History Videogame / EndlessOcean

26th Mar '16 10:25:19 AM Nire
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* AwesomeYetImpractical: In the first game, dolphin partners were cool and all, but had no real use - they tended not to follow you very well unless you blew the whistle every few yards (and took forever to come to you from across an area if you let them alone for a while before calling them), and riding them was neat, but couldn't be controlled, so you just go to watch yourself go in circles until you let go. All of these points were fixed in the second game, drastically increasing the dolphins' usefulness.

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* AwesomeYetImpractical: In the first game, dolphin partners were cool and all, but had no real use - they tended not to follow you very well unless you blew the whistle every few yards (and took forever to come to you from across an area if you let them alone for a while before calling them), and riding them was neat, but couldn't be controlled, so you just go to watch yourself go in circles until you let go. All of these points were fixed in the second game, drastically increasing the dolphins' usefulness.
26th Mar '16 10:10:47 AM Nire
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* AwesomeYetImpractical: In the first game, dolphin partners were cool and all, but had no real use - they tended not to follow you very well unless you blew the whistle every few yards (and took forever to come to you from across an area if you let them alone for a while before calling them), and riding them was neat, but couldn't be controlled, so you just go to watch yourself go in circles until you let go.
** AwesomeYetPractical: They became this in the second game. Now they swam alongside you and didn't wander off (so that, while they came immediately when called, doing so wasn't even necessary!), and served as a faster mode of transport. The latter is even necessary to progress in the game at one point.

to:

* AwesomeYetImpractical: In the first game, dolphin partners were cool and all, but had no real use - they tended not to follow you very well unless you blew the whistle every few yards (and took forever to come to you from across an area if you let them alone for a while before calling them), and riding them was neat, but couldn't be controlled, so you just go to watch yourself go in circles until you let go.
** AwesomeYetPractical: They became this
go. All of these points were fixed in the second game. Now they swam alongside you and didn't wander off (so that, while they came immediately when called, doing so wasn't even necessary!), and served as a faster mode of transport. The latter is even necessary to progress in game, drastically increasing the game at one point.dolphins' usefulness.
26th Mar '16 10:09:24 AM Nire
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** AwesomeYetPractical: They became this in the second game. Now they swam alongside you and didn't wander off (so that, while they came immediately when called, doing so wasn't even necessary!), and served as a faster mode of transport. The latter is even necessary to progress in the game at one point.
20th Feb '16 3:07:22 AM Sabrewing
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Both games have been played by the WebVideo/GameGrumps, giving them considerably more exposure.


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* BlackoutBasement: Both games' abyssal zones, lit by nothing but your portable flashlight. Hugging the sea floor is almost a requirement just to keep your orientation.
22nd Jan '16 5:48:57 AM Morgenthaler
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* CelebrityPower: Notable New Zealand vocalist Music/HayleyWestenra provided nearly the entire soundtrack for the game; her song "[[http://www.youtube.com/watch?v=dvuZ9j9gzlQ Prayer]]" was used for early demo display purposes, as well as being the [[RealSongThemeTune unofficial theme]] for the final product. The group CelticWoman provides some songs for ''Blue World''.

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* CelebrityPower: Notable New Zealand vocalist Music/HayleyWestenra provided nearly the entire soundtrack for the game; her song "[[http://www.youtube.com/watch?v=dvuZ9j9gzlQ Prayer]]" was used for early demo display purposes, as well as being the [[RealSongThemeTune unofficial theme]] for the final product. The group CelticWoman Music/CelticWoman provides some songs for ''Blue World''.



* PopStarComposer: Music/HayleyWestenra of CelticWoman provides the soundtrack to this game and its sequel.

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* PopStarComposer: Music/HayleyWestenra of CelticWoman Music/CelticWoman provides the soundtrack to this game and its sequel.
22nd Jan '16 4:20:17 AM lilysakura220
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* LyricalDissonance: The title screen theme for ''Blue World'', [[https://m.youtube.com/watch?v=IijKg8p3LMs Carrickfergus]], is a lovely, peaceful theme befitting for a game like this, but near the end, [[spoiler:the narrator tells that she is the only surviving person out of anyone she ever knew, and the final part of the song seems to be narrated days before her death.]]

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* LyricalDissonance: The title screen theme for ''Blue World'', [[https://m.youtube.com/watch?v=IijKg8p3LMs Carrickfergus]], is a lovely, beautiful, peaceful theme befitting for a game like this, but near the end, [[spoiler:the narrator tells that she is the only surviving person out of anyone everyone she ever knew, and the final part of the song seems to be narrated days before her death.]]
22nd Jan '16 4:16:00 AM lilysakura220
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** In ''Blue World'', it doesn't just rear its head more often, it gets close to {{Anvilicious}} levels.


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* LyricalDissonance: The title screen theme for ''Blue World'', [[https://m.youtube.com/watch?v=IijKg8p3LMs Carrickfergus]], is a lovely, peaceful theme befitting for a game like this, but near the end, [[spoiler:the narrator tells that she is the only surviving person out of anyone she ever knew, and the final part of the song seems to be narrated days before her death.]]
14th Jan '16 1:33:35 PM Sweekun
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* CriticalResearchFailure: In 2, you find quite a lot of the lapis lazuli stone underwater with the explanation that a ship sank there in the earlier 20th century carrying a cargo of it. The only problem is that lapis lazuli ''dissolves'' in water.
14th Jan '16 1:32:54 PM Sweekun
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* CriticalResearchFailure: In 2, you find quite a lot of the lapis lazuli stone underwater with the explanation that a ship sank there in the earlier 20th century carrying a cargo of it. The only problem is that lapis lazuli ''dissolves'' in water.
16th Dec '15 5:19:19 AM Horo-kun
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* [[ThreateningShark Everything's Even Worse With Sharks]]: [[spoiler:Magu Tapah and Thanatos]] say hi. With their huge, tooth-lined, bloodied mouths.

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* [[ThreateningShark Everything's Even Worse With Sharks]]: [[spoiler:Magu Tapah and Thanatos]] [[NamesToRunAwayFromReallyFast Thanatos]]]] say hi. With their huge, tooth-lined, bloodied mouths.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.EndlessOcean