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* VehicularSabotage: A plot point in Eternal Lovers during Chapter 3; [[spoiler:Wein]] tampers with the Emblem Frame belonging to Tact's Angel, causing it to go out of control and forcing Tact to shoot her down.
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* EleventhHourSuperpower: Occurs in the final battle of the franchise where the Rune Angel Wing [[spoiler:achieve Angel Feathers.]]
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* CuttingOfTheBranches: The events of Shiva's sub-route in the first game are rendered non-canon in the second, as regardless of the chosen route Shiva assumes the throne of Transbaal [[spoiler:and reveals publically that she's a woman on her own accord]].

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* CuttingOfTheBranches: CuttingOffTheBranches: The events of Shiva's sub-route in the first game are rendered non-canon in the second, as regardless of the chosen route Shiva assumes the throne of Transbaal [[spoiler:and reveals publically that she's a woman on her own accord]].

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* CuttingOfTheBranches: The events of Shiva's sub-route in the first game are rendered non-canon in the second, as regardless of the chosen route Shiva assumes the throne of Transbaal [[spoiler:and reveals publically that she's a woman on her own accord]].



** Happens to the heroes side and the antagonists, in EL when [[spoiler:Wein makes Unit 7 grow wings]]is a collective moment for the Elsior and the Angels.

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** Happens to the heroes side and the antagonists, in EL when [[spoiler:Wein makes Unit 7 grow wings]]is wings]] is a collective moment for the Elsior and the Angels.



* YearOutsideHourInside: [[spoiler:In the finale of Eternal Lovers, Tact and his Angel are trapped in Another Space after stopping the Chrono Break Bomb and saving the galaxy, until they're rescued. While it's not specified how long they were there, what seemed like just a few minutes for them were at least a few months for everyone else, given their reactions once they come back]].

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* YearOutsideHourInside: [[spoiler:In the finale of Eternal Lovers, Tact and his Angel are trapped in Another Space after stopping the Chrono Break Quake Bomb and saving the galaxy, until they're rescued. While it's not specified how long they were there, what seemed like just a few minutes for them were at least a few months for everyone else, given their reactions once they come back]].
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** The Val-Fasq Fleet encountered in Moonlit Lovers also come hull classes but are only teased as a scouting force. A proper invasion fleet of Val-Fasq ships are fought in Eternal Lovers where there are upgraded models as well as other designations.
*** At most, there are similar naming conventions where Val-Fasq ship will have the -Xio suffix for regular vehicles and the O- prefix if it is a flagship.

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** The Val-Fasq Fleet encountered in Moonlit Lovers also come with hull classes but are only teased as a scouting force. A proper invasion fleet of Val-Fasq ships are fought in Eternal Lovers where there are upgraded models as well as other designations.
*** At most, there are similar naming conventions where Val-Fasq ship ships will have the -Xio suffix for regular vehicles vessels and the O- prefix if it is a flagship.
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*** At most, there are similar naming conventions where Val-Fasq ship will have the -Xio suffix for regular vehicles and the O- prefix if it is a flagship.
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* SpaceNavy: The Transbaal Empire's fleets have designated ship classes and names for them. The first Galaxy Angel game is focused on combating the Black Fleet which utilized the same designations. Classifications include:
*** Spard Destroyers
*** Barmell Cruisers
*** Zem/Zarf Carriers
*** Gezel Missile Frigates
*** Sillius Fighters, later upgraded to Dark Angels
*** Serac and Stenoe Pursuers
*** Zell Flagships
*** Zerremund Satellites
** The Val-Fasq Fleet encountered in Moonlit Lovers also come hull classes but are only teased as a scouting force. A proper invasion fleet of Val-Fasq ships are fought in Eternal Lovers where there are upgraded models as well as other designations.
** The enemy fleets in GAII are not specifically named beyond their hulls classes between the rebellion forces, Arms Alliance forces, and the Will fleet. Similarly, the allied fleets of NEUE also only have one ship class.
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* DefensiveFeintTrap: In Chapter 2 of Eternal Lovers, Tact uses this strategy in order to lure Rowil's fleet towards the Elsior, while taking a hidden route to ambush his flagship from behind.
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* InsertSong: The final missions across each game, along with a handful of other missions, will usually feature the game's particular opening blasting as the Angels tear through the enemy fleets to save the day.
** The first Galaxy Angel's final confrontation features the first rendition of Eternal Love.
** Moonlit Lovers concludes with a rendition of Eternal Love sung by all six of the Angel Wing.
** Eternal Lovers' finale for the first trilogy ends with Angelic Symphony.
** Zettai Ryoiki no Tobira goes for TWO vocal tracks across two fights. The original Eternal Love and then the version featuring 11 of the combined Angel Wing.
** Mugen Kairo fully allows the Rune Angel Wing to shine as their own with the 2007 rendition of Wing of Destiny.
** Eigou Kaiki starts off strong with Angelic Symphony playing during the game's first fight and then featuring either of the two openings for the finale, Gessei no Canon or Taiyo no Aria.
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* MultipleEndings: The first Galaxy Angel game's epilogues all differ slightly in where the characters end up going before reuniting in Moonlit Lovers.
** Milfie's ending has her [[spoiler: believing that she used up all her luck to save the Elsior and Tact and has her retire from the military. Tact does the same to pursue her, leaving Lester to lead the Elsior and the remaining Angel Wing.]]
** Ranpha's ending, as well as Mint's and Vanilla's, has each of them joining Tact and Lester into continuing to survey the outskirts of the empire for Lost Technology.
** Forte's ending has her replace Lester as Tact's Second in Command.
** Tact's "Bad Ending" where he fails to solidify his relationship with his chosen Angel before the final battle with Eonia has him return to patrolling duties with Lester without the Elsior and the Angel Wing. This is the set-up for Chitose's route.
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* BouquetToss: In Milfeulle's route in Eternal Lovers, she mentions how she and Tact passed by a small church celebrating a wedding during their vacations, and Milfie got so excited she actually tried (but failed) to catch the bouquet. In the second trilogy, it's mentioned that Ranpha visited her home planet for her younger brother's wedding, and she vows to catch the bouquet (regardless of whether she's married to Tact or not).

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* HundredPercentCompletion: Aside from the regular storyline [=CGs=] and those that you have to get to proceed through a girl's route, there are a few extra [=CGs=] that you have to work a little harder to get.



* HundredPercentCompletion: Aside from the regular storyline [=CGs=] and those that you have to get to proceed through a girl's route, there are a few extra [=CGs=] that you have to work a little harder to get.


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* YearOutsideHourInside: [[spoiler:In the finale of Eternal Lovers, Tact and his Angel are trapped in Another Space after stopping the Chrono Break Bomb and saving the galaxy, until they're rescued. While it's not specified how long they were there, what seemed like just a few minutes for them were at least a few months for everyone else, given their reactions once they come back]].
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The ''Galaxy Angel II'' SequelSeries taking place four years after the end of Eternal Lovers has Milfeulle trapped as a living battery to the gate between two universes. Tact, desperate to save her and devoid of his disbanded Angel-tai, is joined by the new Rune Angel-tai from friends and relations of the old ones and personally appoints new leader Shiranami Kazuya. The games in this series are ''Galaxy Angel II: Zettai Ryouiki no Tobira'', ''Galaxy Angel II: Mugen Kairou no Kagi'', and ''Galaxy Angel II: Eigou Kaiki no Koku''.

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The ''Galaxy Angel II'' SequelSeries taking place four years after the end of Eternal Lovers has Milfeulle trapped as a living battery to the gate between two universes. Tact, desperate to save her and devoid of his disbanded Angel-tai, is joined by the new Rune Angel-tai from friends and relations of the old ones and personally appoints new leader Shiranami Kazuya.Kazuya as squad-leader. The games in this series are ''Galaxy Angel II: Zettai Ryouiki no Tobira'', ''Galaxy Angel II: Mugen Kairou no Kagi'', and ''Galaxy Angel II: Eigou Kaiki no Koku''.
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* ThePowerofFriendship: Invoked during Kazuya's scenario setting-up for Natsume route in the bonus Mugen Kairo Disc where instead of Kazuya and his chosen Angel's love powering the Chrono Gate to ABSOLUTE, it is the combined comradery of the Rune Angels that power it instead.

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* ThePowerofFriendship: ThePowerOfFriendship: Invoked during Kazuya's scenario setting-up for Natsume route in the bonus Mugen Kairo Disc where instead of Kazuya and his chosen Angel's love powering the Chrono Gate to ABSOLUTE, it is the combined comradery of the Rune Angels that power it instead.
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* LoveHurts: Eternal Lovers has this as a plot point on most routes. [[spoiler:Wein intentionally uses Lushati to drive a wedge between Tact and his Angel (by means of causing several NotWhatItLooksLike incidents), causing the Angel to start fearing that Tact would stop loving her, which later coupled with her Emblem Frame being sabotaged causes her mental damage. In the aftermath, Shatyarn explains that, the more you love someone, the more it hurts to be separated from them]].

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* MistakenForCheating: Happens to Tact on every route (except Forte's) in Eternal Lovers, due to finding himself in several awkward situations with Lushati, leading the Elsior crew to suspect he may be cheating on his Angel.



* NotWhatItLooksLike: In Mint's route in Moonlit Lovers, she catches Tact in a rather compromising position when a half-asleep Chitose hugs him and mistakes him for her dad. This leads to Mint avoiding him for quite a while until they can talk things out.

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* NotWhatItLooksLike: NotWhatItLooksLike:
**
In Mint's route in Moonlit Lovers, she catches Tact in a rather compromising position when a half-asleep Chitose hugs him and mistakes him for her dad. This leads to Mint avoiding him for quite a while until they can talk things out.out.
** Happens on every route in Eternal Lovers (except Forte's), where Tact finds himself in several awkward situations with Lushati that make the crew and his Angel that he may be cheating on her. [[spoiler:In this case, it's intentional on Wein's part to drive a wedge between them]].
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* RomanticSpoonfeeding: Several instances on different games (and routes):
** In the first game, Ranpha cooks a lot of food for Tact to feed him as a romantic gesture. Given his reaction to it [[LethalChef it seems it didn't turn out too well]] and he tries to stomach it just to see her happy, though she quickly sees through it.
** In Moonlit Lovers, Vanilla dresses up as a {{Meido}} and tries to feed tact a cake (apparently on Ranpha's advice).
** In Eternal Lovers, it's Lushati who does it with a cake, just in time for [[NotWhatItLooksLike Milfie to show up and see them]]. [[spoiler:In this case, it's because Wein intentionally mind-controlled Lushati to do this in order to drive a wedge between Milfie and Tact]].
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* CavalryBetrayal: Villainous example in Eternal Lovers. The reinforcements Rowil was expecting end up turning back at the last second when he's about to be defeated, which doesn't go unnoticed by the Elsior's crew. [[spoiler:These troops later come back under Wein's command, who went up in the ranks with a KlingonPromotion]].


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* RemovingTheRival: Given the Valfasq aren't exactly known for having loyalty towards each other, they consider this a perfectly valid tactic [[KlingonPromotion to move up in the ranks]]. In the second game, Nefuria was apparently planning on disposing of her superiors, while in the third [[spoiler:Wein's method was to directly help the enemy so ''they'' would dispose of Rowil for him, and then he takes command of his remaining forces]].

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* DidNotGetTheGirl: Tact can nail the dance ball and lock himself onto an Angel's route and solve their specific route problem down the line. All of that can be for naught if he messes up a rather obvious final choice before the final battle with Eonia where he can potentially lose the Angel's trust and not end up with her, and instead be sent back to the Patrol Fleet with Lester like how the game started out.

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* DidNotGetTheGirl: Tact can nail the dance ball and ball, lock himself onto an Angel's route route, and solve their specific route problem down the line. All of that can be for naught if he messes up a rather obvious final choice before the final battle with Eonia where he can potentially lose the Angel's trust and not end up with her, and instead be sent back to the Patrol Fleet with Lester like how the game started out.


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* DoItYourselfThemeTune: The opening song of the first game Eternal Love, which is emblematic of the first trilogy as a whole, is sung by the five members of the Moon Angel Wing. When Chitose joins, the theme is updated to include parts for her as well.
** The theme of Galaxy Angel II, Wing of Destiny, gets sung by the six members of the Rune Angel Wing as the final credits song for the final game in the franchise.
** Zettai Ryoiki no Tobira's final stage also features an 11-member rendition of Eternal Love with only Natsume missing.
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* NightmareSequence: Ironically, the introductory mission in Eternal Lovers is part of one of these, as it ends with the Elsior and the Angel Wing surrounded by a huge enemy fleet that destroys them completely. Tact immediately wakes up in shock.


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*** Also, her oven exploding when she tries to bake a cake (she says it only happens one out of ten times).
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* DoNotAdjustYourSet: Late in Moonlit Lovers, [[spoiler:Nefuria hijacks the whole Transbaal communications networks to broadcast her ResistanceIsFutile message]].
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* PimpedOutDress: For the EDEN dance in Eternal Lovers, all of the Angels are given very fancy dresses, even more than the ones they wore in Fargo during the first game.

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* BecomingTheMask: [[spoiler:It's all but stated that this happened to Wein. So many years of pretending to be Lushati's brother made him develop genuine affection for her, which was solidified by his interaction with the Elsior's crew. Even in his last moments he doesn't seem to fully grasp why he did it]].



* EarthShatteringKaboom: [[spoiler:Planet Rhome]]

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* EarthShatteringKaboom: [[spoiler:Planet Rhome]]Rhome in the first game, courtesy of Eonia. Wein attempts it on Planet Juno during Eternal Lovers using the hijacked Chrono Break Cannon, but thankfully this time the Angels are able to stop it]].



* FuroScene: in the first game. Partially subverted, however: the girls happily invite Tact into the furo so he can ogle their beauty...because they aren't naked. They're wearing bathing suits, so there's nothing embarrassing for Tact to see.
** The second trilogy pulls something similar, but only in what becomes Natsume's route. Kazuya gets busted and the Katherine guise removed.

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* FuroScene: in the first game. FuroScene:
**
Partially subverted, however: in the first game. The girls happily invite Tact into the furo so he can ogle their beauty...because they aren't naked. They're wearing bathing suits, so there's nothing embarrassing for Tact to see.
** The final CG of Forte's route in Eternal Lovers shows her bathing together with Tact in a hotspring. Doubles as a CallBack and BookEnds as the two are leaning back-to-back with each other, similar to another scene they share in the first game.
** The second trilogy pulls something similar, similar to the first game, but only in what becomes Natsume's route. Kazuya gets busted and the Katherine guise removed.
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* WingShield: In Eternal Lovers, the Emblem Frames use their wings to protect the Elsior and Planet Juno from [[spoiler:the Chrono Break Cannon fired by Wein in the hijacked Unit #7]].

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* AMillionIsAStatistic: Played straight in the first game. The opening movie shows Eonia's army bombarding the surface of Planet Transbaal. And later [[spoiler:we have the Black Moon blasting Satellite City Fargo and Planet Rhome.]] Both scenes depict the destruction from orbit in a very detailed way, to the point even the good guys comment they cannot estimate the numbers. To her credit, though, Milfie is pretty freaked out by all the death occurring around her in the opening movie, and a small subcurrent of her plotline involves dealing with the staggering amount of suffering she's seen. (Ultimately, though, [[LighterAndSofter the game's a fair bit too light-hearted to really pursue the idea in detail]].) [[spoiler:After Rhome is devastated, ''all'' of the pilots will have some "cockpit chat" about what happened and how they're trying to cope mentally in various ways.]]

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* AMillionIsAStatistic: AMillionIsAStatistic:
**
Played straight in the first game. The opening movie shows Eonia's army bombarding the surface of Planet Transbaal. And later [[spoiler:we have the Black Moon blasting Satellite City Fargo and Planet Rhome.]] Both scenes depict the destruction from orbit in a very detailed way, to the point even the good guys comment they cannot estimate the numbers. To her credit, though, Milfie is pretty freaked out by all the death occurring around her in the opening movie, and a small subcurrent of her plotline involves dealing with the staggering amount of suffering she's seen. (Ultimately, though, [[LighterAndSofter the game's a fair bit too light-hearted to really pursue the idea in detail]].) [[spoiler:After Rhome is devastated, ''all'' of the pilots will have some "cockpit chat" about what happened and how they're trying to cope mentally in various ways.]]]]
** Subverted in the second game during the fifth chapter. After they're forced to retreat when the O-Gaub [[NoSell shrugs off the Chrono Break Cannon]], the constant casualty report on ''entire'' systems makes Shiva feel extremely upset over not being able to do anything to stop it, and the Angel Wing's morale falls pretty low as well as a result. Even [[spoiler:Noah]] feels responsible for all those deaths, since [[spoiler:the Black Moon technology was supposed to protect them]].
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* CryIntoChest: Tact offers his chest for Vanilla to cry in the first game [[spoiler:after her pet rabbit dies]], and for Mint in the second [[spoiler:when they reconcile after she gets jealous of Chitose]].
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* RelationshipValues: The levels of affection/trust that the Angels have with Tact and Kazuya will directly influence their performance during the battle portions of the game. Naturally, the one chosen as the romantic partner [[TheAce will stand miles above the rest]].
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* NotWhatItLooksLike: In Mint's route in Moonlit Lovers, she catches Tact in a rather compromising position when a half-asleep Chitose hugs him and mistakes him for her dad. This leads to Mint avoiding him for quite a while until they can talk things out.
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* DifficultySpike: Moonlit Lovers and Eternal Lovers are significantly more challenging than the first game. First of all, in Moonlit Lovers, you don't start out with all the Emblem Frames regardless of whose route you're playing, so the first few battles are difficult since you aren't controlling many ships. Second, since Moonlit Lovers is where Tact and his chosen Angel start having problems, sometimes your chosen Angel's efficiency will take a dive due to her being distracted, so you have to fight with a nerfed "team ace". Also, for plot reasons, in Moonlit Lovers' final battle you have to fight ''without'' your chosen Angel entirely. And in Eternal Lovers, there are a couple of battles where you have to fight with your chosen Angel put out of commission and one battle where you start with ''half of the Elsior's health'', and even in a couple of battles with your chosen Angel, she's too distracted to fight properly thanks to problems between Tact and his chosen Angel.

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* TwoDSpace: Averted in the first trilogy. Played straight in Galaxy Angel II.



* TwoDSpace: Averted in the first trilogy. Played straight in Galaxy Angel II.

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* TwoDSpace: Averted in the first trilogy. Played straight in Galaxy UnbrokenVigil: Almost every route has Tact doing this for his Angel II.at least once when she's injured/incapacitated.

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