History Videogame / WarCraft

13th Jan '17 9:44:34 PM rmctagg09
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* BornUnderTheSail: The island nation of Kul Tiras, whose contribution to the original Alliance was its powerful navy, which they had built up to protect their fleet of merchant vessels. Their national emblem is also an anchor.
29th Dec '16 6:23:15 PM wname8037
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* SoLastSeason: Heavy units suffer this, in the bonus campaign. To the extent that the heroes, treat them as Mooks.

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* SoLastSeason: Heavy and elite units suffer this, this in the bonus campaign. To campaign, The best example would be the extent that Kul tiras' units, whose statistics are superior to the heroes, treat them as Mooks.average human units, but they aren't match for Rexxar and his teammates..
20th Dec '16 12:11:22 PM Xtifr
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** The multiplayer counts as well, as it is played less as the intended RTS [[DefenseOfTheAncientsAllStars and more as]] the TropeCodifier for [=MOBA=].

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** The multiplayer counts as well, as it is played less as the intended RTS [[DefenseOfTheAncientsAllStars [[VideoGame/DefenseOfTheAncients and more as]] the TropeCodifier for [=MOBA=].
8th Dec '16 10:57:41 AM longWriter
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* ImDyingPleaseTakeMyMacGuffin: In The Frozen Throne expansion's Horde campaign, a dying orc gives the player character, Rexxar, a report meant for the orc warchief, Thrall. This brings Rexxar to the orc capital of Orgrimmar, but otherwise has little to do with the overall plot of the campaign.
7th Nov '16 9:38:33 PM rmctagg09
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* StealthMook: In ''Warcraft III'':
** Some Night Elf units (such as the Archer and the Huntress) have an ability named "Shadowmeld", which turns them invisible during the night unless they move.
** The Undead Shade is a permanently invisible unit that can see other invisible units, made from the ghost of an [[WorkerUnit acolyte.]]
** The Alliance's sorceresses can make any unit invisible for a while, but any action other than moving or breaks the spell.

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* StealthMook: StealthMook:
**
In ''Warcraft III'':
** *** Some Night Elf units (such as the Archer and the Huntress) have an ability named "Shadowmeld", which turns them invisible during the night unless they move.
** *** The Undead Shade is a permanently invisible unit that can see other invisible units, made from the ghost of an [[WorkerUnit acolyte.]]
** *** The Alliance's sorceresses can make any unit invisible for a while, but any action other than moving or breaks the spell.spell.
** Subverted with [[ActionBomb Goblin Sappers/Demolition Squads]] in ''Warcraft II'', casting Invisibility on them kills them instantly due to the GameBreaker nature of the combo.
7th Nov '16 9:35:06 PM rmctagg09
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* StealthMook: In ''Warcraft III'', some Night Elf units (such as the Archer and the Huntress) have an ability named "Shadowmeld", which turns them invisible during the night unless they move.

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* StealthMook: In ''Warcraft III'', some III'':
**Some
Night Elf units (such as the Archer and the Huntress) have an ability named "Shadowmeld", which turns them invisible during the night unless they move. move.
** The Undead Shade is a permanently invisible unit that can see other invisible units, made from the ghost of an [[WorkerUnit acolyte.]]
** The Alliance's sorceresses can make any unit invisible for a while, but any action other than moving or breaks the spell.
7th Nov '16 9:31:08 PM rmctagg09
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* StuffBlowingUp: [[EasterEgg Click on a sheep]] enough times.

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* StuffBlowingUp: StuffBlowingUp:
**
[[EasterEgg Click on a sheep]] enough times.


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* StealthMook: In ''Warcraft III'', some Night Elf units (such as the Archer and the Huntress) have an ability named "Shadowmeld", which turns them invisible during the night unless they move.
6th Nov '16 10:45:51 AM Korodzik
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Also worth noting is ''Warcraft Adventures: Lord of the Clans'', a PointAndClick AdventureGame originally announced in 1997, but cancelled the next year; its plot would become the basis for the novel ''Literature/LordOfTheClans''. However, a nearly feature-complete version of the game was leaked in September 2016.
23rd Oct '16 9:26:37 AM Morgenthaler
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* SoulEating: Shang Tsung, who is cursed to devour the souls of his enemies in order to maintain his youth (and much more importantly, his life). His sorcery is also fueled by the souls of those he devours, making it doubly important that he devours more in order to maintain his power.
17th Oct '16 3:33:29 AM Saveelich
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[[MorePopularSpinoff Yes, the franchise did exist before]] ''VideoGame/WorldOfWarcraft''.

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[[MorePopularSpinoff Yes, the franchise did exist [[MorePopularSpinoff before]] ''VideoGame/WorldOfWarcraft''.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.WarCraft