History Videogame / DOOM

20th Apr '16 1:39:33 AM whateveryousay21
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** The Game Boy Advance ports of ''Doom I'' and ''II'' had all the in-game blood turned green. Ironically, the SNES port of ''Doom'' retained most of the original game's red-blooded violence, with only the Satanic symbols being censored.

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** The Game Boy Advance ports of ''Doom I'' and ''II'' had all the in-game blood turned green.green- which had the side effect of turning objects suck as shotgun shells, pips on walls and other items green since they merely changed the base palette. Ironically, the SNES port of ''Doom'' retained most of the original game's red-blooded violence, with only the Satanic symbols being censored.
1st Apr '16 2:10:53 PM Avagantamos
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* WasOnceAMan: The Revenant in Doom 4. Quoth its trading card on Steam: "Revenants are UAC Military operatives that have been methodically transformed into Demonic combatants through cybernetic augmentation and repeated Lazarus Wave Exposure."

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* WasOnceAMan: The Revenant in Doom 4. Quoth To quote its trading card on Steam: card: "Revenants are UAC Military operatives that have been methodically transformed into Demonic combatants through cybernetic augmentation and repeated Lazarus Wave Exposure."
1st Apr '16 2:05:48 PM Avagantamos
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Added DiffLines:

* WasOnceAMan: The Revenant in Doom 4. Quoth its trading card on Steam: "Revenants are UAC Military operatives that have been methodically transformed into Demonic combatants through cybernetic augmentation and repeated Lazarus Wave Exposure."
21st Mar '16 6:35:40 PM Beed28
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** Then there's John Romero Returns, a fleshed out remake of the final stage of the first game's first episode. Notable because, as the name implies, it's made by one of the original creators of Doom.

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** Then there's John Romero Returns, "Tech Gone Bad", a fleshed out remake of the final stage of the first game's first episode. Notable because, as the name implies, because it's made by John Romero himself, one of the original creators of Doom.''Doom''.
20th Mar '16 6:11:33 PM Kytseo
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** There's also the Nuts mods, which have you take on an army of enemies that would make the ''VideoGame/DynastyWarriors'' devs nod in approval. The problem with it is that these mods are extremely demanding because of the massive number of enemies (in fact, PCs that can probably run the 2016 reboot get brought to their knees by these mods).
16th Mar '16 4:12:55 PM Kytseo
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Added DiffLines:

** Then there's John Romero Returns, a fleshed out remake of the final stage of the first game's first episode. Notable because, as the name implies, it's made by one of the original creators of Doom.
15th Mar '16 1:43:35 AM Kytseo
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** The Extreme Weapons Pack for Doom II, due to it's intentionally-crappy weapons, can be used for a SelfImposedChallenge (so long as you don't use either [[LethalJokeWeapon the toothbrush, or the Game Boy]], which are the best weapons in the mod).
6th Mar '16 4:03:21 AM radiaki
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** ''Doom II'' was released the same year KurtCobain killed himself with a shotgun. [=MAP21:=] Music/{{Nirvana}} has a shotgun in the very first sector.
26th Feb '16 7:10:55 PM radiaki
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* AlwaysAccurateAttack: The arch-vile's attack will always hit the target unless it leaves the line of sight before it finishes. Only the marine can effectively dodge it. Partial invisibility won't cause it to miss, but does affect the knockback direction.

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* AlwaysAccurateAttack: The arch-vile's attack will always hit the target unless it leaves the line of sight before it finishes. Only the marine can effectively dodge it. Partial invisibility won't cause it to miss, but does affect the knockback direction.



* ArtifactOfDoom:
** The Artifact from ''Resurrection of Evil'', which is a large heart with bits of metal attached.
** The Unmaker from ''Doom 64'', apparently carved from Demon's souls.

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* ArtifactOfDoom:
** The Artifact from ''Resurrection of Evil'', which is a large heart with bits of metal attached.
**
ArtifactOfDoom: The Unmaker from ''Doom 64'', apparently carved from Demon's souls.



* ContinuitySnarl: In the end of ''The Lost Mission'', [[spoiler:The Bravo Team survivor and Dr. Meyers are both successfully rescued from Mars. This contradicts the opening screen of ''Resurrection of Evil'', where it says that only one survivor (the Doom Marine) was ever found on Mars.]]



* TheCorruptible: ''The Lost Mission'' clarifies how Dr. Bertruger ended up allying himself with the forces of Hell. [[spoiler:apparently, he was already into the occult, and when the teleportation experiments began the demons contacted him in his dreams and offered him vast power in exchange for Earth.]]



** If you see random spider webs and cocooned people lying around, chances are you're about to stumble on some Trites.



* FrickinLaserBeams: The Unmaker shoots a power laser that pierces through demonic enemies.



* HeroicSacrifice: Presumably [[spoiler:the marine and Dr. [=McNeil=] in ''Resurrection of Evil''.]]



* LoweredMonsterDifficulty:
** In the backstory, the RedshirtArmy with its heavy weapons is completely useless, yet your character can kill lower-level enemies with the pistol or shotgun... But notice how you only start finding heavier weapons in later levels. [[FridgeBrilliance They're retrieved from your former buddies who managed to survive long enough to get deeper into the bases]].
** ''Doom II'' introduced Hell Knights, which are a PaletteSwap of the [[DemonicSpider Baron of Hell]] from Doom. They do just as much damage, but have significantly less health. The downside? They appear in numbers larger than Barons would have.
** Inverted in ''The Lost Mission'', where the first enemies you face have noticeably less health than normal. Given that the campaign drops you straight into the action against mid-level demons while armed with nothing but a pistol, it's explained by game design.

to:

* LoweredMonsterDifficulty:
** In the backstory, the RedshirtArmy with its heavy weapons is completely useless, yet your character can kill lower-level enemies with the pistol or shotgun... But notice how you only start finding heavier weapons in later levels. [[FridgeBrilliance They're retrieved from your former buddies who managed to survive long enough to get deeper into the bases]].
**
LoweredMonsterDifficulty: ''Doom II'' introduced Hell Knights, which are a PaletteSwap of the [[DemonicSpider Baron of Hell]] from Doom. They do just as much damage, but have significantly less health. The downside? They health and appear in numbers much larger than Barons would have.
** Inverted in ''The Lost Mission'', where the first enemies you face have noticeably less health than normal. Given that the campaign drops you straight into the action against mid-level demons while armed with nothing but a pistol, it's explained by game design.
numbers.
26th Feb '16 5:12:15 PM Dravencour
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** The BFG Edition and XBLA version of ''Doom II'' [[http://www.youtube.com/watch?v=1snCRIl16ks completely purges]] the secret ''VideoGame/Wolfenstein3D'' levels of every ''Wolfenstein'' element: NoSwastikas nor Hitler portraits, the SS guards are replaced by zombiemen squads, the unique map music themes have been replaced by the theme of [=MAP05=] for both maps and the level names have been renamed ("Wolfenstein" to "[[ClassicCheatCode IDKFA]]" and "Grosse" to "[[VideoGame/CommanderKeen Keen]]") The red crosses on health packs were also removed, replaced with little red-and-white pills. Purists were not happy.

to:

** The BFG Edition and XBLA version of ''Doom II'' [[http://www.youtube.com/watch?v=1snCRIl16ks completely purges]] the secret ''VideoGame/Wolfenstein3D'' levels of every ''Wolfenstein'' element: NoSwastikas nor Hitler portraits, the SS guards are replaced by zombiemen squads, the unique map music themes have been replaced by the theme of [=MAP05=] for both maps and the level names have been renamed ("Wolfenstein" to "[[ClassicCheatCode IDKFA]]" and "Grosse" to "[[VideoGame/CommanderKeen Keen]]") The red crosses on health packs were also removed, replaced with little red-and-white pills.pills because of complaints by the International Red Cross about use of their symbol. Purists were not happy.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.DOOM