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* DemotedToExtra: The Final Mix DLC demotes the Toy (except Toy Freddy) and Withered groups to having less roles:
** Toy Chica only serves as [[spoiler:Chica's speaker when engaging the locks, due to Chica's limited vocabulary.]]
** Mangle only serves as [[spoiler:Toy Foxy at the beginning of the DLC story.]]
** Toy Bonnie's only role is [[spoiler:replying to Bonnie during the final battle.]]
** The Withered group have nearly no roles other than support characters, with W. Freddy's only role is [[spoiler:asking the other Freddys what he missed.]]

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* DemotedToExtra: DemotedToExtra:
**
The Final Mix DLC DLC/Afterstory for ''Fuckboys 2'' demotes the Toy (except Toy Freddy) and Withered groups to having less roles:
** *** Toy Chica only serves as [[spoiler:Chica's speaker when engaging the locks, due to Chica's limited vocabulary.]]
** *** Mangle only serves as [[spoiler:Toy Foxy at the beginning of the DLC story.]]
** *** Toy Bonnie's only role is [[spoiler:replying to Bonnie during the final battle.]]
** *** The Withered group have nearly no roles other than support characters, with W. Freddy's only role is [[spoiler:asking the other Freddys what he missed.]]



* DiscOneFinalBoss: Your objective in the first game is to shit on all the Cameras in order to facilitate the night of debauchery. You do that, so is it party time when you enter the Office? [[spoiler: Nope]].
** Similarly, in the second game beating the last Camera merely causes [[spoiler:the Balloon Boy to reveal his evil plan and escape]].

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* DiscOneFinalBoss: DiscOneFinalBoss:
**
Your objective in the first game is to shit on all the Cameras in order to facilitate the night of debauchery. You do that, so is it party time when you enter the Office? [[spoiler: Nope]].
** Similarly, in In the second game beating the last Camera merely causes [[spoiler:the Balloon Boy to reveal his evil plan and escape]].escape through a portal that you then follow him through]].



** As of the Final Mix update, Night XXX is now beatable outside of a '''very''' lucky roll of the RNG. [[spoiler:The resulting time paradox prevents the ''extremely'' important Import Scenario from ever occurring, and it is so great that Cranky Kong needs to [[RealityBreakingParadox blow up the planet]] to fix it.]]

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** As of the Final Mix update, Night XXX in the first game is now beatable outside of a '''very''' lucky roll of the RNG. [[spoiler:The resulting time paradox prevents the ''extremely'' important Import Scenario from ever occurring, and it is so great that Cranky Kong needs to [[RealityBreakingParadox blow up the planet]] to fix it.]]



** Subverted on a few times in the second game and its DLC, where Freddy or Toy Freddy would start off alone, but slowly have other party members join him.

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** Subverted on a few times in the second game and its Afterstory DLC, where Freddy or Toy Freddy would start off alone, but slowly have other party members join him.



* UpdatedRerelease: The Final Mix updates. These updates tend to focus on new areas and scenarios, such as the Import Scenario in ''2'' and ''3''[='s=] third and final act.

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* UpdatedRerelease: The Final Mix updates. These updates tend to focus on new areas and scenarios, such as the Import Scenario in ''2'' and ''3''[='s=] third and final act. The Complete Collection provides further tweaks, balancing, new bosses, and visual upgrades to all three games.



** Freddy's Toreador March is useless in almost all situations. Despite being his most expensive spell, it deals pathetic amounts of damage, and its sleep effect is almost always canceled out by its own multi-hit nature. Not to mention that Sleep is itself weak compared to Paralysis, which Foxy can inflict, since it breaks if the enemy takes damage. The only situation in which it could be remotely useful is if you're on the brink of a party wipe and need a few turns to bring everyone back to life and full health, but even then four times out of five Toreador March will fail to put the enemy to sleep anyways. It's far more useful by the few bosses that can use it against you, because even if it puts one of your team members to sleep once (whether or not it wakes them up again) it'll skip their turn once at least. Your Freddy, however, is almost guaranteed to attack after the enemies this would be useful on have already gotten their turn, nullifying that bonus. It's only really too useful early-game, as if Freddy is faster then an opponent (which will only happen early game with bosses), and TD puts a boss to sleep, whether or not it wakes them up again, the enemy will miss their turn.
* TheVeryDefinitelyFinalDungeon: Subverted in ''[=FNAFb=] 1'', where the whole game leads up to you entering the Security Office, but it's not even a full area, entering immediately takes you to the final boss fight. [[spoiler:And if you completed the requirements to unlock the TrueFinalBoss, the Puppetmaster ambushes you in the Main Stage during the ending sequence]]. ''Final Mix'' finally adds a straighter example after that in the form of [[spoiler: the Nebula Casino]].

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** Freddy's Toreador March is useless in almost all situations. Despite being his most expensive spell, it deals pathetic amounts of damage, and its sleep effect is almost always canceled out by its own multi-hit nature. Not to mention that Sleep is itself weak compared to Paralysis, which Foxy can inflict, since it breaks if the enemy takes damage. The only situation in which it could be remotely useful is if you're on the brink of a party wipe and need a few turns to bring everyone back to life and full health, but even then four times out of five Toreador March will fail to put the enemy to sleep anyways.anyways without immediately waking it afterwards. It's far more useful by the few bosses that can use it against you, because even if it puts one of your team members to sleep once (whether or not it wakes them up again) it'll skip their turn once at least. Your Freddy, however, is almost guaranteed to attack after the enemies this would be useful on have already gotten their turn, nullifying that bonus. It's only really too useful early-game, as if Freddy is faster then an opponent (which will only happen early game with bosses), and TD puts a boss to sleep, whether or not it wakes them up again, the enemy will miss their turn.
* TheVeryDefinitelyFinalDungeon: Subverted in ''[=FNAFb=] 1'', where the whole game leads up to you entering the Security Office, but it's not even a full area, entering immediately takes you to the final boss fight. [[spoiler:And if you completed the requirements to unlock the TrueFinalBoss, the Puppetmaster Balloon Boy ambushes you in the Main Stage during the ending sequence]]. ''Final Mix'' finally adds a straighter example after that in the form of [[spoiler: the Nebula Casino]].



*** The Save Import Scenario in ''Final Mix'' adds [[spoiler:the Balloon Boy's Palace]] after that.

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*** The Save Import Import/Afterstory Scenario in ''Final Mix'' adds [[spoiler:the Balloon Boy's Palace]] after that.

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* TheresNoKillLikeOverkill: The finishing blow against the very final boss of entire saga, [[spoiler:Leviathan B.B]], consists of about 9 hits, each capable of reaching '''[[PinballScoring 68 digits]], or one hundred-unvigintillions''' of damage[[labelnote:*]]The game has enough space to display only the first 38, though.[[/labelnote]], massively outdwarfing second game's EleventhHourSuperpower and even surprassing [[spoiler:Cranky Kong]]'s attacks. For reference, the boss has 999,999HP.

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* TheresNoKillLikeOverkill: ThereIsNoKillLikeOverkill: The finishing blow against the very final boss of entire saga, [[spoiler:Leviathan B.B]], consists of about 9 hits, each capable of reaching '''[[PinballScoring 68 digits]], or one hundred-unvigintillions''' of damage[[labelnote:*]]The game has enough space to display only the first 38, though.[[/labelnote]], massively outdwarfing second game's EleventhHourSuperpower and even surprassing [[spoiler:Cranky Kong]]'s attacks. For reference, the boss has 999,999HP.


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* ThisIsGonnaSuck: Right before the Puppet attacks in the first game, Freddy moans, "Fuck my life."
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* AnimateInanimateObject: The world of ''Five Nights at Fuckboy's'' is full of hostile inanimate objects. There are party hats,

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* AnimateInanimateObject: The world of ''Five Nights at Fuckboy's'' is full of hostile inanimate objects. There are party hats, hats (including ''ghost'' party hats), streamers, cameras, all alive and hostile to everything. The CompilationRerelease also adds rival companies' pizzas, arcade cabinets, ice cream, cakes, presents, and posters to add to the mix.

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* AnimateInanimateObject: The world of ''Five Nights at Fuckboy's'' is full of hostile inanimate objects. There are party hats,



* MetalSlime: Metal Streamers in ''Fuckboy's 2''. They drop 300 tokens and 5000 exp if you manage to kill them. Until you can abuse Attack Boosts, regular screams can't leave scratches most of the time, so skills are your best bet.

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* MetalSlime: MetalSlime:
**
Metal Streamers in ''Fuckboy's 2''. They drop 300 tokens and 5000 exp EXP if you manage to kill them. Until you can abuse Attack Boosts, regular screams can't leave scratches most of the time, so skills are your best bet.bet.
** The CompilationRerelease also includes Metal Hats and Phantom Metal Hats, present in the remakes of the first and third games respectively. Also, all metal enemies (Metal Streamers included) no longer have absurdly high defenses, but instead almost all attacks will miss them, meaning that the player has only 5% chance to hit them. They also drop 250 tokens instead.
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More info on Salmon Location.


* FishingMinigame: The ''Complete Collection'' version of ''[=FNAFB=] 2'' alters the sewers section to retrieve Toy Chica's cupcakes in the women's bathroom to house one of these.

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* FishingMinigame: The ''Complete Collection'' version of ''[=FNAFB=] 2'' alters the sewers section to retrieve Toy Chica's cupcakes in the women's bathroom to house a fishing minigame, titled "Five Nights at Fuckboy's: Salmon Location". The player is required to click on the button when the cursor is set on the red area of the scale; initially, it's just one thin red line, where the chances of these.winning are pathetically small, with Balloon Boy deciding to change it to gradient scale after being annoyed with Toy Freddy's failure (though if you ''do'' successfully hit the thin red, you'll obtain [[spoiler:an InfinityMinusOneSword known as Cerberus Dildo, and get 999 points]]). The player needs to score 10 points, with the "good fish" giving one point, "the best fish" giving two points, and the "bad fish" subtracting one point. Once you complete the minigame and defeat Splash Woman, Toy Freddy can play "Endless Salmon Mode" anytime, with the "bad fish" giving low recovery items or 5 tokens, "good fish" giving medium to high recovery items or 10 token, and "the best fish" giving the best items, including the ones that cannot be bought in the shop, or 15 tokens.
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* NapInductingSpeak: [[spoiler:Vile]] can discuss science (and politics) to bore an enemy into slumber.

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* NapInductingSpeak: NapInducingSpeak: [[spoiler:Vile]] can discuss science (and politics) to bore an enemy into slumber.

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* ExtyYearsFromNow: [[spoiler:Act 3 of ''3'' takes place in 203X.]]


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* YearX: [[spoiler:Act 3 of ''3'' takes place in 203X.]]
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** In the Act 0 added in ''Five Nights at Fuckboy's 3'', [[spoiler:the Future Puppet was added as an OptionalBoss, accessible after defeating all the Sigils (once you've finished dating them). It has tons of health...but it cannot fight back at all, with its only move being "craving release from its mere paradoxical nature of existence", which ''damages itself for tons of health'', making the battle a ForegoneVictory for Freddy.]]

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** In the Act 0 added in ''Five Nights at Fuckboy's 3'', [[spoiler:the Future Puppet was added as an OptionalBoss, accessible after defeating all the Sigils (once you've finished dating them). It has tons of health...but it cannot fight back at all, with its only move being "craving release from its mere paradoxical nature of existence", which ''damages itself for tons of health'', making the battle a ForegoneVictory for Toy Freddy.]]
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* ZeroEffortBoss:
** In the Act 0 added in ''Five Nights at Fuckboy's 3'', [[spoiler:the Future Puppet was added as an OptionalBoss, accessible after defeating all the Sigils (once you've finished dating them). It has tons of health...but it cannot fight back at all, with its only move being "craving release from its mere paradoxical nature of existence", which ''damages itself for tons of health'', making the battle a ForegoneVictory for Freddy.]]
** In the CompilationRerelease, cameras were given more fleshed-out variety. One of the camera types is the "inept" cameras, a type that was given to Supply Closet Camera from ''[=FNaFb1=]'' and Party Room 2 Camera from ''[=FNaFb2=]''. Not only they have much less health when compared to other cameras, and not only all attacks done to them end up being critical, but their only way of attacking is to "make an attempt", which ''[[EpicFail heals your party members]]''.

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* NapInductingSpeak: [[spoiler:Vile]] can discuss science (and politics) to bore an enemy into slumber.



*** Punch the kitchen door as much as you like, but you're never getting that Dragon Dildo.

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*** Punch the kitchen door as much as you like, but you're never getting that Dragon Dildo.Dildo on the difficulties higher than the Night X after you get Chica.[[note]]except on Night XXX after you shit on all the cameras[[/note]]



* NoEnding: The Q Scenarios end with [[spoiler:Balloon Boy screaming countless yesses]], with the credits never happening.

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* NoEnding: The Q Scenarios end with [[spoiler:Balloon Boy screaming BigYes countless yesses]], times (downright infinite in the CompilationRerelease)]], with the credits never happening.



* TalkingTheMonsterToDeath: [[spoiler:Vile]] can discuss science (and politics) to bore an enemy into slumber.
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Doesn't sound low.


** Springtrap in ''Fuckboy's 3'' can reach as high as Level 40. [[spoiler:Justified since Springtrap spends his chapter of the game solo with no allies.]]
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* NoPunctuationIsFunnier: Most characters don't use any punctuation, including, but not limited to: using [[AllLowercaseLetters capital letters]] (unless they speak AllCaps), commas, dots, and etc. This even extends to their text-to-speech pronunciations, such as saying "R.I.P." as "rip" instead of "rest in peace", or mispronouncing "I'm" as "eem" when it's written as "im".



--> '''Mangle:''' "if you ever show your face around here again…" "i'll tear off your head and shit down your throat…"

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--> '''Mangle:''' "if you ever show your face around here again…" "i'll tear off your head and shit down your throat…"throat..."
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* OldSaveBonus: The process of unlocking the Save Import Scenario in earlier versions of ''Five Nights at Fuckboys 2'' was this. You needed a ''Five Nights at Fuckboys'' save of Night XXX (the hardest difficulty) with everything done except the encounter with Golden Freddy. Since [=FNAFB2=] has a different save folder, you would then take the ''Fuckboys 1'' save and place it into the ''Fuckboys 2'' save folder, load it in ''Fuckboys 2'', lose to the HoplessBossFight, and the Save Import Scenario would begin proper afterwards.

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* OldSaveBonus: The process of unlocking the Save Import Scenario in earlier versions of ''Five Nights at Fuckboys 2'' was this. You needed a ''Five Nights at Fuckboys'' save of Night XXX (the hardest difficulty) with everything done except the encounter with Golden Freddy. Since [=FNAFB2=] has a different save folder, you would then take the ''Fuckboys 1'' save and place it into the ''Fuckboys 2'' save folder, load it in ''Fuckboys 2'', lose to the HoplessBossFight, HopelessBossFight, and the Save Import Scenario would begin proper afterwards.
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* WidgetSeries: Oh good christ, is it ever! Sexual escapades, malevolent party toys, arson and time travel are just some of the tumultous events that occur in Freddy Fazbear's Pizza after hours.
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* SelfImposedChallenge: Defeating the Phantom bosses in 3 under a certain level will net you a stronger version of the corresponding Phantom skill than if you beat them at a level higher than that.
* SequelDifficultySpike: Each game gets considerably harder than the previous.



* UnexpectedCharacter: [[spoiler:In ''Fuckboy's 3'''s second act, Golden Freddy has Tyke from ''Chipper & Sons Lumber Co.''[[note]]an earlier game Scott Cawthon made before ''Five Nights at Freddy's''[[/note]] as an ally. His avatar calls him Chipper, however.]]
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* AdaptationalEarlyAppearance: The ''Complete Collection'' version of ''Five Nights at Fuckboys 3'' contains characters from later ''Five Nights at Freddy's'' games, in particular [[spoiler:[[FreddyFazbearsPizzeriaSimulator Lefty]] and [[FiveNightsAtFreddysVRHelpWanted Dreadbear]].]]

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* AdaptationalEarlyAppearance: The ''Complete Collection'' version of ''Five Nights at Fuckboys 3'' contains characters from later ''Five Nights at Freddy's'' games, in particular [[spoiler:[[FreddyFazbearsPizzeriaSimulator [[spoiler:[[VideoGame/FreddyFazbearsPizzeriaSimulator Lefty]] and [[FiveNightsAtFreddysVRHelpWanted Dreadbear]].]]



* GeckoEnding: ''Fuckboy's 3'' is the last main game in the series, even though the official ''Five Nights at Freddy's'' games continue into [[VideoGame/FiveNightsAtFreddys4 a fourth]], [[Videogame/FiveNightsAtFreddysSisterLocation fifth]], and [[FreddyFazbearsPizzeriaSimulator sixth]] installment.

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* GeckoEnding: ''Fuckboy's 3'' is the last main game in the series, even though the official ''Five Nights at Freddy's'' games continue into [[VideoGame/FiveNightsAtFreddys4 a fourth]], [[Videogame/FiveNightsAtFreddysSisterLocation fifth]], and [[FreddyFazbearsPizzeriaSimulator [[VideoGame/FreddyFazbearsPizzeriaSimulator sixth]] installment.
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* StandardStatusEffects: The game features several status effects - blindness, getting stoned (confusion), poisoning, paralysis and sleep. A blinded character's regular attack will be extremely prone to missing, a stoned character is unable to be controlled and will randomly attack opponents, allies or themselves; a poisoned character gradually loses health [[HPToOne but won't die from it]] unless they take poison damage in the overworld, a paralysed character can't do anything and a sleeping character is stuck with the same problem except that they'll immediately wake up upon taking ~30 damage.

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* StandardStatusEffects: StatusEffects: The game features several status effects - blindness, getting stoned (confusion), poisoning, paralysis and sleep. A blinded character's regular attack will be extremely prone to missing, a stoned character is unable to be controlled and will randomly attack opponents, allies or themselves; a poisoned character gradually loses health [[HPToOne but won't die from it]] unless they take poison damage in the overworld, a paralysed character can't do anything and a sleeping character is stuck with the same problem except that they'll immediately wake up upon taking ~30 damage.
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On July 6 2020, [[https://gamejolt.com/games/fnafb4/513749 Five Nights at Fuckboy's: ASL]], the [[VirtualReality VR]] sequel to Five Nights at Fuckboy's 3 was announced, but ultimately [[Vaporware canceled]].

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On July 6 2020, [[https://gamejolt.com/games/fnafb4/513749 Five Nights at Fuckboy's: ASL]], the [[VirtualReality VR]] sequel to Five Nights at Fuckboy's 3 was announced, but ultimately [[Vaporware [[{{Vaporware}} canceled]].
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On July 6 2020, [[https://gamejolt.com/games/fnafb4/513749 Five Nights at Fuckboy's: ASL]], the [[VirtualReality VR]] sequel to Five Nights at Fuckboy's 3 was announced.

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On July 6 2020, [[https://gamejolt.com/games/fnafb4/513749 Five Nights at Fuckboy's: ASL]], the [[VirtualReality VR]] sequel to Five Nights at Fuckboy's 3 was announced.
announced, but ultimately [[Vaporware canceled]].
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* BackForTheFinale: In the ''Complete Collection'', ''[=FNAFB 3=]'' Act 3's revised dungeons and FinalBoss allow the use of every playable animatronic in the series [[spoiler:excluding the Balloon Boys]].

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* BackForTheFinale: In the ''Complete Collection'', ''[=FNAFB 3=]'' Act 3's revised dungeons dungeons, Scenarios, and FinalBoss allow the use of every playable animatronic in the series [[spoiler:excluding the Balloon Boys]].

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** Every camera in ''2''[='s=][[spoiler:Q Scenario]] has a difficulty of MLG except for the one in [[spoiler:Kid's Cove]]. This may be because [[spoiler:Mangle is needed in order to kill BB when he goes OneWingedAngel with The Bite of '87]].

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** Every camera in ''2''[='s=][[spoiler:Q ''2''[='s=] [[spoiler:Q Scenario]] has a difficulty of MLG except for the one in [[spoiler:Kid's Cove]]. This may be because [[spoiler:Mangle is needed in order to kill BB when he goes OneWingedAngel with The Bite of '87]].



* TheHeroDies: [[spoiler:If you're a playable character and your name isn't [[KarmaHoudini Toy Freddy]], by the end of the series you're dead. Freddy sacrifices himself to kill BB and achieve his long dream of having the megalomaniacal child inhale his dong, Springtrap and Golden Freddy perish in the immolation of Fazbear's Fright, and Vile is murdered by his father Toy Freddy, taunting him by refusing to answer his pleads as to why he abandoned him before doing him in with a brutal laser barrage.]]

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* TheHeroDies: [[spoiler:If you're a playable character and your name isn't [[KarmaHoudini Toy Freddy]], by the end of the series you're dead. Freddy sacrifices himself to kill BB and achieve his long dream of having the megalomaniacal child inhale his dong, Springtrap and Golden Freddy perish in the immolation of Fazbear's Fright, and Vile is murdered by his father Toy Freddy, taunting him by refusing to answer his pleads as to why he abandoned him before doing him in with a brutal laser barrage. While Vile would be resurrected by Toy Freddy in the ''Complete Collection'' after the battle against Shadow Freddy, it is only a reanimated corpse.]]


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* RooftopConfrontation: The battle against [[spoiler:Dreadbear]] in the ''Complete Collection'' version of Act 3 of ''3'' takes place on [[spoiler:the roof of a tower built over the 20's pizzeria]].

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** If you met the requirements, beating [[spoiler:Golden Freddy]] ''1'' will throw you directly into the fight with [[spoiler:the Puppetmaster]] with no break in between.

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** If you met the requirements, beating [[spoiler:Golden Freddy]] in ''1'' will throw you directly into the fight with [[spoiler:the Puppetmaster]] [[spoiler:Balloon Boy, followed by the Puppetmaster (or just the Puppetmaster in the original version)]] with no break in between.


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** The final boss of ''3''[='s=] third act has two or three phases depending on the version. In the original, the player fights [[spoiler:the first form, Hybrid Balloon Boy, with the Refurbs, followed by Leviathan Balloon Boy as Freddy only.]] The ''Complete Collection'' adds [[spoiler:a much longer second phase in-between the Hybrid and Leviathan where Balloon Boy becomes a head with a ''giant gaping maw'' towering over the player.]]
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* GeckoEnding: It is confirmed that ''Fuckboy's 3'' is the last main game in the series, even though the official ''Five Nights at Freddy's'' games continue into [[VideoGame/FiveNightsAtFreddys4 a fourth]] and [[Videogame/FiveNightsAtFreddysSisterLocation fifth]] installment. An official fourth game was announced, which servers as a continuation of ''Fuckboys 3'' instead of adapting ''Freddy's 4'' and ''Sister Location''.

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* GeckoEnding: It is confirmed that ''Fuckboy's 3'' is the last main game in the series, even though the official ''Five Nights at Freddy's'' games continue into [[VideoGame/FiveNightsAtFreddys4 a fourth]] and fourth]], [[Videogame/FiveNightsAtFreddysSisterLocation fifth]] installment. An official fourth game was announced, which servers as a continuation of ''Fuckboys 3'' instead of adapting ''Freddy's 4'' fifth]], and ''Sister Location''.[[FreddyFazbearsPizzeriaSimulator sixth]] installment.

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* FinalBoss: [[spoiler:Golden Freddy]] in ''Five Nights At Fuckboy's 1'', [[spoiler: the Mangle]] in the ''[=FNAFb=] 1'' Q Scenario, [[spoiler:the Balloon Boy transformed into a parody of [[VideoGame/EarthBound Giygas]]]] in ''Five Nights At Fuckboy's 2'', [[HeroAntagonist Toy Freddy, Toy Bonnie, Toy Chica, and the Mangle]] in the ''[=FNAFb=] 2 Final Mix Game Of The Year Edition'' Q Scenario, [[spoiler:the Balloon Boy transformed into a parody of [[VideoGame/FinalFantasyVII Safer Sephiroth]]]] in the ''[=FNAFb=] 2 Final Mix'' Save Import Scenario, [[spoiler:Springtrap]] in ''3'', and [[spoiler: the Leviathan Balloon Boy]] in ''[=FNAFb=] 3'' Act 3.
* FishingMinigame: The ''Complete Collection'' version of ''[=FNAFb=] 2'' alters the sewers to house one of these- called the "Salmon Location".
* FissionMailed: By literally importing a save from ''Fuckboy's 1'' with all the cameras defeated on Night XXX into ''Fuckboy's 2'', the otherwise NintendoHard LuckBasedMission of a FinalBoss becomes this. You have to let 90's Golden Freddy defeat the entire party, and after the "Git Gud" screen appears, the plot advances with Freddy traveling with Balloon Boy back to 1987, prior to the setting of ''Fuckboys 2''.

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* FinalBoss: [[spoiler:Golden Freddy]] in ''Five Nights At Fuckboy's 1'', [[spoiler: the Mangle]] in the ''[=FNAFb=] 1'' Q Scenario, [[spoiler:the Balloon Boy transformed into a parody of [[VideoGame/EarthBound Giygas]]]] in ''Five Nights At Fuckboy's 2'', [[HeroAntagonist Toy Freddy, Toy Bonnie, Toy Chica, and the Mangle]] in the ''[=FNAFb=] 2 Final Mix Game Of The Year Edition'' Q Scenario, [[spoiler:the Balloon Boy transformed into a parody of [[VideoGame/FinalFantasyVII Safer Sephiroth]]]] in the ''[=FNAFb=] 2 Final Mix'' Save Import Scenario, Scenario/Afterstory, [[spoiler:Springtrap]] in ''3'', and [[spoiler: the Leviathan Balloon Boy]] in ''[=FNAFb=] 3'' Act 3.
* FishingMinigame: The ''Complete Collection'' version of ''[=FNAFb=] ''[=FNAFB=] 2'' alters the sewers section to retrieve Toy Chica's cupcakes in the women's bathroom to house one of these- called the "Salmon Location".
these.
* FissionMailed: By literally importing a save from ''Fuckboy's 1'' with all the cameras defeated on Night XXX into ''Fuckboy's 2'', the otherwise NintendoHard LuckBasedMission The Afterstory (Save Import Scenario) of a FinalBoss becomes this. ''[=FNAFB 2=]'' begins as such. You have to let 90's Golden Freddy defeat the entire party, party and after the "Git Gud" screen appears, the plot advances with Freddy traveling with Balloon Boy back to 1987, prior to the setting of ''Fuckboys 2''.



** There's nothing in any of the games that describes how to access the Save Import Scenario in the second game. If you want to do it legitimately, you must first [[spoiler:beat Nights X and XX to learn the night passwords and on Night XXX, defeat all the cameras in the pizzeria without entering the office and confronting Golden Freddy, save, exit out of the game, and move the appropriate save file from [=FNAFB1=]'s folder into [=FNAFB2=]'s folder (renaming the save file if necessary)]]. This process is thankfully removed from newer versions, and you can simply access the Save Import Scenario from the main menu.
** There's also nothing that reveals the existence of the secret vending machine, which is the only way to purchase items after [[spoiler:Balloon Boy reveals his intentions]] or in [[spoiler:the W Scenario or ''2''[='s=] Q Scenario]]. In ''2'', you have to keep investigating the carousel in the Game Area until it falls down next to the stage, and in ''1'' you need to keep investigating the get crunk bottle. The [[spoiler:Q and W Scenarios]] are pretty much impossible without it, and you need the MP Boosts to allow Toy Bonnie and Toy Chica to use their {{Limit Break}}s in ''2''.

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** There's nothing in any of the games that describes how to access the Save Import Scenario in the second game. If you want to do it legitimately, you must first [[spoiler:beat Nights X and XX to learn the harder night passwords and on Night XXX, defeat all the cameras in the pizzeria without entering the office and confronting Golden Freddy, save, exit out of the game, and move the appropriate save file from [=FNAFB1=]'s folder into [=FNAFB2=]'s folder (renaming the save file if necessary)]]. This process is thankfully removed from newer versions, versions and the ''Complete Collection'' and you can simply access the Save Import Scenario (now titled the Afterstory) from the main menu.
** There's also nothing that reveals the existence of the secret vending machine, which is the only way to purchase items after [[spoiler:Balloon Boy reveals his intentions]] or in [[spoiler:the W Scenario or ''2''[='s=] Q Scenario]]. In ''2'', you have to keep investigating the carousel in the Game Area until it falls down next to the stage, and in ''1'' you need to keep investigating the get crunk "get crunk" bottle. The [[spoiler:Q and W Scenarios]] are pretty much impossible without it, and you need the MP Boosts to allow Toy Bonnie and Toy Chica to use their {{Limit Break}}s in ''2''.



* HopelessBossFight: The fight between the two groups of animatronics in ''2'' is supposed to be this, both times for the Toy and Withered side. It's extremely difficult but possible for them to beat the originals when you're controlling them, and when you control the original side in the Import Scenario they can easily outmatch you if you don't focus on one-shotting the [[TheMedic Chicas]] with Bonnie's buffed Backup Bash.
** Not to mention the fight against Golden Freddy in Night XXX. This leads into the Save Import Scenario, which is kicked off with Freddy losing the fight, which is there even more impossible than ever. However, a later update made it technically possible to beat Golden Freddy and the Puppetmaster on Night XXX. [[spoiler: Doing so causes a time paradox that forces Cranky to blow up the planet]]. ''3'' Act 3 has Freddy seek his advice when he can't find the rest of the crew (except [[ADateWithRosiePalms Foxy]]). Fredbear immediately attempts to yiff his dick, only for Freddy to turn down the fight, delivering this gem:

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* HopelessBossFight: HopelessBossFight:
**
The fight between the two groups of animatronics in ''2'' is supposed to be this, both times for the Toy and Withered side. It's extremely difficult but possible for them to beat the originals when you're controlling them, and when you control the original side in the Import Scenario they can easily outmatch you if you don't focus on one-shotting the [[TheMedic Chicas]] with Bonnie's buffed Backup Bash.
** Not to mention the The fight against Golden Freddy in Night XXX. This leads into the Save Import Scenario, which is kicked off with Freddy losing the fight, which is there even more impossible than ever. However, a later update made it technically possible to beat Golden Freddy and the Puppetmaster on Night XXX. [[spoiler: Doing so causes a time paradox that forces Cranky to blow up the planet]]. ''3'' Act 3 has Freddy seek his advice when he can't find the rest of the crew (except [[ADateWithRosiePalms Foxy]]). Fredbear immediately attempts to yiff his dick, only for Freddy to turn down the fight, delivering this gem:



** Bonnie's Backup Bash skill only has a 15% chance of hitting [[spoiler:which changes to 85% once he gits gud]] but it is ''extremely'' powerful, being capable of one-shotting the majority of the games' bosses, and his Guitar Smash skill gives several hefty hits but destroys all of his guitars. This skill is practically mandatory to beat any of the FNAFB1 bosses on the harder nights.

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** Bonnie's Backup Bash skill only has a 15% chance of hitting [[spoiler:which changes to 85% once he gits gud]] but it is ''extremely'' powerful, being capable of one-shotting the majority of the games' bosses, and his Guitar Smash skill gives several hefty hits but destroys all of his guitars. This skill is practically mandatory to beat any of the FNAFB1 ''[=FNAFB 1=]'' bosses on the harder nights.

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* BackForTheFinale: In the ''Complete Collection'', ''[=FNAFB 3=]'' Act 3's revised dungeons and FinalBoss allow the use of every playable animatronic in the series [[spoiler:excluding the Balloon Boys]].



* FissionMailed: By literally importing a save from ''Fuckboy's 1'' with all the cameras defeated on Night XXX into ''Fuckboy's 2'', the otherwise NintendoHard LuckBasedMission of a FinalBoss becomes this. You have to let 90's Golden Freddy defeat the entire party, and after the "Git Gud" screen appears, the plot advances with Freddy travelling with Balloon Boy back to 1987, prior to the setting of ''Fuckboys 2''.

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* FishingMinigame: The ''Complete Collection'' version of ''[=FNAFb=] 2'' alters the sewers to house one of these- called the "Salmon Location".
* FissionMailed: By literally importing a save from ''Fuckboy's 1'' with all the cameras defeated on Night XXX into ''Fuckboy's 2'', the otherwise NintendoHard LuckBasedMission of a FinalBoss becomes this. You have to let 90's Golden Freddy defeat the entire party, and after the "Git Gud" screen appears, the plot advances with Freddy travelling traveling with Balloon Boy back to 1987, prior to the setting of ''Fuckboys 2''.
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* AdaptationalEarlyAppearance: The ''Complete Collection'' version of ''Five Nights at Fuckboys 3'' contains characters from later ''Five Nights at Freddy's'' games, in particular [[spoiler:[[FreddyFazbearsPizzeriaSimulator Lefty]] and [[FiveNightsAtFreddysVRHelpWanted Dreadbear]].]]
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** If you import a Night XXX save from the first game, you can play the Save Import Scenario, Afterstory, including playing the post-credits boss fight as [[spoiler: the Afterstory cast]] and wreck all eight of the FNAFB 2 party members.

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** If you import a Night XXX save from the first game, game (or select the "Afterstory" option on the menu in later releases), you can play the Save Import Scenario, Afterstory, including playing the post-credits boss fight as [[spoiler: the Afterstory cast]] original four animatronics]] and wreck all eight of the FNAFB 2 party members.
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** [[spoiler:The Lord Michael gets in on the action in the Save Import Scenario, using the gifts of enlightenment to transform into Mecha Jackson. In the ''Complete Collection'', the TransformationSequence from ''Film/Moonwalker'' accompanies Michael's transformation.]]

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** [[spoiler:The Lord Michael gets in on the action in the Save Import Scenario, using the gifts of enlightenment to transform into Mecha Jackson. In the ''Complete Collection'', the TransformationSequence from ''Film/Moonwalker'' ''Film/{{Moonwalker}}'' accompanies Michael's transformation.]]
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** [[spoiler:The Lord Michael gets in on the action in the Save Import Scenario, using the gifts of enlightenment to transform into Mecha Jackson.]]

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** [[spoiler:The Lord Michael gets in on the action in the Save Import Scenario, using the gifts of enlightenment to transform into Mecha Jackson. In the ''Complete Collection'', the TransformationSequence from ''Film/Moonwalker'' accompanies Michael's transformation.]]



** While the animatronics contemplate the fact that they have no way to get back to 1993 in the Import Scenario, ''[[PokemonSpeak Chica]]'' utters a single fuck.

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** While the animatronics contemplate the fact that they have no way to get back to 1993 in the Import Scenario, ''[[PokemonSpeak Chica]]'' utters a single fuck."fuck".
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The nightmare factor of the original games isn't present, instead opting for full, profane, nonsensical humor. A CompilationRerelease of the entire trilogy remade in ''RPG Maker MV'' with enhanced features was set for release in 2016, but was canceled. In its place, the [[https://gamejolt.com/games/fnafbcc/532194 Complete Collection]], developed by [=ZainWD=], was released, providing new enhancements and overhauls to the game's visuals and combat system.

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The nightmare factor of the original games isn't present, instead opting for full, profane, nonsensical humor. A CompilationRerelease of the entire trilogy remade in ''RPG Maker MV'' with enhanced features was set for release in 2016, but was canceled. In its place, the [[https://gamejolt.com/games/fnafbcc/532194 Complete Collection]], developed by [=ZainWD=], was released, released in March 2021, providing new enhancements and overhauls to the game's visuals and combat system.

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