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Certain versions of ''VideoGame/{{Rayman2}}'' had the option to switch between Raymanese (gibberish sounds) and intelligble speech, so why not?

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Certain versions of ''VideoGame/{{Rayman2}}'' ''VideoGame/{{Rayman 2}}'' had the option to switch between Raymanese (gibberish sounds) and intelligble speech, so why not?
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Certain versions of ''VideoGame/[[Rayman2]]'' had the option to switch between Raymanese (gibberish sounds) and intelligble speech, so why not?

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Certain versions of ''VideoGame/[[Rayman2]]'' ''VideoGame/{{Rayman2}}'' had the option to switch between Raymanese (gibberish sounds) and intelligble speech, so why not?
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Certain versions of ''VideoGame/Rayman2'' had the option to switch between Raymanese (gibberish sounds) and intelligble speech, so why not?

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Certain versions of ''VideoGame/Rayman2'' ''VideoGame/[[Rayman2]]'' had the option to switch between Raymanese (gibberish sounds) and intelligble speech, so why not?
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[[WMG: The game will have an option to switch between ''VideoGame/Banjo-Kazooie''-esque mumbles and actual voice acting.]]

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[[WMG: The game will have an option to switch between ''VideoGame/Banjo-Kazooie''-esque ''VideoGame/BanjoKazooie''-esque mumbles and actual voice acting.]]
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Like the sand castle from ''Banjo-Kazooie'' (you know, "GIVETHEBEARLOTSOFAIR", that sort of thing).

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Like the sand castle from ''Banjo-Kazooie'' (you know, "GIVETHEBEARLOTSOFAIR", that sort of thing).thing).

[[WMG: The game will have an option to switch between ''VideoGame/Banjo-Kazooie''-esque mumbles and actual voice acting.]]
Certain versions of ''VideoGame/Rayman2'' had the option to switch between Raymanese (gibberish sounds) and intelligble speech, so why not?
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''Dream'' was the original game that Creator/{{Rare}} planned for the SNES way back in 1994 which eventually morphed into the 3-D platformer known as ''VideoGame/BanjoKazooie''.

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''Dream'' was the original game that Creator/{{Rare}} planned for the SNES way back in 1994 which eventually morphed into the 3-D platformer known as ''VideoGame/BanjoKazooie''.''VideoGame/BanjoKazooie''.

[[WMG: There will be some sort of cheating system]]
Like the sand castle from ''Banjo-Kazooie'' (you know, "GIVETHEBEARLOTSOFAIR", that sort of thing).
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%% Mis-blamed. (The Mighty No.9 cartoon was made by an animation studio licensing the characters and setting from Mighty No.9, it is not funded or made by Comcept at all. Kickstarter's TOS explicitly says Comcept have to put the funding towards the goals and stretch goals.)

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%% Mis-blamed. (The Mighty No.9 cartoon was made by an animation studio licensing the characters and setting from Mighty No.9, it is not funded or made by Comcept at all. Kickstarter's TOS explicitly says Comcept have to put the funding towards the goals and stretch goals.))

[[WMG: There may be nods to ''Dream'' in this game.]]
''Dream'' was the original game that Creator/{{Rare}} planned for the SNES way back in 1994 which eventually morphed into the 3-D platformer known as ''VideoGame/BanjoKazooie''.

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* I'd hate that if it had to happen. For one thing, Banjo-Kazooie never had a cartoon series. Secondly, a lot of backers tend to view that Mighty No.9 cartoon as a waste of Kickstarter money that could be directed towards making the game better (Which still hasn't come out yet despite all the hype surrounding it).

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* I'd hate that if it had to happen. For one thing, Banjo-Kazooie never had a cartoon series. series.
%%
Secondly, a lot of backers tend to view that Mighty No.9 cartoon as a waste of Kickstarter money that could be directed towards making the game better (Which still hasn't come out yet despite all the hype surrounding it).it).
%% Mis-blamed. (The Mighty No.9 cartoon was made by an animation studio licensing the characters and setting from Mighty No.9, it is not funded or made by Comcept at all. Kickstarter's TOS explicitly says Comcept have to put the funding towards the goals and stretch goals.)

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* I'd honestly would hate that if it had to happen. For one thing, Banjo-Kazooie never had a cartoon series. Secondly, a lot of backers tend to view that Might No.9 cartoon as a waste of Kickstarter money that could be directed towards making the game better (Which still hasn't come out yet despite all the hype surrounding it).

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* I'd honestly would hate that if it had to happen. For one thing, Banjo-Kazooie never had a cartoon series. Secondly, a lot of backers tend to view that Might Mighty No.9 cartoon as a waste of Kickstarter money that could be directed towards making the game better (Which still hasn't come out yet despite all the hype surrounding it).
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[[VideoGame/MightyNo9 Considering a certain other]] SpiritualSuccessor [[VideoGame/MegaManClassic to a popular platformer series that lost its way]] is getting a cartoon, this wouldn't seem too out of the ordinary.

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[[VideoGame/MightyNo9 Considering a certain other]] SpiritualSuccessor [[VideoGame/MegaManClassic to a popular platformer series that lost its way]] is getting a cartoon, this wouldn't seem too out of the ordinary.ordinary.
* I'd honestly would hate that if it had to happen. For one thing, Banjo-Kazooie never had a cartoon series. Secondly, a lot of backers tend to view that Might No.9 cartoon as a waste of Kickstarter money that could be directed towards making the game better (Which still hasn't come out yet despite all the hype surrounding it).
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[[VideoGame/MightyNo9 Considering a certain other]] SpiritualSuccessor [[VideoGame/MegaManClassic to a popular platformer series that lost its way's]] getting a cartoon, this doesn't seem too out of the ordinary.

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[[VideoGame/MightyNo9 Considering a certain other]] SpiritualSuccessor [[VideoGame/MegaManClassic to a popular platformer series that lost its way's]] way]] is getting a cartoon, this doesn't wouldn't seem too out of the ordinary.
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[[VideoGame/MightyNo. 9 Considering a certain other]] SpiritualSuccessor [[VideoGame/MegaManClassic to a popular platformer series that lost its way's]] getting a cartoon, this doesn't seem too out of the ordinary.

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[[VideoGame/MightyNo. 9 [[VideoGame/MightyNo9 Considering a certain other]] SpiritualSuccessor [[VideoGame/MegaManClassic to a popular platformer series that lost its way's]] getting a cartoon, this doesn't seem too out of the ordinary.
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[[VideoGame/MightyNo.9 Considering a certain other]] SpiritualSuccessor [[VideoGame/MegaManClassic to a popular platformer series that lost its way's]] getting a cartoon, this doesn't seem too out of the ordinary.

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[[VideoGame/MightyNo. 9 Considering a certain other]] SpiritualSuccessor [[VideoGame/MegaManClassic to a popular platformer series that lost its way's]] getting a cartoon, this doesn't seem too out of the ordinary.
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The game's name is based on "ukulele" after all, and ''Banjo-Kazooie'' used a banjo and a kazoo in several of its own tracks.

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The game's name is based on "ukulele" after all, and ''Banjo-Kazooie'' used a banjo and a kazoo in several of its own tracks.tracks.

[[WMG: There will be a TV show adaptation of the game]]
[[VideoGame/MightyNo.9 Considering a certain other]] SpiritualSuccessor [[VideoGame/MegaManClassic to a popular platformer series that lost its way's]] getting a cartoon, this doesn't seem too out of the ordinary.
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Minor edit.


The game's name is based on "ukulele" after all, and ''Banjo-Kazooie" used a banjo and a kazoo in several of its own tracks.

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The game's name is based on "ukulele" after all, and ''Banjo-Kazooie" ''Banjo-Kazooie'' used a banjo and a kazoo in several of its own tracks.

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* There was a conference with Playtonic Games where they announced a few plans for Project Ukulele. One of those plans was that the main characters will meet several characters throughout their quest that could eventually spin-off into their own games if interest in them was high enough. They even showed a few silhouettes of some of these potential characters.
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** This one is somewhat doubtful, seeing as a few of the Playtonic staff have actually said that Microsoft was largely MisBlamed for Rare's decline.

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* The transformations are already confirmed, but the jury's still out on the shaman(s).



* I bet there will be the puzzle platformer elements in levels like hovering (that'll be Laylee lifting Yooka for a while), using Yooka's tongue for BuildingSwing sections, using the aforementioned breath attack to push balloons and boxes, etc...

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* I bet there will be the puzzle platformer elements in levels like hovering (that'll be Laylee lifting Yooka for a while), using Yooka's tongue for BuildingSwing sections, using the aforementioned breath attack to push balloons and boxes, etc...etc...
* Maybe one of the moves will involve Yooka wrapping his tongue around certain objects or enemies, then quickly pull back to make them spin like crazy; this could work as a stunning move and a puzzle-solving move.

[[WMG: Yooka and Laylee will not be the only playable characters.]]
Much like how Mumbo was PromotedToPlayable in ''Banjo-Tooie'', maybe one of the duo's friends will be controllable for brief sections. There's also the multiplayer mode which, like ''Tooie'''s, could have multiple other playable characters.

[[WMG: There will be Jinjo-like creatures to save.]]
And this time, not only could they give you rewards more or less directly upon finding enough of them, but they could make the FinalBoss easier; in a sort of nod to how the Jinjos helped Banjo and Kazooie fight Grunty.

[[WMG: The main theme, as well as several tracks in the game, will be played on a ukulele (or have ukulele sections).]]
The game's name is based on "ukulele" after all, and ''Banjo-Kazooie" used a banjo and a kazoo in several of its own tracks.
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* While we're on the subject of {Take That}s, how about a [[VideoGame/SpyroTheDragon Moneybags]]-style CorruptCorporateExecutive, or other digs at Microsoft for "ruining" Rare?

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* While we're on the subject of {Take That}s, {{Take That}}s, how about a [[VideoGame/SpyroTheDragon Moneybags]]-style CorruptCorporateExecutive, or other digs at Microsoft for "ruining" Rare?

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* While we're on the subject of {Take That}s, how about a [[VideoGame/SpyroTheDragon Moneybags]]-style CorruptCorporateExecutive, or other digs at Microsoft for "ruining" Rare?




For Yooka, I think there might be segments where he'll camouflage himself to sneak past various enemies and obstacles.

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\n* For Yooka, I think there might be segments where he'll camouflage himself to sneak past various enemies and obstacles.obstacles.
* How about a [[BadPowersGoodPeople poison breath]] for Yooka that will be reminiscent of Spyro's fire breath? Maybe it can be colored white like [[VideoGame/MonsterHunter Chameleos']] if they think purple looks too "evil"...
* I bet there will be the puzzle platformer elements in levels like hovering (that'll be Laylee lifting Yooka for a while), using Yooka's tongue for BuildingSwing sections, using the aforementioned breath attack to push balloons and boxes, etc...
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Just like ''Banjo-Kazooie'', ''VideoGame/DonkeyKong64'' and ''VideoGame/ConkersBadFurDay'' did.

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Just like ''Banjo-Kazooie'', ''VideoGame/DonkeyKong64'' and ''VideoGame/ConkersBadFurDay'' did.did.

[[WMG: Possible powers]]
What kind of powers might these two have?

For Yooka, I think there might be segments where he'll camouflage himself to sneak past various enemies and obstacles.
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Perhaps the duo will have to destroy a car for a mission, and afterwards claim that they can get around on their own two feet just fine.

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Perhaps the duo will have to destroy a car for a mission, and afterwards claim that they can get around on their own two feet just fine.fine.

[[WMG: The game will have one or several extensive GameOver cutscenes.]]

Just like ''Banjo-Kazooie'', ''VideoGame/DonkeyKong64'' and ''VideoGame/ConkersBadFurDay'' did.
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Minor edits.


[[WMG: The devs will toss in a nod to Conker's Bad Fur Day]]

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[[WMG: The devs will toss in a nod to Conker's ''Conker's Bad Fur Day]]Day''.]]



** They already did throw in a mild reference in one of the latter Kickstarter goals ("Polished to the Nth degree!"), so it's at the very least likelier.

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** * They already did throw in a mild reference in one of the latter Kickstarter goals ("Polished to the Nth degree!"), so it's at the very least likelier.



[[WMG: There will be a TakeThat against ''Nuts & Bolts'']]

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[[WMG: There will be a TakeThat against ''Nuts & Bolts'']]Bolts''.]]
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Yooka and Laylee will be transformed by a shaman or some other type of magic user.

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Yooka and Laylee will be transformed by a shaman or some other type of magic user.user.

[[WMG: There will be a TakeThat against ''Nuts & Bolts'']]
Perhaps the duo will have to destroy a car for a mission, and afterwards claim that they can get around on their own two feet just fine.
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** They already did throw in a mild reference in one of the latter Kickstarter goals ("Polished to the Nth degree!"), so it's at the very least likelier.
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Probably in the form of some character musing about making the sequel full of raunchy and crude humor like dancing poos or scantily-clad women to appeal to today's "modern" audience.

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Probably in the form of some character musing about making the sequel full of raunchy and crude humor like dancing poos or scantily-clad women to appeal to today's "modern" audience.audience.

[[WMG: Shaman Transformer]]
Yooka and Laylee will be transformed by a shaman or some other type of magic user.
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Probably in the form of some character musing about making the sequel full of raunchy and crude humor like dancing poos or scantily-clad women.

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Probably in the form of some character musing about making the sequel full of raunchy and crude humor like dancing poos or scantily-clad women.women to appeal to today's "modern" audience.
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An expy of Gruntilda.

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An expy of Gruntilda.Gruntilda.

[[WMG: The devs will toss in a nod to Conker's Bad Fur Day]]
Probably in the form of some character musing about making the sequel full of raunchy and crude humor like dancing poos or scantily-clad women.
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[[WMG: The main antagonist is a Warlock or some other variety of magic user.]]
An expy of Gruntilda.

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