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* TraumaCongaLine: 5-Saiko was in a terrible accident that her family's healthcare couldn't pay for, she lost her parents in a house fire, and then she was consistently bullied at school. [[spoiler: It turns out everything post-accident was carefully arranged by 5-Saiko herself in a form of Munchausen Syndrome, as she found being unfortunate and suffering made people pity her, and she wanted their attention.]]

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* TraumaCongaLine: 5-Saiko was in a terrible accident that her family's healthcare couldn't pay for, she lost her parents in a house fire, and then she was consistently bullied at school. [[spoiler: It turns out everything post-accident was carefully arranged by 5-Saiko herself in a form of Munchausen Syndrome, as she found being unfortunate and suffering made people pity her, and she wanted their attention.]]]]
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* BornUnlucky: 5-Saiko suffers horrible bad luck, and states she has a curse of misfortune that Metarou can choose to take on himself or try to save her from. [[spoiler: It turns out it’s all self-inflicted.]]



* SerialKiller: [[spoiler: 2-Saiko, or Kasane, murdered the real Saiko in the past, murders Nana and Yukimaru in many of the endings, and is all but outright stated to be the serial killer that Yukimaru and Metarou's mother warn him about.]]

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* SerialKiller: [[spoiler: 2-Saiko, or Kasane, murdered the real Saiko in the past, murders Nana and Yukimaru in many of the endings, and is all but outright stated to be the serial killer that Yukimaru and Metarou's mother warn him about.]]
* TraumaCongaLine: 5-Saiko was in a terrible accident that her family’s healthcare couldn’t pay for, she lost her parents in a house fire, and then she was consistently bullied at school. [[spoiler: It turns out everything post-accident was carefully arranged by 5-Saiko herself in a form of Munchausen Syndrome, as she found being unfortunate and suffering made people pity her, and she wanted their attention.
]]
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* ChildhoodFriendRomance: In 2-Saiko's route, Metarou and Saiko were childhood friends, and begin a relationship after Saiko moved away to become a teacher. [[spoiler: Except [[{{KillAndReplace}} not]] [[{{DeadPersonImpersonation}} really.]] The person who gets into a relationship with Metarou is Karane, a previous classmate of Saiko's who killed Saiko out of jealousy and assumed her identity.]]

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* ChildhoodFriendRomance: In 2-Saiko's route, Metarou and Saiko were childhood friends, and begin a relationship after Saiko moved away to become a teacher. [[spoiler: Except [[{{KillAndReplace}} not]] [[{{DeadPersonImpersonation}} really.]] The person who gets into a relationship with Metarou is Karane, Kasane, a previous classmate of Saiko's who killed Saiko out of jealousy and assumed her identity.]]



* DeadPersonImpersonation: [[spoiler: In 2-Saiko's route, it's revealed that "Saiko" isn't really Saiko, but Karane, who trained to become a teacher alongside Saiko but dropped out, then killed Saiko and assumed her identity in order to have the benefits that Saiko herself had, but Karane did not.]]

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* DeadPersonImpersonation: [[spoiler: In 2-Saiko's route, it's revealed that "Saiko" isn't really Saiko, but Karane, Kasane, who trained to become a teacher alongside Saiko but dropped out, then killed Saiko and assumed her identity in order to have the benefits that Saiko herself had, but Karane Kasane did not.]]



* KillAndReplace: This occurs in both [[spoiler: 2-Saiko]] and [[spoiler: 6-Saiko]]'s routes. [[spoiler: In 2-Saiko's, the woman the route is focused on is actually Karane, who went to school with the real Saiko, then killed her out of jealousy. In 6-Saiko's, Saiko murders Nana, then goes to school in Nana's place, and everyone perceives her as Nana except for Metarou.]]

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* KillAndReplace: This occurs in both [[spoiler: 2-Saiko]] and [[spoiler: 6-Saiko]]'s routes. [[spoiler: In 2-Saiko's, the woman the route is focused on is actually Karane, Kasane, who went to school with the real Saiko, then killed her out of jealousy. In 6-Saiko's, Saiko murders Nana, then goes to school in Nana's place, and everyone perceives her as Nana except for Metarou.]]



* SerialKiller: [[spoiler: 2-Saiko, or Karane, murdered the real Saiko in the past, murders Nana and Yukimaru in many of the endings, and is all but outright stated to be the serial killer that Yukimaru and Metarou's mother warn him about.]]

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* SerialKiller: [[spoiler: 2-Saiko, or Karane, Kasane, murdered the real Saiko in the past, murders Nana and Yukimaru in many of the endings, and is all but outright stated to be the serial killer that Yukimaru and Metarou's mother warn him about.]]

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''Dice Psycho (サイコロサイコ, Saikoro Saiko)'' is a horror romance visual novel made by {{Creator/Charon}} released in 6 episodes starting from 2019 using [=TyranoBuilder=]. The final release in 2020 contains all 6 episodes and an additional route containing the True Ending and several IF endings. It is the sequel to {{VisualNovel/Menherafflesia}}.

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''Dice Psycho (サイコロサイコ, Saikoro Saiko)'' is a horror romance visual novel made by {{Creator/Charon}} released in 6 episodes starting from 2019 using [=TyranoBuilder=]. The final release in 2020 contains all 6 episodes and an additional route containing the True Ending and several IF endings. It is the sequel to {{VisualNovel/Menherafflesia}}.
''{{VisualNovel/Menherafflesia}}''.


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* TheCameo:
** [[spoiler: Matarou from ''VideoGame/MikotoNikki'' appears as Metarou's prison cellmate.]]
** The True Ending implies that Metarou and Nana [[spoiler: are the reincarnations of Itarou and Matsuri from ''{{VisualNovel/Menherafflesia}}'']]
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* ChildhoodFriendRomance: In 2-Saiko's route, Metarou and Saiko were childhood friends, and begin a relationship after Saiko moved away to become a teacher. [[spoiler: Except [[{{KillAndReplace}} not]] [[{{DeadPersonImpersonation}} really.]] The person who gets into a relationship with Metarou is Karane, a previous classmate of Saiko's who killed Saiko out of jealousy and assumed her identity.]]
* CurtainsMatchTheWindow: 3-Saiko has green hair and eyes, and 5-Saiko has pink hair and eyes.



* DeadPersonImpersonation: [[spoiler: In 2-Saiko's route, it's revealed that "Saiko" isn't really Saiko, but Karane, who trained to become a teacher alongside Saiko but dropped out, then killed Saiko and assumed her identity in order to have the benefits that Saiko herself had, but Karane did not.]]



* KillAndReplace: This occurs in both [[spoiler: 2-Saiko]] and [[spoiler: 6-Saiko]]'s routes. [[spoiler: In 2-Saiko's, the woman the route is focused on is actually Karane, who went to school with the real Saiko, then killed her out of jealousy. In 6-Saiko's, Saiko murders Nana, then goes to school in Nana's place, and everyone perceives her as Nana except for Metarou.]]



* PunnyName: Saiko is also how "Psycho" is pronounced in Japanese, which reflects how each and every one of the six main heroines is a psychopath.

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* PunnyName: Saiko is also how "Psycho" is pronounced in Japanese, which reflects how each and every one of the six main heroines is a psychopath.psychopath.
* SerialKiller: [[spoiler: 2-Saiko, or Karane, murdered the real Saiko in the past, murders Nana and Yukimaru in many of the endings, and is all but outright stated to be the serial killer that Yukimaru and Metarou's mother warn him about.]]
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* DeadAllAlong: [[spoiler: 3-Saiko is revealed to have been a corpse the whole time, having burnt herself to death years ago so Metarou would never forget her.]]
* DrivenToSuicide: [[spoiler: 2-Saiko kills herself rather than go to jail in her Happy End, 5-Saiko jumps in front of a train in her Happy End, and 3-Saiko did this [[{{DeadAllAlong}} before her route even began.]]]]

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* FlowerMotif: Like the prequel game, each girl is associated with a type of flower.

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* ArcNumber: Seven. In every route, it's stated that the opposite sides of a die add up to seven, Metarou's childhood friend/girlfriend Nana's [[{{MeaningfulName}} name means seven]], and [[spoiler: in the True Ending, Metarou wins the die roll when the die splits in half, so seven dots appear. The True Ending is also referred to as the Seventh roll, with a seven-petaled flower appearing in the interface. Nana is also revealed to be the reason that Metarou is in jail, after he attempted to {{Mercy Kill}} her, leaving her comatose and brain-dead.]]
* CharacterOverlap: In the True Ending, it's revealed that the prisoner who made the wager with Metarou is [[spoiler: Matarou, from ''VideoGame/MikotoNikki'', who is still married to Mikoto.]]
* FlowerMotif: Like the prequel game, each girl is associated with a type of flower. 1-Saiko is associated with muscari/grape hyacinth, 2-Saiko is associated with rosemary, 3-Saiko is associated with clover, 4-Saiko is associated with hanabishi, 5-Saiko is associated with rhododendron, 6-Saiko is associated with zakuro/pomegranate, and [[spoiler: Nana is associated with arctic starflower.]]
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The number rolled determines which of the six heroine's (all called "Saiko") stories will be played out. After playing through the Happy Endings of all the routes, the player can obtain the password to unlock the True Ending.

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The number rolled determines which of the six heroine's heroines' (all called "Saiko") stories will be played out. After playing through the Happy Endings of all the routes, the player can obtain the password to unlock the True Ending.
Is there an issue? Send a MessageReason:
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* OneSteveLimit: Completely averted as each of the six main heroines is called Saiko. They are written differently in Japanese, but pronounced the same way.

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* OneSteveLimit: Completely averted Inverted as each of the six main heroines is called Saiko. They are written differently in Japanese, but pronounced the same way.

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The number rolled determines which of the six girl's stories will be played out. Each girl is named Saiko (with a different Kanji spelling), which is pronounced the same as "psycho" (saiko), and similar to "dice" (saikoro) in Japanese. As expected, each Saiko is a psychopath although this manifests in a different way in each route.

Each girl is also associated with a flower, like in Menherafflesia.

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The number rolled determines which of the six girl's heroine's (all called "Saiko") stories will be played out. Each girl is named Saiko (with a different Kanji spelling), which is pronounced After playing through the same as "psycho" (saiko), and similar Happy Endings of all the routes, the player can obtain the password to "dice" (saikoro) in Japanese. As expected, each Saiko is a psychopath although this manifests in a different way in each route.

Each girl is also associated with a flower, like in Menherafflesia.
unlock the True Ending.
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add some tropes to start


Each girl is also associated with a flower, like in Menherafflesia.

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Each girl is also associated with a flower, like in Menherafflesia.Menherafflesia.

!! ''Dice Psycho'' contains examples of:
* FlowerMotif: Like the prequel game, each girl is associated with a type of flower.
* MultipleEndings: Each route has one Happy End and several Bad Ends. There is also the True End route, "Prison", which can be unlocked with a password after reaching all of the Happy Ends.
* OneSteveLimit: Completely averted as each of the six main heroines is called Saiko. They are written differently in Japanese, but pronounced the same way.
* PunnyName: Saiko is also how "Psycho" is pronounced in Japanese, which reflects how each and every one of the six main heroines is a psychopath.
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''Dice Psycho (サイコロサイコ, Saikoro Saiko)'' is a horror romance visual novel made by {{Creator/Charon}} released in 6 episodes starting from 2019 using [=TyranoBuilder=]. The final release in 2020 contains all 6 episodes and an additional route containing the True Ending and several IF endings.

to:

''Dice Psycho (サイコロサイコ, Saikoro Saiko)'' is a horror romance visual novel made by {{Creator/Charon}} released in 6 episodes starting from 2019 using [=TyranoBuilder=]. The final release in 2020 contains all 6 episodes and an additional route containing the True Ending and several IF endings.
endings. It is the sequel to {{VisualNovel/Menherafflesia}}.
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Start new page on Dice Psycho

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/samune.png]]
[[caption-width-right:350: The six "Saiko"s of Dice Psycho]]

''Dice Psycho (サイコロサイコ, Saikoro Saiko)'' is a horror romance visual novel made by {{Creator/Charon}} released in 6 episodes starting from 2019 using [=TyranoBuilder=]. The final release in 2020 contains all 6 episodes and an additional route containing the True Ending and several IF endings.

The story focuses on a second-year highschooler named [[PlayerCharacter Metarou]]. In the prologue, he is inside a prison cell, where his cellmate, an unknown man, asks him to make a wager with a dice. Whoever rolls the higher number will escape from the cell, while the loser will act as the bait to help the winner escape. The other prisoner rolls a 6. Without any choice but to roll a 6 to force a rematch Metarou rolls the dice...

The number rolled determines which of the six girl's stories will be played out. Each girl is named Saiko (with a different Kanji spelling), which is pronounced the same as "psycho" (saiko), and similar to "dice" (saikoro) in Japanese. As expected, each Saiko is a psychopath although this manifests in a different way in each route.

Each girl is also associated with a flower, like in Menherafflesia.

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