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* ThirdPersonShooter: Interestingly, of the four ''Bond'' video games released by Activision in UsefulNotes/{{the seventh generation|OfConsoleVideoGames}} (the combined ''Film/{{Casino Royale|2006}}''/''Film/QuantumOfSolace'' adaptation, ''VideoGame/GoldenEyeWii'', this game, and ''VideoGame/DoubleOhSevenLegends''), it's the only one to primarily be a third-person affair - the others are all FirstPersonShooter[=s=] with, at best, a third-person cover system.

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* ThirdPersonShooter: Interestingly, of the four ''Bond'' video games released by Activision in UsefulNotes/{{the MediaNotes/{{the seventh generation|OfConsoleVideoGames}} (the combined ''Film/{{Casino Royale|2006}}''/''Film/QuantumOfSolace'' adaptation, ''VideoGame/GoldenEyeWii'', this game, and ''VideoGame/DoubleOhSevenLegends''), it's the only one to primarily be a third-person affair - the others are all FirstPersonShooter[=s=] with, at best, a third-person cover system.
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Number of game is ambigous with Golden Eye being released the same day.


A ''Franchise/JamesBond'' video game, the 23rd according to Website/TheOtherWiki, released November 2010, ''Blood Stone'' is a ThirdPersonShooter with an original Bruce Feirstein-penned plot and featuring the voices and likenesses of Creator/DanielCraig, Creator/JudiDench and Music/JossStone, who sang for it.

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A ''Franchise/JamesBond'' video game, the 23rd according to Website/TheOtherWiki, released November 2010, 2010 alongside ''VideoGame/GoldenEye2010'', ''Blood Stone'' is a ThirdPersonShooter with an original Bruce Feirstein-penned plot and featuring the voices and likenesses of Creator/DanielCraig, Creator/JudiDench and Music/JossStone, who sang for it.



See ''VideoGame/QuantumOfSolace'', ''VideoGame/GoldenEye2010'', and ''VideoGame/DoubleOhSevenLegends'' for the other three Bond games featuring Craig.

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See ''VideoGame/QuantumOfSolace'', ''VideoGame/GoldenEye2010'', Preceded by ''VideoGame/QuantumOfSolace'' and ''VideoGame/DoubleOhSevenLegends'' for the other three Bond games featuring Craig.followed by ''VideoGame/DoubleOhSevenLegends''.
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See ''VideoGame/GoldenEye2010'' and ''VideoGame/DoubleOhSevenLegends'' for the other two Bond games featuring Craig.

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See ''VideoGame/GoldenEye2010'' ''VideoGame/QuantumOfSolace'', ''VideoGame/GoldenEye2010'', and ''VideoGame/DoubleOhSevenLegends'' for the other two three Bond games featuring Craig.

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* RareVehicles: Pomerov has his own ekranoplan, a large, plane-like vehicle that uses the ground effect phenomenon to go superfast in calm waters. Thing is, those kinds of vehicles have had limited usage due to being AwesomeButImpractical and the ekranoplan that Pomerov's is based on, [[https://en.wikipedia.org/wiki/Lun-class_ekranoplan the Lun-class ekranoplan]], is the only one of its kind and was retired from the Black Sea Fleet in the 90s.
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A ''Franchise/JamesBond'' video game, the 23rd according to Wiki/TheOtherWiki, released November 2010, ''Blood Stone'' is a ThirdPersonShooter with an original Bruce Feirstein-penned plot and featuring the voices and likenesses of Creator/DanielCraig, Creator/JudiDench and Music/JossStone, who sang for it.

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A ''Franchise/JamesBond'' video game, the 23rd according to Wiki/TheOtherWiki, Website/TheOtherWiki, released November 2010, ''Blood Stone'' is a ThirdPersonShooter with an original Bruce Feirstein-penned plot and featuring the voices and likenesses of Creator/DanielCraig, Creator/JudiDench and Music/JossStone, who sang for it.
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[[caption-width-right:244:''I don't care if I live or if I die...'']]

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[[caption-width-right:244:''I [[caption-width-right:244:''[[Music/{{JossStone}} I don't care if I live or if I die...'']]
\\
I don't mind if I fall or if I fly...]]'']]




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JustForFun/TheOneWith the plot that nicely dovetails into ''Film/{{Spectre}}'''s.
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* HellishCopter: In the DS version, you'll see a helicopter that you'll have to blow up in a BossBattle.


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* ShootTheBullet: In the DS version, you can shoot down [=RPGs=] out of the air to avoid getting hit by them.
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* YouHaveOutlivedYourUsefulness: [[spoiler:In the DS version, the man who assassinates Colonel Ping, is executed by his boss, Rak, while being chased by Bond.]]
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* UnderTheTruck: In the DS version, you can drive under tanker trucks in car chases.
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* StarterVillain: Greco is this. Once you deal with him in the first level as a warm-up of what's to come, only then does the story of ''Blood Stone'' begin proper.
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* NoGearLevel: [[spoiler:After being captured by Rak]], Bond begins the Burma level without his trusty pistol. In the console and PC versions, he also has to retrieve his smartphone as well.
**There are also places where Bond is not allowed to use weapons, such as public places.
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* DisneyVillainDeath: In the DS version of the game, Bond [[spoiler:kills Rak by overpowering him in a fight aboard an Opsrey cargo hold and throwing him out of the open door even as he pleads for his life, hanging at the edge.]]
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* KilledMidSentence: [[spoiler:Colonel Fu San Ping is assassinated with a single sniper shot while talking with Bond about Rak at an aquarium in Bangkok.]]
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* HeadsIWinTailsYouLose: In the DS version, [[spoiler:your first fight with Rak is a speedboat duel you must win to complete the Bangkok level, which ends with Bond appearing to have the upper hand on Rak, only to get knocked out with a canister of stun gas.]]
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* BossBattle: There are five of these in the DS version.


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* RecurringBoss: You have to fight Rak twice late into the DS version.
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* AutoSave / {{Checkpoint}}: Your progress is automatically saved on occasion as you complete on objectives, and should you fail, you'll roll back to the last checkpoint you reached.

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* AutoSave / {{Checkpoint}}: Your progress is automatically saved on occasion as you complete on objectives, and should you fail, you'll roll back to the last checkpoint you reached.

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* AutoSave / {{Checkpoint}}: Your progress is automatically saved on occasion as you complete on objectives, and should you fail, you'll roll back to the last checkpoint you reached.



* LimitedLoadout: You can only carry two weapons at a time.



* LimitedLoadout: You can only carry two weapons at a time.
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* LimitedLoadout: You can only carry two weapons at a time.


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* NonStandardGameOver: If you allow your enemy to escape in a car chase, it's an immediate GameOver. The DS version also has several other ways to get instant game overs, such as failing minigames or getting spotted in an area where you are not allowed to use weapons.
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* DoNotRunWithAGun: You can't use your weapons while sprinting in the DS version.


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* LastEpisodeThemeReprise: In the DS version, the James Bond theme that plays after the first level can be heard again at the start of the final level, where you [[spoiler: chase down Nicole Hunter]].
* LifeMeter: Averted in the console and PC version; played straight in the DS version.

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* HeroInsurance: [[AvertedTrope Averted.]] After your building-shattering car chase through UsefulNotes/{{Bangkok}}, the police try to hunt you down. [[spoiler:Intel in an earlier level indicates Rak has bought them out, though, so they'd have been chasing you anyway, with the collateral damage simply giving them a valid legal excuse.]]


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* HeroInsurance: [[AvertedTrope Averted.]] After your building-shattering car chase through UsefulNotes/{{Bangkok}}, the police try to hunt you down. [[spoiler:Intel in an earlier level indicates Rak has bought them out, though, so they'd have been chasing you anyway, with the collateral damage simply giving them a valid legal excuse.]]


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**Averted in the Nintendo DS version, where Greco himself tries to drive the explosives into the summit, but pays the ultimate price when Bond picks up a rocket launcher and blows him off the road.
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* DeathByAdaptation / SparedByTheAdaptation : In the console and PC versions, Greco lives and Bernin dies. The Nintendo DS version swaps the fates of these two early villains.
* DiesDifferentlyInAdaptation :
**[[spoiler:In the console and PC versions, Rak is killed when he tries to shoot a grenade launcher at Bond, but is shot just as he uses it, causing him to aim wrong and blow himself up. In the Nintendo DS version, Bond throws Rak to his death after defeating him in a fight onboard an Osprey that he was using to flee the country.]]
**[[spoiler:In the console and PC versions, Nicole Hunter is killed by a sniper-like shot from a small drone at a bridge in France. In the Nintendo DS version, she is strafed by a larger, manned aircraft in some harbor-like area in Monaco.]]
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* VersionExclusiveContent: The Nintendo DS version has an extra level in the middle of the campaign about how Bond searched for the individual who tried to make a long-distance call to Bernin.

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* VersionExclusiveContent: The Nintendo DS version has an extra level in the middle of the campaign about how Bond searched for the individual who tried to make a long-distance call to Bernin. Plus, there are some hands-on [[MiniGame mini-games]] only available on that version that capitalize on the system's touchscreen controls.
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* RegeneratingHealth: Also comes in handy when you're taking cover.


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* VersionExclusiveContent: The Nintendo DS version has an extra level in the middle of the campaign about how Bond searched for the individual who tried to make a long-distance call to Bernin.
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* UniversalAmmunition: Pistols get a strange variant, where Bond's P99 can take ammo from any other pistol dropped by enemies, but on the rare occasions you have the chance to use one of those pistols, they can only get more ammo from other copies of the same gun.
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See ''VideoGame/GoldeneyeWii'' and ''VideoGame/DoubleOhSevenLegends'' for the other two Bond games featuring Craig.

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See ''VideoGame/GoldeneyeWii'' ''VideoGame/GoldenEye2010'' and ''VideoGame/DoubleOhSevenLegends'' for the other two Bond games featuring Craig.



* ContinuityNod: Both this game and the ''Goldeneye'' remake heavily use the UI elements of the MI6 scenes from ''Quantum of Solace''.

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* ContinuityNod: Both this game and the ''Goldeneye'' remake heavily use the UI elements of the MI6 [=MI6=] scenes from ''Quantum of Solace''.



* DrivesLikeCrazy: The enemy mooks. Who seem to enjoy barrelling into oil tankers with glee.

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* DrivesLikeCrazy: The enemy mooks. Who seem to enjoy barrelling barreling into oil tankers with glee.
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[[caption-width-right:244:''I don't care if I live or if I die...]]

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[[caption-width-right:244:''I don't care if I live or if I die...]]
'']]
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[[caption-width-right:244:Stony faced killer.]]

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[[caption-width-right:244:Stony faced killer.[[caption-width-right:244:''I don't care if I live or if I die...]]
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I gotta get me one of those!

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* RareVehicles: Pomerov has his own ekranoplan, a large, plane-like vehicle that uses the ground effect phenomenon to go superfast in calm waters. Thing is, those kinds of vehicles have had limited usage due to being AwesomeButImpractical and the ekranoplan that Pomerov's is based on, [[https://en.wikipedia.org/wiki/Lun-class_ekranoplan the Lun-class ekranoplan]], is the only one of its kind and was retired from the Black Sea Fleet in the 90s.
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* ContiunityNod: Both this game and the ''Goldeneye'' remake heavily use the UI elements of the MI6 scenes from ''Quantum of Solace''.

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* ContiunityNod: ContinuityNod: Both this game and the ''Goldeneye'' remake heavily use the UI elements of the MI6 scenes from ''Quantum of Solace''.

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