Follow TV Tropes

Following

History VisualEffectsOfAwesome / AnimatedFilms

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/Elemental2023'' resulted in Pixar having to upgrade their computers, jumping to ''151,000'' cores (the unit used to measure the "brains" of a computer). To put that into perspective, 923 cores were used in ''WesternAnimation/FindingNemo''. It paid off; the fire, water, and air elementals' animation and the animation of the water in general look amazing.
Is there an issue? Send a MessageReason:
None


* The ''WesternAnimation/KungFuPanda'' films not only have beautiful scenery, but stunning action scenes as well. Special mention goes to Tai Lung's escape from prison in the first film and the Zen Ball Master scene in the second.

to:

* The ''WesternAnimation/KungFuPanda'' ''Franchise/KungFuPanda'' films not only have beautiful scenery, but stunning action scenes as well. Special mention goes to Tai Lung's escape from prison in [[WesternAnimation/KungFuPanda1 the first film film]] and the Zen Ball Master scene in [[WesternAnimation/KungFuPanda2 the second.second]].
Is there an issue? Send a MessageReason:
None


** The awesome is enhanced by the fact that ''Sinbad'' was the first feature film of any kind made ''entirely'' in UsefulNotes/{{Linux}}. ''And'' in 2003, when Linux was severely lacking in the "filmmaking software" department.

to:

** The awesome is enhanced by the fact that ''Sinbad'' was the first feature film of any kind made ''entirely'' in UsefulNotes/{{Linux}}.Platform/{{Linux}}. ''And'' in 2003, when Linux was severely lacking in the "filmmaking software" department.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The movie's experiments with water and light extend to experimenting with [[BreadEggsBreadedEggs light on water]], which it uses to great effect with the spectral manta ray and the ghosts of Moana's ancestors.
Is there an issue? Send a MessageReason:
Crosswicking.

Added DiffLines:

* The animation in ''WesternAnimation/TheSuperMarioBrosMovie'' is just ''fantastic'', almost perfectly matching the style of the [[Franchise/SuperMarioBros games]] while giving everyone a makeover with beautifully realistic textures — resulting in some of, if not, ''the'' best animation that Creator/{{Illumination|Entertainment}} has ever produced. One stand-out example being Donkey Kong's fingerprints.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Call it creepy all you want, but the Pooh doll winking at us at the end of ''WesternAnimation/TheManyAdventuresOfWinnieThePooh'' is admittedly pretty neatly-done. The winking eyelid is carefully painted and drawn to blend in with the doll, creating a seamless and still impressive effect.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/TheBadGuys'' has gained a lot of love for its seamless blend of modern CGI and 2D effects. Its unique visual style takes inspiration from both French and Japanese animation, in particular Creator/AkiraToriyama and ''Franchise/LupinIII'', while being distinct enough from them to stand out on its own.

to:

* ''WesternAnimation/TheBadGuys'' ''WesternAnimation/TheBadGuys2022'' has gained a lot of love for its seamless blend of modern CGI and 2D effects. Its unique visual style takes inspiration from both French and Japanese animation, in particular Creator/AkiraToriyama and ''Franchise/LupinIII'', while being distinct enough from them to stand out on its own.
Is there an issue? Send a MessageReason:
None


* The 2006 theatrical film adaptation of ''Literature/CuriousGeorge'' is arguably an underrated example. Everything in the film (the characters, objects, and environments, etc.) has an soft illuminated/shaded look, and the backgrounds are strikingly reminiscent of the watercolor illustrations from the original books; both of which bestow to the film a warm, radiant visual style. More impressively, though, is that the film accomplishes this primarily through ''traditional animation'', despite being released in an era when traditionally-animated films had recently fallen out of style and CG animated films had supplanted them as the new standard. (The film does also incorporate a fair amount of CG elements, but they blend in with the artstyle and animation well enough that you hardly notice them in most cases.)

to:

* The 2006 theatrical film adaptation of ''Literature/CuriousGeorge'' ''[[WesternAnimation/CuriousGeorge2006 Curious George]]'' is arguably an underrated example. Everything in the film (the characters, objects, and environments, etc.) has an soft illuminated/shaded look, and the backgrounds are strikingly reminiscent of the watercolor illustrations from the original books; both of which bestow to the film a warm, radiant visual style. More impressively, though, is that the film accomplishes this primarily through ''traditional animation'', despite being released in an era when traditionally-animated films had recently fallen out of style and CG animated films had supplanted them as the new standard. (The film does also incorporate a fair amount of CG elements, but they blend in with the artstyle and animation well enough that you hardly notice them in most cases.)

Added: 357

Changed: 12

Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/MonstersUniversity''. The little girl towards the end. Specifically, her hair. The way the moonlight blooms through it, illuminating each strand to create an almost photorealistic effect. Goodness.

to:

* ''WesternAnimation/MonstersUniversity''. ''WesternAnimation/MonstersUniversity'': The little girl towards the end. Specifically, her hair. The way the moonlight blooms through it, illuminating each strand to create an almost photorealistic effect. Goodness.



* It's easy to take it for granted now, but [[WesternAnimation/ToyStory1 ''Toy Story'']]'s CGI animation was absolutely groundbreaking for its time, to the point where it became an overnight game changer for the entire medium of animation—CGI up till then was still a technique in its infancy that had only shown glimmers of potential, and there just weren't CGI films as well animated, lit, or designed at the time, much less any that kept it up at feature length. The CGI was so advanced that it pushed the limits of what Pixar's then state of the art computers could do at the time—it took the whole array of Pixar's desktops and an insane amount of time to render even one of over 100,000 frames of the films animation. The sheen may have worn off due to [[TechnologyMarchesOn just how far CG tech has come since]], but its a technical milestone regardless. And from an entertainment standpoint, the [[SugarWiki/AwesomeArt appealing cartoon art]] has helped take the burden off the aging CGI. And even today, video game fans are ''still'' using the film as a template for what real time video game graphics should strive to achieve (although its safe to say that the Toy Story level in ''VideoGame/KingdomHeartsIII'' has caught up with and even surpassed the film in technical quality).

to:

* It's easy to take it for granted now, but [[WesternAnimation/ToyStory1 ''Toy Story'']]'s ''WesternAnimation/ToyStory1'''s CGI animation was absolutely groundbreaking for its time, to the point where it became an overnight game changer for the entire medium of animation—CGI up till then was still a technique in its infancy that had only shown glimmers of potential, and there just weren't CGI films as well animated, lit, or designed at the time, much less any that kept it up at feature length. The CGI was so advanced that it pushed the limits of what Pixar's then state of the art computers could do at the time—it took the whole array of Pixar's desktops and an insane amount of time to render even one of over 100,000 frames of the films animation. The sheen may have worn off due to [[TechnologyMarchesOn just how far CG tech has come since]], but its a technical milestone regardless. And from an entertainment standpoint, the [[SugarWiki/AwesomeArt appealing cartoon art]] has helped take the burden off the aging CGI. And even today, video game fans are ''still'' using the film as a template for what real time video game graphics should strive to achieve (although its safe to say that the Toy Story level in ''VideoGame/KingdomHeartsIII'' has caught up with and even surpassed the film in technical quality).



* ''WesternAnimation/ToyStory3''. The incinerator scene has ''the'' best CGI fire ever. Well played, Pixar. [[NightmareFuel Holy SHIT]], but well played.
* ''WesternAnimation/WallE''. There are moments -- fairly frequent moments -- where you wonder how EVE actually works, because she and WALL•E are ''obviously'' real machines...

to:

* ''WesternAnimation/ToyStory3''. ''WesternAnimation/ToyStory3'': The incinerator scene has ''the'' best CGI fire ever. Well played, Pixar. [[NightmareFuel Holy SHIT]], but well played.
* ''WesternAnimation/WallE''. ''WesternAnimation/WallE'': There are moments -- fairly frequent moments -- where you wonder how EVE actually works, because she and WALL•E are ''obviously'' real machines...machines...
* ''WesternAnimation/TurningRed'': Mei's fur in red panda form is very detailed and fluffy. Some viewers have even said it almost seemed like they could actually reach out and touch it. The cityscape of Toronto is beautiful as well, and the bright pastel color palette is very pleasing. Domee Shi has referred to the palette as an "Asian Tween Fever Dream".
Is there an issue? Send a MessageReason:
None


* [[SequelEscalation Upping the ante]], ''WesternAnimation/HowToTrainYourDragonTheHiddenWorld'' soars to new heights with even better effects, enhanced lighting, and lifelike animation that push [[Creator/DreamWorksAnimation DreamWorks]]' Premo Animation System and Moonray Production Renderer to its greatest capacities, looking more like a {{Creator/Pixar}} film as a result. Of particular note is the incredibly detailed dragonscale armors the protagonists wear at times, and ''everything'' about [[spoiler: the titular Hidden World, with lots of SceneryPorn that [[{{Understatement}} understandably]] leave Astrid and Hiccup awe-struck once they arrive for the first time.]]

to:

* [[SequelEscalation Upping the ante]], ''WesternAnimation/HowToTrainYourDragonTheHiddenWorld'' soars to new heights with even better effects, enhanced lighting, and lifelike animation that push [[Creator/DreamWorksAnimation DreamWorks]]' Premo Animation System and Moonray Production Renderer to its greatest capacities, looking more like a {{Creator/Pixar}} film as a result. Of particular note is the incredibly detailed dragonscale armors the protagonists wear at times, and ''everything'' about [[spoiler: the titular Hidden World, with lots of SceneryPorn Film/{{Avatar}}-esque [[SceneryPorn lush scenery]] that [[{{Understatement}} understandably]] leave Astrid and Hiccup awe-struck once they arrive for the first time.]]
Is there an issue? Send a MessageReason:
None


* [[SequelEscalation Upping the ante]], ''WesternAnimation/HowToTrainYourDragonTheHiddenWorld'' soars to new heights with even better effects, enhanced lighting, and lifelike animation that make incredibly good use of DreamWorks' Premo Animation System and Moonray Production Renderer, looking more like a {{Creator/Pixar}} film as a result. Of particular note is the incredibly detailed dragonscale armors the protagonists wear at times, and ''everything'' about [[spoiler: the titular Hidden World, with lots of SceneryPorn that [[{{Understatement}} understandably]] leave Astrid and Hiccup awe-struck once they arrive for the first time.]]

to:

* [[SequelEscalation Upping the ante]], ''WesternAnimation/HowToTrainYourDragonTheHiddenWorld'' soars to new heights with even better effects, enhanced lighting, and lifelike animation that make incredibly good use of DreamWorks' push [[Creator/DreamWorksAnimation DreamWorks]]' Premo Animation System and Moonray Production Renderer, Renderer to its greatest capacities, looking more like a {{Creator/Pixar}} film as a result. Of particular note is the incredibly detailed dragonscale armors the protagonists wear at times, and ''everything'' about [[spoiler: the titular Hidden World, with lots of SceneryPorn that [[{{Understatement}} understandably]] leave Astrid and Hiccup awe-struck once they arrive for the first time.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[SequelEscalation Upping the ante]], ''WesternAnimation/HowToTrainYourDragonTheHiddenWorld'' soars to new heights with even better effects, enhanced lighting, and lifelike animation that make incredibly good use of DreamWorks' Premo Animation System and Moonray Production Renderer, looking more like a {{Creator/Pixar}} film as a result. Of particular note is the incredibly detailed dragonscale armors the protagonists wear at times, and ''everything'' about [[spoiler: the titular Hidden World, with lots of SceneryPorn that [[{{Understatement}} understandably]] leave Astrid and Hiccup awe-struck once they arrive for the first time.]]
Is there an issue? Send a MessageReason:
Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* The hair in ''WesternAnimation/{{Tangled}}''. They went out of their way to make it wet, blow, touched. Then the detail paid to the textures, water, everything but the skin. That's probably [[UncannyValley for the best.]]

to:

* The hair in ''WesternAnimation/{{Tangled}}''. They went out of their way to make it wet, blow, touched. Then the detail paid to the textures, water, everything but the skin. That's probably [[UncannyValley [[UnintentionalUncannyValley for the best.]]



* ''WesternAnimation/StrangeMagic''. Even though there's occasionally the UncannyValley face, the faces are incredibly expressive. But where the movie shines are the absurdly detailed and beautiful backgrounds.

to:

* ''WesternAnimation/StrangeMagic''. Even though there's occasionally the UncannyValley UnintentionalUncannyValley face, the faces are incredibly expressive. But where the movie shines are the absurdly detailed and beautiful backgrounds.

Added: 11733

Changed: 15473

Removed: 8483

Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/TheAdventuresOfTintin2011'': The absolutely gorgeous 2D opening sequence was incredible enough, but then you see the CGI, and it's so realistic that within a few minutes you forget you're watching a CGI, motion-captured film. Some of the effects used for different scenes were incredible, as well-in order to film a scene on a rocking boat, the actors were put on a swinging walkway. And Snowy the dog? No motion capture whatsoever. The animators thought that motion-capturing a dog wasn't realistic enough and just animated him by scratch. Special mention has to be given to the transitions between scenes, as well, especially the one between Tintin and Haddock being lost at sea to the Thom(p)sons walking down the sidewalk.
** Two scenes that ''must'' be mentioned here: the ''insane'' EpicTrackingShot ChaseScene through Bagghar, and the transition between flashback and present day while Captain Haddock is telling the story of the ''Unicorn'' while he and Tintin are in the desert. The way the ''Unicorn'' just crashes over the dunes and everything transforms into ocean has to be seen to be believed.

to:

* ''WesternAnimation/TheAdventuresOfTintin2011'': The absolutely gorgeous 2D opening sequence was incredible enough, but then you see the CGI, and it's so realistic that within a few minutes you forget you're watching a CGI, motion-captured film. Some of the effects used for different scenes were incredible, as well-in order to film a scene on a rocking boat, the actors were put on a swinging walkway. And Snowy the dog? No motion capture whatsoever. The animators thought that motion-capturing a dog wasn't realistic enough and just animated him by scratch. Special mention has to be given to the transitions between scenes, as well, especially the one between Tintin and Haddock being lost at sea to the Thom(p)sons walking down the sidewalk.
** Two scenes that ''must'' be mentioned here: the ''insane'' EpicTrackingShot ChaseScene through Bagghar, and the transition between flashback and present day while Captain Haddock is telling the story of the ''Unicorn'' while he and Tintin are in the desert. The way the ''Unicorn'' just crashes over the dunes and everything transforms into ocean has to be seen to be believed.
[[foldercontrol]]

!!Studios:

[[folder:Disney]]



* ''WesternAnimation/{{Brave}}'' is absolutely incredible, specially Merida's huge mane of curled ginger hair. There are ''over 100,000 hairs'' rendered on Merida's head.
* ''WesternAnimation/{{Coraline}}'' stretches the limits of what can be done with just stop-motion and a crapload of patience. Not counting mistakes, the average production speed is 3 seconds per day. The movie is 100 minutes long.
** Coraline's sweater? Hand-knitted by a real, live human being.
** The garden scene is CGI, right? WRONG. They made loads of flowers that lit up for the scene. A sequence that is impossibly beautiful, even by CGI standards, was made with '''[[MemeticMutation A BOX OF SCRAPS!]]'''
** The scenes where parts of the Other World disintegrated. Try telling yourself that they're from a stop-motion film.
** As an example of [[Administrivia/TropesAreTools Tropes Are Not Good]], the sheer beauty of the animation made some people think that it's just a generic CGI animation.
* The 2006 theatrical film adaptation of ''Literature/CuriousGeorge'' is arguably an underrated example. Everything in the film (the characters, objects, and environments, etc.) has an soft illuminated/shaded look, and the backgrounds are strikingly reminiscent of the watercolor illustrations from the original books; both of which bestow to the film a warm, radiant visual style. More impressively, though, is that the film accomplishes this primarily through ''traditional animation'', despite being released in an era when traditionally-animated films had recently fallen out of style and CG animated films had supplanted them as the new standard. (The film does also incorporate a fair amount of CG elements, but they blend in with the artstyle and animation well enough that you hardly notice them in most cases.)
* ''Anime/DragonBallZBattleOfGods'' take this up to 9000. The movie, visually, is flat out '''amazing''' from start to finish. The blend of CGI and top quality animation and art used throughout the movie makes ''everything'' look spectacular. Ironically, there's ''more'' detail placed in the background art and animation when fights occur. However, the standout scenes for where things get visually breathtaking is when [[spoiler: Beerus takes on Goku on Earth and then in space]]. '''EVERYTHING. LOOKS. BEAUTIFUL.'''
* The "Night on Bald Mountain" sequence from ''WesternAnimation/{{Fantasia}}''. Especially when you think about the fact that it was originally made pre-computer, so it was all done by hand. In fact, ''Fantasia'' as a whole is filled with beautiful animation.

to:

* ''WesternAnimation/{{Brave}}'' ''WesternAnimation/BigHero6'': Disney invented the Hyperion engine for this movie and the results look amazing for its first outing. It is absolutely incredible, specially Merida's huge mane both aesthetically and technically impressive. Every street of curled ginger hair. There San Fransokyo is unique and highly-detailed. In addition, the movie completely averts NoFlowInCGI, as cloth, hair, liquid, fractal-like clouds, and Baymax's balloon-like body are ''over 100,000 hairs'' rendered on Merida's head.
* ''WesternAnimation/{{Coraline}}'' stretches the limits of what can be done
and animated with just stop-motion and a crapload of patience. Not counting mistakes, the average production speed is 3 seconds per day. The movie is 100 minutes long.
** Coraline's sweater? Hand-knitted by a real, live human being.
** The garden scene is CGI, right? WRONG. They made loads of flowers that lit up for the scene. A sequence that is impossibly beautiful, even by CGI standards, was made with '''[[MemeticMutation A BOX OF SCRAPS!]]'''
** The scenes where parts of the Other World disintegrated. Try telling yourself that they're from a stop-motion film.
** As an example of [[Administrivia/TropesAreTools Tropes Are Not Good]], the sheer beauty of the animation made some people think that it's just a generic CGI animation.
high accuracy.
* The 2006 theatrical film adaptation of ''Literature/CuriousGeorge'' is arguably an ''WesternAnimation/TheBlackCauldron'': An underrated example. Everything in Disney classic! Just look at the film (the characters, objects, and environments, etc.) has an soft illuminated/shaded look, and the ''extremely detailed'' backgrounds are strikingly reminiscent of in the watercolor illustrations from castles and the original books; both of which bestow to the film a warm, radiant visual style. More impressively, though, is that the film accomplishes pastures! Oh, and this primarily through ''traditional animation'', despite being released in an era when traditionally-animated films had recently fallen out of style and CG was also the first animated films had supplanted them as the new standard. (The film does also incorporate a fair amount of CG elements, but they blend in with the artstyle and animation well enough that you hardly notice them in most cases.)
* ''Anime/DragonBallZBattleOfGods'' take this up
movie to 9000. The movie, visually, is flat out '''amazing''' from start to finish. The blend of use CGI and top quality animation and art used throughout the movie makes ''everything'' look spectacular. Ironically, there's ''more'' detail placed in the background art and animation when fights occur. However, the standout scenes for where things get visually breathtaking is when [[spoiler: Beerus takes on Goku on Earth and then in space]]. '''EVERYTHING. LOOKS. BEAUTIFUL.'''
results ''still hold up magnificently'' to this day.
* The "Night on Bald Mountain" sequence from ''WesternAnimation/{{Fantasia}}''. Especially when you think about the fact that it was originally made pre-computer, so it was all done by hand. In fact, ''Fantasia'' as a whole is filled with beautiful animation.



* Every single scene from ''Anime/FinalFantasyVIIAdventChildren''. It's debatable if the plot was good, but every single frame was a masterpiece of CG gorgeousness.
** Especially when ''Advent Children Complete'' was released. Taking advantage of Blu Ray's high definition to touch up the effects such as adding dirt stains on faces/clothes etc. It looks stunning, even moreso than the regular edition.
* There are points in watching ''WesternAnimation/FindingNemo'' when you can't tell what's computer graphics and what's real ocean.
** Here's a hint: it's all computer graphics.
** Also traits of the ocean characters in the movie were based off actual marine biology. Seriously if you research the fish, you'll find that almost all of it is accurate, minus the extra intelligence and CarnivoreConfusion, of course.
** According to the Making Of documentary, as part of the research for this movie Andrew Stanton got some real underwater footage and challenged the animators to duplicate it. When the results were screened a few days later, Stanton couldn't tell which clips were original and which were animated.
*** Pixar works with a rendering algorithm called REYES, an acronym for "Renders Everything You Ever Saw".
* ''Anime/HarlockSpacePirate''. Many fans have watched trailers for the film and thought it was live-action.
* ''WesternAnimation/HowToTrainYourDragon''. Some of the most well-animated hair and fur Dreamworks has produced (checkout the ManlyFacialHair on Stoic the Vast), as well as eyes that obviously had irises BEHIND a transparent cornea, as opposed to painted on top of a ping-pong ball shape and stuck into the sockets. Not to mention Hiccup's WET hair. Each character also moved in a unique fashion, and ZOMFG The [[DidYouJustPunchOutCthulhu Red Death]].
** The flying scenes especially had enough details to qualify as more than just RuleOfCool [[DragonRider dragonriding]]. When Toothless wasn't being cartoony, his behavior and movements were incredibly realistic, down to his pupils widening and shrinking slightly when he blinked.

to:

* Every single scene from ''Anime/FinalFantasyVIIAdventChildren''. It's debatable if the plot was good, but every single frame was a masterpiece ''WesternAnimation/{{Frozen|2013}}'' has incredibly realistic renditions of CG gorgeousness.
** Especially when ''Advent Children Complete'' was released. Taking advantage of Blu Ray's high definition to touch up the effects such as adding dirt stains on faces/clothes etc. It looks stunning, even moreso than the regular edition.
* There are points in watching ''WesternAnimation/FindingNemo'' when you can't tell what's computer graphics
ice and what's real ocean.
** Here's a hint: it's all computer graphics.
** Also traits of the ocean characters in the movie were based off actual marine biology. Seriously if you research the fish, you'll find that almost all of it is accurate, minus the extra intelligence and CarnivoreConfusion, of course.
** According to the Making Of documentary, as part of the research for this movie Andrew Stanton got some real underwater footage and challenged the animators to duplicate it. When the results were screened a few days later, Stanton couldn't tell which clips were original and which were animated.
*** Pixar works with a rendering algorithm called REYES, an acronym for "Renders Everything You Ever Saw".
* ''Anime/HarlockSpacePirate''. Many fans have watched trailers for the film and thought it was live-action.
* ''WesternAnimation/HowToTrainYourDragon''. Some of the most well-animated hair and fur Dreamworks has produced (checkout the ManlyFacialHair on Stoic the Vast), as well as eyes that obviously had irises BEHIND a transparent cornea, as opposed to painted on top of a ping-pong ball shape and stuck into the sockets. Not to mention Hiccup's WET hair. Each character also moved in a unique fashion, and ZOMFG The [[DidYouJustPunchOutCthulhu Red Death]].
** The flying scenes
snow, especially had enough details the scene where Elsa creates her castle of ice.
** [[WesternAnimation/{{FrozenII}} The sequel]] takes it even further, with Elsa trying
to qualify as more than just RuleOfCool [[DragonRider dragonriding]]. When Toothless wasn't being cartoony, his behavior cross a stormy sea by alternately freezing and movements were incredibly realistic, down to his pupils widening diving through the high waves, fighting a Nokk (horselike water elemental), and shrinking slightly when he blinked.ultimately taming and riding it across the water, which itself is tamed and turns glassy.



* You may be surprised to see ''Anime/KingsglaiveFinalFantasyXV'' here, considering that the animation is so good, it's practically live-action. Follow that up with breathtaking battle scenes involving giant monsters, teleporting soldiers [[spoiler:and massive statues]] and it would have landed here even if it wasn't almost live-action.
* The ''WesternAnimation/KungFuPanda'' films not only have beautiful scenery, but stunning action scenes as well. Special mention goes to Tai Lung's escape from prison in the first film and the Zen Ball Master scene in the second.
** In ''WesternAnimation/KungFuPanda3'' the Spirit Realm is ''gorgeous''. Then comes the FinalBattle [[spoiler:with Po's AnimalBattleAura of a golden dragon flying through the Spirit Realm battling Kai.]]
** Only slightly less impressive is the Panda Village itself. The panda TrainingMontage also has a beautiful and stylized look to it.



* The CGI animation in ''WesternAnimation/{{Megamind}}'' is generally solid, but when the top of the tower collapses, it's like a massive [[AnimationBump Art Bump]].

to:

* ''WesternAnimation/{{Moana}}'': Par for the course with Disney, but even by their standards this film is VERY well-animated. The ocean and scenery are absolutely breathtaking, with particle effects and finely-detailed scenery that shifts with the characters' movements that blows ''Frozen'''s [[AccidentalPun out of the water]]. The water looks as realistic as never before, and this time around hair actually looks like real hair.
** Maui's tattoos, which are animated in 2D on a 3D
CGI model, constantly moving and interacting as Maui walks, with several unique character designs that blend in perfectly. This goes a step further when Moana and Maui are placed in hand-drawn animation in ''WesternAnimation/{{Megamind}}'' is generally solid, but when the top middle of "Your Welcome", interacting with the tower collapses, it's like fish seamlessly.
** The movie also experiments
a massive [[AnimationBump Art Bump]].lot with animating light. Special mention goes to the scene in Tamatoa's cave where the cave turns dark and lights up with glowing neon colours. Unsettling yet gorgeous.



* Laika topped their work on ''WesternAnimation/{{Coraline}}'' with ''WesternAnimation/ParaNorman''. The flying dirt clods when the Zombies rise from their graves involved actually rigging the dirt clods to "fly" up. And the climax with Norman confronting the witch
** ''WesternAnimation/ParaNorman'':
*** The swirling clouds that form the witch's face, especially in the scene when Norman tries to read the book to her, utilized thin delicate fabrics.
*** The pinnacle of spectacular visuals has to be the climax, in which Norman [[spoiler:confronts Agatha's ghost, which is electrified and constantly shooting out bolts of lightning through the air and earth, with her face becoming horrifically distorted in her anger. As the scene continues, the backdrop changes from a forest to pieces of rock floating through the void]]. It was achieved through MediumBlending all three animation mediums of stop motion for the body with sculpted [[MotionBlur smear frames]] to achieve a face warping effect, with 2D and CG elements for effects such as lightning.
** And now, they appear to have topped their work yet ''[[UpToEleven again]]'' with the awe-inspiring trailers for ''WesternAnimation/KuboAndTheTwoStrings''. Puppet-scale battles between tiny transforming origami warriors, flowing, individually-feathered capes on the evil Sisters, [[KidHero Kubo]] [[ThePowerOfRock playing his shamisen furiously]] while a flock of thousands of origami cranes lift him into the air and form ''bird wings'', a woman playing the shamisen in the rain, during a storm, on a tiny, pitching boat, on massive ocean waves, [[NoFlowInCGI with long flowing, realistically-wet hair]].

to:

* Laika topped their work on ''WesternAnimation/{{Coraline}}'' with ''WesternAnimation/ParaNorman''. ''{{WesternAnimation/Pinocchio}}''. Just everything about it. The flying dirt clods sparkle when the Zombies rise from their graves involved actually rigging Blue Fairy brings Pinocchio to life, the dirt clods to "fly" up. And the climax with Norman confronting the witch
** ''WesternAnimation/ParaNorman'':
*** The swirling clouds that form the witch's face, especially in the scene when Norman tries to read the book to her, utilized thin delicate fabrics.
*** The pinnacle of spectacular visuals has to be the climax, in which Norman [[spoiler:confronts Agatha's ghost, which is electrified and constantly shooting out bolts of lightning
[[EpicTrackingShot multiplane pans through the air village at morning]], the ripples under the sea, all amazing, and earth, with her face becoming horrifically distorted in her anger. As not a single computer was used. There's a reason it's still called the scene continues, the backdrop changes from a forest to pieces of rock floating through the void]]. It was achieved through MediumBlending all three animation mediums of stop motion for the body with sculpted [[MotionBlur smear frames]] to achieve a face warping effect, with 2D and CG elements for effects such as lightning.
** And now, they appear to have topped their work yet ''[[UpToEleven again]]'' with the awe-inspiring trailers for ''WesternAnimation/KuboAndTheTwoStrings''. Puppet-scale battles between tiny transforming origami warriors, flowing, individually-feathered capes on the evil Sisters, [[KidHero Kubo]] [[ThePowerOfRock playing his shamisen furiously]] while a flock of thousands of origami cranes lift him into the air and form ''bird wings'', a woman playing the shamisen in the rain, during a storm, on a tiny, pitching boat, on massive ocean waves, [[NoFlowInCGI with long flowing, realistically-wet hair]].
most technically perfect animated film ever made.



* The colors in ''WesternAnimation/{{Pocahontas}}''! Oh god, THE COLORS! ..of the wind. No, but seriously. Check it out.
* ''WesternAnimation/ThePrinceOfEgypt'', while mostly using 2-D animation, has segments that used a bit of CGI. Thankfully, all of them are still stunning to look at. They include the following scenes: the burning bush, the plagues, the angel of death, and the crossing of the Red Sea.

to:

* The colors in ''WesternAnimation/{{Pocahontas}}''! Oh god, THE COLORS! ..COLORS! ...of the wind. No, but seriously. Check it out.
* ''WesternAnimation/ThePrinceOfEgypt'', while mostly using 2-D animation, has segments that used a bit of CGI. Thankfully, all of them are still stunning to look at. They include the following scenes: the burning bush, the plagues, the angel of death, and the crossing of the Red Sea.
out.



* The Greedy sequence in ''WesternAnimation/RaggedyAnnAndAndyAMusicalAdventure''.
* ''WesternAnimation/{{Rango}}'': Holy Fuck, Rango. By Creator/IndustrialLightAndMagic, this is one of the most detailed animated films ever. And it is beautiful.
* ''WesternAnimation/{{Ratatouille}}'' should be on the list just because they actually managed to make food that did not fall in the uncanny valley using CGI. Fabric is actually really hard to animate well so it was actually very impressive that they were able to make it work well.
* ''WesternAnimation/RiseOfTheGuardians''. All of it. Special mention, however, must go to the Sandman's [[spoiler:giant dinosaurs in the climax]].
** There's a good reason why it won the Annie Award for Best Effects in an Animated Production.
* Try watching ''WesternAnimation/SinbadLegendOfTheSevenSeas'' in UsefulNotes/BluRay / Hi-Def. The scenes with The Roc are especially well done; and its movements are ''scarily'' birdlike.
** ''Holy fucking shit'' '''''[[RealityWarper ERIS]] [[VoluntaryShapeshifter ALONE]]'''''. She is ''constantly'' shifting and morphing and moving and changing as if she's nothing but smoke. SOMETHING is always moving around chaotically on her body in her scenes- most often her hair with ''gorgeous'' fluidity. Sometimes she flat out changes shape complete with five million smoky effects. Major props to her animators because she looks gorgeous and fluid and just flat out amazing.
** The awesome is enhanced by the fact that ''Sinbad'' was the first feature film of any kind made ''entirely'' in UsefulNotes/{{Linux}}. ''And'' in 2003, when Linux was severely lacking in the "filmmaking software" department.

to:

* The Greedy sequence in ''WesternAnimation/RaggedyAnnAndAndyAMusicalAdventure''.
* ''WesternAnimation/{{Rango}}'': Holy Fuck, Rango. By Creator/IndustrialLightAndMagic, this
Most of Disney's version of ''WesternAnimation/TheSwordInTheStone'' is one of pretty by-the-numbers, but the most detailed animated films ever. And it is beautiful.
* ''WesternAnimation/{{Ratatouille}}'' should be on the list just because they actually managed to make food that did not fall in the uncanny valley using CGI. Fabric is actually really hard to animate well so it was actually very impressive that they were able to make it work well.
* ''WesternAnimation/RiseOfTheGuardians''. All of it. Special mention, however, must go to the Sandman's [[spoiler:giant dinosaurs in the climax]].
** There's a good reason why it won the Annie Award for Best Effects in an Animated Production.
* Try watching ''WesternAnimation/SinbadLegendOfTheSevenSeas'' in UsefulNotes/BluRay / Hi-Def. The scenes with The Roc are especially well done;
[[ShapeshifterShowdown Wizard's Duel]] between Merlin and its movements are ''scarily'' birdlike.
** ''Holy fucking shit'' '''''[[RealityWarper ERIS]] [[VoluntaryShapeshifter ALONE]]'''''. She
Madam Mim is ''constantly'' shifting spectacular, both in animation and morphing and moving and changing as if she's nothing but smoke. SOMETHING is always moving around chaotically on her body in her scenes- most often her hair with ''gorgeous'' fluidity. Sometimes she flat out changes shape complete with five million smoky effects. Major props to her animators because she looks gorgeous and fluid and just flat out amazing.
** The awesome is enhanced by the fact that ''Sinbad'' was the first feature film of any kind made ''entirely'' in UsefulNotes/{{Linux}}. ''And'' in 2003, when Linux was severely lacking in the "filmmaking software" department.
characterization.



* ''WesternAnimation/TheThiefAndTheCobbler'' certainly counts. The film was completely drawn at 24 FPS as opposed to 12 FPS for even the best animated films today. The film also includes unbelievably accurate 3D polygonal effects that were ''entirely drawn by hand''. In fact, despite the film's visual complexity, ''no computers'' were ever used to produce the film - every minute was drawn on traditional cels. There's a good reason the film took ''over 20 years'' to complete.
* {{Creator/Pixar}} has quite a few.
** It's easy to take it for granted now, but Toy Story's CGI animation was absolutely groundbreaking for its time, to the point where it became an overnight game changer for the entire medium of animation—CGI up till then was still a technique in its infancy that had only shown glimmers of potential, and there just weren't CGI films as well animated, lit, or designed at the time, much less any that kept it up at feature length. The CGI was so advanced that it pushed the limits of what Pixar's then state of the art computers could do at the time—it took the whole array of Pixar's desktops and an insane amount of time to render even one of over 100,000 frames of the films animation. The sheen may have worn off due to [[TechnologyMarchesOn just how far CG tech has come since]], but its a technical milestone regardless. And from an entertainment standpoint, the [[SugarWiki/AwesomeArt appealing cartoon art]] has helped take the burden off the aging CGI. And even today, video game fans are ''still'' using the film as a template for what real time video game graphics should strive to achieve (although its safe to say that the Toy Story level in ''VideoGame/KingdomHeartsIII'' has caught up with and even surpassed the film in technical quality).
*** If you really want to appreciate how incredible Toy Story was for its time, look at any CGI that came before it. [[TheTwelvePrinciplesOfAnimation Animation principles like squash and stretch and overlapping action]] were a ''rarity'' in CGI animation prior to 1995.
*** Pixars early shorts may look incredibly dated now, but CGI was at such an early stage, that any breakthrough was considered a huge step forward. For example, ''WesternAnimation/TheAdventuresOfAndreAndWallyB'' was the first CGI film to use Squash and Stretch and MotionBlur--and it took a 13,000,000$ Cray X-MP supercomputer (which is a truly massive contraption roughly the size of several grown men lumped together) and 10 more superminicomputers to accomplish even that much in 1984. When ''Luxo Jr.'' premiered and demostrated natural, simple looking principles of movement, it got a standing ovation from the audience ''before the film even finished''! And to say nothing of the naturalistic lighting their homegrown Renderman software provided for shorts like ''Tin Toy''.
** In the close up shot of Woody and Al in ''WesternAnimation/ToyStory2'' you could swear Al is a live actor because he just looks so real.
** So Pixar's SugarWiki/MomentOfAwesome is that they averted the UncannyValley? Awww yeah.
** ''WesternAnimation/ToyStory3''. The incinerator scene has ''the'' best CGI fire ever. Well played, Pixar. [[NightmareFuel Holy SHIT]], but well played.
** ''WesternAnimation/MonstersUniversity''. The little girl towards the end. Specifically, her hair. The way the moonlight blooms through it, illuminating each strand to create an almost photorealistic effect. Goodness.
** ''WesternAnimation/InsideOut'': The main characters have a kind of glittery "grainy" texture to their skins, which apparently was extremely difficult feat to pull off.
** ''WesternAnimation/TheGoodDinosaur'' is noted for having extremely photo-realistic settings like mountains, rivers, and valleys. The film includes shots that are technically challenging, such as water dripping off of leaves and characters digging into the dirt.
** ''WesternAnimation/WallE''. There are moments -- fairly frequent moments -- where you wonder how EVE actually works, because she and WALL•E are ''obviously'' real machines...
* The spectral rabbits in the ''WesternAnimation/WatershipDown'' film. Holy ''crap''. They seriously look like they were pencil-shaded, and that alone is awesome - pencil shading would take a ''very'' long time to animate effectively!
* ''{{WesternAnimation/Pinocchio}}''. Just everything about it. The sparkle when the Blue Fairy brings Pinocchio to life, the [[EpicTrackingShot multiplane pans through the village at morning]], the ripples under the sea, all amazing, and not a single computer was used. There's a reason it's still called the most technically perfect animated film ever made.
* ''WesternAnimation/{{Frozen|2013}}'' has incredibly realistic renditions of ice and snow, especially the scene where Elsa creates her castle of ice.
** [[WesternAnimation/{{FrozenII}} The sequel]] takes it even further, with Elsa trying to cross a stormy sea by alternately freezing and diving through the high waves, fighting a Nokk (horselike water elemental), and ultimately taming and riding it across the water, which itself is tamed and turns glassy.
* ''WesternAnimation/FernGullyTheLastRainforest''. Say what you will about the [[{{Anvilicious}} film itself]], but the imagery and animation is a feast for the eyes. Special mention goes to all of the images of [[EldritchAbomination Hexxus]], Batty's flight through the construction machine toward the climax and all those montages of [[GreenThumb forest magic]]. Too bad the sequel had to throw that out the window.
* ''WesternAnimation/TheLegoMovie'':
** The Creator/AnimalLogic team animated the movie deliberately in the style of old StopMotion "brick films" that Lego fans would make themselves, and it looks ''very'' real. They animated so well, people thought it ''was'' stop motion when it was in fact, ALL CGI (not counting the bits in [[spoiler: the real world]]). Even the [[InvokedTrope invoked]] SpecialEffectFailure looks rather convincing - even doubles as Foreshadowing.
** Behind the scenes footage shows they designed at least Good Cop/Bad Cop's transforming police car/hovercraft so that both really are built from the exact same parts -- no cheating by having the pieces change during transformation.
* ''WesternAnimation/HowToTrainYourDragon2''. It's [[Creator/DreamworksAnimation Dreamworks.]] What do you expect? Of particular note in the flying scenes where Hiccup and Toothless are flying about among the clouds and Valda slowly rises out of clouds, standing on the back of a dragon.

to:

[[/folder]]

[[folder:Dreamworks Animation]]
* ''WesternAnimation/TheThiefAndTheCobbler'' certainly counts. The film was completely drawn at 24 FPS ''WesternAnimation/TheBadGuys'' has gained a lot of love for its seamless blend of modern CGI and 2D effects. Its unique visual style takes inspiration from both French and Japanese animation, in particular Creator/AkiraToriyama and ''Franchise/LupinIII'', while being distinct enough from them to stand out on its own.
* ''WesternAnimation/HowToTrainYourDragon''. Some of the most well-animated hair and fur Dreamworks has produced (checkout the ManlyFacialHair on Stoic the Vast), as well as eyes that obviously had irises BEHIND a transparent cornea,
as opposed to 12 FPS for even painted on top of a ping-pong ball shape and stuck into the best animated films today. The film sockets. Not to mention Hiccup's WET hair. Each character also includes unbelievably accurate 3D polygonal effects that moved in a unique fashion, and ZOMFG The [[DidYouJustPunchOutCthulhu Red Death]].
** The flying scenes especially had enough details to qualify as more than just RuleOfCool [[DragonRider dragonriding]]. When Toothless wasn't being cartoony, his behavior and movements
were ''entirely drawn by hand''. In fact, despite the film's visual complexity, ''no computers'' were ever used to produce the film - every minute was drawn on traditional cels. There's a good reason the film took ''over 20 years'' to complete.
* {{Creator/Pixar}} has quite a few.
** It's easy to take it for granted now, but Toy Story's CGI animation was absolutely groundbreaking for its time, to the point where it became an overnight game changer for the entire medium of animation—CGI up till then was still a technique in its infancy that had only shown glimmers of potential, and there just weren't CGI films as well animated, lit, or designed at the time, much less any that kept it up at feature length. The CGI was so advanced that it pushed the limits of what Pixar's then state of the art computers could do at the time—it took the whole array of Pixar's desktops and an insane amount of time to render even one of over 100,000 frames of the films animation. The sheen may have worn off due to [[TechnologyMarchesOn just how far CG tech has come since]], but its a technical milestone regardless. And from an entertainment standpoint, the [[SugarWiki/AwesomeArt appealing cartoon art]] has helped take the burden off the aging CGI. And even today, video game fans are ''still'' using the film as a template for what real time video game graphics should strive to achieve (although its safe to say that the Toy Story level in ''VideoGame/KingdomHeartsIII'' has caught up with and even surpassed the film in technical quality).
*** If you really want to appreciate how incredible Toy Story was for its time, look at any CGI that came before it. [[TheTwelvePrinciplesOfAnimation Animation principles like squash and stretch and overlapping action]] were a ''rarity'' in CGI animation prior to 1995.
*** Pixars early shorts may look
incredibly dated now, but CGI was at such an early stage, that any breakthrough was considered a huge step forward. For example, ''WesternAnimation/TheAdventuresOfAndreAndWallyB'' was the first CGI film realistic, down to use Squash his pupils widening and Stretch and MotionBlur--and it took a 13,000,000$ Cray X-MP supercomputer (which is a truly massive contraption roughly the size of several grown men lumped together) and 10 more superminicomputers to accomplish even that much in 1984. When ''Luxo Jr.'' premiered and demostrated natural, simple looking principles of movement, it got a standing ovation from the audience ''before the film even finished''! And to say nothing of the naturalistic lighting their homegrown Renderman software provided for shorts like ''Tin Toy''.
** In the close up shot of Woody and Al in ''WesternAnimation/ToyStory2'' you could swear Al is a live actor because he just looks so real.
** So Pixar's SugarWiki/MomentOfAwesome is that they averted the UncannyValley? Awww yeah.
** ''WesternAnimation/ToyStory3''. The incinerator scene has ''the'' best CGI fire ever. Well played, Pixar. [[NightmareFuel Holy SHIT]], but well played.
** ''WesternAnimation/MonstersUniversity''. The little girl towards the end. Specifically, her hair. The way the moonlight blooms through it, illuminating each strand to create an almost photorealistic effect. Goodness.
** ''WesternAnimation/InsideOut'': The main characters have a kind of glittery "grainy" texture to their skins, which apparently was extremely difficult feat to pull off.
** ''WesternAnimation/TheGoodDinosaur'' is noted for having extremely photo-realistic settings like mountains, rivers, and valleys. The film includes shots that are technically challenging, such as water dripping off of leaves and characters digging into the dirt.
** ''WesternAnimation/WallE''. There are moments -- fairly frequent moments -- where you wonder how EVE actually works, because she and WALL•E are ''obviously'' real machines...
* The spectral rabbits in the ''WesternAnimation/WatershipDown'' film. Holy ''crap''. They seriously look like they were pencil-shaded, and that alone is awesome - pencil shading would take a ''very'' long time to animate effectively!
* ''{{WesternAnimation/Pinocchio}}''. Just everything about it. The sparkle
shrinking slightly when the Blue Fairy brings Pinocchio to life, the [[EpicTrackingShot multiplane pans through the village at morning]], the ripples under the sea, all amazing, and not a single computer was used. There's a reason it's still called the most technically perfect animated film ever made.
* ''WesternAnimation/{{Frozen|2013}}'' has incredibly realistic renditions of ice and snow, especially the scene where Elsa creates her castle of ice.
** [[WesternAnimation/{{FrozenII}} The sequel]] takes it even further, with Elsa trying to cross a stormy sea by alternately freezing and diving through the high waves, fighting a Nokk (horselike water elemental), and ultimately taming and riding it across the water, which itself is tamed and turns glassy.
* ''WesternAnimation/FernGullyTheLastRainforest''. Say what you will about the [[{{Anvilicious}} film itself]], but the imagery and animation is a feast for the eyes. Special mention goes to all of the images of [[EldritchAbomination Hexxus]], Batty's flight through the construction machine toward the climax and all those montages of [[GreenThumb forest magic]]. Too bad the sequel had to throw that out the window.
* ''WesternAnimation/TheLegoMovie'':
** The Creator/AnimalLogic team animated the movie deliberately in the style of old StopMotion "brick films" that Lego fans would make themselves, and it looks ''very'' real. They animated so well, people thought it ''was'' stop motion when it was in fact, ALL CGI (not counting the bits in [[spoiler: the real world]]). Even the [[InvokedTrope invoked]] SpecialEffectFailure looks rather convincing - even doubles as Foreshadowing.
** Behind the scenes footage shows they designed at least Good Cop/Bad Cop's transforming police car/hovercraft so that both really are built from the exact same parts -- no cheating by having the pieces change during transformation.
he blinked.
* ''WesternAnimation/HowToTrainYourDragon2''. It's [[Creator/DreamworksAnimation Dreamworks.DreamWorks.]] What do you expect? Of particular note in the flying scenes where Hiccup and Toothless are flying about among the clouds and Valda slowly rises out of clouds, standing on the back of a dragon.dragon.
* The ''WesternAnimation/KungFuPanda'' films not only have beautiful scenery, but stunning action scenes as well. Special mention goes to Tai Lung's escape from prison in the first film and the Zen Ball Master scene in the second.
** In ''WesternAnimation/KungFuPanda3'' the Spirit Realm is ''gorgeous''. Then comes the FinalBattle [[spoiler:with Po's AnimalBattleAura of a golden dragon flying through the Spirit Realm battling Kai.]]
** Only slightly less impressive is the Panda Village itself. The panda TrainingMontage also has a beautiful and stylized look to it.
* The CGI animation in ''WesternAnimation/{{Megamind}}'' is generally solid, but when the top of the tower collapses, it's like a massive [[AnimationBump Art Bump]].
* ''WesternAnimation/ThePrinceOfEgypt'', while mostly using 2-D animation, has segments that used a bit of CGI. Thankfully, all of them are still stunning to look at. They include the following scenes: the burning bush, the plagues, the angel of death, and the crossing of the Red Sea.
* ''WesternAnimation/RiseOfTheGuardians''. All of it. Special mention, however, must go to the Sandman's [[spoiler:giant dinosaurs in the climax]].
** There's a good reason why it won the Annie Award for Best Effects in an Animated Production.
* Try watching ''WesternAnimation/SinbadLegendOfTheSevenSeas'' in UsefulNotes/BluRay / Hi-Def. The scenes with The Roc are especially well done; and its movements are ''scarily'' birdlike.
** ''Holy fucking shit'' '''''[[RealityWarper ERIS]] [[VoluntaryShapeshifter ALONE]]'''''. She is ''constantly'' shifting and morphing and moving and changing as if she's nothing but smoke. SOMETHING is always moving around chaotically on her body in her scenes- most often her hair with ''gorgeous'' fluidity. Sometimes she flat out changes shape complete with five million smoky effects. Major props to her animators because she looks gorgeous and fluid and just flat out amazing.
** The awesome is enhanced by the fact that ''Sinbad'' was the first feature film of any kind made ''entirely'' in UsefulNotes/{{Linux}}. ''And'' in 2003, when Linux was severely lacking in the "filmmaking software" department.
[[/folder]]

[[folder:Laika]]



* ''WesternAnimation/StrangeMagic''. Even though there's occasionally the UncannyValley face, the faces are incredibly expressive. But where the movie shines are the absurdly detailed and beautiful backgrounds.

to:

* ''WesternAnimation/StrangeMagic''. Even though there's occasionally ''WesternAnimation/{{Coraline}}'' stretches the UncannyValley limits of what can be done with just stop-motion and a crapload of patience. Not counting mistakes, the average production speed is 3 seconds per day. The movie is 100 minutes long.
** Coraline's sweater? Hand-knitted by a real, live human being.
** The garden scene is CGI, right? WRONG. They made loads of flowers that lit up for the scene. A sequence that is impossibly beautiful, even by CGI standards, was made with '''[[MemeticMutation A BOX OF SCRAPS!]]'''
** The scenes where parts of the Other World disintegrated. Try telling yourself that they're from a stop-motion film.
** As an example of [[Administrivia/TropesAreTools Tropes Are Not Good]], the sheer beauty of the animation made some people think that it's just a generic CGI animation.
* The awe-inspiring visuals of ''WesternAnimation/KuboAndTheTwoStrings''. Puppet-scale battles between tiny transforming origami warriors, flowing, individually-feathered capes on the evil Sisters, [[KidHero Kubo]] [[ThePowerOfRock playing his shamisen furiously]] while a flock of thousands of origami cranes lift him into the air and form ''bird wings'', a woman playing the shamisen in the rain, during a storm, on a tiny, pitching boat, on massive ocean waves, [[NoFlowInCGI with long flowing, realistically-wet hair]].
* ''WesternAnimation/ParaNorman''. The flying dirt clods when the Zombies rise from their graves involved actually rigging the dirt clods to "fly" up. And the climax with Norman confronting the witch
** ''WesternAnimation/ParaNorman'':
*** The swirling clouds that form the witch's
face, especially in the faces scene when Norman tries to read the book to her, utilized thin delicate fabrics.
*** The pinnacle of spectacular visuals has to be the climax, in which Norman [[spoiler:confronts Agatha's ghost, which is electrified and constantly shooting out bolts of lightning through the air and earth, with her face becoming horrifically distorted in her anger. As the scene continues, the backdrop changes from a forest to pieces of rock floating through the void]]. It was achieved through MediumBlending all three animation mediums of stop motion for the body with sculpted [[MotionBlur smear frames]] to achieve a face warping effect, with 2D and CG elements for effects such as lightning.
[[/folder]]

[[folder:Pixar]]
* ''WesternAnimation/{{Brave}}'' is absolutely incredible, specially Merida's huge mane of curled ginger hair. There
are ''over 100,000 hairs'' rendered on Merida's head.
* There are points in watching ''WesternAnimation/FindingNemo'' when you can't tell what's computer graphics and what's real ocean.
** Here's a hint: it's all computer graphics.
** Also traits of the ocean characters in the movie were based off actual marine biology. Seriously if you research the fish, you'll find that almost all of it is accurate, minus the extra intelligence and CarnivoreConfusion, of course.
** According to the Making Of documentary, as part of the research for this movie Andrew Stanton got some real underwater footage and challenged the animators to duplicate it. When the results were screened a few days later, Stanton couldn't tell which clips were original and which were animated.
*** Pixar works with a rendering algorithm called REYES, an acronym for "Renders Everything You Ever Saw".
* ''WesternAnimation/TheGoodDinosaur'' is noted for having extremely photo-realistic settings like mountains, rivers, and valleys. The film includes shots that are technically challenging, such as water dripping off of leaves and characters digging into the dirt.
* ''WesternAnimation/InsideOut'': The main characters have a kind of glittery "grainy" texture to their skins, which apparently was extremely difficult feat to pull off.
* ''WesternAnimation/MonstersUniversity''. The little girl towards the end. Specifically, her hair. The way the moonlight blooms through it, illuminating each strand to create an almost photorealistic effect. Goodness.
* ''WesternAnimation/{{Ratatouille}}'' should be on the list just because they actually managed to make food that did not fall in the uncanny valley using CGI. Fabric is actually really hard to animate well so it was actually very impressive that they were able to make it work well.
* It's easy to take it for granted now, but [[WesternAnimation/ToyStory1 ''Toy Story'']]'s CGI animation was absolutely groundbreaking for its time, to the point where it became an overnight game changer for the entire medium of animation—CGI up till then was still a technique in its infancy that had only shown glimmers of potential, and there just weren't CGI films as well animated, lit, or designed at the time, much less any that kept it up at feature length. The CGI was so advanced that it pushed the limits of what Pixar's then state of the art computers could do at the time—it took the whole array of Pixar's desktops and an insane amount of time to render even one of over 100,000 frames of the films animation. The sheen may have worn off due to [[TechnologyMarchesOn just how far CG tech has come since]], but its a technical milestone regardless. And from an entertainment standpoint, the [[SugarWiki/AwesomeArt appealing cartoon art]] has helped take the burden off the aging CGI. And even today, video game fans are ''still'' using the film as a template for what real time video game graphics should strive to achieve (although its safe to say that the Toy Story level in ''VideoGame/KingdomHeartsIII'' has caught up with and even surpassed the film in technical quality).
** If you really want to appreciate how incredible Toy Story was for its time, look at any CGI that came before it. [[TheTwelvePrinciplesOfAnimation Animation principles like squash and stretch and overlapping action]] were a ''rarity'' in CGI animation prior to 1995.
** Pixar's early shorts may look
incredibly expressive. But dated now, but CGI was at such an early stage, that any breakthrough was considered a huge step forward. For example, ''WesternAnimation/TheAdventuresOfAndreAndWallyB'' was the first CGI film to use Squash and Stretch and MotionBlur--and it took a 13,000,000$ Cray X-MP supercomputer (which is a truly massive contraption roughly the size of several grown men lumped together) and 10 more superminicomputers to accomplish even that much in 1984. When ''Luxo Jr.'' premiered and demostrated natural, simple looking principles of movement, it got a standing ovation from the audience ''before the film even finished''! And to say nothing of the naturalistic lighting their homegrown Renderman software provided for shorts like ''Tin Toy''.
* ''WesternAnimation/ToyStory2'' vastly improved upon the human renders from the first film. In the close up shot of Woody and Al, you could swear Al is a live actor because he just looks so real.
* ''WesternAnimation/ToyStory3''. The incinerator scene has ''the'' best CGI fire ever. Well played, Pixar. [[NightmareFuel Holy SHIT]], but well played.
* ''WesternAnimation/WallE''. There are moments -- fairly frequent moments --
where you wonder how EVE actually works, because she and WALL•E are ''obviously'' real machines...
[[/folder]]

!!Others:

* ''WesternAnimation/TheAdventuresOfTintin2011'': The absolutely gorgeous 2D opening sequence was incredible enough, but then you see
the movie shines CGI, and it's so realistic that within a few minutes you forget you're watching a CGI, motion-captured film. Some of the effects used for different scenes were incredible, as well-in order to film a scene on a rocking boat, the actors were put on a swinging walkway. And Snowy the dog? No motion capture whatsoever. The animators thought that motion-capturing a dog wasn't realistic enough and just animated him by scratch. Special mention has to be given to the transitions between scenes, as well, especially the one between Tintin and Haddock being lost at sea to the Thom(p)sons walking down the sidewalk.
** Two scenes that ''must'' be mentioned here: the ''insane'' EpicTrackingShot ChaseScene through Bagghar, and the transition between flashback and present day while Captain Haddock is telling the story of the ''Unicorn'' while he and Tintin
are in the absurdly detailed desert. The way the ''Unicorn'' just crashes over the dunes and beautiful backgrounds.everything transforms into ocean has to be seen to be believed.



* ''WesternAnimation/BigHero6'': Disney invented the Hyperion engine for this movie and the results look amazing for its first outing. It is both aesthetically and technically impressive. Every street of San Fransokyo is unique and highly-detailed. In addition, the movie completely averts NoFlowInCGI, as cloth, hair, liquid, fractal-like clouds, and Baymax's balloon-like body are rendered and animated with high accuracy.
* ''WesternAnimation/TheSpongeBobMovieSpongeOutOfWater'':
** The CG is ''very'' well-done in keeping the same kind of stylized cartoony look of the show.
** For those that saw the movie in 3D, the time travel sequences look incredible. The traditional animation also looks pretty neat itself.

to:

* ''WesternAnimation/BigHero6'': Disney invented the Hyperion engine for ''Anime/DragonBallZBattleOfGods'' take this movie up to 9000. The movie, visually, is flat out '''amazing''' from start to finish. The blend of CGI and the results look amazing for its first outing. It is both aesthetically top quality animation and technically impressive. Every street of San Fransokyo is unique and highly-detailed. In addition, art used throughout the movie completely averts NoFlowInCGI, as cloth, hair, liquid, fractal-like clouds, makes ''everything'' look spectacular. Ironically, there's ''more'' detail placed in the background art and Baymax's balloon-like body animation when fights occur. However, the standout scenes for where things get visually breathtaking is when [[spoiler: Beerus takes on Goku on Earth and then in space]]. '''EVERYTHING. LOOKS. BEAUTIFUL.'''
* ''WesternAnimation/FernGullyTheLastRainforest''. Say what you will about the [[{{Anvilicious}} film itself]], but the imagery and animation is a feast for the eyes. Special mention goes to all of the images of [[EldritchAbomination Hexxus]], Batty's flight through the construction machine toward the climax and all those montages of [[GreenThumb forest magic]]. Too bad the sequel had to throw that out the window.
* Every single scene from ''Anime/FinalFantasyVIIAdventChildren''. It's debatable if the plot was good, but every single frame was a masterpiece of CG gorgeousness.
** Especially when ''Advent Children Complete'' was released. Taking advantage of Blu Ray's high definition to touch up the effects such as adding dirt stains on faces/clothes etc. It looks stunning, even moreso than the regular edition.
* The 2006 theatrical film adaptation of ''Literature/CuriousGeorge'' is arguably an underrated example. Everything in the film (the characters, objects, and environments, etc.) has an soft illuminated/shaded look, and the backgrounds
are rendered strikingly reminiscent of the watercolor illustrations from the original books; both of which bestow to the film a warm, radiant visual style. More impressively, though, is that the film accomplishes this primarily through ''traditional animation'', despite being released in an era when traditionally-animated films had recently fallen out of style and CG animated films had supplanted them as the new standard. (The film does also incorporate a fair amount of CG elements, but they blend in with high accuracy.
the artstyle and animation well enough that you hardly notice them in most cases.)
* ''WesternAnimation/TheSpongeBobMovieSpongeOutOfWater'':
''Anime/HarlockSpacePirate''. Many fans have watched trailers for the film and thought it was live-action.
* You may be surprised to see ''Anime/KingsglaiveFinalFantasyXV'' here, considering that the animation is so good, it's practically live-action. Follow that up with breathtaking battle scenes involving giant monsters, teleporting soldiers [[spoiler:and massive statues]] and it would have landed here even if it wasn't almost live-action.
* ''WesternAnimation/TheLegoMovie'':
** The CG is Creator/AnimalLogic team animated the movie deliberately in the style of old StopMotion "brick films" that Lego fans would make themselves, and it looks ''very'' well-done real. They animated so well, people thought it ''was'' stop motion when it was in keeping fact, ALL CGI (not counting the same kind of stylized cartoony look of bits in [[spoiler: the show.
** For those that saw
real world]]). Even the movie in 3D, the time travel sequences look incredible. The traditional animation also [[InvokedTrope invoked]] SpecialEffectFailure looks pretty neat itself.rather convincing - even doubles as Foreshadowing.
** Behind the scenes footage shows they designed at least Good Cop/Bad Cop's transforming police car/hovercraft so that both really are built from the exact same parts -- no cheating by having the pieces change during transformation.
* The 2015 adaption of ''[[WesternAnimation/TheLittlePrince2015 The Little Prince]]'', good God. The 2D and stop-motion sections are gorgeously faithful to the original iconic illustrations, with their simple ink and watercolor look. It's hard not to try and touch the screen just to feel the paper textures.



* ''WesternAnimation/TheBlackCauldron'': An underrated Disney classic! Just look at the ''extremely detailed'' backgrounds in the castles and the pastures! Oh, and this was also the first animated movie to use CGI and the results ''still hold up magnificently'' to this day.



* The 2015 adaption of ''[[WesternAnimation/TheLittlePrince2015 The Little Prince]]'', good God. The 2D and stop-motion sections are gorgeously faithful to the original iconic illustrations, with their simple ink and watercolor look. It's hard not to try and touch the screen just to feel the paper textures.

to:

* The 2015 adaption Greedy sequence in ''WesternAnimation/RaggedyAnnAndAndyAMusicalAdventure''.
* ''WesternAnimation/{{Rango}}'': Holy Fuck, Rango. By Creator/IndustrialLightAndMagic, this is one
of ''[[WesternAnimation/TheLittlePrince2015 The Little Prince]]'', good God. The 2D and stop-motion sections are gorgeously faithful to the original iconic illustrations, with their simple ink and watercolor look. It's hard not to try and touch the screen just to feel the paper textures.most detailed animated films ever. And it is beautiful.



* ''WesternAnimation/{{Moana}}'': Par for the course with Disney, but even by their standards this film is VERY well-animated. The ocean and scenery are absolutely breathtaking, with particle effects and finely-detailed scenery that shifts with the characters' movements that blows ''Frozen'''s [[AccidentalPun out of the water]]. The water looks as realistic as never before, and this time around hair actually looks like real hair.
** Maui's tattoos, which are animated in 2D on a 3D CGI model, constantly moving and interacting as Maui walks, with several unique character designs that blend in perfectly. This goes a step further when Moana and Maui are placed in hand-drawn animation in the middle of "Your Welcome", interacting with the fish seamlessly.
** The movie also experiments a lot with animating light. Special mention goes to the scene in Tamatoa's cave where the cave turns dark and lights up with glowing neon colours. Unsettling yet gorgeous.
* Most of Disney's version of ''WesternAnimation/TheSwordInTheStone'' is pretty by-the-numbers, but the [[ShapeshifterShowdown Wizard's Duel]] between Merlin and Madam Mim is spectacular, both in animation and characterization.

to:

* ''WesternAnimation/{{Moana}}'': Par for ''WesternAnimation/TheSpongeBobMovieSpongeOutOfWater'':
** The CG is ''very'' well-done in keeping
the course with Disney, but even by their standards this film is VERY well-animated. The ocean and scenery are absolutely breathtaking, with particle effects and finely-detailed scenery that shifts with the characters' movements that blows ''Frozen'''s [[AccidentalPun out same kind of stylized cartoony look of the water]]. The water looks as realistic as never before, and this show.
** For those that saw the movie in 3D, the
time around hair actually looks like real hair.
** Maui's tattoos, which are animated in 2D on a 3D CGI model, constantly moving and interacting as Maui walks, with several unique character designs that blend in perfectly. This goes a step further when Moana and Maui are placed in hand-drawn
travel sequences look incredible. The traditional animation in the middle of "Your Welcome", interacting with the fish seamlessly.
** The movie
also experiments a lot with animating light. Special mention goes to looks pretty neat itself.
* ''WesternAnimation/StrangeMagic''. Even though there's occasionally
the scene in Tamatoa's cave UncannyValley face, the faces are incredibly expressive. But where the cave turns dark movie shines are the absurdly detailed and lights up with glowing neon colours. Unsettling yet gorgeous.
beautiful backgrounds.
* Most of Disney's version of ''WesternAnimation/TheSwordInTheStone'' is pretty by-the-numbers, but ''WesternAnimation/TheThiefAndTheCobbler'' certainly counts. The film was completely drawn at 24 FPS as opposed to 12 FPS for even the [[ShapeshifterShowdown Wizard's Duel]] between Merlin best animated films today. The film also includes unbelievably accurate 3D polygonal effects that were ''entirely drawn by hand''. In fact, despite the film's visual complexity, ''no computers'' were ever used to produce the film - every minute was drawn on traditional cels. There's a good reason the film took ''over 20 years'' to complete.
* The spectral rabbits in the ''WesternAnimation/WatershipDown'' film. Holy ''crap''. They seriously look like they were pencil-shaded,
and Madam Mim that alone is spectacular, both in animation and characterization.awesome - pencil shading would take a ''very'' long time to animate effectively!
Is there an issue? Send a MessageReason:
changed one errant it's to its


** Rather surprisingly, following a pile of cheaply made Direct to Video sequels by Disney, ''Bambi II'' was granted a budget and supervision in animation to match it's predecessor. Some of the forest shots are as lush as the original film and some impressively animated panning shots are used, so much that regions outside the US considered it cinema worthy and released it in theatres first.

to:

** Rather surprisingly, following a pile of cheaply made Direct to Video sequels by Disney, ''Bambi II'' was granted a budget and supervision in animation to match it's its predecessor. Some of the forest shots are as lush as the original film and some impressively animated panning shots are used, so much that regions outside the US considered it cinema worthy and released it in theatres first.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/TheAdventuresOfTintin''. The 2011 film. The absolutely gorgeous 2D opening sequence was incredible enough, but then you see the CGI, and it's so realistic that within a few minutes you forget you're watching a CGI, motion-captured film. Some of the effects used for different scenes were incredible, as well-in order to film a scene on a rocking boat, the actors were put on a swinging walkway. And Snowy the dog? No motion capture whatsoever. The animators thought that motion-capturing a dog wasn't realistic enough and just animated him by scratch. Special mention has to be given to the transitions between scenes, as well, especially the one between Tintin and Haddock being lost at sea to the Thom(p)sons walking down the sidewalk.

to:

* ''WesternAnimation/TheAdventuresOfTintin''. The 2011 film. ''WesternAnimation/TheAdventuresOfTintin2011'': The absolutely gorgeous 2D opening sequence was incredible enough, but then you see the CGI, and it's so realistic that within a few minutes you forget you're watching a CGI, motion-captured film. Some of the effects used for different scenes were incredible, as well-in order to film a scene on a rocking boat, the actors were put on a swinging walkway. And Snowy the dog? No motion capture whatsoever. The animators thought that motion-capturing a dog wasn't realistic enough and just animated him by scratch. Special mention has to be given to the transitions between scenes, as well, especially the one between Tintin and Haddock being lost at sea to the Thom(p)sons walking down the sidewalk.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/TheHunchbackOfNotreDame''. Ditto for this movie for being some of Disney's finest animation. Any scene featuring the titular Cathedral are painstakingly copied from the original building, considered a masterpiece of architecture. The way Medieval Paris is animated makes it look big and grand, and while perhaps not as polished as Beauty and the Beast, still counts for [[SceneryPorn scenery porn]] when it's not being nothing short of epic during the climax's battle for the Cathedral.

to:

* ''WesternAnimation/TheHunchbackOfNotreDame''.''WesternAnimation/{{The Hunchback of Notre Dame|Disney}}''. Ditto for this movie for being some of Disney's finest animation. Any scene featuring the titular Cathedral are painstakingly copied from the original building, considered a masterpiece of architecture. The way Medieval Paris is animated makes it look big and grand, and while perhaps not as polished as Beauty and the Beast, still counts for [[SceneryPorn scenery porn]] when it's not being nothing short of epic during the climax's battle for the Cathedral.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/HowToTrainYourDragon''. Some of the most well-animated hair and fur Dreamworks has produced (checkout the BadassBeard on Stoic the Vast), as well as eyes that obviously had irises BEHIND a transparent cornea, as opposed to painted on top of a ping-pong ball shape and stuck into the sockets. Not to mention Hiccup's WET hair. Each character also moved in a unique fashion, and ZOMFG The [[DidYouJustPunchOutCthulhu Red Death]].

to:

* ''WesternAnimation/HowToTrainYourDragon''. Some of the most well-animated hair and fur Dreamworks has produced (checkout the BadassBeard ManlyFacialHair on Stoic the Vast), as well as eyes that obviously had irises BEHIND a transparent cornea, as opposed to painted on top of a ping-pong ball shape and stuck into the sockets. Not to mention Hiccup's WET hair. Each character also moved in a unique fashion, and ZOMFG The [[DidYouJustPunchOutCthulhu Red Death]].

Added: 108

Removed: 118

Is there an issue? Send a MessageReason:
None


* ''Anime/HarlockSpacePirate''. Many fans have watched trailers for the film and thought it was live-action.



* ''Film/SpacePirateCaptainHarlock2013''. Many fans have watched trailers for the film and thought it was live-action.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/TheBoxtrolls''. Gorgeously animated and detailed stop motion, with little cgi used in the film!

to:

* ''WesternAnimation/TheBoxtrolls''. Gorgeously animated and detailed stop motion, with little cgi CGI used in the film!

Added: 518

Removed: 518

Is there an issue? Send a MessageReason:
?


* ''Anime/DragonBallZBattleOfGods'' take this up to 9000. The movie, visually, is flat out '''amazing''' from start to finish. The blend of CGI and top quality animation and art used throughout the movie makes ''everything'' look spectacular. Ironically, there's ''more'' detail placed in the background art and animation when fights occur. However, the standout scenes for where things get visually breathtaking is when [[spoiler: Beerus takes on Goku on Earth and then in space]]. '''EVERYTHING. LOOKS. BEAUTIFUL.'''



* ''Anime/DragonBallZBattleOfGods'' take this up to 9000. The movie, visually, is flat out '''amazing''' from start to finish. The blend of CGI and top quality animation and art used throughout the movie makes ''everything'' look spectacular. Ironically, there's ''more'' detail placed in the background art and animation when fights occur. However, the standout scenes for where things get visually breathtaking is when [[spoiler: Beerus takes on Goku on Earth and then in space]]. '''EVERYTHING. LOOKS. BEAUTIFUL.'''

Added: 518

Removed: 518

Is there an issue? Send a MessageReason:
None


* ''Anime/DragonBallZBattleOfGods'' take this up to 9000. The movie, visually, is flat out '''amazing''' from start to finish. The blend of CGI and top quality animation and art used throughout the movie makes ''everything'' look spectacular. Ironically, there's ''more'' detail placed in the background art and animation when fights occur. However, the standout scenes for where things get visually breathtaking is when [[spoiler: Beerus takes on Goku on Earth and then in space]]. '''EVERYTHING. LOOKS. BEAUTIFUL.'''


Added DiffLines:

* ''Anime/DragonBallZBattleOfGods'' take this up to 9000. The movie, visually, is flat out '''amazing''' from start to finish. The blend of CGI and top quality animation and art used throughout the movie makes ''everything'' look spectacular. Ironically, there's ''more'' detail placed in the background art and animation when fights occur. However, the standout scenes for where things get visually breathtaking is when [[spoiler: Beerus takes on Goku on Earth and then in space]]. '''EVERYTHING. LOOKS. BEAUTIFUL.'''

Added: 118

Changed: 7

Is there an issue? Send a MessageReason:
None


* ''{{WesternAnimation/Rise Of The Guardians}}''. All of it. Special mention, however, must go to the Sandman's [[spoiler:giant dinosaurs in the climax]].

to:

* ''{{WesternAnimation/Rise Of The Guardians}}''.''WesternAnimation/RiseOfTheGuardians''. All of it. Special mention, however, must go to the Sandman's [[spoiler:giant dinosaurs in the climax]].


Added DiffLines:

* ''Film/SpacePirateCaptainHarlock2013''. Many fans have watched trailers for the film and thought it was live-action.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/{{Brave}}'' is absolutely incredible, too. There are ''over 100,000 hairs'' rendered on Merida's head.

to:

* ''WesternAnimation/{{Brave}}'' is absolutely incredible, too.specially Merida's huge mane of curled ginger hair. There are ''over 100,000 hairs'' rendered on Merida's head.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Animated films are known for having great visuals.

* ''Anime/DragonBallZBattleOfGods'' take this up to 9000. The movie, visually, is flat out '''amazing''' from start to finish. The blend of CGI and top quality animation and art used throughout the movie makes ''everything'' look spectacular. Ironically, there's ''more'' detail placed in the background art and animation when fights occur. However, the standout scenes for where things get visually breathtaking is when [[spoiler: Beerus takes on Goku on Earth and then in space]]. '''EVERYTHING. LOOKS. BEAUTIFUL.'''
* ''WesternAnimation/TheAdventuresOfTintin''. The 2011 film. The absolutely gorgeous 2D opening sequence was incredible enough, but then you see the CGI, and it's so realistic that within a few minutes you forget you're watching a CGI, motion-captured film. Some of the effects used for different scenes were incredible, as well-in order to film a scene on a rocking boat, the actors were put on a swinging walkway. And Snowy the dog? No motion capture whatsoever. The animators thought that motion-capturing a dog wasn't realistic enough and just animated him by scratch. Special mention has to be given to the transitions between scenes, as well, especially the one between Tintin and Haddock being lost at sea to the Thom(p)sons walking down the sidewalk.
** Two scenes that ''must'' be mentioned here: the ''insane'' EpicTrackingShot ChaseScene through Bagghar, and the transition between flashback and present day while Captain Haddock is telling the story of the ''Unicorn'' while he and Tintin are in the desert. The way the ''Unicorn'' just crashes over the dunes and everything transforms into ocean has to be seen to be believed.
* ''WesternAnimation/{{Bambi}}'' had more multiplane camera shots than any other film in Disney's history, and they are used to stunning effect, especially during the final shot of the opening, the "Little April Showers" sequence, and the ending. And then there's the painstakingly elaborate effects animation of the climatic forest fire...
** Rather surprisingly, following a pile of cheaply made Direct to Video sequels by Disney, ''Bambi II'' was granted a budget and supervision in animation to match it's predecessor. Some of the forest shots are as lush as the original film and some impressively animated panning shots are used, so much that regions outside the US considered it cinema worthy and released it in theatres first.
* ''WesternAnimation/BeautyAndTheBeast'' was one of the first animated movies to use CGI, in the famous ballroom scene, and it has aged -very- well. The rest of the movie, especially when animating the Beast, or showing any shots of the Castle, are absolutely gorgeous and some of Disney's finest.
* ''WesternAnimation/{{Brave}}'' is absolutely incredible, too. There are ''over 100,000 hairs'' rendered on Merida's head.
* ''WesternAnimation/{{Coraline}}'' stretches the limits of what can be done with just stop-motion and a crapload of patience. Not counting mistakes, the average production speed is 3 seconds per day. The movie is 100 minutes long.
** Coraline's sweater? Hand-knitted by a real, live human being.
** The garden scene is CGI, right? WRONG. They made loads of flowers that lit up for the scene. A sequence that is impossibly beautiful, even by CGI standards, was made with '''[[MemeticMutation A BOX OF SCRAPS!]]'''
** The scenes where parts of the Other World disintegrated. Try telling yourself that they're from a stop-motion film.
** As an example of [[Administrivia/TropesAreTools Tropes Are Not Good]], the sheer beauty of the animation made some people think that it's just a generic CGI animation.
* The 2006 theatrical film adaptation of ''Literature/CuriousGeorge'' is arguably an underrated example. Everything in the film (the characters, objects, and environments, etc.) has an soft illuminated/shaded look, and the backgrounds are strikingly reminiscent of the watercolor illustrations from the original books; both of which bestow to the film a warm, radiant visual style. More impressively, though, is that the film accomplishes this primarily through ''traditional animation'', despite being released in an era when traditionally-animated films had recently fallen out of style and CG animated films had supplanted them as the new standard. (The film does also incorporate a fair amount of CG elements, but they blend in with the artstyle and animation well enough that you hardly notice them in most cases.)
* The "Night on Bald Mountain" sequence from ''WesternAnimation/{{Fantasia}}''. Especially when you think about the fact that it was originally made pre-computer, so it was all done by hand. In fact, ''Fantasia'' as a whole is filled with beautiful animation.
** ''WesternAnimation/Fantasia2000'' is no slouch when it comes to amazing-looking sequences. The ''Firebird'' segment is the most prominent demonstration of this.
** The Rhapsody in Blue segment may actually be an even better example the visual effects. The animation is ridiculously smooth and yet manages to remain in sync with the very fast paced "Rhapsody in Blue", thanks to an obscene amount of frames per second. It also pushed the limit of computers, by using nearly more colors than it could display.
* Every single scene from ''Anime/FinalFantasyVIIAdventChildren''. It's debatable if the plot was good, but every single frame was a masterpiece of CG gorgeousness.
** Especially when ''Advent Children Complete'' was released. Taking advantage of Blu Ray's high definition to touch up the effects such as adding dirt stains on faces/clothes etc. It looks stunning, even moreso than the regular edition.
* There are points in watching ''WesternAnimation/FindingNemo'' when you can't tell what's computer graphics and what's real ocean.
** Here's a hint: it's all computer graphics.
** Also traits of the ocean characters in the movie were based off actual marine biology. Seriously if you research the fish, you'll find that almost all of it is accurate, minus the extra intelligence and CarnivoreConfusion, of course.
** According to the Making Of documentary, as part of the research for this movie Andrew Stanton got some real underwater footage and challenged the animators to duplicate it. When the results were screened a few days later, Stanton couldn't tell which clips were original and which were animated.
*** Pixar works with a rendering algorithm called REYES, an acronym for "Renders Everything You Ever Saw".
* ''WesternAnimation/HowToTrainYourDragon''. Some of the most well-animated hair and fur Dreamworks has produced (checkout the BadassBeard on Stoic the Vast), as well as eyes that obviously had irises BEHIND a transparent cornea, as opposed to painted on top of a ping-pong ball shape and stuck into the sockets. Not to mention Hiccup's WET hair. Each character also moved in a unique fashion, and ZOMFG The [[DidYouJustPunchOutCthulhu Red Death]].
** The flying scenes especially had enough details to qualify as more than just RuleOfCool [[DragonRider dragonriding]]. When Toothless wasn't being cartoony, his behavior and movements were incredibly realistic, down to his pupils widening and shrinking slightly when he blinked.
* ''WesternAnimation/TheHunchbackOfNotreDame''. Ditto for this movie for being some of Disney's finest animation. Any scene featuring the titular Cathedral are painstakingly copied from the original building, considered a masterpiece of architecture. The way Medieval Paris is animated makes it look big and grand, and while perhaps not as polished as Beauty and the Beast, still counts for [[SceneryPorn scenery porn]] when it's not being nothing short of epic during the climax's battle for the Cathedral.
** Much was made of ''Hunchback's'' large crowd scenes, which feature hundreds of moving people[[note]]Normally, crowds are "faked" as painted backdrops.[[/note]]. A computer program called CROWD, developed specially for ''Hunchback,'' allowed the animators to give it that extra little bit of realism.
* You may be surprised to see ''Anime/KingsglaiveFinalFantasyXV'' here, considering that the animation is so good, it's practically live-action. Follow that up with breathtaking battle scenes involving giant monsters, teleporting soldiers [[spoiler:and massive statues]] and it would have landed here even if it wasn't almost live-action.
* The ''WesternAnimation/KungFuPanda'' films not only have beautiful scenery, but stunning action scenes as well. Special mention goes to Tai Lung's escape from prison in the first film and the Zen Ball Master scene in the second.
** In ''WesternAnimation/KungFuPanda3'' the Spirit Realm is ''gorgeous''. Then comes the FinalBattle [[spoiler:with Po's AnimalBattleAura of a golden dragon flying through the Spirit Realm battling Kai.]]
** Only slightly less impressive is the Panda Village itself. The panda TrainingMontage also has a beautiful and stylized look to it.
* From ''WesternAnimation/{{The Lion King|1994}}'', the wildebeest stampede. Even without the emotional torque that comes with the scene, the sight of hundreds of individual wildebeest thundering over the cliff is nothing short of spectacular.
* The CGI animation in ''WesternAnimation/{{Megamind}}'' is generally solid, but when the top of the tower collapses, it's like a massive [[AnimationBump Art Bump]].
* ''WesternAnimation/{{Mulan}}'' had some amazing CG effects such as the Hun army barging down on the outmatched Imperial Army was a truly amazing piece of animation, and [[NightmareFuel terrifying]].
* Laika topped their work on ''WesternAnimation/{{Coraline}}'' with ''WesternAnimation/ParaNorman''. The flying dirt clods when the Zombies rise from their graves involved actually rigging the dirt clods to "fly" up. And the climax with Norman confronting the witch
** ''WesternAnimation/ParaNorman'':
*** The swirling clouds that form the witch's face, especially in the scene when Norman tries to read the book to her, utilized thin delicate fabrics.
*** The pinnacle of spectacular visuals has to be the climax, in which Norman [[spoiler:confronts Agatha's ghost, which is electrified and constantly shooting out bolts of lightning through the air and earth, with her face becoming horrifically distorted in her anger. As the scene continues, the backdrop changes from a forest to pieces of rock floating through the void]]. It was achieved through MediumBlending all three animation mediums of stop motion for the body with sculpted [[MotionBlur smear frames]] to achieve a face warping effect, with 2D and CG elements for effects such as lightning.
** And now, they appear to have topped their work yet ''[[UpToEleven again]]'' with the awe-inspiring trailers for ''WesternAnimation/KuboAndTheTwoStrings''. Puppet-scale battles between tiny transforming origami warriors, flowing, individually-feathered capes on the evil Sisters, [[KidHero Kubo]] [[ThePowerOfRock playing his shamisen furiously]] while a flock of thousands of origami cranes lift him into the air and form ''bird wings'', a woman playing the shamisen in the rain, during a storm, on a tiny, pitching boat, on massive ocean waves, [[NoFlowInCGI with long flowing, realistically-wet hair]].
* The animation in ''WesternAnimation/{{Planes}}'', despite being produced on a lower budget, is on-par with Pixar's.
* The colors in ''WesternAnimation/{{Pocahontas}}''! Oh god, THE COLORS! ..of the wind. No, but seriously. Check it out.
* ''WesternAnimation/ThePrinceOfEgypt'', while mostly using 2-D animation, has segments that used a bit of CGI. Thankfully, all of them are still stunning to look at. They include the following scenes: the burning bush, the plagues, the angel of death, and the crossing of the Red Sea.
* ''WesternAnimation/ThePrincessAndTheFrog'' is an amazing return to style for Disney Animation. There is an incredible amount of detail on buildings etc., lots of cool colors, and prepare to be blown away by "[[VillainSong Friends on the Other Side]]", "[[ArtShift Almost]] [[IWantSong There]]" and "Dig A Little Deeper".. That last one takes the cake. It's jaw dropping in its use of lighting effects and it looks breathtaking.
* The Greedy sequence in ''WesternAnimation/RaggedyAnnAndAndyAMusicalAdventure''.
* ''WesternAnimation/{{Rango}}'': Holy Fuck, Rango. By Creator/IndustrialLightAndMagic, this is one of the most detailed animated films ever. And it is beautiful.
* ''WesternAnimation/{{Ratatouille}}'' should be on the list just because they actually managed to make food that did not fall in the uncanny valley using CGI. Fabric is actually really hard to animate well so it was actually very impressive that they were able to make it work well.
* ''{{WesternAnimation/Rise Of The Guardians}}''. All of it. Special mention, however, must go to the Sandman's [[spoiler:giant dinosaurs in the climax]].
** There's a good reason why it won the Annie Award for Best Effects in an Animated Production.
* Try watching ''WesternAnimation/SinbadLegendOfTheSevenSeas'' in UsefulNotes/BluRay / Hi-Def. The scenes with The Roc are especially well done; and its movements are ''scarily'' birdlike.
** ''Holy fucking shit'' '''''[[RealityWarper ERIS]] [[VoluntaryShapeshifter ALONE]]'''''. She is ''constantly'' shifting and morphing and moving and changing as if she's nothing but smoke. SOMETHING is always moving around chaotically on her body in her scenes- most often her hair with ''gorgeous'' fluidity. Sometimes she flat out changes shape complete with five million smoky effects. Major props to her animators because she looks gorgeous and fluid and just flat out amazing.
** The awesome is enhanced by the fact that ''Sinbad'' was the first feature film of any kind made ''entirely'' in UsefulNotes/{{Linux}}. ''And'' in 2003, when Linux was severely lacking in the "filmmaking software" department.
* The hair in ''WesternAnimation/{{Tangled}}''. They went out of their way to make it wet, blow, touched. Then the detail paid to the textures, water, everything but the skin. That's probably [[UncannyValley for the best.]]
** There's also the unbelievably beautiful "I See the Light" scene. Anyone who didn't find their jaws dropping at the sheer gorgeousness of the lanterns slowly emerging and surrounding the two watchers so obviously falling in love with each other has a heart of stone.
* ''WesternAnimation/TheThiefAndTheCobbler'' certainly counts. The film was completely drawn at 24 FPS as opposed to 12 FPS for even the best animated films today. The film also includes unbelievably accurate 3D polygonal effects that were ''entirely drawn by hand''. In fact, despite the film's visual complexity, ''no computers'' were ever used to produce the film - every minute was drawn on traditional cels. There's a good reason the film took ''over 20 years'' to complete.
* {{Creator/Pixar}} has quite a few.
** It's easy to take it for granted now, but Toy Story's CGI animation was absolutely groundbreaking for its time, to the point where it became an overnight game changer for the entire medium of animation—CGI up till then was still a technique in its infancy that had only shown glimmers of potential, and there just weren't CGI films as well animated, lit, or designed at the time, much less any that kept it up at feature length. The CGI was so advanced that it pushed the limits of what Pixar's then state of the art computers could do at the time—it took the whole array of Pixar's desktops and an insane amount of time to render even one of over 100,000 frames of the films animation. The sheen may have worn off due to [[TechnologyMarchesOn just how far CG tech has come since]], but its a technical milestone regardless. And from an entertainment standpoint, the [[SugarWiki/AwesomeArt appealing cartoon art]] has helped take the burden off the aging CGI. And even today, video game fans are ''still'' using the film as a template for what real time video game graphics should strive to achieve (although its safe to say that the Toy Story level in ''VideoGame/KingdomHeartsIII'' has caught up with and even surpassed the film in technical quality).
*** If you really want to appreciate how incredible Toy Story was for its time, look at any CGI that came before it. [[TheTwelvePrinciplesOfAnimation Animation principles like squash and stretch and overlapping action]] were a ''rarity'' in CGI animation prior to 1995.
*** Pixars early shorts may look incredibly dated now, but CGI was at such an early stage, that any breakthrough was considered a huge step forward. For example, ''WesternAnimation/TheAdventuresOfAndreAndWallyB'' was the first CGI film to use Squash and Stretch and MotionBlur--and it took a 13,000,000$ Cray X-MP supercomputer (which is a truly massive contraption roughly the size of several grown men lumped together) and 10 more superminicomputers to accomplish even that much in 1984. When ''Luxo Jr.'' premiered and demostrated natural, simple looking principles of movement, it got a standing ovation from the audience ''before the film even finished''! And to say nothing of the naturalistic lighting their homegrown Renderman software provided for shorts like ''Tin Toy''.
** In the close up shot of Woody and Al in ''WesternAnimation/ToyStory2'' you could swear Al is a live actor because he just looks so real.
** So Pixar's SugarWiki/MomentOfAwesome is that they averted the UncannyValley? Awww yeah.
** ''WesternAnimation/ToyStory3''. The incinerator scene has ''the'' best CGI fire ever. Well played, Pixar. [[NightmareFuel Holy SHIT]], but well played.
** ''WesternAnimation/MonstersUniversity''. The little girl towards the end. Specifically, her hair. The way the moonlight blooms through it, illuminating each strand to create an almost photorealistic effect. Goodness.
** ''WesternAnimation/InsideOut'': The main characters have a kind of glittery "grainy" texture to their skins, which apparently was extremely difficult feat to pull off.
** ''WesternAnimation/TheGoodDinosaur'' is noted for having extremely photo-realistic settings like mountains, rivers, and valleys. The film includes shots that are technically challenging, such as water dripping off of leaves and characters digging into the dirt.
** ''WesternAnimation/WallE''. There are moments -- fairly frequent moments -- where you wonder how EVE actually works, because she and WALL•E are ''obviously'' real machines...
* The spectral rabbits in the ''WesternAnimation/WatershipDown'' film. Holy ''crap''. They seriously look like they were pencil-shaded, and that alone is awesome - pencil shading would take a ''very'' long time to animate effectively!
* ''{{WesternAnimation/Pinocchio}}''. Just everything about it. The sparkle when the Blue Fairy brings Pinocchio to life, the [[EpicTrackingShot multiplane pans through the village at morning]], the ripples under the sea, all amazing, and not a single computer was used. There's a reason it's still called the most technically perfect animated film ever made.
* ''WesternAnimation/{{Frozen|2013}}'' has incredibly realistic renditions of ice and snow, especially the scene where Elsa creates her castle of ice.
** [[WesternAnimation/{{FrozenII}} The sequel]] takes it even further, with Elsa trying to cross a stormy sea by alternately freezing and diving through the high waves, fighting a Nokk (horselike water elemental), and ultimately taming and riding it across the water, which itself is tamed and turns glassy.
* ''WesternAnimation/FernGullyTheLastRainforest''. Say what you will about the [[{{Anvilicious}} film itself]], but the imagery and animation is a feast for the eyes. Special mention goes to all of the images of [[EldritchAbomination Hexxus]], Batty's flight through the construction machine toward the climax and all those montages of [[GreenThumb forest magic]]. Too bad the sequel had to throw that out the window.
* ''WesternAnimation/TheLegoMovie'':
** The Creator/AnimalLogic team animated the movie deliberately in the style of old StopMotion "brick films" that Lego fans would make themselves, and it looks ''very'' real. They animated so well, people thought it ''was'' stop motion when it was in fact, ALL CGI (not counting the bits in [[spoiler: the real world]]). Even the [[InvokedTrope invoked]] SpecialEffectFailure looks rather convincing - even doubles as Foreshadowing.
** Behind the scenes footage shows they designed at least Good Cop/Bad Cop's transforming police car/hovercraft so that both really are built from the exact same parts -- no cheating by having the pieces change during transformation.
* ''WesternAnimation/HowToTrainYourDragon2''. It's [[Creator/DreamworksAnimation Dreamworks.]] What do you expect? Of particular note in the flying scenes where Hiccup and Toothless are flying about among the clouds and Valda slowly rises out of clouds, standing on the back of a dragon.
* ''WesternAnimation/TheBoxtrolls''. Gorgeously animated and detailed stop motion, with little cgi used in the film!
* ''WesternAnimation/StrangeMagic''. Even though there's occasionally the UncannyValley face, the faces are incredibly expressive. But where the movie shines are the absurdly detailed and beautiful backgrounds.
* ''WesternAnimation/TheBookOfLife'':
** Most of the movie, but Xibalba ''alone'' is so incredible-looking and overflowing with detail that it's almost overwhelming. He's really a character that ''had'' to be computer-animated.
** Seriously, there's ''so much'' detail from the scenery down to the character's costumes that it's impossible to see it all in one sitting...which was certainly Gutierrez's intention.
* ''WesternAnimation/BigHero6'': Disney invented the Hyperion engine for this movie and the results look amazing for its first outing. It is both aesthetically and technically impressive. Every street of San Fransokyo is unique and highly-detailed. In addition, the movie completely averts NoFlowInCGI, as cloth, hair, liquid, fractal-like clouds, and Baymax's balloon-like body are rendered and animated with high accuracy.
* ''WesternAnimation/TheSpongeBobMovieSpongeOutOfWater'':
** The CG is ''very'' well-done in keeping the same kind of stylized cartoony look of the show.
** For those that saw the movie in 3D, the time travel sequences look incredible. The traditional animation also looks pretty neat itself.
* ''WesternAnimation/{{Minions}}'': The scene where [[spoiler: Kevin grows into a giant]] and destroys the building he was in features amazingly detailed animation, and generally looks extremely impressive for such a light-hearted, absurd film. Doubles as a mythology gag for anyone who's played the Minions Rush mobile game.
* ''WesternAnimation/TheBlackCauldron'': An underrated Disney classic! Just look at the ''extremely detailed'' backgrounds in the castles and the pastures! Oh, and this was also the first animated movie to use CGI and the results ''still hold up magnificently'' to this day.
* ''{{WesternAnimation/Nine}}'': Just look at the detail on all those dolls. Their textures are so unique from each other to show their different materials, and it takes a lot of work to make goggle eyes expressive without ToonPhysics. Of course, the SceneryGorn and SchizoTech deserve mention too.
* The 2015 adaption of ''[[WesternAnimation/TheLittlePrince2015 The Little Prince]]'', good God. The 2D and stop-motion sections are gorgeously faithful to the original iconic illustrations, with their simple ink and watercolor look. It's hard not to try and touch the screen just to feel the paper textures.
* ''WesternAnimation/SouthParkBiggerLongerAndUncut'' apes the StylisticSuck look of [[WesternAnimation/SouthPark the show]] for the most part, but the sequence where [[TheyKilledKennyAgain Kenny dies]] and [[https://www.youtube.com/watch?v=WZusf9_Bjx0 goes to hell]] is incredibly well done, successfully blending Kenny's crude look with unsettling 3D graphics.
* ''WesternAnimation/{{Moana}}'': Par for the course with Disney, but even by their standards this film is VERY well-animated. The ocean and scenery are absolutely breathtaking, with particle effects and finely-detailed scenery that shifts with the characters' movements that blows ''Frozen'''s [[AccidentalPun out of the water]]. The water looks as realistic as never before, and this time around hair actually looks like real hair.
** Maui's tattoos, which are animated in 2D on a 3D CGI model, constantly moving and interacting as Maui walks, with several unique character designs that blend in perfectly. This goes a step further when Moana and Maui are placed in hand-drawn animation in the middle of "Your Welcome", interacting with the fish seamlessly.
** The movie also experiments a lot with animating light. Special mention goes to the scene in Tamatoa's cave where the cave turns dark and lights up with glowing neon colours. Unsettling yet gorgeous.
* Most of Disney's version of ''WesternAnimation/TheSwordInTheStone'' is pretty by-the-numbers, but the [[ShapeshifterShowdown Wizard's Duel]] between Merlin and Madam Mim is spectacular, both in animation and characterization.

Top