History WMG / MassEffect3

16th Jul '16 5:16:16 PM Ferot_Dreadnaught
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*** Personally I'd like to see Tim Curry in the party, acting overly nice, but actually being legit. Just to mess with every DangerouslyGenreSavvy gamer out there.

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*** Personally I'd like to see Tim Curry in the party, acting overly nice, but actually being legit. Just to mess with every DangerouslyGenreSavvy gamer out there.
16th Jul '16 12:06:22 PM nombretomado
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* '''[[BadDudes A Bad Enough Dude]]''': Save the human leader from the Reapers.

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* '''[[BadDudes '''[[VideoGame/BadDudes A Bad Enough Dude]]''': Save the human leader from the Reapers.
10th Jul '16 11:22:12 AM nombretomado
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Think about it, an ACTUAL escort mission would be intense, visceral, and terrifying because you are protecting someone you presumably care a good deal about. And if there is one thing BioWare is good at, it's creating characters the player cares about. Seriously, each character gets at least as much love as the cast of ''Series/{{Firefly}}'' or any other cult sci-fi franchise. And BioWare is just awesome enough to restore what has always been the scrappy level to possibly a crowning moment. Especially if the mission is scripted to fail.

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Think about it, an ACTUAL escort mission would be intense, visceral, and terrifying because you are protecting someone you presumably care a good deal about. And if there is one thing BioWare Creator/BioWare is good at, it's creating characters the player cares about. Seriously, each character gets at least as much love as the cast of ''Series/{{Firefly}}'' or any other cult sci-fi franchise. And BioWare [=BioWare=] is just awesome enough to restore what has always been the scrappy level to possibly a crowning moment. Especially if the mission is scripted to fail.



** Agreed, but only partially. I'm willing to believe that if ''[=ME3=]'' is a large enough game, explanation might be given. Or hell, maybe it'll be left a mystery and up to the interpretation of the player. Some things are just better left a mystery. However, BioWare have already confirmed that this trilogy is about ''Shepard''. After that, who knows where ''[=ME4=]'' and beyond might take us.

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** Agreed, but only partially. I'm willing to believe that if ''[=ME3=]'' is a large enough game, explanation might be given. Or hell, maybe it'll be left a mystery and up to the interpretation of the player. Some things are just better left a mystery. However, BioWare [=BioWare=] have already confirmed that this trilogy is about ''Shepard''. After that, who knows where ''[=ME4=]'' and beyond might take us.



** I have a feeling that the Reaper problem will be resolved by ''Mass Effect 3'', mainly because that even with the Reapers gone there's still so much going on in the world of ''Mass Effect''. You've got the Batarians trying to dick over everyone, a possibility of the Yahg finding a way off their homeworld, the inevitably awkward reintroduction of the Rachni into the galaxy, etc. BioWare's managed to set up many games' worth of material that don't involve the Reapers at all.

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** I have a feeling that the Reaper problem will be resolved by ''Mass Effect 3'', mainly because that even with the Reapers gone there's still so much going on in the world of ''Mass Effect''. You've got the Batarians trying to dick over everyone, a possibility of the Yahg finding a way off their homeworld, the inevitably awkward reintroduction of the Rachni into the galaxy, etc. BioWare's [=BioWare=]'s managed to set up many games' worth of material that don't involve the Reapers at all.



Why? Do you need an excuse to put Creator/TimCurry in anything? His voicing a character in ''Mass Effect 3'' would make it grounds for So Awesome It Will Blow Your Mind. BioWare if you're reading this, get on the phone with his agent and give him whatever he wants. The mere mention of his being in ''Mass Effect 3'' would probably be enough to get anyone who's ever visited TV Tropes to buy it and we are not a small market by any stretch of the imagination. Plus there's the OH I DON'T KNOW, his rabid fanbase that would buy this game just to hear his sexy, sexy voice. Um, if you'll excuse me, [[Series/{{Firefly}} I'll be in my bunk]].

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Why? Do you need an excuse to put Creator/TimCurry in anything? His voicing a character in ''Mass Effect 3'' would make it grounds for So Awesome It Will Blow Your Mind. BioWare [=BioWare=], if you're reading this, get on the phone with his agent and give him whatever he wants. The mere mention of his being in ''Mass Effect 3'' would probably be enough to get anyone who's ever visited TV Tropes to buy it and we are not a small market by any stretch of the imagination. Plus there's the OH I DON'T KNOW, his rabid fanbase that would buy this game just to hear his sexy, sexy voice. Um, if you'll excuse me, [[Series/{{Firefly}} I'll be in my bunk]].



*** ...but the Illusive Man already HAS [[MartinSheen a voice actor]].

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*** ...but the Illusive Man already HAS [[MartinSheen [[Creator/MartinSheen a voice actor]].



* BioWare seems to share your wishes. Look and listen to Donovan Hock from the Kasumi loyalty mission. Looks very similar to Tim Curry and has a ridiculous accent like he had in ''Film/{{Congo}}''. And of course, like many Tim Curry roles, he is a villain.
** uhm......he wasn't the villian in Clue.....

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* BioWare [=BioWare=] seems to share your wishes. Look and listen to Donovan Hock from the Kasumi loyalty mission. Looks very similar to Tim Curry and has a ridiculous accent like he had in ''Film/{{Congo}}''. And of course, like many Tim Curry roles, he is a villain.
** uhm......he wasn't the villian villain in Clue.....



''[=ME1=]'' had Ashley and Garrus. ''[=ME2=]'' had Miranda and Thane. That's twice that BioWare used the "male alien, female human" pattern. For the third game they're going to invert it, and have a female alien and a male human on the cover. Liara and Joker are the only squad members (potential, in Joker's case) who are ''guaranteed'' to have survived the events of both games, and guess what pattern they fit in?

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''[=ME1=]'' had Ashley and Garrus. ''[=ME2=]'' had Miranda and Thane. That's twice that BioWare [=BioWare=] used the "male alien, female human" pattern. For the third game they're going to invert it, and have a female alien and a male human on the cover. Liara and Joker are the only squad members (potential, in Joker's case) who are ''guaranteed'' to have survived the events of both games, and guess what pattern they fit in?



*** Thirded with great enthusiasm. BioWare, are you reading?

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*** Thirded with great enthusiasm. BioWare, [=BioWare=], are you reading?



[[WMG:BioWare is using the premium [=DLC=] of ''[=ME2=]'' to refine ''[=ME3=]''.]]

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[[WMG:BioWare [[WMG:[=BioWare=] is using the premium [=DLC=] of ''[=ME2=]'' to refine ''[=ME3=]''.]]



BioWare is using it to test what does and doesn't work gameplay wise, and everything they find will be used in ''Mass Effect 3''. Additionally, ''[=ME3=]'' will have occasional gameplay shifts - Overlord has a free-roaming map between the stations, and Lair of the Shadow Broker has a car chase. BioWare will keep trying new things in future DLC to see fans' response to it. All this will result in ''[=ME3=]'' having a plethora of gameplay styles and being one of the best games of all time.
* '''Arrival''' seems to break the pattern by being only pretty good, and not really introducing any gameplay innovations. Aside from that, though, I'm pretty sure BioWare actually said they were using the DLC to refine the gameplay.

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BioWare [=BioWare=] is using it to test what does and doesn't work gameplay wise, and everything they find will be used in ''Mass Effect 3''. Additionally, ''[=ME3=]'' will have occasional gameplay shifts - Overlord has a free-roaming map between the stations, and Lair of the Shadow Broker has a car chase. BioWare [=BioWare=] will keep trying new things in future DLC to see fans' response to it. All this will result in ''[=ME3=]'' having a plethora of gameplay styles and being one of the best games of all time.
* '''Arrival''' seems to break the pattern by being only pretty good, and not really introducing any gameplay innovations. Aside from that, though, I'm pretty sure BioWare [=BioWare=] actually said they were using the DLC to refine the gameplay.



The series' main page had to be split into six different pages to handle all the tropes, so it seems pretty obvious that Bioware wants to use as many tropes as possible. But wait! How will they use any fantasy tropes? Well, halfway through ''[=ME3=]'', it'll turn out that the Reapers can't be stopped, so Shepard and company will go back in time several million years, to whenever the Reapers were created, to try to stop their construction. This society will have SchizoTech, an AnachronismStew, and all sorts of other stuff that doesn't appear in the present, but enables BioWare to try new things. It may or may not be based on ''Franchise/DragonAge'', for crossovers, and it immediately gets HalfwayPlotSwitch and several TimeTravelTropes as well. Near the end, the characters will realize they're in a video game for all the fourth wall tropes, and they'll abuse that to defeat the Reapers.

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The series' main page had to be split into six different pages to handle all the tropes, so it seems pretty obvious that Bioware wants to use as many tropes as possible. But wait! How will they use any fantasy tropes? Well, halfway through ''[=ME3=]'', it'll turn out that the Reapers can't be stopped, so Shepard and company will go back in time several million years, to whenever the Reapers were created, to try to stop their construction. This society will have SchizoTech, an AnachronismStew, and all sorts of other stuff that doesn't appear in the present, but enables BioWare [=BioWare=] to try new things. It may or may not be based on ''Franchise/DragonAge'', for crossovers, and it immediately gets HalfwayPlotSwitch and several TimeTravelTropes as well. Near the end, the characters will realize they're in a video game for all the fourth wall tropes, and they'll abuse that to defeat the Reapers.



[[WMG:Like the Illusive Man staffing the ''Normandy SR-2'', BioWare will recruit everyone who used to work for [[DarkVoid Airtight Games]] to help make ''Mass Effect 3''.]]
BioWare reads trope pages. If they also watch WebAnimation/ZeroPunctuation, they've already taken over a certain underfed franchise so that Shepard and his crew will navigate the environments in '''''{{JETPACK}}S TO BEAR MCCREARY MUSIC!!!'''''

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[[WMG:Like the Illusive Man staffing the ''Normandy SR-2'', BioWare [=BioWare=] will recruit everyone who used to work for [[DarkVoid Airtight Games]] to help make ''Mass Effect 3''.]]
BioWare [=BioWare=] reads trope pages. If they also watch WebAnimation/ZeroPunctuation, they've already taken over a certain underfed franchise so that Shepard and his crew will navigate the environments in '''''{{JETPACK}}S TO BEAR MCCREARY MUSIC!!!'''''



[[WMG:BioWare will announce that ''[=ME3=]'' will be [=PS3=] exclusive]]
And the [[FanDumb resulting shitstorm]], possibly followed by BioWare announcing EDI-style "that was a joke", will prove that the folks at BioWare are the ultimate trolls.

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[[WMG:BioWare [[WMG:[=BioWare=] will announce that ''[=ME3=]'' will be [=PS3=] exclusive]]
And the [[FanDumb resulting shitstorm]], possibly followed by BioWare [=BioWare=] announcing EDI-style "that was a joke", will prove that the folks at BioWare [=BioWare=] are the ultimate trolls.



Much like the first scene of ''[[VideoGame/MassEffect2 [=ME2=]]]'' the Earth rescue will be BioWare's way to reset your character . It will start off with Shepard attempting to get as much of Earth's population off world while under fire. It will be a mix of {{Tearjerker}} and CrowningMomentOfAwesome with multiple Squad deaths. As Shepard is providing cover for the last ship leaving Earth he gets hit by a powerful explosion. We see legs and arms flying off. We switch to first person point of view as the medics try to save him, everything is confusing and he faintly hears the medic put him under. As everything fades to black we hear his labored breathing. He looks out the window just in time to see Earth implode as we hear a heartbreaking one woman wail..

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Much like the first scene of ''[[VideoGame/MassEffect2 [=ME2=]]]'' the Earth rescue will be BioWare's [=BioWare=]'s way to reset your character . It will start off with Shepard attempting to get as much of Earth's population off world while under fire. It will be a mix of {{Tearjerker}} and CrowningMomentOfAwesome with multiple Squad deaths. As Shepard is providing cover for the last ship leaving Earth he gets hit by a powerful explosion. We see legs and arms flying off. We switch to first person point of view as the medics try to save him, everything is confusing and he faintly hears the medic put him under. As everything fades to black we hear his labored breathing. He looks out the window just in time to see Earth implode as we hear a heartbreaking one woman wail..



* Confirmed by BioWare. "The game begins with Shepard on Earth, standing trial for the events that went down during the ''Mass Effect 2'' "Arrival" DLC. The Reapers invade; Shepard escapes to the Normandy, and the plot begins."

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* Confirmed by BioWare.[=BioWare=]. "The game begins with Shepard on Earth, standing trial for the events that went down during the ''Mass Effect 2'' "Arrival" DLC. The Reapers invade; Shepard escapes to the Normandy, and the plot begins."



''[=ME2=]'' got a small musical element with Mordin. Why not kick it up a notch? After all, if BioWare's going after all the tropes, why not the musical ones? It's an even better reason to hire Tim Curry. He could get the VillainSong!

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''[=ME2=]'' got a small musical element with Mordin. Why not kick it up a notch? After all, if BioWare's [=BioWare=]'s going after all the tropes, why not the musical ones? It's an even better reason to hire Tim Curry. He could get the VillainSong!



* Alternately, if BioWare is going for super-mega-TearJerker, have Shepard be investigating the ruins of a Reaper-besieged Ilium, and notice a familiar-looking turian and quarian, [[KilledOffForReal dead]], [[DyingDeclarationOfLove and holding hands]].

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* Alternately, if BioWare [=BioWare=] is going for super-mega-TearJerker, have Shepard be investigating the ruins of a Reaper-besieged Ilium, and notice a familiar-looking turian and quarian, [[KilledOffForReal dead]], [[DyingDeclarationOfLove and holding hands]].



Remember that [[http://masseffect.wikia.com/wiki/Septimus ol' Septimus fellow]] and how he mentioned [[{{Foreshadowing}} Shepard would make a good general himself one day]]? This Troper believes BioWare snuck in a sly little signal that ''Mass Effect 3'' will be bigger than we realize, and this was before ''Mass Effect 2'' was even announced.

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Remember that [[http://masseffect.wikia.com/wiki/Septimus ol' Septimus fellow]] and how he mentioned [[{{Foreshadowing}} Shepard would make a good general himself one day]]? This Troper believes BioWare [=BioWare=] snuck in a sly little signal that ''Mass Effect 3'' will be bigger than we realize, and this was before ''Mass Effect 2'' was even announced.



* Honestly it was a long time in coming and BioWare actually was going to use female Turians in the first game but then scrapped it. Garrus' sister? If Solus has any family? That would be cool!

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* Honestly it was a long time in coming and BioWare [=BioWare=] actually was going to use female Turians in the first game but then scrapped it. Garrus' sister? If Solus has any family? That would be cool!



* When asked, BioWare responded, "you have to play it to see it." So, maybe?

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* When asked, BioWare [=BioWare=] responded, "you have to play it to see it." So, maybe?



*** Possible as they are confirmed by BioWare to once again be part of your squad.

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*** Possible as they are confirmed by BioWare [=BioWare=] to once again be part of your squad.



*** What the fuck? Maybe her feelings changed. Maybe she USED to be really set on finding a male partner to try and have a kid, found out she couldn't (as in her dossiers) and then decided what the hell, FemShep is right there. Maybe it took her longer to come around to an attraction for women. Maybe sexual orientations are not immutable and set in stone! Maybe, even, one can just shrug and say 'you know what, it's BioWare deciding to try something new, and it's not the first time there have been a few minor inconsistencies'. It's a frankly ''tiny'' "plot point" to "mess up" by having Miranda react slightly later to a FemShep romance than to a ManShep romance, which can easily be explained by "it's just coincidence, shut up and enjoy your game". I mean, seriously. Let's look at my above argument. If she leans more towards men, maybe it just takes longer to consider a relationship with women than with men- I'm speaking from experience here, by the way, this is something I often notice in both myself and my bi friends. The gender you prefer tends to be the gender relationships start quicker with. But honestly? I've got to say that I don't really care. When it comes down to it, arguing so strongly against a ''romance side-plot'' of all things because of a minor, gameplay/development related inconsistency seems nonsensical to me. Why throw even the merest possibility of something people might find engaging and rewarding away because people somehow can't buy "she just started a bit later with FemShep than ManShep because a couple random variables coincidentally delayed her reactions?"

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*** What the fuck? Maybe her feelings changed. Maybe she USED to be really set on finding a male partner to try and have a kid, found out she couldn't (as in her dossiers) and then decided what the hell, FemShep is right there. Maybe it took her longer to come around to an attraction for women. Maybe sexual orientations are not immutable and set in stone! Maybe, even, one can just shrug and say 'you know what, it's BioWare [=BioWare=] deciding to try something new, and it's not the first time there have been a few minor inconsistencies'. It's a frankly ''tiny'' "plot point" to "mess up" by having Miranda react slightly later to a FemShep romance than to a ManShep romance, which can easily be explained by "it's just coincidence, shut up and enjoy your game". I mean, seriously. Let's look at my above argument. If she leans more towards men, maybe it just takes longer to consider a relationship with women than with men- I'm speaking from experience here, by the way, this is something I often notice in both myself and my bi friends. The gender you prefer tends to be the gender relationships start quicker with. But honestly? I've got to say that I don't really care. When it comes down to it, arguing so strongly against a ''romance side-plot'' of all things because of a minor, gameplay/development related inconsistency seems nonsensical to me. Why throw even the merest possibility of something people might find engaging and rewarding away because people somehow can't buy "she just started a bit later with FemShep than ManShep because a couple random variables coincidentally delayed her reactions?"



* Sure, people could die in the second game, but there wasn't really a choice, per se. The third game ''will'' have a sadistic choice, since BioWare seems to like them and it will be... between your love interests.
* The third game will introduce some more characters who will be romance options. I think that's a forgone conclusion, though it may be possible BioWare will give up introducing new romance plots so they can focus on resolving the old ones from the first two games. I personally find that unlikely, but I digress. Some new characters will probably be introduced, maybe Samara will finally cave, whatever. Anyways, if you were disloyal, there will be tension between your lovers in the third game. They will demand you make a decision, of course...but it won't be in the way you expected. If there are, in fact, two or even three people in your life, a special scenario will be triggered. In it, like that oh so special section of Virmire, you will be forced to choose: whom you will save... and whom you will leave to die.

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* Sure, people could die in the second game, but there wasn't really a choice, per se. The third game ''will'' have a sadistic choice, since BioWare [=BioWare=] seems to like them and it will be... between your love interests.
* The third game will introduce some more characters who will be romance options. I think that's a forgone conclusion, though it may be possible BioWare [=BioWare=] will give up introducing new romance plots so they can focus on resolving the old ones from the first two games. I personally find that unlikely, but I digress. Some new characters will probably be introduced, maybe Samara will finally cave, whatever. Anyways, if you were disloyal, there will be tension between your lovers in the third game. They will demand you make a decision, of course...but it won't be in the way you expected. If there are, in fact, two or even three people in your life, a special scenario will be triggered. In it, like that oh so special section of Virmire, you will be forced to choose: whom you will save... and whom you will leave to die.



*** BioWare could be [[LyingCreator lying]]. The screenshots we've seen of James so far look awfully like Big Ben (right down to the haircut). And Ben's line, "Don't know who they are or what they want" sounds exactly like what a NaiveNewcomer like James would say.

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*** BioWare [=BioWare=] could be [[LyingCreator lying]]. The screenshots we've seen of James so far look awfully like Big Ben (right down to the haircut). And Ben's line, "Don't know who they are or what they want" sounds exactly like what a NaiveNewcomer like James would say.



*** A Collector teammate would fit with the MySpeciesDothProtestTooMuch theme that BioWare has been doing with teammates in general. Would be different to explain how one can exist, though, unless they pull a Legion and say that the Collectors you've been fighting in [=ME2=] are a rogue faction serving the Reapers, while most of them are independent and hiding elsewhere. That, however, doesn't fit with what we know about their origins...

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*** A Collector teammate would fit with the MySpeciesDothProtestTooMuch theme that BioWare [=BioWare=] has been doing with teammates in general. Would be different to explain how one can exist, though, unless they pull a Legion and say that the Collectors you've been fighting in [=ME2=] are a rogue faction serving the Reapers, while most of them are independent and hiding elsewhere. That, however, doesn't fit with what we know about their origins...



** A [[VideoGame/DestroyAllHumans Certain Furon]]. This one's pretty out there even by WMG standards, but hear this troper out. In 2005, Pandemic entered a partnership with BioWare to join forces. It's possible that, when Pandemic went under, they left Crypto to BioWare "in the will" so to speak. There'd have to be some serious retconning with the Furons' backstory, but Bioware could make it work. I for one would love to see Crypto trying to get into every female squad member's pants via cheesy pick-up lines and innuendos.

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** A [[VideoGame/DestroyAllHumans Certain Furon]]. This one's pretty out there even by WMG standards, but hear this troper out. In 2005, Pandemic entered a partnership with BioWare [=BioWare=] to join forces. It's possible that, when Pandemic went under, they left Crypto to BioWare [=BioWare=] "in the will" so to speak. There'd have to be some serious retconning with the Furons' backstory, but Bioware could make it work. I for one would love to see Crypto trying to get into every female squad member's pants via cheesy pick-up lines and innuendos.



*** BioWare has said she has "unfinished business" with Shepard, and will be returning.

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*** BioWare [=BioWare=] has said she has "unfinished business" with Shepard, and will be returning.



* Despite being killed at the end of the first game, Cerberus was able to bring back Shepard from the dead after the Commander's death. Perhaps the Reapers do the same for Saren, and he may initially be an antagonist. At some point in the game, however, the option will be either to execute him again or to make Saren a party member; he'll be the 'hidden' character, much like Legion was. Depending on how Saren died in the first game, his membership in the party could be handled in a couple different ways. For example, if he died in a straight-up firefight with Shepard, he'll still be the evil, sadistic murdering psychopath he was as [=ME1=]'s [[TheDragon Dragon]], but will join up with Shepard for revenge against the Reapers once he discovers that they never intended to spare any organic life like he originally thought. If, however, Shepard was able to convince Saren that he had become indoctrinated and caused him to commit suicide, Saren will instead become TheAtoner and attempt to redeem himself after a lifetime of committing unspeakable acts of evil by helping to protect all the life in the galaxy by defeating the Reapers. The other way is that he will start off still as evil as he was in the first game no matter how you dealt with him, but the option will exist for a Paragon Shepard to redeem Saren over the course of the game. There is precedent for the first game's BigBad becoming a redeemable party member; see [[ScaryBlackMan Sarevok]] in Throne of Bhaal, which was also a BioWare game. And it also seems like ''Mass Effect'' isn't quite done with Saren considering he is name-dropped quite a bit in the sequel, and that they went to the trouble to make use of his image for the Kasumi DLC. And if there are party members in ''Mass Effect 3'' we've already met in the first two games, well, that could very easily include Saren.

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* Despite being killed at the end of the first game, Cerberus was able to bring back Shepard from the dead after the Commander's death. Perhaps the Reapers do the same for Saren, and he may initially be an antagonist. At some point in the game, however, the option will be either to execute him again or to make Saren a party member; he'll be the 'hidden' character, much like Legion was. Depending on how Saren died in the first game, his membership in the party could be handled in a couple different ways. For example, if he died in a straight-up firefight with Shepard, he'll still be the evil, sadistic murdering psychopath he was as [=ME1=]'s [[TheDragon Dragon]], but will join up with Shepard for revenge against the Reapers once he discovers that they never intended to spare any organic life like he originally thought. If, however, Shepard was able to convince Saren that he had become indoctrinated and caused him to commit suicide, Saren will instead become TheAtoner and attempt to redeem himself after a lifetime of committing unspeakable acts of evil by helping to protect all the life in the galaxy by defeating the Reapers. The other way is that he will start off still as evil as he was in the first game no matter how you dealt with him, but the option will exist for a Paragon Shepard to redeem Saren over the course of the game. There is precedent for the first game's BigBad becoming a redeemable party member; see [[ScaryBlackMan Sarevok]] in Throne of Bhaal, which was also a BioWare [=BioWare=] game. And it also seems like ''Mass Effect'' isn't quite done with Saren considering he is name-dropped quite a bit in the sequel, and that they went to the trouble to make use of his image for the Kasumi DLC. And if there are party members in ''Mass Effect 3'' we've already met in the first two games, well, that could very easily include Saren.



* He's the only one left over, and you can tell that he just wants to do ''something'' against the Reapers. His condition is clearly getting better (in ''[=ME1=]'', he was confined to the chair, now he can walk, albeit with a limp. Likely with a bit of excercise, he could be a regular badass. Oh, and when Bioware said that you can't import the save from ''[=ME2=]'' if Shepard dies? [[ILied They lied]].

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* He's the only one left over, and you can tell that he just wants to do ''something'' against the Reapers. His condition is clearly getting better (in ''[=ME1=]'', he was confined to the chair, now he can walk, albeit with a limp. Likely with a bit of excercise, exercise, he could be a regular badass. Oh, and when Bioware said that you can't import the save from ''[=ME2=]'' if Shepard dies? [[ILied They lied]].



The ending of [=ME3=] was incredibly strange but is aluded to more than once in the game: Even the Prothean VI mentions something along the lines of them being aware that someone aside from the Reapers controls the cycles, they just couldn't figure out who. So it will be incredibly difficult to fix this ending with the one we should have gotten (Shepard awakens from passing out by a combination of factors and the Star Child is inside his/her head) and then makes it to the switch in time (or not, there could be an ending where the bad guys most definitely win) because Anderson didn't actually have the input commands to trigger the catalyst. The cataylst proceeds to send out a null wave of RED energy (to match the Reapers shield color) deactivating them. Shepard afterwards appears to die but then depending upon choices is either saved or given a heroes funeral, cut to LI (if male shep, Ash with their child or femshep Liara with their child as a hook to continue the expanded universe). That would have been more in tune with the canon set up by ''Mass Effect'', earn your happy ending, etc. As an alterante, the Reapers are in and of themselves the very synthetics who rebelled against and destroyed their creators and the Star Child is actually their catalyst; this episode set off the entire cycle system to begin with. That being said Shepard could either kill the catalyst (as a Renegade action) or talk the catalyst into sacrificing itself (a Paragon Action) to end the Reapers. The Crucible in this sense would serve as a mechanism to force the catalyst to reveal itself because it cannot abide the destruction of all it has created. The sacrifice of the catalyst could thereby serve as the final object lesson averting everything it has feared all along because this cycle is different and the reason why: Commander Shepard. Shepard can survive the meeting or perish, the point is you can still have an amazing ending and not ditch the whole point of the entire series (we make choices, we live with our choices) while you're at it. The ending they have now pretty much blows up the canon of the entire series, either way organic life is seriously backtracked to the dark ages, millions are marooned causing extinctions of entire species from emptying the populace of its best and brightest in order to save the populace. The ending would also be more in line with the series-long portyral of Shepard who has spent countless hours bucking the odds, taking on fate and not meekly submitting just because an energy being says to him/her that this is the only way....

[[WMG: Another fourth option, if BioWare doesn't go with the Indoctrination Theory.]]

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The ending of [=ME3=] was incredibly strange but is aluded to more than once in the game: Even the Prothean VI mentions something along the lines of them being aware that someone aside from the Reapers controls the cycles, they just couldn't figure out who. So it will be incredibly difficult to fix this ending with the one we should have gotten (Shepard awakens from passing out by a combination of factors and the Star Child is inside his/her head) and then makes it to the switch in time (or not, there could be an ending where the bad guys most definitely win) because Anderson didn't actually have the input commands to trigger the catalyst. The cataylst proceeds to send out a null wave of RED energy (to match the Reapers shield color) deactivating them. Shepard afterwards appears to die but then depending upon choices is either saved or given a heroes funeral, cut to LI (if male shep, Ash with their child or femshep Liara with their child as a hook to continue the expanded universe). That would have been more in tune with the canon set up by ''Mass Effect'', earn your happy ending, etc. As an alterante, the Reapers are in and of themselves the very synthetics who rebelled against and destroyed their creators and the Star Child is actually their catalyst; this episode set off the entire cycle system to begin with. That being said Shepard could either kill the catalyst (as a Renegade action) or talk the catalyst into sacrificing itself (a Paragon Action) to end the Reapers. The Crucible in this sense would serve as a mechanism to force the catalyst to reveal itself because it cannot abide the destruction of all it has created. The sacrifice of the catalyst could thereby serve as the final object lesson averting everything it has feared all along because this cycle is different and the reason why: Commander Shepard. Shepard can survive the meeting or perish, the point is you can still have an amazing ending and not ditch the whole point of the entire series (we make choices, we live with our choices) while you're at it. The ending they have now pretty much blows up the canon of the entire series, either way organic life is seriously backtracked to the dark ages, millions are marooned causing extinctions of entire species from emptying the populace of its best and brightest in order to save the populace. The ending would also be more in line with the series-long portyral portrayal of Shepard who has spent countless hours bucking the odds, taking on fate and not meekly submitting just because an energy being says to him/her that this is the only way....

[[WMG: Another fourth option, if BioWare [=BioWare=] doesn't go with the Indoctrination Theory.]]



** From here we can still get a bad, decent and good ending. If Shepard had been a pure renegade in the game s\he learns the Normandy has flown off and succumbs to his\her injuries and dies when the Crucible fires. If paragon or neutral s\he collapses and remains conscious long enough to see a figure running from a shuttle. Shepard later wakes up with one of his\her special forces soldiers from multiplayer (which will tie that in as BioWare seemingly really want) who turns out to be...Shepard, or at least the DistaffCounterpart\SpearCarrier default appearance to who the player is. To still give a bit of a DownerEnding s\he says how the resources that went into the Crucible was massive, crippling an already devastated galaxy, before leaving Shepard to heal up until s\he is up to play through that promised playable epilogue.

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** From here we can still get a bad, decent and good ending. If Shepard had been a pure renegade in the game s\he learns the Normandy has flown off and succumbs to his\her injuries and dies when the Crucible fires. If paragon or neutral s\he collapses and remains conscious long enough to see a figure running from a shuttle. Shepard later wakes up with one of his\her special forces soldiers from multiplayer (which will tie that in as BioWare [=BioWare=] seemingly really want) who turns out to be...Shepard, or at least the DistaffCounterpart\SpearCarrier default appearance to who the player is. To still give a bit of a DownerEnding s\he says how the resources that went into the Crucible was massive, crippling an already devastated galaxy, before leaving Shepard to heal up until s\he is up to play through that promised playable epilogue.



[[WMG: BioWare skimmed through this page when creating the ending.]]
Looking back on some of these WMG's before the game came out, I noticed an awful lot of similarities between some theories about the ending [[spoiler:(the Relay Network being destroyed, the Citadel being a Reaper itself, the story about "The Shepard", etc.)]] and the actual ending. Either it's a massive coincidence, or BioWare [[OneOfUs hires an inordinate number of tropers as its employees]], or they looked at our ideas and picked some of them.

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[[WMG: BioWare [=BioWare=] skimmed through this page when creating the ending.]]
Looking back on some of these WMG's before the game came out, I noticed an awful lot of similarities between some theories about the ending [[spoiler:(the Relay Network being destroyed, the Citadel being a Reaper itself, the story about "The Shepard", etc.)]] and the actual ending. Either it's a massive coincidence, or BioWare [=BioWare=] [[OneOfUs hires an inordinate number of tropers as its employees]], or they looked at our ideas and picked some of them.



[[WMG: BioWare is done with the series or at least these particular settings and characters and set out the endings so that the story cannot continue.]]

If we look at the endings from this point of view then it makes all the sense in the world for BioWare to do what they did. The character you play as is Shepard so you kill Shepard off. You could still have a game without Shepard so you kill most of the characters off. The galaxy is irreversibly changed making the series as we know it incapable of continuing. And the new ending in the extended cut is basically ''If you don't like these choices then the galaxy is destroyed.'' BioWare wanted this particular story to end. That's not a knock or a criticism, they felt the endings as they stood were not enough so they twist the knife in the cruelest way possible to make sure that this is basically it, there can't be any more story after this.

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[[WMG: BioWare [=BioWare=] is done with the series or at least these particular settings and characters and set out the endings so that the story cannot continue.]]

If we look at the endings from this point of view then it makes all the sense in the world for BioWare [=BioWare=] to do what they did. The character you play as is Shepard so you kill Shepard off. You could still have a game without Shepard so you kill most of the characters off. The galaxy is irreversibly changed making the series as we know it incapable of continuing. And the new ending in the extended cut is basically ''If you don't like these choices then the galaxy is destroyed.'' BioWare [=BioWare=] wanted this particular story to end. That's not a knock or a criticism, they felt the endings as they stood were not enough so they twist the knife in the cruelest way possible to make sure that this is basically it, there can't be any more story after this.
25th Jun '16 9:52:19 PM nombretomado
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** Saren. Think about it. [[BaldursGate Sarevok]]...Saren...You could recruit the BigBad of the first Baldur's Gate, in the expansion pack of the second game. And there was much asskicking, when Baal's two most hardcore offsprings teamed up. I can imagine Bioware doing the same trick for the second time, if only because of the alliteracy. Right, I ''did'' notice that Saren is theoretically unavailable being, you know, dead. In fact, he managed to die ''twice'' in just five minutes. [[WhatIf But.]] Nanotechnology or other forms of AppliedPhlebotinum would work just fine to repair the body. Of course, then the question: "What about Sovereign? Why didn't it self-repair?" would spring to mind, but we would be so overcome by the awesome that the previous point would just go and cry in the shower.

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** Saren. Think about it. [[BaldursGate [[VideoGame/BaldursGate Sarevok]]...Saren...You could recruit the BigBad of the first Baldur's Gate, in the expansion pack of the second game. And there was much asskicking, when Baal's two most hardcore offsprings teamed up. I can imagine Bioware doing the same trick for the second time, if only because of the alliteracy. Right, I ''did'' notice that Saren is theoretically unavailable being, you know, dead. In fact, he managed to die ''twice'' in just five minutes. [[WhatIf But.]] Nanotechnology or other forms of AppliedPhlebotinum would work just fine to repair the body. Of course, then the question: "What about Sovereign? Why didn't it self-repair?" would spring to mind, but we would be so overcome by the awesome that the previous point would just go and cry in the shower.



** It could be like in ''BaldursGate 2'', where you can only have a set amount in your team at any one time, but can be "swapped out" at various meeting places. As with ''BaldursGate'' and other RPG's, it could well be possible to play through the game and miss a good chunk of the possible companions.

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** It could be like in ''BaldursGate 2'', ''VideoGame/BaldursGateII'', where you can only have a set amount in your team at any one time, but can be "swapped out" at various meeting places. As with ''BaldursGate'' ''Franchise/BaldursGate'' and other RPG's, it could well be possible to play through the game and miss a good chunk of the possible companions.
23rd Jun '16 6:41:47 PM nombretomado
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Why? Do you need an excuse to put TimCurry in anything? His voicing a character in ''Mass Effect 3'' would make it grounds for So Awesome It Will Blow Your Mind. BioWare if you're reading this, get on the phone with his agent and give him whatever he wants. The mere mention of his being in ''Mass Effect 3'' would probably be enough to get anyone who's ever visited TV Tropes to buy it and we are not a small market by any stretch of the imagination. Plus there's the OH I DON'T KNOW, his rabid fanbase that would buy this game just to hear his sexy, sexy voice. Um, if you'll excuse me, [[Series/{{Firefly}} I'll be in my bunk]].

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Why? Do you need an excuse to put TimCurry Creator/TimCurry in anything? His voicing a character in ''Mass Effect 3'' would make it grounds for So Awesome It Will Blow Your Mind. BioWare if you're reading this, get on the phone with his agent and give him whatever he wants. The mere mention of his being in ''Mass Effect 3'' would probably be enough to get anyone who's ever visited TV Tropes to buy it and we are not a small market by any stretch of the imagination. Plus there's the OH I DON'T KNOW, his rabid fanbase that would buy this game just to hear his sexy, sexy voice. Um, if you'll excuse me, [[Series/{{Firefly}} I'll be in my bunk]].



*** Personally I'd like to see TimCurry in the party, acting overly nice, but actually being legit. Just to mess with every DangerouslyGenreSavvy gamer out there.

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*** Personally I'd like to see TimCurry Tim Curry in the party, acting overly nice, but actually being legit. Just to mess with every DangerouslyGenreSavvy gamer out there.



* BioWare seems to share your wishes. Look and listen to Donovan Hock from the Kasumi loyalty mission. Looks very similar to TimCurry and has a ridiculous accent like he had in ''Film/{{Congo}}''. And of course, like many Tim Curry roles, he is a villain.

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* BioWare seems to share your wishes. Look and listen to Donovan Hock from the Kasumi loyalty mission. Looks very similar to TimCurry Tim Curry and has a ridiculous accent like he had in ''Film/{{Congo}}''. And of course, like many Tim Curry roles, he is a villain.
5th Jun '16 4:03:32 PM nombretomado
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* What would he play? The Reaper Fabulous? Sorry, I'm tired and just watched the ''RockyHorrorPictureShow''.

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* What would he play? The Reaper Fabulous? Sorry, I'm tired and just watched the ''RockyHorrorPictureShow''.''Film/TheRockyHorrorPictureShow''.
22nd May '16 4:00:19 PM nombretomado
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* {{Jossed}}. ''[=ME3=]'' will use an interactive comic to make choices for previous games, like the PS3 version of ''[=ME2=]''.

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* {{Jossed}}. ''[=ME3=]'' will use an interactive comic to make choices for previous games, like the PS3 [=PS3=] version of ''[=ME2=]''.



** The PS3 interactive comic gives you the option of killing or sparing the rachni queen, saving or sacrificing the council, killing or saving Wrex, Saving Ashley or Kaiden, and who you romanced(including an option to not romance anyone), and placing Anderson or Udina on the council(the single most meaningless choice of the lot). One assumes that as they've hyped up the number of affects [=ME2=] decisions will have on [=ME3=], the comic will have considerably more options.

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** The PS3 [=PS3=] interactive comic gives you the option of killing or sparing the rachni queen, saving or sacrificing the council, killing or saving Wrex, Saving Ashley or Kaiden, and who you romanced(including an option to not romance anyone), and placing Anderson or Udina on the council(the single most meaningless choice of the lot). One assumes that as they've hyped up the number of affects [=ME2=] decisions will have on [=ME3=], the comic will have considerably more options.



[[WMG:BioWare will announce that ''[=ME3=]'' will be PS3 exclusive]]

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[[WMG:BioWare will announce that ''[=ME3=]'' will be PS3 [=PS3=] exclusive]]



*** PS3: Nathan Drake or maybe Ratchet

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*** PS3: [=PS3=]: Nathan Drake or maybe Ratchet
10th Apr '16 4:33:12 PM TheOneWhoTropes
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** [[HeyItsThatVoice Wait a minute,]] a romance between [[KnightsOfTheOldRepublic Bastila]] and [[Series/BuffyTheVampireSlayer Oz?]] Mind. Blown.

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** [[HeyItsThatVoice Wait a minute,]] minute, a romance between [[KnightsOfTheOldRepublic Bastila]] and [[Series/BuffyTheVampireSlayer Oz?]] Mind. Blown.
10th Apr '16 4:29:07 PM TheOneWhoTropes
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** Also, Legion ''NEEDS'' to say something about how the Reapers desire [[MemeticMutation COMPLETE]][[PunctuatedForEmphasis ...]][[HeyItsThatVoice GALACTIC]][[PunctuatedForEmphasis ...]][[VideoGame/ResidentEvil5 SATURATION]].

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** Also, Legion ''NEEDS'' to say something about how the Reapers desire [[MemeticMutation COMPLETE]][[PunctuatedForEmphasis ...]][[HeyItsThatVoice GALACTIC]][[PunctuatedForEmphasis ...]] GALACTIC [[PunctuatedForEmphasis ...]][[VideoGame/ResidentEvil5 SATURATION]].
10th Apr '16 1:37:21 AM CDevil
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* (The hell with these "Shep is dead" scenes. You guys are depressing.) In a secret hospital on Tuchanka (the last place ANYONE would think to look), Liara T'Soni sits beside a closed medical pod. The figure inside can barely be seen, wrapped in bandages and floating in a medigel bath, face covered with a breathing mask. Her hand rests on the side of the pod, as if to hold her beloved's hand. She doesn't turn as she hears soft footsteps behind her. Admiral Hackett, hat under his arm, stops behind her. "I've just come from the doctors," he tells her softly. "He's responding to the treatment even better than expected." He rests a hand lightly on her shoulder. "They say he'll be up and around in plenty of time to hold your hand when you're due." Liara's eyes mist up as she slowly gets to her feet, one hand stroking her belly, only starting to swell with their child. For a moment, she rests her cheek on the viewport of the pod. "Soon, my love..."
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