History Videogame / EndlessOcean

18th Aug '17 8:16:07 AM New_Jack_Swing
Is there an issue? Send a Message


* AbsurdlyHighStakesGame: Jean-Eric won Nineball Island through the billiards game it's named for.
* AllInARow: How your diving partners follow you, although in the original game at least, you could make fish do this to you as well by just petting them a bunch of times after you've already learned all the facts about their species.

to:

* AbsurdlyHighStakesGame: Jean-Eric won Nineball Island through the billiards game it's named for.
for. In other words, he's a [[{{Pun}} pool shark.]]
* AcceptableBreaksFromReality: Many aspects of the game's diving are dangerous in real life, but the game would be frustrating to play if the dangers were played straight.
** Normally diving hours are restricted. Divers are forced to use tables to calculate the amount of hours they can safely dive on a day, depending on the depth and time they already spend underwater. None of the characters follow these rules; in RealLife they would all get serious illnesses.
** With the exception of a few plot-related sequences, you can always go back to the boat, no matter the circumstances; even when on threshold of running out of air, surrounded by aggressive creatures, or underground. Real-life divers cannot take that kind of liberty with their air, especially as surfacing too quickly has its own problems.
* AllInARow: How your diving partners follow you, although in you. In the original game at least, game, you could make fish do this to follow you as well by just petting them a bunch of times after you've already learned all the facts about their species.



* {{Atlantis}}: Mo'ia Atoll. Maybe. Okeanides in ''Blue World''.

to:

* {{Atlantis}}: Mo'ia Atoll. Maybe.Atoll, [[MaybeMagicMaybeMundane maybe]]. Okeanides in ''Blue World''.



* TheBeastmaster: The PlayerCharacter is this. In the first game no animal will attack you, not even sharks, and small fish will actually tag along with you if you play your whistle near them. While sharks become aggressive in the second game Cetaceans seem to respond to you much more favorably [[spoiler:just like they did for the ancient Okenaides people]] and several will help you if you befriend them.
** [[spoiler: The Okenaides and the Mo'ia Atol people could control cetaceans through songs, and formed the first world-wide civilization with their help.]]

to:

* TheBeastmaster: The PlayerCharacter is this. In the first game no animal will attack you, not even sharks, and small fish will actually tag along with you if you play your whistle near them. While sharks become aggressive in the second game Cetaceans game, cetaceans seem to respond to you much more favorably [[spoiler:just like they did for the ancient Okenaides people]] and several will help you if you befriend them.
** [[spoiler: The Okenaides and the Mo'ia Atol Atoll people could control cetaceans through songs, and formed the first world-wide civilization with their help.]]



* BigFancyCastle: Valka Castle is a rare underwater example.



* BraggingRightsReward: The legendary creatures in ''Blue World''. Many of them are only found in a single area that is either difficult to reach [[spoiler:Divine Gift is at a wreck surrounded by great white sharks]], or requires a specific diving partner or a specific time of day/moon phase/item found or bought. Or they might just be tough to click (half the time, you're too busy running away from [[spoiler:Thanatos]] to select him). Finding any particular creature earns you a title.

to:

* BraggingRightsReward: The legendary creatures in ''Blue World''. Many of them are only found in a single area that is either difficult to reach [[spoiler:Divine [[spoiler:for example, the giant sturgeon Lady Dorothea/Divine Gift is at a wreck surrounded by great white sharks]], or requires a specific diving partner or a specific time partner/time of day/moon phase/item found or bought. phase/item. Or they might just be tough to click handle (half the time, you're too busy running away from [[spoiler:Thanatos]] to select photograph him). Finding any particular creature earns you a title.



* CaptainErsatz: Leviathan from the second game - an albino sperm whale with a reputation for attacking ships, with one fanatical captain hunting him down in order to get revenge. [[Literature/MobyDick Sound familiar?]]

to:

* CaptainErsatz: Leviathan from the second game - an albino sperm whale with a reputation for attacking ships, with one a fanatical captain hunting him down in order to get revenge. [[Literature/MobyDick Sound familiar?]]



* CoolBoat: The ''Gabbiano'', which the loading screens are quick to remind you is Italian for "seagull".

to:

* CoolBoat: The ''Gabbiano'', ''Gabbiano'' in the first game, which the loading screens are quick to remind you is Italian for "seagull".



* DisneyDeath: Oceana's father was mentioned to be dead from attempting to explore the Zahaab Region Depths for the Okeanos Temple. However, a certain sidequest heavily implies that he actually survived, but was amnesiac for a good part of the game.

to:

* DisneyDeath: Oceana's father was mentioned to be dead from attempting to explore the Zahaab Region Depths for the Okeanos Temple. However, a certain sidequest heavily implies that he actually survived, but was amnesiac lost his memory for a good part of the game.game.
* DubNameChange: Several locations and legendary creatures have different names in the American and European releases. For example, the legendary giant sturgeon is named "Lady Dorothea" in the American release and "Divine Gift" in the European release.



* EpicRocking (with shades of OminousMusicBoxTune): The Song of Dragons is an in-universe example: humanity obsesses over its meaning and origin, and it's become known as a harbinger of doom wherever it is heard. [[spoiler:It's actually a musical key known by all whales that guides people to and unlocks the Okeanides ruins... and subsequently drives the whales within mad to seal it up again.]]
* EverythingsBetterWithPenguins
* [[ThreateningShark Everything's Even Worse With Sharks]]: [[spoiler:Magu Tapah and [[NamesToRunAwayFromReallyFast Thanatos]]]] say hi. With their huge, tooth-lined, bloodied mouths.
** Besides the legendary sharks, there's also at least five other species of dangerous sharks: Greenland sharks in the Arctic, a tiger shark at Deep Hole at night, a bluntnose sixgill shark in the Abyss, and goblin sharks in the Cavern of the Gods. Oh, and good ol' great whites all other the Ciceros Strait.
** Averted with many of the sharks, though. Whale sharks and basking sharks are huge but harmless, and a number of smaller species (hammerheads, for example) are also safe to swim near. And of course, the lack of damage in the first game meant even potentially nasty sharks never pose a real threat.

to:

* EpicRocking (with shades of OminousMusicBoxTune): The Song of Dragons is an in-universe example: humanity obsesses EverythingsBetterWithPenguins: All over its meaning and origin, and it's become known as a harbinger of doom wherever it is heard. [[spoiler:It's actually a musical key known by all whales that guides people to and unlocks the Okeanides ruins... and subsequently drives the whales within mad to seal it up again.]]
* EverythingsBetterWithPenguins
* [[ThreateningShark Everything's Even Worse With Sharks]]: [[spoiler:Magu Tapah and [[NamesToRunAwayFromReallyFast Thanatos]]]] say hi. With their huge, tooth-lined, bloodied mouths.
** Besides the
[[SlippySlideyIceWorld Weddell Sea]] in ''Blue World''. There's two legendary sharks, there's also at least five other species of dangerous sharks: Greenland sharks in the Arctic, penguins hanging around: Big Bobby, a tiger shark at Deep Hole at night, a bluntnose sixgill shark in the Abyss, human-size emperor penguin, and goblin sharks Snowball, an albino rockhopper penguin. Both appear only during certain weather conditions; Big Bobby is only found in the Cavern of the Gods. Oh, clear weather, and good ol' great whites all other the Ciceros Strait.
** Averted with many of the sharks, though. Whale sharks and basking sharks are huge but harmless, and a number of smaller species (hammerheads, for example) are also safe
Snowball is only found during snowstorms (making her harder to swim near. And of course, the lack of damage in the first game meant even potentially nasty sharks never pose a real threat.see).



* FakeLongevity: In the first game, you had to find each creature on three separate days in order to learn all three sets of facts about them to complete the Marine Encyclopedia. ''Blue World'' shortens this down to everything being learn-able in a single encounter, but also introduces money that has to be earned through work to spend on new gear. [[spoiler:Not to mention saving up ''a million'' pelagos in order to open Okeanides back up to casual exploration.]]
* FanService: Um... kind of? If you purchase swimwear in ''Blue World'' that doesn't consist of a wetsuit and have your character wear it, you can have him/her partake in a ShowerScene using the facilities behind the Nineball Island cabin.

to:

* FakeLongevity: In the first game, you had to find each creature on three separate days in order to learn all three sets of facts about them to complete the Marine Encyclopedia. ''Blue World'' shortens this down to everything being learn-able learnable in a single encounter, but also introduces money that has to be earned through work to spend on new gear. [[spoiler:Not to mention saving up ''a million'' pelagos in order to open Okeanides back up to casual exploration.]]
* FanService: Um... kind of? [[DownplayedTrope Downplayed]]. If you purchase swimwear in ''Blue World'' that doesn't consist of a wetsuit and have your character wear it, you can have him/her partake in a ShowerScene using the facilities behind the Nineball Island cabin.



* FinalBoss: Surprisingly, ''Blue World'' has one: [[spoiler:a huge goblin shark called the Okeanos Guardian, with [[FlunkyBoss a pair of goblin shark cronies at his disposal]]. In addition to the usual shark TailSlap, the Okeanos Guardian can also reactivate the traps in the BossRoom, forcing you to restart the room's puzzle.]]



** [[TheChick The Dude]]: Jean-Eric. Also TheMentor though remains a NonActionGuy due to an illness that keeps him from diving.

to:

** [[TheChick The Dude]]: Jean-Eric. Also TheMentor TheMentor, though he remains a NonActionGuy due to an [[CareerEndingInjury illness that keeps him from diving.diving]].



* {{Friendly Playful Dolphin}}s: The games naturally feature dolphins and larger cetaceans from various locations. You can befriend certain dolphins. When players get to nineball island in ''Endless Ocean Blue World'' they can teach tricks to a dolphin.
* [[GaiasVengeance Gaia's Vengeance]]: Thanatos' trivia wonders if his emergence is Mother Nature's revenge for humanity's DisproportionateRetribution against shark attacks.
* GenkiGirl: Oceana at times.

to:

* {{Friendly Playful Dolphin}}s: FriendlyPlayfulDolphin: The games naturally feature dolphins and larger cetaceans from various locations. You can befriend certain dolphins. When players get to nineball island in ''Endless Ocean Blue World'' they can teach tricks to a dolphin.
* [[GaiasVengeance Gaia's Vengeance]]: GaiasVengeance: Thanatos' trivia wonders if his emergence is Mother Nature's revenge for humanity's DisproportionateRetribution against shark attacks.
* GenkiGirl: Oceana Oceana, at times.



* GreenAesop: Rears its head more often in the sequel than the original, but present either way.
** In ''Blue World'', it doesn't just rear its head more often, it gets close to {{Anvilicious}} levels.
* GuideDangIt: Getting OneHundredPercentCompletion in these games can be a nightmare without a walkthrough, given how large the areas are, coupled with the first game's penchant for randomizing item/fish locations. Unlocking the missions to recruit more cetacean partners in the second game isn't immediately obvious, either.

to:

* GreenAesop: Rears its head more often (close to {{Anvilicious}} levels) in the sequel than the original, but present either way.
** In ''Blue World'', it doesn't just rear its head more often, it gets close to {{Anvilicious}} levels.
* GuideDangIt: Getting OneHundredPercentCompletion in these games can be a nightmare without a walkthrough, given how large the areas are, coupled with the first game's penchant for [[RandomEncounter randomizing item/fish locations.locations]]. Unlocking the missions to recruit more cetacean partners in the second game isn't immediately obvious, either.



* HowWeGotHere: ''Blue World'' opens on the player character interacting with several "strangers" and being guided towards a massive underwater ruin... and then the backstory kicks in for the rest of the game.
* HumansAreTheRealMonsters: In ''Blue World'', this becomes Oceana's philosophy by the midway point of the "Help Me!" sidequests. She forgives humanity after the final quest in the set after helping keep some whales from breaching.

to:

* HowWeGotHere: ''Blue World'' opens on the player character interacting with several "strangers" and being guided towards a massive underwater ruin... and then the backstory kicks in for the rest of the game.
* HumansAreTheRealMonsters: In ''Blue World'', [[MaddenIntoMisanthropy this becomes Oceana's philosophy philosophy]] by the midway point of the "Help Me!" sidequests. She forgives humanity after the final quest in the set after helping keep some whales from breaching.breaching.
* ImplacableMan: Or shark, rather. Thanatos is completely immune to the pulsar gun, and he will not stop attacking until you leave his turf. Exploring his territory in Ciceros Strait is a royal pain.



* InUniverseGameClock: Different creatures can appear depending on if you dive in the daytime or at night. Furthermore, the first game actually cycles through a whole year which further alters what you can find as animals enter and leave Manoa Lai depending on the seasons.

to:

* InUniverseGameClock: Different creatures can appear depending on if when you dive in the daytime or at night. dive. Furthermore, the first game actually cycles through a whole year which further alters what you can find find, as animals enter and leave Manoa Lai depending on the seasons.seasons. ''Blue World'' adds phases of the moon to the mix.



* LyricalDissonance: The title screen theme for ''Blue World'', [[https://m.youtube.com/watch?v=IijKg8p3LMs Carrickfergus]], is a beautiful, peaceful theme befitting for a game like this, but near the end, [[spoiler:the narrator tells that she is the only surviving person out of everyone she ever knew, and the final part of the song seems to be narrated days before her death.]]
* MadeOfIron / UnstoppableRage: Thanatos is completely immune to the pulsar gun. Needless to say, exploring his section of Ciceros Strait is a royal pain.

to:

* LyricalDissonance: The title screen theme for ''Blue World'', [[https://m.youtube.com/watch?v=IijKg8p3LMs Carrickfergus]], is a beautiful, peaceful theme befitting fitting for a game like this, but near the end, [[spoiler:the narrator tells that she is the only surviving person out of everyone she ever knew, and the final part of the song seems to be narrated days before her death.]]
* MadeOfIron / UnstoppableRage: Thanatos MagicMusic: The Song of Dragons is completely immune an in-universe example: humanity obsesses over its meaning and origin, and it's become known as a harbinger of doom wherever it is heard. [[spoiler:It's actually a musical key known by all whales that guides people to and unlocks the pulsar gun. Needless Okeanides ruins...and subsequently drives the whales within mad to say, exploring his section of Ciceros Strait is a royal pain.seal it up again.]]



* MisplacedWildlife: ''Lots''. Averted in ''Blue World'', which has varied, round-the-globe environments to host all those fish.
** ''Blue World'' also makes sure that, in the event that an animal ''does'' show up where it shouldn't, the characters specifically point it out and puzzle over how it might have gotten there. One sidequest actually has you rescuing some saltwater fish who've wandered into a freshwater area and have become very sick as a result.
*** The first time you go there you even find a ''Minke Whale'' trapped upstream.
** Also subverted; all your dolphin pals except for the tropical ones get misplaced once they follow you home to sunny Nineball Island. Particularly the river dolphin. [[spoiler: The river dolphin that you get by taking along a '''narwhal''' from the ''Arctic.'']]
*** Granted, that last bit does have an explanation. The animals are male and female in their respective stories, you see...

to:

* MisplacedWildlife: ''Lots''.''Lots'' in the first game. Averted in ''Blue World'', which has varied, round-the-globe environments to host all those fish.
** ''Blue World'' also makes sure that, in the event that an animal ''does'' show up where it shouldn't, the characters specifically [[LampshadeHanging point it out out]] and puzzle over how it might have gotten there. One sidequest actually has you rescuing some saltwater fish who've wandered into a freshwater area river and have become very sick as a result.
*** The
result, and the first time you go there you even find a ''Minke Whale'' ''minke whale'' trapped upstream.
** Also subverted; all All your dolphin pals except for the tropical ones get misplaced once they follow you home to sunny Nineball Island. Particularly the river dolphin. [[spoiler: The river dolphin that you get by taking along a '''narwhal''' from the ''Arctic.'']]
*** Granted, that last bit [[JustifiedTrope does have an explanation.explanation]]. The animals are male and female in their respective stories, you see...



* MouthFlaps: Despite there not being any actual voice work in the game. Even your character MouthFlaps without even having textual dialogue.

to:

* MouthFlaps: Despite there not being any actual voice work in the game. Even [[HeroicMime your character character]] MouthFlaps without even having textual dialogue.



** Arguably the most blatant example is the Commerson's dolphin that you can befriend. It is heavily implied, if not outright stated, to be able to speak, and is found guarding a treasure room in the uppermost part of a sunken temple.

to:

** Arguably the most A more blatant example is the Commerson's dolphin that you can befriend. It is heavily implied, if not outright stated, [[TalkingAnimal to be able to speak, speak]], and is found guarding a treasure room in the uppermost part of a sunken temple.



* RecurringBoss: Darn you, Thanatos!

to:

* RecurringBoss: Darn you, Thanatos!Thanatos will attack almost every time you enter his territory.



* SlippySlideyIceWorld: The arctic and antarctic levels in the sequel.

to:

* SlippySlideyIceWorld: The arctic Arctic and antarctic Antarctic levels in the sequel.sequel. They're not very slippery, but they are intensely cold; early dives have a strict time limit until Hayako develops a "special insulating wax" that makes things safer.



** The first is the blue bird, though whether this is an illusion, telepathy, real speech or something else is never explained.

to:

** The first is the blue bird, [[MaybeMagicMaybeMundane though whether this is an illusion, telepathy, real speech or something else is never explained.explained]].



* TempleOfDoom: Mo'ia Atoll, an actual temple, though the worst booby-trap there is a jet of water which impedes your progress. Okeanides has similar water-directive traps, but also houses several dangerous fish that can deplete your oxygen quickly.
** Also, Valka Castle, with lionfish and a trick door that locks you in; the Spirit Falls ruins, with caimans, switch-pulling puzzles and a [[CaveBehindTheFalls convenient location]].

to:

* TempleOfDoom: Mo'ia Atoll, Atoll is an actual temple, though the worst booby-trap there is a jet of water which impedes your progress. Okeanides ''Blue World'' has similar water-directive more dangerous examples.
** Valka Castle has [[TheSpiny lionfish]] and a trick door that locks you in.
** The Spirit Falls ruins has [[NeverSmileAtACrocodile caimans]], switch-pulling puzzles, and a [[CaveBehindTheFalls convenient location]].
** [[TheVeryDefinitelyFinalDungeon The Cavern of the Gods]] has water-current
traps, but also houses several dangerous fish that can deplete your oxygen quickly.
** Also, Valka Castle, with lionfish
quickly, and a trick door that locks you in; [[spoiler:the FinalBoss, the Spirit Falls ruins, with caimans, switch-pulling puzzles and a [[CaveBehindTheFalls convenient location]].Okeanos Guardian]].



* ThreateningShark: [[spoiler:Magu Tapah, [[NamesToRunAwayFromReallyFast Thanatos]], and the [[FinalBoss Okeanos Guardian]]]] say hi. With their huge, tooth-lined, bloodied mouths.
** Besides the legendary sharks, there's also at least five other species of dangerous sharks: Greenland sharks in the Arctic, a tiger shark at Deep Hole at night, a bluntnose sixgill shark in the Abyss, goblin sharks in the Cavern of the Gods, and good ol' great whites all over the Ciceros Strait. None of the sharks actually bite; instead they use a TailSlap attack.
** Averted with many of the other sharks, though. Whale sharks and basking sharks are [[GentleGiant huge but harmless]], and a number of smaller species (hammerheads, for example) are also safe to swim near. The lack of damage in the first game meant even potentially nasty sharks never pose a real threat.



* UnderwaterRuins: The Mo'ia Atoll (Marige Atoll in the UK release) area; Triton Village, Valka Castle and Okeanides in ''Blue World''.

to:

* UnderwaterRuins: The Mo'ia Atoll (Marige Atoll in the UK release) area; Triton Village, Valka Castle and Okeanides the Cavern of the Gods in ''Blue World''.



* ViolationOfCommonSense: You can pet a lionfish with no ill effects.
** Let me repeat that: '''''YOU CAN PET A LIONFISH.'''''
*** [[strike:Thoroughly]] Partially averted in the sequel; merely brushing up against a lionfish results in the player getting bars off his oxygen gauge knocked away. (you can still poke it, though) However, a whole new series of problems opens up from the wider range of locations. Such as wearing only swim trunks/a bikini in to the Arctic/Antarctic with no ill effects, including onto the land excursions.
*** Hayako developed a *snicker* special insulating wax that you rub all over your body, remember?
** Normally diving hours are restricted. Divers are forced to use tables to calculate the amount of hours they can safely dive on a day, depending on the depth and time they already spend underwater. None of the characters follow these rules however. In RL they would all get serious illnesses.
*** We might call that an AcceptableBreakFromReality, as otherwise the game might become a bit annoying to play (something that can and does sometimes happen to simulation games that try to be ''too'' realistic).
** The ease which you can deep dive in both games is taxing the suspension of disbelief, because you go to depths usually reserved for only the most professional. The worst however is the fact you can take a 15 year old[[note]]minimum, but not too much older than that, at any rate[[/note]] to that depth. You do NOT take minors deep diving, ever. The depth can cause serious permanent damage to a growing body.
** In the aquarium, you can display the following in the Main Tank at the same time: predator and prey; natural enemies; and freshwater fish and saltwater fish. The first two are also true of the Marine Life Annex. In all cases, it seems like a recipe to lose one, the other, or both.
** With the exception of a few plot-related sequences, you can always go back to the boat, no matter where you are or how deep you are, even on the threshold of running out of air, even surrounded by aggressive creatures. Real-life divers cannot take that kind of liberty with their air, especially as surfacing too quickly has its own problems... and you can run yourself so low on air that you would have no other choice, but it will never matter in-game.

to:

* ViolationOfCommonSense: You In the first game, you can pet a lionfish [[TheSpiny venomous lionfish]] with no ill effects.
** Let me repeat that: '''''YOU CAN PET A LIONFISH.'''''
*** [[strike:Thoroughly]] Partially averted
[[ZigZaggingTrope Zig-zagged]] in the sequel; merely brushing up against a lionfish results in the player getting losing bars off his from their oxygen gauge knocked away. (you can still poke it, though) However, gauge. But a whole new series of problems opens up from the wider range of locations. Such locations, such as [[ExposedToTheElements wearing only swim trunks/a bikini in to the Arctic/Antarctic polar regions with no ill effects, including onto the land excursions.
*** Hayako developed
effects]], or having a *snicker* special insulating wax that you rub all over your body, remember?
** Normally diving hours are restricted. Divers are forced to use tables to calculate the amount of hours they can safely
teenager dive on a day, depending on the depth and time they already spend underwater. None of the characters follow these rules however. In RL they would all get serious illnesses.
*** We might call that an AcceptableBreakFromReality, as otherwise the game might become a bit annoying
to play (something that can and does sometimes happen to simulation games that try to be ''too'' realistic).
** The ease which you can deep dive in both games is taxing the suspension of disbelief, because you go to depths usually reserved for only the most professional. The worst however is the fact you can take a 15 year old[[note]]minimum, but not too much older than that, at any rate[[/note]] to that depth. You do NOT take minors deep diving, ever. The depth can cause serious permanent damage to a growing body.
professional-level depths.
** In the aquarium, you can display the following in the Main Tank at the same time: predator and prey; prey, natural enemies; and enemies, or freshwater fish and saltwater fish. The first two are also true of fish in the Marine Life Annex. In all cases, it seems like a recipe to lose one, same tank at the other, or both.
** With the exception of a few plot-related sequences, you can always go back to the boat, no matter where you are or how deep you are, even on the threshold of running out of air, even surrounded by aggressive creatures. Real-life divers cannot take that kind of liberty with their air, especially as surfacing too quickly has its own problems... and you can run yourself so low on air that you would have no other choice, but it will never matter in-game.
same time.



* WhereTheHellIsSpringfield: The Manoa Lai region is vaguely placed in the South Pacific Ocean, which isn't exactly known for being small. ''Blue World'' started averting this with the help of an in-game globe.

to:

* WhereTheHellIsSpringfield: The Manoa Lai region is vaguely placed in the South Pacific Ocean, which isn't exactly known for being small. ''Blue World'' started averting averted this with the help of an in-game globe.



** Some fans have gone a little bit overboard with this, no pun intended. There are some (very complicated) theories involving the game's internal mythology and specific bits of dialog/mail that suggest that she might either [[spoiler: turn into a mermaid or cause some sort of catastrophe]] if she ever enters the sea. WildMassGuessing at its finest.
* WidgetSeries: Boy howdy. Not many gamers knew how to react to a franchise which, compared to other games, really has no ultimate goal, even though ''VideoGame/SimCity'' has been doing that for years.
* TheWorldIsJustAwesome: Any time you discover a new major landmark, you're given a cinematic pan-around to showcase it from the best angles. And of course, then you can explore them at your leisure.
* WorkplaceAcquiredAbilities: Oceana illuminates all nearby zoom-in spots and can offer tours of landmarks; Gaston notifies you of nearby salvagables and holds onto five extra items; Hayako provides a radar of nearby species and allows for reviewing of special fauna behaviors (read: {{cutscene}}s); and the helper dolphins swim you around faster and can locate specific types of salvagables.

to:

** Some fans have gone a little bit overboard with this, no pun intended. There are some (very complicated) theories involving the game's internal mythology and specific bits of dialog/mail that suggest that she might either [[spoiler: turn into a mermaid or cause some sort of catastrophe]] if she ever enters the sea. WildMassGuessing at its finest.
* WidgetSeries: Boy howdy. Not many gamers knew how to react to a franchise which, compared to other games, really has no ultimate goal, even though ''VideoGame/SimCity'' has been doing that for years.
goal.
* TheWorldIsJustAwesome: Any time you discover a new major landmark, you're given a cinematic pan-around to showcase it from the best angles. And of course, then angles, after which you can explore them at your leisure.
* WorkplaceAcquiredAbilities: Oceana illuminates all nearby zoom-in spots and can offer tours of landmarks; Gaston notifies you of nearby salvagables and [[ItemCaddy holds onto five extra items; items]]; Hayako provides a radar of nearby species and allows for reviewing of special fauna behaviors (read: {{cutscene}}s); and the helper dolphins swim you around faster and can locate specific types of salvagables.
20th May '17 6:58:39 PM Nire
Is there an issue? Send a Message


* AwesomeYetImpractical: In the first game, dolphin partners were cool and all, but had no real use - they tended not to follow you very well unless you blew the whistle every few yards (and took forever to come to you from across an area if you let them alone for a while before calling them), and riding them was neat, but couldn't be controlled, so you just go to watch yourself go in circles until you let go.

to:

* AwesomeYetImpractical: In the first game, dolphin partners were cool and all, but had no real use - they tended not to follow you very well unless you blew the whistle every few yards (and took forever to come to you from across an area if you let them alone for a while before calling them), and riding them was neat, but couldn't be controlled, so you just go to watch yourself go in circles until you let go. They were made much more useful in the sequel.
29th Jan '17 2:04:32 PM Speedchesser
Is there an issue? Send a Message


*** Leviathan (see CaptainErsatz above) is a possible case of EvilAlbino.
26th Jan '17 10:49:48 AM Sabrewing
Is there an issue? Send a Message

Added DiffLines:

* ArbitraryHeadcountLimit: You can only have three dolphin partners in the first game; befriending a new one beyond that will force you to kick one of them out. They're not lost forever if you change your mind, though.
26th Jan '17 12:56:15 AM Sabrewing
Is there an issue? Send a Message

Added DiffLines:

* TailSlap: Make no mistake, sharks act very threatening towards you and will rush with teeth bared to approach. But their actual attacks only consist of this.
10th Jan '17 1:50:20 PM Sabrewing
Is there an issue? Send a Message


* GiantSwimmer: You can ride whales and dolphins through the ocean, though you can't control where they go. In ''Blue World'', your dolphin partner ''can'' give you a player-controlled lift, which is necessary in the freezing regions until your equipment improves.

to:

* GiantSwimmer: You can ride whales and dolphins through the ocean, though you can't control where they go. In ''Blue World'', your dolphin partner ''can'' give you a player-controlled lift, follow your directions, which is necessary in the freezing regions until your equipment improves.


Added DiffLines:

* GuideDangIt: Getting OneHundredPercentCompletion in these games can be a nightmare without a walkthrough, given how large the areas are, coupled with the first game's penchant for randomizing item/fish locations. Unlocking the missions to recruit more cetacean partners in the second game isn't immediately obvious, either.
19th Oct '16 10:39:16 PM Nire
Is there an issue? Send a Message


* SpeciesLostAndFound: In Blue World, at least two animals [[spoiler: The plesiosaurus]] and the [[spoiler: orthocone]] are supposed to have been extinct for millions of years, but they're found alive and well. They're encountered in cutscenes, but not really intractable though.

to:

* SpeciesLostAndFound: In Blue World, at least two animals three animals, [[spoiler: The plesiosaurus]] the plesiosaurus, the anamalocharis, and the [[spoiler: orthocone]] are supposed to have been extinct for millions of years, but they're found alive and well. They're encountered in cutscenes, but not can't really intractable though.be interacted with.
19th Oct '16 10:33:59 PM Nire
Is there an issue? Send a Message


* NatureSpirit: It's hinted that some of the legendary animals are more then just animals. Thanatos [[spoiler: and the Ancient Mother]] are the prime examples of this [[spoiler:but the Blue Bird also seems to be more then it appears.]]

to:

* NatureSpirit: It's hinted that some of the legendary animals are more then than just animals. Thanatos [[spoiler: and the Ancient Mother]] are the prime examples of this [[spoiler:but the Blue Bird also seems to be more then than it appears.]]]]
** Arguably the most blatant example is the Commerson's dolphin that you can befriend. It is heavily implied, if not outright stated, to be able to speak, and is found guarding a treasure room in the uppermost part of a sunken temple.
19th Oct '16 10:24:27 PM Nire
Is there an issue? Send a Message

Added DiffLines:

** Averted with many of the sharks, though. Whale sharks and basking sharks are huge but harmless, and a number of smaller species (hammerheads, for example) are also safe to swim near. And of course, the lack of damage in the first game meant even potentially nasty sharks never pose a real threat.
3rd Aug '16 12:15:29 AM Sabrewing
Is there an issue? Send a Message


Not to be confused with ''The Infinite Ocean'', a fairly creepy point-and-click adventure game about the first ArtificialIntelligence.

to:

Not to be confused with ''The Infinite Ocean'', a fairly creepy point-and-click adventure game about the first ArtificialIntelligence.
ArtificialIntelligence. Compare ''VideoGame/{{Abzu}}'' for the UsefulNotes/PlayStation4 and Steam.
This list shows the last 10 events of 89. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.EndlessOcean