History Videogame / SonicUnleashed

18th Apr '17 6:18:58 PM shimaspawn
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* FundamentallyFunnyFruit: The Dureek food item. Which are obviously the Sonic world equivalent of the Durian fruit. The inventory even describes them as the "King of fruits" and in a reference to their inspiration's [[LoveItOrHateIt love it or hate it]] reputation in the real world, also suggests that you "try it and see". Chip can't make up his mind about how he feels about them after being fed one but Sonic seems to absolutely love them going by the extremely high EXP value he gains from ''just one''.
5th Apr '17 5:14:59 AM Mythtaker
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* AllThereInTheScript: Dr. Eggman's robot assistant is [[https://web.archive.org/web/20150420001337/http://www.bumbleking.com/forum/viewtopic.php?f=4&t=1003&start=90 named]] SA-55 which is [[https://en.wikipedia.org/wiki/Leet leet]] speak for "sass", which refers to his overall sassy and occasionally cheeky behaviour. But the name is never brought up in game.



** Orbot, who debuted in this game, didn't get his name until ''VideoGame/SonicColors''.

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** Orbot, who debuted in this game, didn't get his name until ''VideoGame/SonicColors''. He's actually [[AllThereInTheScript named SA-55]] but the name is never brought up in game.
22nd Jan '17 9:16:37 PM Love777
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Added DiffLines:

* WhateverHappenedToTheMouse?: It is left unclear of what exactly happened to Eggmanland when Dark Gaia arose from the core, though it may have been demolished.
28th Oct '16 8:42:46 AM whalewithwings
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[[YouCantThwartStageOne Eggman is successfully able to capture Sonic, drain the Chaos Emeralds of their negative energy and use them to power]] [[WaveMotionGun a big honking laser beam]] that awakens Dark Gaia and [[WorldSundering shatters the world into seven pieces]]. However, this plan has an unintended side effect: caught at the source of the blast, Sonic is bathed in negative energy and develops an awkward case of [[OurWerebeastsAreDifferent lycanthropy]].

[[CursedWithAwesome Cursed into the form of a "Werehog"]] and cast down to Earth, Sonic must now do what he does best: foil Dr. Eggman by recharging the Chaos Emeralds and putting the world back together one continent at a time. Helping him is Chip, a small critter with amnesia and a mysterious connection to Dark Gaia.

to:

[[YouCantThwartStageOne Eggman is successfully able to capture Sonic, drain the Chaos Emeralds of their negative energy and use them to power]] [[WaveMotionGun a big honking laser beam]] that awakens Dark Gaia and [[WorldSundering shatters the world Earth into seven pieces]]. However, this plan has an unintended side effect: caught at the source of the blast, Sonic is bathed in negative energy and develops an awkward case of [[OurWerebeastsAreDifferent lycanthropy]].

[[CursedWithAwesome Cursed into the form of a "Werehog"]] and cast down to Earth, the fragmented surface, Sonic must now do what he does best: foil Dr. Eggman by recharging the Chaos Emeralds and putting the world back together one continent at a time. Helping him is Chip, a small critter with amnesia and a mysterious connection to Dark Gaia.
24th Oct '16 7:48:02 AM dlchen145
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* {{Badass}}: Sonic, in both hedgehog and werehog forms. From phoenixes to [[HumongousMecha super robots]], nothing can stand against him for long.
18th Jul '16 10:06:55 PM BobRiddle
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Added DiffLines:

* FamilyUnfriendlyViolence: ''Super Sonic'' struggling and getting forcibly de-powered by being electrocuted and having the Chaos Emeralds ripped from his body then drained. What really makes the scene disturbing is how Sonic is screaming in agony as this happens.
** Plus, Sonic slamming through Dark Gaia's eyes, causing them to spurt geysers of green blood. This is why the game was rated E10+.
12th Jul '16 5:24:26 AM longWriter
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* SmallAnnoyingCreature: Chip in the Wii version. He is much less so in the [=PS3=]60 version, since he only speaks up during gameplay if you walk into an assist icon, thus reducing the StopHelpingMe quotient. His cutscene antics are actually pretty funny most of the time.

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* SmallAnnoyingCreature: Chip in the Wii version. He is much less so in the [=PS3=]60 version, since he only speaks up during gameplay if you walk into an assist icon, thus reducing the StopHelpingMe AnnoyingVideoGameHelper quotient. His cutscene antics are actually pretty funny most of the time.
11th Jun '16 7:28:58 AM Austin
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Added DiffLines:

* PrimalChestPound: Sonic will do this whenever you get an A rank on a werehog stage.
4th Jun '16 9:54:06 PM nombretomado
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* BossOnlyLevel: Savannah Citadel, a full level in the [=PS3=]60 version, is only used in the Wii and PS2 version for the Egg Beetle boss.

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* BossOnlyLevel: Savannah Citadel, a full level in the [=PS3=]60 version, is only used in the Wii and PS2 [=PS2=] version for the Egg Beetle boss.



** Sonic becomes one here, instead of being the usual FragileSpeedster[=/=]GlassCannon, since he only loses rings proportional to his ring count upon being hit (or down to the previous level, in the Wii/PS2's case) and keeps his speed and enough strength to destroy robots.

to:

** Sonic becomes one here, instead of being the usual FragileSpeedster[=/=]GlassCannon, since he only loses rings proportional to his ring count upon being hit (or down to the previous level, in the Wii/PS2's Wii/[=PS2=]'s case) and keeps his speed and enough strength to destroy robots.



* OneHitPointWonder: Averted, he loses rings proportional to his ring count when he gets hit in this game, with 20 rings being the minimum amount lost. The Wii/PS2 version drops you to the previous level instead (60, 30, or 0 rings, if you had 90+, 60-90, and 30-60 respectively).

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* OneHitPointWonder: Averted, he loses rings proportional to his ring count when he gets hit in this game, with 20 rings being the minimum amount lost. The Wii/PS2 Wii/[=PS2=] version drops you to the previous level instead (60, 30, or 0 rings, if you had 90+, 60-90, and 30-60 respectively).



* RPGElements: The [=PS3=]/Xbox 360 version has them, where you can collect crystals to earn EXP, which you can then dump into various skills for both Hedgehog and Werehog to improve their abilities (with much more emphasis on the Werehog). The Wii/PS2 has a simplified version in the form of Dark Gaia Force, which automatically improves the Werehog's abilities at set intervals of Force collected.

to:

* RPGElements: The [=PS3=]/Xbox 360 version has them, where you can collect crystals to earn EXP, which you can then dump into various skills for both Hedgehog and Werehog to improve their abilities (with much more emphasis on the Werehog). The Wii/PS2 Wii/[=PS2=] has a simplified version in the form of Dark Gaia Force, which automatically improves the Werehog's abilities at set intervals of Force collected.



** The final unlockable video (at least in the PS2/Wii version) is clearly based on a scene from [[spoiler: WesternAnimation/KungFuPanda.]]

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** The final unlockable video (at least in the PS2/Wii [=PS2=]/Wii version) is clearly based on a scene from [[spoiler: WesternAnimation/KungFuPanda.]]



* YourSizeMayVary: In the [=PS3=]/Xbox 360 versions, the Dark Guardian is the same size as the Werehog. He's almost the size of a Titan in the PS2/Wii versions.

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* YourSizeMayVary: In the [=PS3=]/Xbox 360 versions, the Dark Guardian is the same size as the Werehog. He's almost the size of a Titan in the PS2/Wii [=PS2=]/Wii versions.
28th May '16 8:25:27 PM nombretomado
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Oddly, it turned out that ''Unleashed'' was for all intents and purposes two games -- the version released on [=Xbox=] 360 and [=PlayStation 3=] was developed by Sonic Team while the PlayStation 2 and Wii versions were developed by handheld ''Sonic'' developer Dimps. While they all share the same story, similar gameplay mechanics, and level names, the actual design of the levels, as well as the way the player progresses from one to the next, is completely different between the two versions. The Wii and [=PS2=] versions have many more Werehog levels, but to compensate each level is much shorter. There's also a 2D version for mobile phones by Creator/{{Gameloft}}.

to:

Oddly, it turned out that ''Unleashed'' was for all intents and purposes two games -- the version released on [=Xbox=] 360 and [=PlayStation 3=] was developed by Sonic Team while the PlayStation [=PlayStation=] 2 and Wii versions were developed by handheld ''Sonic'' developer Dimps. While they all share the same story, similar gameplay mechanics, and level names, the actual design of the levels, as well as the way the player progresses from one to the next, is completely different between the two versions. The Wii and [=PS2=] versions have many more Werehog levels, but to compensate each level is much shorter. There's also a 2D version for mobile phones by Creator/{{Gameloft}}.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.SonicUnleashed