History Videogame / BlackMesa

1st Nov '16 5:15:03 PM RainingMetal
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* ArmiesAreEvil: There aren't many games these days that have you actively fighting against the US Military. The US Marine taskforce attempting to cover-up the disaster at Black Mesa, the "Hazardous Environment Combat Unit", are unilaterally portrayed as monstrous, callously joking about [[RapeIsASpecialKindOfEvil raping female scientists]] at the least and murdering defenseless old men begging for help at the worst. The situation is made even worse by the fact that, at first, they are expected as a relief and rescue force by the people trapped in buildings and bunkers infested with alien monsters. The soldiers make full use of this, drawing in the scientists before executing them.

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* ArmiesAreEvil: There aren't many games these days that have you actively fighting against the US Military. The US Marine taskforce attempting to cover-up the disaster at Black Mesa, the "Hazardous Environment Combat Unit", are unilaterally portrayed as monstrous, callously joking about [[RapeIsASpecialKindOfEvil raping female scientists]] at the least (in the mod version that is) and murdering defenseless old men begging for help at the worst. The situation is made even worse by the fact that, at first, they are expected as a relief and rescue force by the people trapped in buildings and bunkers infested with alien monsters. The soldiers make full use of this, drawing in the scientists before executing them.



** Another one: HECU Snipers now fire much slower and have a visible red beam, making them easier to see and avoid, and don't murder you in two hits.

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** Another one: HECU Snipers now fire much slower and have a visible red beam, making them easier to see and avoid, and don't murder you in two hits. However, they ''must'' be taken out with explosives; simply shooting the "figure" representing them doesn't work at all.



** WelcomeToCorneria: Some of the friendly NPC dialogue to each other doesn't match up, or turns into unusual cases of DeadpanSnarker: "Do you have any idea what's going on?" "Yes, sir."

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** * WelcomeToCorneria: Some of the friendly NPC dialogue to each other doesn't match up, or turns into unusual cases of DeadpanSnarker: "Do you have any idea what's going on?" "Yes, sir.""
** On the other hand, this can be averted in scripted situations, as talking to an NPC numerous times provides some unique dialogue.
1st Nov '16 6:26:44 AM Enderguy059
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** Zombies now come in a security guard variant. In the original games, they only showed up in ''Opposing Force'' and ''Blue Shift'', alongside military zombies. In addition, the headcrabs now can leap off corpses if they're not headshot, a feature that was in ''Half-Life 2'' and was supposed to be implemented in the original ''Half-Life'', but was ultimately cut due to being too complex.

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** Zombies now come in a security guard and(as of the October 2016 Halloween Update) a marine variant. In the original games, they the latter only showed up in ''Opposing Force'' and alongside the former, which also appeared in ''Blue Shift'', alongside military zombies.Shift''. In addition, the headcrabs now can leap off corpses if they're not headshot, a feature that was in ''Half-Life 2'' and was supposed to be implemented in the original ''Half-Life'', but was ultimately cut due to being too complex.



** The added detail available from the new Source engine allows for unprecedented levels of gore in Black Mesa. Along with the usual blood splatters from kills, almost every enemy can be gibbed by explosions or especially powerful weapons and blood (both human and alien) and bullsquid acid will regularly splash on Gordon's arms and weapon in disturbing detail should he be injured, attack an enemy up close, or get caught in an enemy's gibbing. Dismembered body parts also litter Black Mesa.

to:

** The added detail available from the new Source engine allows for unprecedented levels of gore in Black Mesa. Along with the usual blood splatters from kills, almost every enemy can be gibbed by explosions or especially powerful weapons weapons, and blood (both human and alien) and bullsquid acid will regularly splash on Gordon's arms and weapon in disturbing detail should he be injured, attack an enemy up close, or get caught in an enemy's gibbing. Dismembered body parts also litter Black Mesa.



* TheComputerIsACheatingBastard[=/=]ComputersAreFast: The Marines must be augmented supersoldiers, or were trained by competitive ''VideoGame/CounterStrike'' players. [[http://forums.blackmesasource.com/showpost.php?p=495543&postcount=119 Their reaction times are]] three tenths of a second to fire when they're idle, and '''''one'' tenth of a second''' to fire if they're alert. Luckily, as shown in the post explaining this, this can be adjusted.

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* TheComputerIsACheatingBastard[=/=]ComputersAreFast: The Marines must be either augmented supersoldiers, or were trained by competitive ''VideoGame/CounterStrike'' players. [[http://forums.blackmesasource.com/showpost.php?p=495543&postcount=119 Their reaction times are]] three tenths of a second to fire when they're idle, and '''''one'' tenth of a second''' to fire if they're alert. Luckily, as shown in the post explaining this, this can be adjusted.



** Once Black Mesa's security system gets taken over by the military, VOX become a angry, threatening male voice, as opposed to the robotic, emotionless ([[StopPokingMe for the most part]]) female voice in the first part of the game.

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** Once Black Mesa's security system gets taken over by the military, VOX become a becomes an angry, robotic and threatening male voice, voice which [[PunctuatedForEmphasis punctuates every single word it says]], as opposed to the robotic, emotionless ([[StopPokingMe for the most part]]) calm and somewhat human-sounding female voice (which, unlike the former, speaks mostly in full sentences)) in the first part of the game.



* LudicrousGibs: While the [=NPCs=] and enemies sadly don't burst into chunky, high-flying gibs from falling a great height/repeatedly hammering their corpse with a crowbar/low-level explosions, it's made up for by individual body parts coming off by damage applied, and you can still see flying body parts with liberal application of [[MoreDakka .50 cal turrets]], direct impacts from a grenade, or point-blank shotgun blasts.

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* LudicrousGibs: While the [=NPCs=] and enemies sadly don't burst into chunky, high-flying gibs from falling a great height/repeatedly hammering their corpse with a crowbar/low-level explosions, it's made up for by individual body parts coming off by damage applied, and you can still see flying body parts with liberal application of [[MoreDakka .50 cal turrets]], direct impacts from a grenade, an explosive of any kind, or point-blank shotgun blasts.



** A security guard mentions that Gordon used to have a pony-tail, as he did in the original ''Half-Life''. He also tells Gordon to say "hi" to Dr. Cross, the HEV suit training instructor and one of the main characters in ''Half-Life: Decay'', from him.

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** A security guard at the Sector C security checkpoint mentions that Gordon used to have a pony-tail, as he did in the original ''Half-Life''. He also tells Gordon to say "hi" to Dr. Cross, the HEV suit training instructor and one of the main characters in ''Half-Life: Decay'', from him.



*** After you blow up the casserole in the break room, a scientist mentions that they'll never hear the end of this. In ''Half-Life 2: Episode 2'', you meet Dr. Magnusson, who is still mad at Gordon for this incident.

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*** After you blow up the casserole in the break room, a scientist mentions that they'll never hear the end of this. this, while a security guard encourages Gordon to leave quickly, mentioning "That was You-Know-Who's lunch". In ''Half-Life 2: Episode 2'', you meet the supposed "You-Know-Who"; Dr. Magnusson, who is still mad at Gordon for this incident.



** The scientist in the locker room will talk about the HEV Mark [=IIIs=], which didn't have an optional helmet. One of the big debates about ''Half-Life'' was if Gordon was wearing the HEV helmet that you saw on dead Lambda Team members, since he was impervious to getting headcrabbed. He also says that he designed the underwater breathing apparatus for the suit, but it didn't end up being used. This is a reference to an oxygen tank for the suit which was DummiedOut in the original ''Half-Life''.
** The Black Ops assassins have [[VideoGame/{{Portal}} heel springs]], which explains how they can jump around without breaking their legs. It's also rather funny when you realise that not only are the military trying to kill them. They're doing so with gear from Black Mesa's primary competitor.

to:

** The scientist in the locker room will talk about the HEV Mark [=IIIs=], which didn't have an optional helmet. One of the big debates about ''Half-Life'' was if Gordon was wearing the HEV helmet that you saw on dead Lambda Team members, since he was impervious to getting headcrabbed. He The Scientist also says that he designed the underwater breathing apparatus for the suit, but it didn't end up being used. This is a reference to an oxygen tank for the suit which was DummiedOut in the original ''Half-Life''.
** The Black Ops assassins have [[VideoGame/{{Portal}} heel springs]], appear to be wearing [[VideoGame/{{Portal2}} Long Fall Boots]], which explains how they can jump around without breaking their legs. It's also rather funny when you realise realize that not only are the military trying to kill them. They're them, they're doing so with gear from Black Mesa's primary competitor.



** The [=MP5=] is a mixed case. Its grenades don't do as much damage and have a smaller blast radius, it doesn't have its fifty round capacity like it did in the original - now replaced by an ordinary 30-round mag - and its reserve ammo was cut down significantly (from 250 rounds to 150, and from 10 grenades to 3). On the other hand, it fires faster and a lot more accurately (especially if fired in 3- or 4-round bursts), and primary fire bullets are just as damaging as Glock shots.

to:

** The [=MP5=] is a mixed case. Its grenades don't do as much damage and have a smaller blast radius, it doesn't have its fifty round capacity like it did in the original - now replaced by an ordinary 30-round mag - and its reserve ammo was cut down significantly (from 250 rounds to 150, and from 10 grenades to 3). On the other hand, it fires faster and a lot more accurately (especially if fired in 3- or 4-round bursts), and primary fire bullets are just as damaging as Glock shots.shots (which is appropriate, as both weapons share the same ammo pool).



** Snarks don't travel as fast, which works for both the player and enemies - no longer will you get savaged by incredibly fast, hard-to-hit snarks, but neither will Marines.

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** Snarks don't travel as fast, which works for both the player and enemies - no longer will you get savaged by incredibly fast, hard-to-hit snarks, but neither will Marines.your foes (However, most enemies tend to flail around when being mobbed by snarks, reducing their chance to retaliate).



** The [[RevolversAreJustBetter Colt Python]], on the other hand, got a significant buff. Ammo for it is far more common than before and its iron sights add a slight zoom effect. The only drawbacks are a slightly longer reload speed and halved ammo capacity, which don't really draw from the improvement of its practicality.

to:

** The [[RevolversAreJustBetter Colt Python]], on the other hand, got a significant buff. Ammo for it is far more common than before and its iron sights add a slight zoom effect. The only drawbacks are a slightly longer reload speed and halved reserve ammo capacity, which don't really draw from the improvement of its practicality.



* RapeIsASpecialKindOfEvil: Your first trip to the lobby in "Questionable Ethics" has two HECU guards talk about going to see some of the female scientists, in a creepy manner.

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* RapeIsASpecialKindOfEvil: Your In the mod version of the game, your first trip to the lobby in "Questionable Ethics" has two HECU guards talk about going to see some of the female scientists, in a creepy manner.



** By abusing the way that rocket testing chamber loads in Blast Pit, along with quick thinking and strategic Satchel Charge/grenade placement, its possible to save Leeroy Jenkins. Naturally the Dev team did not account for the slim chance that this would happen, as such Leeroy (who would've just shrugged off a face full rocket flame) just stands still and makes idle comments.

to:

** By abusing the way that rocket testing chamber loads in Blast Pit, along with quick thinking and strategic Satchel Charge/grenade placement, its possible to save Leeroy Jenkins. Naturally the Dev team did not didn't account for the slim chance that this would happen, as such once you've defeated the Tentacles, Leeroy (who would've just shrugged off a face full rocket flame) exhaust) just stands still and makes idle comments.



*** This is fixed in the retail version. After the sniper is killed, the scientist will be started, run into the nearby minefield, and die anyway.

to:

*** This is fixed in the retail version. After the sniper is killed, the scientist will be started, startled, run into the nearby minefield, and die anyway.



* ShootTheMedicFirst: You'd better. Like the medics in ''Opposing Force'', he'll heal their HECU allies.

to:

* ShootTheMedicFirst: You'd better. Like the medics in ''Opposing Force'', he'll they'll heal their HECU allies.



** Another white-board exclaims that [[Literature/TheHuntingOfTheSnark "the snark was a boojum!"]]

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** Another white-board in the snark-cannon observatory exclaims that [[Literature/TheHuntingOfTheSnark "the snark was a boojum!"]]



** One of the guards asks for help from Gordon with one of those critters, who apparently got onto his buddy's head and are making him act all weird. Right on cue, guess who walks out. The guard then proceeds to talk to his "buddy" as if he's all fine and well. You can guess how that ends.[[note]]If you kill the zombie before it gets him, though, you'll get access to the [[DiscOneNuke .357]] much earlier than normal.[[/note]] His reaction seems to lean way towards being shell shocked, because he thanks you when you kill his "buddy".

to:

** One of the guards asks for help from Gordon with one of those critters, who apparently got onto his buddy's head and are making him act all weird. Right on cue, guess who walks out. The guard then proceeds to talk to his "buddy" as if he's all fine and well. You can guess how that ends.[[note]]If you kill the zombie before it gets him, though, you'll get access to the [[DiscOneNuke .357]] 357 Colt Python]] much earlier than normal.[[/note]] His reaction seems to lean way towards being shell shocked, because he thanks you when you kill his "buddy".



* TookALevelInJerkass: Some of the scientists and guards in ''Anomalous Materials'' are now short-tempered, egotistical, grumpy, or all three. Like the guard who witnesses you blow up Magnusson's casserole.

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* TookALevelInJerkass: Some of the scientists and guards in ''Anomalous Materials'' are now short-tempered, egotistical, grumpy, or all three. Like Hunter, the guard who witnesses greets you blow up Magnusson's casserole.with a sour disposition once you finally reach Level A of the Lambda Reactor Core.
21st Oct '16 2:29:19 AM GojiBiscuits
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** Among others, "Tittles" instead of "Skittles" and "Coca-Bola" instead of "Coca-Cola". On the more creative end of the spectrum are "Alpine Hue" (Mountain Dew) and "Rambler's" (Walker's, or Lay's in the US).

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** Among others, "Tittles" instead of "Skittles" "Skittles", "Nekid Fries" instead of "French Fries" and "Coca-Bola" instead of "Coca-Cola". On the more creative end of the spectrum are "Alpine Hue" (Mountain Dew) and "Rambler's" (Walker's, or Lay's in the US).
14th Oct '16 4:28:05 PM nombretomado
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** An upwards-scrolling InfoDump on a computer says "Welcome to the {{Facebook}} page onů"

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** An upwards-scrolling InfoDump on a computer says "Welcome to the {{Facebook}} Website/{{Facebook}} page onů"
24th Sep '16 8:22:52 AM RainingMetal
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Added DiffLines:

* {{Bowdlerise}}: The retail release of the game replaces the creepy, lustful conversation from the marines in the Questionable Ethics lobby into one where one of them [[DumbMuscle attempts to read a Latin logo]].
25th Jul '16 7:20:59 PM Dirtyblue929
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* AlternateRealityGame: [[http://forums.blackmesasource.com/showthread.php?t=13735 The "Pizza Code" mystery.]] Initially believed to be a simple easter egg ("The Pizza is a Lie!"), a number of cryptic hints and puzzles were found scattered throughout the game, and as forum users made progress solving puzzles, more layers were discreetly revealed by the developers. For a sense of how in-depth the ARG is, it's been over ''two years'' since it was discovered and it still has yet to be solved.

to:

* AlternateRealityGame: [[http://forums.blackmesasource.com/showthread.php?t=13735 The "Pizza Code" mystery.]] Initially believed to be a simple easter egg ("The Pizza is a Lie!"), a number of cryptic hints and puzzles were found scattered throughout the game, and as forum users made progress solving puzzles, more layers were discreetly revealed by the developers. For a sense of how in-depth the ARG is, it's been over ''two ''four years'' since it was discovered and it still has yet to be solved.
23rd Jul '16 12:11:09 PM Morgenthaler
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->''[[{{Tagline}} Run. Think. Shoot. Live. Source.]]''

to:

->''[[{{Tagline}} Run.->''Run. Think. Shoot. Live. Source.]]''
''
18th Jul '16 4:24:07 AM TheAmazingBlachman
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** Once Black Mesa's security system gets taken over by the military, VOX sounds much more angry, livid, and threatening, as opposed to his robotic, emotionless ([[StopPokingMe for the most part]]) voice in the first game.

to:

** Once Black Mesa's security system gets taken over by the military, VOX sounds much more become a angry, livid, and threatening, threatening male voice, as opposed to his the robotic, emotionless ([[StopPokingMe for the most part]]) female voice in the first part of the game.
18th Jul '16 4:09:23 AM TheAmazingBlachman
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* CurseCutShot: When a couple of HECU tank drivers notices a alien Manta Ray with an energy beam heading straight for them.

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* CurseCutShot: CurseCutShort: When a couple of HECU tank drivers notices a alien Manta Ray with an energy beam heading straight for them.



'''Driver 2:''' Son of a-- back up, ''back up!'' BACK THE FU--

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'''Driver 2:''' Son of a-- back up, ''back up!'' BACK THE FU--FU--\\
''[[KilledMidSentence (the beam hits the tank, blowing it to smithereens)]]''
18th Jul '16 4:06:34 AM TheAmazingBlachman
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* CurseCutShot: When a couple of HECU tank drivers notices a alien Manta Ray with an energy beam heading straight for them.
-->'''Driver 1:''' [[OhCrap Enemy air incoming! Shit, shit!]]\\
'''Driver 2:''' Son of a-- back up, ''back up!'' BACK THE FU--



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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.BlackMesa