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''Forza Motorsport 5'' is a launch title for the XboxOne, and is widely regarded as the console's very first KillerApp with ''VideoGame/DeadRising3''. Improvements over ''Forza 4'' include the ultra-high detail Autovista mode on ''every single car in the game'', cloud-based racing profiles - the game will log how you drive, and create an AI profile on the Xbox Cloud which will emulate exactly how you drive, on any track, dramatically improved graphics (especially in texture resolution and car/world lighting), and more realistic tire physics. The game can also simulate the advanced assists available on high-performance cars, such as the Nissan GT-R's high-tech launch control. Also, open wheel cars make their debut, including vintage FormulaOne cars and [[IndyCar Dallara DW-12s.]]

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''Forza Motorsport 5'' is a launch title for the XboxOne, and is widely regarded as the console's very first KillerApp with ''VideoGame/DeadRising3''. Improvements over ''Forza ''Motorsport 4'' include the ultra-high detail Autovista mode on ''every single car in the game'', cloud-based racing profiles - the game will log how you drive, and create an AI profile on the Xbox Cloud which will emulate exactly how you drive, on any track, dramatically improved graphics (especially in texture resolution and car/world lighting), and more realistic tire physics. The game can also simulate the advanced assists available on high-performance cars, such as the Nissan GT-R's high-tech launch control. Also, open wheel cars make their debut, including vintage FormulaOne cars and [[IndyCar Dallara DW-12s.]]



The games feature (usually) monthly new car DLC - one free car (usually a new-model-year of an in-game car) available for everyone, and a mix of other cars which require purchase. ''Forza 4'' had monthly $7 packs of ten cars (most of which could be purchased on their own). ''Horzion'' has $5 packs of six cars.

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The games feature (usually) monthly new car DLC - one free car (usually a new-model-year of an in-game car) available for everyone, and a mix of other cars which require purchase. ''Forza Motorsport 4'' had monthly $7 packs of ten cars (most of which could be purchased on their own). ''Horzion'' has had $5 packs of six cars.



* TheAllegedCar: ''Forza 4'' features famous Alleged Cars like the Ford Pinto, AMC Gremlin, Chevrolet Corvair, Mustang King Cobra, and of course the [[Film/BackToTheFuture DMC DeLorean]]. However, despite being ''painfully'' slow when stock, they all work just as well as any other car, and several of them become {{Lethal Joke Character}}s when upgraded and tuned.

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* TheAllegedCar: ''Forza ''Motorsport 4'' features famous Alleged Cars like the Ford Pinto, AMC Gremlin, Chevrolet Corvair, Mustang King Cobra, and of course the [[Film/BackToTheFuture DMC DeLorean]]. However, despite being ''painfully'' slow when stock, they all work just as well as any other car, and several of them become {{Lethal Joke Character}}s when upgraded and tuned.



** Community Bounty Hunter events in ''Forza 4''. They require you to beat a certain player's laptime, which vary between very easy to NintendoHard. If you beat the time by the event closure date, you get a car with a unique paintjob. Never fear if you miss the event - because someone will make a clone of the paintjob and sell it on the Marketplace.

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** Community Bounty Hunter events in ''Forza ''Motorsport 4''. They require you to beat a certain player's laptime, which vary between very easy to NintendoHard. If you beat the time by the event closure date, you get a car with a unique paintjob.paint job. Never fear if you miss the event - because someone will make a clone of the paintjob and sell it on the Marketplace.



* ArtificialBrilliance: The AI in ''Forza 4'' will adjust their behavior based on how you drive. What this means is that if you drive like it's a demolition derby, they ''will'' smash into you just as often as you try to smash into them. ''Forza 3'' and ''4'' have the "Pressure" system - if you ride on the ass of an AI player, the AI will be pressured into braking later and later in order to try to pull ahead of you. Keep on them long enough, and they will usually eventually miss the braking point entirely and go flying off the track.
* ArtificialStupidity: In ''Forza 3'', AI drivers will occasionally spontaneously swerve all over the road and mash into each other, and it's easy for them [[http://www.youtube.com/watch?v=HZQtLAHNs3I to get stuck on each other]]. They also did not have upgraded cars, turning single player "races" into glorified hotlapping.
** In ''Forza 4'', Track Day (hotlapping while AI cars simulate slower traffic) events in Rivals. Tha AI are painfully slow, reaching single digits in some corners, and they will regularly pull out into your path, sometimes ''for no reason at all''. This turns the longer events into [[ThatOneLevel Those Two Levels]].
** Occasionally if you hit the rewind feature and then resume the race immediately, the AI drivers either won't realise the rewind has occurred and continue driving from where they left off (often crashing into a barrier, or one another, or even ''you''), or will wildly over-compensate (again plunging head-long into the closest barrier).

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* ArtificialBrilliance: The AI in ''Forza ''Motorsport 4'' will adjust their behavior based on how you drive. What this means is that if you drive like it's a demolition derby, they ''will'' smash into you just as often as you try to smash into them. ''Forza ''Motorsport 3'' and ''4'' have the "Pressure" system - if you ride on the ass of an AI player, the AI will be pressured into braking later and later in order to try to pull ahead of you. Keep on them long enough, and they will usually eventually miss the braking point entirely and go flying off the track.
* ArtificialStupidity: In ''Forza ''Motorsport 3'', AI drivers will occasionally spontaneously swerve all over the road and mash into each other, and it's easy for them [[http://www.youtube.com/watch?v=HZQtLAHNs3I to get stuck on each other]]. They also did not have upgraded cars, turning single player "races" into glorified hotlapping.
** In ''Forza ''Motorsport 4'', Track Day (hotlapping while AI cars simulate slower traffic) events in Rivals. Tha AI are painfully slow, reaching single digits in some corners, and they will regularly pull out into your path, sometimes ''for no reason at all''. This turns the longer events into [[ThatOneLevel Those Two Levels]].
** Occasionally if you hit the rewind feature and then resume the race immediately, the AI drivers either won't realise realize the rewind has occurred and continue driving from where they left off (often crashing into a barrier, or one another, or even ''you''), or will wildly over-compensate (again plunging head-long into the closest barrier).



* AwesomeButImpractical: [=SUV=]s and pickup trucks. They can toss other cars around like toys, but they're so heavy and top heavy that they tend to plow through corners. Pickups are basically death traps online in ''Forza 3'', as they're very light in the back, rear wheel driven, and it's very easy for other players to accidentally or purposely hit it, and cause it to spin out, though the problem is less noticeable in ''Forza 4'' because of the better collision system.

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* AwesomeButImpractical: [=SUV=]s and pickup trucks. They can toss other cars around like toys, but they're so heavy and top heavy that they tend to plow through corners. Pickups are basically death traps online in ''Forza ''Motorsport 3'', as they're very light in the back, rear wheel driven, and it's very easy for other players to accidentally or purposely hit it, and cause it to spin out, though the problem is less noticeable in ''Forza ''Motorsport 4'' because of the better collision system.



** Cowl hood scoops and air scoops in ''Forza 4''. They look badass, and reduce weight (being made from lighter materials than steel), but they severely restrict interior vision - the king of these being the cowl available on the 2002 Trans-Am, which blocks ''all'' of your vision in the cockpit view, [[http://i.imgur.com/MHjja.jpg as the cowl is pretty much right at eye level]].

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** Cowl hood scoops and air scoops in ''Forza ''Motorsport 4''. They look badass, and reduce weight (being made from lighter materials than steel), but they severely restrict interior vision - the king of these being the cowl available on the 2002 Trans-Am, which blocks ''all'' of your vision in the cockpit view, [[http://i.imgur.com/MHjja.jpg as the cowl is pretty much right at eye level]].



* BrandX: Performance parts in ''Forza 4'' are a generic brand, unlike ''3'', where most of the ports were "made" by a certain manufacturer, such as K&N making air filters for certain car brands.

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* BrandX: Performance parts in ''Forza ''Motorsport 4'' are a generic brand, unlike ''3'', where most of the ports were "made" by a certain manufacturer, such as K&N making air filters for certain car brands.



* BribingYourWayToVictory: In-game example, the Hired Driver in ''Forza 3'' and ''4''. For a mere 50% of your winnings (easily negated by disabling driver aids and increasing the AI's difficulty), he'll almost guarantee a win in any race on any difficultly. The Hired Driver basically drives like [[Series/TopGear The Stig]].
** ''Forza 3'' had the GameBreaker Porsche 550, which thoroughly dominated almost ''every leaderboard''. It was part of one of the $5 DLC packages.

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* BribingYourWayToVictory: In-game example, the Hired Driver in ''Forza ''Motorsport 3'' and ''4''. For a mere 50% of your winnings (easily negated by disabling driver aids and increasing the AI's difficulty), he'll almost guarantee a win in any race on any difficultly. The Hired Driver basically drives like [[Series/TopGear The Stig]].
** ''Forza ''Motorsport 3'' had the GameBreaker Porsche 550, which thoroughly dominated almost ''every leaderboard''. It was part of one of the $5 DLC packages.



** Online play can frequently turn into CarFu, unfortunately. The ''Forza 3'''s netcode means that a slight bump can cause a car to act like you did a full blown PIT maneuver, and can result in a pileup with every player mashing into each other; the first corner of a track is notorious for causing these pileups. The problem of slight taps sending cars spinning has been fixed in ''Forza 4'', but there are usually pileups at the first corner because people drive like idiots.
* CallBack: Each one of the Forza games (barring ''Horizon'') includes each of the previous game's logos in the manufacturer decal section of the vinyl editor.
** M. Rossi, the MemeticBadass from ''Forza 2'', ''3'' and ''4'' returns as one of the random racers you can find cruising in ''Horizon''. He drives a red Ferrari F40.

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** Online play can frequently turn into CarFu, unfortunately. The ''Forza ''Motorsport 3'''s netcode means that a slight bump can cause a car to act like you did a full blown PIT maneuver, and can result in a pileup with every player mashing into each other; the first corner of a track is notorious for causing these pileups. The problem of slight taps sending cars spinning has been fixed in ''Forza ''Motorsport 4'', but there are usually pileups at the first corner because people drive like idiots.
* CallBack: Each one of the Forza ''Forza'' games (barring ''Horizon'') ''Horizon'' 1) includes each of the previous game's logos in the manufacturer decal section of the vinyl editor.
** M. Rossi, the MemeticBadass from ''Forza ''Motorsport 2'', ''3'' and ''4'' returns as one of the random racers you can find cruising in ''Horizon''. He drives a red Ferrari F40.



* CrossOver: ''Forza Motorsport 4'' features the TopGear (UK) test track, and Jeremy Clarkson will provide commentary on dozens of cars in the ''Autovista'' mode. [[strike:All]] Most of the Reasonably Priced Cars from the various Top Gear shows are playable. The Suzuki Liana and the Kia Cee'd from Top Gear UK are there, but the Chevrolet Lacetti is surprisingly absent. The Top Gear US car, a Suzuki SX4, shows up as well. The two cars from the now canceled Top Gear Australia (a Proton Satria Neo and a Ford XG Falcon Ute) are nowhere to be found, however. ''5'' will feature very high support from TopGear: it's confirmed that all of the three hosts (Jeremy, Richard and James) will appear in the game.
** The Warthog from ''Franchise/{{Halo}}'' will appear as an EasterEgg in the Autovista mode with Cortana (Jen Taylor) providing the commentary for it in the place of Clarkson. Unfortunately, it's not drivable.
* CreatorProvincialism: Not to the same extent as GranTurismo, but there are a lot of classic and modern muscle cars, as the company is American. DLC had greatly expanded the classic European car selection, adding in companies like Austin-Healey, and adding in cars like the Peugot 205 and BMW 507.

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* CrossOver: ''Forza Motorsport 4'' features the TopGear ''Series/TopGear'' (UK) test track, and Jeremy Clarkson will provide commentary on dozens of cars in the ''Autovista'' mode. [[strike:All]] Most of the Reasonably Priced Cars from the various Top Gear ''Top Gear'' shows are playable. The Suzuki Liana and the Kia Cee'd from Top Gear ''Top Gear'' UK are there, but the Chevrolet Lacetti is surprisingly absent. The Top Gear ''Top Gear'' US car, a Suzuki SX4, shows up as well. The two cars from the now canceled Top now-canceled ''Top Gear Australia Australia'' (a Proton Satria Neo and a Ford XG Falcon Ute) are nowhere to be found, however. ''5'' will feature very high support from TopGear: ''Top Gear'': it's confirmed that all of the three hosts (Jeremy, Richard and James) will appear in the game.
** The Warthog from ''Franchise/{{Halo}}'' will appear appears as an EasterEgg in the Autovista mode with Cortana (Jen Taylor) providing the commentary for it in the place of Clarkson. Unfortunately, it's not drivable.
* CreatorProvincialism: Not to the same extent as GranTurismo, ''VideoGame/GranTurismo'', but there are a lot of classic and modern muscle cars, as the company is American. DLC had greatly expanded the classic European car selection, adding in companies like Austin-Healey, and adding in cars like the Peugot 205 and BMW 507.



* DownloadableContent: Mostly just car packs, especially prevalent in ''4'' with its monthly themed car packages.
** ''Horizon'' has a '''monsterous''' 4000 Microsoft Point (''fifty US dollars'') season pass.
** ''Horizon'' and ''Forza 5'''s DLC have been particularly controversial due to the vast majority of the DLC vehicles being cars that were in previous games which were removed in the sequel.

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* DownloadableContent: Mostly just car packs, especially prevalent in ''4'' ''Motorsport 4'' with its monthly themed car packages.
** ''Horizon'' has a '''monsterous''' 4000 Microsoft Point (''fifty '''monsterous ''fifty US dollars'') dollars''''' season pass.
** ''Horizon'' 1 and ''Forza ''Motorsport 5'''s DLC have been particularly controversial due to the vast majority of the DLC vehicles being cars that were in previous games which were removed in the sequel.



* DrivingStick: ''Forza 3'' and ''Forza 4'' allow the player to set the shifting behavior to "Manual + Clutch". On the Xbox controller, you'll have to hold down the LB button while shifting up or down. On expensive racing wheels (like the Fanatec CSR), this mode will make you use the clutch pedal and the 6 speed H-pattern shifter. Poor shifting will result in near-stalls, engine damage (shifting into first gear at 200mph, for example), or engine lugging. If you don't use the clutch when starting from a standstill (such as at the start or after a wreck), the engine will repeatedly stall, resulting in a ''painfully'' slow start, especially in cars with huge turbochargers or tall gearing.
* DummiedOut: Jeremy Clarkson was originally going to narrate the ''{{Halo}}'' Warthog autovista experience, but it was cut from the game in favor of having Cortana, from the ''Halo'' series, narrate it. However, the Jeremy Clarkson Warthog narration [[http://www.youtube.com/watch?v=rzUNdXPGOf4 can be viewed online]].
* DynamicDifficulty: Shows up in ''Forza 4'''s World Tour. The AI starts ridiculous easy, but the more events you win, the harder they become. In races, the AI will try to drive more aggressively (braking later and turning harder) if you're catching up to them to make up a better lead, but their plan can backfire and send them careening through a corner because they braked too late.
* EasierThanEasy: All the games (but 3 in particular) have plenty of ways to make things easier on yourself. You're encouraged to crank up the difficulty and turn off the driver aids, though: the harder the difficulty is, the more money you earn. Many driver aids also slow you down, compared to driving without them.

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* DrivingStick: ''Forza ''Motorsport 3'' and ''Forza 4'' ''4'' allow the player to set the shifting behavior to "Manual + Clutch". On the Xbox controller, you'll have to hold down the LB button while shifting up or down. On expensive racing wheels (like the Fanatec CSR), this mode will make you use the clutch pedal and the 6 speed H-pattern shifter. Poor shifting will result in near-stalls, engine damage (shifting into first gear at 200mph, for example), or engine lugging. If you don't use the clutch when starting from a standstill (such as at the start or after a wreck), the engine will repeatedly stall, resulting in a ''painfully'' slow start, especially in cars with huge turbochargers or tall gearing.
* DummiedOut: Jeremy Clarkson was originally going to narrate the ''{{Halo}}'' ''Franchise/{{Halo}}'' Warthog autovista Autovista experience, but it was cut from the game in favor of having Cortana, from the ''Halo'' series, narrate it. However, the Jeremy Clarkson Warthog narration [[http://www.youtube.com/watch?v=rzUNdXPGOf4 can be viewed online]].
* DynamicDifficulty: Shows up in ''Forza ''Motorsport 4'''s World Tour. The AI starts ridiculous easy, but the more events you win, the harder they become. In races, the AI will try to drive more aggressively (braking later and turning harder) if you're catching up to them to make up a better lead, but their plan can backfire and send them careening through a corner because they braked too late.
* EasierThanEasy: All the games (but 3 ''Motorsport 3'' in particular) have plenty of ways to make things easier on yourself. You're encouraged to crank up the difficulty and turn off the driver aids, though: the harder the difficulty is, the more money you earn. Many driver aids also slow you down, compared to driving without them.



** In ''4'', once the player reaches affinity level 4 for a manufacturer, they get all upgrades, bar rims and bodykits, for free. Couple this with getting a new free car - which is already upgraded to the top of its car class - everytime you level up your driver, means you can save ridiculous amounts of money fairly early into the game.
* ExpansionPack: The Porsche expansion pack in ''Forza 4''. Re-introduces 23 of Forza 3's Porsches, adds 7 new ones that weren't in previous games, adds achievements, and adds more single player events.
** A Rally expansion pack was revealed for ''Horizon'' about a week before the game was even out.

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** In ''4'', ''Motorsport 4'', once the player reaches affinity level 4 for a manufacturer, they get all upgrades, bar rims and bodykits, for free. Couple this with getting a new free car - which is already upgraded to the top of its car class - everytime every time you level up your driver, means you can save ridiculous amounts of money fairly early into the game.
* ExpansionPack: The Porsche expansion pack in ''Forza 4''. Re-introduces ''Motorsport 4'' re-introduced 23 of Forza 3's ''Motorsport 3'''s Porsches, adds 7 added seven new ones that weren't in previous games, adds added achievements, and adds added more single player single-player events.
** A Rally expansion pack was revealed for the first ''Horizon'' about a week before the game was even out.out.
** A free expansion pack for the first ''Horizon'' called the ''1000 Club'' added medals for players to win and two cars.



* FirstPersonSnapshooter: The games let you take pictures (adjusting focus, aperture, all that jazz) ingame and upload them to the Forza website to download. ''4'' introduces the Big Shot, which lets you take ''massive'' 3840x2160 pixel shots, then upload them directly to your Forza website profile in all their 30+ megabyte BMP glory.
* FragileSpeedster: Small cars like the Lotus Elan and Mazda Miata offer extremely good handling, but they're ''tiny'' and slight nudges can cause them to spin out. On the other end of the size (but NOT weight) scale would be the Le Mans Prototypes.

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* FirstPersonSnapshooter: The games let you take pictures (adjusting focus, aperture, all that jazz) ingame and upload them to the Forza ''Forza'' website to download. ''4'' introduces the Big Shot, which lets you take ''massive'' 3840x2160 pixel shots, then upload them directly to your Forza ''Forza'' website profile in all their 30+ megabyte BMP glory.
* FragileSpeedster: Small cars like the Lotus Elan and Mazda Miata offer extremely good handling, but they're ''tiny'' and slight nudges can cause them to spin out. On the other end of the size (but NOT ''not'' weight) scale would be the Le Mans Prototypes.



** ''Forza 4'' had a bug in online player where players may hang up in loading screen - sometimes up to ''five minutes'', until the game boots them out to the lobby or pukes up a "disc is dirty" error. When this happens, the ''entire lobby'' gets stuck in the loading screen until the person causing the delay get booted out by the game. This was patched in the March 23rd update, which then introduced...

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** ''Forza ''Motorsport 4'' had a bug in online player where players may hang up in loading screen - sometimes up to ''five minutes'', until the game boots them out to the lobby or pukes up a "disc is dirty" error. When this happens, the ''entire lobby'' gets stuck in the loading screen until the person causing the delay get booted out by the game. This was patched in the March 23rd update, which then introduced...



* GreenAesop: ''Forza 4'' has hybrids like the dreaded Toyota Prius, and electric cars like the Chevrolet Volt, Nissan Leaf, and Tesla Roadster. There's a player title reward for driving 1,000 miles in hybrid or electric cars.

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* GreenAesop: ''Forza ''Motorsport 4'' has hybrids like the dreaded Toyota Prius, and electric cars like the Chevrolet Volt, Nissan Leaf, and Tesla Roadster. There's a player title reward for driving 1,000 miles in hybrid or electric cars.



* HardModePerks: Disabling driver assists (such as anti-lock brakes, traction control, racing/braking line) and increasing the AI difficulty nets you more cash - disabling every assist and enabling the hardest AI will give you an extra 165% cash on top of the regular winnings in ''Forza 4''.

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* HardModePerks: Disabling driver assists (such as anti-lock brakes, traction control, racing/braking line) and increasing the AI difficulty nets you more cash - disabling every assist and enabling the hardest AI will give you an extra 165% cash on top of the regular winnings in ''Forza ''Motorsport 4''.



* HummerDinger: The Autovista mode for the Hummer H1 Alpha in ''4'' describes its extreme offroad prowess.. and then notes that 20 inch deep flooded roads are not something generally encountered on the way to the gym.
* InfinityPlusOneSword: The Ferrari 250 LM in ''3'', ''4'', and ''Horizon''. It is BY FAR the best car in its class (B class)... But, with a 10 million credits price tag (20 million in 3!), cue much LevelGrinding.
** Justified slightly by the fact that the real world car is the most expensive car... ''[[http://www.youtube.com/watch?v=lpDdQaS73eM in the world]]''. If one goes up for auction, it can cost around 10 million British Pounds. That is a lotta dosh.

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* HummerDinger: The Autovista mode for the Hummer H1 Alpha in ''4'' ''Motorsport 4'' describes its extreme offroad prowess.. prowess... and then notes that 20 inch 20-inch deep flooded roads are not something generally encountered on the way to the gym.
* InfinityPlusOneSword: The Ferrari 250 LM in ''3'', ''4'', ''Motorsport 3'', ''Motorsport 4'', and ''Horizon''. ''Horizon'' 1. It is BY FAR '''by far''' the best car in its class (B class)... But, but, with a 10 ten million credits price tag (20 (twenty million in 3!), ''Motorsport 3''!), cue much LevelGrinding.
** Justified slightly by the fact that the real world car is the most expensive car... ''[[http://www.youtube.com/watch?v=lpDdQaS73eM in the world]]''. If one goes up for auction, it can cost around 10 ten million British Pounds.pounds sterling. That is a lotta dosh.



* {{Itasha}}: Can be done from 2 onwards. A nice part of the Forza fanbase even makes Itasha liveries and put them on sale online, although a few times with a very high price tag for a car livery, ranking up to 25-30k credits. But it is very often WorthIt!

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* {{Itasha}}: Can be done from 2 ''Motorsport 2'' onwards. A nice part of the Forza ''Forza'' fanbase even makes Itasha liveries and put them on sale online, although a few times with a very high price tag for a car livery, ranking up to 25-30k credits. But credits, but it is very often WorthIt!



* JokeCharacter: Hybrids, which for the most part, are outran by ''everything'' else in the game when stock. You can of course, turn them into insane drag racers because of Forza's huge customization, though.

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* JokeCharacter: Hybrids, which for the most part, are outran by ''everything'' else in the game when stock. You can of course, turn them into insane drag racers because of Forza's ''Forza'''s huge customization, though.



** The car dominating the lower class leaderboards in ''Forza 4''? The Chevrolet Spark.

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** The car dominating the lower class lower-class leaderboards in ''Forza Motorsport 4''? The Chevrolet Spark.



* LevelGrinding: Getting money in ''Forza 3'' was a relatively slow affair, upgrades were ''expensive'', and the player had no choice in what the level-up cars were, forcing them to spend credits to buy them. However, ''Forza 4'' inverts it, by dumping tons of free cars onto the player (already upgraded, too!) up to level 50, and after that, dumping six figure credit rewards on the player every time they level up, up to level 150. Additionally, many cars in ''4'' are cheaper than ''3'', such as the Ferrari 250 GTO being a mere 10 million credits, rather than 20 million.

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* LevelGrinding: Getting money in ''Forza Motorsport 3'' was a relatively slow affair, upgrades were ''expensive'', and the player had no choice in what the level-up cars were, forcing them to spend credits to buy them. However, ''Forza ''Motorsport 4'' inverts it, by dumping tons of free cars onto the player (already upgraded, too!) up to level 50, and after that, dumping six figure credit rewards on the player every time they level up, up to level 150. Additionally, many cars in ''4'' are cheaper than ''3'', such as the Ferrari 250 GTO being a mere 10 million credits, rather than 20 million.



* LimitedSpecialCollectorsUltimateEdition: Each game starting from ''2'' has one of them. Typically the game cover is a special ''Steelbook'' one and often features special cars and add-ons, otherwise unobtainable. ''Forza 4'' also introduced some in-game perks for owners of collectors edition ("[=VIPs=]") in the form of more online upload slots for pictures and videos. For those that missed the collectors editions, the content in the special editions for each game can be bought for $5-10 a few months after the game comes out.
* [[LoadsAndLoadsOfCharacters Loads And Loads Of Cars]] ''Forza 4'' has almost 500 cars on its own. The monthly DLC packs and the Porsche ExpansionPack increases the car count to over 600.
* LoopholeAbuse: Players were particularly fond of this in ''Forza 3'''s singleplayer events. The vast majority of events had no maximum cap on a car's performance index, allowing one to show up to a race featuring French makes such as Peugeot and Renault, in a 1000 horsepower Bugatti Veyron.

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* LimitedSpecialCollectorsUltimateEdition: Each game starting from ''2'' ''Motorsport 2'' has one of them. Typically the game cover is a special ''Steelbook'' one and often features special cars and add-ons, otherwise unobtainable. ''Forza ''Motorsport 4'' also introduced some in-game perks for owners of collectors edition ("[=VIPs=]") in the form of more online upload slots for pictures and videos. For those that missed the collectors editions, the content in the special editions for each game can be bought for $5-10 a few months after the game comes out.
* [[LoadsAndLoadsOfCharacters Loads And Loads Of Cars]] ''Forza Motorsport 4'' has almost 500 cars on its own. The monthly DLC packs and the Porsche ExpansionPack increases the car count to over 600.
* LoopholeAbuse: Players were particularly fond of this in ''Forza ''Motorsport 3'''s singleplayer single-player events. The vast majority of events had no maximum cap on a car's performance index, allowing one to show up to a race featuring French makes such as Peugeot and Renault, in a 1000 horsepower 1000-horsepower Bugatti Veyron.



* MightyGlacier: The HUMMER H1 Alpha in ''Forza 4''. It's nigh-impossible to really damage, and weighs the better part of ''three and a half tons''. The "Weight removal" upgrade on it effectively acts like removing an entire Ford Focus from the weight of the truck.

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* MightyGlacier: The HUMMER Hummer H1 Alpha in ''Forza ''Motorsport 4''. It's nigh-impossible to really damage, and weighs the better part of ''three and a half tons''. The "Weight removal" upgrade on it effectively acts like removing an entire Ford Focus from the weight of the truck.



* MultiTrackDrifting: There is nothing (besides common sense) stopping you from tuning the 4 ton [[JokeCharacter HUMMER H1 Alpha]] to be used as a drift car.

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* MultiTrackDrifting: There is nothing (besides common sense) stopping you from tuning the 4 ton four-ton [[JokeCharacter HUMMER Hummer H1 Alpha]] to be used as a drift car.



** ''Forza 4'' can become just as hard as '''''VideoGame/{{F-Zero}} GX''''' or '''''VideoGame/MidnightClub: Los Angeles''''', if you win loads and loads of races.
** ''Forza Horizon''. {{Two words|Obvious Trope}}: [[HarderThanHard Insane]] difficulty.

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** ''Forza Motorsport 4'' can become just as hard as '''''VideoGame/{{F-Zero}} GX''''' or '''''VideoGame/MidnightClub: Los Angeles''''', if you win loads and loads of races.
** ''Forza Horizon''.Horizon'' 1. {{Two words|Obvious Trope}}: [[HarderThanHard Insane]] difficulty.



* OldSaveBonus: Having a ''Forza 3'' game save will reward ''Forza 4'' players with additional credits, a few select level-up cars, some unicorn cars (see RareVehicles below), and an achievement.
** ''Horizon'' rewards players if they have a game save of ''4''. Playing the demo also gives them a unique car.
* OverDrive: Any player looking to get the achievements for completion of every event in the game will experience this, especially in ''3'' and ''4''. The endurance races in ''3'' and the two-stage championships in ''4'' are enough to [[StealthPun drive you insane.]]
* PaletteSwap: Not as many as GranTurismo, but still a fair few. Several examples:

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* OldSaveBonus: Having a ''Forza Motorsport 3'' game save will reward ''Forza ''Motorsport 4'' players with additional credits, a few select level-up cars, some unicorn cars (see RareVehicles below), and an achievement.
** ''Horizon'' 1 rewards players if they have a game save of ''4''.''Motorsport 4''. Playing the demo also gives them a unique car.
* OverDrive: Any player looking to get the achievements for completion of every event in the game will experience this, especially in ''3'' ''Motorsport 3'' and ''4''. ''Motorsport 4''. The endurance races in ''3'' ''Motorsport 3'' and the two-stage championships in ''4'' ''Motorsport 4'' are enough to [[StealthPun drive you insane.]]
* PaletteSwap: Not as many as GranTurismo, ''Gran Turismo'', but still a fair few. Several examples:



** Alternate market versions of the same car (eg. Infiniti G35 and the Nissan Skyline 350GT). Besides badging and steering wheel position, nothing else is different.
** A common complaint about the car list is how often several manufacturers will have the same race car with the same stats, but be classed as seperate models because of the livery. Holden is the worst offender, with only two road cars - one if you don't have the DLC pack - and five race cars with identical performance factors and price, but different paintjobs.

to:

** Alternate market versions of the same car (eg.(e.g. Infiniti G35 and the Nissan Skyline 350GT). Besides badging and steering wheel position, nothing else is different.
** A common complaint about the car list is how often several manufacturers will have the same race car with the same stats, but be classed as seperate separate models because of the livery. Holden is the worst offender, with only two road cars - one if you don't have the DLC pack - and five race cars with identical performance factors and price, but different paintjobs.paint jobs.



** ''Forza Horizon'' features the Ford SVT Raptor [[Franchise/{{Halo}} Halo edition]] in one of it's DLC packages. It's a bog standard Ford SVT Raptor with Halo decals (The UNSC eagle logo) and a camouflage pattern - something which anyone can design on their own and apply to the standard car. And it's not even the free DLC car, either.
* PassThroughTheRings: Autocross events in ''Forza 4''. Cones are set up to form gates along the track, and you pass between them as you go along the track. Hitting the cones results in a +5 second time penalty to your lap. The cones are set up to form slaloms and create extremely tight corners, making them excellent ways to test a car's handling and stability.
* PreOrderBonus: Depending on which retailer you ordered from, ''Forza 4'' would come with a code for one out of a possible five exclusive cars. Regardless of where you preordered, the game would also come with a code including five additional cars. Although, as is the norm recently, both of these can be purchased via Xbox Live.
** ''Forza Horizon'' again has one of five cars for you to choose from. Many players are irritated by this as the cars in question are ones which you'd expect to have been put in the game anyway (such as the Ferrari 458 and the Nissan 370Z). It's debated that these cars just come with unique liveries, and are already in the game, but Turn 10's details - and preorder trailer - don't seem to support this theory.
* ProductPlacement: Obviously parts, fuel and tire companies are advertised, however Forza has been supported by several manufacturers over the years and have had numerous free car packs. ''2'' was supported by Nissan. ''3'' and ''4'' were backed by Hyundai, with the free pack in each game normally having an upcoming model and a racing variant along with it. ''4'' was closely linked with BMW, and the new Viper.

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** ''Forza Horizon'' features the Ford SVT Raptor [[Franchise/{{Halo}} Halo edition]] ''Franchise/{{Halo}}'' edition in one of it's its DLC packages. It's a bog standard Ford SVT Raptor with Halo ''Halo'' decals (The UNSC eagle logo) and a camouflage pattern - something which anyone can design on their own and apply to the standard car. And it's It's not even the free DLC car, either.
* PassThroughTheRings: Autocross events in ''Forza ''Motorsport 4''. Cones are set up to form gates along the track, and you pass between them as you go along the track. Hitting the cones results in a +5 second time penalty to your lap. The cones are set up to form slaloms and create extremely tight corners, making them excellent ways to test a car's handling and stability.
* PreOrderBonus: Depending on which retailer you ordered from, ''Forza Motorsport 4'' would come with a code for one out of a possible five exclusive cars. Regardless of where you preordered, the game would also come with a code including five additional cars. Although, as is the norm recently, both of these can be purchased via Xbox Live.
** ''Forza Horizon'' 1 again has one of five cars for you to choose from. Many players are irritated by this as the cars in question are ones which you'd expect to have been put in the game anyway (such as the Ferrari 458 and the Nissan 370Z). It's debated that these cars just come with unique liveries, and are already in the game, but Turn 10's details - and preorder trailer - don't seem to support this theory.
* ProductPlacement: Obviously parts, fuel and tire companies are advertised, however Forza ''Forza'' has been supported by several manufacturers over the years and have had numerous free car packs. ''2'' ''Motorsport 2'' was supported by Nissan. ''3'' ''Motorsport 3'' and ''4'' ''Motorsport 4'' were backed by Hyundai, with the free pack in each game normally having an upcoming model and a racing variant along with it. ''4'' ''Motorsport 4'' was closely linked with BMW, and the new Viper.



** ''Forza 2'' through ''4'' also have "unicorn cars". These cars are only available from official competitions, by being a VIP, or via auctions set up by Turn 10.
** What gets really weird is that some actual rare cars (eg. the aforementioned Ferrari [=F50=] [=GT=]) aren't considered unicorns, while some of the unicorns aren't actually rare (the particular Chevrolet Camaro that was a Unicorn in 3, for example)
** In ''Forza 4'', the auction house used to be a good place to get them, although gamers charging 999,999,999 credits for them made Turn 10 realise that the only good that would come out of selling them online would be discovering hackers. An update now prevents players from gifting or selling unicorn cars on the auction house. Hackers are also allegedly the reason why unicorn status has been abolished in ''5'' and ''Horizon 2''.

to:

** ''Forza Motorsport 2'' through ''4'' also have "unicorn cars". These cars are only available from official competitions, by being a VIP, or via auctions set up by Turn 10.
** What gets really weird is that some actual rare cars (eg. the aforementioned Ferrari [=F50=] [=GT=]) aren't considered unicorns, while some of the unicorns aren't actually rare (the particular Chevrolet Camaro that was a Unicorn in 3, ''Motorsport 3'', for example)
** In ''Forza ''Motorsport 4'', the auction house used to be a good place to get them, although gamers charging 999,999,999 credits for them made Turn 10 realise that the only good that would come out of selling them online would be discovering hackers. An update now prevents players from gifting or selling unicorn cars on the auction house. Hackers are also allegedly the reason why unicorn status has been abolished in ''5'' ''Motorsport 5'' and ''Horizon 2''.



** ''Horizon'' may let you find one of only 6 Shelby Daytona Coupes rusting away in a barn, but don't think for a second you can actually ''buy'' a concept car. Instead, they're now unicorn cars.

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** ''Horizon'' may let you find one of only 6 six Shelby Daytona Coupes rusting away in a barn, but don't think for a second you can actually ''buy'' a concept car. Instead, they're now unicorn cars.



** Painting and selling cars was such a major part of the Forza 2 community that it got turned into an entire section of the game in 3, complete with leaderboards.

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** Painting and selling cars was such a major part of the Forza 2 ''Motorsport 2'' community that it got turned into an entire section of the game in 3, ''Motorsport 3'', complete with leaderboards.



** The third and fourth games also have manufacturer levels, which give cash and increasing discounts on aftermarket parts. In the fourth game, you can (eventually) get all manufacturer upgrades for free!
* SceneryPorn: The Fujimi-Kaido track in 3; cliff faces, rivers, waterfalls, and none of this is in the skybox. You can actually look alongside the track and see some rapids with water flowing over them. They even put in a small scenic overlook so you could stop and gawk at it all.
** ''Forza 4''. Bernese Alps. Whoa.
** ''Forza Horizon'''s rendition of Colorado. Beautiful mountain vistas, desert roads, and all the fireworks above the Horizon festival at the center of the map lead to a whole lot of SceneryPorn.
** ''Forza 5'' has pretty much this trope all over the FREAKING place. Prague? Bernese Alps? Yas Marina? Le Mans? Oh yes.

to:

** The third and fourth ''Motorsport'' games also have manufacturer levels, which give cash and increasing discounts on aftermarket parts. In the fourth ''Motorsport'' game, you can (eventually) get all manufacturer upgrades for free!
* SceneryPorn: The Fujimi-Kaido track in 3; ''Motorsport 3''; cliff faces, rivers, waterfalls, and none of this is in the skybox. You can actually look alongside the track and see some rapids with water flowing over them. They even put in a small scenic overlook so you could stop and gawk at it all.
** ''Forza Motorsport 4''. Bernese Alps. Whoa.
** ''Forza Horizon'''s Horizon'' 1's rendition of Colorado. Beautiful mountain vistas, desert roads, and all the fireworks above the Horizon festival at the center of the map lead to a whole lot of SceneryPorn.
** ''Forza ''Motorsport 5'' has pretty much this trope all over the FREAKING place. Prague? Bernese Alps? Yas Marina? Le Mans? Oh yes.



* SequelHook: Open for debate, but many players have considered the addition of [=SUV=]s and other classic cars in ''4'' as a way of boosting the car list for ''Horizon''.

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* SequelHook: Open for debate, but many players have considered the addition of [=SUV=]s and other classic cars in ''4'' ''Motorsport 4'' as a way of boosting the car list for ''Horizon''.



** The "Out of time achievement in 4 is to [[Film/BackToTheFuture reach 88 miles per hour in a DeLorean]].

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** The "Out of time Time" achievement in 4 ''Motorsport 4'' is to [[Film/BackToTheFuture reach 88 miles per hour in a DeLorean]].



** Yet in ''Horizon'', you can challenge the CPU drivers driving around Colorado by tailing them. TokyoXtremeRacer and WanganMidnight, anyone?

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** Yet in ''Horizon'', you can challenge the CPU drivers driving around Colorado by tailing them. TokyoXtremeRacer ''TokyoXtremeRacer'' and WanganMidnight, ''WanganMidnight'', anyone?



* SuspiciouslySimilarSubstitute: RUF to Porsche in Forza 4. Whilst initially seen as a ReplacementScrappy, RUF is one of few manufacturers to be fully sponsored through the game, as shown by the various billboards with the RUF logo. And even with the arrival of the Porsche expansion pack, the developers still add to RUF's car selection with their more famous cars such as the CTR "Yellowbird" as downloadable content.

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* SuspiciouslySimilarSubstitute: RUF to Porsche in Forza 4.''Forza Motorsport 4''. Whilst initially seen as a ReplacementScrappy, RUF is one of few manufacturers to be fully sponsored through the game, as shown by the various billboards with the RUF logo. And even with the arrival of the Porsche expansion pack, the developers still add to RUF's car selection with their more famous cars such as the CTR "Yellowbird" as downloadable content.



* TechnologyPorn: The ''Autovista'' mode in 4 is this.

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* TechnologyPorn: The ''Autovista'' Autovista mode in 4 ''Motorsport 4'' and Forzavista mode in ''Motorsport 5'' is this.



* TheRival: GranTurismo.
** In-game, M. Rossi will eventually become the rival of any decent ''Forza'' player. ''Horizon'' meanwhile is picked to the gills with ready-made rivals from Ramona Cravache all the way up to [[FinalBoss Darius Flynt]].

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* TheRival: GranTurismo.
''Gran Turismo''.
** In-game, M. Rossi will eventually become the rival of any decent ''Forza'' player. ''Horizon'' 1 meanwhile is picked packed to the gills with ready-made rivals from Ramona Cravache all the way up to [[FinalBoss Darius Flynt]].



* VariableMix: ''Forza 5'''s in-game soundtrack is an orchestral soundtrack that varies to fit with different situations, that is, it becomes louder and more pompous as the player performs better during races or is in a close combat with other racers.

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* VariableMix: ''Forza Motorsport 5'''s in-game soundtrack is an orchestral soundtrack that varies to fit with different situations, that is, it becomes louder and more pompous as the player performs better during races or is in a close combat with other racers.



* WideOpenSandbox: ''Forza Horizon''

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* WideOpenSandbox: The ''Forza Horizon''Horizon'' series.

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-->-- '''Jeremy Clarkson''', ''[[http://www.youtube.com/watch?v=PvimE0aNFOg Endangered Species trailer]]''

'''''Forza Motorsport''''' is a simulation [[DrivingGame racing game]] series for the {{Xbox}}, {{Xbox 360}}, and XboxOne by Microsoft and their internal Turn 10 Studios division, aimed at competing with Sony's ''VideoGame/GranTurismo'' franchise, and is noted for an extensive car painting system, performance customization and a massive car list.

The first game was released in Spring 2005 for the original Xbox, and ''Forza Motorsport 2'' and ''Forza Motorsport 3'' followed in 2007 and 2009, respectively, for the Xbox 360. Each successive game added little things on top: ''Forza 2'' added a storefront and auction site where people can buy and sell tuning setups, cars, and car designs, while ''Forza 3'' added an in-car camera, rollover damage, and a rewind mechanic to give players the option of redoing corners without starting from scratch. ''Forza Motorsport 4'' adds Kinect functionality, additional game modes (autocross, track days, et cetera), 16-player multiplayer, ''Series/TopGear'' branding and features, and an "Autovista" feature where you can look at high-res models of featured cars while Jeremy Clarkson talks about it.

An open-world, more "relaxed" game, entitled ''Forza Horizon'', was developed by Playground Games (which was formed by a group of British developers known for their work on [[VideoGame/{{Dirt}} ma]][[VideoGame/{{Grid}} ny]] [[VideoGame/{{Driver}} acclaimed]] [[Creator/CriterionGames racing]] [[VideoGame/SplitSecond game]] [[VideoGame/NeedForSpeed franchises]]) along with Turn 10 and released in October 2012. The game follows a mixture of several free roam and street racing titles from over the years, taking influences from games such as ''VideoGame/NeedForSpeed: [=ProStreet=]'' (the track day/car show elements), ''VideoGame/TestDrive Unlimited'' (free roam with other players in real time) and the majority of ''Forza'' games themselves (the physics engine has been carried across from ''4'', whilst the customization system and most of the high-end road cars have also been retained). ''Horizon'' also introduces off-road racing for the first time in the ''Forza'' series, which was expanded in the ''Rally'' expansion pack.

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-->-- '''Jeremy Clarkson''', '''[[Series/TopGear Jeremy Clarkson]]''', ''[[http://www.youtube.com/watch?v=PvimE0aNFOg Endangered Species trailer]]''

Species]]'' trailer for ''Forza Motorsport 4''

'''''Forza Motorsport''''' is a simulation [[DrivingGame racing game]] series for the {{Xbox}}, {{Xbox 360}}, and XboxOne {{Xbox}} brand of consoles by Microsoft Creator/MicrosoftStudios and their internal Turn 10 Studios division, aimed at competing with Sony's ''VideoGame/GranTurismo'' franchise, and is noted for an extensive car painting system, performance customization and a massive car list.

list. Along with the main ''Motorsport'' series, it has a separate spin-off series called '''''Forza Horizon''''', which revolves around a fictitious annual music and racing festival, contrasting the more serious, track-day-focused overtones of ''Motorsport''.

[[folder:''Forza Motorsport'']]
The first game was released in Spring 2005 for the original Xbox, and ''Forza Motorsport 2'' and ''Forza Motorsport 3'' followed in 2007 and 2009, respectively, for the Xbox 360. {{Xbox 360}}. Each successive game added little things on top: ''Forza Motorsport 2'' added a storefront and auction site where people can buy and sell tuning setups, cars, and car designs, while ''Forza Motorsport 3'' added an in-car camera, rollover damage, and a rewind mechanic to give players the option of redoing corners without starting from scratch. ''Forza Motorsport 4'' adds Kinect functionality, additional game modes (autocross, track days, et cetera), 16-player multiplayer, ''Series/TopGear'' branding and features, and an "Autovista" feature where you can look at high-res models of featured cars while Jeremy Clarkson talks about it.

An open-world, more "relaxed" game, entitled ''Forza Horizon'', was developed by Playground Games (which was formed by a group of British developers known for their work on [[VideoGame/{{Dirt}} ma]][[VideoGame/{{Grid}} ny]] [[VideoGame/{{Driver}} acclaimed]] [[Creator/CriterionGames racing]] [[VideoGame/SplitSecond game]] [[VideoGame/NeedForSpeed franchises]]) along with Turn 10 and released in October 2012. The game follows a mixture of several free roam and street racing titles from over the years, taking influences from games such as ''VideoGame/NeedForSpeed: [=ProStreet=]'' (the track day/car show elements), ''VideoGame/TestDrive Unlimited'' (free roam with other players in real time) and the majority of ''Forza'' games themselves (the physics engine has been carried across from ''4'', whilst the customization system and most of the high-end road cars have also been retained). ''Horizon'' also introduces off-road racing for the first time in the ''Forza'' series, which was expanded in the ''Rally'' expansion pack.
it.




The next game in the series will be a sequel to ''Horizon''. ''Forza Horizon 2'' will take place in a version of southern Europe and will have a weather system for the first time in the ''Forza'' series. It will also be the first multiplatform release in the series, releasing on the Xbox 360 as well as the Xbox One. ''Horizon'' 1 developer Playground Games will make the leading Xbox One version, while Sumo Digital[[note]]The guys who made the ''[[VideoGame/SegaSuperstars Sonic and (Sega) All-Stars Racing]]'' games, and has developers who worked for the now-defunct [[VideoGame/ProjectGothamRacing Bizarre]] [[VideoGame/{{Blur}} Creations]] and [[VideoGame/SplitSecond Black Rock Studio]] in their team.[[/note]] will develop the 360 version using the first ''Horizon'''s engine as a baseline. The Xbox One version will run at 30 frames per second (like the first ''Horizon'') at a native 1080p resolution.

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\n[[/folder]]

[[folder:''Forza Horizon'']]
An open world, more "relaxed" game, entitled ''Forza Horizon'', was developed by Playground Games (which was formed by a group of British developers known for their work on [[VideoGame/{{Dirt}} ma]][[VideoGame/{{Grid}} ny]] [[VideoGame/{{Driver}} acclaimed]] [[Creator/CriterionGames racing]] [[VideoGame/SplitSecond game]] [[VideoGame/NeedForSpeed franchises]]) along with Turn 10 and released in October 2012.
The next game follows a mixture of several free roam and street racing titles from over the years, taking influences from games such as ''VideoGame/NeedForSpeed: [=ProStreet=]'' (the track day/car show elements), ''VideoGame/TestDrive Unlimited'' (free roam with other players in real time) and the majority of ''Forza'' games themselves (the physics engine has been carried across from ''4'', whilst the customization system and most of the high-end road cars have also been retained). ''Horizon'' also introduces off-road racing for the first time in the series will be a sequel to ''Horizon''. ''Forza'' series, which was expanded in the ''Rally'' expansion pack.

''Forza Horizon 2'' will take takes place in a version of southern Europe and will have introduces a weather system for the first time in the ''Forza'' series. It will is also be the first multiplatform release in the series, releasing on the Xbox 360 as well as the Xbox One. ''Horizon'' 1 developer Playground Games will make made the leading Xbox One version, while Sumo Digital[[note]]The guys who made the ''[[VideoGame/SegaSuperstars Sonic and (Sega) All-Stars Racing]]'' games, and has developers who worked for the now-defunct [[VideoGame/ProjectGothamRacing Bizarre]] [[VideoGame/{{Blur}} Creations]] and [[VideoGame/SplitSecond Black Rock Studio]] in their team.[[/note]] will develop developed the 360 version using the first ''Horizon'''s engine as a baseline. The Xbox One version will run runs at 30 frames per second (like the first ''Horizon'') at a native 1080p resolution.
[[/folder]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/forza_6194.jpg]]

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[[quoteright:350:http://static.[[quoteright:325:http://static.tvtropes.org/pmwiki/pub/images/forza_6194.org/pmwiki/pub/images/forza_3307.jpg]]
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Broken link


** ''4'' starts with a practice race in a Ferrari 458 Italia, and makes you pick from a selection of city cars.
** ''Horizon'' starts you off in a Viper. However, the game switches over to your actual character and car once you reach a certain point. That said, the car in [[http://www.auto-types.com/photo-gallery-0/volkswagen-corrado-vr6-3-doors-coupe-5-speed-manual-39658.html question]] is actually fairly decent, and modified to the top of its class right from the start.

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** ''4'' starts with a practice race ("A celebration of speed") in a Ferrari 458 Italia, and makes you pick from a selection of city cars.
** ''Horizon'' starts you off in a Viper. However, the game switches over to your actual character and car once you reach a certain point. That said, the car in [[http://www.auto-types.com/photo-gallery-0/volkswagen-corrado-vr6-3-doors-coupe-5-speed-manual-39658.html question]] question (a VW Corrado VR6) is actually fairly decent, and modified to the top of its class right from the start.

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* ATasteOfPower: ''3'' begins with a practice race in an Audi R8... and then makes you pick from a selection of sub-compacts.

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* ATasteOfPower: Played straight since the third game.
**
''3'' begins with a practice race in an Audi R8... and then makes you pick from a selection of sub-compacts.


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** ''Horizon 2'' starts you off in the Lamborghini Huracan, in a short drive from the ferry dock to the Horizon festival's main venue, alongside similar exotics. You then get to choose between 3 mid-level sports cars.
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** ''Forza 3'' and ''4'' also have "unicorn cars". These cars cannot be bought in-game, and are only available from official competitions or by being a VIP.

to:

** ''Forza 3'' and 2'' through ''4'' also have "unicorn cars". These cars cannot be bought in-game, and are only available from official competitions or competitions, by being a VIP.VIP, or via auctions set up by Turn 10.



** The auction house used to be a good place to get them, although gamers charging 999,999,999 credits for them made Turn 10 realise that the only good that would come out of selling them online would be discovering hackers. An update now prevents players from gifting or selling unicorn cars on the auction house. Hackers are also allegedly the reason why unicorn cars aren't available in ''5'' and ''Horizon 2''.

to:

** The In ''Forza 4'', the auction house used to be a good place to get them, although gamers charging 999,999,999 credits for them made Turn 10 realise that the only good that would come out of selling them online would be discovering hackers. An update now prevents players from gifting or selling unicorn cars on the auction house. Hackers are also allegedly the reason why unicorn cars aren't available status has been abolished in ''5'' and ''Horizon 2''.

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* DownloadableContent: Mostly just car packs, especially prevalent in ''4''.

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* DownloadableContent: Mostly just car packs, especially prevalent in ''4''.''4'' with its monthly themed car packages.



** ''Horizon'' and ''Forza 5'''s DLC have been particularly controversial due to the vast majority of the DLC vehicles being cars that were in previous games which were removed in the sequel.



* DynamicDifficulty: Shows up in ''Forza 4'''s World Tour. The AI starts ridiculous easy, but the more events you win, the harder they become.

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* DynamicDifficulty: Shows up in ''Forza 4'''s World Tour. The AI starts ridiculous easy, but the more events you win, the harder they become. In races, the AI will try to drive more aggressively (braking later and turning harder) if you're catching up to them to make up a better lead, but their plan can backfire and send them careening through a corner because they braked too late.


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* LoopholeAbuse: Players were particularly fond of this in ''Forza 3'''s singleplayer events. The vast majority of events had no maximum cap on a car's performance index, allowing one to show up to a race featuring French makes such as Peugeot and Renault, in a 1000 horsepower Bugatti Veyron.
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** One of the achievements in ''Horizon 2'' is called "The Train's in Vain". [[Music/TheClash It references one of the songs in the soundtrack.]]
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** The auction house used to be a good place to get them, although gamers charging 999,999,999 credits for them made Turn 10 realise that the only good that would come out of selling them online would be discovering hackers. An update now prevents players from gifting or selling unicorn cars on the auction house.

to:

** The auction house used to be a good place to get them, although gamers charging 999,999,999 credits for them made Turn 10 realise that the only good that would come out of selling them online would be discovering hackers. An update now prevents players from gifting or selling unicorn cars on the auction house. Hackers are also allegedly the reason why unicorn cars aren't available in ''5'' and ''Horizon 2''.

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* ExecutiveMeddling: The reason why Porsche wasn't originally in ''Forza 4''. ElectronicArts basically holds the rights to use Porsche vehicles in their games, and in the middle of Forza's development, they told the Forza developers to get rid of them. However, Turn 10 managed to compromise with EA, and an expansion pack pack was released in May.
** DMC were irked by Clarkson's comments regarding the [=DeLorean=] in the Autovista mode, and an update caused it to be mysteriously removed without mention. The commentary still exists in print in the booklet shipped with the ''Forza 4'' collector's editions, and in video form [[http://www.youtube.com/watch?v=-6OAPLzCfKc on YouTube]].



* KillerApp: If you own an Xbox (original, 360, or One) and love racing games, missing out on ''Forza Motorsport'' is '''INADMISSIBLE'''.



* RecycledScript: Alot of Clarkson's comments during the Autovista section are often taken from his own reviews on TopGear, albeit slightly changed to avoid being too obvious.



** The inclusion of both Porsche and RUF makes it only the 2nd game in history - the first being Test Drive II: The Duel - to feature both manufacturers.

to:

** The inclusion of both Porsche and RUF makes it only the 2nd second game in history - the first being Test ''Test Drive II: The Duel Duel'' - to feature both manufacturers.



* TechnologyMarchesOn: The Autovista description of the [=DeLorean's=] interior describes how advanced its tape player and AM/FM radio is.



* TeethClenchedTeamwork: According to Jeremy Clarkson's Autovista for the Mercedes [=McLaren SLR=] the designers couldn't even agree what the car sounded like. (The Germans say it's like a Messerschmitt, the Brits said it is like Spitfire)

to:

* TeethClenchedTeamwork: According to Jeremy Clarkson's Autovista for the Mercedes [=McLaren SLR=] the designers couldn't even agree what the car sounded like. (The Germans say it's like a Messerschmitt, the Brits said it is like Spitfire)Spitfire.)
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* VariableMix: ''Forza 5'''s in-game soundtrack is an orchestral soundtrack that varies to fit with different situations, that is, it becomes louder and more pompous as the player performs better during races or is in a close combat with other racers.

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* LimitedSpecialCollectorsUltimateEdition: Each game starting from ''2'' has one of them. Typically the game cover is a special ''Steelbook'' one and often features special cars and add-ons, otherwise unobtainable. ''Forza 4'' also introduced some in-game perks for owners of collectors edition ("[=VIPs=]") in the form of more online upload slots for pictures and videos. For those that missed the collectors editions, the content in the special editions for each game can be bought for $20 a few months after the game comes out.

to:

* LimitedSpecialCollectorsUltimateEdition: Each game starting from ''2'' has one of them. Typically the game cover is a special ''Steelbook'' one and often features special cars and add-ons, otherwise unobtainable. ''Forza 4'' also introduced some in-game perks for owners of collectors edition ("[=VIPs=]") in the form of more online upload slots for pictures and videos. For those that missed the collectors editions, the content in the special editions for each game can be bought for $20 $5-10 a few months after the game comes out.



** Thus, if you have the Limited Collector's Edition and have redeemed the codes, this trope will be nonexistent in the game.

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** Thus, if you have the Limited Collector's Edition and have redeemed the codes, this trope will be nonexistent in the game.then subverted.


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** ''Forza Horizon''. {{Two words|Obvious Trope}}: [[HarderThanHard Insane]] difficulty.
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** ''Horizon 2'' is shaping up to have the best graphics seen so far in the series, with its ''amazing'' rendition of the French Riviera, Tuscany, and the Amalfi Coast. [[https://www.youtube.com/watch?v=63JNz7UZYwU Just look at the E3 trailer!]]
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Awesome Yet Practical is no longer a trope


* AwesomeYetPractical: Turbochargers, which provide the biggest speed boost for the least added weight of the aspiration conversions.
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* LimitedSpecialCollectorsUltimateEdition: Each game starting from ''2'' has one of them. Typically the game cover is a special ''Steelbook'' one and often features special cars and add-ons, otherwise unobtainable.

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* LimitedSpecialCollectorsUltimateEdition: Each game starting from ''2'' has one of them. Typically the game cover is a special ''Steelbook'' one and often features special cars and add-ons, otherwise unobtainable. ''Forza 4'' also introduced some in-game perks for owners of collectors edition ("[=VIPs=]") in the form of more online upload slots for pictures and videos. For those that missed the collectors editions, the content in the special editions for each game can be bought for $20 a few months after the game comes out.
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** One of the special edition Aston Martin cars is a LeMans prototype, bearing the number of [[Film/JamesBond 007]].

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** One of the special edition Aston Martin cars is a LeMans prototype, bearing the number of [[Film/JamesBond 007]]. As well as this, when you first find the Aston Martin DB5 in Horizon, in addition to damage from years of neglect, the car has ''bullet holes'' in it's door, and the comments made about it go exactly as far as they can without actually saying the name of it's most famous owner...
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Updated Horizon 2 info.


The next game in the series will be a sequel to ''Horizon''. ''Forza Horizon 2'' will take place in a version of southern Europe and will have a weather system for the first time in the ''Forza'' series. It will also be the first multiplatform release in the series, releasing on the Xbox 360 as well as the Xbox One. ''Horizon'' 1 developer Playground Games will make the leading Xbox One version, while Sumo Digital[[note]]The guys who made the ''[[VideoGame/SegaSuperstars Sonic and (Sega) All-Stars Racing]]'' games, and has developers who worked for the now-defunct [[VideoGame/ProjectGothamRacing Bizarre]] [[VideoGame/{{Blur}} Creations]] and [[VideoGame/SplitSecond Black Rock Studio]] in their team.[[/note]] will develop the 360 version using the first ''Horizon'''s engine as a baseline.

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The next game in the series will be a sequel to ''Horizon''. ''Forza Horizon 2'' will take place in a version of southern Europe and will have a weather system for the first time in the ''Forza'' series. It will also be the first multiplatform release in the series, releasing on the Xbox 360 as well as the Xbox One. ''Horizon'' 1 developer Playground Games will make the leading Xbox One version, while Sumo Digital[[note]]The guys who made the ''[[VideoGame/SegaSuperstars Sonic and (Sega) All-Stars Racing]]'' games, and has developers who worked for the now-defunct [[VideoGame/ProjectGothamRacing Bizarre]] [[VideoGame/{{Blur}} Creations]] and [[VideoGame/SplitSecond Black Rock Studio]] in their team.[[/note]] will develop the 360 version using the first ''Horizon'''s engine as a baseline.
baseline. The Xbox One version will run at 30 frames per second (like the first ''Horizon'') at a native 1080p resolution.
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More edits.


The series features examples of these tropes:

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The series features !!The ''Forza Motorsport'' and ''Forza Horizon'' games feature examples of these tropes:
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Added mention of the upcoming Horizon 2.

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The next game in the series will be a sequel to ''Horizon''. ''Forza Horizon 2'' will take place in a version of southern Europe and will have a weather system for the first time in the ''Forza'' series. It will also be the first multiplatform release in the series, releasing on the Xbox 360 as well as the Xbox One. ''Horizon'' 1 developer Playground Games will make the leading Xbox One version, while Sumo Digital[[note]]The guys who made the ''[[VideoGame/SegaSuperstars Sonic and (Sega) All-Stars Racing]]'' games, and has developers who worked for the now-defunct [[VideoGame/ProjectGothamRacing Bizarre]] [[VideoGame/{{Blur}} Creations]] and [[VideoGame/SplitSecond Black Rock Studio]] in their team.[[/note]] will develop the 360 version using the first ''Horizon'''s engine as a baseline.
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* AwesomeButImpractical: [=SUVs=] and pickup trucks. They can toss other cars around like toys, but they're so heavy and top heavy that they tend to plow through corners. Pickups are basically death traps online in ''Forza 3'', as they're very light in the back, rear wheel driven, and it's very easy for other players to accidentally or purposely hit it, and cause it to spin out, though the problem is less noticeable in ''Forza 4'' because of the better collision system.

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* AwesomeButImpractical: [=SUVs=] [=SUV=]s and pickup trucks. They can toss other cars around like toys, but they're so heavy and top heavy that they tend to plow through corners. Pickups are basically death traps online in ''Forza 3'', as they're very light in the back, rear wheel driven, and it's very easy for other players to accidentally or purposely hit it, and cause it to spin out, though the problem is less noticeable in ''Forza 4'' because of the better collision system.



* SequelHook: Open for debate, but many players have considered the addition of SUVs and other classic cars in ''4'' as a way of boosting the car list for ''Horizon''.

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* SequelHook: Open for debate, but many players have considered the addition of SUVs [=SUV=]s and other classic cars in ''4'' as a way of boosting the car list for ''Horizon''.



* [[SkillGateCharacters Skill Gate Cars]]: [=SUVs=] end up as this in ''Horizon'', since their poor handling makes little difference when most cars are piling into the walls oin every corner whilst their large size and high weight work great for ramming, commonly used at low level as well as being the best vehicles off road. However, at higher or average levels, most people in smaller cars than an SUV can duck through their inside around a corner whilst the SUV driver is incapable of doing anything about it.

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* [[SkillGateCharacters Skill Gate Cars]]: [=SUVs=] [=SUV=]s end up as this in ''Horizon'', since their poor handling makes little difference when most cars are piling into the walls oin every corner whilst their large size and high weight work great for ramming, commonly used at low level as well as being the best vehicles off road. However, at higher or average levels, most people in smaller cars than an SUV can duck through their inside around a corner whilst the SUV driver is incapable of doing anything about it.
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->"''...You and I are being squeezed out, pushed aside, and [[GreenAesop hunted down at every hairpin turn]]. And yet, there is hope. There is a safe haven. A place where we are free to challenge conventions, push the [[BadassDriver laws of physics]], and drive our [[CoolCar powerful, our beautiful machines]] hard... And it's right there in your [[{{Xbox360}} living room]].''"
-->--'''Jeremy Clarkson''', ''[[http://www.youtube.com/watch?v=PvimE0aNFOg Endangered Species trailer]]''

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->"''...You and I are being squeezed out, pushed aside, and [[GreenAesop hunted down at every hairpin turn]]. And yet, there is hope. There is a safe haven. A place where we are free to challenge conventions, push the [[BadassDriver laws of physics]], and drive our [[CoolCar powerful, our beautiful machines]] hard... And it's right there in your [[{{Xbox360}} [[{{Xbox 360}} living room]].''"
-->--'''Jeremy -->-- '''Jeremy Clarkson''', ''[[http://www.youtube.com/watch?v=PvimE0aNFOg Endangered Species trailer]]''



** One of the special edition Aston Martin cars is a LeMans prototype, bearing the number of [[JamesBond 007]].

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** One of the special edition Aston Martin cars is a LeMans prototype, bearing the number of [[JamesBond [[Film/JamesBond 007]].
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Added DiffLines:

* InformedAttribute: The mechanic in ''Horizon'' implies that your VW Corrado has seen better days and is running rough; none of which shows in-game with the just-out-of-the-showroom paint and perfectly maintained mechanical bits (semi-justified, as ''Horizon'' doesn't have SubsystemDamage like previous games)
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Minor edits.


->''...You and I are being squeezed out, pushed aside, and [[GreenAesop hunted down at every hairpin turn]]. And yet, there is hope. There is a safe haven. A place where we are free to challenge conventions, push the [[BadassDriver laws of physics]], and drive our [[CoolCar powerful, our beautiful machines]] hard... And it's right there in your [[{{Xbox360}} living room]].''

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->''...->"''...You and I are being squeezed out, pushed aside, and [[GreenAesop hunted down at every hairpin turn]]. And yet, there is hope. There is a safe haven. A place where we are free to challenge conventions, push the [[BadassDriver laws of physics]], and drive our [[CoolCar powerful, our beautiful machines]] hard... And it's right there in your [[{{Xbox360}} living room]].''''"



''Forza Motorsport'' is a simulation [[DrivingGame racing game]] series for the {{Xbox}}, {{Xbox 360}}, and XboxOne by Microsoft and their internal Turn 10 Studios division, aimed at competing with Sony's ''VideoGame/GranTurismo'' franchise, and is noted for an extensive car painting system, performance customization and a massive car list.

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''Forza Motorsport'' '''''Forza Motorsport''''' is a simulation [[DrivingGame racing game]] series for the {{Xbox}}, {{Xbox 360}}, and XboxOne by Microsoft and their internal Turn 10 Studios division, aimed at competing with Sony's ''VideoGame/GranTurismo'' franchise, and is noted for an extensive car painting system, performance customization and a massive car list.



An open-world, more "relaxed" game, entitled ''Forza Horizon'', was developed by Playground Games (which was formed by a group of British developers known for their work on [[VideoGame/{{Dirt}} ma]][[{{Grid}} ny]] [[VideoGame/{{Driver}} acclaimed]] [[Creator/CriterionGames racing]] [[VideoGame/SplitSecond game]] [[VideoGame/NeedForSpeed franchises]]) along with Turn 10 and released in October 2012. The game follows a mixture of several free roam and street racing titles from over the years, taking influences from games such as ''VideoGame/NeedForSpeed: [=ProStreet=]'' (the track day/car show elements), ''VideoGame/TestDrive Unlimited'' (free roam with other players in real time) and the majority of ''Forza'' games themselves (the physics engine has been carried across from ''4'', whilst the customization system and most of the high-end road cars have also been retained). ''Horizon'' also introduces off-road racing for the first time in the ''Forza'' series, which was expanded in the ''Rally'' expansion pack.

''Forza Motorsport 5'' is a launch title for the XboxOne, and is widely regarded as the console's very first KillerApp with ''DeadRising3''. Improvements over ''Forza 4'' include the ultra-high detail Autovista mode on ''every single car in the game'', cloud-based racing profiles - the game will log how you drive, and create an AI profile on the Xbox Cloud which will emulate exactly how you drive, on any track, dramatically improved graphics (especially in texture resolution and car/world lighting), and more realistic tire physics. The game can also simulate the advanced assists available on high-performance cars, such as the Nissan GT-R's high-tech launch control. Also, open wheel cars make their debut, including vintage FormulaOne cars and [[IndyCar Dallara DW-12s.]]

The games feature (usually) monthly new car DLC - one free car (usually a new-model-year of an in-game car) available for everyone, and a mix of other cars which require purchase. ''Forza 4'' had monthly $7 packs of ten cars (most of which could be purchased on their own). ''Horzion'' has $5 packs of 6 cars.

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An open-world, more "relaxed" game, entitled ''Forza Horizon'', was developed by Playground Games (which was formed by a group of British developers known for their work on [[VideoGame/{{Dirt}} ma]][[{{Grid}} ma]][[VideoGame/{{Grid}} ny]] [[VideoGame/{{Driver}} acclaimed]] [[Creator/CriterionGames racing]] [[VideoGame/SplitSecond game]] [[VideoGame/NeedForSpeed franchises]]) along with Turn 10 and released in October 2012. The game follows a mixture of several free roam and street racing titles from over the years, taking influences from games such as ''VideoGame/NeedForSpeed: [=ProStreet=]'' (the track day/car show elements), ''VideoGame/TestDrive Unlimited'' (free roam with other players in real time) and the majority of ''Forza'' games themselves (the physics engine has been carried across from ''4'', whilst the customization system and most of the high-end road cars have also been retained). ''Horizon'' also introduces off-road racing for the first time in the ''Forza'' series, which was expanded in the ''Rally'' expansion pack.

''Forza Motorsport 5'' is a launch title for the XboxOne, and is widely regarded as the console's very first KillerApp with ''DeadRising3''.''VideoGame/DeadRising3''. Improvements over ''Forza 4'' include the ultra-high detail Autovista mode on ''every single car in the game'', cloud-based racing profiles - the game will log how you drive, and create an AI profile on the Xbox Cloud which will emulate exactly how you drive, on any track, dramatically improved graphics (especially in texture resolution and car/world lighting), and more realistic tire physics. The game can also simulate the advanced assists available on high-performance cars, such as the Nissan GT-R's high-tech launch control. Also, open wheel cars make their debut, including vintage FormulaOne cars and [[IndyCar Dallara DW-12s.]]

The games feature (usually) monthly new car DLC - one free car (usually a new-model-year of an in-game car) available for everyone, and a mix of other cars which require purchase. ''Forza 4'' had monthly $7 packs of ten cars (most of which could be purchased on their own). ''Horzion'' has $5 packs of 6 six cars.



** DMC were irked by Clarkson's comments regarding the [=DeLorean=] in the Autovista mode, and an update caused it to be mysteriously removed without mention. The commentary still exists in print in the booklet shipped with the ''Forza 4'' collector's editions, and in video form [[https://www.youtube.com/watch?v=isp5E9xSpDg on YouTube]].

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** DMC were irked by Clarkson's comments regarding the [=DeLorean=] in the Autovista mode, and an update caused it to be mysteriously removed without mention. The commentary still exists in print in the booklet shipped with the ''Forza 4'' collector's editions, and in video form [[https://www.[[http://www.youtube.com/watch?v=isp5E9xSpDg com/watch?v=-6OAPLzCfKc on YouTube]].
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** The loading screen for Drift events has a [[InitialD white Toyota AE86]] drifting through a corner.

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** The loading screen for Drift events has a [[InitialD white white-and-black Toyota AE86]] drifting through a corner.
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''Forza Motorsport 5'' is a launch title for the XboxOne, and is widely regarded as the console's very first KillerApp. Improvements over ''Forza 4'' include the ultra-high detail Autovista mode on ''every single car in the game'', cloud-based racing profiles - the game will log how you drive, and create an AI profile on the Xbox Cloud which will emulate exactly how you drive, on any track, dramatically improved graphics (especially in texture resolution and car/world lighting), and more realistic tire physics. The game can also simulate the advanced assists available on high-performance cars, such as the Nissan GT-R's high-tech launch control. Also, open wheel cars make their debut, including vintage FormulaOne cars and [[IndyCar Dallara DW-12s.]]

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''Forza Motorsport 5'' is a launch title for the XboxOne, and is widely regarded as the console's very first KillerApp.KillerApp with ''DeadRising3''. Improvements over ''Forza 4'' include the ultra-high detail Autovista mode on ''every single car in the game'', cloud-based racing profiles - the game will log how you drive, and create an AI profile on the Xbox Cloud which will emulate exactly how you drive, on any track, dramatically improved graphics (especially in texture resolution and car/world lighting), and more realistic tire physics. The game can also simulate the advanced assists available on high-performance cars, such as the Nissan GT-R's high-tech launch control. Also, open wheel cars make their debut, including vintage FormulaOne cars and [[IndyCar Dallara DW-12s.]]
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''Forza Motorsport 5'' has been announced as a launch title for the XboxOne. Improvements over ''Forza 4'' include the ultra-high detail Autovista mode on ''every single car in the game'', cloud-based racing profiles - the game will log how you drive, and create an AI profile on the Xbox Cloud which will emulate exactly how you drive, on any track, dramatically improved graphics (especially in texture resolution and car/world lighting), and more realistic tire physics. The game can also simulate the advanced assists available on high-performance cars, such as the Nissan GT-R's high-tech launch control. Also, open wheel cars make their debut, including vintage FormulaOne cars and [[IndyCar Dallara DW-12s.]]

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''Forza Motorsport 5'' has been announced as is a launch title for the XboxOne.XboxOne, and is widely regarded as the console's very first KillerApp. Improvements over ''Forza 4'' include the ultra-high detail Autovista mode on ''every single car in the game'', cloud-based racing profiles - the game will log how you drive, and create an AI profile on the Xbox Cloud which will emulate exactly how you drive, on any track, dramatically improved graphics (especially in texture resolution and car/world lighting), and more realistic tire physics. The game can also simulate the advanced assists available on high-performance cars, such as the Nissan GT-R's high-tech launch control. Also, open wheel cars make their debut, including vintage FormulaOne cars and [[IndyCar Dallara DW-12s.]]
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* GaidenGame: ''Forza Horizon'', to some extent.
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** ''Forza 5'', even if not yet released, already has this trope all over the place with its rendition of Prague.

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** ''Forza 5'', even if not yet released, already 5'' has pretty much this trope all over the place with its rendition of Prague.FREAKING place. Prague? Bernese Alps? Yas Marina? Le Mans? Oh yes.
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** ''5'' starts off with a race through the streets of Prague in a McLaren P1, and then has you pick from a selection of modern sport-compacts (which includes the BMW [=1M=] coupe and the Hyundai Genesis 3.8).

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** ''5'' starts off with a race through the streets of Prague in a McLaren [=McLaren=] P1, and then has you pick from a selection of modern sport-compacts (which includes the BMW [=1M=] coupe Coupe and the Hyundai Genesis 3.8).

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