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* Trouble is, and I speak as both the son of a preacher and a lifetime D&D nerd when I say this, the cosmologies and metaphysics of D&D and the Bible are incompatible. Even aside from the obvious issues such as the respective quantities of deities and afterlives, there are such issues as: 1)The Bible runs purely on GoodVsEvil, whereas in D&D OrderVsChaos is just as important. 2)Evil is a corruption and deviation on the norm that is Good in the Bible, whereas in D&D Evil and Good have independent existence and have equal metaphysical "validity." 3)Angels, devils, and demons are all distinct beings in D&D, whereas in the Bible they're all the same "species" (for lack of a better term), the difference between them being the same as the difference between a good human and an evil one. 4)In the Bible, angels and demons are immortal, incorporeal spirits and TheNeedless. In D&D, they are as physical, killable, and in need of sustenance as a human. 5)In D&D, the gods and outsiders are sexed beings just as mortals are (DependingOnTheWriter, admittedly), whereas Yahweh, angels, and demons are not, due to predating such aspects of mortal biology as much as rocks and rivers do. 6)In D&D, the gods are finite in power, finite in knowledge, [[GodsNeedPrayerBadly need prayer badly]], temporal beings with a distinct past, present, and future, and can be killed. None of this is true of Yahweh.

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* Trouble is, and I speak as both the son of a preacher and a lifetime D&D nerd when I say this, the cosmologies and metaphysics of D&D and the Bible are incompatible. Even aside from the obvious issues such as the respective quantities of deities and afterlives, there are such issues as: 1)The Bible runs purely on GoodVsEvil, BlackAndWhiteMorality, whereas in D&D OrderVsChaos is just as important. 2)Evil is a corruption and deviation on the norm that is Good in the Bible, whereas in D&D Evil and Good have independent existence and have equal metaphysical "validity." 3)Angels, devils, and demons are all distinct beings in D&D, whereas in the Bible they're all the same "species" (for lack of a better term), the difference between them being the same as the difference between a good human and an evil one. 4)In the Bible, angels and demons are immortal, incorporeal spirits and TheNeedless. In D&D, they are as physical, killable, and in need of sustenance as a human. 5)In D&D, the gods and outsiders are sexed beings just as mortals are (DependingOnTheWriter, admittedly), whereas Yahweh, angels, and demons are not, due to predating such aspects of mortal biology as much as rocks and rivers do. 6)In D&D, the gods are finite in power, finite in knowledge, [[GodsNeedPrayerBadly need prayer badly]], temporal beings with a distinct past, present, and future, and can be killed. None of this is true of Yahweh.

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Chris Avellone has said that Ravel's existence spreads through the planes like the branches of a tree. The other incarnations that appear in Planescape echo her existence in small or large ways. Due to the nature of belief on the planes, these incarnations may not ''start out'' resembling Ravel, but they come to resemble her in their lifetimes. Here are some from other planes:

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Chris Avellone has said that Ravel's existence spreads through the planes like the branches of a tree. The other incarnations that appear in Planescape echo her existence in small or large ways. Due to the nature of belief on the planes, these incarnations may not ''start out'' resembling Ravel, but they come to resemble her in their lifetimes. The examples present in Planescape include Old Mebbeth, Ei-Vene, and Marta the Seamstress. Here are some from other planes:




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**Also Grieving Mother, for her resemblence to Old Mebbeth, the magical midwife and branch of Ravel that the Nameless One meets early on. Aaaand there's Chris Avellone again.
*''VideoGame/TormentTidesOfNumenera'': Mother Tomaz, again for her resemblance to Old Mebbeth. It is a Torment game, after all.




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*** Or he just gated them to the nearest available portal to Sigil and elided that fact in his explanation.
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* For a more optimistic twist on this, if we assume the Nameless One's original sin was starting the Blood War, maybe his redemption would be ending it [[OneManArmy by himself]]
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** The problem is that the Blood War has never had much in the way of collateral damage. It's always been contained to the lower planes, and is viewed by most everyone as a ''positive'' thing. It keeps the demons and devils occupied so they don't conquer the multiverse.
*** Yeah, the Blood War is a ''good'' thing. It keeps the demons and devils fighting each other instead of overrunning the rest of the cosmos.
*** According to canon source material, the Baatezu and Tanar'ri first met millennia before they discovered man, which means the Blood War probably predates mortals.

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** * The problem is that the Blood War has never had much in the way of collateral damage. It's always been contained to the lower planes, and is viewed by most everyone as a ''positive'' thing. It keeps the demons and devils occupied so they don't conquer the multiverse.
*** ** Yeah, the Blood War is a ''good'' thing. It keeps the demons and devils fighting each other instead of overrunning the rest of the cosmos.
*** ** According to canon source material, the Baatezu and Tanar'ri first met millennia before they discovered man, which means the Blood War probably predates mortals.
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* ''VideoGame/PillarsOfEternity'': Caldara de Berranzi, an old crone with arcane magical knowledge who is something of a [[MrExposition Ms. Exposition]] and is first found [[PosthumousCharacter dead in a tree]], and Lady Webb, an old recluse and [[PsychicPowers cipher]] who takes over in exposition where Caldara leaves off. For bonus points, Chris Avellone also worked on this game.
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** But then there would be others like him.
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*** What about Cain?
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*** Maybe his spell included polite ask for permission for his party? Since he himself stayed outside, and his party has not angered her before, she could simply shrug and think: "Sure, why not?"
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* Alternatively, he committed a grave sin but his regret magnified the severity of the sin to the point where he convinced himself that even an eternity of servitude in the Blood War wouldn't be enough to absolve him of his sin.

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* Alternatively, he committed a grave sin but his regret magnified the severity of the sin to the point where he convinced himself that even an eternity of servitude in the Blood War wouldn't be enough to absolve him of his sin.him.
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* Alternatively, he committed a grave sin but his regret magnified the scale of the sin to the point where even an eternity of servitude in the Blood War wouldn't absolve him of his sin.

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* Alternatively, he committed a grave sin but his regret magnified the scale severity of the sin to the point where he convinced himself that even an eternity of servitude in the Blood War wouldn't be enough to absolve him of his sin.
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* Alternatively, he committed a grave sin but his regret magnified the scale of the sin to the point where even an eternity of servitude in the Blood War wouldn't absolve him of his sin.
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[[WMG: The Nameless One's crime was...]]
Inventing the Hawaiian pizza
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** Adding on to this theory, Adam's first wife, Lilith, became the "Queen of Air and Darkness" after being cast out of Eden, and mother of the demons known as the lilin, who came to people in their sleep and gave them nightmares -- the Middle Eastern version of the Western idea of the "night hag". Hello, Ravel.


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*** Christian doctrine describes Christ, after all, as the "New Adam", a new father of all mankind who goes right where the original went wrong.
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** See the above WMG -- the only mortal whose choice changed the very nature of the universe that much would be Adam (or his wife).
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* Morte's FateWorseThanDeath is very appropriate for someone whose crime in life was along the lines of Cypher in TheMatrix
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* IcewindDale: The blind seer and the cat lady of Targos (confirmed by Chris Avellone himself)

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* IcewindDale: ''VideoGame/IcewindDale'': The blind seer and the cat lady of Targos (confirmed by Chris Avellone himself)



* VideoGame/{{Fable|I}}: Theresa, blind seeress possessed of incredible longevity and arcane magical knowledge
* KnightsOfTheOldRepublic: Kreia, twisted blind seeress possessed of arcane magical knowledge. For bonus points, written by Chris Avellone and imbued with some elements that didn't make it into Ravel's character.
* VideoGame/FinalFantasyI: Old and insane blind seer, Matoya
* Franchise/TheDarkTower: Rhea of the Cöos
* VideoGame/VampireTheMasqueradeBloodlines: Pisha the Nagaraja, a flesh eating vampire living underneath an abandoned hospital, with a vast knowledge of magic and the future.
* VideoGame/SilentHill1: Dahlia Gillespie, evil, demonic witch extraordinaire. Dahlia is probably only just becoming one of Ravel's avatars, and the first hint is her looking ancient while really being only 40.
* VideoGame/{{Dishonored}}: Granny Rags, the blind old witch who lives in her apartment, with magic powers and [[spoiler:control over the plague rats]].
* VideoGame/TheWitcher3WildHunt: The Ladies of the Wood and She-Who-Knows. Four powerful old crones, three of whom are figuratively blind (deformed eyes and covered faces), the fourth being trapped in a tree.

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* VideoGame/{{Fable|I}}: ''VideoGame/{{Fable|I}}'': Theresa, blind seeress possessed of incredible longevity and arcane magical knowledge
* KnightsOfTheOldRepublic: ''VideoGame/KnightsOfTheOldRepublic'': Kreia, twisted blind seeress possessed of arcane magical knowledge. For bonus points, written by Chris Avellone and imbued with some elements that didn't make it into Ravel's character.
* VideoGame/FinalFantasyI: ''VideoGame/FinalFantasyI'': Old and insane blind seer, Matoya
* Franchise/TheDarkTower: ''Franchise/TheDarkTower'': Rhea of the Cöos
* VideoGame/VampireTheMasqueradeBloodlines: ''VideoGame/VampireTheMasqueradeBloodlines'': Pisha the Nagaraja, a flesh eating vampire living underneath an abandoned hospital, with a vast knowledge of magic and the future.
* VideoGame/SilentHill1: ''VideoGame/SilentHill1'': Dahlia Gillespie, evil, demonic witch extraordinaire. Dahlia is probably only just becoming one of Ravel's avatars, and the first hint is her looking ancient while really being only 40.
* VideoGame/{{Dishonored}}: ''VideoGame/{{Dishonored}}'': Granny Rags, the blind old witch who lives in her apartment, with magic powers and [[spoiler:control over the plague rats]].
* VideoGame/TheWitcher3WildHunt: ''VideoGame/TheWitcher3WildHunt'': The Ladies of the Wood and She-Who-Knows. Four powerful old crones, three of whom are figuratively blind (deformed eyes and covered faces), the fourth being trapped in a tree.

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*VideoGame/TheWitcher3WildHunt: The Ladies of the Wood and She-Who-Knows. Four powerful old crones, three of whom are figuratively blind (deformed eyes and covered faces), the fourth being trapped in a tree.
**''BloodAndWine'': The Witch of Lynx Crag. A jilted lover with a vengeful streak, found in a very tree-themed quest.
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* VampireTheMasqueradeBloodlines: Pisha the Nagaraja, a flesh eating vampire living underneath an abandoned hospital, with a vast knowledge of magic and the future.

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* VampireTheMasqueradeBloodlines: VideoGame/VampireTheMasqueradeBloodlines: Pisha the Nagaraja, a flesh eating vampire living underneath an abandoned hospital, with a vast knowledge of magic and the future.

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* This doesn't add up, when you speak to Aphril in Spellhold, she tells the player that she sees TNO standing in front of the Pillar of Skulls. This either the scene where he meets Morte for the first time or the scene experienced in PS:T by the player (more likely the latter imo). Eitherway, the timeline doesn't add up.
--> "I see... a walking corpse... he speaks... to a pillar of skulls? See, it is madness!"
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** If PST follows the rules of {{PlaneScape}}, Gate ''cannot'' penetrate the Lady of Pain's defense. Nothing can. If twenty gods teamed up to batter down her barrier, it would result in twenty very frustrated gods.

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** If PST follows the rules of {{PlaneScape}}, TabletopGame/{{PlaneScape}}, Gate ''cannot'' penetrate the Lady of Pain's defense. Nothing can. If twenty gods teamed up to batter down her barrier, it would result in twenty very frustrated gods.



* Fell was a canon NPC in [[{{Planescape}} the source material]], so that might explain why he's so well developed.

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* Fell was a canon NPC in [[{{Planescape}} [[TabletopGame/{{Planescape}} the source material]], so that might explain why he's so well developed.
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Badass is no longer a trope.


The TabletopGame/{{Planescape}} setting already features a massive conflict between [[OrderVersusChaos Law and Chaos]] (The Blood War), and The Nameless One happens to be a tragic, [[{{Badass}} extremely powerful individual]] condemned to fight that war for eternity (Or at least, until the Planes die off). The ''TabletopGame/DungeonsAndDragons'' multiverse could very well be a part of ''the'' Multiverse.

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The TabletopGame/{{Planescape}} setting already features a massive conflict between [[OrderVersusChaos Law and Chaos]] (The Blood War), and The Nameless One happens to be a tragic, [[{{Badass}} extremely powerful individual]] individual condemned to fight that war for eternity (Or at least, until the Planes die off). The ''TabletopGame/DungeonsAndDragons'' multiverse could very well be a part of ''the'' Multiverse.
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* SilentHill: Dahlia Gillespie, evil, demonic witch extraordinaire. Dahlia is probably only just becoming one of Ravel's avatars, and the first hint is her looking ancient while really being only 40.
* Dishonored: Granny Rags, the blind old witch who lives in her apartment, with magic powers and [[spoiler:control over the plague rats]].

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* SilentHill: VideoGame/SilentHill1: Dahlia Gillespie, evil, demonic witch extraordinaire. Dahlia is probably only just becoming one of Ravel's avatars, and the first hint is her looking ancient while really being only 40.
* Dishonored: VideoGame/{{Dishonored}}: Granny Rags, the blind old witch who lives in her apartment, with magic powers and [[spoiler:control over the plague rats]].
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Being cut per TRS


The incarnation that discovered a means by which the Nameless One's memory could be preserved between deaths was DangerouslyGenreSavvy, and hit on the critical importance of the player in determining the outcome of tabletop and video games. He arranged it so that Planescape: Torment would be created in our world, but by the time it was released he had died a few more times, leaving us with the playable incarnation. The reason the memory endures is because the player is there to share the memory. However, the incarnation wasn't the only DangerouslyGenreSavvy character wandering around; anyone capable of outright killing the Nameless One has, through madness or transcendancy, mastered the blackest art: that of the Game Over.


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The incarnation that discovered a means by which the Nameless One's memory could be preserved between deaths was DangerouslyGenreSavvy, and hit on the critical importance of the player in determining the outcome of tabletop and video games. He arranged it so that Planescape: Torment would be created in our world, but by the time it was released he had died a few more times, leaving us with the playable incarnation. The reason the memory endures is because the player is there to share the memory. However, the incarnation wasn't the only DangerouslyGenreSavvy smart character wandering around; anyone capable of outright killing the Nameless One has, through madness or transcendancy, mastered the blackest art: that of the Game Over.

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* Debunked: Gith was a female, this is why the Githyanki society is a matriarchy, it's mentioned often in the Gith tribes lore. Githzerai aren't because while they respected her as the hero who freed both tribes (which were one at the time) they chose to follow Zerthimon's (Gith's right hand man in the uprising) path of neutrality over Gith's plan of "Let's be a dick to everyone now because we were slaves".
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[[WMG: ''Planescape: Torment'' is a sequel of ''BaldursGate'']]

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[[WMG: ''Planescape: Torment'' is a sequel of ''BaldursGate'']]''VideoGame/BaldursGate'']]
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*Why is everyone saying that the planes are slowly dying because of his original crime? I understood that his original crime simply damned him to fighting in the blood wars for eternity regardless of his actions afterwards. The planes are not dying because of his original crime, they're being slowly, very slowly, drained of lives by his immortality forcing death to take other people instead of him.
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** Also, mind-bendingly enough, the [[https://en.wikipedia.org/wiki/Gordian_Knot Gordian Knot]] is an item you can find in Curst, described as being from "a distant Prime Material world." This means our world (or at least, a mythic version) is definitely somewhere in the universe of Torment.
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*Chris Avellone has stated that Yemeth is not the Nameless One's original name, though he did acknowledge that Yemeth could have been a past incarnation of him.
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* Alternatively, going by 4e ''TabletopGame/PointsOfLight'' story, The Nameless One is the person who originally made contact with the Obryith lords; he was a follower of Tharizdun and established a link between his god and the original demons, which lead to the shard of evil being forced into the universe, lead to Tharizdun going mad, lead to the creation of the Abyss itself, the primeval war between law and chaos, and eventually the Blood War and now the Abyssal Plague.

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* Alternatively, going by 4e ''TabletopGame/PointsOfLight'' ''TabletopGame/NentirVale'' story, The Nameless One is the person who originally made contact with the Obryith lords; he was a follower of Tharizdun and established a link between his god and the original demons, which lead to the shard of evil being forced into the universe, lead to Tharizdun going mad, lead to the creation of the Abyss itself, the primeval war between law and chaos, and eventually the Blood War and now the Abyssal Plague.
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* THAT is utterly brilliant

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