History WMG / TheBindingOfIsaac

18th Jun '16 6:05:49 AM MasterParadox
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* Given the Halloween Update, [[spoiler:she might have been manipulated by Satan.]]
* Either that, or it's supposed to mirror the story as it is -- God asked her as a test of faith. The reason He [[spoiler:stopped her so violently was because she showed no remorse in killing her son, which showed she had faith in Him but no compassion for fellow humans]].

to:

* Given the Halloween Update, [[spoiler:she [[spoiler: she might have been manipulated by Satan.]]
* Either that, or it's supposed to mirror the story as it is -- God asked her as a test of faith. The reason He [[spoiler:stopped [[spoiler: stopped her so violently was because she showed no remorse in killing her son, which showed she had faith in Him but no compassion for fellow humans]].



[[WMG: To go with the above, [[spoiler:Satan in-game is actually Isaac's dad]]]]
[[spoiler:Basically, in Ending 13, we can see that Isaac's Dad left the family, and beforehand we see a lot of sad Isaac, so clearly there was a messy divorce, causing Mom to go mad from despair. Therefore, in Isaac's imagination, the only one that could cause such suffering is the devil.]]

to:

[[WMG: To go with the above, [[spoiler:Satan [[spoiler: Satan in-game is actually Isaac's dad]]]]
[[spoiler:Basically, [[spoiler: Basically, in Ending 13, we can see that Isaac's Dad left the family, and beforehand we see a lot of sad Isaac, so clearly there was a messy divorce, causing Mom to go mad from despair. Therefore, in Isaac's imagination, the only one that could cause such suffering is the devil.]]
4th Mar '16 2:42:08 PM MasterParadox
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[[WMG: The game is secretly extremely meta and self-aware, much like [[VideoGame/Undertale]].]]

Expanding on the above WMG, Isaac's world and life is constantly reset and randomized by the player. Maybe the true goal of one or several of the characters (Satan, God, Mom, Isaac, etc.) is to find a "[[GoldenEnding final ending]]" that will end the loop and allow them to continue with their lives. Maybe we'll even get a TrueFinalBoss along the lines of [[spoiler: Sans]], whose goal is to [[spoiler: get the player to stop playing and resetting everything.]]

to:

[[WMG: The game is secretly extremely meta and self-aware, much like [[VideoGame/Undertale]].]]

VideoGame/{{Undertale}}.]]
Expanding on the above WMG, Isaac's world and life is constantly reset and randomized by the player. Maybe the true goal of one or several of the characters (Satan, God, Mom, Isaac, etc.) is to find a "[[GoldenEnding final ending]]" that will end the loop and allow them to continue with their lives. Maybe we'll even get a TrueFinalBoss along the lines of [[spoiler: Sans]], whose goal is to [[spoiler: get the player to stop playing and resetting everything.]]

[[WMG: Isaac's mom ''did'' hear a voice...but it wasn't God.]]
The intro narration says, and I quote: "...until the day Isaac's mom heard a '''voice...from above.'''" [[ExactWords Note that the narration ''never'' refers to the voice as God, just as "the voice."]] It could very well be that Mom just ''assumed'' the voice was God. In fact, ''Afterbirth'' alludes to this: one of the new loading screens shows the intro's scene where Mom hears the voice for the first time...then it pans up to [[spoiler: the attic, where we see '''The Lost''' speaking.
]]
12th Feb '16 9:12:14 PM MasterParadox
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[[WMG: Much like [[VideoGame/Undertale]], the game is extremely meta and self-aware, but secretly and subtly.]]

to:

[[WMG: Much like [[VideoGame/Undertale]], the The game is secretly extremely meta and self-aware, but secretly and subtly.much like [[VideoGame/Undertale]].]]
12th Feb '16 8:16:52 PM MasterParadox
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[[WMG: The game is secretly extremely meta and self-aware, in a similar vein to Undertale.]]

to:

[[WMG: The Much like [[VideoGame/Undertale]], the game is secretly extremely meta and self-aware, in a similar vein to Undertale.but secretly and subtly.]]
12th Feb '16 8:06:26 PM MasterParadox
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[[WMG: The game is secretly extremely meta and self-aware, in a similar vein as [[VideoGame/Undertale]].]]

to:

[[WMG: The game is secretly extremely meta and self-aware, in a similar vein as [[VideoGame/Undertale]].to Undertale.]]
12th Feb '16 8:02:03 PM MasterParadox
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[[WMG: The game is secretly extremely meta and self-aware, in a similar vein as VideoGame/Undertale.]]

to:

[[WMG: The game is secretly extremely meta and self-aware, in a similar vein as VideoGame/Undertale.[[VideoGame/Undertale]].]]
12th Feb '16 8:00:01 PM MasterParadox
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Well, he has female personas, a penis isn't visible in-game, and in one of the loading dreams in Afterbirth, the little dot between his legs actually falls off.

to:

Well, he has female personas, a penis isn't visible in-game, and in one of the loading dreams in Afterbirth, the little dot between his legs actually falls off.off.

[[WMG: Isaac is stuck in a GroundhogDayLoop.]]

Think about it. Almost twenty different conclusions, [[spoiler: a few of which have Isaac definitively dying]]. The game's Rougelike nature. [[spoiler: The two different paths partway through.]] Isaac is stuck in a loop of sorts where he is able to choose his persona and the specific experiences he has are always different, but everything keeps resetting.

[[WMG: The game is secretly extremely meta and self-aware, in a similar vein as VideoGame/Undertale.]]

Expanding on the above WMG, Isaac's world and life is constantly reset and randomized by the player. Maybe the true goal of one or several of the characters (Satan, God, Mom, Isaac, etc.) is to find a "[[GoldenEnding final ending]]" that will end the loop and allow them to continue with their lives. Maybe we'll even get a TrueFinalBoss along the lines of [[spoiler: Sans]], whose goal is to [[spoiler: get the player to stop playing and resetting everything.]]
29th Dec '15 12:49:58 PM shade6116
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* [[spoiler: CONFIRMED. Maxing out the Greed Machine now unlocks Keeper, a playable version of Greed.]]

to:

* [[spoiler: CONFIRMED. Maxing out the Greed Machine now unlocks Keeper, a playable version of Greed.]]]]

[[WMG: Isaac is actually biologically female]]

Well, he has female personas, a penis isn't visible in-game, and in one of the loading dreams in Afterbirth, the little dot between his legs actually falls off.
14th Nov '15 10:19:27 AM BossKey
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Greed is probably the most popular of the Seven Sin bosses, even receiving his own mode of sorts in ''Afterbirth''. Also, [[spoiler: the ending you receive for clearing Greed Mode implies that Greed is yet another aspect of Isaac. In this case, he's what Isaac becomes when he hangs himself after being trapped in a secret room by a cave-in. On top of that, the ending ends with Greed smiling--happiness that he'll soon get his day?]]

to:

Greed is probably the most popular of the Seven Sin bosses, even receiving his own mode of sorts in ''Afterbirth''. Also, [[spoiler: the ending you receive for clearing Greed Mode implies that Greed is yet another aspect of Isaac. In this case, he's what Isaac becomes when he hangs himself after being trapped in a secret room by a cave-in. On top of that, the ending ends with Greed smiling--happiness that he'll soon get his day?]]day?]]
* [[spoiler: CONFIRMED. Maxing out the Greed Machine now unlocks Keeper, a playable version of Greed.]]
30th Oct '15 7:01:08 PM jtmmachine
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So why the tears, the monsters, and the fighting? It's almost all a test, to see what kind of person Isaac truly is. It isn't exactly a battle in the center of the mind. Isaac is transported to an alternate realm partially made up of his own subconscious, evidenced by Mom's grotesque appearance and the constant references to Isaac's broken childhood and household. The collectibles are a combination of granted gifts and inherent powers that Isaac discovers in himself and out in this mysterious realm. He gains control over them, then chooses his fate. Should Isaac fail entirely to either escape or kill Satan, then he snaps back from the very real fight to die alone of suffocation, hence why The Lost floats away from the dead Isaac's body. ??? and The Lost are two separate existences, the body and the soul. God takes pity upon Isaac and grants Isaac a chance, using both, to redeem himself. They are, of course, much more difficult their time around as Isaac loses life and corporeality. And Isaac may still chose whether to escape or overthrow Satan.

to:

So why the tears, the monsters, and the fighting? It's almost all a test, to see what kind of person Isaac truly is. It isn't exactly a battle in the center of the mind. Isaac is transported to an alternate realm partially made up of his own subconscious, evidenced by Mom's grotesque appearance and the constant references to Isaac's broken childhood and household. The collectibles are a combination of granted gifts and inherent powers that Isaac discovers in himself and out in this mysterious realm. He gains control over them, then chooses his fate. Should Isaac fail entirely to either escape or kill Satan, then he snaps back from the very real fight to die alone of suffocation, hence why The Lost floats away from the dead Isaac's body. ??? and The Lost are two separate existences, the body and the soul. God takes pity upon Isaac and grants Isaac a chance, using both, to redeem himself. They are, of course, much more difficult their time around as Isaac loses life and corporeality. And Isaac may still chose whether to escape or overthrow Satan.Satan.

[[WMG: Greed will be made a playable character in a future expansion.]]

Greed is probably the most popular of the Seven Sin bosses, even receiving his own mode of sorts in ''Afterbirth''. Also, [[spoiler: the ending you receive for clearing Greed Mode implies that Greed is yet another aspect of Isaac. In this case, he's what Isaac becomes when he hangs himself after being trapped in a secret room by a cave-in. On top of that, the ending ends with Greed smiling--happiness that he'll soon get his day?]]
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http://tvtropes.org/pmwiki/article_history.php?article=WMG.TheBindingOfIsaac