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An official sequel, known as ''[[GianaSistersTwistedDreams]]'' was released [[http://www.gog.com/en/gamecard/giana_sisters_twisted_dreams/ at GOG ]] and Steam on October 23rd, 2012. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.

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An official sequel, known as ''[[GianaSistersTwistedDreams]]'' ''GianaSistersTwistedDreams'' was released [[http://www.gog.com/en/gamecard/giana_sisters_twisted_dreams/ at GOG ]] and Steam on October 23rd, 2012. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.
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An official sequel, known as ''[[GianaSistersTwisted Dreams]]'' was released [[http://www.gog.com/en/gamecard/giana_sisters_twisted_dreams/ at GOG ]] and Steam on October 23rd, 2012. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.

to:

An official sequel, known as ''[[GianaSistersTwisted Dreams]]'' ''[[GianaSistersTwistedDreams]]'' was released [[http://www.gog.com/en/gamecard/giana_sisters_twisted_dreams/ at GOG ]] and Steam on October 23rd, 2012. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.

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Creating a separate article for the 2012 game


An official sequel, known as ''[[http://www.kickstarter.com/projects/project-giana/project-giana Giana Sisters: Twisted Dreams]]'' was released [[http://www.gog.com/en/gamecard/giana_sisters_twisted_dreams/ at GOG ]] and Steam on October 23rd, 2012. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.

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An official sequel, known as ''[[http://www.kickstarter.com/projects/project-giana/project-giana Giana Sisters: Twisted ''[[GianaSistersTwisted Dreams]]'' was released [[http://www.gog.com/en/gamecard/giana_sisters_twisted_dreams/ at GOG ]] and Steam on October 23rd, 2012. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.



* AllJustADream
** OrWasItADream



* BubblyClouds: The 'Heaven' themed areas in the modern version.



* DamselInDistress: Maria becomes this in Twisted Dreams and it's up to Maria to save her.



* DualWorldGameplay: In Project Giana, you switch between a cute and cuddly candyland and a gothic, borderline NightmareFuel -ish overworld. Giana also switches personalities based on these worlds (between Cute and Punky).



* EverythingsBetterWithSpinning: Cute Giana in ''Project Giana'' can twirl to glide over obstacles.
* FreakyIsCool: Giana feels at home in what some would call the nightmarish landscape, thus she appears as her normal bubbly-looking self there. However, it appears the dreamy landscape is so sickeningly sweet that she turns into Punk Giana in a desire to stomp everything into the ground.



* LethalLavaLand: The 'Hell' themed areas in the modern version.
* MascotMook: The Owls grew into this pretty quickly when Project Giana was announced.



* PaletteSwap: Giana's sister Maria is just Giana with green hair.



** As of Project: Giana, Cute Giana is this as well, as the [[http://www.kickstarter.com/projects/project-giana/project-giana Kickstarter website]] describes her as liking things spooky (even gaining more powers as the dream she's in gets more morbid.)
* PlayingWithFire: In ''Project Giana'', Punk Giana can curl up and turn into a literal human fireball in her world, allowing her to bust through bricks and scale walls.



** One of the trailers for ''Twisted Dreams'', however, suggests SuperNotDrowningSkills.



* WallBounce: In ''Project Giana'' Punk Giana can bounce repeatedly between close walls with her
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* DamselInDistress: Maria becomes this in Twisted Dreams and it's up to Maria to save her.

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* BubbleGun: The sisters' main offensive ability in the original game can be acquired by touching lightning, giving them the ability to shoot "Dream Bubbles". This can be further upgraded with a Double Lighting power-up to shoot Dream Bubbles that will bounce off walls, and further upgrades with a Strawberry into homing Dream Bubbles.

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* BubbleGun: The sisters' main offensive ability in the original game can be acquired by touching lightning, giving them the ability to shoot "Dream Bubbles". This can be further upgraded with a Double Lighting power-up to shoot Dream Bubbles that will bounce off walls, and further upgrades with a Strawberry into homing Dream Bubbles.Bubbles.
* CowboyBebopAtHisComputer: There's an awful lot of reviewers out there that believe the 'Sisters' portion of the title means that cute and punk Giana are sisters rather than being the same person.
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An official sequel, known as ''[[http://www.kickstarter.com/projects/project-giana/project-giana Giana Sisters: Twisted Dreams]]'' was released [[http://www.gog.com/en/gamecard/giana_sisters_twisted_dreams/ at GOG ]] on October 23rd, 2012. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.

to:

An official sequel, known as ''[[http://www.kickstarter.com/projects/project-giana/project-giana Giana Sisters: Twisted Dreams]]'' was released [[http://www.gog.com/en/gamecard/giana_sisters_twisted_dreams/ at GOG ]] and Steam on October 23rd, 2012. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.
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-->--Advertisement {{tagline}} for the game[[note]]Needless to say, {{Nintendo}} was not amused by this display of boldness.[[/note]]

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-->--Advertisement {{tagline}} for the game[[note]]Needless to say, {{Nintendo}} was not ''not'' amused by this display of boldness.[[/note]]
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-->--Advertisement {{tagline}} for the game, {{Nintendo}} was not amused by this display of boldness.

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-->--Advertisement {{tagline}} for the game, game[[note]]Needless to say, {{Nintendo}} was not amused by this display of boldness.
boldness.[[/note]]
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-->Advertisement {{tagline}} for the game, {{Nintendo}} was not amused by this display of boldness.

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-->Advertisement -->--Advertisement {{tagline}} for the game, {{Nintendo}} was not amused by this display of boldness.
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''The brothers are history.''

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''The ->''The brothers are history.''
-->Advertisement {{tagline}} for the game, {{Nintendo}} was not amused by this display of boldness.

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* ArtifactTitle: ''Giana Sisters DS'' does not contain Maria, so "Sisters" is no longer accurate.
** Possibly fixed in ''Twisted Dreams'', where the goal is supposedly for Giana to find Maria in the dream world.

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* ArtifactTitle: ''Giana Sisters DS'' does not contain Maria, so "Sisters" is no longer accurate.
** Possibly fixed
accurate. She makes a return in ''Twisted Dreams'', where the goal is supposedly for Giana to find Maria in must save her from the dream world.dragon Fucha who has abducted her to Dreamland.



* BrotherChuck: Maria has been absent from the DS sequel, and probably the third game as well.

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* BrotherChuck: Maria has been was absent from in the DS sequel, and probably the third game as well.sequel. She is back in ''Twisted Dreams'' however.
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GOG release


An official sequel, known as ''[[http://www.kickstarter.com/projects/project-giana/project-giana Giana Sisters: Twisted Dreams]]'' is currently in the works. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay. Support it on {{Steam}} Greenlight [[http://steamcommunity.com/sharedfiles/filedetails/?id=92852223 here!]]

to:

An official sequel, known as ''[[http://www.kickstarter.com/projects/project-giana/project-giana Giana Sisters: Twisted Dreams]]'' is currently in the works.was released [[http://www.gog.com/en/gamecard/giana_sisters_twisted_dreams/ at GOG ]] on October 23rd, 2012. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay. Support it on {{Steam}} Greenlight [[http://steamcommunity.com/sharedfiles/filedetails/?id=92852223 here!]]
gameplay.
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** Possibly fixed in ''Twisted Dreams'', where the goal is supposedly for Giana to find Maria in the dream world.
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* FreakyIsCool: Giana feels at home in what some would call the nightmarish landscape, thus she appears as her normal bubbly-looking self there. However, it appears the dreamy landscape is so sickening that she turns into Punk Giana in a desire to stomp everything into the ground.

to:

* FreakyIsCool: Giana feels at home in what some would call the nightmarish landscape, thus she appears as her normal bubbly-looking self there. However, it appears the dreamy landscape is so sickening sickeningly sweet that she turns into Punk Giana in a desire to stomp everything into the ground.
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* FreakyIsCool: Giana is home in her freaky dream thus appears as her cute self but in the sweet version she wants to smash it thus appears as her fire based goth self.

to:

* FreakyIsCool: Giana is feels at home in her freaky dream what some would call the nightmarish landscape, thus she appears as her cute normal bubbly-looking self but in the sweet version she wants to smash there. However, it thus appears as her fire based goth self.the dreamy landscape is so sickening that she turns into Punk Giana in a desire to stomp everything into the ground.
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None


An official sequel, known as [[http://www.kickstarter.com/projects/project-giana/project-giana Project Giana]] is currently in the works. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay. Support it on {{Steam}} Greenlight [[http://steamcommunity.com/sharedfiles/filedetails/?id=92852223 here!]]

to:

An official sequel, known as [[http://www.''[[http://www.kickstarter.com/projects/project-giana/project-giana Project Giana]] Giana Sisters: Twisted Dreams]]'' is currently in the works. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay. Support it on {{Steam}} Greenlight [[http://steamcommunity.com/sharedfiles/filedetails/?id=92852223 here!]]
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** One of the trailers for ''Twisted Dreams'', however, suggests SuperNotDrowningSkills.
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* SuperDrowningSkills: Jump in water and Giana dies instantly, even if the water is not deep enough to cover her head!
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None


An official sequel, known as [[http://www.kickstarter.com/projects/project-giana/project-giana Project Giana]] is currently in the works. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.

to:

An official sequel, known as [[http://www.kickstarter.com/projects/project-giana/project-giana Project Giana]] is currently in the works. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.
gameplay. Support it on {{Steam}} Greenlight [[http://steamcommunity.com/sharedfiles/filedetails/?id=92852223 here!]]

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* DistaffCounterpart: Giana and Maria to Mario and Luigi, natch.



* DistaffCounterpart: Giana and Maria to Mario and Luigi, natch.



* EverythingsBetterWithSpinning\BlowYouAway: Cute Giana in ''Project Giana'' floats on a small tornado in her world.

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* EverythingsBetterWithSpinning\BlowYouAway: EverythingsBetterWithSpinning: Cute Giana in ''Project Giana'' floats on a small tornado in her world.can twirl to glide over obstacles.
Is there an issue? Send a MessageReason:
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An official sequel, known as [[http://www.kickstarter.com/projects/project-giana/project-giana Project Giana]] is currently in the works. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has it's own hazards, and switching between the two at the right times appears to be the focus of the gameplay.

to:

An official sequel, known as [[http://www.kickstarter.com/projects/project-giana/project-giana Project Giana]] is currently in the works. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has it's its own hazards, and switching between the two at the right times appears to be the focus of the gameplay.
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* SpiritualSuccessor: The C64 platformer ''Hard'n'Heavy'', which was originally developed as a ''Giana'' sequel.
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* DungeonBypass: Stage 2 and 6 allow the player to run across the top row of bricks, in a similar style as SuperMarioBros. All other stages that don't allow this either have no ceiling, or make the ceiling solid stone (where you can't jump on).

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* DungeonBypass: Stage 2 and 6 allow the player to run across the top row of bricks, in a similar style as SuperMarioBros. All other stages that don't allow this either have no ceiling, or make the ceiling solid stone (where you can't jump on). and provide no means to start a ceiling run.



* MinusWorld: Pressing ARMN on the final stage brings you to the bonus stage (which it calls Stage 27). This bonus screen is normally available by entering some areas, but the game thinks it's a normal level and doesn't provide an exit lift. Pressing ARMN again will crash the game when it tries loading stage 00.

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* MinusWorld: Pressing ARMN on the final stage brings you to the bonus stage (which it calls Stage 27). "Stage 27"). This bonus screen is normally available by entering some areas, but the warp cheat causes the game thinks it's a to treat it as normal level and doesn't provide an not generate the exit lift. Pressing ARMN again will crash the game when it tries loading stage 00."Stage 00".



* RatchetScrolling: Harmful in the penultimate stage.

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* RatchetScrolling: Harmful in the penultimate stage.stage, because there is no exit at the end of the level.



* WallBounce: In ''Project Giana'' Punk Giana can bounce repeatedlt between close walls with her

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* WallBounce: In ''Project Giana'' Punk Giana can bounce repeatedlt repeatedly between close walls with her
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* WallBounce: In ''Project Giana'' Punk Giana can bounce repeatedlt between close walls with her
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* FreakyIsCool: Giana is home in her freaky dream thus appears as her cute self but in the sweet version she wants to smash it thus appears as her fire based goth self.

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* MinusWorld: Pressing ARMN on the final stage brings you to the bonus stage (which it calls Stage 27). This bonus screen is normally available by entering some areas, but the game thinks it's normal level and doesn't provide an exit lift. Pressing ARMN again will crash the game when it tries loading stage 00.

to:

* MinusWorld: Pressing ARMN on the final stage brings you to the bonus stage (which it calls Stage 27). This bonus screen is normally available by entering some areas, but the game thinks it's a normal level and doesn't provide an exit lift. Pressing ARMN again will crash the game when it tries loading stage 00.00.
* OneBulletAtATime: If your bouncing or homing shot gets stuck on terrain, you have to wait before attacking again.



** [[PowerUpFood Strawberry]]: Dream Bubbles home in on enemies.

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** [[PowerUpFood Strawberry]]: Dream Bubbles home in on enemies. The bubble reacts differently to walls depending on the platform (Commodore 64 version has the bubbles constantly bounce, while the Amiga has the bubble tunnel through)


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* RatchetScrolling: Harmful in the penultimate stage.


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* TimedMission: In the original, 100 seconds per stage.
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* MinusWorld: Pressing ARMN on the final stage brings you to the bonus stage (which it calls Stage 27). This bonus screen is normally available by entering some areas, but the game thinks it's normal level and doesn't provide an exit lift. Pressing ARMN again will crash the game when it tries loading stage 00.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DungeonBypass: Stage 2 and 6 allow the player to run across the top row of bricks, in a similar style as SuperMarioBros. All other stages that don't allow this either have no ceiling, or make the ceiling solid stone (where you can't jump on).
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* AWinnerIsYou

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* AWinnerIsYouAWinnerIsYou: Standard issue - picking up the gem shows a text message, and sends you to high-score entry.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/giana.jpg]]
[[caption-width-right:350:Our heroine and her easily dated Super Forms.]]

''The brothers are history.''

''The Great Giana Sisters'' is a platform/action adventure game from Europe. It was published in the 1980s to be an AlternateCompanyEquivalent - basically, cashing in on SuperMarioBros for the {{Commodore 64}} market, since {{Nintendo}} never published games outside its consoles.

''The Great Giana Sisters'' is the story of Giana, an innocent little girl from Milan, Italy, who collected rubies and sapphires as a hobby. One night, an evil dragon of nightmares from DreamLand stole all of Giana's jewels and sucked her into his nightmare kingdom, where he set upon her with his army of evil owl minions. Giana (and her sister, Maria, possibly) sets on a quest to re-capture her family jewels.

The original ''Great Giana Sisters'' was pulled off the shelves after threats from Nintendo. A sequel was made years later in Europe, ''Great Giana Sisters DS'', and later released in the US. An unofficial sequel, ''[[http://www.gianas-return.de/ Giana's Return]]'', has also been released.

Like Mario, Giana has a variety of power-ups to help her along her way. Her main ability is transforming from her very ''Literature/AliceInWonderland''-ish normal persona into "Punk Giana" (in the 1980s, a punk rock chick with a crazy mohawk and loads of piercings who shoots bubbles; in the more recent version, into a {{Goth}} that shoots fire) which allows her to shoot projectiles to subdue enemies, take another hit and break blocks with her head. She can alter these projectiles by collecting other power-ups which give the projectiles properties like bouncing or homing. Giana can also use convenient vending machines to give her giant bottles of soda which she can spray to break through walls or attack enemies, or bubble gum to allow her to fly provided she doesn't pop the bubble.

An official sequel, known as [[http://www.kickstarter.com/projects/project-giana/project-giana Project Giana]] is currently in the works. This one changes things up a bit by allowing Giana to switch between her normal and punk form at will. Doing so not only alters Giana's abilities, but also [[DualWorldGameplay switches the world around her from dream to nightmare]] (though which is which seems to be a matter of perspective). Each world has it's own hazards, and switching between the two at the right times appears to be the focus of the gameplay.

See also ''[[http://www.youtube.com/watch?v=r1lVpbnl6OU&fmt=18 Duludubi Star]]'', ''VideoGame/SuperMarioGalaxy''[='=]s analogue to this game.
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'''These games provide examples of:'''

* AllJustADream
** OrWasItADream
* AlternateCompanyEquivalent
* ArtifactTitle: ''Giana Sisters DS'' does not contain Maria, so "Sisters" is no longer accurate.
* BigBad: A slightly disfigured-looking dragon (refereed to as Fucha in the original game manual).
* BottomlessPits
* BrotherChuck: Maria has been absent from the DS sequel, and probably the third game as well.
* BubblyClouds: The 'Heaven' themed areas in the modern version.
* BubbleGun: The sisters' main offensive ability in the original game can be acquired by touching lightning, giving them the ability to shoot "Dream Bubbles". This can be further upgraded with a Double Lighting power-up to shoot Dream Bubbles that will bounce off walls, and further upgrades with a Strawberry into homing Dream Bubbles.
* DualWorldGameplay: In Project Giana, you switch between a cute and cuddly candyland and a gothic, borderline NightmareFuel -ish overworld. Giana also switches personalities based on these worlds (between Cute and Punky).
* DistaffCounterpart: Giana and Maria to Mario and Luigi, natch.
* DreamLand
* EverythingFades: Averted in most cases in both the original and the DS game. They simply stay where they got stomped.
* EverythingsBetterWithSpinning\BlowYouAway: Cute Giana in ''Project Giana'' floats on a small tornado in her world.
* TheGoomba: Owls (officially named [[PunnyName Pillowls]] as of Project Giana.
* GoombaStomp
* HairOfGold: Giana
* HarmlessVillain: Fucha the dragon is actually Giana's beloved stuffed toy.
* KeepCirculatingTheTapes: After the game was pulled from the market, it turned into easily the most popular Commodore 64 pirate game.
* LethalLavaLand: The 'Hell' themed areas in the modern version.
* MascotMook: The Owls grew into this pretty quickly when Project Giana was announced.
* PaletteSwap: Giana's sister Maria is just Giana with green hair.
* PerkyGoth: The modern version of Giana's SuperForm. Or at least, has Goth vibes.
** As of Project: Giana, Cute Giana is this as well, as the [[http://www.kickstarter.com/projects/project-giana/project-giana Kickstarter website]] describes her as liking things spooky (even gaining more powers as the dream she's in gets more morbid.)
* PlayingWithFire: In ''Project Giana'', Punk Giana can curl up and turn into a literal human fireball in her world, allowing her to bust through bricks and scale walls.
* PowerUp:
** [[TransformationTrinket Firewheel]]: Transforms into Punk Giana who is bigger, has an extra hit, and can bash bricks
** [[LightningCanDoAnything Lighting]]: Allows Punk Giana to shoot "Dream Bubbles"
** [[LightningCanDoAnything Double Lightning]]: Dream Bubbles rebound off walls and surfaces.
** [[PowerUpFood Strawberry]]: Dream Bubbles home in on enemies.
** [[TimeStandsStill Clock]]: Freezes all enemies when activated.
** [[SmartBomb Magic Bomb]]: Kills all enemies when activated.
** [[ElementalRockPaperScissors Water Drop]]: Makes Giana immune to fire-damage.
** [[OneUP Lollipop]]: Gives Giana an extra-life.
** [[FloatingInABubble Bubble Gum]]: Introduced in the DS version. Allows Giana to float while activated, can be popped.
** [[EdibleAmmunition Soda Bottle]]: Shoots a stream of soda that kills enemies and destroys obstacles.
** [[OneHundredCoins Diamonds]]: Collect 100 for an extra life.
* {{Retraux}}: The DS Remake definitely tries to capture the look and feel of a late 80's-early 90's PC game. If anything, the music fits.
* SuperPoweredEvilSide: The DS version's credits strongly imply that.
* TooAwesomeToUse: The Clock (which freezes enemies) and Magic Bomb (which kills all enemies) power ups in the original game.
* AWinnerIsYou
* WritingAroundTrademarks: Failed, obviously. This was the first widely-publicised case in which an AlternateCompanyEquivalent / Ripoff of a video game was withdrawn from the market as a result of legal threats. They had been extremely common up to this point, with programmers and companies generally assuming near-impunity.
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