History Videogame / LaMulana

21st Jul '16 6:52:20 AM radiaki
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* AmbidextrousSprite: Averted, Lemeza and Lumisa have different sprites for facing left and right. The same is true of any enemy that holds a weapon or shield in one hand (the lizards in the Confusion Gate, for example).

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* AmbidextrousSprite: Averted, Lemeza and Lumisa have different sprites for facing left and right. The same is true of any enemy that holds a weapon or shield in one hand (the lizards in the Confusion Gate, for example).



* BottomlessPits: Averted; every pit leads ''somewhere'', so it won't kill you if you fall in. But in the original, there's one lava-filled pit that continues down endlessly (and it's one of the steps for unlocking Hell Temple). In the remake, an added room in the Chamber of Birth has a pit that continues endlessly by virtue of simply wrapping around to the same room all over again.

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* BottomlessPits: Averted; every pit leads ''somewhere'', so it won't kill you if you fall in. But in In the original, there's one lava-filled pit that continues down endlessly (and it's one of the steps for unlocking Hell Temple). In the remake, an added room in the Chamber of Birth has a pit that continues endlessly by virtue of simply wrapping around to the same room all over again.



** Baphomet, Tiamat, and the goddess statues now have their breasts covered in the remake (though Tiamat does it with her arms and GodivaHair rather than clothing).
*** Averted with the goddess statues from version 1.3.x-forward, for whatever reason.

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** Baphomet, Tiamat, and the goddess statues now have their breasts covered in the remake (though Tiamat does it with her arms and GodivaHair rather than clothing).
***
clothing). Averted with the goddess statues from version 1.3.x-forward, for whatever reason.



** [[spoiler:Subverted in the remake. By looking through the sprite files you can find the animation sprites of both Lemeza and Mulbruk wearing the skimpy suit, as well as the VirtualPaperDoll.]]



* DirectionallySolidPlatforms: Averted; every platform that's solid enough to stand on top of is solid enough to bump your head on from below. This includes moving platforms, too (though the original is kind enough to let them pass through you if it avoids getting crushed into the ground).

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* DirectionallySolidPlatforms: Averted; every Not in this game. Every platform that's solid enough to stand on top of is solid enough to bump your head on from below. This includes moving platforms, too (though the original is kind enough to let them pass through you if it avoids getting crushed into the ground).



** Want to save the game in the original? You need to ''buy'' the ROM to do that for 10 coins. Want multiple save files? You'll need to find a better ROM later in the game. (This is averted in the remake, where you can save using the grail points.)

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** Want to save the game in the original? You need to ''buy'' the ROM to do that for 10 coins. Want multiple save files? You'll need to find a better ROM later in the game. (This is averted in (In the remake, where remake you can save using the grail points.)
2nd Jul '16 8:51:53 AM Someoneman
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* AbusiveParents and [[AbusivePrecursors Precursors]]: [[spoiler:On closer analysis, the Mother. If your race, which the Mother created, isn't up to the task of restoring her to the heavens -- [[EternalRecurrence and you won't be]] -- she'll obliterate you to make room for another attempt at creating a race that ''can'' pull it off. Although, if one had been able to manage it... well, as Sakit's faction apparently realized, that means the Mother ''just abandoned her children''. Not that she really saw a point to making life on Earth ''besides'' [[BlueAndOrangeMorality freeing her from the place]]. This is ''definitely'' one place where she's [[{{Gnosticism}} less Sophia, more Demiurge]].]]
** Shorn, Lemeza's dad, abandoned him at a young age and is now even his rival. [[spoiler:He doesn't even mind stealing the Secret Treasure of Life that his son rightfully found at the end of the game.]]

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* AbusiveParents AbusiveParents: Shorn, Lemeza's dad, abandoned him at a young age and [[AbusivePrecursors Precursors]]: [[spoiler:On is now even his rival. [[spoiler:He doesn't even mind stealing the Secret Treasure of Life that his son rightfully found at the end of the game.]]
*AbusivePrecursors: On
closer analysis, the Mother. [[spoiler:the Mother]]. If your race, which the Mother [[spoiler:the Mother]] created, isn't up to the task of restoring [[spoiler:restoring her to the heavens heavens]] -- [[EternalRecurrence and you won't be]] -- she'll [[spoiler:she'll obliterate you to make room for another attempt at creating a race that ''can'' pull it off. Although, if one had been able to manage it... well, as Sakit's faction apparently realized, that means the Mother ''just abandoned her children''. Not that she really saw a point to making life on Earth ''besides'' [[BlueAndOrangeMorality freeing her from the place]]. place.]] This is ''definitely'' one place where she's [[{{Gnosticism}} less Sophia, more Demiurge]].]]
** Shorn, Lemeza's dad, abandoned him at a young age and is now even his rival. [[spoiler:He doesn't even mind stealing the Secret Treasure of Life that his son rightfully found at the end of the game.]]



** Naramura's avatar character can be found in the Graveyard of the Giants. In the WiiWare remake, his avatar character appears as a shopkeeper.
*** [[spoiler:His avatar character can also be found in Hell Temple in the form of a bomb throwing enemy and the BonusBoss named simply "The Boss".]]

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** Naramura's avatar character can be found in the Graveyard of the Giants. In the WiiWare remake, his avatar character appears as a shopkeeper.
***
shopkeeper. [[spoiler:His avatar character can also be found in Hell Temple in the form of a bomb throwing enemy and the BonusBoss named simply "The Boss".]]



* [[{{Miniboss}} (Mini-)]]BossRush: The Dimensional Corridor holds Tiamat's eleven children -- count 'em, ''eleven'' minibosses in just ''one'' area. All but one will appear in their room shortly after you do (the other is hidden by a puzzle).

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* [[{{Miniboss}} (Mini-)]]BossRush: BossRush:
**
The Dimensional Corridor holds Tiamat's eleven children -- count 'em, ''eleven'' minibosses in just ''one'' area. All but one will appear in their room shortly after you do (the other is hidden by a puzzle).



* [[BraggingRightsReward Bragging Rights (Dis)Reward]]: Called a treasure not meant to be seen, according to an in-game character, and [[{{Squick}} with good reason]].

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* [[BraggingRightsReward Bragging Rights (Dis)Reward]]: BraggingRightsReward: Called a treasure not meant to be seen, according to an in-game character, and [[{{Squick}} with good reason]].



** [[LethalJokeItem Lethal Joke Weapon]]: [[spoiler:Completing all the mantras in the remake causes the Key Sword to become the most powerful weapon in the game.]]
** NotCompletelyUseless: In the original, aside from situations where you're forced to use it, its narrow hitbox can be extremely useful in some of the Endless Corridor pot-smashing puzzles, since any other weapon risks accidentally smashing the wrong pots and forcing you to start over.



* LethalJokeWeapon: [[spoiler:Completing all the mantras]] in the remake causes the Key Sword to become the most powerful weapon in the game.



* LetsPlay: There are many playthrough videos out there of course, but LetsPlay/DeceasedCrab is one of the few players to create [=LPs=] for ''both'' the original version and remake. In the latter, he makes a few comparisons between the versions, and even [[RuleOfFunny purposefully]] falls for some (okay, most) of the added traps [[spoiler:(like Palenque's TakingYouWithMe LastDitchMove)]].



* [[NintendoHard MSX Hard]]: The whole game is basically an homage to the era of NintendoHard MSX games, so it's only natural that it would be difficult. They promised they'd lower the difficulty in the remake... mostly by removing the FakeDifficulty. A lot of ''real'' difficulty remains. The remake's Hell Temple is still quite difficult, but not entirely for the same reasons as the original.



* NippleAndDimed: The developers noted that they had to decide what to do about bare-breasted statues in the Tower of the Goddess area. In the PC edition of the remake, said statues are now slightly more covered. However, the developers have provided a graphics file for download which you can use to easily undo this.
** The censored statues were made specifically for the US WiiWare so the game would get an "E" rating and it was this version of the game initially released on PC. Later versions of the game have the statues uncensored by default.

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* NintendoHard: The whole game is basically an homage to the era of NintendoHard MSX games, so it's only natural that it would be difficult. They promised they'd lower the difficulty in the remake... mostly by removing the FakeDifficulty. A lot of ''real'' difficulty remains. The remake's Hell Temple is still quite difficult, but not entirely for the same reasons as the original.
* NippleAndDimed: The developers noted that they had to decide what to do about bare-breasted statues in the Tower of the Goddess area. In the PC edition of the remake, said statues are now slightly more covered. However, the developers have provided a graphics file for download which you can use to easily undo this.
**
this. The censored statues were made specifically for the US WiiWare so the game would get an "E" rating and it was this version of the game initially released on PC. Later versions of the game have the statues uncensored by default.



** In the original, aside from situations where you're forced to use it, the Key Sword's narrow hitbox can be extremely useful in some of the Endless Corridor pot-smashing puzzles, since any other weapon risks accidentally smashing the wrong pots and forcing you to start over.



* [[OminousLatinChanting Ominous Vocalizing]]: The opening of the arranged version of "Awakening" (the True Shrine of The Mother theme).

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* [[OminousLatinChanting Ominous Vocalizing]]: OminousLatinChanting: The opening of the arranged version of "Awakening" (the True Shrine of The Mother theme).



* [[ViewersAreGeniuses Players Are Geniuses]]: The dev team seems to assume this of the players given how cryptic some of the hints are to their solution. The remake does make a few of them a bit more straightforward, but many are still confusing as all hell.


Added DiffLines:

* ViewersAreGeniuses: The dev team seems to assume this of the players given how cryptic some of the hints are to their solution. The remake does make a few of them a bit more straightforward, but many are still confusing as all hell.
22nd Apr '16 4:14:11 PM nitpickeryandsuch
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** Combining certain MSX ROMs can result in useful effects such as boosted attack power or extended MercyInvincibility... but with a pool of over 50 ROMs, good luck trying to figure out what to combine with what. This isn't as much of an issue in the remake with its .exe files, as there aren't nearly as many to mix and match, and half of them have useful functions on their own.

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** Combining certain MSX ROMs [=ROMs=] can result in useful effects such as boosted attack power or extended MercyInvincibility... but with a pool of over 50 ROMs, [=ROMs=], good luck trying to figure out what to combine with what. This isn't as much of an issue in the remake with its .exe files, as there aren't nearly as many to mix and match, and half of them have useful functions on their own.
21st Mar '16 10:47:05 AM eroock
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'''''La-Mulana''''' (ラ·ムラーナ) is a {{Metroidvania}} platformer video game for Windows. It is a freeware game, and was developed by three people who call their development group NIGORO (formerly known as [=GR3=] Project) in Japan as a tribute to the {{MSX}} computer system / gaming console (and includes tons of references to such). You play an Franchise/IndianaJones-esque [[AdventurerArchaeologist archaeologist]] who must solve the numerous puzzles throughout an immense set of ancient ruins.

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'''''La-Mulana''''' ''La-Mulana'' (ラ·ムラーナ) is a {{Metroidvania}} platformer video game for Windows. It is a freeware game, and was developed by three people who call their development group NIGORO (formerly known as [=GR3=] Project) in Japan as a tribute to the {{MSX}} computer system / gaming console (and includes tons of references to such). You play an Franchise/IndianaJones-esque [[AdventurerArchaeologist archaeologist]] who must solve the numerous puzzles throughout an immense set of ancient ruins.
15th Feb '16 2:38:48 AM Zennistrad
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A [[VideoGameRemake remake]] on WiiWare was released in Japan on June 21, 2011, with 16 / 32-bit sprite graphics in place of the MSX-style ones, among numerous other changes -- it was developed by the same three guys who did the original. An overseas release localized by [=NICALiS=] was planned, but was [[NoExportForYou ultimately cancelled]] due to [[DevelopmentHell development problems]] and the decline of the [=WiiWare=] service. But, as noted in [[http://la-mulana.com/en/blog/sorry.html NIGORO's blog]], they chose to release the remake on PC, released worldwide on July 13, 2012 at the launch of the English-language Playism Games website. It subsequently saw releases not only on [[http://www.playism-games.com/games/lamulana/ Playism]], but also [[http://www.gog.com/en/gamecard/la_mulana/ GOG.com]], [[http://www.desura.com/games/la-mulana DESURA]], [[http://www.gamersgate.com/DD-LAMULANA/la-mulana GamersGate]], [[http://store.steampowered.com/app/230700/ Steam]] and last, but definitely NOT least, finally released on overseas [=WiiWare=] under the publisher [=EnjoyUp=] Games. An updated version of the remake, entitled ''La-Mulana EX'', is planned for a 2015 release for the UsefulNotes/PlayStationVita with a new monster bestiary, online leaderboards, and trophies.

to:

A [[VideoGameRemake remake]] on WiiWare was released in Japan on June 21, 2011, with 16 / 32-bit sprite graphics in place of the MSX-style ones, among numerous other changes -- it was developed by the same three guys who did the original. An overseas release localized by [=NICALiS=] was planned, but was [[NoExportForYou ultimately cancelled]] due to [[DevelopmentHell development problems]] and the decline of the [=WiiWare=] service. But, as noted in [[http://la-mulana.com/en/blog/sorry.html NIGORO's blog]], they chose to release the remake on PC, released worldwide on July 13, 2012 at the launch of the English-language Playism Games website. It subsequently saw releases not only on [[http://www.playism-games.com/games/lamulana/ Playism]], but also [[http://www.gog.com/en/gamecard/la_mulana/ GOG.com]], [[http://www.desura.com/games/la-mulana DESURA]], [[http://www.gamersgate.com/DD-LAMULANA/la-mulana GamersGate]], [[http://store.steampowered.com/app/230700/ Steam]] and last, but definitely NOT least, finally released on overseas [=WiiWare=] under the publisher [=EnjoyUp=] Games. An updated version of the remake, entitled ''La-Mulana EX'', is planned for a was released in 2015 release for the UsefulNotes/PlayStationVita with a new monster bestiary, online leaderboards, and trophies.
5th Feb '16 10:26:42 PM Zennistrad
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* PiercingProjectile: Throwing knives/rolling shuriken, and the chakram can penetrate and damage multiple enemies... up to a point. Then the projectile simply disappears (this can be a concern with the chakram, as its refill ammunition is hard to find).
3rd Feb '16 4:51:36 PM LucaEarlgrey
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* CuteAndPsycho: According to official artwork, the village computer merchant Nebur looks rather cute and serene. Then you [[RedEyesTakeWarning make the mistake of cancelling a purchase or trying to purchase something you don't have enough money for]]...



* {{Yandere}}: According to official artwork, the village computer merchant Nebur looks rather cute and serene. Then you [[RedEyesTakeWarning make the mistake of cancelling a purchase or trying to purchase something you don't have enough money for]]...
30th Jan '16 8:01:09 PM Zennistrad
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* SnakePeople: The first children of the Mother, including the Twins. Major bosses Tiamat and Nuwa, both possessing the ability to create life, are also these, but it's unclear if they actually are first children. [spoiler:Mother herself is implied to be one of these.] It's unknown where naga fit into the picture.

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* SnakePeople: The first children of the Mother, including the Twins. Major bosses Tiamat and Nuwa, both possessing the ability to create life, are also these, but it's unclear if they actually are first children. [spoiler:Mother [[spoiler:Mother herself is implied to be one of these.] ]] It's unknown where naga fit into the picture.
picture.
20th Jan '16 4:57:46 PM nombretomado
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* SelfImposedChallenge: Some {{Steam}} achievements require players to do these. Some examples include defeating Zu without using the Lamp of Time and defeating all Guardians (including Mother) without using sub-weapons (one achievement each for normal mode and hard mode).

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* SelfImposedChallenge: Some {{Steam}} UsefulNotes/{{Steam}} achievements require players to do these. Some examples include defeating Zu without using the Lamp of Time and defeating all Guardians (including Mother) without using sub-weapons (one achievement each for normal mode and hard mode).
2nd Dec '15 9:53:47 AM dreamofwritting
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* CutSong: The jukebox program that comes with the PC version of the game reveals a number of songs that never made it into the final version of the game.
** In the [=WiiWare=] version Good Morning Mom gets used, see AscendedExtra above.



* FanDisservice / FanService: [[TwoWordsObviousTrope Two words and a symbol]]: [[spoiler:SKIMPY ♥ SUIT]]. If you know what to expect, though, [[spoiler:and are into guys, Lemeza's pretty good-looking. It leans more fanservicey in the remake, where instead of a single jump scare of a scene that doesn't even leave a mark on your save file, Lemeza's VirtualPaperDoll, sprite, and idle animation changes, so it's more like a reward. The remake also lets you see Mulbruk wearing the same bathing suit if you beat the game after conquering Hell Temple, so [[http://lamulana-remake.wikia.com/wiki/Steam_Trading_Cards?file=SteamCard_Skimpy_Bathing_Suit.jpg everybody's happy!]]]]

to:

* FanDisservice / FanService: [[TwoWordsObviousTrope Two words and a symbol]]: [[spoiler:SKIMPY ♥ SUIT]]. If you know what to expect, though, [[spoiler:and are into guys, Lemeza's pretty good-looking. It leans more fanservicey in the remake, where instead of a single jump scare of a scene that doesn't even leave a mark on your save file, Lemeza's VirtualPaperDoll, sprite, and idle animation changes, so it's more like a reward. The remake also lets you see Mulbruk wearing the same bathing suit if you beat the game after conquering Hell Temple, so [[http://lamulana-remake.wikia.com/wiki/Steam_Trading_Cards?file=SteamCard_Skimpy_Bathing_Suit.jpg everybody's happy!]]]]
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