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* PaperFanOfDoom: One of weapons the daughter can use in the fifth game. The better version of this weapon is Osaka (metal) fan.
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* PaperFanOfDoom: One of weapons the daughter can use in the fifth game. The better version of this weapon is thr Osaka (metal) fan.
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* PaperFanOfDoom: One of weapons the daughter can use in the fifth game. The better version of this weapon is Osaka (metal) fan.
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* ''VideoGame/PrincessMaker2Refine'' on PC-9801 and DOS (1993), PC (1995), [=GP32=] (2002), and UsefulNotes/{{Steam}} (2016)
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* ''VideoGame/PrincessMaker2Refine'' ''VideoGame/PrincessMaker2'' on PC-9801 and DOS (1993), PC (1995), [=GP32=] (2002), and UsefulNotes/{{Steam}} (2016)
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* NiceJobBreakingItHero: Achieving a bad ending in the second game results in the patron deity chewing the player out.
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* NiceJobBreakingItHero: Elaborated with WhatTheHellHero Achieving a bad ending in the second game results in the patron deity chewing the player out.
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* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, the assassin who was sent by Kenpi, the spirit who works as the revolutionary force’s [[CoDragons Co-Dragon.]]]]
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* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, Nappage, the assassin who was sent by Kenpi, the spirit who works as the revolutionary force’s [[CoDragons Co-Dragon.]]]]
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* AntiFrustrationFeatures: Played with in fifth, if the daughter has high language or sales skill level, she able to bargain the weapon shop owner for lowering the price with high percentage of success, to avoid risks of debts.
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* AntiFrustrationFeatures:
** inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy system which accelerates the friend relationship parameter drop, leading to friendship-ending events (though, you can reconcile with them again, but it will take much time).
** Played with in fifth, if the daughter has high language or sales skill level, she able to bargain the weapon shop owner for lowering the price with high percentage of success, to avoid risks of debts.
* ArtificialStupidity: ''Princess Maker 2'' contained cheats that activated Demo Mode, in which the game attempts to play itself. Not only does it have a tendency to cancel whatever it selected, but it seems to select directions at random while out on Errantry, creating situations of moving back and forth along the same path or running into a sign.
** inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy system which accelerates the friend relationship parameter drop, leading to friendship-ending events (though, you can reconcile with them again, but it will take much time).
** Played with in fifth, if the daughter has high language or sales skill level, she able to bargain the weapon shop owner for lowering the price with high percentage of success, to avoid risks of debts.
* ArtificialStupidity: ''Princess Maker 2'' contained cheats that activated Demo Mode, in which the game attempts to play itself. Not only does it have a tendency to cancel whatever it selected, but it seems to select directions at random while out on Errantry, creating situations of moving back and forth along the same path or running into a sign.
to:
* AntiFrustrationFeatures:
** inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy system which accelerates the friend relationship parameter drop, leading to friendship-ending events (though, you can reconcile with them again, but it will take much time).
**AntiFrustrationFeatures: Played with in fifth, if the daughter has high language or sales skill level, she able to bargain the weapon shop owner for lowering the price with high percentage of success, to avoid risks of debts.
* ArtificialStupidity: ''Princess Maker 2'' contained cheats that activated Demo Mode, in which the game attempts to play itself. Not only does it have a tendency to cancel whateverit is selected, but it seems to select directions at random while out on Errantry, creating situations of moving back and forth along the same path or running into a sign.
** inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy system which accelerates the friend relationship parameter drop, leading to friendship-ending events (though, you can reconcile with them again, but it will take much time).
**
* ArtificialStupidity: ''Princess Maker 2'' contained cheats that activated Demo Mode, in which the game attempts to play itself. Not only does it have a tendency to cancel whatever
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* ''Princess Maker 4'' on Playstation 2 and PC (2005), Playstation Portable (2006), Nintendo DS (2008)
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* ''Princess Maker 4'' ''VideoGame/PrincessMaker4'' on Playstation 2 and PC (2005), Playstation Portable (2006), Nintendo DS (2008)
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* EdibleThemeNaming: in fifth game, there are fairies named Tart and Torte, and a child-like astral spirit named Macaron. Also FluffyTheTerrible cases for some revolutionary forces’ assassins and CoDragons like Gateau (“Cake” in French), Nappage (“Topping” in French), Waffle, Cornet, and Gelato.
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* EdibleThemeNaming: in fifth game, there are fairies named Tart and Torte, and a child-like astral spirit named Macaron. Also FluffyTheTerrible cases for some revolutionary forces’ assassins and CoDragons like Gateau (“Cake” in French), Nappage (“Topping” in French), Biscotti (“Cookies” in Italian), Waffle, Cornet, and Gelato.
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Changed line(s) 82 (click to see context) from:
* EdibleThemeNaming: in fifth game, there are fairies named Tart and Torte, a child spirit named Macaron. Also FluffyTheTerrible cases for some revolutionary forces’ assassins and CoDragons like Gateau (“Cake” in French), Nappage (“Topping” in French), Waffle, Cornet, and Gelato.
to:
* EdibleThemeNaming: in fifth game, there are fairies named Tart and Torte, and a child child-like astral spirit named Macaron. Also FluffyTheTerrible cases for some revolutionary forces’ assassins and CoDragons like Gateau (“Cake” in French), Nappage (“Topping” in French), Waffle, Cornet, and Gelato.
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* EdibleThemeNaming: in fifth game, there are fairies named Tart and Torte, a child spirit named Macaron. Also FluffyTheTerrible cases for some revolutionary forces’ assassins and CoDragons like Gateau (“Cake” in French), Nappage (“Topping” in French), Waffle, Cornet, and Gelato.
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* FluffyTheTerrible: few revolutionary forces’ CoDragons in fifth game tend to have their names based on types desserts in various languages.
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* FluffyTheTerrible: few revolutionary forces’ CoDragons in fifth game tend to have their names based on types desserts in various languages.
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* FinalBossNewDimension: partially averted in fifth game, your daughter also takes a HighAltitudeBattle since [[spoiler:Alfort]] the FinalBoss (also a BigBad) is located in [[spoiler:Heaven / Sky Realm]]. Before she encounters the final boss, she has to encounter some normal enemies [[spoiler:and Gateau]] in that realm.
to:
* FinalBossNewDimension: partially averted in In fifth game, your daughter also takes a HighAltitudeBattle since [[spoiler:Alfort]] the FinalBoss (also a BigBad) is located in [[spoiler:Heaven / Sky Realm]]. Before she encounters the final boss, she has to encounter some normal enemies [[spoiler:and Gateau]] in that realm.
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** In smartphone game, your daughter can ended up having a marriage and (or even '''or''') carrier. So it’s probably better than other games’ ending mechanism...
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** In Zigzagged in the smartphone game, your daughter can ended up having a marriage and (or even '''or''') carrier. So it’s probably better than other games’ ending mechanism...
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* BreastExpansion: The second game has Buxomize Pills, and the fifth has the Bra of Fairies.
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* BreastExpansion: The second and [=SNES=] spin-off game has Buxomize Pills, and the fifth has the Bra of Fairies.
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** inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy system which accelerates the friend relationship parameter drop.
to:
** inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy system which accelerates the friend relationship parameter drop.drop, leading to friendship-ending events (though, you can reconcile with them again, but it will take much time).
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* ToHellAndBack: the daughter in fifth game able to access to Hell / Demon Realm for Errantry if she has a special item that unlocks the certain realm from her world.
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* ToHellAndBack: the daughter in fifth game able to access to Hell / Demon Realm for Errantry Adventure if she has owns a special item that unlocks the certain realm from her world.
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* PowerFist: Your daughter in fifth game can join Karate class for this. Even she can utilize this in a form of martial arts skills to fight enemies in adventure.
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* PowerFist: Your The daughter in fifth game can join Karate class for this. Even she can utilize this in a form of martial arts skills to fight enemies in adventure.
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* ''Princess Maker: Go! Go! Princess'', a spin-off board game with daughters from first to third (and another one from [=SNES=] spin-off game) game along with their companions.
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* TheJudge: [[https://m.blog.naver.com/mashiah/220043180606 one]] of possible endings in the smartphone game. However if the faith is low, this would lead to a [[{{Flanderization}} flanderized]] and [[https://m.blog.naver.com/mashiah/220134749118 corrupted version]] of judge ending.
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* TheJudge: [[https://m.blog.naver.com/mashiah/220043180606 one]] One]] of possible endings in the smartphone game. However if the faith is low, this would lead to a [[{{Flanderization}} flanderized]] and [[https://m.blog.naver.com/mashiah/220134749118 corrupted version]] of judge ending.
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** In smartphone game, your daughter can ended up having a marriage and (or even '''or''') carrier. So it’s probably better than other games’ ending mechanism...
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* AntiFrustrationFeatures: inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy system which accelerates the friend relationship parameter drop.
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* AntiFrustrationFeatures: AntiFrustrationFeatures:
** inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy system which accelerates the friend relationship parameterdrop.drop.
** Played with in fifth, if the daughter has high language or sales skill level, she able to bargain the weapon shop owner for lowering the price with high percentage of success, to avoid risks of debts.
** inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy system which accelerates the friend relationship parameter
** Played with in fifth, if the daughter has high language or sales skill level, she able to bargain the weapon shop owner for lowering the price with high percentage of success, to avoid risks of debts.
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* AntiFrustrationFeatures: inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of jealousy and relationship break system.
to:
* AntiFrustrationFeatures: inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of the friend jealousy and system which accelerates the friend relationship break system.parameter drop.
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* AntiFrustrationFeatures: inverted in fifth, it’s almost impossible for the daughter to have good relationships to all friends till the end because of jealousy and relationship break system.
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* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, the assassin who was sent by Kenpi, the spirit who works as the revolutionary force’s [[CoDragons Co Dragon.]]]]
to:
* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, the assassin who was sent by Kenpi, the spirit who works as the revolutionary force’s [[CoDragons Co Dragon.Co-Dragon.]]]]
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Changed line(s) 144 (click to see context) from:
* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, the assassin who was sent by Kenpi, the spirit who works as the revolutionary force’s [[CoDragons CoDragon.]]]]
to:
* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, the assassin who was sent by Kenpi, the spirit who works as the revolutionary force’s [[CoDragons CoDragon.Co Dragon.]]]]
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* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, the assassin who was sent by Kenpi, the Spirit revolutionary force CoDragon.]]
to:
* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, the assassin who was sent by Kenpi, the Spirit spirit who works as the revolutionary force force’s [[CoDragons CoDragon.]]]]]]
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* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, the assassin who was sent by Kenpi, the Spirit Clan leader of revolutionary forces.]]
to:
* OutOfCharacterAlert: In fifth game, Emily loves sees anything for scoops, one day she told your daughter that she saw Coach Takeda behaving weird as he sprayed paints to the wall and acting weird. The daughter tries to find out [[spoiler:and it turns out she’s right, he was possessed by Nappaju, the assassin who was sent by Kenpi, the Spirit Clan leader of revolutionary forces.force CoDragon.]]
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* FinalBossNewDimension: in fifth game, your daughter also takes a HighAltitudeBattle since [[spoiler:Alfort]] the FinalBoss (also a BigBad) is located in [[spoiler:Heaven / Sky Realm]].
to:
* FinalBossNewDimension: partially averted in fifth game, your daughter also takes a HighAltitudeBattle since [[spoiler:Alfort]] the FinalBoss (also a BigBad) is located in [[spoiler:Heaven / Sky Realm]].Realm]]. Before she encounters the final boss, she has to encounter some normal enemies [[spoiler:and Gateau]] in that realm.