History WMG / MetroidOtherM

8th Mar '17 1:16:44 PM TheOneWhoTropes
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** There was a scene in MetroidFusion in which the AI actually asks Samus if the "Adam" she's naming the AI after would "lead her into a dangerous area to die" when she tells it of her loyalty to him. The "hell run" is more or less there in order to give some sort of continuity. In order for the AI to question the loyalty from something such as that, the actual event needs to take place. Since Other M takes place before Fusion, it's only fitting that that event would happen before Fusion.

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** There was a scene in MetroidFusion VideoGame/MetroidFusion in which the AI actually asks Samus if the "Adam" she's naming the AI after would "lead her into a dangerous area to die" when she tells it of her loyalty to him. The "hell run" is more or less there in order to give some sort of continuity. In order for the AI to question the loyalty from something such as that, the actual event needs to take place. Since Other M takes place before Fusion, it's only fitting that that event would happen before Fusion.
4th Mar '17 6:54:42 AM Bartzv
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To expand on the previous entry: Samus left Adam's command and became a successful bounty hunter, with Adam resenting her for leaving. When Adam reunites with her and decides to let her investigate the ship, he quickly reasserts himself as her commander, making it clear that he has complete control of her actions. The Metroid Prime games were made by another developer without Sakamoto's input and achieved critical acclaim, something he must be resentful of on some level as the series' co-creator. Other M was the first Metroid game Sakamoto had worked on since ''VideoGame/MetroidFusion'' and he reportedly had complete control of the game's development. Adam's relationship with Samus is a metaphor for Sakamoto relationship with the franchise; namely how he effectively lost control of the franchise to the Prime games and then reasserted that control with this game years later.

to:

To expand on the previous entry: Samus left Adam's command and became a successful bounty hunter, with Adam resenting her for leaving. When Adam reunites with her and decides to let her investigate the ship, he quickly reasserts himself as her commander, making it clear that he has complete control of her actions. The Metroid Prime games were made by another developer (Retro Studios) without Sakamoto's input and achieved critical acclaim, something he must be resentful of on some level as the series' co-creator. Other M was the first Metroid game Sakamoto had worked on since ''VideoGame/MetroidFusion'' and he reportedly had complete control of the game's development. Adam's relationship with Samus is a metaphor for Sakamoto Sakamoto's relationship with the franchise; namely how he effectively lost control of the franchise to the Prime games and then reasserted that control with this game years later.
3rd Mar '17 3:52:54 PM Bartzv
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To expand on the previous entry: Samus left Adam's command and became a successful bounty hunter, with Adam resenting her for leaving. When Adam reunites with her and decides to let her investigate the ship, he quickly reasserts himself as her commander, making it clear that he has complete control of her actions. The Metroid Prime games were made by another developer without Sakamoto's input and achieved critical acclaim, something he must be resentful of on some level as the series' co-creator. Other M was the first Metroid game Sakamoto had worked on since ''VideoGame/MetroidFusion'' and he reportedly had complete control of the game's story. Adam's relationship with Samus is a metaphor for Sakamoto relationship with the franchise; namely how he effectively lost control of the franchise to the Prime games and then reasserted that control with this game years later.

to:

To expand on the previous entry: Samus left Adam's command and became a successful bounty hunter, with Adam resenting her for leaving. When Adam reunites with her and decides to let her investigate the ship, he quickly reasserts himself as her commander, making it clear that he has complete control of her actions. The Metroid Prime games were made by another developer without Sakamoto's input and achieved critical acclaim, something he must be resentful of on some level as the series' co-creator. Other M was the first Metroid game Sakamoto had worked on since ''VideoGame/MetroidFusion'' and he reportedly had complete control of the game's story.development. Adam's relationship with Samus is a metaphor for Sakamoto relationship with the franchise; namely how he effectively lost control of the franchise to the Prime games and then reasserted that control with this game years later.
3rd Mar '17 3:38:54 PM Bartzv
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[[WMG: Samus and Adam's relationship is a metaphor for Sakamoto's relationship with the Metroid franchise]]
To expand on the previous entry: Samus left Adam's command and became a successful bounty hunter, with Adam resenting her for leaving. When Adam reunites with her and decides to let her investigate the ship, he quickly reasserts himself as her commander, making it clear that he has complete control of her actions. The Metroid Prime games were made by another developer without Sakamoto's input and achieved critical acclaim, something he must be resentful of on some level as the series' co-creator. Other M was the first Metroid game Sakamoto had worked on since ''VideoGame/MetroidFusion'' and he reportedly had complete control of the game's story. Adam's relationship with Samus is a metaphor for Sakamoto relationship with the franchise; namely how he effectively lost control of the franchise to the Prime games and then reasserted that control with this game years later.
26th Dec '16 4:13:28 PM Kayube
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[[WMG: The apparent changes in Samus' character are actually the after-effects of the events of ''VideoGame/MetroidPrimeFederationForce''.]]
[[spoiler:Samus ''did'' get brainwashed by Space Pirates. That doesn't just go away that easily.]]
7th Dec '16 8:36:58 PM darkpowrjd
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[[WMG: ''Other M'' was supposed to be the first to have a plot that is not self-contained]]
This game did leave a lot of us LeftHanging, it seems. Might have caught a few people off guard.
* A Metroid game usually has self containing plotlines that wrap up neatly by the end of the game. ''Other M'' might have gotten backlash due to parts of the story that were never explained fully, if at all. This could have been because of this being a "Project M" game, which might have meant that the story for ''Other M'' could have been one that was meant to continue across multiple games.
** Also, no game in the series before ''Other M'' depended on the player to have an understanding of plot points and backstory from other Metroid media (in this case, the Metroid Manga) to fully understand why what happened during Samus' encounter with Ridley happened the way it did. Perhaps they had plans to further develop on this in another game, and to actually question "why now". The part of the scene when Adam freaks out over Samus' freezing in place might have been the indication that this was supposed to be the question they wanted us to have, and for us to theorycraft as to why she did.


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[[WMG: The Wii hardware, and Nintendo's so-called morality based decisions, was too aged to allow for what the developers wanted to do]]
Some have blamed the Wii's aging hardware, and some of Nintendo's restrictions, for some of the game's shortcomings, and thus, think that it could've been the developers holding back on what they really wanted to do with the game. Had they had more freedom (or maybe the clearance to make a second game to continue the story), this could all be cleared up:
** Let's face it, the Wii wasn't that powerful, and for a time when we had the Xbox 360 and the Playstation 3 doing well by comparison. ''Other M'' had full FMV cut scenes that seemed to have some artifacting going on. The game might have been demanding way too much of the hardware it was using (and this was made pretty late into its lifespan, as it was around this time that word of what would become the Wii U became known).
** This might have been why things might not have been explained: not enough time or space or power to really do it all in one go (see LeftHanging above). They might have planned to add more to the Ridley scene, but could not because they just didn't have the resources to add the additional scenes. One might wonder what this game could have been had it been run on the hardware the Wii's competition had at the time.
** The rating seemed to have a hand in this, too. For years, Metroid had gotten a Teen rating (or the regional equivalent). But one could argue that, if things like flashbacks were added, given that we were delving into Samus' backstory as a young girl, it could've easily been enough to cross into Mature rating territory, something that Nintendo has not really had much of a willingness to create (''Eternal Darkness'' was the last M rated game Nintendo had a hand in developing). Given that Nintendo edited out the "Damn" expression from the commander in Prime 3 for the Trilogy rerelease, this theory might have some truth to it. Some have said that it could have been time for a M rated Metroid game. If there's one franchise that could benefit from some more graphic content, after all, it would be Metroid.


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[[WMG: Samus didn't like being restricted to authorization, either]]
"Any objections, Adam?" was what she said right before activating the Space Jump feature herself upon being faced by a chasm she could only clear with the Space Jump when the bridge collapses. She was just as frustrated at being restricted, but perhaps she was trying to respect the chain of command, and not create something that would never end well for anyone investigating the Bottle Ship.

[[WMG: Metroid Fusion explains the "Hell Run"]]
One scene in Fusion, when Samus is locked in one of the rooms talking to the AI, the AI asks Samus if this "Adam" she called the AI would send her off to die. Seeing what the AI was in Fusion, it's not out of left field to believe that this was the AI expressing regret for not authorizing the Varia Suit during the Hell Run, and also perhaps scolding Samus for being too obedient. The Hell Run was probably put in to validate the Fusion scene.


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[[WMG: Samus [[HeroicBSOD BSOD'd]] against Ridley due to other triggers that happened more recently]]
Remember how many times she referred to "The Baby"? There could have been a reason to it: it scarred her. She did make mention that it did make her think about the past...and then the past returns on the Bottle Ship. Not only is her old CO and squad that she ran with there that makes her remember her past, but also the recent death of a Metroid that treated Samus as its mother, saved her life, and Samus looked after with just as much affection, who she saw get killed right before her eyes (just as she saw her parents die) might have been enough for her to remember a bit too much.
* Remember that we don't know too much about Post Traumatic Stress, either. There are times in which the human body can react very differently when encountered with a potential trigger twice over. They might not feel anything one encounter with it, then be frozen the next, and then enraged at a third encounter (who's to say fear was Samus' only emotion when finding out that Ridley was still alive in Super Metroid?). Being surrounded by other factors can also heighten risk of an episode, which those additional factors DID exist on the Bottle Ship, whereas it never did for her before.
10th Nov '16 9:40:20 PM ImSpidey2
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* Beyond the jumbled flashbacks, the rest of the game is ThroughTheEyesOfMadness, hence stuff like the Deleter subplot. It kept Samus' appearance, just out of its own memory. Why?...Because it felt like it, apparently. Plus, it probably didn't know much about Samus nor humans in general anyway, therefore, it [[CharacterDerailment gets her character all wrong.]] The redesign of the Gravity Suit also helps, since it probably didn't even know how her ''suit'' works, too. It's only after obtaining the infected portions of Samus' Power Suit parts that it knows what it's doing. Regardless, the battle with the SA-X in ''Fusion'' probably had it saying [[MemeticMutation "the baby the baby the baby the baby"]] non-stop.


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* Beyond the jumbled flashbacks, the rest of the game is ThroughTheEyesOfMadness, hence stuff like the Deleter subplot. It kept recreated Samus' appearance, just out of its own memory.memory, and just went with it, while the real Samus was busy recovering from her near death experience from the X Parasite. Why?...Because [[ForTheEvulz it felt like it, apparently. apparently.]] Plus, it probably didn't know much about Samus nor humans in general anyway, therefore, it [[CharacterDerailment gets her character all wrong.]] The redesign of the Gravity Suit also helps, since it probably didn't even know how her ''suit'' works, too. It's only after obtaining the infected portions of Samus' Power Suit parts that it knows what it's doing. Regardless, the battle with the SA-X in ''Fusion'' probably had it saying [[MemeticMutation "the baby the baby the baby the baby"]] non-stop.

10th Nov '16 9:37:01 PM Ferot_Dreadnaught
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** Beyond the jumbled flashbacks, the rest of the game is ThroughTheEyesOfMadness, hence stuff like the Deleter subplot. It kept Samus' appearance, just out of its own memory. Why?...Because it felt like it, apparently. Plus, it probably didn't know much about Samus nor humans in general anyway, therefore, it [[CharacterDerailment gets her character all wrong.]] The redesign of the Gravity Suit also helps, since it probably didn't even know how her ''suit'' works, too. It's only after obtaining the infected portions of Samus' Power Suit parts that it knows what it's doing. Regardless, the battle with the SA-X in ''Fusion'' probably had it saying [[MemeticMutation "the baby the baby the baby the baby"]] non-stop.


to:

** * Beyond the jumbled flashbacks, the rest of the game is ThroughTheEyesOfMadness, hence stuff like the Deleter subplot. It kept Samus' appearance, just out of its own memory. Why?...Because it felt like it, apparently. Plus, it probably didn't know much about Samus nor humans in general anyway, therefore, it [[CharacterDerailment gets her character all wrong.]] The redesign of the Gravity Suit also helps, since it probably didn't even know how her ''suit'' works, too. It's only after obtaining the infected portions of Samus' Power Suit parts that it knows what it's doing. Regardless, the battle with the SA-X in ''Fusion'' probably had it saying [[MemeticMutation "the baby the baby the baby the baby"]] non-stop.

10th Nov '16 9:36:04 PM ImSpidey2
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** Beyond the jumbled flashbacks, the rest of the game is ThroughTheEyesOfMadness, hence stuff like the Deleter subplot. Plus, it probably didn't know much about Samus nor humans in general anyway, therefore, it [[CharacterDerailment gets her character all wrong.]] The redesign of the Gravity Suit also helps, since it probably didn't even know how her ''suit'' works, too. It's only after obtaining the infected portions of Samus' Power Suit parts that it knows what it's doing. Regardless, the battle with the SA-X in ''Fusion'' probably had it saying [[MemeticMutation "the baby the baby the baby the baby"]] non-stop.


to:

** Beyond the jumbled flashbacks, the rest of the game is ThroughTheEyesOfMadness, hence stuff like the Deleter subplot. It kept Samus' appearance, just out of its own memory. Why?...Because it felt like it, apparently. Plus, it probably didn't know much about Samus nor humans in general anyway, therefore, it [[CharacterDerailment gets her character all wrong.]] The redesign of the Gravity Suit also helps, since it probably didn't even know how her ''suit'' works, too. It's only after obtaining the infected portions of Samus' Power Suit parts that it knows what it's doing. Regardless, the battle with the SA-X in ''Fusion'' probably had it saying [[MemeticMutation "the baby the baby the baby the baby"]] non-stop.

10th Nov '16 9:30:01 PM ImSpidey2
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to:

\n** Beyond the jumbled flashbacks, the rest of the game is ThroughTheEyesOfMadness, hence stuff like the Deleter subplot. Plus, it probably didn't know much about Samus nor humans in general anyway, therefore, it [[CharacterDerailment gets her character all wrong.]] The redesign of the Gravity Suit also helps, since it probably didn't even know how her ''suit'' works, too. It's only after obtaining the infected portions of Samus' Power Suit parts that it knows what it's doing. Regardless, the battle with the SA-X in ''Fusion'' probably had it saying [[MemeticMutation "the baby the baby the baby the baby"]] non-stop.

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