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** On the [[NightmareFuel darker side of this trope]], we have [[spoiler: the nuclear explosion.]]

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** On the [[NightmareFuel darker side of this trope]], we have [[spoiler: the [[spoiler:the nuclear explosion.]]explosion]].



** ''VideoGame/ModernWarfare2'' keeps up the amazing displays. The exterior of the Gulag and the Rio missions are wonderful displays of beauty, but [[spoiler: war-ravaged Washington D.C.]] is simply jaw-dropping, whether from amazement or sheer horror.

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** ''VideoGame/ModernWarfare2'' keeps up the amazing displays. The exterior of the Gulag and the Rio missions are wonderful displays of beauty, but [[spoiler: war-ravaged [[spoiler:war-ravaged Washington D.C.]] is simply jaw-dropping, whether from amazement or sheer horror.



*** The original Nintendo 64 version of ''Ocarina of Time'' is no less impressive. There's a reason why the game runs at just 20 FPS on stock hardware - the polygon counts are quite large for a Nintendo 64 game, and areas like Hyrule Field were so hardware-intensive that Nintendo thought it could never get the game to run at all. There are also some subtle but impressive effects. For instance, the fishing rod has real-time physics applied to it, and the mirrors in the [[spoiler: Spirit Temple]] exhibit ''real-time shadowing'' (not the cheap cones of light that Link has as shadows).

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*** The original Nintendo 64 version of ''Ocarina of Time'' is no less impressive. There's a reason why the game runs at just 20 FPS on stock hardware - the polygon counts are quite large for a Nintendo 64 game, and areas like Hyrule Field were so hardware-intensive that Nintendo thought it could never get the game to run at all. There are also some subtle but impressive effects. For instance, the fishing rod has real-time physics applied to it, and the mirrors in the [[spoiler: Spirit [[spoiler:Spirit Temple]] exhibit ''real-time shadowing'' (not the cheap cones of light that Link has as shadows).



** What little we've seen of Xen is straight up ''marvelous''. The dull platforming map at the beginning is now a whole area that reeks of alien wildlife, lush skies and danger. Colors complement each other really well, and the whole place is an intelligent maze. Of special note is the addition of [[spoiler: a Black Mesa's research camp and FOB near the teleport platform, backing up what we've learned in ''Questionable Ethics'' and ''Lambda Core''; hell, the whole place shows signs of human alteration and research]].

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** What little we've seen of Xen is straight up ''marvelous''. The dull platforming map at the beginning is now a whole area that reeks of alien wildlife, lush skies and danger. Colors complement each other really well, and the whole place is an intelligent maze. Of special note is the addition of [[spoiler: a [[spoiler:a Black Mesa's research camp and FOB near the teleport platform, backing up what we've learned in ''Questionable Ethics'' and ''Lambda Core''; hell, the whole place shows signs of human alteration and research]].



** And then came ''VideoGame/RedDeadRedemption2'', which is even more detailed than the first one's ultimate Xbox release, with greater distance, [=4K=] support, great detail to graphics in ''each section'' of the story and the map. The same sunrise over Blackwater [[spoiler: even with the same character as the first one]] is even more ''gorgeous'' than ever.

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** And then came ''VideoGame/RedDeadRedemption2'', which is even more detailed than the first one's ultimate Xbox release, with greater distance, [=4K=] support, great detail to graphics in ''each section'' of the story and the map. The same sunrise over Blackwater [[spoiler: even [[spoiler:even with the same character as the first one]] is even more ''gorgeous'' than ever.



* ''VideoGame/FireEmblem'':

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* ''VideoGame/FireEmblem'':''Franchise/FireEmblem'':



* The scene from ''VideoGame/PokemonBlackAndWhite'' when [[spoiler: N's castle rises out of the ground]].

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* The scene from ''VideoGame/PokemonBlackAndWhite'' when [[spoiler: N's [[spoiler:N's castle rises out of the ground]].



* ''Franchise/{{Splatoon}}'' has one of the best color palettes out of any video game series right now, which is impressive by itself, but even moreso for a shooter and a [[spoiler: post-apocalyptic one]] at that. Everything moves smoothly and quickly and is just darn fun to watch, and the characters have a distinct 90s-esque style to them.
* ''VideoGame/AssassinsCreedSyndicate'': The Aegis [[spoiler: Minerva's, and later Evie's, battle armor.]] It's pure white, flickers like a hologram and distorts [[spoiler: Evie]] the slightest bit, almost like oil in a puddle. Not to mention that it glows like an Apple of Eden.

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* ''Franchise/{{Splatoon}}'' has one of the best color palettes out of any video game series right now, which is impressive by itself, but even moreso for a shooter and a [[spoiler: post-apocalyptic [[spoiler:post-apocalyptic one]] at that. Everything moves smoothly and quickly and is just darn fun to watch, and the characters have a distinct 90s-esque style to them.
* ''VideoGame/AssassinsCreedSyndicate'': The Aegis [[spoiler: Minerva's, [[spoiler:Minerva's, and later Evie's, battle armor.]] It's pure white, flickers like a hologram and distorts [[spoiler: Evie]] [[spoiler:Evie]] the slightest bit, almost like oil in a puddle. Not to mention that it glows like an Apple of Eden.



*** Insomniac also uses the portal window technology from ''VideoGame/RatchetAndClankRiftApart'' to pull off a fully convincing view through the [[spoiler:Mysterium portals, with proper depth on the green smoke tunnel]]. This and the [=SSD=] load times are used to great effect in the [[spoiler: Black Cat mission, where Miles chases her across various sections of New York and for a brief moment, ''Antarctica'', thanks to a portal-making artifact]].

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*** Insomniac also uses the portal window technology from ''VideoGame/RatchetAndClankRiftApart'' to pull off a fully convincing view through the [[spoiler:Mysterium portals, with proper depth on the green smoke tunnel]]. This and the [=SSD=] load times are used to great effect in the [[spoiler: Black [[spoiler:Black Cat mission, where Miles chases her across various sections of New York and for a brief moment, ''Antarctica'', thanks to a portal-making artifact]].

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