History Videogame / WarCraft

25th Apr '17 4:51:26 PM BossKey
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* InstrumentalWeapon: The Orcs' Kodo Beast riders use throwing axes as drumsticks. When they need to attack, they simply throw the axes they're holding and pull out a new pair.



* LudicrousGibs: Any unit killed by artillery gets splattered and doesn't leave a corpse behind. This actually serves a purpose in-game: abilities that require corpses (e.g. Necromancers' Raise Dead) can't make do with chunky salsa.



** The expansion's Blood Elf campaign removes all human and dwarven units (though some have elven equivalents). However, it also gives you PurposelyOverpowered Naga units to compensate.

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** The expansion's Blood Elf campaign removes all human and dwarven units [[ATasteOfPower after the fist mission]] (though some have elven equivalents). However, it also gives you PurposelyOverpowered Naga units to compensate.



*** Night Elf Archers, Huntresses, Priestesses of the Moon, and Wardens have an ability named "Shadowmeld", which turns them invisible during the night as long as they stand still.

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*** Night Elf Archers, Huntresses, Priestesses of the Moon, and Wardens have an ability named "Shadowmeld", which turns them invisible during the night as long as they stand still. Bandits also possess this ability and are some of the few creeps to not sleep at night, and can catch unwary players off-guard as a result.



*** The Alliance's sorceresses can make any unit invisible for a while, but any action other than moving or breaks the spell. [[ObviousRulePatch Later game patches]] prevent you from [[GameBreaker casting this on]] [[ActionBomb Sappers and Clockwerk Goblins]].

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*** The Alliance's sorceresses can make any unit invisible for a while, but any action other than moving or breaks the spell. [[ObviousRulePatch Later game patches]] prevent you from [[GameBreaker casting this on]] [[ActionBomb Sappers and Clockwerk Goblins]].
20th Apr '17 8:54:51 AM normanale834
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** The original version of Anub'arak was an accidental example, due to a problem with the armor bonus, Anub'arak was able to fight with Illidan's forces on his own.
18th Apr '17 10:09:05 AM Golondrina
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* LesCollaborateurs: The human nation/city-state of Alterac.



* LesCollaborateurs: The human nation/city-state of Alterac.
18th Apr '17 8:34:30 AM HappyMan
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** The cinematic ending of the orc campaign has Thrall throwing his hammer at Mannoroth (a move that does exist... but is used by the dwarf Mountain King), while Grom kills him in one hit (admittedly, Grom does have [[CriticalHit Critical Strike]]).

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** The cinematic ending of the orc campaign has Thrall throwing charging his hammer with electricity and throwing it at Mannoroth (a move that does exist... but is used by the dwarf Mountain King), while Grom kills him in one hit (admittedly, Grom does have [[CriticalHit Critical Strike]]).


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** After being awakened, Malfurion turns an ''entire forest'' into an army of Treants, who proceed to lay waste a nearby Undead base. While Malfurion can turn trees into Treants, he obviously can only do it to a much smaller scale.
14th Apr '17 6:52:52 PM MrCandle
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** Footmen need to learn how to put their shields in front of their faces.
14th Apr '17 9:17:12 AM MrCandle
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** Blue: Magic, led by Malygos the Spellweaver. Nearly wiped out in the past which threw Malygos into a {{Heroic BSOD}} for a several millenia. When he snapped out of it, he decided that Magic was being over used, and that he should get rid of it... by killing all Mortal Magic users and their allies, i.e. pretty much ''everyone,'' and trying to redirect the planet's {{ley line}}s to a central point, and direct the energy into space, which could result in an EarthShatteringKaboom.

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** Blue: Magic, led by Malygos the Spellweaver. Nearly wiped out in the past which threw Malygos into a {{Heroic BSOD}} for a several millenia.millennia. When he snapped out of it, he decided that Magic was being over used, and that he should get rid of it... by killing all Mortal Magic users and their allies, i.e. pretty much ''everyone,'' and trying to redirect the planet's {{ley line}}s to a central point, and direct the energy into space, which could result in an EarthShatteringKaboom.



** Black: Earth. This Flight is led by Neltharion the Earth-Warder, now known as Deathwing. Once charged with shaping the earth, this Dragonflight now seeks to subvert all of Azeroth to it's masters will.

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** Black: Earth. This Flight is led by Neltharion the Earth-Warder, now known as Deathwing. Once charged with shaping the earth, this Dragonflight now seeks to subvert all of Azeroth to it's its masters will.
10th Apr '17 12:57:14 AM cpslck
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** The Night Elf Campaign as well. Tyrande learns fairly early on that the Legion is returning and that the humans and orcs are fighting them. Despite Malfurion's advice, she continues to attack or ignore them instead of allying against their ancient enemy. It takes Medivh pulling a stupid complicated plan to strong-arm them into reluctantly working together.
** Lordaeron, Dalaran and Quel'thalas fell because the latter refused to help when the Scourge was destroying the former. This allowed the Scourge to pick off the kingdoms off one by one.

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** The Night Elf Campaign as well. Tyrande learns fairly early on that the Legion is returning and that the humans and orcs are fighting them. Despite Malfurion's advice, she continues to attack or ignore them instead of allying against their ancient enemy.enemy ''bent on destroying the world''. It takes Medivh pulling a stupid complicated plan to strong-arm them into reluctantly working together.
** Lordaeron, Dalaran and Quel'thalas fell because the latter two refused to help when the Scourge was destroying the former. This allowed the Scourge to pick off the kingdoms off one by one.
10th Apr '17 12:53:36 AM cpslck
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** The Night Elf Campaign as well. Tyrande learns fairly early on that the Legion is returning and that the humans and orcs are fighting them. Despite Malfurion's advice, she continues to attack or ignore them instead of allying against their ancient enemy. It takes Medivh pulling a stupid complicated plan to strong-arm them into reluctantly working together.
** Lordaeron, Dalaran and Quel'thalas fell because the latter refused to help when the Scourge was destroying the former. This allowed the Scourge to pick off the kingdoms off one by one.


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* EarlyInstallmentWeirdness: Jaina and Thrall, contrary to their WoW selves, display a great deal of fantastic racism and initially refused to work together. It's implied that defeating Archimonde made them FireForgedFriends.


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** Arthas refuses to give Sylvanas a clean death for resisting him and instead tortures her and raises her as a banshee.
3rd Apr '17 11:05:34 PM Sikon
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* ''VideoGame/HearthstoneHeroesOfWarcraft'' (2014)
14th Mar '17 2:51:49 AM morenohijazo
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* ExperiencePenalty: In the ''III'' Frozen Throne expansion, heroes gain experience for killing creeps up to level 5, after which only enemy units give experience (creeps can still be killed for gold and items).
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