History Videogame / DeadSpace3

28th May '16 12:18:22 PM Shishkahuben
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** Averted with Carver. Unlike most optional campaign second players, Carver actually unique dialogue and cutscenes if he's present. He cannot help change the outcome however, because he is just as surprised as Isaac is. If he's an NPC, the game also finds ways to keep him present, if [[LazyBackup non-participatory]], for boss fights, so that his "helper" dialogue (mostly things like "hit its weak point ForMassiveDamage!") doesn't seem to come out of nowhere.

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** Averted with Carver. Unlike most optional campaign second players, Carver actually unique dialogue and cutscenes if he's present. He cannot help change the outcome however, because he is just as surprised as Isaac is. If he's an NPC, the game also finds ways to keep him present, if [[LazyBackup non-participatory]], for boss fights, so that his "helper" dialogue (mostly things like "hit its weak point ForMassiveDamage!") for massive damage!") doesn't seem to come out of nowhere.
25th Mar '16 12:54:59 PM Paireon
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** [[spoiler: And then ''[[SubvertedTrope Awakened]]'' [[CosmicHorrorStory happens]]...]]
27th Feb '16 4:28:18 AM CharlesPhipps
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** [[SubvertedTrope Subverted]], the various suits you acquire in the game [[AndYourRewardIsClothes are cosmetic only]]. However, you can manually upgrade your armour with resources you've obtained—which is actually ''fairly'' useful in surviving on harder difficulties.
** Played straight with the Unitologist armor, which seems to provide little to no protection against bullets.

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** [[SubvertedTrope Subverted]], the various suits you acquire in the game [[AndYourRewardIsClothes are cosmetic only]]. However, you can manually upgrade your armour armor with resources you've obtained—which is actually ''fairly'' useful in surviving on harder difficulties.
** Played straight with the Unitologist armor, which seems to provide little to no protection against bullets.
difficulties.


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** [[spoiler: Isaac Clarke decides to do this along with Carver, staying behind to blow up the Brethren Moon. This is a somewhat bizarre decision since nothing really would prevent Ellie from flying Isaac there and the three of them blowing it up there.]]


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* NiceJobBreakingItHero: [[spoiler: Carver hands the Codex to Danik in order to save Ellie's life, which awakens the Brethren Moon and (seemingly) gets both he and Isaac killed. Later, it's discovered the Brethren Moons were alerted to Earth by their brother awakening. This means Carver may well be responsible for humanity going extinct. Alternatively, killing the Moon would have done it anyway.]]


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* SenselessSacrifice: The Sovereign Colonies Troopers eliminated themselves to prevent the Necromorphs from spreading. [[spoiler: For once, the ancient alien stuff they've found is actually valuable and the key to killing the Brethren Moon in orbit.]]
11th Feb '16 6:51:54 PM TinMan
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* {{Determinator}}: The little scavenger bots will find their way back to Isaac, no matter what. Even if you deploy it while on a ship in orbit before heading down to the planet, it will somehow find a way to survive atmospheric reentry to reunite with the player.
29th Nov '15 11:38:35 AM Josef5678
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* TheDevTeamThinksOfEverything:
** Visors will cast differently colored and shaped lights on the enviroment depending on the helmet you're wearing.
** Injuring yourself with your own weapon now applies effects: for example, getting hit with your own stasis-boosted weapon will not only send you flying ''but will make you do it in slow motion.''
** The Acid Bath attachment for weapons has no effect on the Pukers, a Necromorph whose main attack is vomiting acidic bile on you.
** Enemy Unitologists' RIGs accurately track their health during combat, though this can be hard to see since they generally face the player.
17th Oct '15 9:41:03 AM Morgenthaler
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-->'''Isaac Clarke''': "[[EldritchAbomination They're]] [[OhCrap here!]] [[GenreSavvy Which means they're everywhere! Get a weapon for everyone!]]

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-->'''Isaac Clarke''': "[[EldritchAbomination They're]] [[OhCrap here!]] [[GenreSavvy Which means they're everywhere! Get a weapon for everyone!]]everyone!
22nd Aug '15 11:06:44 AM CrashBandicoot67
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* MortonsFork: At the beginning of the game Issac can either stay on the now Necromorph infested moon and TOTALLY die, or go with two soldiers he knows nothing about on a vague mission to a completely unknown planet (which he probably assumed was, and is crawling with Necromorphs).
31st Jul '15 10:14:01 AM dvorak
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* ChainsawGood: "Hydraulic Eviscerator" is a fancy way to say [[VideoGame/GearsOfWar Chainsaw Bayonet]]
31st Jul '15 2:55:07 AM dvorak
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** Creeper/Shambler Necromorphs can be headshot to death; since the body is a [[MeatPuppets Meat Puppet]] to the PuppeteerParasite head.
31st Jul '15 2:48:28 AM dvorak
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* DesignItYourselfEquipment: Weapons are now cobbled together from spare parts, by attaching one or more cores to a framework and adding barrels and GunAccessories.
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