History Videogame / SuperMarioGalaxy

9th Aug '17 11:53:13 AM Jubileus57
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* SentientStars: The Lumas are puny-sized living stars that can become planets if fed enough.
3rd Jul '17 10:10:14 AM 8BrickMario
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* FixedCamera: In most smaller areas/planets, the game doesn't allow you to change camera angles.

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* FixedCamera: In most smaller areas/planets, areas/planets and 2D areas, the game doesn't allow you to change camera angles.angles or enter first-person view.



* FreeRotatingCamera: Only in a few areas. The others [[FixedCamera doesn't allow you to rotate the camera]].

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* FreeRotatingCamera: Only in a few areas. The others [[FixedCamera doesn't allow you to rotate In larger, more open areas and planets, the camera]].camera can be rotated and a first-person view can be entered.


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* TemporaryPlatform: There are green checkered tiles that shrink until totally disappearing, and two planets are constructed of these alone, and there are yellow panels that never stop rotating once triggered, making them very difficult to use afterward.
29th Jun '17 1:49:53 PM MyFinalEdits
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** Octoguys are enemies whose strategy is to shoot at you while quickly backing away, forcing you to chase them but risk their projectiles.
** Flipbug enemies will also run away from the player when they're not Bee Mario.
** A boss example in Bowser, who will run away from the player in his battles after burning his tail on a lava core on the arena planet.

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** Octoguys are enemies whose strategy is to shoot at you while quickly backing away, forcing you to chase them but risk their projectiles.
** Flipbug enemies will also run away from the player when they're not Bee Mario.
** A boss example in
Bowser, who will run away from the player in his battles after burning his tail on a lava core on the arena planet.
29th Jun '17 7:18:58 AM 8BrickMario
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* CowardlyMooks: Flipbugs, who flee from the player in a panic until they tire out and flip over. [[{{Pun}} On the flipside]], they'll actively pursue the player if they're using the Bee Mushroom.


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* GetBackHereBoss:
** Octoguys are enemies whose strategy is to shoot at you while quickly backing away, forcing you to chase them but risk their projectiles.
** Flipbug enemies will also run away from the player when they're not Bee Mario.
** A boss example in Bowser, who will run away from the player in his battles after burning his tail on a lava core on the arena planet.
** Major Burrows will run away from the player once popped out of the ground.
** While it's not her entire tactic, Kamella pulls this in her second fight by moving upwards on the arena after a few hits.
28th Jun '17 3:01:55 PM 8BrickMario
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* KillItWithFire: Ice Bats, who only appear on the mountain in Freezeflame Galaxy, cannot be killed by anything but Fire Mario's fireballs.
20th Jun '17 3:29:34 PM fruitstripegum
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** [[spoiler:Rosalina speaks about the cycle of the galaxy at the end of the game and that it repeats itself, but never in the same way. Almost like a parallel universe (or rather, galaxy), but with each one following one after the other, hence "cyclical time"

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** [[spoiler:Rosalina speaks about the cycle of the galaxy at the end of the game and that it repeats itself, but never in the same way. Almost like a parallel universe (or rather, galaxy), but with each one following one after the other, hence "cyclical time"time".]]



* UnderwaterBossBattle: The battle against Kingfin, a huge skeletal shark, takes place under water.



* UnderwaterBossBattle: The battle against Kingfin, a huge skeletal shark, takes place under water.
17th Jun '17 8:21:43 AM 8BrickMario
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* BossArenaRecovery: Many of the boss arenas have little lights or plants on the ground that you can shoot star bits at to produce coins to restore your health. Some of the fights even have coins and star bits in the arena itself. And as if you weren't constantly picking up Star Bits during both the preceding level and boss fight, hitting a boss enough times to start their next phase usually causes dozens of Star Bits to pop out of them.

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* BossArenaRecovery: Many of the boss arenas have little lights or plants on the ground that you can shoot star bits Star Bits at to produce coins to restore your health. Some of the fights even have coins and star bits in the arena itself. itself, and Bouldergeist sometimes throws coin-producing rocks in his fight. And as if you weren't constantly picking up Star Bits during both the preceding level and boss fight, hitting a boss enough times to start their next phase usually causes dozens of Star Bits to pop out of them.them, possibly earning you another life if your total is close to a value of 100.



* BreadEggsBreadedEggs: Freezeflame Galaxy's mission structure plays out like this: the first level is focused on [[SlippySlideyIceWorld ice]], the second on [[LethalLavaLand fire]], and the third on [[HailfirePeaks both]]. Or in other words, Mission 1: Freeze, Mission 2: Flame, Mission 3: Freezeflame.



* BubblegloopSwamp: Bubble Breeze Galaxy. Mario does not actually explore the swamp on foot, since most of the stage here is explored within a bubble.
* BubbleGun: The Water Shooter obstacles create powerful water bubbles that can either trap the player and send them off the level, or launch them to a new area.

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* BubblegloopSwamp: Bubble Breeze Galaxy. Mario does not actually explore the swamp on foot, since most of the stage here is explored within a bubble.
bubble and platforms to stand on are minimal.
* BubbleGun: The Water Shooter obstacles create powerful water bubbles that can either trap the player in a bubble and send carry them off in the level, or launch them bubble's trajectory if the player doesn't Spin to break out. Most of the time, the bubbles are a new area.nuisance if not outright hazardous, but the second mission of Deep Dark Galaxy requires you to ride said bubbles to go to further planets.



* ButtMonkey: Luigi always gets captured or trapped while he is looking for a Star. At one point, he gets trapped on the top of a ''small house'' that Mario can easily triple jump up to.

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* ButtMonkey: Luigi always gets captured or trapped while he is looking for a Star. At one point, he gets trapped on the top of a ''small house'' that Mario can easily triple jump up to.to, and at the Honeyhive Galaxy, he's cornered by a simple enemy and has to be shot down from the tree he's clinging to in terror.



** Yoshi actually makes a brief appearance in this game as two different planets: one as the save file avatar, and the other in Space Junk Galaxy (in the level [[LampshadeHanging "Yoshi's Unexpected Appearance"]]).

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** Yoshi actually makes a brief appearance in this game as two different planets: one as the save file avatar, and the other as a Hungry Luma planet in Space Junk Galaxy (in the level [[LampshadeHanging "Yoshi's Unexpected Appearance"]]).



** To damage Bowser, Mario must spin on Bowser after getting a platform to explode under him. Because Bowser is smart enough to run away, Mario usually has to chase him by going the other way.

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** To damage Bowser, Mario must spin on Bowser after getting a platform to explode under him. Because Bowser is smart enough to run away, Mario usually has to chase him by going heading him off in the other way.direction he's going.



* DeadlyDodging: Many levels require you to lure Bullet Bills into crashing into things you need blown up.

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* DeadlyDodging: Many levels require you to lure Bullet Bills into crashing to crash into things you need blown up.up, and Megaleg is a boss beaten in this way.



* DemBones: Kingfin and Dry Bones. The former is a skeleton shark and the latter are Koopa skeletons.

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* DemBones: Kingfin and the Dry Bones. The former is a skeleton shark and the latter are Koopa skeletons.



* DivineAssistance: Rosalina, for the one or two parts she actually decides to aid you.

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* DivineAssistance: Rosalina, for the one or two parts she actually decides to aid you.cosmic-power stuff that Mario's not capable of.



* EasterEgg: If you look very closely while on the third planet in Toy Time Galaxy, you can actually see a tiny model train inside one of the cracks in its walls.

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* EasterEgg: If you look very closely while drop down the side of the Warp Pipe platform on the third planet in Toy Time Galaxy, Galaxy and enter the first-person camera view, you can actually see a tiny model train inside one of the cracks in its walls.



* EternalEngine: Several, most notably Battlerock and Dreadnought.

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* EternalEngine: Several, Several in various levels, but most notably Battlerock and Dreadnought.Dreadnought, which are galaxies dedicated to the theme.



* FloatingInABubble: The Bubble Breeze and Bubble Blast Galaxies. You can also use a bubble to obtain a secret Star in the Gold Leaf Galaxy.

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* FloatingInABubble: The Bubble Breeze and Bubble Blast Galaxies.Galaxies use them as the main gameplay mechanic. You can also use a bubble to obtain a secret Star in the Gold Leaf Galaxy.



* GuideDangIt: The Cosmic Comet races become much easier once you learn the technique to get a speed boost at the beginning; in fact, this speed boost is practically ''required'' to beat Cosmic Luigi. The only problem? The game not only does not tell you how to get it, it doesn't even tell you it ''exists''.

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* GuideDangIt: GuideDangIt:
**
The Cosmic Comet races become much easier once you learn the technique to get a speed boost at the beginning; in fact, this speed boost is practically ''required'' to beat Cosmic Luigi. The only problem? The game not only does not tell you how to get it, it doesn't even tell you it ''exists''.''exists''.
** Deep Dark Galaxy's hidden Star, "Boo in a Box", gives you no indication on how to reach it. You're supposed to throw a shell at the mine enemies in the underground lake in order to blow up the shipwreck and reveal the Launch Star to the next planet, but the game directs you away from the area if you select the first mission for the hidden Star (which is what the game tells you to do), and besides the presence of a shell underwater, there's nothing making it clear that all of the mines will explode or that they need to be detonated.
9th Jun '17 7:50:46 PM 8BrickMario
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* A much more subtle one spans the entire game. Throughout, in various levels, there are rolling geode/boulder obstacles that can be destroyed by spinning their red crystalline cores. In the final battle, Bowser takes on a boulder covering, and due to the boulders before, the player should have learned by this point that spinning his exposed face breaks it. This might work the other way, however- it's not the most intuitive to try to break the giant invincible boulders, so the final boss may instead suggest that the obstacles are vulnerable.

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* ** A much more subtle one spans the entire game. Throughout, in various levels, there are rolling geode/boulder obstacles that can be destroyed by spinning their red crystalline cores. In the final battle, Bowser takes on a boulder covering, and due to the boulders before, the player should have learned by this point that spinning his exposed face breaks it. This might work the other way, however- it's not the most intuitive to try to break the giant invincible boulders, so the final boss may instead suggest that the obstacles are vulnerable.
9th Jun '17 6:56:34 PM 8BrickMario
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Released in 2007, '''''Super Mario Galaxy''''' is a {{Platformer}} for Creator/{{Nintendo}}'s UsefulNotes/{{Wii}} with gameplay similar to ''VideoGame/SuperMario64'', though unlike ''Super Mario 64'' and ''[[VideoGame/SuperMarioSunshine Sunshine]]'', the gameplay is noticeably more linear with less focus on exploration. In this game, Mario flies around from planet to planet with the help of Rosalina and The Lumas to retrieve Power Stars. There are additional gameplay elements utilizing the Wii Remote, such as [[SpinAttack spinning to attack]] enemies and jump higher. Power-ups return to this series, two of which are from [[VideoGame/SuperMarioBros1 the original game]] that started it all.

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Released in 2007, '''''Super Mario Galaxy''''' is a {{Platformer}} for Creator/{{Nintendo}}'s UsefulNotes/{{Wii}} with gameplay similar to ''VideoGame/SuperMario64'', though unlike ''Super Mario 64'' and ''[[VideoGame/SuperMarioSunshine Sunshine]]'', the gameplay is noticeably more linear with less focus on exploration. In this game, Mario flies around from planet to planet with the help of Rosalina and The the Lumas to retrieve Power Stars. There are additional gameplay elements utilizing the Wii Remote, such as [[SpinAttack spinning to attack]] enemies and jump higher. Power-ups return to this series, two of which are from [[VideoGame/SuperMarioBros1 the original game]] that started it all.



** In Honeyhive Galaxy, if you somehow manage to fall off the tree platform in the first mission or the windmill tower in the second mission, then Launch Stars will appear back down on the mainland to take you back up there. Saving you a lot of trouble of having to go all the way back through the long default route.

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** In Honeyhive Galaxy, if you somehow manage to fall off the tree platform in the first mission or the windmill tower in the second mission, then Launch Stars will appear back down on the mainland to take you back up there. Saving there, saving you a lot of trouble of having to go all the way back through the long default route.route.
** In Dreadnought Galaxy, on the moving-platform sequence, it's possible to spend too much time on one of the stationary platforms scattered throughout and subsequently lose the platform you were riding, especially in the Purple Coins mission. Fortunately, if you do, another platform will come along in a few seconds so you can continue.
** Hidden Stars will show up as a question mark above the icon of one of the previous levels in the mission-select screen, sparing you the trouble of figuring out which mission to look in.
** The bomb-exploding minigames are difficult enough as it is timing-wise, so the game tells you exactly where to aim the bombs by way of coin-dispensing lights on the ground that serve as guides.
6th Jun '17 10:21:56 AM 8BrickMario
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* BreakoutCharacter: Rosalina is one of the most prominent example in the ''Franchise/SuperMarioBros'' series; while she was originally intended to only appear in this game, she made a cameo in the sequel and has since been playable in multiple iterations of ''VideoGame/MarioKart'', the fourth installment of ''VideoGame/SuperSmashBros'', ''[[Videogame/MarioTennis Mario Tennis: Ultra Smash]]'', and is [[spoiler:even unlockable as a secret character]] in ''VideoGame/SuperMario3DWorld''.

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* BreakoutCharacter: Rosalina is one of the most prominent example examples in the ''Franchise/SuperMarioBros'' series; while she was originally intended to only appear in this game, she made a cameo in the sequel and has since been playable in multiple iterations of ''VideoGame/MarioKart'', the fourth installment of ''VideoGame/SuperSmashBros'', ''[[Videogame/MarioTennis Mario Tennis: Ultra Smash]]'', and is [[spoiler:even unlockable as a secret character]] in ''VideoGame/SuperMario3DWorld''.



* FixedCamera: [[FreeRotatingCamera Except for some areas]], the game generally doesn't allow you to change camera angles.

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* FixedCamera: [[FreeRotatingCamera Except for some areas]], In most smaller areas/planets, the game generally doesn't allow you to change camera angles.



* {{Foreshadowing}}: [[spoiler: Rosalina states at the end a bunch of stuff about the galaxy never repeating itself the same way and that "you'll see", obviously implying that the differences will be important later on.]]

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* {{Foreshadowing}}: {{Foreshadowing}}:
**
[[spoiler: Rosalina states at the end a bunch of stuff about the galaxy never repeating itself the same way and that "you'll see", obviously implying that the differences will be important later on.]]]]
** If the obvious arena platform didn't give away that there was a boss, the Bouldergeist planet swarms with spirit orbs, warning the player that there's some serious ghost activity to be found there.



* GettingCrapPastTheRadar: On the title screen, several of the letters have small stars on them. These letters spell out "ur mr gay". Coincidence?



* AnIcePerson: Ice Mario, who's literally made up of ice. He can skate on both water and [[ConvectionSchmonvection lava]], creating a hexagonal block of ice where ever he skates.

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* AnIcePerson: Ice Mario, who's literally made up of ice. He can skate on both water and [[ConvectionSchmonvection lava]], creating a hexagonal block platform of ice where ever he skates.



** Megaleg is defeated by making Bullet Bills break the glass cage twice.

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** Megaleg is defeated by making Bullet Bills break the glass cage around its Power Star twice.



* InfiniteOneUps: There are several 1-up mushrooms scattered around the observatory hub which respawn if you enter a door and come out again, not to mention the frequent letters you get from Peach containing five 1-up mushrooms each (or 20 if you're Luigi.)

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* InfiniteOneUps: There are several 1-up mushrooms Mushrooms scattered around the observatory hub which respawn if you enter a door and come out again, not to mention the frequent letters you get from Peach containing five 1-up mushrooms each (or 20 if you're Luigi.)



** In Battlerock Galaxy in particular, whenever Mario does a mission that requires him to go inside the Battlerock, an explosion inexplicably occurs whenever he leaves it.



* NewGamePlus: Getting all of the stars with Mario [[UnlockableContent unlocks Luigi]], and lets you play through the game again with him. He runs faster and jumps higher than Mario, but has less traction and is flung farther when an enemy touches him. He also loses extra oxygen when spin-boosting through water. And, his Cosmic Comet races are harder.

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* NewGamePlus: Getting all of the stars with Mario [[UnlockableContent unlocks Luigi]], and lets you play through the game again with him. He runs faster and jumps higher than Mario, but has less traction and is flung farther when an enemy touches him. He also loses extra oxygen when spin-boosting through water. And, water, and his Cosmic Comet races are harder.harder. He gets more 1-Ups from the Mailtoad in exchange, though.



* NumberTwo: Polari, the black Luma who's always at Rosalina's side or in the map domes, appears to fulfill this role aboard the Cosmic Observatory.

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* NumberTwo: Polari, the black dark brown Luma who's always at Rosalina's side or in the map domes, appears to fulfill this role aboard the Cosmic Observatory.



* PaletteSwap: Gold Leaf Galaxy is an autumn-colored mirror image of Honeyhive Galaxy.

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* PaletteSwap: Gold Leaf Galaxy Galaxy's main planet is an autumn-colored mirror image of Honeyhive Galaxy.



* ParallelUniverse: [[spoiler:Rosalina speaks about the cycle of the galaxy at the end of the game and that it repeats itself, but never in the same way. Almost like a parallel universe (or rather, galaxy), but with each one following one after the other, hence "cyclical time".]]

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* ParallelUniverse: ParallelUniverse:
**
[[spoiler:Rosalina speaks about the cycle of the galaxy at the end of the game and that it repeats itself, but never in the same way. Almost like a parallel universe (or rather, galaxy), but with each one following one after the other, hence "cyclical time".]]time"
** It's implied that the Prankster Comets create these for certain missions in the various galaxies, as the levels' conditions aren't just different, but the comet-affected missions contain exclusive Power Stars, rather than the ones you've already collected.



* RecycledINSPACE: ''VideoGame/SuperMario64'' IN SPACE!

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* RecycledINSPACE: RecycledInSpace: ''VideoGame/SuperMario64'' IN SPACE!



* SelfImposedChallenge: Getting all 150 purple coins in "Luigi's Purple Coins" in Toy Time Galaxy, or "Purple Coins on the Puzzle Cube" in Gusty Garden Galaxy, or all 149 in "Purple Coins Bone Pen" in Ghostly Galaxy (only 100 are required for the star). [[http://www.youtube.com/watch?v=inPSGDUsn24 Yes]], [[https://www.youtube.com/watch?v=ECfQmBbzvcc all]] [[https://www.youtube.com/watch?v=83dVZpqkSQ0 three]] are actually possible! Not enough for you? Here's [[http://speeddemosarchive.com/forum/index.php?topic=7615.0 a bunch more!]] The developers also made it so that getting Starshrooms are optional.

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* SelfImposedChallenge: Getting all 150 purple coins in "Luigi's Purple Coins" in Toy Time Galaxy, or "Purple Coins on the Puzzle Cube" in Gusty Garden Galaxy, or all 149 in "Purple Coins Bone Pen" in Ghostly Galaxy (only 100 are required for the star). [[http://www.youtube.com/watch?v=inPSGDUsn24 Yes]], [[https://www.youtube.com/watch?v=ECfQmBbzvcc all]] [[https://www.youtube.com/watch?v=83dVZpqkSQ0 three]] are actually possible! Not enough for you? Here's [[http://speeddemosarchive.com/forum/index.php?topic=7615.0 a bunch more!]] The developers also made it so that getting Starshrooms are Life Mushroooms before boss fights is completely optional.



* TacticalSuicideBoss: Several examples. The Bomb-Boos that Bouldergeist spits out are the only way to defeat him. Same deal with King Kaliente and the coconuts he occasionally lobs at you. If he'd just stick to fireballs, he'd be invincible.

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* TacticalSuicideBoss: Several examples. The Bomb-Boos Bomb Boos that Bouldergeist spits out are the only way to defeat him. Same deal with King Kaliente and the coconuts he occasionally lobs at you. If he'd just stick to fireballs, he'd be invincible.



* ThrowTheMookAtThem: Bouldergeist, a ghost that encases itself within stone. Normally it would be invincible to Mario's attacks. However, during the fight it will occasionally throw a black rock at Mario, which will become a Bomb Boo, which in turn [[TacticalSuicideBoss Mario can use against the Bouldergeist]] to break apart his stone casing. When it reaches its vulnerable phase, [[IdiotBall guess what it still intentionally spawns?]]

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* ThrowTheMookAtThem: ThrowTheMookAtThem:
** Kamella and Bowser Jr. are both fought by using Koopas in their shells as projectiles.
**
Bouldergeist, a ghost that encases itself within stone. Normally it would be invincible to Mario's attacks. However, during the fight it will occasionally throw a black rock at Mario, which will become a Bomb Boo, which in turn [[TacticalSuicideBoss Mario can use against the Bouldergeist]] to break apart his stone casing. When it reaches its vulnerable phase, [[IdiotBall guess what it still intentionally spawns?]]



* WeirdMoon: Sand Spiral Galaxy has a moon that generates ''light''.

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* WeirdMoon: Sand Spiral Galaxy has a moon that generates ''light''.''generates'' light.
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