some videos, Mr. Crow is seen using a mirror in the forest level to swap to a secondary crow character who's smaller and doesn't have a bandaged wing, thus gaining the ability to glide by flapping its wings. A conversation with the elder crow in "Let's Play Catastrophe Crow! 64 – Ep1" implies that this second crow is based on Manfred's other child, a son named Nils.

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* {{Deuteragonist}}: In some videos, Mr. Crow is seen using a mirror in the forest level to swap to a secondary crow character who's smaller and doesn't have a bandaged wing, thus gaining the ability to glide by flapping its wings. A conversation with the elder crow in "Let's Play Catastrophe Crow! 64 – Ep1" [=Ep1=]" implies that this second crow is based on Manfred's other child, a son named Nils.
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* Deuteragonist: In some videos, Mr. Crow is seen using a mirror in the forest level to swap to a secondary crow character who's smaller and doesn't have a bandaged wing, thus gaining the ability to glide by flapping its wings. A conversation with the elder crow in "Let's Play Catastrophe Crow! 64 – Ep1" implies that this second crow is based on Manfred's other child, a son named Nils.

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* Deuteragonist: {{Deuteragonist}}: In some videos, Mr. Crow is seen using a mirror in the forest level to swap to a secondary crow character who's smaller and doesn't have a bandaged wing, thus gaining the ability to glide by flapping its wings. A conversation with the elder crow in "Let's Play Catastrophe Crow! 64 – Ep1" implies that this second crow is based on Manfred's other child, a son named Nils.
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* Deuteragonist: In some videos, Mr. Crow is seen using a mirror in the forest level to swap to a secondary crow character who's smaller and doesn't have a bandaged wing, thus gaining the ability to glide by flapping its wings. A conversation with the elder crow in "Let's Play Catastrophe Crow! 64 – Ep1" implies that this second crow is based on Manfred's other child, a son named Nils.
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* CutSong: In-Universe example. The background music for the Kid World (heard in at least two gameplay videos) was removed, as seen in Adam Butcher's playthrough. The whole area is completely silent instead.

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** The player spinning the camera around to reveal Mr. Crow's house has always been [[BehindTheBlack behind the starting point]].

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** The player spinning the camera around to reveal Mr. Crow's house has always been [[BehindTheBlack behind the starting point]].point]]... and that they're playing as a ''different'' crow with glasses now.
** The glasses crow entering what looks like a little girl's room and seeing Mr. Crow laying on a hospital bed on life support, looking near death.

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* WhamShot: Mr. Crow falling down the stairs.

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* WhamShot: WhamShot:
**
Mr. Crow falling down the stairs.stairs.
** The player spinning the camera around to reveal Mr. Crow's house has always been [[BehindTheBlack behind the starting point]].
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* AllForNothing: What the game's development amounted to; it's all but stated that Manfred Lorenz made the game with his daughter in mind, and later cryptically told a developer, "[[UnusualEuphemism the player is gone]]" as a response to. Even when bankrupt and without staff, he continued to work on the game... right as the UsefulNotes/NintendoGameCube was released, signalling the end of the Nintendo 64 era.

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* AllForNothing: What the game's development amounted to; it's all but stated that Manfred Lorenz made the game with his daughter in mind, and later cryptically told a developer, "[[UnusualEuphemism the player is gone]]" as a response to.gone]]". Even when bankrupt and without staff, he continued to work on the game... right as the UsefulNotes/NintendoGameCube was released, signalling the end of the Nintendo 64 era.

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* AllForNothing: What the game's development amounted to; it's all but stated that Manfred Lorenz made the game with his daughter in mind, and later cryptically told a developer, "[[UnusualEuphemism the player is gone]]". Even when bankrupt and without staff, he continued to work on the game... right as the UsefulNotes/NintendoGameCube was released, signalling the end of the Nintendo 64 era.

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* AllForNothing: What the game's development amounted to; it's all but stated that Manfred Lorenz made the game with his daughter in mind, and later cryptically told a developer, "[[UnusualEuphemism the player is gone]]".gone]]" as a response to. Even when bankrupt and without staff, he continued to work on the game... right as the UsefulNotes/NintendoGameCube was released, signalling the end of the Nintendo 64 era.


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* DarkReprise: The title theme is played again after the player [[AndNowForSomeoneCompletelyDifferent plays as a crow with glasses]], but sounds deeper and melancholic.
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we can safely rule this out. different models that the player can control are aligned with the creator's family members.


* AmbiguousGender: Mr. Crow is apparently male, going by his name, but is believed to represent Thea. Not helping matters is that two of the scans simply give his name as "Crow" and one of the scans refers to him as "they."
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* BigCreepyCrawlies: The smaller of the two monsters that stalk Mr. Crow. It's implied be the ghost of Brother Crow, and represent Nils Lorenz.

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* BigCreepyCrawlies: The smaller of the two monsters that stalk Mr. Crow. It's implied to be the ghost of Brother Crow, and represent Nils Lorenz.
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* BigCreepyCrawlies: The smaller of the two monsters that stalk Mr. Crow. It's implied to represent Nils/Mr.Crow's brother.

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* BigCreepyCrawlies: The smaller of the two monsters that stalk Mr. Crow. It's implied to be the ghost of Brother Crow, and represent Nils/Mr.Crow's brother.Nils Lorenz.



* ScaryScarecrows: The taller of the two monsters that stalk Mr. Crow. It's implied to represent Marta/Mr. Crow's mom.

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* ScaryScarecrows: The taller of the two monsters that stalk Mr. Crow. It's implied to represent Marta/Mr. be the spirit of Mr. Crow's mom.mom, and represent Marta Lorenz.

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* BigCreepyCrawlies: The smaller of the two monsters that stalk Mr. Crow. It's implied to represent Nils/Mr.Crow's brother.



* ScaryScarecrows: The taller of the two monsters that stalk Mr. Crow. It's implied to represent Marta/Mr. Crow's mom.



* WrittenForMyKids:[[invoked]] ''Catastrophe Crow'''s main character came from a drawing by Manfred's daughter, and it's implied that the game was developed by him with her in mind. It's also implied that she died during development, causing/contributing to Manfred's breakdown.

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* WhenTreesAttack: A development document reveals that the trees are actually ''hostile'' (complete with an eyeball). This fact makes gameplays featuring the forest level such as [[https://www.youtube.com/watch?v=ImhNwENFZjQ these]] [[https://www.youtube.com/watch?v=4RktfCzZd8Q two]] even more unsettling than they already are.
* WrittenForMyKids:[[invoked]] ''Catastrophe Crow'''s main character came from a drawing by Manfred's daughter, and it's implied that the game was developed by him with her in mind. It's also implied that she died during development, causing/contributing to Manfred's breakdown.breakdown.
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* RefugeInAudacity: Lampshaded. It's pretty clear that all members of the Crow family uses the same eye sprites as Mario from ''VideoGame/SuperMario64''. Even Manfred was concerned about this when he sent the character design to Nintendo for approval. However, in the e-mail included with the game's development documents, the design was approved, and while Nintendo noticed the eye sprites, they let the issue slide and pass it off as mere coincidence. But players also found out that the main HUB area also uses the same skybox as Shifting Sand Land, only with the desert being recolored to make it look like a grassy field. It's unclear if Nintendo gave Opus some assets from ''Super Mario 64'' or if Manfred stole them from Nintendo.

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* RefugeInAudacity: Lampshaded. It's pretty clear that all members of the Crow family uses the same eye sprites as Mario from ''VideoGame/SuperMario64''. Even Manfred was concerned about this when he sent the character design to Nintendo for approval. However, in the e-mail included with the game's development documents, the design was approved, and while Nintendo noticed the eye sprites, they let the issue slide and pass it off as mere coincidence. But players viewers also found out that the main HUB area also uses the same skybox as Shifting Sand Land, only with the desert being recolored to make it look like a grassy field. It's unclear if Nintendo gave Opus some assets from ''Super Mario 64'' or if Manfred stole them from Nintendo.
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* RefugeInAudacity: Lampshaded. It's pretty clear that all members of the Crow family uses the same eye sprites as Mario from ''VideoGame/SuperMario64''. Even Manfred was concerned about this when he sent the character design to Nintendo for approval. However, in the e-mail included with the game's development documents, the design was approved, and while Nintendo noticed the eye sprites, they let the issue slide and pass it off as mere coincidence. But players also found out that the main HUB area also uses the same skybox as Shifting Sand Land, only with the desert being recolored to make it look like a grassy field. It's unclear if Nintendo gave Opus some assets from ''Super Mario 64'' or if Manfred stole them from Nintendo.
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* BodyHorror: We get to see Mr. Crow laying on his bed after the stairs accident, connected to life support, losing tons of feathers, almost unrecognizable, and breathing with difficulty... Not a pretty sight.
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''Catastrophe Crow'', or ''Crow 64'', is an AlternateRealityGame centering around the eponymous unfinished game for the UsefulNotes/Nintendo64.

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''Catastrophe Crow'', or ''Crow 64'', is an AlternateRealityGame centering around the eponymous unfinished game for the UsefulNotes/Nintendo64.
UsefulNotes/Nintendo64, made by Adam Butcher, known for his WebVideo/InternetStory video.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/2021_03_13_09_42_06_3_catastrophe_crow_64_build_12v_youtube.png]]
[[caption-width-right:350:Caw!]]

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The first [[https://www.youtube.com/watch?v=irEb9TS9yEk video]] initially presents itself as a documentary of Catastrophe Crow, a game by the notorious perfectionist Manfred Lorenz. As the video goes on, it becomes increasingly clear that the game is no ordinary piece of software. The ARG is continued through a multiple videos on various channels.

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The first [[https://www.youtube.com/watch?v=irEb9TS9yEk video]] initially presents itself as a documentary of Catastrophe Crow, ''Catastrophe Crow'', a game by the notorious perfectionist Manfred Lorenz. As the video goes on, it becomes increasingly clear that the game is no ordinary piece of software. The ARG is continued through a multiple videos on various channels.



** In Catastrophe Crow N64, the hallway the computer in has the same dead end at both ends once Mr. Crow enters it.

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** In Catastrophe "Catastrophe Crow N64, N64", the hallway the computer in has the same dead end at both ends once Mr. Crow enters it.it.
* AllForNothing: What the game's development amounted to; it's all but stated that Manfred Lorenz made the game with his daughter in mind, and later cryptically told a developer, "[[UnusualEuphemism the player is gone]]". Even when bankrupt and without staff, he continued to work on the game... right as the UsefulNotes/NintendoGameCube was released, signalling the end of the Nintendo 64 era.



* AnachronicOrder: An unusual example. Multiple videos were posted before WHAT HAPPENED TO CROW 64, but went unnoticed until the "original video" was posted and gave them context. In addition, the order these videos were made is unclear.
* DeathOfAChild: Thea apparently died during development.

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* AnachronicOrder: An unusual example. Multiple videos were posted before WHAT "WHAT HAPPENED TO CROW 64, 64", but went unnoticed until the "original video" was posted and gave them context. In addition, the order these videos were made is unclear.
* CreatorBreakdown: [[invoked]]In-universe, Manfred Lorenz (already something of an eccentric) underwent one during ''Catastrophe Crow'''s development. As the game's release date kept being pushed back, he made odd demands of staff while staying away from home for months. Eventually, he let all of his staff go and seemingly kept working on the game by himself, before suddenly disappearing and [[DrivenToSuicide drowning himself]]. Or at least, so it seemed...
* DeathOfAChild: Thea Manfred Lorenz's daughter, Thea, apparently died during development.



* DrivenToSuicide: Apparently Manfred, but it's quickly revealed that HesJustHiding
* DummiedOut: In-universe example, the ice and lava levels appear only in the previews and briefly in Video, but do not appear to be currently accessible.

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* DrivenToSuicide: Apparently Manfred, but it's quickly revealed that HesJustHiding
he's still alive in some fashion.
* DummiedOut: In-universe example, the ice and lava levels appear only in the previews and briefly in Video, "Video", but do not appear to be currently accessible.



** In WHAT HAPPENED TO CROW 64 when Mr. Crow falls down the stairs, all the textures briefly changed to that of a brain scan.

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** In WHAT "WHAT HAPPENED TO CROW 64 64" when Mr. Crow falls down the stairs, all the textures briefly changed to that of a brain scan.



** In Catastrophe Crow N64 the family photo on the desk changes to a photo of two crows and the two monsters that approach Mr. Crow after he falls down the stairs.

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** In Catastrophe "Catastrophe Crow N64 N64" the family photo on the desk changes to a photo of two crows and the two monsters that approach Mr. Crow after he falls down the stairs.



* HauntedTechnology: Implied, but nowhere near confirmed to be the case with Catastrophe Crow.

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* HauntedTechnology: Implied, but nowhere near confirmed to be the case with Catastrophe Crow.the ''Catastrophe Crow'' game.



* MeaningfulBackgroundEvent: The video entitled Video shows various levels briefly as the player falls, including one of the few instances of the purple monsters.
* MindScrew: Even the previews show that even before Catastrophe Crow entered DevelopmentHell, things were weird.
* OminousVisualGlitch: Towards the end of WHAT HAPPENED TO CROW 64, and again in many of the other videos.

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* MeaningfulBackgroundEvent: The video entitled Video "Video" shows various levels briefly as the player falls, including one of the few instances of the purple monsters.
* MindScrew: Even the previews show that even before Catastrophe Crow ''Catastrophe Crow'' entered DevelopmentHell, [[invoked]]DevelopmentHell, things were weird.
* OminousVisualGlitch: Towards the end of WHAT "WHAT HAPPENED TO CROW 64, 64", and again in many of the other videos.



* SubvertedKidsShow: Catastrophe Crow initially seems like a dark but otherwise kid-oriented game, but when gameplay is shown it quickly becomes obvious that it is something else.

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* SubvertedKidsShow: Catastrophe Crow ''Catastrophe Crow'' initially seems like a dark but otherwise kid-oriented game, but when gameplay is shown it quickly becomes obvious that it is something else.



* WhamShot: Mr. Crow falling down the stairs.

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* {{Vaporware}}:[[invoked]] The titular ''Catastrophe Crow'' is a fictional example, being a game announced in 1997, having its release date pushed back multiple times as development struggled, before ultimately going unreleased as the Nintendo 64 era ended.
* WhamShot: Mr. Crow falling down the stairs.stairs.
* WrittenForMyKids:[[invoked]] ''Catastrophe Crow'''s main character came from a drawing by Manfred's daughter, and it's implied that the game was developed by him with her in mind. It's also implied that she died during development, causing/contributing to Manfred's breakdown.
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deleted the curly brackets to make it show right


''Catastrophe Crow'', or ''Crow 64'', is an AlternateRealityGame centering around the eponymous unfinished game for the UsefulNotes/{{Nintendo64}}.

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''Catastrophe Crow'', or ''Crow 64'', is an AlternateRealityGame centering around the eponymous unfinished game for the UsefulNotes/{{Nintendo64}}.
UsefulNotes/Nintendo64.

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* AmbiguousGender: Mr. Crow is apparently male, going by his name, but is believed to represent Thea.

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* AmbiguousGender: Mr. Crow is apparently male, going by his name, but is believed to represent Thea. Not helping matters is that two of the scans simply give his name as "Crow" and one of the scans refers to him as "they."



* DecoyProtagonist: Despite Adam Butcher being the presenter of the original video, he isn't mentioned in any of the other videos, and even falls quiet a few minutes before the end of the original video.
* DisappearedDad: Manfred Lorenz faked his death, leaving Nils without a father.
* DontGoInTheWoods: The Forest Level.

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* DecoyProtagonist: Despite Adam Butcher being the presenter of the original video, he isn't mentioned in any of the other videos, and even falls quiet a few minutes before the end of the original video.
video and is never seen in any of the other videos.
* DisappearedDad: Manfred Lorenz faked his death, leaving Nils without a father.
father. Even before Manfred's disappearance he would go long periods of time without returning home.
* DontGoInTheWoods: The Forest Level.Level, which also happens to contain some of the games spookier elements.



* DummiedOut: In-universe example, the ice and lava levels appear only in the previews and briefly in Video, but do not appear to be currently accessible.



* MeaningfulBackgroundEvent: Many elements that appear in the other videos first appear in the scans briefly shown in WHAT HAPPENED TO CROW 64.

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* HauntedTechnology: Implied, but nowhere near confirmed to be the case with Catastrophe Crow.
* LethalLavaLand: the lava level.
* MeaningfulBackgroundEvent: Many elements that appear in the other videos first appear in the scans The video entitled Video shows various levels briefly shown in WHAT HAPPENED TO CROW 64.as the player falls, including one of the few instances of the purple monsters.
* MindScrew: Even the previews show that even before Catastrophe Crow entered DevelopmentHell, things were weird.


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* SlippySlideyIceWorld: The ice level.
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Fixed a wrong video title


** Zig-Zagged with Nils Lorenz, who is not mentioned once in WHAT HAPPENED TO CATASTROPHE CROW but becomes a major character afterwards.

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** Zig-Zagged with Nils Lorenz, who is not mentioned once in WHAT HAPPENED TO CATASTROPHE CROW 64 but becomes a major character afterwards.
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accidentally a word


''Catastrophe Crow'', or ''Crow 64'', is an AlternateRealityGame centering around the eponymous unfinished UsefulNotes/{{Nintendo64}}.

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''Catastrophe Crow'', or ''Crow 64'', is an AlternateRealityGame centering around the eponymous unfinished game for the UsefulNotes/{{Nintendo64}}.

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Added tropes


''Catastrophe Crow'', or ''Crow 64'', is an ARG (Alternate Reality Game) centering around the eponymous unfinished UsefulNotes/{{Nintendo64}}.

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''Catastrophe Crow'', or ''Crow 64'', is an ARG (Alternate Reality Game) AlternateRealityGame centering around the eponymous unfinished UsefulNotes/{{Nintendo64}}.



* AlienGeometries:
** The platform above the Toy Level cannot be seen from the ground.
** In Catastrophe Crow N64, the hallway the computer in has the same dead end at both ends once Mr. Crow enters it.



* AnachronicOrder: An unusual example. Multiple videos were posted before WHAT HAPPENED TO CROW 64, but went unnoticed until the "original video" was posted and gave them context. In addition, the order these videos were made is unclear.



* DecoyProtagonist: Despite Adam Butcher being the presenter of the original video, he isn't mentioned in any of the other videos, and even falls quiet a few minutes before the end of the original video.



* DontGoInTheWoods: The Forest Level.
* DrivenToSuicide: Apparently Manfred, but it's quickly revealed that HesJustHiding



** In WHAT HAPPENED TO CATASTROPHE CROW when Mr. Crow falls down the stairs, all the textures briefly changed to that of a brain scan.

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** In WHAT HAPPENED TO CATASTROPHE CROW 64 when Mr. Crow falls down the stairs, all the textures briefly changed to that of a brain scan.



* OminousVisualGlitch: Towards the end of WHAT HAPPENED TO CATASTROPHE CROW, and again in many of the other videos.

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* MeaningfulBackgroundEvent: Many elements that appear in the other videos first appear in the scans briefly shown in WHAT HAPPENED TO CROW 64.
* OminousVisualGlitch: Towards the end of WHAT HAPPENED TO CATASTROPHE CROW, CROW 64, and again in many of the other videos.


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* UnusuallyUninterestingSight: Even though many unusual things appear in the previews and in Adam's playthrough, very few remarks on them are made in-universe.
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Added a missing crow


** Zig-Zagged with Nils Lorenz, who is not mentioned once in WHAT HAPPENED TO CATASTROPHE but becomes a major character afterwards.

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** Zig-Zagged with Nils Lorenz, who is not mentioned once in WHAT HAPPENED TO CATASTROPHE CROW but becomes a major character afterwards.
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Added tropes


!!Catastrophe Crow shows examples of the following tropes:

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!!Catastrophe Crow shows examples of the following tropes:tropes:
* AmbiguousGender: Mr. Crow is apparently male, going by his name, but is believed to represent Thea.
* DeathOfAChild: Thea apparently died during development.
* DisappearedDad: Manfred Lorenz faked his death, leaving Nils without a father.
* FreezeFrameBonus:
** In WHAT HAPPENED TO CATASTROPHE CROW when Mr. Crow falls down the stairs, all the textures briefly changed to that of a brain scan.
** In the same video, various magazine scans which flesh out the game are shown.
** In Catastrophe Crow N64 the family photo on the desk changes to a photo of two crows and the two monsters that approach Mr. Crow after he falls down the stairs.
* TheGhost:
** Marta Lorenz is only mentioned once by name, and her whereabouts after leaving the country in 2001 is unknown.
** Zig-Zagged with Nils Lorenz, who is not mentioned once in WHAT HAPPENED TO CATASTROPHE but becomes a major character afterwards.
** Sir Cat is supposedly the villain of the game, but is only mentioned in the briefly shown magazine scans.
* OminousVisualGlitch: Towards the end of WHAT HAPPENED TO CATASTROPHE CROW, and again in many of the other videos.
* SubvertedKidsShow: Catastrophe Crow initially seems like a dark but otherwise kid-oriented game, but when gameplay is shown it quickly becomes obvious that it is something else.
* WhamShot: Mr. Crow falling down the stairs.
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Creation

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''Catastrophe Crow'', or ''Crow 64'', is an ARG (Alternate Reality Game) centering around the eponymous unfinished UsefulNotes/{{Nintendo64}}.

The first [[https://www.youtube.com/watch?v=irEb9TS9yEk video]] initially presents itself as a documentary of Catastrophe Crow, a game by the notorious perfectionist Manfred Lorenz. As the video goes on, it becomes increasingly clear that the game is no ordinary piece of software. The ARG is continued through a multiple videos on various channels.
\\

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!!Catastrophe Crow shows examples of the following tropes:

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