History Videogame / StreetFighterIII

28th Nov '17 4:34:09 PM FordPrefect
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Capcom would also released the inevitable update eight months later, with ''Street Fighter III 2nd Impact: Giant Attack'', which also added Hugo (a member of [[GiantMook the Andore clan]] from ''VideoGame/FinalFight'') and Urien (Gill's brother) plus the return of Akuma.

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Capcom would also released release the inevitable update eight months later, with ''Street Fighter III 2nd Impact: Giant Attack'', which also added Hugo (a member of [[GiantMook the Andore clan]] from ''VideoGame/FinalFight'') and Urien (Gill's brother) plus the return of Akuma.
5th Nov '17 1:11:49 PM PF
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'''Tropers ready. Engage!'''



!!Tropes Distinct To, Or Introduced In, This Game:

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!!Tropes Distinct To, Or Introduced In, This Game:!!Tropers ready. Engage!
5th Nov '17 1:10:19 PM PF
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In 1997, Creator/{{Capcom}} finally released the long-awaited true sequel to ''VideoGame/StreetFighterII'', ''Street Fighter III: New Generation''. It cut the roster of familiar characters to Ryu and Ken, and added a whole slew of brand-new fighters, [[note]]({{ninja}} girl Ibuki, African princess Elena, twins Yun and Yang, British boxer Dudley, Russian mutant Necro, ancient hermit Oro, Ken's Brazilian student Sean)[[/note]]including hulking American Alex (who was promoted as the new lead character of the game) plus the new BigBad, Gill.

The game was awaited with incredible hype, given its lineage. However, unlike previous games, ''III'' was met with very [[SoOkItsAverage poor public perception]]. It's hard to pinpoint exactly why the game failed. Most likely it was a strong case of [[ToughActToFollow unrealistic expectations]]. Some say years of {{Updated Rerelease}} of ''Street Fighter II'' and ''Alpha'' had left audiences apathetic, and the [[TheyChangedItNowItSucks unfamiliar cast turned off casual fans]]. Also, the learning curve of the game had increased exponentially, in part because veterans of the games had become so good. The lack of a console port at the time of its release also meant a lot less availability compared to all the prior ''II'' and ''Alpha'' entries (which were ported to the popular 16-bit and 32-bit consoles). This kept away many new gamers, driving ''Street Fighter III'' into the margins.

to:

In 1997, Creator/{{Capcom}} finally released the long-awaited true sequel to ''VideoGame/StreetFighterII'', ''Street Fighter III: New Generation''. It cut the roster of familiar characters to Ryu and Ken, and added a whole slew of brand-new fighters, [[note]]({{ninja}} girl Ibuki, African princess Elena, twins Yun and Yang, British boxer Dudley, Russian mutant Necro, ancient hermit Oro, Ken's Brazilian student Sean)[[/note]]including hulking American Alex (who was promoted as the new lead character of the game) plus the new BigBad, Gill.

The game was awaited with incredible hype, given its lineage. However, unlike previous games, ''III'' was met with very [[SoOkItsAverage poor public perception]]. It's hard to pinpoint exactly why the game failed. Most likely it was a strong case of [[ToughActToFollow unrealistic expectations]]. Some say years of {{Updated Rerelease}} of ''Street Fighter II'' and ''Alpha'' had left audiences apathetic, and the [[TheyChangedItNowItSucks unfamiliar cast turned off casual fans]]. Also, the learning curve of the game had increased exponentially, in part because veterans of the games had become so good. The lack of a console port at the time of its release also meant a lot less availability compared to all the prior ''II'' and ''Alpha'' entries (which entries, which were ported to the popular 16-bit and 32-bit consoles).consoles. This kept away many new gamers, driving ''Street Fighter III'' into the margins.



In a final attempt, a second update, ''Street Fighter III 3rd Strike: Fight for the Future'', was released, and has since become a fan favorite. The game returned Chun-Li to the lineup, added four new characters, [[note]]young Japanese karate practicer Makoto, the mysterious Q, Guile {{expy}} Remy and the shapeshifting mutant Twelve[[/note]] rebalanced the system, and is often praised for having the best graphics of any 2D fighter up to that point.

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In a final attempt, a second update, ''Street Fighter III 3rd Strike: Fight for the Future'', was released, and has since become a fan favorite. The game returned Chun-Li to the lineup, added four new characters, [[note]]young characters,[[note]]Young Japanese karate practicer Makoto, the mysterious Q, Guile {{expy}} Remy Remy, and the shapeshifting mutant Twelve[[/note]] Twelve.[[/note]] rebalanced the system, and is often praised for having the best graphics of any 2D fighter up to that point.



* AmbidextrousSprite: Amazingly averted, for a 2D game. Gill's half-red half-blue body does ''not'' switch colors when he turns around. He was deliberately designed this way so that Capcom could show off the power of their CPS-3 board. Although, Oro doesn't have that kind of luck, as his bound arm and which shoulder his clothing hangs from switches sides.

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* AmbidextrousSprite: Amazingly averted, averted for a 2D game. Gill's half-red half-blue body does ''not'' switch colors when he turns around. He was deliberately designed this way so that Capcom could show off the power of their CPS-3 board. Although, Oro doesn't have that kind of luck, as his bound arm and which shoulder his clothing hangs from switches sides.



** Twelve's X.C.O.P.Y. Super Art demands that you have knowledge of the other characters' movesets, but given that you can still make use of their taunt-granted buffs while mimicked, he ''can'' become a force to be reckoned with. His air dashing, move canceling properties, and clever spacing can be lethal if your opponent is unaccustomed to fighting him.



** Q's moveset lacks variety, but makes great use of the parrying system and defensive strategies. Some of his attacks, if timed well, combo in ''very'' unexpected ways. [[https://www.youtube.com/watch?v=mEtCyAuR3Us Check it out.]]



** Twelve's X.C.O.P.Y. Super Art demands that you have knowledge of the other characters' movesets, but given that you can still make use of their taunt-granted buffs while mimicked, he ''can'' become a force to be reckoned with. His air dashing, move canceling properties, and clever spacing can be lethal if your opponent is unaccustomed to fighting him.
** Q's moveset lacks variety, but makes great use of the parrying system and defensive strategies. Some of his attacks, if timed well, combo in ''very'' unexpected ways. [[https://www.youtube.com/watch?v=mEtCyAuR3Us Check it out.]]



* TakeItToTheBridge: Elena's stage in ''New Generation'' takes place on a bridge over a cliff; at the end of round 1 the bridge breaks and plummets to the bottom of the cliff, with the characters following afterwards.

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* TakeItToTheBridge: Elena's stage in ''New Generation'' takes place on a bridge over a cliff; at the end of round 1 Round 1, the bridge breaks and plummets to the bottom of the cliff, with the characters following afterwards.
27th Sep '17 11:01:49 AM PF
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* TheCameo: Infinite, who recorded the vocal songs for ''3rd Strike'', was also the game's announcer.

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* TheCameo: Infinite, who recorded the vocal songs for ''3rd Strike'', was is also the game's announcer.
27th Sep '17 11:00:53 AM PF
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Added DiffLines:

* AscendedMeme: ''3rd Strike Online Edition'' has a trial where you have to replicate [[Awesome/VideoGames Daigo's famous parry and finish]].
9th Jul '17 10:35:29 AM PF
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* {{Oktoberfest}}: German character Hugo has a stage that sums this up perfectly.

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* {{Oktoberfest}}: German character Hugo has a Hugo's ''2nd Impact'' stage that sums this up perfectly.is set during this.
8th Jul '17 10:54:06 PM ecuvulle6267
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Added DiffLines:

* {{Oktoberfest}}: German character Hugo has a stage that sums this up perfectly.
5th Jun '17 1:13:23 PM sampacm
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Added DiffLines:

* TakeItToTheBridge: Elena's stage in ''New Generation'' takes place on a bridge over a cliff; at the end of round 1 the bridge breaks and plummets to the bottom of the cliff, with the characters following afterwards.
9th Apr '17 10:07:55 AM PF
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While remaining quite obscure, giving its high level gameplay, the game was (and still is) immensely popular for TournamentPlay. This popularity eventually [[VindicatedByHistory gave the game the recognition it didn't receive at the time of its release]]. Due to how popular it eventually became, and fervent fan requests, Capcom re-released this game on XboxLiveArcade and the [[{{PlayStationNetwork}} PlayStation Network]] in 2011 as ''Street Fighter III: 3rd Strike Online Edition''; it features online play, enhanced visual settings, and other bonus content.

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While remaining quite obscure, giving its high level gameplay, the game was (and still is) immensely popular for TournamentPlay. This popularity eventually [[VindicatedByHistory gave the game the recognition it didn't receive at the time of its release]]. Due to how popular it eventually became, and fervent fan requests, Capcom re-released this game on XboxLiveArcade UsefulNotes/XboxLiveArcade and the [[{{PlayStationNetwork}} PlayStation Network]] UsefulNotes/{{PlayStation Network}} in 2011 as ''Street Fighter III: 3rd Strike Online Edition''; it features online play, enhanced visual settings, and other bonus content.



* PopStarComposer: Canadian rapper and former Ghetto Concept member Infinite, who was fresh off his critically acclaimed 1998 EP release ''360 Degrees'', recorded three hip hop themes for the ''3rd Strike'' update: "Let's Get It On", "Movin' On" and "Third Strike". Unfortunately, the full versions of the songs were never officially avialable untill the [=PS3=]/[=XBLA=] re-release

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* PopStarComposer: Canadian rapper and former Ghetto Concept member Infinite, who was fresh off his critically acclaimed 1998 EP release ''360 Degrees'', recorded three hip hop themes for the ''3rd Strike'' update: Strike'': "Let's Get It On", "Movin' On" and "Third Strike". Unfortunately, the full versions of the songs were never officially avialable untill available until the [=PS3=]/[=XBLA=] re-releaserelease of ''3rd Strike Online Edition''.
9th Apr '17 12:09:05 AM AfroThunder
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Added DiffLines:

* TheCameo: Infinite, who recorded the vocal songs for ''3rd Strike'', was also the game's announcer.


Added DiffLines:

* PopStarComposer: Canadian rapper and former Ghetto Concept member Infinite, who was fresh off his critically acclaimed 1998 EP release ''360 Degrees'', recorded three hip hop themes for the ''3rd Strike'' update: "Let's Get It On", "Movin' On" and "Third Strike". Unfortunately, the full versions of the songs were never officially avialable untill the [=PS3=]/[=XBLA=] re-release
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