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* BookEnds: The game starts with Vyse and Aika retrieving a large Moon Stone from Shrine Island, which turns out to be [[spoiler:the entryway to the final dungeon]].

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* BookEnds: The game starts with Near the beginning Vyse and Aika retrieving retrieve a large Moon Stone moonstone from Shrine Island, which turns out to be [[spoiler:the entryway to the final dungeon]].

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The Daccat thing was played for laughs, rather than treated as a real Aesop, with Gilder and Vyse laughing and commenting on how Daccat has such a big sense of humor, and Aika complaining about his stinginess.


* BrokenAesop: Daccat's treasure turns out to be [[spoiler:a single coin and a corny note about how [[ItsTheJourneyThatCounts friendship and teamwork are the real treasure.]] That single coin, however, just so happens to be a valuable antique worth 20,000 gold at the nearest Sailor's Guild.]]

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** There's a wanted list of Air Pirates with a lot of names written on it at Sailor's Island. Drachma's name is on it, as well as a few you'll meet later.

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** There's In ''Legends'' there's a wanted list of Air Pirates with a lot of names written on it at Sailor's Island. Drachma's Gilder's name is on it, as well as a few you'll meet later.



** After getting a base, Aika comments that Fina is sounding more like an Air Pirate each day, and that by the time they're done, she'll be dressed like one and Cupil will be wearing an eyepatch. [[spoiler:All of this is true in the ending.]]

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** After getting a base, Vyse and Aika comments comment that Fina is sounding more like an Air Pirate each day, and that by the time they're done, she'll be dressed like one and Cupil will be wearing an eyepatch. [[spoiler:All of this is becomes true in the ending.]]



** Starting from the beginning of the game you'll meet Foreign Merchants that are East Asian-coded as opposed to the European, Middle Eastern, and indigenous American-coded inhabitants of the other nations. It foreshadows not only the existence of Yafutoma but also their ability to simply sail over the Dark Rift separating them from the rest of the world.

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** Starting from the beginning of the game you'll meet Foreign Merchants the Mystery Merchant that are is East Asian-coded as opposed to the European, Middle Eastern, and or indigenous American-coded inhabitants of the other nations. It foreshadows not only the existence of Yafutoma but also their ability to simply sail over the Dark Rift separating them from the rest of the world. world.
** Rhaknam's color scheme, giant size (even for an arcwhale), and use of an [[BreathWeapon ice breath attack]] foreshadow [[spoiler:the fact he's the Purple Gigas Plergoth.]]



** ''[[https://www.dreamcast-talk.com/forum/viewtopic.php?t=13423 Skies of Arcadia Uncensored Version]]'' undoes the localization's [[{{Bowdlerise}} Bowdlerisations]] (aside from script-related ones, as it doesn't include a retranslation). It also offers a few optional bonuses, like an undub, a piano version of the title screen music taken from the OST, a VGA patch, or 60hz for the PAL version. Dreamcast only, but available in both American and European flavors.



* GhostTown: Esparanza. Founded as a colony on the new frontier, it was once a magnet for explorers and commerce. Eventually, the sailors gave up on uselessly crashing their ships into the Dark Rift, leaving behind a few penniless stragglers to keep Valua's flag flying. The Empire cut its losses and withdrew from the city, leaving it to rust. Happily, the headstrong Vyse kicks the residents back in gear by barging into the tavern and telling them how it's gonna be: The ''Delphinus'' is going to pass through the Dark Rift, with or without their help. The washed-up helmsman, Don, has the option of joining the crew and discovering a safe passage through the rift. In the epilogue, he's running his own ferry service between Esparanza and Yafutoma.

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* GhostTown: Esparanza. Founded as a colony on the new frontier, it was once a magnet for explorers and commerce. Eventually, the sailors gave up on uselessly crashing their ships into the Dark Rift, leaving behind a few penniless stragglers to keep Valua's flag flying. The Empire cut its losses and withdrew from the city, leaving it to rust. Happily, the headstrong Vyse kicks the residents back in gear by barging into the tavern and telling them how it's gonna be: The ''Delphinus'' is going to pass through the Dark Rift, with or without their help. The washed-up helmsman, Don, has the option of joining the crew and discovering a safe passage after Vyse makes it through the rift. In the epilogue, he's running his own ferry service between Esparanza and Yafutoma.



* SpaceZone: The Great Silver Shrine is located in low orbit far above the planet.

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* SpaceZone: The Great Silver Shrine is located in low orbit far above on the planet.Silver Moon..
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* LaserGuidedKarma: Alfonso in the beginning kills his Vice Captain in a bid to preserve his reputation by pinning the Blue Rogues raid on him by stating that he was TheMole. Upon returning to Valua and giving his embellished story, he's informed that since the Blue Rogues let the survivors go after cleaning the ship out, they not only made it back home first, but gave a much more credible report which gets Alfonso demoted for lying [[ReassignedToAntartica and kicked to Ixa'Taka]].

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* LaserGuidedKarma: Alfonso in the beginning kills his Vice Captain in a bid to preserve his reputation by pinning the Blue Rogues raid on him by stating that he was TheMole. Upon returning to Valua and giving his embellished story, he's informed that since the Blue Rogues let the survivors go after cleaning the ship out, they not only made it back home first, but gave a much more credible report which gets Alfonso demoted for lying [[ReassignedToAntartica [[ReassignedToAntarctica and kicked to Ixa'Taka]].Ixa'taka]].

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That's more Hopeless Boss Fight, and it's already covered in the paragraph for that trope


* FailureIsTheOnlyOption: The first battle against Ramirez is like this. Reviewers have noted that by this point in the game the player should be able to kick his ass if he didn't have infinite HP, making it more like just giving up the fight rather than being overpowered.

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%%* SceneryPorn: And how.

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%%* * SceneryPorn: And how.how.
** As the overworld is set entirely in the sky, you would expect it to be uniform and boring. You'd be wrong. The overworld is full of waterfall-like sky rifts, floating islands and continents, and all kinds of fantastic natural formations.
** The islands, towns and dungeons explored don't shy away from mining the "floating island" theme. The dungeons are full of breathtaking natural formations and artificial structures that keep them from becoming repetitive.
** In fact, many of the game's environments were released as wallpapers. Not artistic or CGI renditions of the environments, mind you, but the in-game environments themselves, featuring just as many polygons as they do in the game. That's how gorgeous the game is.
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* BettyAndVeronica: Loosely speaking, hauntingly beautiful waif from another world Fina vs. ActionGirl childhood friend and partner-in-crime Aika, respectively. However, it is [[DownplayedTrope downplayed]] and largely [[AvertedTrope averted]], because neither girl actively pursues Vyse.
* BewareTheNiceOnes: Rupee Larso. Nice kid, [[FatherIDontWantToFight doesn't like violence]]...but when you get his HP down below half, he can pull out his Berserk Rupee attack for devastating damage [[spoiler:(unless you've finished off Barta already)]].

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* BettyAndVeronica: Loosely speaking, hauntingly beautiful waif from another world Fina vs. ActionGirl childhood friend and partner-in-crime Aika, respectively. However, it is [[DownplayedTrope downplayed]] and largely [[AvertedTrope averted]], because -- neither girl actively pursues Vyse.
Vyse, but both get ShipTease with this one.
* BewareTheNiceOnes: Rupee Larso. Nice kid, [[FatherIDontWantToFight doesn't like violence]]... but when you get his HP down below half, he can pull out his Berserk Rupee attack for devastating damage [[spoiler:(unless you've finished off Barta already)]].

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