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* FinalBoss: The Campaigner in ''Dinosaur Hunter'', Primagen in ''Seeds of Evil'', [[spoiler: [[TrueFinalBoss Oblivionated Joshua]]]] in ''Shadow of Oblivion'', [[AnticlimaxBoss Captain/General Tobias Bruckner]] in ''Evolution'', and the TyrannosaurusRex in ''Turok 2008''.


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* YouFool: Primagen says this during your BossBattle with him.
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* BigCreepyCrawlies: The first game gives us Giant Beetles, Giant Dragonflies, and the Mantis boss. There's also Swamp Wasps from the second game.


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* EvilLaugh: The Campaigner has a pretty good one.
* EvilOverlord: The Campaigner


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* FlunkyBoss: Longhunter in the first game. You have to fight two [[CoolCar Humvees]] before facing him.


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* GiantSpider: [[ThatOneLevel Lair of the Blind Ones]] has these in spades.

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* TeleportersAndTransporters: Used frequently in the first two games.



* TyrannosaurusRex: The second-to-final boss of the first game: Thunder is a genetically engineered {{Cyborg}} [[MixAndMatchCritters composite]] ''T. rex'' with [[BreathWeapon flame breath]], [[MacrossMissileMassacre rocket launchers]], and a [[FrickinLaserBeams frickin' laser beam attached to it's frickin' head]].

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* TyrannosaurusRex: The second-to-final boss of the first game: Thunder is a genetically engineered {{Cyborg}} [[MixAndMatchCritters composite]] ''T. rex'' with [[BreathWeapon flame breath]], [[MacrossMissileMassacre rocket launchers]], and a [[FrickinLaserBeams frickin' laser beam attached to it's frickin' head]]. [[AndAnotherThing Oh, and he has a Shockwave Move]].
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* TyrannosaurusRex: The second-to-final boss of the first game: Thunder is a genetically engineered {{Cyborg}} [[MixAndMatchCritters composite]] ''T. rex'' with [[BreathWeapon flame breath]], [[MacrossMissileMassacre rocket launchers]], and a [[FreakinLaserBeams frikkin' laser beam attached to it's frikkin' head]].

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* TyrannosaurusRex: The second-to-final boss of the first game: Thunder is a genetically engineered {{Cyborg}} [[MixAndMatchCritters composite]] ''T. rex'' with [[BreathWeapon flame breath]], [[MacrossMissileMassacre rocket launchers]], and a [[FreakinLaserBeams frikkin' [[FrickinLaserBeams frickin' laser beam attached to it's frikkin' frickin' head]].
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* TyrannosaurusRex: The second-to-final boss of the first game: Thunder is a genetically engineered {{Cyborg}} [[MixAndMatchCritters composite]] ''T. rex'' with [[BreathWeapon flame breath]], [[MacrossMissileMassacre rocket launchers]], and a [[FrikkenLaserBeams frikken' laser beam attached to it's frikken' head]].

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* TyrannosaurusRex: The second-to-final boss of the first game: Thunder is a genetically engineered {{Cyborg}} [[MixAndMatchCritters composite]] ''T. rex'' with [[BreathWeapon flame breath]], [[MacrossMissileMassacre rocket launchers]], and a [[FrikkenLaserBeams frikken' [[FreakinLaserBeams frikkin' laser beam attached to it's frikken' frikkin' head]].
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* TyrannosaurusRex: The second-to-final boss of the first game: Thunder is a genetically engineered {{Cyborg}} [[MixAndMatchCritters composite]] ''T. rex'' with [[BreathWeapon flame breath]], [[MacrossMissileMassacre rocket launchers]], and a [[FrikkinLaserBeams frikkin' laser beam attached to it's frikkin' head]].

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* TyrannosaurusRex: The second-to-final boss of the first game: Thunder is a genetically engineered {{Cyborg}} [[MixAndMatchCritters composite]] ''T. rex'' with [[BreathWeapon flame breath]], [[MacrossMissileMassacre rocket launchers]], and a [[FrikkinLaserBeams frikkin' [[FrikkenLaserBeams frikken' laser beam attached to it's frikkin' frikken' head]].

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* TeleportersAndTransporters: Used frequently in the first two games.



* TyrannosaurusRex: The second-to-final boss of the first game: Thunder is a genetically engineered {{Cyborg}} [[MixAndMatchCritters composite]] ''T. rex'' with [[BreathWeapon flame breath]], [[MacrossMissileMassacre rocket launchers]], and a [[FrikkinLaserBeams frikkin' laser beam attached to it's frikkin' head]].
** The Endtrails in the second game are ''T. rex'' [[{{Expy}} expies]].
** Appears twice in the fourth game: The first is a one-off encounter, and the second is [[GeneralRipper Bruckner's]] mount.
** RecurringBoss in the 2008 reboot, which don't actually kill until the end of the game.



*** NoobCave: The (optional) tutorial level.
*** GreenHillZone: The Hub

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*** NoobCave: The (optional) tutorial level.
*** GreenHillZone: The HubHub, as well as the optional tutorial level.


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*** BonusLevel: 2 per level, which you enter and leave via [[CoolGate Warp Portals]].
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*** NoobCave: The (optional) tutorial level.
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*** BigBoosHaunt / TempleOfDoom: The River of Souls

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*** BigBoosHaunt / TempleOfDoom: The Slaughter by the River of Souls
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*** Area51: Military Research Facility

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*** Area51: {{Area51}}: Military Research Facility

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*** TheVeryDefinatelyFinalDungeon: The Final Confrontation

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*** TheVeryDefinatelyFinalDungeon: TheVeryDefinitelyFinalDungeon: The Final Confrontation



*** AreaFiftyOne: Military Research Facility

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*** AreaFiftyOne: Area51: Military Research FacilityFacility
*** TechnoWreckage / DownInTheDumps: Lost Land Junkyard
*** HailfirePeaks: The Lost Land; The first two-thirds are JungleJapes, and the last third is UndergroundLevel / LethalLavaLand. Also counts as a NostalgiaLevel.
*** EldritchLocation / EternalEngine: Oblivion's Lair

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* StockDinosaurs: 'Procompsognathus', 'Triceratops', 'Tyrannosaurus rex', 'Velociraptor'

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* StockDinosaurs: 'Procompsognathus', 'Triceratops', 'Tyrannosaurus rex', 'Velociraptor'''Procompsognathus'', ''Triceratops'', ''Tyrannosaurus rex'', ''Velociraptor''



** PortTown: The Port of Adia
** BigBoosHaunt / TempleOfDoom: The River of Souls
** BubblegloopSwamp: The Death Marshes
** UndergroundLevel / LethalLavaLand: The Lair of the Blind Ones
** HornetHole: The Hive of the Mantids
** EternalEngine: Primagen's Lightship, and the Oblivion Portals

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** ''Dinosaur Hunter'':
*** GreenHillZone: The Hub
*** JungleJapes: The Jungle and much of The Ruins
*** TempleOfDoom: The Ancient City, parts of The Ruins, and The Catacombs
*** DeathMountain / TreeTopTown: The Treetop Village
*** {{Mordor}}: The Lost Land
*** TheVeryDefinatelyFinalDungeon: The Final Confrontation
** ''Seeds of Evil'':
***
PortTown: The Port of Adia
** *** BigBoosHaunt / TempleOfDoom: The River of Souls
** *** BubblegloopSwamp: The Death Marshes
** *** UndergroundLevel / LethalLavaLand: The Lair of the Blind Ones
** *** HornetHole: The Hive of the Mantids
** *** EternalEngine: Primagen's Lightship, and the Oblivion PortalsPortals
** ''Shadow of Oblivion'':
*** CapitalCity: The Breach
*** AreaFiftyOne: Military Research Facility
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* DeathIsASlapOnTheWrist: "11 lives remaining!"

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* DeathIsASlapOnTheWrist: "11 "8 lives remaining!"
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* RaptorAttack
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** Averted in the 2008 game. You can only carry two guns, a knife, and a crossbow.


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* StuckItems: The knife and bow from the 2008 game.
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* ShoutOut: ''Dinosaur Hunter'' had a railgun very obviously cribbed from ''Eraser'' and Extraterrestrials similar to the ones in ''Independence Day''. 2 had the Cerebral Bore, referencing The Tall Man's orbs in the ''Phantasm'' series, a disc weapon straight out of ''Xena''. And the Firestorm Cannon, a GatlingGood shout-out to ''{{Predator}}''.

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* ShoutOut: ''Dinosaur Hunter'' had a railgun very obviously cribbed from ''Eraser'' ''Film/{{Eraser}}'' and Extraterrestrials similar to the ones in ''Independence Day''. ''Film/IndependenceDay''. 2 had the Cerebral Bore, referencing The Tall Man's orbs in the ''Phantasm'' ''Film/{{Phantasm}}'' series, a disc weapon straight out of ''Xena''. ''Series/XenaTheWarriorPrincess''. And the Firestorm Cannon, a GatlingGood shout-out to ''{{Predator}}''.''Film/{{Predator}}''.
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ymmv can not have examples


The final game to appear as part of the original story-line was ''Turok: Evolution'' (2002), a prequel game revolving around the early exploits of the first game's protagonist, Tal Set, as he battles the tyrannical [[ReptilesAreAbhorrent Slegs]] (a race of Snake/Lizard/Dinosaur people) and their commander, a genetically-engineered T-Rex named Tyrannus. Like its predecessor, ''Evolution'' was poorly received by critics and a [[YourMileageMayVary majority of fans]].

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The final game to appear as part of the original story-line was ''Turok: Evolution'' (2002), a prequel game revolving around the early exploits of the first game's protagonist, Tal Set, as he battles the tyrannical [[ReptilesAreAbhorrent Slegs]] (a race of Snake/Lizard/Dinosaur people) and their commander, a genetically-engineered T-Rex named Tyrannus. Like its predecessor, ''Evolution'' was poorly received by critics and a [[YourMileageMayVary majority of fans]].\n

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* LargeHam: [[BigBad The Campaigner]].
**"''THE UNIVERSE IS'' '''''MIIIIIIIINE!!!'''''"



* StockDinosaurs: 'Procompsognathus', 'Triceratops', 'Tyrannosaurusrex', 'Velociraptor'

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* StockDinosaurs: 'Procompsognathus', 'Triceratops', 'Tyrannosaurusrex', 'Tyrannosaurus rex', 'Velociraptor'

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* RedshirtArmy: ''Turok 2'' has the Army of Ericee which, despite having a buttload of [[SentryGun turrets]], [[DeathFromAbove mortars]], and a ''Styracosaurus'' armed with machine guns and artillery, get completely wiped out before you even arrive.



* StockDinosaurs: 'Procompsognathus', 'Triceratops', 'Tyrannosaurusrex', 'Velociraptor'



** For its time, ''Seeds of Evil'' was considered pretty bad, though it pales in comparison to the gore in ''Evolution''. The PFML ([[ExactlyWhatItSaysOnTheTin Personal Fragmentation Mine Layer]]) could amputate the legs of most enemies, causing them to roll around on the ground in agony until they bled to death (and you could sometimes shoot legs off with your other weapons). You could blow off heads and arms from just about every enemy. Zombies could be blown in half, reduced to an upper torso crawling along and dragging its naked spine. Purr-Linn Warclubs could have holes blown clear through their upper torso (the Magnum, Shotgun and Shredder were best at this), resulting in blood fountaining down both sides of their bodies and a ghastly gurling sound before they keeled over.

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** For its time, ''Seeds of Evil'' was considered pretty bad, though it pales in comparison to the gore in ''Evolution''. The PFML PFM Layer ([[ExactlyWhatItSaysOnTheTin Personal Fragmentation Mine Layer]]) could amputate the legs of most enemies, causing them to roll around on the ground in agony until they bled to death (and you could sometimes shoot legs off with your other weapons). You could blow off heads and arms from just about every enemy. Zombies could be blown in half, reduced to an upper torso crawling along and dragging its naked spine. Purr-Linn Warclubs could have holes blown clear through their upper torso (the Magnum, Shotgun and Shredder were best at this), resulting in blood fountaining down both sides of their bodies and a ghastly gurling sound before they keeled over.
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[[quoteright:242:http://static.tvtropes.org/pmwiki/pub/images/Turok-001_3557.png]]
[[caption-width-right:242: "[[LittleNo No...]][[MyFavoriteShirt my favourite bone breast plate...]]'''''[[IllKillYou I'LL KILL YOU!!!]]'''''"]]
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* HyperspaceArsenal:

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* HyperspaceArsenal:HyperspaceArsenal: An aversion was ''attempted'' in the first game, since you could only hold a limited amount of ammo unless you had a backpack equipped,. It didn't do much to improve realism since its own capacity was unlimited, so the bag (or rather, not having one) was a hindrance more than anything and wasn't included in later games.
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* RedshirtArmy: ''Turok 2'' has the Army of Ericee which, despite having a buttload of [[WeakGunTurrets turrets]], [[DeathFromAbove mortars]], and a ''Styracosaurus'' armed with machine guns and artillery, get completely wiped out before you even arrive.

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* RedshirtArmy: ''Turok 2'' has the Army of Ericee which, despite having a buttload of [[WeakGunTurrets [[SentryGun turrets]], [[DeathFromAbove mortars]], and a ''Styracosaurus'' armed with machine guns and artillery, get completely wiped out before you even arrive.
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* Redshirt Army: ''Turok 2'' has the Army of Ericee which, despite having a buttload of turrets, mortars, and a ''Styracosaurus'' armed with machine guns and artillery, get completely wiped out before you even arrive.

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* Redshirt Army: RedshirtArmy: ''Turok 2'' has the Army of Ericee which, despite having a buttload of turrets, mortars, [[WeakGunTurrets turrets]], [[DeathFromAbove mortars]], and a ''Styracosaurus'' armed with machine guns and artillery, get completely wiped out before you even arrive.
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* Redshirt Army: ''Turok 2'' has the Army of Ericee which, despite having a buttload of turrets, mortars, and a ''Styracosaurus'' armed with machine guns and artillery, get completely wiped out before you even arrive.

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Cleaning up a long paragraph so it\'s easier to read.


** ''Turok II: Seeds of Evil'': Shoot a monster through the chest and its heart will be blown out; still beating, it will crawl away while its former body collapses. Blow the head off a Raptor or Raptoid and it does a "headless chicken" death spasm where it will continue to attack you before realizing it no longer has a head, then falls down dead. During this spasm it will no longer make noise but will continue to spill blood all over the floor. Shoot a Cerebral Bore into something with a brain in it's head, and pinkish-green goo will be spit out of its liquefied brain before blood jets out; and finally its head EXPLODES. Note that the boring noise the weapon makes while drilling into it's victim is chill inducing, as is the way the victim will writhe in pain. Though it is hilarious to see enemies try to run from the heat seaking weapon. Please note that it will NOT work on the undead. Hence the 'something with a brain comment'. Insectoids can be roasted to nothing but exoskeleton before its rotting remains spill out of its abdomen. Use explosive shotgun shells on the dinosoids and you can literally blow them in half, exposing their spines and a few surviving ribs. Explosive shotgun shells, well, the regular ones can do it too, but with less occurance mind you, when used on the Purr-Linn that aren't wearing chest armor, can literally blow a hole in them so large you can see through it, count surviving ribs, and supposedly even shoot through it at enemies behind them. Granted Purr-Linns killed in this manner only stay up for a short time so it's not a wise tactic to try, since if you miss when shooting them they can melee you to death, very fast.

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** ''Turok II: Seeds of Evil'': Evil''
***
Shoot a monster through the chest and its heart will be blown out; still beating, it will crawl away while its former body collapses. collapses.
***
Blow the head off a Raptor or Raptoid and it does a "headless chicken" death spasm where it will continue to attack you before realizing it no longer has a head, then falls down dead. During this spasm it will no longer make noise but will continue to spill blood all over the floor.
***
Shoot a the Cerebral Bore into at something with a brain in it's head, and pinkish-green goo will be spit out of its liquefied liquified brain before blood jets out; and finally its head EXPLODES. Note that the boring drilling noise the weapon makes while drilling into it's victim is chill inducing, as is the way the victim will writhe in pain. Though it is hilarious to see enemies try to run from the heat seaking weapon. Please note that it will NOT work on the undead. Hence the 'something with a brain comment'.
***
Insectoids can be roasted to nothing but exoskeleton before its rotting remains spill out of its abdomen. abdomen.
***
Use explosive shotgun shells on the dinosoids and you can literally blow them in half, exposing their spines and a few surviving ribs. ribs.
***
Explosive shotgun shells, well, shells (well, the regular ones can do it too, but with less occurance mind you, you) when used on the Purr-Linn that aren't wearing chest armor, can literally blow a hole in them so large you can see through it, count surviving ribs, and supposedly even shoot through it at enemies behind them. Granted Purr-Linns killed in this manner only stay up for a short time so it's not a wise tactic to try, since if you miss when shooting them they can melee you to death, very fast.fast.
*** The Nuke Weapon, fires a bolt of energy that draws in more energy, then lets out a blinding flash. Any enemies caught in any of these flashes will be turned into a statue that will then explode if not touched for a few seconds.
*** Sunfire Pods, when used against the Blind Ones, will set them on fire and send them running to try and stop the searing pain. Also it's an instant kill to spiders caught in the flash.
*** Dead soldiers line the walls of the Port of Adia and River of Souls levels. Such bodies usually have spears embedded in them, holding them up against the wall. If the player is so inclined, they can shoot regular arrows at the dead soldier and they will embed themselves. More than 20 arrows can be fired into any one soldier and they will all remain in place so you can see them from another angle, which is more NoKillLikeOverkill than anything. Said arrows can then be reclaimed and reused.
*** Firing an arrow at an enemy will cause them to stick in place.
*** Explosive shotgun shells (aren't they fun?) when used on the lava dinosoids in the Lair of the Blind Ones level can blow them up in such a way that all that remains are their legs, and their thigh bone which will protrude out of the remaining leg, all the while spilling blood over the floor.
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Expanding on one section. I own the game so I know it very well.


** ''Turok II: Seeds of Evil'': Shoot a monster through the chest and its heart will be blown out; still beating, it will crawl away while its former body collapses. Blow the head off a Raptor or Raptoid and it does a "headless chicken" death spasm. Shoot a bore into something's head, and pinkish-green goo will be spit out of its liquefied brain before blood jets out; and finally its head EXPLODES. Insectoids can be roasted to nothing but exoskeleton before its rotting remains spill out of its abdomen.

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** ''Turok II: Seeds of Evil'': Shoot a monster through the chest and its heart will be blown out; still beating, it will crawl away while its former body collapses. Blow the head off a Raptor or Raptoid and it does a "headless chicken" death spasm. spasm where it will continue to attack you before realizing it no longer has a head, then falls down dead. During this spasm it will no longer make noise but will continue to spill blood all over the floor. Shoot a bore Cerebral Bore into something's something with a brain in it's head, and pinkish-green goo will be spit out of its liquefied brain before blood jets out; and finally its head EXPLODES. Note that the boring noise the weapon makes while drilling into it's victim is chill inducing, as is the way the victim will writhe in pain. Though it is hilarious to see enemies try to run from the heat seaking weapon. Please note that it will NOT work on the undead. Hence the 'something with a brain comment'. Insectoids can be roasted to nothing but exoskeleton before its rotting remains spill out of its abdomen.abdomen. Use explosive shotgun shells on the dinosoids and you can literally blow them in half, exposing their spines and a few surviving ribs. Explosive shotgun shells, well, the regular ones can do it too, but with less occurance mind you, when used on the Purr-Linn that aren't wearing chest armor, can literally blow a hole in them so large you can see through it, count surviving ribs, and supposedly even shoot through it at enemies behind them. Granted Purr-Linns killed in this manner only stay up for a short time so it's not a wise tactic to try, since if you miss when shooting them they can melee you to death, very fast.
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* InNameOnly: The 2008 game has barely anything in common with either the comic or the previous games, beyond starring a guy called Turok who kills a lot of dinosaurs.
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* TheElevatorFromIpanema: See SoundtrackDissonance.
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* AwesomeButImpractical: The Nuke Weapon did ''nothing'' to the final boss, though firing it at the ceiling took care of his mooks. Also the Scorpion Launcher's bugged damage meaning it sometimes did nothing but knock an enemy into the air without damaging them.

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* AwesomeButImpractical: The Nuke Weapon did ''nothing'' to the penultimate or final boss, bosses, though firing it at the ceiling took care of his mooks.the latter's {{mooks}}. Also the Scorpion Launcher's bugged damage meaning it sometimes did nothing but knock an enemy into the air without damaging them.
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''Turok'' is a video game franchise based on the ''{{Turok}}'' comic book series published by ValiantComics.

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''Turok'' is a video game franchise based on the ''{{Turok}}'' ''{{ComicBook/Turok}}'' comic book series published by ValiantComics.



The third canonical entry to the franchise was ''Turok 3: Shadow of Oblivion'' (2000), which took a more story oriented path than its prequels, and more-or-less picked up where ''Seeds of Evil'' left off. TheHero of the previous game dies, leaving his two remaining family members - younger brother [[MouthyKid Joseph]] and older sister [[DarkActionGirl Danielle]] - to carry on the family tradition of blowing up dinosaurs with [[{{BFG}} big guns]]... And to also stop the CosmicHorror known as Oblivion from ''[[OmnicidalManiac devouring all life in the universe]]''. The game was sadly mired by programming errors and annoying bugs, as well as poor voice acting. A common fan criticism is that it didn't have the ''[[InNameOnly feel]]'' of a ''{{Turok}}'' game.

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The third canonical entry to the franchise was ''Turok 3: Shadow of Oblivion'' (2000), which took a more story oriented path than its prequels, and more-or-less picked up where ''Seeds of Evil'' left off. TheHero of the previous game dies, leaving his two remaining family members - younger brother [[MouthyKid Joseph]] and older sister [[DarkActionGirl Danielle]] - to carry on the family tradition of blowing up dinosaurs with [[{{BFG}} big guns]]... And to also stop the CosmicHorror known as Oblivion from ''[[OmnicidalManiac devouring all life in the universe]]''. The game was sadly mired by programming errors and annoying bugs, as well as poor voice acting. A common fan criticism is that it didn't have the ''[[InNameOnly feel]]'' of a ''{{Turok}}'' ''Turok'' game.

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