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Nankidai announced recently that the Steam release is delayed to the end of the year.


Both games can be found [[https://vgperson.com/games/yourturntodie.htm here]], where they can be downloaded or played on a browser for free. On 28 August 2022, it was announced that [[https://store.steampowered.com/app/2067780/Your%5C_Turn%5C_To%5C_Die%5C_Death%5C_Game%5C_By%5C_Majority/ the game would be released on Steam]] on late October. While the Steam version is paid, the original download and in-browser versions remain free, with the final chapter being added to those sometime after the Steam release.

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Both games can be found [[https://vgperson.com/games/yourturntodie.htm here]], where they can be downloaded or played on a browser for free. On 28 August 2022, it was announced that [[https://store.steampowered.com/app/2067780/Your%5C_Turn%5C_To%5C_Die%5C_Death%5C_Game%5C_By%5C_Majority/ the game would be released on Steam]] on late October.around the end of 2022. While the Steam version is paid, the original download and in-browser versions remain free, with the final chapter being added to those sometime after the Steam release.
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** Poison takes different amounts to fatally affect people depending on their size and build; there's no such thing as PerfectPoison. The poison injections in the Final Attraction of chapter 2-1 had to be built so gradually increasing dosages would be enough to kill [[TheBigGuy Q-Taro]], yet smaller amounts would be survivable at least in the short term for people much smaller than him. [[spoiler:About half of that is enough to become potentially life-threatening for someone Gin's size... But at the same time, a fraction of the dosage is something that Q-Taro can survive.]]
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** Multiple casualties of the First Trial were children, including Kanna's sister Kugie.


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* DecidedByOneVote: What the second Main Game ends up coming down to: [[spoiler: Sara's vote can either break the tie between Sou and Kanna, or cause ''another'' tie by voting for Nao.]]
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** Since nearly all of the Dummies can be killed prior to the end of Chapter 3-1, their contributions to puzzles will generally be useless, making puzzles less noisy if they're dead. If their contributions are important, they will be reassigned to a living character.

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** Since nearly all of the Dummies can be killed prior to the end of Chapter 3-1, their contributions to puzzles will generally be useless, making puzzles less noisy if they're dead. If their contributions are important, they will be reassigned to a living character. This is similarly applied to the cases of MutuallyExclusivePartyMembers in Chapter 3-1 [[spoiler: by making Reko/Alice and Sou/Kanna have identical contributions to the puzzles, since by that point the player can only have one or the other in each pair alive.]]
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Finished the sentence.


** Since nearly all of the Dummies can be killed prior to the end of Chapter 3-1, their contributions to puzzles will generally

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** Since nearly all of the Dummies can be killed prior to the end of Chapter 3-1, their contributions to puzzles will generally be useless, making puzzles less noisy if they're dead. If their contributions are important, they will be reassigned to a living character.
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** Since nearly all of the Dummies can be killed prior to the end of Chapter 3-1, their contributions to puzzles will generally
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** Although several parts of the game are deliberately designed to encourage trust and cooperation among the participants, and although [[PowerOfTrust the power of trust]] is a recurring theme, at the end of the day, the characters are still trapped in a game where they have to vote each other into their horrible executions, and also play side games in which they could all die at any moment. None of them want to die, which means they all have incentive to establish trust and work together so that they have a better chance of surviving the votes...but at the same time, everyone has motive to lie, steal, and hide things. At the end of the day, however, the characters are almost entirely motivated by ''just wanting to live'', and not by malice.


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** Thankfully ends up being subverted for Jin, who still remembers his friend. If the protagonist learns this, he explains the island's curse to Jin and proposes that if Jin still remembers her, that means that she can't be dead. Jin is obviously unsure on whether or not to believe this at first, but ultimately chooses to trust the protagonist and look for his friend, who turns out to be Touko.

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** While you're investigating with Keiji in the second chapter, the first person you get to test Keiji's partner ability on is Nao. Keiji and Sara can both tell that Nao is hiding something, but with a three-hour time limit before the second Main Game starts, they're forced to set the matter aside. [[spoiler: It's that she started the game with the Sacrifice card and (initially) doesn't have enough tokens to trade it away.]]

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*** A related example comes up if you get enough tokens to buy Q-taro's personal info; the Q-taro AI will offhandedly wonder if his real self will try to "win within the rules of the game" when asked. [[spoiler: Unfortunately for the player, the only way to get enough tokens for Q-taro's info [[NonStandardGameOver locks you into a bad ending]] in which Q-taro does exactly what his AI speculated he would do.]]
** While you're investigating with Keiji in the second chapter, the first person you get to test Keiji's partner ability on is Nao. Keiji and Sara can both tell that Nao is hiding something, but with a three-hour time limit before the second Main Game starts, starts and a variety of more pressing issues to investigate, they're forced to set the matter aside. [[spoiler: It's that she started the game with the Sacrifice card and (initially) doesn't have enough tokens to trade it away.]]



* GoOutWithASmile: Played straight with [[spoiler:Alice in 2-1 if Reko survives. After she rejoins the group, Alice temporarily regains consciousness long enough to learn she's okay and hear her say she wants them to be siblings again. With that knowledge, Alice smiles and closes his eyes one last time]].

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* GoOutWithASmile: Played straight with [[spoiler:Alice in 2-1 if Reko survives.survives and the player completed Alice's sidequest earlier in the chapter. After she rejoins the group, Alice temporarily regains consciousness long enough to learn she's okay and hear her say she wants them to be siblings again. With that knowledge, Alice smiles and closes his eyes one last time]].
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No need to mention DR/ZE in the description a second time.


For games that can be aptly compared to ''Your Turn To Die'' in tone, setting and storytelling, see ''Franchise/{{Danganronpa}}'' and ''VisualNovel/ZeroEscape''.

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* AntiFrustrationFeatures: In Normal mode, enemies that attack the base will have their maximum health reduced for each dead character.



* DemotedToExtra: All the Floor Masters are hit with this to a degree, but Ranger is reduced to being the game's tips, and Gashu is now the Island's DJ. [[spoiler: Midori thus far has only been offhandedly mentioned by the Sunnies if you're doing their events; from what little they say, he seems to be the one who brought them to the island and basically serves the same purpose to them that Miley does to the main group.]]

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* DemotedToExtra: All the Floor Masters are hit with this to a degree, but Ranger is reduced to being the game's tips, and Gashu is now the Island's DJ. [[spoiler: Midori thus far has only been offhandedly mentioned by the Sunnies if you're doing their events; from what little they say, he seems to be the one who brought them to the island and basically serves the same purpose to them that Miley does to the main group.group.
* ForgottenFallenFriend: Enforced, due to the island erasing the existence of anyone who dies. [[spoiler: Also justified by TheReveal that the entire cast is AIs; they're literally having their memories of their fallen friends removed.
]]



* VideoGameCaringPotential: On Day 28, Safalin will show up, being pursued by a Man-Eating Bird. You have the option to fight the bird off for her; if you do so, she'll open up her shop for you. Conveniently, this is also the only day she'll be selling Fuel, which you need to buy to unlock one of the endings.

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* VideoGameCaringPotential: On Day 28, Safalin will show up, being pursued by a Man-Eating Bird. You have the option to fight the bird off for her; if you do so, she'll open up her shop for you. Conveniently, this is also the only day she'll be selling Fuel, which you need to buy to unlock one of the endings."Normality Remained" ending.
** VideoGameCrueltyPunishment: Conversely, if you refuse to fight the bird, you'll miss out on your last chance to use Safalin's shop and also lock yourself out of "Normality Regained" for that playthrough.
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Nankidai confirmed Chapter 3-2 will NOT be included with the Steam release. The Steam release is now announced to be released around the end of October


Both games can be found [[https://vgperson.com/games/yourturntodie.htm here]], where they can be downloaded or played on a browser for free. On 28 August 2022, it was announced that [[https://store.steampowered.com/app/2067780/Your%5C_Turn%5C_To%5C_Die%5C_Death%5C_Game%5C_By%5C_Majority/ the game would be released on Steam]] to coincide with the final chapter being finished. While the Steam version is paid, the original download and in-browser versions remain free, with the final chapter being added to those sometime after the Steam release.

to:

Both games can be found [[https://vgperson.com/games/yourturntodie.htm here]], where they can be downloaded or played on a browser for free. On 28 August 2022, it was announced that [[https://store.steampowered.com/app/2067780/Your%5C_Turn%5C_To%5C_Die%5C_Death%5C_Game%5C_By%5C_Majority/ the game would be released on Steam]] to coincide with the final chapter being finished.on late October. While the Steam version is paid, the original download and in-browser versions remain free, with the final chapter being added to those sometime after the Steam release.
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** At the beginning of the second Main Game, the Floor Master moderating states that if their transgression is revealed, they will fulfill their duty as per the Floor Master's code. [[spoiler: Unfortunately for the main cast, he fulfills his duty in the cruelest possible way.]]

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* SadisticChoice: Natural for a game like this, both in and out of universe they occur.

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* SadisticChoice: Natural for a game like this, both in and out of universe they occur.SadisticChoice:


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** A defied example at the end of 3-1. [[spoiler: Keiji is about to be executed for a rule violation, but Midori offers to let Keiji live if Sara is instead willing to sacrifice Gin. Keiji refuses to even consider allowing Sara to choose him, and the choice ends up being moot shortly after regardless.]]

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* EveryoneHasStandards: In the 2-2 Main Game, absolutely everyone is horrified at [[spoiler: Nao's announcement that she and Sara can escape the game if Sara votes for her. But if the player actually chooses to go through with it, then no one directs their anger at Nao herself; they direct it at Sara for casting the vote that makes it possible, recognizing that while Nao's gambit was literally the ''only'' chance she had to live and thus born out of desperation, Sara choosing to vote for her is just Sara choosing to condemn them all to die so she can escape. If the player doesn't vote for Nao, then Nao herself even says that she didn't want to have to betray everyone, and the other survivors are understanding.]]

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* EveryoneHasStandards: EveryoneHasStandards:
** The optional "bath" scene in 2-1 features the gamemakers allowing the participants a bath and a change of clothes, since it's obviously been a while since the participants have had either.
**
In the 2-2 Main Game, absolutely everyone is horrified at [[spoiler: Nao's announcement that she and Sara can escape the game if Sara votes for her. But if the player actually chooses to go through with it, then no one directs their anger at Nao herself; they direct it at Sara for casting the vote that makes it possible, recognizing that while Nao's gambit was literally the ''only'' chance she had to live and thus born out of desperation, Sara choosing to vote for her is just Sara choosing to condemn them all to die so she can escape. If the player doesn't vote for Nao, then Nao herself even says that she didn't want to have to betray everyone, and the other survivors are understanding.]]


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* SpoiledByTheManual: In-universe when the rules for the second Main Game are explained. [[spoiler: Gashu makes a point of clarifying what happens if the final vote ends in a tie, implying that it's going to become relevant.]]
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Both games can be found [[https://vgperson.com/games/yourturntodie.htm here]], where they can be downloaded or played on a browser for free.

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Both games can be found [[https://vgperson.com/games/yourturntodie.htm here]], where they can be downloaded or played on a browser for free.
free. On 28 August 2022, it was announced that [[https://store.steampowered.com/app/2067780/Your%5C_Turn%5C_To%5C_Die%5C_Death%5C_Game%5C_By%5C_Majority/ the game would be released on Steam]] to coincide with the final chapter being finished. While the Steam version is paid, the original download and in-browser versions remain free, with the final chapter being added to those sometime after the Steam release.
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** Gin develops a brief one with Mishima in Chapter 1 and a longer, more developed one with Hayasaka in Chapter 3. Hayasaka initially thinks that Gin dislikes him because he's constantly bossing him around, but Keiji explains that Gin is protective of Hayasaka because [[ReplacementGoldfish he associates him with Mishima]] [[FailureToSaveMurder and doesn't want to see Hayasaka share Mishima's fate]];[[spoiler: [[MyGodWhatHaveIDone Gin's reaction if Hayasaka dies before the banquet]] would seem to confirm this.]]
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* LavaIsBoilingKoolAid: In the second puzzle of 3-1A, the group is stuck in a boxing ring with lava pouring in all around. If Sara examines the source of the lava, she realizes that the lava isn't emitting light, which means it's just a harmless liquid that's colored like lava. This gives one person the idea to wade through the liquid. Realistically, the group should have been able to tell that it's not lava simply because it wasn't cooking them alive.

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* LavaIsBoilingKoolAid: In the second puzzle of 3-1A, the group is stuck in a boxing ring with lava pouring in all around. If Sara examines the source of the lava, she realizes that the lava isn't emitting light, which means it's just a harmless liquid that's colored like lava. This gives one person the idea to wade through the liquid. Realistically, the group should have been able to tell that it's not lava simply because it wasn't cooking them alive. ([[SurprisinglyRealisticOutcome Practically, they probably just saw what ''looked'' lava and immediately panicked without stopping to logically think about whether the substance actually could be lava or not.]])



* ThisIsADrill: [[spoiler:The banquet in 3-1B marks coffins that were previously chosen by a giant drill poking through the top of them. Since the drill has no blood, even when a human gets hit, it’s uncertain if the drill actually killed those inside, or if it’s just an intimidating marker]].

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* ThisIsADrill: [[spoiler:The banquet in 3-1B marks coffins that were previously chosen by a giant drill poking through the top of them. Since the drill has no blood, even when a human gets hit, it’s it's uncertain if the drill actually killed those inside, or if it’s it's just an intimidating marker]].marker. However, it is noted by the characters that if the drills ''did'' have blood on them, it would make it a lot easier to reason out the contents of each coffin, so it's just as likely that the game hosts deliberately planned for that.]]

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** The Floor Masters in general like to use this, since per their code, they aren't allowed to outright lie to the participants about information relevant to the game if asked directly. A few cases in point:
*** During the introductions on the third floor, Safalin introduces herself as the "Vice Floor Master" for the floor. [[spoiler: She never says that the co-Floor Master she's referring to is Ranger; she's actually referring to Gashu. If you read closely, Ranger himself never actually calls himself a Floor Master, either; he introduces himself as "The Dressup Doll" instead.]]
*** When asked who ordered her to show hospitality to the participants, Safalin's answer is, "The Floor Master." [[spoiler: She never says ''which'' Floor Master, and Sara herself immediately lampshades it by expressing doubt that Ranger was the one who issued such an order.]]

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** The Floor Masters in general and Safalin in particular like to use this, since per their code, they aren't allowed to outright lie to the participants about information relevant to the game if asked directly. A few cases in point:
*** During the introductions on the third floor, Safalin introduces herself as the "Vice Floor Master" for the floor. [[spoiler: She never says that the co-Floor Master she's referring to is Ranger; she's actually referring to Gashu. If you read closely, Ranger himself never actually calls himself a Floor Master, either; he introduces himself as "The Dressup Doll" instead.]]
*** When asked who ordered her to show hospitality to the participants, Safalin's answer is, "The Floor Master." [[spoiler: She never says ''which'' Floor Master, and Master; again, she's referring to Gashu, not Ranger. Sara herself immediately lampshades it by expressing doubt that Ranger was the one who issued such an order.]]


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** When asked about the escape ticket during Chapter 2, the Reception Doll at the Prize Exchange will state that nothing like that is "here"; Sara immediately realizes the implications of that phrasing. [[spoiler: Said escape ticket is actually in the vending machine that Reko shows to Sara later, although in most cases the player won't learn this unless they're on a route where [[NonStandardGameOver someone else decides to make use of it...]]]]

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* ExactWords: "The Sage knows who the Keymaster is via divination, but cannot lie about the results of said divination." [[spoiler: Meaning that the Sage ''only'' sees who the Keymaster is, not what the Keymaster card actually looks like.]]
* ExhaustedEyeBags: A clear sign that somebody's gone through emotional trauma. Kanna's sporting them upon introduction, thanks to what happened to her sister, and others naturally gain them as they go through their own horrors.
* ExorcistHead: Courtesy of [[spoiler: the real Sou Hiyori,]] which helps prove that [[spoiler: while still technically human, he has replaced much of his body with doll parts, allowing for the spinning head.]]
* ExplosiveLeash: All of the participants are wearing collars, and Sue Miley teases the group by making it appear that she's setting one off, only to claim that they won't explode. [[spoiler:They're just capable of heating up enough to ''burn through your neck'' until you succumb. ''Much'' better. Reko's fake is also equipped with an explosive collar in Chapter 2 Part 1.]]



* ExactWords:
** The Floor Masters in general like to use this, since per their code, they aren't allowed to outright lie to the participants about information relevant to the game if asked directly. A few cases in point:
*** During the introductions on the third floor, Safalin introduces herself as the "Vice Floor Master" for the floor. [[spoiler: She never says that the co-Floor Master she's referring to is Ranger; she's actually referring to Gashu. If you read closely, Ranger himself never actually calls himself a Floor Master, either; he introduces himself as "The Dressup Doll" instead.]]
*** When asked who ordered her to show hospitality to the participants, Safalin's answer is, "The Floor Master." [[spoiler: She never says ''which'' Floor Master, and Sara herself immediately lampshades it by expressing doubt that Ranger was the one who issued such an order.]]
** "The Sage knows who the Keymaster is via divination, but cannot lie about the results of said divination." [[spoiler: Meaning that the Sage ''only'' sees who the Keymaster is, not what the Keymaster card actually looks like.]]
* ExhaustedEyeBags: A clear sign that somebody's gone through emotional trauma. Kanna's sporting them upon introduction, thanks to what happened to her sister, and others naturally gain them as they go through their own horrors.
* ExorcistHead: Courtesy of [[spoiler: the real Sou Hiyori,]] which helps prove that [[spoiler: while still technically human, he has replaced much of his body with doll parts, allowing for the spinning head.]]
* ExplosiveLeash: All of the participants are wearing collars, and Sue Miley teases the group by making it appear that she's setting one off, only to claim that they won't explode. [[spoiler:They're just capable of heating up enough to ''burn through your neck'' until you succumb. ''Much'' better. Reko's fake is also equipped with an explosive collar in Chapter 2 Part 1.]]



** Kanna grapples with the makings of a GuiltComplex over this due to her inability to prevent her sister from getting killed by their First Test.

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** Kanna grapples with the makings of a GuiltComplex over this due to her inability to prevent her sister from getting killed by their First Test.Trial.



* ObviousRulePatch: The second Main Game changes how the role cards work, turning them from physical cards into data displayed on their voting tablets. This is partly to facilitate the introduction of card trades and partly so that the cast can't use any knowledge of the designs to reason out the roles, as they did in the first Main Game.



** Deconstructed with Sara and Keiji, respectively a charismatic but emotionally traumatized teenager and a charming but quietly calculating police officer. Sara is quietly aware that Keiji refuses to put his trust in Sara but tries to manipulate her into putting her trust in him, and there are multiple instances throughout the game where he demonstrates this unapologetically. She also notes from the beginning of the game that when they first meet, Keiji has absolutely no reason to trust her over anyone else in the group, especially given her age and the situation they're in, but it doesn't take him long to start subtly pushing the cast towards trusting Sara to be the unofficial group leader. In addition, he eventually shows that when it comes down to it, he will prioritize the safety of himself and Sara over everyone else. All of this, combined with Keiji clearly keeping a lot of secrets from everyone else, gets some raised eyebrows from some of the other characters.

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** Deconstructed with Sara and Keiji, respectively a charismatic but emotionally traumatized teenager and a charming but quietly calculating police officer. Sara is quietly aware that Keiji refuses to put his trust in Sara but tries to manipulate her into putting her trust in him, and there are multiple instances throughout the game where he demonstrates this unapologetically. She also notes from the beginning of the game that when they first meet, Keiji has absolutely no reason to trust her over anyone else in the group, especially given her age and the situation they're in, but it doesn't take him long to start subtly pushing the cast towards trusting Sara to be the unofficial group leader. In addition, he eventually shows that when it comes down to it, if cornered, he will prioritize the safety of himself and Sara over everyone else. else (including Kanna and Gin, both of whom are younger than Sara). All of this, combined with Keiji clearly keeping a lot of secrets from everyone else, Keiji's overall secretiveness, gets some raised eyebrows from some of the other characters.

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* ADayInTheLimelight: Currently the game is only this for Mishima and Kai, but it will eventually become this for all of the other selectable characters (other than Sara).



* ADayInTheLimelight: Currently the game is only this for Mishima and Kai, but it will eventually become this for all of the other selectable characters (other than Sara).

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* ADayInTheLimelight: Currently AmbiguousSituation:
** A few of
the endings reveal that [[spoiler: the entire game is only an AI simulation being monitored by someone who looks identical to Sara, who is apparently rerunning and then deleting the same simulation over and over again. The purpose behind this for Mishima and Kai, but it will eventually become this for all the identity of the other selectable Sara-lookalike haven't been revealed yet.]]
** A good part of the premise is that without the "everyone-has-to-kill-each-other" rule inherent in a DeadlyGame, the
characters (other than Sara).have a lot more incentive to trust in and cooperate with each other. Despite this, [[spoiler: Alice and Shin are still using their aliases of Gonbee Yamada and Sou Hiyori, respectively; the reason why has not yet been revealed.]]
** The opening of Kai's story reveals that he was still assigned to follow Sara "for a certain reason" and in fact was doing so when both of them were abducted and brought to the island. It's unclear if the island takes the place of the Death Game in this universe or if Kai simply had a different reason for following her.



* DemotedToExtra: All the Floor Masters are hit with this to a degree, but Ranger is reduced to being the game's tips, and Gashu is now the Island's DJ. [[spoiler: Midori thus far has only been offhandedly mentioned by the Sunnies if you're doing their events.]]

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* DemotedToExtra: All the Floor Masters are hit with this to a degree, but Ranger is reduced to being the game's tips, and Gashu is now the Island's DJ. [[spoiler: Midori thus far has only been offhandedly mentioned by the Sunnies if you're doing their events.events; from what little they say, he seems to be the one who brought them to the island and basically serves the same purpose to them that Miley does to the main group.]]



* RetGone: Anyone who dies on the Isle of Memories is immediately erased from existence. [[spoiler: The survivors eventually notice a bag of personal belongings that none of them can identify, causing them to realize that they likely had another companion who met this fate.]]

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* RetGone: Anyone who dies on the Isle of Memories is immediately erased from existence. [[spoiler: The survivors eventually notice a bag of personal belongings that none of them can identify, causing them to realize that they likely had another companion who met this fate.]] This is eventually justified by [[spoiler: TheReveal that the entire game is an AI simulation; when a character "dies", the programmers can remove all memories of them from the other characters.]]


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* VideoGameCaringPotential: On Day 28, Safalin will show up, being pursued by a Man-Eating Bird. You have the option to fight the bird off for her; if you do so, she'll open up her shop for you. Conveniently, this is also the only day she'll be selling Fuel, which you need to buy to unlock one of the endings.
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* DemotedToExtra: All the Floor Masters are hit with this to a degree, but Ranger is reduced to being the game's tips, and Gashu is now the Island's DJ.
* TheFriendsWhoNeverHang: This side game, in addition to expanding on the protagonists of the game, has the added benefit of averting this, as it guarantees at least six significant one-on-one conversations for every character once both sides take the spotlight. Notable, as ''Your Turn To Die'' did have a fair share of participants who never saw much opportunity to interact with one another due to the nature of the whole DeathGame thing.

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* DemotedToExtra: All the Floor Masters are hit with this to a degree, but Ranger is reduced to being the game's tips, and Gashu is now the Island's DJ.
DJ. [[spoiler: Midori thus far has only been offhandedly mentioned by the Sunnies if you're doing their events.]]
* TheFriendsWhoNeverHang: This side game, in addition to expanding on the protagonists of the game, has the added benefit of averting this, as it guarantees at least six significant one-on-one conversations for every character once both sides take the spotlight. Notable, as ''Your Turn To Die'' did have a fair share of participants who never saw much opportunity to interact with one another due to the nature of the whole DeathGame DeadlyGame thing.



** The Tested Ones: Escape with Miley on Day 30 with all survivors alive. [[spoiler: On the mainland, Mishima will suddenly notice that he is being watched, revealing that he's actually an AI. The people monitoring him decide to defer to someone who appears to be Sara, who tells them to delete everything and start over.]]
** Existence in Tragedy: Escape with Miley on Day 30 with some but not all of the survivors dead. [[spoiler: Mishima will immediately rush home, but his senses cut out right as he makes it there.]]
** Solitary Escape: Escape with Miley on Day 30 with no one but Mishima alive. [[spoiler: Mishima will be happy to be home at first, but gradually realizes that he once had allies and can no longer remember what happened to them.]]

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** The Tested Ones: Escape with Miley on Day 30 with all survivors alive. [[spoiler: On the mainland, Mishima the protagonist will suddenly notice that he is they're being watched, revealing that he's they're actually an AI. The people monitoring him them decide to defer to someone who appears to be Sara, who tells them says to delete everything and start over.]]
** Existence in Tragedy: Escape with Miley on Day 30 with some but not all of the survivors dead. [[spoiler: Mishima The protagonist will make it back to the mainland and immediately rush home, but his their senses cut out right just as he makes they make it there.]]
** Solitary Escape: Escape with Miley on Day 30 with no one but Mishima the protagonist alive. [[spoiler: Mishima The protagonist will be happy to be home at first, but gradually realizes that he they once had allies and can no longer remember what happened to them.]]



** Island's Collapse: Stay on the island until Day 40. [[spoiler: [[ExactlyWhatItSaysOnTheTin The island collapses]], but right before it does, Mishima finds a diary from the creator of the island, who claims that someone else has taken it over and is using it for their own purposes.]]
** Sunnies Endings: Succeed at all of the Sunnies events and stay on the island until Day 40. [[spoiler: As the island begins collapsing, the protagonist rushes to the Sunnies' hut and finds them all safe. Afterwards, the protagonist will help the Sunnies' rebuild their hut and then stay with them from then on.]] Each protagonist's story has a different version of this ending, with an extended "Reunion" variant if certain characters significant to the protagonist have also survived to this point.[[note]]As of the current version of the game, Nao is the key character for Mishima and Sara is the key character for Kai.[[/note]]

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** Island's Collapse: Stay on the island until Day 40. 40, and either fail or ignore the Sunnies events. [[spoiler: [[ExactlyWhatItSaysOnTheTin The island collapses]], but right before it does, Mishima the protagonist finds a diary from the creator of the island, who claims that someone else has taken it over and is using it for their own purposes.]]
** Sunnies Endings: Succeed at all of the Sunnies events and stay on the island until Day 40. [[spoiler: As the island begins collapsing, the protagonist rushes to the Sunnies' hut and finds them all safe. Afterwards, the protagonist will help the Sunnies' rebuild their hut and then stay with them from then on.]] Each protagonist's story has a different version of this ending, with an extended "Reunion" variant if certain characters significant to the protagonist have also survived make it to this point.the end.[[note]]As of the current version of the game, Nao is the key character for Mishima and Sara is the key character for Kai.[[/note]]



* TomatoInTheMirror: [[spoiler: In the ending where everyone escapes the island with Miley, Mishima notices the windows and realizes that he's being watched. It's lampshaded by the people watching him, one of whom states that AIs becoming self-aware is more common than one might think.]]

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* TomatoInTheMirror: [[spoiler: In "The Tested Ones", the ending where everyone escapes the island with Miley, Mishima notices the windows and realizes protagonist will eventually begin to realize that he's they're being watched.watched, and then that they're actually an AI. It's lampshaded by the people watching him, one of whom states that AIs becoming self-aware is more common than one might think.]]

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** During one portion of the second Main Game, when it looks like the group has decided on someone to vote for, Nao becomes very insistent on continuing the discussion before they cast their votes, even though it's pointed out to her that she's a candidate for the final vote herself and could end up getting selected. [[spoiler: It's partly because she trying to figure out who it was that traded her the Sacrifice card, and partly because having said Sacrifice card means that she's going to die if the group doesn't vote for her.]]

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** While you're investigating with Keiji in the second chapter, the first person you get to test Keiji's partner ability on is Nao. Keiji and Sara can both tell that Nao is hiding something, but with a three-hour time limit before the second Main Game starts, they're forced to set the matter aside. [[spoiler: It's that she started the game with the Sacrifice card and (initially) doesn't have enough tokens to trade it away.]]
** During one portion of the second Main Game, when it looks like the group has decided on someone to vote for, Nao becomes very insistent on continuing the discussion before they cast their votes, even though it's pointed out to her that she's a candidate for the final vote herself and could end up getting selected. [[spoiler: It's partly because she trying to figure out who it was that traded her back the Sacrifice card, and partly because having said Sacrifice card means that she's going to die if the group doesn't vote votes for Sou instead of her.]]



** Ending 1: The first "real," labeled ending, [[spoiler:Massacre]], comes at the end of chapter 2-2 [[spoiler:should Sara choose to vote for Nao and escape with her rather than killing her as the sacrifice. Everyone else dies, and the two escape together, implicitly living out the rest of their lives together with this guilt.]]

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** Ending 1: The first "real," labeled ending, [[spoiler:Massacre]], comes at the end of chapter 2-2 [[spoiler:should Sara choose to vote for Nao and escape with her rather than killing her as the sacrifice.Sacrifice. Everyone else dies, and the two escape together, implicitly living out the rest of their lives together with this guilt.]]


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** Keiji and Q-taro develop one as well, to the point that they're willing to trust each other with their lives in order to pull off a BatmanGambit or two.
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** Q-taro and Mai grow close over the course of Chapter 3, although Q-taro is initially put off by Mai's upbeat and flirty attitude. [[spoiler: On Mai's part, it's initially a ruse to aid in her task of killing her partner, but it becomes more genuine later.]]
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* OddFriendship: Happens all over the place, given how different from each other most of the characters are.
** Nao initially finds Alice terrifying, and Alice isn't particularly interested in working with anyone else in the group at all, but during Chapter Two, they each independently seek the other out for help (Nao needing help with Clear Chips and Alice trying to collect Reko's tokens) and grow closer afterwards. Especially apparent if [[spoiler: Reko is the Yabusame sibling who dies in this chapter; Nao will be the one to comfort Alice afterwards, and during the later Main Game, Alice will vouch for Nao's trustworthiness despite seemingly having no particular reason to do so.]]
** Deconstructed with Sara and Keiji, respectively a charismatic but emotionally traumatized teenager and a charming but quietly calculating police officer. Sara is quietly aware that Keiji refuses to put his trust in Sara but tries to manipulate her into putting her trust in him, and there are multiple instances throughout the game where he demonstrates this unapologetically. She also notes from the beginning of the game that when they first meet, Keiji has absolutely no reason to trust her over anyone else in the group, especially given her age and the situation they're in, but it doesn't take him long to start subtly pushing the cast towards trusting Sara to be the unofficial group leader. In addition, he eventually shows that when it comes down to it, he will prioritize the safety of himself and Sara over everyone else. All of this, combined with Keiji clearly keeping a lot of secrets from everyone else, gets some raised eyebrows from some of the other characters.

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* FiveSecondForeshadowing:


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** During one portion of the second Main Game, when it looks like the group has decided on someone to vote for, Nao becomes very insistent on continuing the discussion before they cast their votes, even though it's pointed out to her that she's a candidate for the final vote herself and could end up getting selected. [[spoiler: It's partly because she trying to figure out who it was that traded her the Sacrifice card, and partly because having said Sacrifice card means that she's going to die if the group doesn't vote for her.]]


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** Happens again during the second Main Game when discussing [[spoiler: who knocked out Q-taro. Sou offhandedly comments about how dangerous stun guns are; Sara immediately points out that she and Gin were the ones who discovered Q-taro and they took the stun gun from the scene without telling anyone, meaning that the only person besides them who could know the weapon used is the culprit.]]


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** A potential game over during one of the Attractions in Chapter 2.
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* FiveSecondForeshadowing:


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* SchmuckBait: One of the items you can find and use during the library puzzle is a set of handheld fireworks; doing so leads right to a game over.
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** Sunnies Endings: Succeed at all of the Sunnies events and stay on the island until Day 40. Each protagonist's story has a different version of this ending, with an additional "Reunion" variant if certain characters significant to the protagonist have also survived to this point.[[note]]As of the current version of the game, Nao is the key character for Mishima and Sara is the key character for Kai.[[/note]]

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** Sunnies Endings: Succeed at all of the Sunnies events and stay on the island until Day 40. [[spoiler: As the island begins collapsing, the protagonist rushes to the Sunnies' hut and finds them all safe. Afterwards, the protagonist will help the Sunnies' rebuild their hut and then stay with them from then on.]] Each protagonist's story has a different version of this ending, with an additional extended "Reunion" variant if certain characters significant to the protagonist have also survived to this point.[[note]]As of the current version of the game, Nao is the key character for Mishima and Sara is the key character for Kai.[[/note]]
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* EasilyForgiven: In-universe, this is an enforced trope for the most part, since the survivors ''need'' to cooperate with each other to have the best chance of at least one of them escaping alive.
** However, defied when it comes to [[spoiler: Ranmaru, if you take a route that results in him murdering one of the Yabusame siblings. Everyone in the group chews him out for his actions, and afterwards almost none of them will even talk to him, let alone trust him.]]
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** Sunnies Endings: Succeed at all of the Sunnies events and stay on the island until Day 40. Each protagonist's story has a different version of this ending, with an additional "Reunion" variant if certain characters significant to the protagonist have also survived to this point.[[note]]As of the current version of the game, Nao is the key character for Mishima and Sara is the key character for Kai.[[/note]]

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A SpinOff side-game called ''Your Time to Shine: Island Existence'' has also been developed, which is a [[ConstructionAndManagementGames resource managing]] AlternateUniverse with MultipleEndings. The current version is a "test" version that only allows Mishima and Kai to be selected as playable characters, but more characters are planned for future versions. Note that ''Your Time to Shine'' contains spoilers up to the end of Chapter 2 of the main series.

Both Your Turn To Die and Your Turn To Shine can be found [[https://vgperson.com/games/yourturntodie.htm here]], where they can be downloaded or played on a browser for free.

For games that can be aptly compared to ''Your Turn To Die'' in tone, setting and storytelling, compare to ''Franchise/{{Danganronpa}}'' and ''VisualNovel/ZeroEscape''.

'''SPOILER WARNING: The spin-off game Your Time To Shine contains spoilers up to Chapter 3-1 B of the main game. Spoilers for the main game will be unmarked in the Your Time To Shine folder.'''

to:

A SpinOff side-game called ''Your Time to Shine: Island Existence'' has also been developed, which is a [[ConstructionAndManagementGames resource managing]] AlternateUniverse with MultipleEndings. The current version is a "test" version that only allows Mishima and Kai to be selected as playable characters, but more characters are planned for future versions. Note '''Please note that ''Your Time to Shine'' contains spoilers up to the end of Chapter 2 of 3-1B for the main series.

game.'''

Both Your Turn To Die and Your Turn To Shine games can be found [[https://vgperson.com/games/yourturntodie.htm here]], where they can be downloaded or played on a browser for free.

For games that can be aptly compared to ''Your Turn To Die'' in tone, setting and storytelling, compare to see ''Franchise/{{Danganronpa}}'' and ''VisualNovel/ZeroEscape''.

'''SPOILER WARNING: The spin-off game Your Time To Shine contains spoilers up to Chapter 3-1 B of the main game. Spoilers for the main game will be unmarked in the Your Time To Shine folder.'''
''VisualNovel/ZeroEscape''.



** Chapter 3-1B makes one in that it assumes [[spoiler: Hayasaka and Anzu were saved.]] Meaning that if one was worried that a mistake carried throughout their save file and cut out some opportunities for them, they can easily avoid it entirely.

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** If you start Chapter 3-1B makes one in on a new save file, it will assume that it assumes [[spoiler: Hayasaka and Anzu were saved.]] Meaning that if one was worried that a mistake carried throughout saved in their respective "battles", so that the player is not locked out of any of their events or dialogue. It also gives players a chance to save file and cut out some opportunities for them, Hayasaka at the Banquet that they can easily avoid it entirely.might have missed had Hayasaka died in their original save for 3-1A.]]



** A cruel twist on this trope happens later during [[spoiler: Nao's execution; you're given an instant death switch that will immediately kill Nao and end her suffering, but Nao refuses to allow the player to push the button, so you're forced to sit there and watch Nao [[CruelAndUnusualDeath slowly be crushed to death by a vice]].]]



** The Keymaster - If the keymaster is voted to die, [[TotalPartyKill then everyone else will also die with them]]. This will happen even if there's a tie for first, as the keymaster role takes priority.
** The Sage - Knows who the keymaster is through divination, but can't lie about the results. [[spoiler:They can also use divination outside of the Main Game itself.]]
** The Sacrifice - Whoever is selected to die, the sacrifice will also die with them. However, if the sacrifice is chosen or there's a tie for first (excluding the Keymaster), then they'll be allowed to escape the game with one person of their choosing at the cost of everyone else. They also get two votes during the game itself.

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** The Keymaster - If the keymaster Keymaster is voted to die, [[TotalPartyKill then everyone else will also die with them]]. This will happen even if there's a tie for first, as the keymaster Keymaster role takes priority.
** The Sage - Knows who the keymaster Keymaster is through divination, but can't lie about the results. [[spoiler:They can also use divination outside of the Main Game itself.]]
** The Sacrifice - Whoever is selected to die, the sacrifice will also die with them. However, if the sacrifice Sacrifice is chosen or there's a tie for first (excluding the Keymaster), then they'll be allowed to escape the game with one person of their choosing at the cost of everyone else. They also get two votes during the game itself.



** In Chapter 3-1, the minigames and/or the banquet lead to [[spoiler:the Dummies getting picked off one by one. In the end, one of Mai, Hayasaka, or Kurumada can remain intact but dormant alongside a Doll of the recently deceased Q-Taro.]]

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** In Chapter 3-1, the minigames and/or the banquet lead to [[spoiler:the Dummies getting picked off one by one. In the end, only one of Mai, Hayasaka, or Kurumada can remain intact but dormant alongside a Doll of the recently deceased Q-Taro.]]



* FailureToSaveMurder: Kanna grapples with the makings of a GuiltComplex over this due to her inability to prevent her sister from getting killed by their First Test. Later on, [[spoiler:poor Sara]] struggles with similar sentiments, though in a different way. [[spoiler:Joe's pain was only prolonged by her attempts to save him, while she couldn't bring herself to overcome Nao's begging for life to kill her instantly and ease hers.]]
* FaintInShock: Right before participating in the Main Game in chapter one part two, Sara comments that there is the sound of somebody fainting in a different room. Given the circumstances, this would likely be either [[spoiler:Joe or Kai, who have at this point learned that the cards they received, the Sacrifice and Sage respectively, are likely to result in their deaths.]]
* {{Fanservice}}: Surprisingly, for a game like this. Chapter 2-1 includes [[spoiler:a scene of Sara, Reko, Nao, and Kanna all bathing together]].

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* FailureToSaveMurder: FaceDeathWithDignity: Comes up a lot and is almost always painfully subverted, since [[SurprisinglyRealisticOutcome remaining calm and accepting in the face of a brutal execution is a lot easier in theory than in practice.]]
* FailureToSaveMurder:
**
Kanna grapples with the makings of a GuiltComplex over this due to her inability to prevent her sister from getting killed by their First Test. Test.
**
Later on, [[spoiler:poor Sara]] struggles with similar sentiments, though in a different way. [[spoiler:Joe's pain was only prolonged by her attempts to save him, while she couldn't bring herself to overcome Nao's begging for life to kill her instantly and ease hers.]]
** Gin will express this as well in certain game overs, or if [[spoiler: Hayasaka is killed before the Banquet.]]
* FaintInShock: Right before participating in While learning the rules for the first Main Game in chapter one part two, Game, Sara comments that there is the sound of somebody fainting in a different room. Given the circumstances, this would likely be either [[spoiler:Joe or Kai, who have at this point learned that the cards they received, the Sacrifice and Sage respectively, are likely to result in their deaths.]]
* {{Fanservice}}: Surprisingly, for a game like this. Chapter 2-1 includes [[spoiler:a an optional scene of of[[spoiler: Sara, Reko, Nao, and Kanna all bathing together]].



** In 3-1, [[spoiler: while the party is searching the library, Gin will find a firecracker. Choosing to use it sets the entire library ablaze and the party along with it.]]

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** In 3-1, [[spoiler: while the party is searching the library, Gin will find a firecracker. firecracker and Mai will suggest using it. Choosing to use it do so sets the entire library ablaze and the party along with it.]]



** Can also happen in the second Main Game with [[spoiler: Kanna. She begs the other players to vote for her so that Sou can continue helping the group, since his skills are a lot more helpful than her own. Unfortunately, going along with this results in Sou swearing revenge on the ones responsible for Kanna's death and outright refusing to cooperate with the remaining survivors unless absolutely necessary.]]



** FaceDeathWithDignity is a lot easier said than done, especially when [[CruelAndUnusualDeath all of the deaths are designed to be as horrible as possible.]] As badly as most of the characters ''want'' to invoke the trope, they nearly always react exactly how you'd expect during an execution: panicking and frantically begging not to die.
** [[spoiler: The Hades Incident involved the higher-ups of multiple crime rings engaging in a killing game in order to unify under one criminal leader. It collapsed soon after, as it turns out having a Death Game on top of the numerous losses from slaughtering each other didn't leave much in the way of members.]]



** [[spoiler: The Hades Incident involved the higher-ups of multiple crime rings engaging in a killing game in order to unify under one criminal leader. It collapsed soon after, as it turns out having a Death Game on top of the numerous losses from slaughtering each other didn't leave much in the way of members.]]
** [[spoiler: Despite Nao doing her absolute best to FaceDeathWithDignity, she freaks out and panics all the way to her death soon after, which is the natural reaction anyone would have when their CruelAndUnusualDeath is made up of being crushed slowly by a metal vice.]]

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