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The rest of Kohren's squad was transported too. Check the flashes in the distance after he stands up.


* GainaxEnding: Episode 5 (And part 1 as a whole) ends with [[spoiler:the Retributors absorbed by an object of likely Chaos origin, and Kohren dumped on a different planet with giant skeletal statues.]]

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* GainaxEnding: Episode 5 (And part 1 as a whole) ends with [[spoiler:the Retributors [[spoiler:Kohren and his squad absorbed by an object of likely Chaos origin, and Kohren dumped on a different planet with giant skeletal statues.]]
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* AnArmAndALeg: [[spoiler:Kohren loses his right arm below the elbow near the end of episode 5 when he tries freeing himself from the Chaos sphere.]]


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* GainaxEnding: Episode 5 (And part 1 as a whole) ends with [[spoiler:the Retributors absorbed by an object of likely Chaos origin, and Kohren dumped on a different planet with giant skeletal statues.]]

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* BashBrothers: The two psykers fight like this, watching each others' flanks and covering their backs.

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* BashBrothers: The two psykers fight like this, watching each others' flanks and covering their backs. This allows them to last a little over a minute [[SuperSoldier against the Astartes]].



* EvilIsNotWellLit: The inside of the rebels's ship is very dark with almost no lights. Compare the insides of the Retributors' strike cruiser, which appear well-lit.

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* EvilIsNotWellLit: The inside of the rebels's ship is very dark with almost no lights. Compare the insides of the Retributors' strike cruiser, which appear appears clear and well-lit.



* HalfTheManHeUsedToBe: Part Two has a rebel bisected around the middle, with his lower body falling backwards while his upper body falls forward in [[BlackComedy a nearly comical manner]]. Part Three sees the top half of a dead rebel falling forward onto the floor with his guts hanging out as the rebels retreat from the Marines prior to leading them toward the multilaser. His lower half [[NothingIsScarier not being seen]] also helps gives the scene a particular LudicrousGibs feel.



* HollywoodTactics: Averted by both sides - the rebels try plenty of tactics to take down the Marines [[OvershadowedByAwesome to no avail]], and the Retributors approach and attack the rebels' psyker leaders from [[MookHorrorShow multiple angles rather than just continuing on barrelling through against whatever's in the way (which, granted, worked before]])].

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* HollywoodTactics: Averted by both sides - the rebels try plenty of tactics to take down the Marines [[OvershadowedByAwesome to no avail]], and the Retributors Retributors' boarding craft's approach and is protected by a fighter that distracts the enemy ship's point-defence guns in addition to two drones being used to intercept enemy homing missile fire. They initiate their attack on the rebels' psyker leaders from [[MookHorrorShow multiple angles rather than just continuing on barrelling through against whatever's in the way [[MookHorrorShow (which, granted, worked before]])].before)]].



* LightningBruiser: Part Three shows a Marine dodging a rocket, and later shows one suddenly slipping right next to two rebel ambushers trying to attack a Retributor squad by firing an anti-materiel rifle from vents in a wall. Only the light of their gunfire from two of their shots shows him getting next to them, verging on a FreezeFrameBonus compared to the Retributor's subsequent two shots killing the ambushers. The Marines' bolters disintegrate everything they aim at, and their accuracy is pretty much flawless.

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* LightningBruiser: Part Three shows a Marine dodging a rocket, and later shows one [[StealthyColossus suddenly slipping right next to to]] two rebel ambushers trying to attack a Retributor squad by firing an anti-materiel rifle from vents in a wall. Only the light of their gunfire from two of their shots shows him getting next to them, verging on a FreezeFrameBonus compared to the Retributor's subsequent two shots killing the ambushers. The Marines' bolters [[InstantDeathBullet disintegrate everything they aim at, at]], and their accuracy [[ImprobableAimingSkills is pretty much flawless.flawless]].



* MookHorrorShow: Part Two, Three, and Four portray the Retributors in battle. Only Part Four, which has two pskyers for their enemies, has the Retributors face any sort of meaningful resistance - everyone is just a trigger pull from losing chunks of their bodies. This is further compounded by the rebels performing a variety of legitimate tactics against the Retributors which nonetheless does nothing more than dent up their armor.

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* MookHorrorShow: Part Two, Three, and Four portray the Retributors in battle. Only Part Four, which has two pskyers for their enemies, has the Retributors face any sort of meaningful resistance - everyone else is just a trigger pull from losing chunks of their bodies. This is further compounded by the rebels performing a variety of legitimate tactics against the Retributors which nonetheless does nothing more than dent up their armor.



* StealthyColossus: One of the 8ft tall, heavy armor-clad Astartes manages to sneak up on an anti-materiel gun emplacement and slaughter the gunners without them (or possibly even the audience with how he can only be seen the light thrown from two shots from the gunners) noticing him in the shadows.

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* StealthyColossus: One of the 8ft tall, heavy armor-clad Astartes manages to sneak up on an anti-materiel gun emplacement and slaughter the gunners without them (or possibly even the audience with how he can only be seen from the light thrown out from two shots from the gunners) noticing him in the shadows.



* ThrowAwayGuns: Kohren drops his plasma pistol on the ground after firing two shots at one and has a bolt pistol in his hand to replace it. Considering plasma weapons in ''TabletopGame/{{Warhammer 40000}}'' though, it might have been legitimately unsafe to continue firing it any longer anyway.

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* ThrowAwayGuns: Kohren drops his plasma pistol on the ground after firing two shots at one of the rebel leaders and has a bolt pistol in his hand to replace it. Considering plasma weapons in ''TabletopGame/{{Warhammer 40000}}'' though, it might have been legitimately unsafe to continue firing it any longer anyway.
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* EyeScream: Part 4 shows the psykers cracking the eyelens of one Retributor, revealing a red bionic eye underneath. [[MajorInjuryUnderreaction Not that it gives the Marine any pause]].

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* EyeScream: Part 4 shows the psykers cracking the eyelens of one Retributor, Kohren's helmet, revealing a red bionic eye underneath. [[MajorInjuryUnderreaction Not that it gives the Marine any pause]].



* FreezeFrameBonus: The picture is meticulously detailed, full of sharp nuances that remain on the screen only for a split second. For example, some of the titular Astartes' names can be occasionally seen etched on their left shoulderpad when you can manage to read it through all the movement and {{Chiaroscuro}}.

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* FreezeFrameBonus: The picture is meticulously detailed, full of sharp nuances that remain on the screen only for a split second. For example, some of the titular Astartes' names can be occasionally seen etched on their left shoulderpad when you can manage to read it through all the movement and {{Chiaroscuro}}.{{Chiaroscuro}} (those named this way are Monos, a random marine, and Kohren, the marine with the plasma pistol).



** One astartes is revealed to have a bionic eye.

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** One astartes Kohren is revealed to have a bionic eye.eye after one of his eye-lenses is cracked by the psykers.



* HollywoodTactics: Averted by both sides - the rebels try plenty of tactics to take down the Marines [[OvershadowedByAwesome to no avail]], and the Retributors approach and attack the rebels' psyker leaders from [[MookHorrorShow multiple angles rather than just continuing on barreling through against whatever's in the way (which, granted, worked before]])].

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* HollywoodTactics: Averted by both sides - the rebels try plenty of tactics to take down the Marines [[OvershadowedByAwesome to no avail]], and the Retributors approach and attack the rebels' psyker leaders from [[MookHorrorShow multiple angles rather than just continuing on barreling barrelling through against whatever's in the way (which, granted, worked before]])].



* ThrowAwayGuns: The first Marine to charge at the psyker leaders leaves his plasma pistol on the ground after firing two shots at one and has a bolt pistol in his hand to replace it. Considering plasma weapons in ''TabletopGame/{{Warhammer 40000}}'' though, it might have been legitimately unsafe to continue firing it any longer anyway.

to:

* ThrowAwayGuns: The first Marine to charge at the psyker leaders leaves Kohren drops his plasma pistol on the ground after firing two shots at one and has a bolt pistol in his hand to replace it. Considering plasma weapons in ''TabletopGame/{{Warhammer 40000}}'' though, it might have been legitimately unsafe to continue firing it any longer anyway.
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* FreezeFrameBonus: The picture is meticulously detailed, full of sharp nuances that remain on the screen only for a split second.

to:

* FreezeFrameBonus: The picture is meticulously detailed, full of sharp nuances that remain on the screen only for a split second. For example, some of the titular Astartes' names can be occasionally seen etched on their left shoulderpad when you can manage to read it through all the movement and {{Chiaroscuro}}.

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* ConservationOfNinjutsu: The Astartes go through masses of rebel troopers like a hot knife through butter but struggle against their two leaders. Justified, since the leaders are seemingly physically-modified psykers.

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* ConservationOfNinjutsu: The Astartes go through masses of rebel troopers like a hot knife through butter but struggle have to actually consider their fight against their two leaders. Justified, since the leaders are seemingly physically-modified psykers.



* CurbStompBattle: The normal rebels through Part Two and Three are basically speedbumps to the Retributors that might as well be armed with butter knives for all the good their small arms, anti-materiel rifles, multilasers and rocket launchers do them. The most they get to do is pit one Marine's armour.



* HollywoodTactics: Averted by both sides.

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* HollywoodTactics: Averted by both sides.sides - the rebels try plenty of tactics to take down the Marines [[OvershadowedByAwesome to no avail]], and the Retributors approach and attack the rebels' psyker leaders from [[MookHorrorShow multiple angles rather than just continuing on barreling through against whatever's in the way (which, granted, worked before]])].



* OffhandBackhand: One the Astartes casually stabs a rebel running past him while at the same time shooting at another group of retreating rebels with his bolter.

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* OffhandBackhand: One the Astartes casually draws his combat knife and stabs a rebel running past up to him with an explosive charge while at the same time shooting at another group of retreating rebels with his bolter. He turns his head toward the sound of the rebel running over, but not enough to actually look.



* SpaceMarine: Warhammer 40,000's own, shown in all of their bloody glory.
* StealthyColossus: One of the 8ft tall, heavy armor-clad Astartes manages to sneak up on an anti-materiel gun emplacement and slaughter the gunners without them (or even the audience) noticing him in the shadows.

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* SpaceMarine: Warhammer 40,000's TabletopGame/{{Warhammer 40000}}'s own, shown in all of their bloody glory.
* StealthyColossus: One of the 8ft tall, heavy armor-clad Astartes manages to sneak up on an anti-materiel gun emplacement and slaughter the gunners without them (or possibly even the audience) audience with how he can only be seen the light thrown from two shots from the gunners) noticing him in the shadows.


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* ThrowAwayGuns: The first Marine to charge at the psyker leaders leaves his plasma pistol on the ground after firing two shots at one and has a bolt pistol in his hand to replace it. Considering plasma weapons in ''TabletopGame/{{Warhammer 40000}}'' though, it might have been legitimately unsafe to continue firing it any longer anyway.

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* {{Chiaroscuro}}: Utilised to great effect throughout most of the series.



* EvilIsNotWellLit: The inside of the rebels's ship is very dark with almost no lights. Compare the insides of the Retributors' strike cruiser, which appear well-lit.



* FreezeFrameBonus: The action is meticulously detailed, full of sharp nuances that remain on the screen only for a split second.

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* FreezeFrameBonus: The action picture is meticulously detailed, full of sharp nuances that remain on the screen only for a split second.

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* KnifeNut: The Astartes aren't shown using any of the more fancy or iconic melee weapons from the setting such as chainswords and powerfists, sticking to their combat knives. They get the job done just as well.



* OccultBlueEyes: The psykers' eyes shine bright blue when they're channeling their powers.



* SupernaturalBlueEyes: The psykers' eyes shine bright blue when they're channeling their powers.

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* AsteroidThicket: The Retributors catch up to the rebel ship in one.
* BashBrothers: The two psykers fight like this, watching each others' flanks and covering their backs.
* BoardingPod: How the Astartes get aboard the rebel ship.
* ConservationOfNinjutsu: The Astartes go through masses of rebel troopers like a hot knife through butter but struggle against their two leaders. Justified, since the leaders are seemingly physically-modified psykers.



* EyeScream: Part 4 implies that the psykers crushed the eyeball of one of the Retributors, splattering blood inside the visor. [[MajorInjuryUnderreaction Not that it gives the Marine any pause]].

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* EyeScream: Part 4 implies that shows the psykers crushed cracking the eyeball eyelens of one of the Retributors, splattering blood inside the visor. Retributor, revealing a red bionic eye underneath. [[MajorInjuryUnderreaction Not that it gives the Marine any pause]].pause]].
* FaceFramedInShadow: Used to great effect with the one-eyed psyker. Every shot that focuses on him has his face partially or fully obscured by shadows with only his glowing eye clearly visible. It makes him look that much more sinister.



* LightningBruiser: Part Three shows a Marine dodging a rocket, and later shows one suddenly slipping right next to two rebel ambushers trying to attack a Retributor squad by firing an anti-materiel rifle from vents in a wall. Only the light of their gunfire from two of their shots shows him getting next to them, verging on a FreezeFrameBonus compared to the Retributor's subsequent two shots killing the ambushers. The Marines' bolters disintegrate everything they aim at, and their accuracy is pretty much flawless.

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* LightningBruiser: Part Three shows FreezeFrameBonus: The action is meticulously detailed, full of sharp nuances that remain on the screen only for a Marine dodging a rocket, and later shows split second.
* HandicappedBadass:
** One of the two psyker leaders appears to have only
one suddenly slipping right next functional eye. He also seems to two rebel ambushers trying to attack a Retributor squad by firing an anti-materiel rifle from vents in a wall. Only be the light of their gunfire from two of their shots shows him getting next more powerful one.
** One astartes is revealed
to them, verging on have a FreezeFrameBonus compared to the Retributor's subsequent two shots killing the ambushers. The Marines' bolters disintegrate everything they aim at, and their accuracy is pretty much flawless.bionic eye.


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* HollywoodTactics: Averted by both sides.


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* KubrickStare: Masterfully executed by the one-eyed psyker.
* LargeAndInCharge: The two psyker leaders tower over their human mooks, and match Astartes in height.
* LightningBruiser: Part Three shows a Marine dodging a rocket, and later shows one suddenly slipping right next to two rebel ambushers trying to attack a Retributor squad by firing an anti-materiel rifle from vents in a wall. Only the light of their gunfire from two of their shots shows him getting next to them, verging on a FreezeFrameBonus compared to the Retributor's subsequent two shots killing the ambushers. The Marines' bolters disintegrate everything they aim at, and their accuracy is pretty much flawless.


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* MalevolentMaskedMen: The metallic "skin" of psyker leaders is actually masks they wear.
* MindOverMatter: The psykers' specialty is telekinesis. They use it to deflect the astartes' bolts, send out waves of energy as well as seize and crush the marines that try to charge them.


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* PsychicLink: The two psykers appear to be sharing one, allowing them to act with perfect efficiency without exchanging a single word. This works against them when one of them is killed, and the feedback from his death sends a shock through another.


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* SupernaturalBlueEyes: The psykers' eyes shine bright blue when they're channeling their powers.


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* TakingYouWithMe: One rebel trooper attempts to charge an astartes with a melta bomb. It does not work.
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** GiantMook: The psykers are also noticeably taller than the regular rebels, almost as tall as the 8ft Marines.
* EyeScream: Part 4 implies that the psykers crushed the eyeball of one of the Retributors, splattering blood inside the visor. [[MajorInjuryUnderreaction Not that it gives the Marine any pause]].

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* LightningBruiser: Part Three shows one dodging a rocket, and later shows one suddenly slipping right next to two rebel ambushers trying to attack a Retributor squad by firing an anti-materiel rifle from vents in a wall. Only the light of their gunfire from two of their shots shows him getting next to them, verging on a FreezeFrameBonus compared to the Retributor's subsequent two shots killing the ambushers. To say nothing of their impressive accuracy.

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* LightningBruiser: Part Three shows one a Marine dodging a rocket, and later shows one suddenly slipping right next to two rebel ambushers trying to attack a Retributor squad by firing an anti-materiel rifle from vents in a wall. Only the light of their gunfire from two of their shots shows him getting next to them, verging on a FreezeFrameBonus compared to the Retributor's subsequent two shots killing the ambushers. To say nothing of The Marines' bolters disintegrate everything they aim at, and their impressive accuracy.accuracy is pretty much flawless.



* OvershadowedByAwesome: The rebels are shown to be quite tactically competent and disciplined, setting up barricades, ambushes, using cover, snipers, machine gun emplacements, and whatnot. Were they facing normal Guardsmen or even another race, they would have stood a chance. However, their enemies happen to be genetically enhanced holy warriors with decades or even centuries of experience under their belts and field equipment that just outstrips anything the Guardsmen have at their disposal. The rebels are far from incompetent, they're just ''way'' out of their depth against the Astartes.

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* OffhandBackhand: One the Astartes casually stabs a rebel running past him while at the same time shooting at another group of retreating rebels with his bolter.
* OvershadowedByAwesome: The rebels are shown to be quite tactically competent and disciplined, setting up barricades, ambushes, using cover, snipers, machine gun emplacements, emplacements and whatnot. Were they facing normal Guardsmen or even another race, they would have stood a chance. However, their enemies happen to be genetically enhanced holy warriors with decades or even centuries of experience under their belts belts, and field equipment that just outstrips make anything the Guardsmen have at their disposal.disposal look like water pistols. The rebels are far from incompetent, they're just ''way'' out of their depth against the Astartes.



* SuperSoldier: The Asartes shoot men dead moments after they show themselves to fire, even from cover, their armor resists multilaser fire aside from some dents, they have some ability to even ''force past psychic powers holding them still''. No, [[MookHorrorShow you do not want to fight them]]. The "soldier" part is also displayed well in Part Four, with the Retributors attacking the two psykers from multiple angles and coordinating an attempt to distract them via suppressive fire while other Marines close in to close-combat as the psykers’ shield resist their bolter fire.

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* StealthyColossus: One of the 8ft tall, heavy armor-clad Astartes manages to sneak up on an anti-materiel gun emplacement and slaughter the gunners without them (or even the audience) noticing him in the shadows.
* SuperSoldier: The Asartes shoot men dead moments after they show themselves to fire, even from fire. Even without cover, their armor resists multilaser fire aside from some dents, they have some ability to even ''force past psychic powers holding them still''. No, [[MookHorrorShow you do not want to fight them]]. The "soldier" part is also displayed well in Part Four, with the Retributors attacking the two psykers from multiple angles and coordinating an attempt to distract them via suppressive fire while other Marines close in to close-combat as to get past the psykers’ shield resist shields resisting their bolter fire.
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* MadeOfIron: The rebels might as well be throwing spitballs against the Astartes' armor. Even the psykers can only slightly injure the Marines ''inside'', but not the armor itself.

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* MadeOfIron: The rebels might as well be throwing spitballs against the Astartes' armor. Even the psykers can only slightly injure lightly damage the Marines ''inside'', but not the armor itself.

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''Astartes'' is a series of 3D animation fan-films of ''TabletopGame/{{Warhammer 40000}}'', or more specifically, of the Adeptus Astartes "Space Marines". The (fan-made) Retributor chapter have been deployed to hunt down the fleeing leaders of the failed "Argosa Uprisings" rebellion.

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''Astartes'' is a series of 3D animation fan-films of ''TabletopGame/{{Warhammer 40000}}'', or more specifically, of the Adeptus Astartes "Space Marines".SpaceMarines. The (fan-made) Retributor chapter have been deployed to hunt down the fleeing leaders of the failed "Argosa Uprisings" rebellion.



* [[ImplacableMan Implacable Men]]. [[RammingAlwaysWorks Battleship hulls]], [[FrickingLaserBeams lasfire]], [[GatlingGood multilasers]], and [[{{BFG}} anti-materiel rifles]] do nothing but slow the Space Marines down for maybe a few seconds. [[MindOverMatter Psychic powers]] are a bit more trouble, but still does not stop them from slaughtering their foes like the rest.
* ImprobableAimingSkills: Throughout Part Two and Three, basically every time the Retributors fire, someone dies with one shot. Part Three also shows a Retributor shooting a multilaser a far distance from him, but his bolter's shots are just stopped by the gun shield, so he instead uses a flashbang-smoke-grenade to blind the gun crew before drawing a plasma pistol to destroy the multilaser while the smoke cloud is still obscuring the doorway. Justified by Part 2, which shows us the Space Marine's point of view for a split second where the rebels appear as [[AuraVision red blotches in the smoke]]
* InstantDeathBullet: JustifiedTrope in here, because getting shot by a .75 calibur armor-piercing exploding rocket to the head or chest probably ''would'' kill you quite immediately.
* MookHorrorShow: Part Two, Three, and Four portray the Retributors in battle. Only Part Four, which has two pskyers for their enemies, has the Retributors face any sort of meaningful resistance - everyone is just a trigger pull from getting out of the way. This is further compounded by the rebels performing a variety of legitimate tactics against the Retributors which nonetheless does nothing more than dent up their armor.
* NoSell: Astartes dodge rockets, resist anti-materiel rifle fire, get through multilaser volleys with scratched armor...Part Three and Four shows a gun shield and psykers' shields resisting bolter fire. The Retributors make due with a plasma pistol on the gun shield and slipping a bolter ''into'' a psyker's shield before stabbing them.
* OvershadowedByAwesome: The rebels are shown to be quite tactically competent, setting up barricades, ambushes, using cover, and whatnot. Were they facing normal Guardsmen or even another race, they would have stood a chance. However, their enemies happen to be genetically enhanced holy warriors with decades or even centuries of experience under their belts and field equipment that just outstrips anything the Guardsmen have at their disposal. The rebels are far from incompetent, they're just ''way'' out of their depth against the Astartes.

to:

* [[ImplacableMan Implacable Men]]. Men]]: [[RammingAlwaysWorks Battleship hulls]], [[FrickingLaserBeams lasfire]], [[GatlingGood multilasers]], and [[{{BFG}} anti-materiel rifles]] do nothing but slow the Space Marines down for maybe a few seconds. [[MindOverMatter Psychic powers]] are a bit more trouble, but still does not stop them from slaughtering their foes like the rest.
* ImprobableAimingSkills: Throughout Part Two and Three, basically every time the Retributors fire, someone (or likely ''many'' someones) dies with one shot. Part Three also shows a Retributor shooting at a multilaser a far distance from him, emplacement at least several hundred meters away, but his bolter's shots are just stopped by the gun shield, so he instead uses a flashbang-smoke-grenade to blind the gun crew before drawing a plasma pistol to destroy the multilaser while the smoke cloud is still obscuring the doorway. Justified by Part 2, which shows us the Space Marine's point of view for a split second where the rebels appear as [[AuraVision red blotches in the smoke]]
* InstantDeathBullet: JustifiedTrope in here, because getting shot by a .75 calibur caliber armor-piercing exploding rocket to the head or chest probably ''would'' kill you quite immediately.
* MadeOfIron: The rebels might as well be throwing spitballs against the Astartes' armor. Even the psykers can only slightly injure the Marines ''inside'', but not the armor itself.
* MookHorrorShow: Part Two, Three, and Four portray the Retributors in battle. Only Part Four, which has two pskyers for their enemies, has the Retributors face any sort of meaningful resistance - everyone is just a trigger pull from getting out losing chunks of the way.their bodies. This is further compounded by the rebels performing a variety of legitimate tactics against the Retributors which nonetheless does nothing more than dent up their armor.
* NoSell: The Astartes dodge rockets, resist anti-materiel rifle fire, get through multilaser volleys with scratched armor...armor.
**
Part Three and Four shows a gun shield and psykers' shields resisting bolter fire. The Retributors make due counter those with a plasma pistol on the gun shield shield, and slipping a bolter ''into'' a psyker's shield before and then stabbing them.
them while they are distracted by suppressing fire from other Astartes.
* OvershadowedByAwesome: The rebels are shown to be quite tactically competent, competent and disciplined, setting up barricades, ambushes, using cover, snipers, machine gun emplacements, and whatnot. Were they facing normal Guardsmen or even another race, they would have stood a chance. However, their enemies happen to be genetically enhanced holy warriors with decades or even centuries of experience under their belts and field equipment that just outstrips anything the Guardsmen have at their disposal. The rebels are far from incompetent, they're just ''way'' out of their depth against the Astartes.



* SuperSoldier: The Asartes shoot men dead moments after they show themselves to fire, even from cover, their armor resists multilaser fire aside from some dents, they have some ability to even ''force past psychic powers holding them still''. No, [[MookHorrorShow you do not want to fight them]]. The "soldier" part is also displayed well in Part Four, with the Retributors attacking the two psykers from multiple angles and coordinating an attempt to distract them via suppressive fire while other Marines close in to close-combat as the pskyers’ shield resist their bolter fire.

to:

* SuperSoldier: The Asartes shoot men dead moments after they show themselves to fire, even from cover, their armor resists multilaser fire aside from some dents, they have some ability to even ''force past psychic powers holding them still''. No, [[MookHorrorShow you do not want to fight them]]. The "soldier" part is also displayed well in Part Four, with the Retributors attacking the two psykers from multiple angles and coordinating an attempt to distract them via suppressive fire while other Marines close in to close-combat as the pskyers’ psykers’ shield resist their bolter fire.
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* [[ImplacableMan Implacable Men]]. [[RammingAlwaysWorks Battleship hulls]], [[FrickingLaserBeams lasfire]], [[GatlingGood multilasers]], and [[{{BFG}} anti-materiel rifles]] do nothing but slow the Space Marines down for maybe a few seconds. [[MindOverMatter Psychic powers]] give them a bit more trouble, but still does not stop the Marines from slaughtering their foes like the rest.

to:

* [[ImplacableMan Implacable Men]]. [[RammingAlwaysWorks Battleship hulls]], [[FrickingLaserBeams lasfire]], [[GatlingGood multilasers]], and [[{{BFG}} anti-materiel rifles]] do nothing but slow the Space Marines down for maybe a few seconds. [[MindOverMatter Psychic powers]] give them are a bit more trouble, but still does not stop the Marines them from slaughtering their foes like the rest.
Is there an issue? Send a MessageReason:
None


* [[ImplacableMan Implacable Men]]. [[RammingAlwaysWorks Battleship hulls]], [[FrickingLaserBeams lasfire]], [[GatlingGood multilasers]], and [[BFG anti-materiel rifles]] do nothing but slow the Space Marines down for maybe a few seconds. [[MindOverMatter Psychic powers]] give them a bit more trouble, but still does not stop the Marines from slaughtering their foes like the rest.

to:

* [[ImplacableMan Implacable Men]]. [[RammingAlwaysWorks Battleship hulls]], [[FrickingLaserBeams lasfire]], [[GatlingGood multilasers]], and [[BFG [[{{BFG}} anti-materiel rifles]] do nothing but slow the Space Marines down for maybe a few seconds. [[MindOverMatter Psychic powers]] give them a bit more trouble, but still does not stop the Marines from slaughtering their foes like the rest.

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* [[ImplacableMan Implacable Men]]. [[RammingAlwaysWorks Battleship hulls]], [[FrickingLaserBeams lasfire]], [[GatlingGood multilasers]], and [[BFG anti-materiel rifles]] do nothing but slow the Space Marines down for maybe a few seconds. [[MindOverMatter Psychic powers]] give them a bit more trouble, but still does not stop the Marines from slaughtering their foes like the rest.



* WeHaveReserves: The rebels are so desperate to get a single good shot on the Space Marines that they're willing to mow down ''dozens'' of their own men in their DefensiveFeintTrap.

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* WeHaveReserves: The rebels are so desperate to get a single good shot on the Space Marines that they're willing to mow down ''dozens'' of their own men in their DefensiveFeintTrap.DefensiveFeintTrap with a multilaser. This strategy manages to slow down a single Marine for about 10 seconds.
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* DefensiveFeintTrap: The rebels try one, setting up a multilaser overlooking a doorway from above while infantrymen flee the Marines through it. They open fire once they get a visual on a Retributor and succeed in only scratching his power armor before he uses a combination flashbang-smoke-grenade to blind them and destroy the gun with a plasma pistol [[ImprobableAimingSkills while the smoke cloud is still obscuring him]].

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* DefensiveFeintTrap: The rebels try one, setting up a multilaser overlooking a doorway from above several hundred meters away while infantrymen flee from the Marines through it. They open fire once they get a visual on a Retributor single Retributor, slaughtering the infantrymen in the way, and succeed in only scratching his the Marine's power armor before he uses a combination flashbang-smoke-grenade to blind them and destroy the gun with a plasma pistol [[ImprobableAimingSkills while the smoke cloud is still obscuring him]].
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/astartes.jpg]]
[[caption-width-right:350:...and they shall know no fear.]]


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*WeHaveReserves: The rebels are so desperate to get a single good shot on the Space Marines that they're willing to mow down ''dozens'' of their own men in their DefensiveFeintTrap.
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* OvershadowedByAwesome: The rebels are shown to be quite tactically competent, setting up barricades, ambushes, using cover, and whatnot. Were they facing normal Guardsmen or even another race, they would have stood a chance. However, their enemies happen to be genetically enhanced holy warriors with decades or even centuries of experience under their belts and field equipment that just outstrips anything the Guardsmen have at their disposal. The rebels are far from incompetent, they're just ''way'' out of their depths against the Astartes.

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* OvershadowedByAwesome: The rebels are shown to be quite tactically competent, setting up barricades, ambushes, using cover, and whatnot. Were they facing normal Guardsmen or even another race, they would have stood a chance. However, their enemies happen to be genetically enhanced holy warriors with decades or even centuries of experience under their belts and field equipment that just outstrips anything the Guardsmen have at their disposal. The rebels are far from incompetent, they're just ''way'' out of their depths depth against the Astartes.
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* OvershadowedByAwesome: The rebels are shown to be quite tactically competent, setting up barricades, ambushes, using cover, and whatnot. Were they facing normal Guardsmen or even another race, they would have stood a chance. However, their enemies happen to be the genetically enhanced holy warriors with decades or even centuries of experience under their belts and field equipment that just outstrips anything the Guardsmen have at their disposal. The rebels are far from incompetent, they're just ''way'' out of their depths against the Astartes.

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* OvershadowedByAwesome: The rebels are shown to be quite tactically competent, setting up barricades, ambushes, using cover, and whatnot. Were they facing normal Guardsmen or even another race, they would have stood a chance. However, their enemies happen to be the genetically enhanced holy warriors with decades or even centuries of experience under their belts and field equipment that just outstrips anything the Guardsmen have at their disposal. The rebels are far from incompetent, they're just ''way'' out of their depths against the Astartes.
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* OvershadowedByAwesome: The rebels are shown to be quite tactically competent, setting up barricades, ambushes, using cover, and whatnot. Were they facing normal Guardsmen or even another race, they would have stood a chance. However, their enemies happen to be the genetically enhanced holy warriors with decades or even centuries of experience under their belts and field equipment that just outstrips anything the Guardsmen have at their disposal. The rebels are far from incompetent, they're just ''way'' out of their depths against the Astartes.
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* InstantDeathBullet: JustifiedTrope in here, because getting shot by a .75 calibur armor-piercing exploding rocket to the head or chest would probably ''would'' kill you quite immediately.

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* InstantDeathBullet: JustifiedTrope in here, because getting shot by a .75 calibur armor-piercing exploding rocket to the head or chest would probably ''would'' kill you quite immediately.
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* EliteMooks: The two psykers guarding the vault are the first characters to provide legitimate resistance to the Retributors. Their psyker abilities and synchronization allows them to put up a better fight and even send a few of the Space Marines flying.
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* ImprobableAimingSkills: Throughout Part Two and Three, basically every time the Retributors fire, someone dies with one shot. Part Three also shows a Retributor shooting a multilaser a far distance from him, but his bolter's shots are just stopped by the gun shield, so he instead uses a flashbang-smoke-grenade to blind the gun crew before drawing a plasma pistol to destroy the multilaser while the smoke cloud is still obscuring the doorway.

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* ImprobableAimingSkills: Throughout Part Two and Three, basically every time the Retributors fire, someone dies with one shot. Part Three also shows a Retributor shooting a multilaser a far distance from him, but his bolter's shots are just stopped by the gun shield, so he instead uses a flashbang-smoke-grenade to blind the gun crew before drawing a plasma pistol to destroy the multilaser while the smoke cloud is still obscuring the doorway. Justified by Part 2, which shows us the Space Marine's point of view for a split second where the rebels appear as [[AuraVision red blotches in the smoke]]
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* SpaceMarine: Warhammer 40000's own, shown in all of their bloody glory.

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* SpaceMarine: Warhammer 40000's 40,000's own, shown in all of their bloody glory.
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* SpaceMarine: ''TabletopGame/{{Warhammer 40000}}'''s own, shown in all of their bloody glory.

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* SpaceMarine: ''TabletopGame/{{Warhammer 40000}}'''s Warhammer 40000's own, shown in all of their bloody glory.
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* SpaceMarine: ''TabletopGame/{{Warhammer 40000}}''s own, shown in all of their bloody glory.

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* SpaceMarine: ''TabletopGame/{{Warhammer 40000}}''s 40000}}'''s own, shown in all of their bloody glory.
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* SpaceMarine: ''{{TabletopGame/Warhammer40000}}'''s own, shown in all of their bloody glory.

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* SpaceMarine: ''{{TabletopGame/Warhammer40000}}'''s ''TabletopGame/{{Warhammer 40000}}''s own, shown in all of their bloody glory.
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''Astartes'' is a series of 3D animation fan-films of ''{{TabletopGame/Warhammer40000}}'', or more specifically, of the Adeptus Astartes "Space Marines". The (fan-made) Retributor chapter have been deployed to hunt down the fleeing leaders of the failed "Argosa Uprisings" rebellion.

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''Astartes'' is a series of 3D animation fan-films of ''{{TabletopGame/Warhammer40000}}'', ''TabletopGame/{{Warhammer 40000}}'', or more specifically, of the Adeptus Astartes "Space Marines". The (fan-made) Retributor chapter have been deployed to hunt down the fleeing leaders of the failed "Argosa Uprisings" rebellion.
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''Astartes'' is a series of 3D animation fan-films of ''{{TabletopGame/Warhammer40000}}'', or more specifically, of the Adeptus Astartes "Space Marines". The (fan-made) Retributor chapter have been deployed to hunt down the fleeing leaders of the failed "Argosa Uprisings" rebellion.

The series has [[https://www.patreon.com/astartesfilm a Patreon page to fund its work]].
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!! ''Astartes'' contains examples of:
* ActionFilmQuietDramaScene: Part One shows quieter scenes of the Retributors seemingly going over pre-planning information on a 3D globe, sitting and waiting, performing a rite over a bolter interspersed with them loudly marching to get to a ship for takeoff while alarms blare around them.
* DefensiveFeintTrap: The rebels try one, setting up a multilaser overlooking a doorway from above while infantrymen flee the Marines through it. They open fire once they get a visual on a Retributor and succeed in only scratching his power armor before he uses a combination flashbang-smoke-grenade to blind them and destroy the gun with a plasma pistol [[ImprobableAimingSkills while the smoke cloud is still obscuring him]].
* FacelessMooks: Pretty much everyone, aside from maybe the psykers in Part Four who ''still'' don’t show their faces, they’re just wearing detailed human-like masks. The Astartes themselves are always wearing their signature {{Rage Helm}}s, but are rather {{Mook Horror Show}}s.
* LightningBruiser: Part Three shows one dodging a rocket, and later shows one suddenly slipping right next to two rebel ambushers trying to attack a Retributor squad by firing an anti-materiel rifle from vents in a wall. Only the light of their gunfire from two of their shots shows him getting next to them, verging on a FreezeFrameBonus compared to the Retributor's subsequent two shots killing the ambushers. To say nothing of their impressive accuracy.
* ImprobableAimingSkills: Throughout Part Two and Three, basically every time the Retributors fire, someone dies with one shot. Part Three also shows a Retributor shooting a multilaser a far distance from him, but his bolter's shots are just stopped by the gun shield, so he instead uses a flashbang-smoke-grenade to blind the gun crew before drawing a plasma pistol to destroy the multilaser while the smoke cloud is still obscuring the doorway.
* InstantDeathBullet: JustifiedTrope in here, because getting shot by a .75 calibur armor-piercing exploding rocket to the head or chest would probably ''would'' kill you quite immediately.
* MookHorrorShow: Part Two, Three, and Four portray the Retributors in battle. Only Part Four, which has two pskyers for their enemies, has the Retributors face any sort of meaningful resistance - everyone is just a trigger pull from getting out of the way. This is further compounded by the rebels performing a variety of legitimate tactics against the Retributors which nonetheless does nothing more than dent up their armor.
* NoSell: Astartes dodge rockets, resist anti-materiel rifle fire, get through multilaser volleys with scratched armor...Part Three and Four shows a gun shield and psykers' shields resisting bolter fire. The Retributors make due with a plasma pistol on the gun shield and slipping a bolter ''into'' a psyker's shield before stabbing them.
* SilenceIsGolden: Explosions and gunfire are abundantly portrayed in the animation, yet anyone saying anything at all is entirely absent. This goes along well with the many poor faceless {{Mooks}} getting slaughtered by the resident MookHorrorShow, the titular Astartes.
* SpaceMarine: ''{{TabletopGame/Warhammer40000}}'''s own, shown in all of their bloody glory.
* SuperSoldier: The Asartes shoot men dead moments after they show themselves to fire, even from cover, their armor resists multilaser fire aside from some dents, they have some ability to even ''force past psychic powers holding them still''. No, [[MookHorrorShow you do not want to fight them]]. The "soldier" part is also displayed well in Part Four, with the Retributors attacking the two psykers from multiple angles and coordinating an attempt to distract them via suppressive fire while other Marines close in to close-combat as the pskyers’ shield resist their bolter fire.
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