History Videogame / Dota2

19th Aug '17 3:27:57 AM XFllo
Is there an issue? Send a Message


* EnemyEatsYourLunch: 'Creepjacking', where you raid the enemy jungle or ancients and steal the stacks created by their supports before their cores can farm them. Can also happen when you gank the enemy team when they are trying to take [[BonusBoss Roshan]]. The game even uses the term "snatch" for when a player steals the Aegis of the Immortal after the enemy team kills Roshan.
13th Aug '17 5:46:21 AM rjd1922
Is there an issue? Send a Message


''Dota 2'' is known for its relatively high barrier of entry due to its deep, complex, and challenging gameplay on both the mechanical and strategic levels. The game codifies several MOBA tropes (as it IS a remake of the game that invented the genre), although Dota 2 itself '''isn't''' a MOBA (it's an ARTS), and has attempted to recreate the intricacies and facets of ''Defense of the Ancients'' as much as it can.

to:

''Dota 2'' is known for its relatively high barrier of entry due to its deep, complex, and challenging gameplay on both the mechanical and strategic levels. The game codifies several MOBA MultiplayerOnlineBattleArena tropes (as it IS a remake of the game that invented the genre), although Dota 2 itself '''isn't''' a MOBA (it's an ARTS), genre) and has attempted to recreate the intricacies and facets of ''Defense of the Ancients'' as much as it can.
12th Aug '17 2:16:10 AM diableslayer372
Is there an issue? Send a Message


* EvolvingWeapon: The Dagon and Necronomicon recipe can be purchased up to 5/3 times respectively in order to increase the item's power.

to:

* EvolvingWeapon: The Dagon Dagon, Necronomicon, and Necronomicon recipe Diffusal Blade recipes can be purchased up to 5/3 5/3/2 times respectively in order to increase the item's power.
28th Jul '17 6:06:06 PM Raijinken
Is there an issue? Send a Message


* IronicHell: Getting into Low Priority used to be a slap in the wrist; you're matched with people like you and you just need to play a number of games to get out of it. Now, not only you're forced to play ''Single Draft'' mode (which severely limits your ero options), you have to ''win'' in order for the game to count. To call it TeethClenchedTeamwork would be an understatement.

to:

* IronicHell: Getting into Low Priority used to be a slap in the wrist; you're matched with people like you and you just need to play a number of games to get out of it. Now, not only you're forced to play ''Single Draft'' mode (which severely limits your ero hero options), you have to ''win'' in order for the game to count. To call it TeethClenchedTeamwork would be an understatement.
25th Jun '17 2:37:16 PM Zuxtron
Is there an issue? Send a Message


* {{Crossover}}: Among the announcers you can pick are [[VideoGame/HalfLife Dr. Kleiner]], [[VideoGame/{{Bastion}} Rucks]], [[VideoGame/DefenseGridTheAwakening General Fletcher]], [[VideoGame/{{Portal}} GLaDOS]], [[VideoGame/TheStanleyParable the Narrator]], [[WesternAnimation/RickAndMorty Rick and Morty]], [[VideoGame/{{Fallout}} Mr. Handy]], and [[VideoGame/DeusExMankindDivided Adam Jensen]].

to:

* {{Crossover}}: {{Crossover}}:
**
Among the announcers you can pick are [[VideoGame/HalfLife Dr. Kleiner]], [[VideoGame/{{Bastion}} Rucks]], [[VideoGame/DefenseGridTheAwakening General Fletcher]], [[VideoGame/{{Portal}} GLaDOS]], [[VideoGame/TheStanleyParable the Narrator]], [[WesternAnimation/RickAndMorty Rick and Morty]], [[VideoGame/{{Fallout}} Mr. Handy]], and [[VideoGame/DeusExMankindDivided Adam Jensen]].Jensen]].
** As part of a promotion with ''VideoGame/TotalWarWarhammer'', the "Warhammer: Treasure of the Old World" was released, which contains cosmetic sets inspired by the ''TableTopGame/WarHammer'' universe.
10th Jun '17 8:19:02 AM HTD
Is there an issue? Send a Message


* EnemyEatsYourLunch: 'Creepjacking', where you raid the enemy jungle or ancients and steal the stacks created by their supports before their carries can farm them. Can also happen when you gank the enemy team when they are trying to take [[BonusBoss Roshan]]. The game even uses the term "snatch" for when a player steals the Aegis of the Immortal after the enemy team kills Roshan.
* EveryoneCallsHimBarkeep: Most heroes never called by their name in-game, not even in any voice lines either because it is obscure, have the names removed for copyright reasons or have the misfortunate timing of being DummiedOut in their responses. It is easier to list the heroes that downplay (the hero is known by their title but occasionally their names are mentioned in one of the in-game voice lines)[[note]]Arc Warden, Centaur Warchief, Earth Spirit, Ember Spirit, Invoker, Keeper of the Light, Legion Commander, Lone Druid, Naga Siren, Outworld Devourer, Sand King, Shadow Fiend, Skywrath Mage, Techies, Templar Assassin, Timbersaw, Troll Warlord, Tusk, Ursa, Winter Wyvern[[/note]] or avert this trope (the hero is called directly by their name most of the time)[[note]]Sven, Tiny, Kunkka, Huskar, Io, Elder Titan, Mirana, Riki, Luna, Puck, Zeus, Lina, Jakiro, Chen, Rubick, Pudge, Slardar, Undying, Magnus, Abaddon, Razor, Viper, Clinkz, Meepo, Slark, Medusa, Terrorblade, Lion, Pugna, Dazzle, Leshrac, Visage, Disruptor[[/note]].

to:

* EnemyEatsYourLunch: 'Creepjacking', where you raid the enemy jungle or ancients and steal the stacks created by their supports before their carries cores can farm them. Can also happen when you gank the enemy team when they are trying to take [[BonusBoss Roshan]]. The game even uses the term "snatch" for when a player steals the Aegis of the Immortal after the enemy team kills Roshan.
* EveryoneCallsHimBarkeep: Most heroes never called by their name in-game, not even in any voice lines either because it is obscure, have the names removed for copyright reasons or have the misfortunate timing of being DummiedOut in their responses. It is easier to list the heroes that downplay (the hero is known by their title but occasionally their names are mentioned in one of the in-game voice lines)[[note]]Arc Warden, Centaur Warchief, Warrunner, Earth Spirit, Ember Spirit, Invoker, Keeper of the Light, Legion Commander, Lone Druid, Naga Siren, Outworld Devourer, Sand King, Shadow Fiend, Skywrath Mage, Techies, Templar Assassin, Timbersaw, Troll Warlord, Tusk, Ursa, Winter Wyvern[[/note]] or avert this trope (the hero is called directly by their name most of the time)[[note]]Sven, Tiny, Kunkka, Huskar, Io, Elder Titan, Mirana, Riki, Luna, Puck, Zeus, Lina, Jakiro, Chen, Rubick, Pudge, Slardar, Undying, Magnus, Abaddon, Razor, Viper, Clinkz, Meepo, Slark, Medusa, Terrorblade, Lion, Pugna, Dazzle, Leshrac, Visage, Disruptor[[/note]].



** No flying allowed. Except if there's an active ability that explicitly allows a hero to fly; otherwise WingsDoNothing (compared to normal legs). That is why winged heroes like Viper and Jakiro can get stuck on cliffs despite flying constantly.

to:

** No flying allowed. Except allowed: WingsDoNothing (compared to normal legs) except if there's an active ability that explicitly allows a hero to fly; otherwise WingsDoNothing (compared to normal legs).fly. That is why winged heroes like Viper and Jakiro can get stuck on cliffs despite flying constantly.



* MsFanservice: While some humanoid heroines ARE attractive, they're not overly sexualized to the point of fanservice. With the exception of someone like Queen of Pain, but that [[JustifiedTrope can be excused considering she is]] [[HornyDevils a succubus.]]

to:

* MsFanservice: While some humanoid heroines ARE attractive, they're not overly sexualized to the point of fanservice.and don't provide much fanservice other than being attractive in general. With the exception of someone like Queen of Pain, but that [[JustifiedTrope can be excused considering she is]] [[HornyDevils a succubus.]]
10th Jun '17 1:31:22 AM HTD
Is there an issue? Send a Message


* AbsurdlyHighStakesGame: An unintentional example with the Double Down MMR option available to owners of the International 2017 Battle Pass. Activating this option at the beginning of a ranked match is supposed to double the MMR gain/loss of the match if you win or lose. However, a bug caused anyone who doubled down and lost to be brought down all the way to ''1 MMR'' instead. Now ''that'' is painful.



--> '''Stanley Parable Narrator:''' GL, HF, L 2 P, VD, MP3, OBGYN, 3DPDB1D9G

to:

--> '''Stanley Parable Narrator:''' GL, [=GL, HF, L 2 P, L2P, VD, MP3, OBGYN, 3DPDB1D9G3DPDB1D9G=]



** The original [=DotA=] mod had two factions of heroes to choose from, plus a neutral side, and normally defaults to allowing the Sentinel (Radiant) and Scourge (Dire) to only pick from their hero pools and the neutrals. Completely open picking became ubiquitous in later versions, however, so the formerly neutral pool has been integrated into the Sentinel and Scourge sides. Thus there are TrueNeutral characters like Sand King on the Dire, and mercenaries like Bounty Hunter on the Radiant. With the release of Dota 2 Reborn, heroes are no longer affiliated with the Radiant nor the Dire, and are currently only sorted by their primary attribute.

to:

** The original [=DotA=] mod had two factions of heroes to choose from, plus a neutral side, and normally defaults to allowing the Sentinel (Radiant) and Scourge (Dire) to only pick from their hero pools and the neutrals. Completely open picking became ubiquitous However, in later versions, however, practice the standard mode was All Pick, not Normal (which was only activated if the host somehow forgot to choose the game mode, and usually caused the other players to immediately quit the game), so the formerly neutral pool has been integrated into the Sentinel and Scourge sides. Thus there are TrueNeutral characters like Sand King on the Dire, and mercenaries like Bounty Hunter on the Radiant. With the release of Dota 2 Reborn, heroes are no longer affiliated with the Radiant nor the Dire, and are currently only sorted by their primary attribute.



** Valve had every voice actor do a line for purchasing an Aghanim's Scepter, even heroes whose ulti couldn't be upgraded. Loads of heroes have had ultimate upgrades added since the lines were recorded.

to:

** Valve had every voice actor do a line for purchasing an Aghanim's Scepter, even heroes whose ulti couldn't be upgraded.without an upgrade. Loads of heroes have had ultimate upgrades added since the lines were recorded.



* GameplayAndStorySegregation: Heroes can range wildly from mere {{Badass Normal}}s with little supernatural abilities ([[AnAxeToGrind Axe]] and [[KatanasAreJustBetter Juggernaut]]) to [[ReallySevenHundredYearsOld ancient]] and powerful sorcerers ([[TheArchmage Invoker]], [[SorcerousOverlord Lich]], [[PowerCopying Rubick]],...) and massive [[AttackOfTheFiftyFootWhatever towering]] colossi ([[RhinoRampage Magnus]], [[WhenTreesAttack Treant Protector]], [[OurGiantsAreBigger Tiny]]...) to even {{Physical God}}s (Elder Titan, Ancient Apparition, the four Fundamentals,...). However, in-game their power levels are all roughly the same.
** In Dota, ElementalRockPaperScissors does not apply. For example, Crystal Maiden can freeze the already frozen Lich, in order to do damage to him with ''Frostbite''. Winter Wyvern can then save Lich... by also freezing him over to heal him, at which point Ancient Apparition can... you guess it, freeze Lich, to stop him from healing. [[http://www.nerfnow.com/comic/1492 As shown here]].

to:

* GameplayAndStorySegregation: GameplayAndStorySegregation:
**
Heroes can range wildly from mere {{Badass Normal}}s with little supernatural abilities ([[AnAxeToGrind Axe]] and [[KatanasAreJustBetter Juggernaut]]) [[SpikeBallsOfDoom Bristleback]]) to [[ReallySevenHundredYearsOld ancient]] and powerful sorcerers ([[TheArchmage Invoker]], [[SorcerousOverlord Lich]], [[PowerCopying Rubick]],...) and massive [[AttackOfTheFiftyFootWhatever towering]] colossi ([[RhinoRampage Magnus]], [[WhenTreesAttack Treant Protector]], [[OurGiantsAreBigger Tiny]]...) to even {{Physical God}}s (Elder Titan, Ancient Apparition, the four Fundamentals,...). However, in-game their power levels are all roughly the same.
** In Dota, ElementalRockPaperScissors does not apply. For example, Crystal Maiden can freeze the already frozen Lich, in order to do damage to him with ''Frostbite''. Winter Wyvern can then save Lich... by also freezing him over to heal him, at which point Ancient Apparition can... you guess it, freeze Lich, to stop him from healing. [[http://www.nerfnow.com/comic/1492 As shown here]].here]].
** No flying allowed. Except if there's an active ability that explicitly allows a hero to fly; otherwise WingsDoNothing (compared to normal legs). That is why winged heroes like Viper and Jakiro can get stuck on cliffs despite flying constantly.
6th Jun '17 10:22:45 PM HTD
Is there an issue? Send a Message


*** Since they have only received token attention for years, bot roles and builds are often horribly outdated. For instance, supports like Lion, Witch Doctor, Skywrath Mage, Bane and Oracle are often sent to the mid lane; Tiny considers himself a Strength nuker, doesn't build Aghanim's Scepter and rushes Scythe of Vyse; Bounty Hunter is treated as a carry and builds items like Desolator and Black King Bar; Witch Doctor and Warlock still build Aghanim's Scepter even if a player-controlled Alchemist has given them one; Bristleback having no idea of how his Scepter upgrade works and will never use ''Viscous Nasal Goo'' again if Alchemist gives him Scepter; Bloodseeker always goes mid even if something like Shadow Fiend or Zeus is in the same team; Windranger considers herself a hard position 5 support; and so on.

to:

*** Since they have only received token attention for years, bot roles and builds are often horribly outdated. For instance, supports like Lion, Witch Doctor, Skywrath Mage, Bane and Oracle are often sent to the mid lane; Tiny considers himself a Strength nuker, doesn't build Aghanim's Scepter any carry items and rushes Scythe of Vyse; Bounty Hunter (a roaming support) is treated as a carry and builds items like Desolator and Black King Bar; Witch Doctor and Warlock still build Aghanim's Scepter even if a player-controlled Alchemist has given them one; Bristleback having no idea of how his Scepter upgrade works and will never use ''Viscous Nasal Goo'' again if Alchemist gives him Scepter; Bloodseeker always goes mid even if something like Shadow Fiend or Zeus is in the same team; Windranger considers herself a hard position 5 support; and so on.


Added DiffLines:

* RandomNumberGod: Randoming heroes, which gives you a random hero and 200 extra starting gold. If a regular player of, say, Dragon Knight or Ember Spirit, gets lucky and randoms one of these heroes, the Poor Man's Shield and extra Quelling Blade from bonus randoming gold can easily help them stomp mid and by extension snowball out of control. On the other hand, if the randomed hero ends up unfamiliar, hard to play (like Earth Spirit or Io), easily counterable (like Meepo) or not fitting with what your team has picked (the 4th hard carry, the 3rd non-scaling support or the 2nd jungler), good luck - you'll be in for a very hard game. A random can single-handedly decide the result of a game completely by luck.


Added DiffLines:

** Slark's Riptide Rumble, a pachinko-like minigame in the International 2017 Battle Pass, where most players tend to win from 500 to 4000 Battle Points per week except for the 10 luckiest ones, who will get a Sunken Relic, an item that lasts until The International 2018 and creates a watery Aegis of Champions effect underneath the hero, or can be pawned on the Market for around $2000.
26th May '17 7:53:41 AM Zuxtron
Is there an issue? Send a Message


''Dota 2'' is widely known for its extremely punishing gameplay that is not fit for newbies. The game codifies several MOBA tropes (as it IS a remake of the game that invented the genre), although Dota 2 itself '''isn't''' a MOBA (it's an ARTS), and has attempted to recreate the intricacies and facets of ''Defense of the Ancients'' as much as it can.

to:

''Dota 2'' is widely known for its extremely punishing relatively high barrier of entry due to its deep, complex, and challenging gameplay that is not fit for newbies.on both the mechanical and strategic levels. The game codifies several MOBA tropes (as it IS a remake of the game that invented the genre), although Dota 2 itself '''isn't''' a MOBA (it's an ARTS), and has attempted to recreate the intricacies and facets of ''Defense of the Ancients'' as much as it can.
5th May '17 5:53:10 PM HTD
Is there an issue? Send a Message


** A notorious example is the Trust of the Benefactor treasure, given to owners of the International 2016 Battle Pass. Its list of possible drops include valuable items like Immortal treasures, Arcana items, golden Immortals, promotional, China- or Korea-exclusive and other limited edition items from the early days of the game (most of which cost hundreds of dollars each on the Market or are not marketable at all),... as well as ''any'' random hero set (any set, including many almost worthless 'trash' sets that look barely different from the base model). Cue many people expecting Immortals, Arcanas and other cool items from the three copies of the treasure... only to receive three trash sets that worth less than half a dollar on the Market. Some even bought more treasures on the Market from savvy players exploiting this trope and most of the time they received nothing but more trash sets. After all, it's no surprise when the total copies of treasures number in the millions and the total copies of rare items that can be unboxed by the community number in the hundreds.

to:

** A notorious example is the 2016 version of the Trust of the Benefactor treasure, given to owners of the International 2016 Battle Pass. Its list of possible drops include valuable items like Immortal treasures, Arcana items, golden Immortals, promotional, China- or Korea-exclusive and other limited edition items from the early days of the game (most of which cost hundreds of dollars each on the Market or are not marketable at all),... as well as ''any'' random hero set (any set, including many almost worthless 'trash' sets that look barely different from the base model). Cue many people expecting Immortals, Arcanas and other cool items from the three copies of the treasure... only to receive three trash sets that worth less than half a dollar on the Market. Some even bought more treasures on the Market from savvy players exploiting this trope and most of the time they received nothing but more trash sets. After all, it's no surprise when the total copies of treasures number in the millions and the total copies of rare items that can be unboxed by the community number in the hundreds. Valve addressed this in the 2017 version by removing the random hero sets from the treasure, meaning that at worst you'll get an Immortal treasure.



** AFK junglers (Legion Commander and Lifestealer are the most popular heroes for this, though others do exist). In high-level games it forces the team to play 4v5 during the laning stage, places the entire burden of warding on a starved support, while the jungler himself farms slower than in the lane and is vulnerable to ganks from enemy roaming supports. But all of this is rendered moot in low-level games: playing 4v5 in the laning stage isn't a big problem since everyone is super passive, neither is the lack of a support (since proper supports do not exist in the trench). In addition to that, low-level players miss last hits all the time so the jungler actually ends up the richest of the heroes, despite the relatively low bounty of neutrals, especially since no one is there to contest him (the enemy 'supports' are too busy leeching XP and stealing last hits from the core instead of doing the duty of a proper support like warding, roaming and disrupting the enemy jungler).

to:

** AFK junglers (Legion Commander and Lifestealer are the most popular heroes for this, though others do exist). In high-level games it forces the team to play 4v5 during the laning stage, places the entire burden of warding on a starved support, while the jungler himself farms slower than in the lane and is vulnerable to ganks from enemy roaming supports. But all of this is rendered moot in low-level games: playing 4v5 in the laning stage isn't a big problem since everyone is super passive, neither is the lack of a support (since (the enemy 'supports' are too busy leeching XP and stealing last hits from cores instead of doing the duty of a proper supports do not exist in support like warding, roaming and disrupting the trench). enemy jungler). In addition to that, low-level players miss last hits all the time so the jungler actually ends up the richest of the heroes, despite the relatively low bounty of neutrals, especially and since no one is there they don't know how to contest him (the enemy 'supports' are too busy leeching XP close games, games always go late and stealing last hits from the core instead of doing team with the duty greedier draft would win most of a proper support like warding, roaming and disrupting the enemy jungler).time.
This list shows the last 10 events of 530. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Dota2