History Videogame / Blood

15th Dec '16 11:39:55 AM Morgenthaler
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* {{Badass}}: All four of the Chosen, most especially Caleb.
** BadassLongcoat: Caleb. Ishmael also has some sort of long coat.

to:

* {{Badass}}: All four of the Chosen, most especially Caleb.
**
BadassLongcoat: Caleb. Ishmael also has some sort of long coat.
11th Dec '16 1:00:45 PM Korodzik
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Added DiffLines:

* CreepyCircusMusic: "[[https://www.youtube.com/watch?v=6uIksYWaZKA Dark Carnival]]".
16th Oct '16 6:21:15 PM WillKeaton
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* PaletteSwap: Brown and black robed cultists. One official expansion went crazy with blue, green and maroon robed cultists[[note]]Something interesting to note is that this trope is played almost as straight as it can be: all Cultists share the ''exact same'' game entity with superficial modifications for colors and attacks. This can be best noticed if a Fanatic/Acolyte/Zealot enters its ManOnFire phase after being lit up and falls into the water before he dies; he'll start using its gun as a shotgun no matter what it was before, and he'll throw dynamite as well[[/note]]. Besides that, red and green spiders and regular and stone gargoyles, though the latter two are also resized and use different attacks.

to:

* PaletteSwap: Brown and black robed cultists. One official expansion went crazy with blue, green and maroon robed cultists[[note]]Something cultists.[[note]]Something interesting to note is that this trope is played almost as straight as it can be: all Cultists share the ''exact same'' game entity with superficial modifications for colors and attacks. This can be best noticed if a Fanatic/Acolyte/Zealot enters its ManOnFire phase after being lit up and falls into the water before he dies; he'll start using its gun as a shotgun no matter what it was before, and he'll throw dynamite as well[[/note]]. well.[[/note]] Besides that, red and green spiders and regular and stone gargoyles, though the latter two are also resized and use different attacks.
16th Oct '16 6:20:30 PM WillKeaton
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* AbsurdlySpaciousSewer: E3L3, "Raw Sewage", features an entire level of it. Before that, E2L2 "The Lumber Mill" has an absurdly spacious cesspool under a latrine. ''Blood II'' has the fifth level, "Steam Tunnels", one of the longest of the game.

to:

* AbsurdlySpaciousSewer: E3L3, [=E3L3,=] "Raw Sewage", features an entire level of it. Before that, E2L2 [=E2L2=] "The Lumber Mill" has an absurdly spacious cesspool under a latrine. ''Blood II'' has the fifth level, "Steam Tunnels", one of the longest of the game.



* BaldOfEvil: Ishmael is a straight example. Caleb is actually a case of OffModel[[labelnote:explanation]][[WordOfGod according to Kevin Kilstrom, lead artist and modeler]], Caleb was envisioned as having short dark hair like Ash from ''Franchise/EvilDead'' (and indeed he does in the art for ''Blood II'', though it's sometimes depicted as a long windswept mane), which he didn't care to model because it would be hidden by his FedoraOfAsskicking [[TheFaceless that also hides his face in shadow]]. When it came time to make the FMV's, he just gave the 3D staff the bald model he used to sprite Caleb from since he didn't expect Caleb to lose his hat, and once it was done, a mix of technical difficulty and lacking competence on part of the 3D guys made it too much of a hassle to change the already-finished FMV. Kevin says he really doesn't like that scene, and also points out that if you look closely, Caleb also doesn't have ''ears''[[/labelnote]].

to:

* BaldOfEvil: Ishmael is a straight example. Caleb is actually a case of OffModel[[labelnote:explanation]][[WordOfGod OffModel.[[labelnote:explanation]][[WordOfGod according to Kevin Kilstrom, lead artist and modeler]], is that Caleb was envisioned as having short dark hair like Ash from ''Franchise/EvilDead'' (and indeed he does in the art for ''Blood II'', though it's sometimes depicted as a long windswept mane), which he didn't care to model because it would be hidden by his FedoraOfAsskicking [[TheFaceless that also hides his face in shadow]]. When it came time to make the FMV's, he just gave the 3D staff the bald model he used to sprite Caleb from since he didn't expect Caleb to lose his hat, and once it was done, a mix of technical difficulty and lacking competence on part of the 3D guys made it too much of a hassle to change the already-finished FMV. Kevin says he really doesn't like that scene, and also points out that if you look closely, Caleb also doesn't have ''ears''[[/labelnote]].''ears.''[[/labelnote]]
30th Aug '16 10:34:56 PM erforce
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* BaldOfEvil: Ishmael is a straight example. Caleb is actually a case of OffModel[[labelnote:explanation]][[WordOfGod according to Kevin Kilstrom, lead artist and modeler]], Caleb was envisioned as having short dark hair like Ash from ''Film/EvilDead'' (and indeed he does in the art for ''Blood II'', though it's sometimes depicted as a long windswept mane), which he didn't care to model because it would be hidden by his FedoraOfAsskicking [[TheFaceless that also hides his face in shadow]]. When it came time to make the FMV's, he just gave the 3D staff the bald model he used to sprite Caleb from since he didn't expect Caleb to lose his hat, and once it was done, a mix of technical difficulty and lacking competence on part of the 3D guys made it too much of a hassle to change the already-finished FMV. Kevin says he really doesn't like that scene, and also points out that if you look closely, Caleb also doesn't have ''ears''[[/labelnote]].

to:

* BaldOfEvil: Ishmael is a straight example. Caleb is actually a case of OffModel[[labelnote:explanation]][[WordOfGod according to Kevin Kilstrom, lead artist and modeler]], Caleb was envisioned as having short dark hair like Ash from ''Film/EvilDead'' ''Franchise/EvilDead'' (and indeed he does in the art for ''Blood II'', though it's sometimes depicted as a long windswept mane), which he didn't care to model because it would be hidden by his FedoraOfAsskicking [[TheFaceless that also hides his face in shadow]]. When it came time to make the FMV's, he just gave the 3D staff the bald model he used to sprite Caleb from since he didn't expect Caleb to lose his hat, and once it was done, a mix of technical difficulty and lacking competence on part of the 3D guys made it too much of a hassle to change the already-finished FMV. Kevin says he really doesn't like that scene, and also points out that if you look closely, Caleb also doesn't have ''ears''[[/labelnote]].



* BigBad: In Blood, Tchernobog. Blood II has Gideon, [[spoiler:though he's not the final boss]].

to:

* BigBad: In Blood, Tchernobog. Blood II ''Blood II'' has Gideon, [[spoiler:though he's not the final boss]].
14th Jul '16 12:10:08 PM REV6Pilot
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* BottomlessPit: Played with. Some pits are designed to be totally un-survivable, as you'll die even if you land with Jump Boots active, which normally [[NoSell totally negate]] fall damage.
4th Jul '16 12:51:01 PM REV6Pilot
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* AbsurdlySpaciousSewer: "[[SarcasmMode Ooh, what a wonderful smell I've discovered.]]"

to:

* AbsurdlySpaciousSewer: "[[SarcasmMode Ooh, what E3L3, "Raw Sewage", features an entire level of it. Before that, E2L2 "The Lumber Mill" has an absurdly spacious cesspool under a wonderful smell I've discovered.]]"latrine. ''Blood II'' has the fifth level, "Steam Tunnels", one of the longest of the game.
1st Jul '16 10:47:07 PM Commander808-2
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* BlackAndWhiteMorality: Spectacularly averted, in contrast to many first person shooters.



* BloodKnight: Caleb definitely, Gabriel/Gabriella is also said to be one.
24th Jun '16 12:47:24 PM REV6Pilot
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* CircusOfFear: The Dark Carnival levels in the first game, with the appropriate CreepyCircusMusic (made especially creepy by the calls of the barkers and the laughter of children).

to:

* CircusOfFear: CircusOfFear:
**
The Dark Carnival levels level in the first game, with the appropriate CreepyCircusMusic (made especially creepy by the calls of the barkers and the laughter of children).children).
** The circus Ishmael (who was the old Jojo The Idiot Circus Boy) escapes from in his backstory, as seen in ''The Nightmare Levels''.
24th Jun '16 12:38:20 PM REV6Pilot
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* BaldOfEvil: Ishmael is a straight example. Caleb is actually a case of OffModel[[labelnote:explanation]][[WordOfGod according to Kevin Kilstrom, lead artist and modeler]], Caleb was envisioned as having short dark hair like Ash from ''Film/EvilDead'' (and indeed he does in th art for ''Blood II'', which he didn't care to model because it would be hidden by his FedoraOfAsskicking [[TheFaceless that also hides his face in shadow]]. When it came time to make the FMV's, he just gave the 3D staff the bald model he used to sprite Caleb from since he didn't expect Caleb to lose his hat, and once it was done, a mix of technical difficulty and lacking competence on part of the 3D guys made it too much of a hassle to change the already-finished FMV. Kevin says he really doesn't like that scene, and also points out that if you look closely, Caleb also doesn't have ''ears''[[/labelnote]].

to:

* BaldOfEvil: Ishmael is a straight example. Caleb is actually a case of OffModel[[labelnote:explanation]][[WordOfGod according to Kevin Kilstrom, lead artist and modeler]], Caleb was envisioned as having short dark hair like Ash from ''Film/EvilDead'' (and indeed he does in th the art for ''Blood II'', though it's sometimes depicted as a long windswept mane), which he didn't care to model because it would be hidden by his FedoraOfAsskicking [[TheFaceless that also hides his face in shadow]]. When it came time to make the FMV's, he just gave the 3D staff the bald model he used to sprite Caleb from since he didn't expect Caleb to lose his hat, and once it was done, a mix of technical difficulty and lacking competence on part of the 3D guys made it too much of a hassle to change the already-finished FMV. Kevin says he really doesn't like that scene, and also points out that if you look closely, Caleb also doesn't have ''ears''[[/labelnote]].
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Blood