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* LaserGuidedKarma: The bullying kid finally gets chasen by a small dog.

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* LaserGuidedKarma: The bullying kid finally gets chasen chased by a small dog.
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* EternalEngine: The first part of the mines, where you have to navigate through various anachronistic water-powered machines.

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* BenevolentArchitecture: The environment is conveniently arranged so that the brothers can just get through (even if the whole thing collapses afterwards).



* ButThouMust: There is exactly one solution to every puzzle. You can't get creative on them.
* CatapultNightmare: The father wakes up this way near the end [[spoiler: when the older brother gets fatally wounded]].



* Denouement: The last sequence where you return to the village and face some of the same obstacles [[spoiler: without the older brother]]. Then, after giving the potion to your father, there is still a short interactive sequence, now without any puzzles.



* DamselInDistress:
** You save a troll's wife from some evil trolls near the beginning.
** After the battle scene, you find some gnomes who want to sacrifice a girl. While the younger brother is suspicious, the older one jumps to her rescue.



* DownerEnding: The older brother [[spoiler: dies towards the end]].



* FromBadToWorse: The brothers start out with a dire enough situation, but at least the environment they are travelling is relatively benign. Not for long though. It gets more and more grim and horrible as they travel though their journey.



* KidsAreCruel: The younger brother is quite the {{Jerkass}} in his interactions with other [[NonPlayerCharacter NPCs]]. Sometimes this is necessary as the elder brother's more civilized interactions don't produce useful results and you have to defer to the younger brother to get things done (such as dealing with the drawbridge operator; the older brother just gets blown off by politely asking but the younger brother tosses a bucket of water on the man and forces him to accede so he'll be left alone).

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* KidsAreCruel: KidsAreCruel:
**
The younger brother is quite the {{Jerkass}} in his interactions with other [[NonPlayerCharacter NPCs]]. Sometimes this is necessary as the elder brother's more civilized interactions don't produce useful results and you have to defer to the younger brother to get things done (such as dealing with the drawbridge operator; the older brother just gets blown off by politely asking but the younger brother tosses a bucket of water on the man and forces him to accede so he'll be left alone).alone).
** There is an older boy bullying them at the beginning who won't let the brothers into the village, for no apparent reason.


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* LaserGuidedKarma: The bullying kid finally gets chasen by a small dog.


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** During the sequence when the brothers are connected by a rope, the usual scenario is that one of them swings on a rope while the other one hangs on to something only with his hands. [[FridgeLogic Wonder how strong those levers need to be pulled if the younger brother cannot do it even with such super-strength]].


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* NoOSHACompliance: In the mines, there are no handrails at all protecting people from falling into chasms or moving machines. The inventor's lair is not much better either.


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* SlidingScaleOfLinearityVsOpenness: Around 2. There is one way to solve each puzzle and backtracking is impossiblle, but there are some optional side-quests and side-gags that otherwise have no effect on the ending.


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* TooDumbToLive:
** The troll who plays bull on you tries to kill you by running at you at a straight line until he hits a wall. He doesn't even realize when the trap door opens beneath him.
** The [[spoiler: spider girl]] seems to be pretty smart at first, but at the climax you defeat it by using the same tactic over and over again.

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No critical reception in works pages. No sub-bullet tropes. No altering display names on tropes.


The game has been critically acclaimed, and has been nominated or won several awards.



* [[DeathByNewberyMedal Death by GOTY award]]: [[spoiler:Only one of the titular brother survives the tale.]]

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* [[DeathByNewberyMedal Death by GOTY award]]: DeathByNewberyMedal: [[spoiler:Only one of the titular brother survives the tale.]]



* DownerEnding: The older brother [[spoiler: dies towards the end]].



** NightmareSequence: Turns into this when [[spoiler:the older brother starts strangling the younger brother... maybe even before that, since the dream consisted of the dead mother and dying father, too.]]
** ImagineSpot: [[spoiler:After the older brother dies, the younger one sees him as alive for a moment and the two even hug each other.]]



* GuideDangIt: In the final leg of the game, there's no hint that [[spoiler:using the older brother's action key will allow the younger brother to swim unaided]]. On the other hand, this is the most cathartic moment of the game that is best experienced without spoilers or cues.

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* GuideDangIt: GuideDangIt:
**
In the final leg of the game, there's no hint that [[spoiler:using the older brother's action key will allow the younger brother to swim unaided]]. On the other hand, this is the most cathartic moment of the game that is best experienced without spoilers or cues.unaided]].



* ImagineSpot: [[spoiler:After the older brother dies, the younger one sees him as alive for a moment and the two even hug each other.]]



* InfantImmortality: Horribly averted in gameplay [[spoiler:and in the story alike.]]

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* InfantImmortality: Horribly averted Averted in gameplay [[spoiler:and in the story alike.]]



* NightmareSequence: Turns into this when [[spoiler:the older brother starts strangling the younger brother... maybe even before that, since the dream consisted of the dead mother and dying father, too.]]



* SceneryGorn: Particularly in the chapter where the brothers [[spoiler:pass through a valley filled with dead giants.]]



** SceneryGorn: Also features some of this, particularly in the chapter where the brothers [[spoiler:pass through a valley filled with dead giants.]]
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* UngratefulBastard: Note to [[spoiler: the spider lady]]: when someone heroically saves your life, it is customary to try to repay them somehow, or failing that, to at least abstain from [[spoiler: luring them to your lair and trying to eat them!]]
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* GentleGiant: The surface troll and his wife are large and imposing but also quite friendly and helpful. This sets them apart from their subterranean kin, who really are [[TheBrute as dangerous as they look.]]
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* AllTrollsAreDifferent: The first supernatural creature encountered in the game is a friendly troll. He helps you along and you end up [[spoiler: rescuing his wife from the other not-so friendly trolls]]. The other trolls you see appear to be miners with complex machinery, though of those, the ones you interact with directly are DumbMuscle.

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* AllTrollsAreDifferent: The first supernatural creature encountered in the game is a friendly troll. He helps you along and you end up [[spoiler: rescuing [[spoiler:rescuing his wife from the other not-so friendly trolls]]. The other trolls you see appear to be miners with complex machinery, though of those, the ones you interact with directly are DumbMuscle.



* BaitTheDog: [[spoiler: The girl the brothers rescue from the seemingly dangerous cult people is more athletic in every sense than both brothers combined. Turns out that the girl is actually a spider monster that uses the form of a human to lure victims to her lair.]]

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* BaitTheDog: [[spoiler: The [[spoiler:The girl the brothers rescue from the seemingly dangerous cult people is more athletic in every sense than both brothers combined. Turns out that the girl is actually a spider monster that uses the form of a human to lure victims to her lair.]]



* BloodIsSquickerInWater: During the part with the battlefield of giants, the brothers has to go through streams that are contaminated with the giants' blood. At the end of the sequence, they pass a river that is completely red with blood. They are squicked out when they become red too. [[spoiler: It becomes a plot point when they mimic the gnomes' god.]]

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* BloodIsSquickerInWater: During the part with the battlefield of giants, the brothers has to go through streams that are contaminated with the giants' blood. At the end of the sequence, they pass a river that is completely red with blood. They are squicked out when they become red too. [[spoiler: It [[spoiler:It becomes a plot point when they mimic the gnomes' god.]]



* ComingOfAgeStory: [[spoiler: Only for the [[CharacterDevelopment younger brother]] though.]]

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* ComingOfAgeStory: [[spoiler: Only [[spoiler:Only for the [[CharacterDevelopment younger brother]] though.]]



* [[DeathByNewberyMedal Death by GOTY award]]
* {{Determinator}}: Both of the brothers. [[spoiler: In the last level, the younger one especially becomes this as he has to overcome all his previous fears and weaknesses now that his brother is dead.]]
* DownerBeginning: It's revealed in the opening scene that the mother drowned some time before, and that the younger brother watched it happen, and even failed to save her.
* DreamSequence: the younger brother will have one after getting knocked out in the river.
** NightmareSequence: turns into this when [[spoiler:the older brother starts strangling the younger brother... Maybe even before that, since the dream consisted of the dead mother and dying father too]]
** ImagineSpot: [[spoiler:After the older brother dies, the younger one sees him as alive for a moment, and two two even hug each other.]]
* DrivenToSuicide: You come across someone whose family died when their house burned down in a fire, and have the option of stopping him from hanging himself and to cheer him up by searching the burned house for a music box.

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* [[DeathByNewberyMedal Death by GOTY award]]
award]]: [[spoiler:Only one of the titular brother survives the tale.]]
* {{Determinator}}: Both of the brothers. [[spoiler: In [[spoiler:In the last level, the younger one especially becomes this as he has to overcome all his previous fears and weaknesses now that his brother is dead.]]
* DownerBeginning: It's revealed in the opening scene that the mother drowned some time before, and that the younger brother watched it happen, happen and even failed to save her.
* DreamSequence: the The younger brother will have one after getting knocked out in the river.
** NightmareSequence: turns Turns into this when [[spoiler:the older brother starts strangling the younger brother... Maybe maybe even before that, since the dream consisted of the dead mother and dying father too]]
** ImagineSpot: [[spoiler:After the older brother dies, the younger one sees him as alive for a moment, and two two even hug each other.
father, too.]]
** ImagineSpot: [[spoiler:After the older brother dies, the younger one sees him as alive for a moment and the two even hug each other.]]
* DrivenToSuicide: You come across someone whose family died when their house burned down in a fire, and have the option of stopping him from hanging himself and to cheer him up by searching the burned house for a music box.



* TheFarmerAndTheViper: [[spoiler:The brothers work together to save a girl from being sacrificed by a group of cultists, and their act of kindness is repaid by being lured into a cave within a mountain, discovering too late that the girl is actually a [[SpiderPeople half-human/half-spider hybrid]] who captures the two, and their fight for their lives results in the older brother being mortally wounded.]]

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* TheFarmerAndTheViper: [[spoiler:The brothers work together to save a girl from being sacrificed by a group of cultists, and their cultists. Their act of kindness is repaid by being lured into a cave within a mountain, discovering too late that the girl is actually a [[SpiderPeople half-human/half-spider hybrid]] who captures the two, two and their fight for their lives results in the older brother being mortally wounded.]]



** [[spoiler:Right before encountering the cultists, the brothers pass through a cave with cave paintings of giant spiders..]]

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** [[spoiler:Right before encountering the cultists, the brothers pass through a cave with cave paintings of giant spiders..spiders.]]



* GameplayAndStoryIntegration: The game is lauded as being a model example generally, but specifically toward the end has one of the most emotionally powerful uses the left trigger button has likely ever seen: [[spoiler: Throughout the game the younger brother has been shown to be phobic of water and unable to swim, needing to be carried in water by the older brother. With the older brother no longer around in the game's final moments, the younger brother needs to swim for himself--which he does by pressing the action button previously reserved for the now-absent older brother, evoking his place on the controller as the character does his place in his mind. The game doesn't tell the player to do this; Younger just stands crying at the edge of the water until the finger strays to the key that shouldn't do anything.]]

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* GameplayAndStoryIntegration: The game is lauded as being a model example generally, but specifically toward the end has one of the most emotionally powerful uses the left trigger button has likely ever seen: [[spoiler: Throughout [[spoiler:Throughout the game the younger brother has been shown to be phobic of water and unable to swim, needing to be carried in water by the older brother. With the older brother no longer around in the game's final moments, the younger brother needs to swim for himself--which he does by pressing the action button previously reserved for the now-absent older brother, evoking his place on the controller as the character does his place in his mind. The game doesn't tell the player to do this; Younger just stands crying at the edge of the water until the finger strays to the key that shouldn't do anything.]]



** There's a puzzle earlier in the game in the inventor's area where you're supposed to have one brother throw a gear across a gap to another brother. If you didn't mess around with the little girl's ball at the beginning of the game, you'd have no way of knowing 1) that you can throw things in the first place, and 2) how to do so.
* HopeSpot: [[spoiler: The older brother may be stabbed, but it was only a little ways away from the magic healing tree. The younger brother manages to get some healing water for his dying older brother...but he is too late.]]

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** There's a puzzle earlier in the game in the inventor's area where you're supposed to have one brother throw a gear across a gap to another brother. If you didn't mess around with the little girl's ball at the beginning of the game, you'd have no way of knowing 1) that you can throw things in the first place, and 2) place or how to do so.
* HopeSpot: [[spoiler: The [[spoiler:The older brother may be stabbed, stabbed but it was only a little ways away from the magic healing tree. The younger brother manages to get some healing water for his dying older brother... but he is too late.]]



* ImpaledWithExtremePrejudice: [[spoiler: The spider girl fatally stabs the older brother with her dying breath.]]
* InASingleBound: The girl, who demonstrates clearing obstacles with ease and a minor case of SuperStrength. [[spoiler: Justified because she turns out to be some sort of Spider Lady monster.]]

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* ImpaledWithExtremePrejudice: [[spoiler: The [[spoiler:The spider girl fatally stabs the older brother with her dying breath.]]
* InASingleBound: The girl, who demonstrates clearing obstacles with ease and a minor case of SuperStrength. [[spoiler: Justified [[spoiler:Justified because she turns out to be some sort of Spider Lady monster.]]



* InfantImmortality: Horribly averted in gameplay [[spoiler: and in the story alike.]]
* InjuredPlayerCharacterStage: An unusual example. When [[spoiler: the older brother dies, you continue as the younger brother. The younger brother technically has full health, but now must accomplish feats that previously required both brothers.]]

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* InfantImmortality: Horribly averted in gameplay [[spoiler: and [[spoiler:and in the story alike.]]
* InjuredPlayerCharacterStage: An unusual example. When [[spoiler: the [[spoiler:the older brother dies, you continue as the younger brother. The younger brother technically has full health, health but now must accomplish feats that previously required both brothers.]]



* MutualKill[=/=]TakingYouWithMe: [[spoiler:The spider girl mortally stabs the older brother with her last breath.]]

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* MutualKill[=/=]TakingYouWithMe: MutualKill: [[spoiler:The spider girl mortally stabs the older brother with her last breath.]]



** SceneryGorn: Also features some of this, particularly in the chapter where the brothers [[spoiler: pass through a valley filled with dead giants.]]

to:

** SceneryGorn: Also features some of this, particularly in the chapter where the brothers [[spoiler: pass [[spoiler:pass through a valley filled with dead giants.]]



* SmellyFeet: For some reason, interacting with the giants' feet with either brother will cause them to take a whiff and act like it smells terrible. Feet only smell bad if they're kept in socks or shoes all day, and the giants clearly don't wear them, so their feet wouldn't smell any worse than their hands or any other body part. Granted they are dead, but since the bodies are still bleeding, rot wouldn't have set in yet, so they wouldn't smell bad for that reason either.
* SnowMeansDeath: Once the brothers help out the girl from being sacrificed by the blood cult, she guides them to a snowy region, and even a village that had its denizens all frozen somehow. [[spoiler: She then guides them to her cave, whereupon she reveals herself as a spider creature and intends to kill them. She succeeds in mortally wounding the Older Brother.]]

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* SmellyFeet: For some reason, interacting If the brothers interact with the giants' dead giant's feet with either brother they will cause them to take a whiff and act like it smells terrible. Feet only smell bad as if they're kept in socks or shoes all day, and the giants clearly don't wear them, so their feet wouldn't smell any worse than their hands or any other body part. Granted they are dead, but since the bodies are still bleeding, rot wouldn't have set in yet, so smelly. [[FridgeLogic Whether or not they wouldn't smell bad for that reason either.
really should be.]]
* SnowMeansDeath: Once the brothers help out the girl from being sacrificed by the blood cult, she guides them to a snowy region, and even a village that had its denizens all frozen somehow. [[spoiler: She [[spoiler:She then guides them to her cave, whereupon she reveals herself as a spider creature and intends to kill them. She succeeds in mortally wounding the Older Brother.]]



* WhamShot: [[spoiler: Players might notice that something is ''very'' wrong when the girl the brothers rescued performs improbable feats, such as jumping over large chasms and tearing a lock from a large wooden gates.]]

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* WhamShot: [[spoiler: Players [[spoiler:Players might notice that something is ''very'' wrong when the girl the brothers rescued performs improbable feats, such as jumping over large chasms and tearing a lock from a large wooden gates.]]



* YoungestChildWins: [[spoiler: For a very loose definition of the word "wins".]]

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* YoungestChildWins: [[spoiler: For [[spoiler:For a very loose definition of the word "wins".]]
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* ItWasHisSled: Sadly, a growing amount of people know by now that [[spoiler: the game starts with a pair of brothers, yet only one makes it back]].
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* GameplayStorySegregation: The game is lauded as being a model aversion generally, but specifically toward the end has one of the most emotionally powerful uses the left trigger button has likely ever seen: [[spoiler: Throughout the game the younger brother has been shown to be phobic of water and unable to swim, needing to be carried in water by the older brother. With the older brother no longer around in the game's final moments, the younger brother needs to swim for himself--which he does by pressing the action button previously reserved for the now-absent older brother, evoking his place on the controller as the character does his place in his mind. The game doesn't tell the player to do this; Younger just stands crying at the edge of the water until the finger strays to the key that shouldn't do anything.]]

to:

* GameplayStorySegregation: GameplayAndStoryIntegration: The game is lauded as being a model aversion example generally, but specifically toward the end has one of the most emotionally powerful uses the left trigger button has likely ever seen: [[spoiler: Throughout the game the younger brother has been shown to be phobic of water and unable to swim, needing to be carried in water by the older brother. With the older brother no longer around in the game's final moments, the younger brother needs to swim for himself--which he does by pressing the action button previously reserved for the now-absent older brother, evoking his place on the controller as the character does his place in his mind. The game doesn't tell the player to do this; Younger just stands crying at the edge of the water until the finger strays to the key that shouldn't do anything.]]
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* PleaseWakeUp: [[spoiler:The younger brother desperately tries to wake his older brother up only to realize that he died from his injuries.]]
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* BigBrotherInstinct: The older brother is shown to be quite caring towards his younger sibling. He helps his brother cross deep bodies of water and protectively shields him from the troll.


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* SiblingTeam: The main focus of the game involves the brothers working together to reach their destination. At one point, one distracts a wild dog while the other runs to higher ground.
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* CameraScrew: Because of the nature of the game, the only camera controls you have allow you to rotate the isometric view to the left or right. Sometimes this is not enough to get a clear picture of what you're trying to do. The camera also automatically swings around and this can be disorienting since you're trying to manage two characters with separate movement controls (it can also make you mildly motion sick if keeps whipping around).
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The story is simple: a pair of brothers, who lost their mother to a tragic boating accident amidst a terrible storm, are asked by the local town healer to seek out a mysterious tree. The tree is the key to saving their father, who is deathly ill.
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* LowFantasy: The world is, by and large, relatively mundane and pretty old-world authentic to our own. However it is inhabited by fantastic creatures such as trolls so it's not entirely set in reality.
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* KidsAreCruel: The younger brother is quite the {{Jerkass}} in his interactions with other [[NonPlayerCharacter NPCs]].

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* KidsAreCruel: The younger brother is quite the {{Jerkass}} in his interactions with other [[NonPlayerCharacter NPCs]]. Sometimes this is necessary as the elder brother's more civilized interactions don't produce useful results and you have to defer to the younger brother to get things done (such as dealing with the drawbridge operator; the older brother just gets blown off by politely asking but the younger brother tosses a bucket of water on the man and forces him to accede so he'll be left alone).
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* OneWomanWail: Very prevalent in this game.

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* OneWomanWail: Very prevalent in this game. It's called "kulning" in Swedish, a herding call.
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* CrapsackWorld: Beneath the stunning landscapes and few friendly people and beasts lies a world filled with death, destruction, war, blood cults and monsters. Given the nature of the world they live in, one would question the sanity of the healer who has sent two children out on a long journey alone.

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* CrapsackWorld: Beneath the stunning landscapes and few friendly people and beasts lies a world filled with death, destruction, war, blood cults and monsters. Given the nature of the world they live in, one would question the sanity of the healer who has sent two children out on a long journey alone. Though there is some evidence things only turned bad very recently.
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* WhamShot: [[spoiler: Players will notice that something is ''very'' wrong when the girl the brothers rescued perform improbable feats, such as jumping over large chasms and tearing a lock from a large wooden gates.]]

to:

* WhamShot: [[spoiler: Players will might notice that something is ''very'' wrong when the girl the brothers rescued perform performs improbable feats, such as jumping over large chasms and tearing a lock from a large wooden gates.]]
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* SurpriseCreepy: Oh wow, this sure looks like a fun little puzzle game staring two young brothers going on an epic quest to save their father. The world is so beautiful and sunny! Everything is so bright and cheerful! [[spoiler:Oh god, where did these wolves and creepy forest come from?! Are by chance these "trees" preying on me? Wait, is... is that guy trying to hang himself? Are... are these giant corpses? I'm covered in blood! Did this whole village freeze to death? And what is that invisible thing I hear stomping around...? Girl, why are you moving like you're possessed?!? OhCrap]]

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* SurpriseCreepy: Oh wow, this sure looks like a fun little puzzle game staring starring two young brothers going on an epic quest to save their father. The world is so beautiful and sunny! Everything is so bright and cheerful! [[spoiler:Oh god, where did these wolves and creepy forest come from?! Are by chance these "trees" preying on me? Wait, is... is that guy trying to hang himself? Are... are these giant corpses? I'm covered in blood! Did this whole village freeze to death? And what is that invisible thing I hear stomping around...? Girl, why are you moving like you're possessed?!? OhCrap]]

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* SpeakingSimlish: Just to note, the brothers do actually have pronounced names - the older brother's name is pronounced 'Nigh-a', while the younger brother's name is pronounced 'Nigh-e' - possibly 'Nya' and 'Nye' respectively, though they could be any number of spellings.
** Actually the older brother is named Naia, as his {{Leitmotif}} reveals. So the younger brother is probably Naie or Naiee.

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* SpeakingSimlish: Just to note, the brothers do actually have pronounced names - the older brother's name is Naia, pronounced 'Nigh-a', 'Nigh-ah', while the younger brother's name is either Naie or Naiee, pronounced 'Nigh-e' - possibly 'Nya' and 'Nye' respectively, though they could be any number of spellings.
** Actually the older brother is named Naia, as his {{Leitmotif}} reveals. So the younger brother is probably Naie or Naiee.
'Nigh-ee'.
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* SmellyFeet: For some reason, interacting with the giants' feet with either brother will cause them to take a whiff and act like it smells terrible. Feet only smell bad if they're kept in socks or shoes all day, and the giants clearly don't wear them, so their feet wouldn't smell any worse than their hands or any other body part. Granted they are dead, but since the bodies are still bleeding, rot wouldn't have set in yet, so they wouldn't smell bad for that reason either.
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"killer whale" is an outdated name that inspires ideas of fear instead of beauty. "orca" is the acceptable term


* RiverOfInsanity: One boating section involves trying to avoid playful killer whale creatures that can capsize the brothers' raft and sink them into freezing water.

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* RiverOfInsanity: One boating section involves trying to avoid playful killer whale orca creatures that can capsize the brothers' raft and sink them into freezing water.
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* MadScientist: The inventor the brothers meet at one time is experimenting with a hang-glider that is used by them to travel to the tower. He also has some kind of organ thing that when "played" properly makes him dance.

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* MadScientist: The inventor the brothers meet at one time is experimenting with a hang-glider that is used by them to they use travel to the a tower. He also has some kind of makeshift organ thing that when "played" properly makes him dance.
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* KidsAreCruel: The younger brother is a bit of a {{Jerkass}} in his interactions with other [[NonPlayerCharacter NPCs]].

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* KidsAreCruel: The younger brother is a bit of a quite the {{Jerkass}} in his interactions with other [[NonPlayerCharacter NPCs]].
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* KidsAreCruel: The younger brother is a bit of a {{Troll}} in his interactions with other [[NonPlayerCharacter NPCs]].

to:

* KidsAreCruel: The younger brother is a bit of a {{Troll}} {{Jerkass}} in his interactions with other [[NonPlayerCharacter NPCs]].
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* InvisibleMonsters: An invisible monster is one of the many creatures to threaten the brothers on their journey. All that is seen of the creature is its huge human-like footprints, but it seems to be a biped that's bigger than most houses and can apparently smash them with ease.

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* InvisibleMonsters: An invisible monster is one of the many creatures to threaten the brothers on their journey. All that is seen of the creature is its huge human-like footprints, but it seems to be a biped that's bigger than most houses and can apparently smash them and throw them with ease.
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putting "both" outside the spoiler tag makes it obvious what's in the spoiler tag, defeating the purpose of marking the spoiler


* InfantImmortality: Horribly averted in both gameplay [[spoiler: and in the story itself.]]

to:

* InfantImmortality: Horribly averted in both gameplay [[spoiler: and in the story itself.alike.]]
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* HopeSpot: [[spoiler: The older brother may be stabbed, but it was only a little ways away from the magic healing tree. The younger brother manage to get some healing water for his dying older brother...but he is too late.]]

to:

* HopeSpot: [[spoiler: The older brother may be stabbed, but it was only a little ways away from the magic healing tree. The younger brother manage manages to get some healing water for his dying older brother...but he is too late.]]
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Added DiffLines:

** There's a puzzle earlier in the game in the inventor's area where you're supposed to have one brother throw a gear across a gap to another brother. If you didn't mess around with the little girl's ball at the beginning of the game, you'd have no way of knowing 1) that you can throw things in the first place, and 2) how to do so.
Is there an issue? Send a MessageReason:
None


* DrivenToSuicide: You come across someone whose family died when their house burned down in a fire, and have the option of stopping them from hanging themselves and to cheer them up by searching the burned house for a music box.

to:

* DrivenToSuicide: You come across someone whose family died when their house burned down in a fire, and have the option of stopping them him from hanging themselves himself and to cheer them him up by searching the burned house for a music box.

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