History Videogame / BioShock

13th Sep '16 10:25:41 AM nomuru2d
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* ManaMeter: EVE, which is used to power plasmids. In ''Infinite'', it's salts, used to power vigors. [[spoiler:It's implied they are pretty much one and the same, due to a lot of Columbia's advancements being stolen from other universes.]]

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* ManaMeter: EVE, which is used to power plasmids. In ''Infinite'', it's salts, used to power vigors. [[spoiler:It's implied they [[spoiler:They are pretty much one and the same, due to a lot of Columbia's advancements being stolen from other universes.scientific 'collaboration' between Columbia and Rapture, though salts are a less efficient version.]]
13th Sep '16 10:01:31 AM NifT
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An UpdatedRerelease of ''Infinite'' containing all [=DLCs=] came out in November 2014, and another of all three games is due out September 15, 2016.

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An UpdatedRerelease of ''Infinite'' containing all [=DLCs=] came out in November 2014, and another of 2014. Another rerelease compiling all three games is due (minus the multiplayer elements of Bioshock 2) came out on September 15, 2016.
13, 2016 for the XBoxOne and Playstation4, and on September 15 for PC.
5th Sep '16 12:31:58 PM Morgenthaler
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Added DiffLines:

* DejaVu: One of Andrew Ryan's taunts over the radio hints at [[PlayerCharacter Jack]] experiencing this. [[spoiler:Rapture is oddly familiar to Jack because he's a LaserGuidedTykeBomb grown in the city and sent to the surface, programmed to return and kill Ryan.]]
-->''"So far away from your family, from your friends, from everything you ever loved. But, for some reason you like it here. You feel something you can't quite put your finger on. Think about it for a second and maybe the word will come to you: nostalgia."''
14th Aug '16 4:15:27 AM Morgenthaler
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* HackingMinigame / PipeMania: The vending machines (among other things) can be hacked.

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* HackingMinigame / PipeMania: HackingMinigame: The vending machines (among other things) can be hacked.
18th Jul '16 8:46:00 AM SinDustries
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Added DiffLines:

An UpdatedRerelease of ''Infinite'' containing all [=DLCs=] came out in November 2014, and another of all three games is due out September 15, 2016.
16th Jun '16 6:07:42 PM Tightwire
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* KarmaMeter: The first one attempted it with the Rescue/Harvest choice for dealing with Little Sisters, and even the game's director admitted the black or white choice was a poor implementation. It was also incredibly harsh: harvest just two out of 21 Little Sisters and you get the evil ending. The sequel seems to go through the motions by giving you the same choices again, just twice, ''but'' there are also three characters whom you can choose to kill or spare, which also affects the ending, giving a total of four; Mother Theresa, baby-eater, ComicBook/JudgeDredd, and IDidWhatIHadToDo (Aka, baby-eating at the weekend).

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* KarmaMeter: The first one attempted it with the Rescue/Harvest choice for dealing with Little Sisters, and even the game's director admitted the black or white choice was a poor implementation. It was also incredibly harsh: harsh; you bave to make your choice about what you want to see almost at the beginning, because harvest just two out of 21 Little Sisters and you get the evil ending. turn into some kind of baby-eater. The sequel seems to go through the motions by giving you the same choices again, just twice, ''but'' there are also three characters whom you can choose to kill or spare, which also affects the ending, giving a total of four; Mother Theresa, baby-eater, ComicBook/JudgeDredd, and IDidWhatIHadToDo (Aka, (ie, baby-eating at the weekend).
4th Jun '16 11:58:38 AM TheOneWhoTropes
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''[=BioShock=]'' takes place in an alternative history BioPunk with a heavy dose of DieselPunk. Similarly to ''System Shock'', the plot unfolds in a SoiledCityOnAHill, now under the control of a lunatic with a God complex. Again, the general backstory of the city elaborated on in ApocalypticLogs scattered about. There are heavy ethical or philosophical themes in the games this time around: The first two chapters meditate on the ethics of gene editing, {{Objectivism}} versus Collectivism, and innate human power-drive which overrides good sense, among other things.

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''[=BioShock=]'' takes place in an alternative history BioPunk with a heavy dose of DieselPunk. Similarly to ''System Shock'', the plot unfolds in a SoiledCityOnAHill, now under the control of a lunatic with a God complex. Again, the general backstory of the city elaborated on in ApocalypticLogs scattered about. There are heavy ethical or philosophical themes in the games this time around: The first two chapters meditate on the ethics of gene editing, {{Objectivism}} UsefulNotes/{{Objectivism}} versus Collectivism, and innate human power-drive which overrides good sense, among other things.
20th May '16 8:50:26 PM Trogdor
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* TheRevolutionWillNotBeCivilized: The attack-you-on-sight, mutated, insane Splicers that follow Fontaine are indistinguishable from the attack-you-on-sight, mutated, insane Splicers that are loyal to Ryan, or the [[OverlyLongGag attack-you on sight, mutated, insane Splicers]] that belong to the Family. Though at least the latter are well-behaved regarding the Little Sisters.

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* TheRevolutionWillNotBeCivilized: TheRevolutionWillNotBeCivilized:
**
The attack-you-on-sight, mutated, insane Splicers that follow Fontaine are indistinguishable from the attack-you-on-sight, mutated, insane Splicers that are loyal to Ryan, or the [[OverlyLongGag attack-you on sight, mutated, insane Splicers]] that belong to the Family. Though at least the latter are well-behaved regarding the Little Sisters.
19th May '16 1:26:22 PM ProfessorDetective
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* TheRevolutionWillNotBeCivilized:
The attack-you-on-sight, mutated, insane Splicers that follow Fontaine are indistinguishable from the attack-you-on-sight, mutated, insane Splicers that are loyal to Ryan, or the [[OverlyLongGag attack-you on sight, mutated, insane Splicers]] that belong to the Family. Though at least the latter are well-behaved regarding the Little Sisters.

to:

* TheRevolutionWillNotBeCivilized:
TheRevolutionWillNotBeCivilized: The attack-you-on-sight, mutated, insane Splicers that follow Fontaine are indistinguishable from the attack-you-on-sight, mutated, insane Splicers that are loyal to Ryan, or the [[OverlyLongGag attack-you on sight, mutated, insane Splicers]] that belong to the Family. Though at least the latter are well-behaved regarding the Little Sisters.
11th May '16 6:24:33 AM TheOneWhoTropes
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* HarderThanHard: The {{Playstation 3}} port, in addition to the Easy, Medium, and Hard difficulties, has Survivor, which is described on the difficulty selection screen as "every bullet counts." They mean it. In this mode, enemies can do some serious damage to you and nearly all of your plasmids consume a lot more EVE. And to add to the fun, two of the trophies force you to play the game on this difficulty. The first trophy requires you to simply finish the game. The second trophy requires you to finish the game '''without''' using Vita-Chambers. Said trophies are respectively called [[IronicEcho "A Man Chooses" and "I Chose The Impossible"]] Though not the same difficulty, the {{Xbox 360}} version similarly has Achievements for just finishing the game on Hard ("Seriously Good At This") and without using any Vita-Chambers ("Brass Balls").

to:

* HarderThanHard: The {{Playstation UsefulNotes/{{Playstation 3}} port, in addition to the Easy, Medium, and Hard difficulties, has Survivor, which is described on the difficulty selection screen as "every bullet counts." They mean it. In this mode, enemies can do some serious damage to you and nearly all of your plasmids consume a lot more EVE. And to add to the fun, two of the trophies force you to play the game on this difficulty. The first trophy requires you to simply finish the game. The second trophy requires you to finish the game '''without''' using Vita-Chambers. Said trophies are respectively called [[IronicEcho "A Man Chooses" and "I Chose The Impossible"]] Though not the same difficulty, the {{Xbox 360}} version similarly has Achievements for just finishing the game on Hard ("Seriously Good At This") and without using any Vita-Chambers ("Brass Balls").
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