History Videogame / BlackMesa

20th Mar '18 4:07:44 AM Enderguy059
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** In the uncut version of Surface Tension, the Osprey unable to takeoff is codenamed "Goose 4", a possible reference to ''Half-Life: Opposing Force'', where Shepherd's transport is code-named "Goose 7".

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** In the uncut version of Surface Tension, the Osprey unable to takeoff is codenamed code-named "Goose 4", a possible reference to ''Half-Life: Opposing Force'', where Shepherd's transport is code-named the "Goose 7".#" designation was first used for specific Ospreys.
13th Mar '18 11:12:45 PM Rmpdc
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* ArmiesAreEvil: There aren't many games these days that have you actively fighting against the US Military. The US Marine taskforce attempting to cover-up the disaster at Black Mesa, the "Hazardous Environment Combat Unit" or "HECU", are [[AlwaysChaoticEvil unilaterally portrayed as monstrous]], callously joking about [[RapeIsASpecialKindOfEvil raping female scientists]] at the least [[note]]Although the related dialogue lines have been removed in the Steam release of the game[[/note]] and murdering defenseless old men begging for help at the most. The situation is made even worse by the fact that, at first, they are expected as a relief and rescue force by the people trapped in buildings and bunkers infested with alien monsters. The soldiers make full use of this, drawing in the scientists before executing them.\\\
That being said, one marine in the Rocket control room expresses discontent with shooting civilians, either on [[EvenEvilHasStandards moral grounds]] or because he thinks it's a [[StupidEvil bad idea]]. He even wonders out loud who ordered them to open fire on civilians. The marines also really hate Freeman because he's killing their comrades, though this also is a form of MoralMyopia because he's doing it out of ''self-defense''.

to:

* ArmiesAreEvil: There aren't many games these days that have you actively fighting against the US Military. The US Marine taskforce task force attempting to cover-up the disaster at Black Mesa, the "Hazardous Environment Combat Unit" or "HECU", are [[AlwaysChaoticEvil unilaterally portrayed as monstrous]], callously joking about [[RapeIsASpecialKindOfEvil raping female scientists]] at the least [[note]]Although the related dialogue lines have been removed in the Steam release of the game[[/note]] and murdering defenseless old men begging for help at the most. The situation is made even worse by the fact that, at first, they are expected as a relief and rescue force by the people trapped in buildings and bunkers infested with alien monsters. The soldiers make full use of this, drawing in the scientists before executing them.\\\
them.
**
That being said, one marine in the Rocket control room expresses discontent with shooting civilians, either on [[EvenEvilHasStandards moral grounds]] or because he thinks it's a [[StupidEvil bad idea]]. He even wonders out loud who ordered them to open fire on civilians. The marines also really hate Freeman because he's killing their comrades, though this also is a form of MoralMyopia because he's doing it out of ''self-defense''.
13th Mar '18 11:10:02 PM Rmpdc
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Added DiffLines:

** HECU soldiers are now much more accurate with their weapons, and are capable of killing you with a few bursts, especially if you're caught off-guard or are low on health and suit power.
** HECU medics, compared to their previous incarnation in ''Half-Life: Opposing Force'', are now armed with the same weapons as regular HECU soldiers, and are as competent with said weapons and as difficult to take down as a regular HECU Marine.


Added DiffLines:

* CombatMedic: A new class of HECU Marine carrying over from ''Half-Life: Opposing Force''. Like their predecessors, they will heal fellow HECU Marines should they get wounded in the field. Unlike their predecessors, these medics are armed with the same weapons as regular HECU Marines, and are just as competent as them.
13th Mar '18 11:03:54 PM Rmpdc
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Added DiffLines:

** In the uncut version of Surface Tension, the Osprey unable to takeoff is codenamed "Goose 4", a possible reference to ''Half-Life: Opposing Force'', where Shepherd's transport is code-named "Goose 7".
12th Mar '18 5:21:54 PM Rmpdc
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Added DiffLines:

* AlasPoorVillain: Compared to the original ''Half-Life'' (where they were just depicted as more {{Mooks}} to shoot at), this game, in particular the Steam release, will make you feel sorry for the HECU Marines once the tide is turned against them. Of particular note is one heartbreaking conversation between a mortally wounded soldier and a Medic heard on a radio late in ''Surface Tension''.
12th Mar '18 5:17:21 PM Rmpdc
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* EnemyChatter: The HECU marines have a lot more of this than the original. Some of it's pretty funny.

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* EnemyChatter: The HECU marines in the original mod version have a lot more of this than the original. Some of it's pretty funny.


Added DiffLines:

** Downplayed in the Steam release, where they say far fewer sentences, and mostly focus on just trying to kill you.
20th Feb '18 3:49:21 PM rjd1922
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With Creator/{{Valve}}'s blessing, [[http://store.steampowered.com/app/362890 a retail version of Black Mesa, with some enhancements compared to the free version, has been made available on Steam.]] Eventually, this allowed for the multiplayer portion of the game to finally become playable, but only on the Steam version.

to:

With Creator/{{Valve}}'s blessing, [[http://store.steampowered.com/app/362890 a retail version of Black Mesa, with some enhancements compared to the free version, version]], has been made available on Steam.]] UsefulNotes/{{Steam}}. Eventually, this allowed for the multiplayer portion of the game to finally become playable, but only on the Steam version.
20th Feb '18 3:48:38 PM rjd1922
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With Valve's blessing, [[http://store.steampowered.com/app/362890 a retail version of Black Mesa, with some enhancements compared to the free version, has been made available on Steam.]] Eventually, this allowed for the multiplayer portion of the game to finally become playable, but only on the Steam version.

to:

With Valve's Creator/{{Valve}}'s blessing, [[http://store.steampowered.com/app/362890 a retail version of Black Mesa, with some enhancements compared to the free version, has been made available on Steam.]] Eventually, this allowed for the multiplayer portion of the game to finally become playable, but only on the Steam version.
20th Feb '18 3:48:14 PM rjd1922
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/BMS-Logo_1329.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/BMS-Logo_1329.org/pmwiki/pub/images/black_mesa.jpg]]
15th Jan '18 8:30:38 AM Gosicrystal
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* AdaptationExpansion:
** Other areas in the Facility (most noticeably the Surface Tension dam and the Questionable Ethics lobby fight) have been significantly expanded, along with extended NPC reactions and why quite a few of them can't come along with you (for example, the first security guard stays to attempt to contact the surface, a scientist in a dumpster [[BringMyBrownPants craps himself when he sees a headcrab fly at him]], the scientists in Office Complex are either too cowardly, or can't leap across the broken elevator shaft, et cetera, et cetera). There are also female scientists this time. The mined building in Surface Tension is greatly increased in size and there's even [[UpToEleven MORE mines in it than before.]]

to:

* AdaptationExpansion:
**
AdaptationExpansion: Other areas in the Facility (most noticeably the Surface Tension dam and the Questionable Ethics lobby fight) have been significantly expanded, along with extended NPC reactions and why quite a few of them can't come along with you (for example, the first security guard stays to attempt to contact the surface, a scientist in a dumpster [[BringMyBrownPants craps himself when he sees a headcrab fly at him]], the scientists in Office Complex are either too cowardly, or can't leap across the broken elevator shaft, et cetera, et cetera). There are also female scientists this time. The mined building in Surface Tension is greatly increased in size and there's even [[UpToEleven MORE mines in it than before.]]



* ArmiesAreEvil: There aren't many games these days that have you actively fighting against the US Military. The US Marine taskforce attempting to cover-up the disaster at Black Mesa, the "Hazardous Environment Combat Unit" or "HECU", are [[AlwaysChaoticEvil unilaterally portrayed as monstrous]], callously joking about [[RapeIsASpecialKindOfEvil raping female scientists]] at the least [[note]]Although the related dialogue lines have been removed in the Steam release of the game[[/note]] and murdering defenseless old men begging for help at the most. The situation is made even worse by the fact that, at first, they are expected as a relief and rescue force by the people trapped in buildings and bunkers infested with alien monsters. The soldiers make full use of this, drawing in the scientists before executing them.
** That being said, one marine in the Rocket control room expresses discontent with shooting civilians, either on [[EvenEvilHasStandards moral grounds]] or because he thinks it's a [[StupidEvil bad idea]]. He even wonders out loud who ordered them to open fire on civilians. The marines also really hate Freeman because he's killing their comrades, though this also is a form of MoralMyopia because he's doing it out of ''self-defense''.

to:

* ArmiesAreEvil: There aren't many games these days that have you actively fighting against the US Military. The US Marine taskforce attempting to cover-up the disaster at Black Mesa, the "Hazardous Environment Combat Unit" or "HECU", are [[AlwaysChaoticEvil unilaterally portrayed as monstrous]], callously joking about [[RapeIsASpecialKindOfEvil raping female scientists]] at the least [[note]]Although the related dialogue lines have been removed in the Steam release of the game[[/note]] and murdering defenseless old men begging for help at the most. The situation is made even worse by the fact that, at first, they are expected as a relief and rescue force by the people trapped in buildings and bunkers infested with alien monsters. The soldiers make full use of this, drawing in the scientists before executing them.
**
them.\\\
That being said, one marine in the Rocket control room expresses discontent with shooting civilians, either on [[EvenEvilHasStandards moral grounds]] or because he thinks it's a [[StupidEvil bad idea]]. He even wonders out loud who ordered them to open fire on civilians. The marines also really hate Freeman because he's killing their comrades, though this also is a form of MoralMyopia because he's doing it out of ''self-defense''.



** In a minor example in "Power Up", you could escape the Gargantua in the first game through a door while he was distracted with killing marines, and he would forget about you until you wandered in again. Not this time. He goes right to the door you went through after killing the grunts and ''actually reaches in'' if you're near it. Suffice to say, a lot of players [[StealthPun got burned]] by that one unexpectedly.
* ArtificialStupidity: Then again, there are some bits. Similar to a bug found in ''Half-Life 2'', it's possible with proper timing to sneak past [[ThatOneBoss the Apache Helicopter]] by holding an oil barrel in front of you, and, like in the first game, enemies were oblivious to targets that suddenly hid in front of them, and comrades killed behind them with a noisy weapon.
** This can also apply to the marines at random intervals, as they will sometimes drop all pretenses of intelligence and run around blind corners in single file, right into your line of fire.

to:

** In a minor example in "Power Up", you could escape the Gargantua in the first game through a door while he was distracted with killing marines, and he would forget about you until you wandered in again. Not this time. He goes right to the door you went through after killing the grunts and ''actually reaches in'' if you're near it. Suffice to say, a lot of players [[StealthPun got burned]] by that one unexpectedly.
* ArtificialStupidity: Then again, there are some bits. Similar to a bug found in ''Half-Life 2'', it's possible with proper timing to sneak past [[ThatOneBoss the Apache Helicopter]] Helicopter by holding an oil barrel in front of you, and, like in the first game, enemies were oblivious to targets that suddenly hid in front of them, and comrades killed behind them with a noisy weapon.
**
weapon. This can also apply to the marines at random intervals, as they will sometimes drop all pretenses of intelligence and run around blind corners in single file, right into your line of fire.



* BlackComedy: In the form of a BrickJoke; in "We Got Hostiles", one of the VOX announcements calls the Service Team to the elevator in Sector C. As in, the one that just fell ''hours'' before.

to:

* BlackComedy: BlackComedy:
**
In the form of a BrickJoke; in "We Got Hostiles", one of the VOX announcements calls the Service Team to the elevator in Sector C. As in, the one that just fell ''hours'' before.



** Among others, "Tittles" instead of "Skittles", "Nekid Fries" instead of "French Fries" and "Coca-Bola" instead of "Coca-Cola". On the more creative end of the spectrum are "Alpine Hue" (Mountain Dew) and "Rambler's" (Walker's, or Lay's in the US).

to:

** Among others, "Tittles" instead of "Skittles", "Nekid Fries" instead of "French Fries" and "Coca-Bola" instead of "Coca-Cola". On the more creative end of the spectrum are "Alpine Hue" (Mountain Dew) and "Rambler's" (Walker's, or Lay's in the US).



** There are also a ''lot'' of scientists complaining about shoddy or unsafe equipment, albeit of a more mundane variety, while the player is first touring the facility.

to:

** There are also a ''lot'' of scientists complaining about shoddy or unsafe equipment, albeit of a more mundane variety, while the player is first touring the facility.



* TheComputerIsACheatingBastard[=/=]ComputersAreFast: The Marines must be either augmented supersoldiers, or were trained by competitive ''VideoGame/CounterStrike'' players. [[http://forums.blackmesasource.com/showpost.php?p=495543&postcount=119 Their reaction times are]] three tenths of a second to fire when they're idle, and '''''one'' tenth of a second''' to fire if they're alert. Luckily, as shown in the post explaining this, this can be adjusted.

to:

* TheComputerIsACheatingBastard[=/=]ComputersAreFast: TheComputerIsACheatingBastard: The Marines must be either augmented supersoldiers, or were trained by competitive ''VideoGame/CounterStrike'' players. [[http://forums.blackmesasource.com/showpost.php?p=495543&postcount=119 Their reaction times are]] three tenths of a second to fire when they're idle, and '''''one'' tenth of a second''' to fire if they're alert. Luckily, as shown in the post explaining this, this can be adjusted.



---> '''Scientist:''' (While being escorted through a room formerly full of soldiers.) My God... you... killed them all...

to:

---> '''Scientist:''' (While ''(While being escorted through a room formerly full of soldiers.) soldiers)'' My God... you... killed them all...



* DeathByAdaptation: A scientist in Unforseen Consequences beside a victim being eaten in a vent (who instead gets hit on the head by a ladder).



* GameBreakingBug: Partially, as the devs have stated that some players randomly crashing at various points in the game, whether always at a specific position or just from playing for a while, is not their fault, but the Source engine's from being a bit overstressed by the game.



*** For that matter, there's a portrait of Hedy Lamarr (the source of the headcrab Lamarr's name) in one of the offices in "Office Complex".

to:

*** For that matter, there's ** There's a portrait of Hedy Lamarr (the source of the headcrab Lamarr's name) in one of the offices in "Office Complex".



** Two instances reference [[BrickJoke brick jokes]] in ''Half-Life 2''.

to:

** Two instances reference [[BrickJoke brick jokes]] in ''Half-Life 2''.2'':



** The Black Ops assassins appear to be wearing modified [[VideoGame/{{Portal2}} Long Fall Boots]], which explains how they can jump around without breaking their legs. It's also rather funny when you realize that not only are the military trying to eliminate the Black Mesa Research Facility, they're doing so with gear from the company's primary competitor.
*** Which, in turn, is a recycled prop from WhatCouldHaveBeen the Black Ops' successor in ''Half-Life 2'', the female Combine Assassin.

to:

** The Black Ops assassins appear to be wearing modified [[VideoGame/{{Portal2}} Long Fall Boots]], which explains how they can jump around without breaking their legs. It's also rather funny when you realize that not only are the military trying to eliminate the Black Mesa Research Facility, they're doing so with gear from the company's primary competitor. \n*** Which, in turn, is a recycled prop from WhatCouldHaveBeen the Black Ops' successor in ''Half-Life 2'', the female Combine Assassin.



* {{Nerf}}: A few examples.

to:

* {{Nerf}}: A few examples.{{Nerf}}:



** Another one: HECU Snipers now fire much slower and have a visible red beam, making them easier to see and avoid, and don't murder you in two hits. However, they ''must'' be taken out with explosives; simply shooting the "figure" representing them doesn't work at all.

to:

** Another one: HECU Snipers now fire much slower and have a visible red beam, making them easier to see and avoid, and don't murder you in two hits. However, they ''must'' be taken out with explosives; simply shooting the "figure" representing them doesn't work at all.



* NonstandardGameOver: A few of them, most notably [[spoiler:when a guard who pops up and yells FREEZE! [[NiceJobBreakingItHero The game even calls you out on your poor trigger discipline.]]]]
** There's another you can get an achievement for: [[spoiler:if you decide not to push in the specimen, and wait long enough, the scientists in the room will yell out [[https://www.youtube.com/watch?v=iitFrs5-TYQ&t=1m20s "It's too unstable!"]]]]

to:

* NonstandardGameOver: A few of them, most notably [[spoiler:when NonstandardGameOver:
** [[spoiler:When
a guard who pops up and yells FREEZE! [[NiceJobBreakingItHero The game even calls you out on your poor trigger discipline.]]]]
** There's another one you can get an achievement for: [[spoiler:if you decide not to push in the specimen, and wait long enough, the scientists in the room will yell out [[https://www.youtube.com/watch?v=iitFrs5-TYQ&t=1m20s "It's too unstable!"]]]]



* OrganicTechnology: Now more gross than ever. For an example, check out AssShove above.

to:

* %%* OrganicTechnology: Now more gross than ever. For an example, check out AssShove above.ever.



* [[SequelEscalation Remake Escalation]]: A memorable scene in Surface Tension is when Gordon crawls out of a drainage pipe to witness fighter jets flying through a vast canyon. In the original game, there was just one. In the Source remake of the original, there were two. In this game, there are three.



* SequelEscalation: A memorable scene in Surface Tension is when Gordon crawls out of a drainage pipe to witness fighter jets flying through a vast canyon. In the original game, there was just one. In the Source remake of the original, there were two. In this game, there are three.



* ShoutOut: [[Film/OfficeSpace A scientist tells another that he'll need to come in this weekend because of the TPS Reports]]. Red Swingline staplers are present throughout the facility.

to:

* ShoutOut: ShoutOut:
**
[[Film/OfficeSpace A scientist tells another that he'll need to come in this weekend because of the TPS Reports]]. Red Swingline staplers are present throughout the facility.



** Another whiteboard in the snark-cannon observatory exclaims that [[Literature/TheHuntingOfTheSnark "the snark was a boojum!"]]

to:

** Another A whiteboard in the snark-cannon observatory exclaims that [[Literature/TheHuntingOfTheSnark "the snark was a boojum!"]]



* SparedByTheAdaptation: Several [=NPCs=] that were normally done for without split-second reaction times are now far easier to save due to equal parts changes in script pacing and muscle memory.

to:

* SparedByTheAdaptation: SparedByTheAdaptation:
**
Several [=NPCs=] that were normally done for without split-second reaction times are now far easier to save due to equal parts changes in script pacing and muscle memory.



** DeathByAdaptation: Others aren't so lucky, such as a scientist in Unforseen Consequences beside a victim being eaten in a vent (who instead gets hit on the head by a ladder).



* VideoGameCrueltyPotential: Part of the achievement "Ethically Questionable" involves that instead of releasing the first alien grunt you see to progress like in the original, you get three options of killing it from [[GasChamber gassing it]], [[KillItWithFire torching it]], and [[ShockAndAwe electrocuting it]].
** You can also lure soldiers in one of the labs and kill them with Emergency Tesla Discharge, which disintegrates them completely.

to:

* VideoGameCrueltyPotential: VideoGameCrueltyPotential:
**
Part of the achievement "Ethically Questionable" involves that instead of releasing the first alien grunt you see to progress like in the original, you get three options of killing it from [[GasChamber gassing it]], [[KillItWithFire torching it]], and [[ShockAndAwe electrocuting it]].
** You can also lure soldiers in one of the labs and kill them with Emergency Tesla Discharge, which disintegrates them completely.



* WelcomeToCorneria: Some of the friendly NPC dialogue to each other doesn't match up, or turns into unusual cases of DeadpanSnarker: "Do you have any idea what's going on?" "Yes, sir."
** On the other hand, this can be averted in scripted situations, as talking to an NPC numerous times provides some unique dialogue.

to:

* WelcomeToCorneria: Some of the friendly NPC dialogue to each other doesn't match up, or turns into unusual cases of DeadpanSnarker: "Do you have any idea what's going on?" "Yes, sir."
**
" On the other hand, this can be averted in scripted situations, as talking to an NPC numerous times provides some unique dialogue.
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