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* In ''VideoGame/PokemonMysteryDungeonRescueTeam DX'', you can choose to keep the apples that Munchlax dropped instead of returning them. You'll gain an Apple in your inventory, but the game will [[WhatTheHellPlayer call you out for this]] because you made Munchlax cry.
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** There's also an achievement for having every inhabitable part of an enemy ship on fire at the same time.

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** There's also an achievement for [[KillItWithFire having every inhabitable part of an enemy ship on fire at the same time.
time]].

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%% This page has been alphabetized. Please add new examples in the correct order. Thanks!
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* ''Videogame/AncientDomainsOfMystery'' has a number of particularly cruel examples:
** If you accept the tiny girl's quest to bring back her cute dog, you can forfeit to reach the bottom floor of the dungeon in time and arrive later instead. This will generate only the cute dog's corpse. Which you can then pick up, bring it to the tiny girl, and ''eat it right before her eyes''.
** There is a nice, sad baby water dragon called Blup in the village of Terinyo, looking for his mother. You can find her, kill her and take all of her treasure, then return to Blup and tell him you found her, and watch him fly off to meet her.
** Beggars are happy when you give them food. Corpses are food. So you can kill a beggar and feed his corpse to another beggar. Bonus cruelty points for ''poisoning the corpse'' first.



* ''VideoGame/FTLFasterThanLight''. How can you best screw over your enemy... well, you could disable their shields in an asteroid field and let flying space rocks tear their ship apart... you could start a fire that spreads through the ship and burns the crew... or you could always vent your own ship when enemies try to board it and suffocate them to death...
** There's an achievement for disabling an enemy ship's life-support until they all asphyxiate.
*** It gets much worse. If an enemy ship has a cloning bay, you can knock out the life support and kill all the crew. They will get resurrected one by one and immediately attempt to fix the life support. Odds are, they will die of asphyxiation before managing to do so, and be cloned again, and again, and again.
** There's also an achievement for having every inhabitable part of an enemy ship on fire at the same time.



* ''Videogame/AncientDomainsOfMystery'' has a number of particularly cruel examples:
** If you accept the tiny girl's quest to bring back her cute dog, you can forfeit to reach the bottom floor of the dungeon in time and arrive later instead. This will generate only the cute dog's corpse. Which you can then pick up, bring it to the tiny girl, and ''eat it right before her eyes''.
** There is a nice, sad baby water dragon called Blup in the village of Terinyo, looking for his mother. You can find her, kill her and take all of her treasure, then return to Blup and tell him you found her, and watch him fly off to meet her.
** Beggars are happy when you give them food. Corpses are food. So you can kill a beggar and feed his corpse to another beggar. Bonus cruelty points for ''poisoning the corpse'' first.

to:

* ''Videogame/AncientDomainsOfMystery'' ''VideoGame/FTLFasterThanLight''. How can you best screw over your enemy... well, you could disable their shields in an asteroid field and let flying space rocks tear their ship apart... you could start a fire that spreads through the ship and burns the crew... or you could always vent your own ship when enemies try to board it and suffocate them to death...
** There's an achievement for disabling an enemy ship's life-support until they all asphyxiate.
*** It gets much worse. If an enemy ship
has a number of particularly cruel examples:
** If you accept the tiny girl's quest to bring back her cute dog,
cloning bay, you can forfeit to reach knock out the bottom floor of life support and kill all the dungeon in time and arrive later instead. This crew. They will generate only get resurrected one by one and immediately attempt to fix the cute dog's corpse. Which you can then pick up, bring it to the tiny girl, and ''eat it right life support. Odds are, they will die of asphyxiation before her eyes''.
managing to do so, and be cloned again, and again, and again.
** There is a nice, sad baby water dragon called Blup in There's also an achievement for having every inhabitable part of an enemy ship on fire at the village of Terinyo, looking for his mother. You can find her, kill her and take all of her treasure, then return to Blup and tell him you found her, and watch him fly off to meet her.
** Beggars are happy when you give them food. Corpses are food. So you can kill a beggar and feed his corpse to another beggar. Bonus cruelty points for ''poisoning the corpse'' first.
same time.

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** The newest versions of ''Dwarf Fortress'' allow players to specify their attacks in great detail in adventure mode, including the type of attack and the body part to target. This includes, but is not limited to, grappling and breaking limbs and joints, hacking and slashing with edged weapons, bashing with blunt weapons and shields, punching, kicking, scratching, and biting. Given how the game generally doesn't use a hit point system and bodily damage is realistically simulated, players could potentially break an enemy's every joint in every limb, gouge out both eyes, bite off both ears and the nose, and cut open the enemy's torso so the guts spill out. The guts may, if desired, also be ripped out entirely. Or grabbed to swing the enemy around. And this is all in one fight, against any NPC you choose.
*** And the game mechanics also discourage mercy since every hit gives you more experience, thus slow [[DeathOfAThousandCuts deaths of a thousand cuts]] (sometimes literally a thousand cuts) will increase your skills in a much faster and safer way, since after a while they either fall unconscious from the pain (though no experience is given while they're unconscious) or are so crippled they can't get a hit on you.

to:

** The newest versions of ''Dwarf Fortress'' allow players to specify their attacks in great detail in adventure mode, including the type of attack and the body part to target. This includes, but is not limited to, grappling and breaking limbs and joints, hacking and slashing with edged weapons, bashing with blunt weapons and shields, punching, kicking, scratching, and biting. Given how the game generally doesn't use a hit point system and bodily damage is realistically simulated, players could potentially break an enemy's every joint in every limb, gouge out both eyes, bite off both ears and the nose, and cut open the enemy's torso so the guts spill out. The guts may, may also, if desired, also desired, be ripped out entirely. Or entirely, or grabbed to swing the enemy around. And this is all in one fight, against any NPC you choose.
*** And the The game mechanics also discourage mercy since every hit gives you more experience, thus slow [[DeathOfAThousandCuts deaths of a thousand cuts]] (sometimes literally a thousand cuts) will increase your skills in a much faster and safer way, since after a while they either fall unconscious from the pain (though no experience is given while they're unconscious) or are so crippled they can't get a hit on you.
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Added DiffLines:

*** It gets much worse. If an enemy ship has a cloning bay, you can knock out the life support and kill all the crew. They will get resurrected one by one and immediately attempt to fix the life support. Odds are, they will die of asphyxiation before managing to do so, and be cloned again, and again, and again.
Is there an issue? Send a MessageReason:
None


** The newest versions of Dwarf Fortress allow players to specify their attacks in great detail in adventure mode, including the type of attack and the body part to target. This includes, but is not limited to, grappling and breaking limbs and joints, hacking and slashing with edged weapons, bashing with blunt weapons and shields, punching, kicking, scratching, and biting. Given how the game generally doesn't use a hit point system and bodily damage is realistically simulated, players could potentially break an enemy's every joint in every limb, gouge out both eyes, bite off both ears and the nose, and cut open the enemy's torso so the guts spill out. The guts may, if desired, also be ripped out entirely. Or grabbed to swing the enemy around. And this is all in one fight, against any NPC you choose.

to:

** The newest versions of Dwarf Fortress ''Dwarf Fortress'' allow players to specify their attacks in great detail in adventure mode, including the type of attack and the body part to target. This includes, but is not limited to, grappling and breaking limbs and joints, hacking and slashing with edged weapons, bashing with blunt weapons and shields, punching, kicking, scratching, and biting. Given how the game generally doesn't use a hit point system and bodily damage is realistically simulated, players could potentially break an enemy's every joint in every limb, gouge out both eyes, bite off both ears and the nose, and cut open the enemy's torso so the guts spill out. The guts may, if desired, also be ripped out entirely. Or grabbed to swing the enemy around. And this is all in one fight, against any NPC you choose.



** The game allows you to murder innocent {{NPC}}s. Certain types of {{NPC}}s such as small children, old men and beggars don't give any karma penalty when killed, so you can go around slaughtering kids and still be considered a saint. And with [=NPC=]s that do give a karma penalty, the penalty is usually small enough that you could just deliver a few items and be in better standing that when you started.

to:

** The game allows you to murder innocent {{NPC}}s. Certain types of {{NPC}}s such as small children, old men men, and beggars don't give any karma penalty when killed, so you can go around slaughtering kids and still be considered a saint. And with [=NPC=]s that do give a karma penalty, the penalty is usually small enough that you could just deliver a few items and be in better standing that than when you started.



** The "Pael's Mom" sidequest has two solutions (not counting extra the good ending added in ''Elona Plus''): either you can keep giving Pael's Mom rare potions of Cure Corruption to briefly set back her [[BodyHorror Ether Disease]] for a hefty karma boost, or you can sell her off to Moyer the Crooked as a freakshow attraction for a hefty karma penalty and a bit of gold.

to:

** The "Pael's Mom" sidequest has two solutions (not counting the extra the good ending added in ''Elona Plus''): either you can keep giving Pael's Mom rare potions of Cure Corruption to briefly set back her [[BodyHorror Ether Disease]] for a hefty karma boost, or you can sell her off to Moyer the Crooked as a freakshow attraction for a hefty karma penalty and a bit of gold.

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** You can also breed and farm any kind of pet/companion, including humans. So you can farm little girls for their meat.

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** You can also breed and farm any kind of pet/companion, including humans. So you can farm little girls for their meat. Or you can sell them to a slave trader.


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** The "Pael's Mom" sidequest has two solutions (not counting extra the good ending added in ''Elona Plus''): either you can keep giving Pael's Mom rare potions of Cure Corruption to briefly set back her [[BodyHorror Ether Disease]] for a hefty karma boost, or you can sell her off to Moyer the Crooked as a freakshow attraction for a hefty karma penalty and a bit of gold.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DwarfFortress'' adventurer mode. Not only can you indiscriminately kill (although the guard will come down heavily on you for that one), but there's a fun way to kill people without getting into trouble:

to:

* ''VideoGame/DwarfFortress'' adventurer ''VideoGame/DwarfFortress''[='=]s adventure mode. Not only can you indiscriminately kill (although the guard will come down heavily on you for that one), but there's a fun way to kill people without getting into trouble:



*** And game mechanics also discourage mercy since every hit gives you more experience, thus slow deaths of a thousand cuts (sometimes literally a thousand cuts) will increase your skills in a much faster and safer way since after awhile they either fall unconscious from the pain (though no experience is given while they're unconscious) or are so crippled they can't get a hit on you.
* ''VideoGame/FTLFasterThanLight''. How can you best screw over your enemy...well, you could disable their shields in an asteroid field and let flying space rocks tear apart their ship...you could start a fire that spreads through the ship and burns the crew...or you could always vent your own ship when enemies try to board it and suffocate them to death...

to:

*** And the game mechanics also discourage mercy since every hit gives you more experience, thus slow [[DeathOfAThousandCuts deaths of a thousand cuts cuts]] (sometimes literally a thousand cuts) will increase your skills in a much faster and safer way way, since after awhile a while they either fall unconscious from the pain (though no experience is given while they're unconscious) or are so crippled they can't get a hit on you.
* ''VideoGame/FTLFasterThanLight''. How can you best screw over your enemy... well, you could disable their shields in an asteroid field and let flying space rocks tear apart their ship...ship apart... you could start a fire that spreads through the ship and burns the crew...crew... or you could always vent your own ship when enemies try to board it and suffocate them to death...



** If you accept the tiny girl's quest to bring back her cute dog, you can forfeit to reach the bottom floor of the dungeon in time and arrive later instead. This will generate only the cute dog's corpse. Which you can then pick up, bring it to the tiny girl and ''eat it right before her eyes''.
** There is a nice, sad baby water dragon called Blup in the village of Terinyo, looking for his mother. You can find her, kill her and take all of her treasure, then return to Blup and tell him you find her, and watch him fly off to meet her.

to:

** If you accept the tiny girl's quest to bring back her cute dog, you can forfeit to reach the bottom floor of the dungeon in time and arrive later instead. This will generate only the cute dog's corpse. Which you can then pick up, bring it to the tiny girl girl, and ''eat it right before her eyes''.
** There is a nice, sad baby water dragon called Blup in the village of Terinyo, looking for his mother. You can find her, kill her and take all of her treasure, then return to Blup and tell him you find found her, and watch him fly off to meet her.
Is there an issue? Send a MessageReason:
None


** If you accept the tiny girl's quest to bring back her cute dog, you can forfeit to reach the bottom floor of the dungeon and arrive later. This will generate only the cute dog's corpse. Which you can then pick up, bring it to the tiny girl and ''eat it right before her eyes''.

to:

** If you accept the tiny girl's quest to bring back her cute dog, you can forfeit to reach the bottom floor of the dungeon in time and arrive later.later instead. This will generate only the cute dog's corpse. Which you can then pick up, bring it to the tiny girl and ''eat it right before her eyes''.
Is there an issue? Send a MessageReason:
None


** You can find a Sandbag if you're lucky enough, which you can tie an NPC to, allowing you to attack them infinitely without killing them. And you don't even gain experience from it, so the cruel fun of torturing someone is your only benefit from using this item.

to:

** You can find a Sandbag if you're lucky enough, which you can tie an NPC to, allowing you to attack them infinitely without killing them. And you don't even gain experience from it, so the cruel fun of torturing someone is your only benefit from using this item.item.
* ''Videogame/AncientDomainsOfMystery'' has a number of particularly cruel examples:
** If you accept the tiny girl's quest to bring back her cute dog, you can forfeit to reach the bottom floor of the dungeon and arrive later. This will generate only the cute dog's corpse. Which you can then pick up, bring it to the tiny girl and ''eat it right before her eyes''.
** There is a nice, sad baby water dragon called Blup in the village of Terinyo, looking for his mother. You can find her, kill her and take all of her treasure, then return to Blup and tell him you find her, and watch him fly off to meet her.
** Beggars are happy when you give them food. Corpses are food. So you can kill a beggar and feed his corpse to another beggar. Bonus cruelty points for ''poisoning the corpse'' first.
Is there an issue? Send a MessageReason:
Namespace


* ''FTLFasterThanLight''. How can you best screw over your enemy...well, you could disable their shields in an asteroid field and let flying space rocks tear apart their ship...you could start a fire that spreads through the ship and burns the crew...or you could always vent your own ship when enemies try to board it and suffocate them to death...

to:

* ''FTLFasterThanLight''.''VideoGame/FTLFasterThanLight''. How can you best screw over your enemy...well, you could disable their shields in an asteroid field and let flying space rocks tear apart their ship...you could start a fire that spreads through the ship and burns the crew...or you could always vent your own ship when enemies try to board it and suffocate them to death...

Added: 384

Changed: 620

Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Elona}}'' allows you to murder innocent {{NPC}}s. Certain types of {{NPC}}s such as small children, old men and beggars don't give any karma penalty when killed, so you can go around slaughtering kids and still be considered a saint.
** You can also breed and farm any kind of pet/companion, including humans. So you can farm little girls for their meat.

to:

* ''VideoGame/{{Elona}}'' ''VideoGame/{{Elona}}'':
** The game
allows you to murder innocent {{NPC}}s. Certain types of {{NPC}}s such as small children, old men and beggars don't give any karma penalty when killed, so you can go around slaughtering kids and still be considered a saint.
saint. And with [=NPC=]s that do give a karma penalty, the penalty is usually small enough that you could just deliver a few items and be in better standing that when you started.
** You can also breed and farm any kind of pet/companion, including humans. So you can farm little girls for their meat.meat.
** You can find a Sandbag if you're lucky enough, which you can tie an NPC to, allowing you to attack them infinitely without killing them. And you don't even gain experience from it, so the cruel fun of torturing someone is your only benefit from using this item.
Is there an issue? Send a MessageReason:
None


** The newest versions of Dwarf Fortress allow players to specify their attacks in great detail in adventure mode, including the type of attack and the body part to target. This includes, but is not limited to, grappling and breaking limbs and joints, hacking and slashing with edged weapons, bashing with blunt weapons and shields, punching, kicking, scratching, and biting. Given how the game generally doesn't use a hit point system and bodily damage is realistically simulated, players could potentially break an enemy's every joint in every limb, gouge out both eyes, bite off both ears and the nose, and cut open the enemy's torso so the guts spill out. The guts may, if desired, also be ripped out entirely.Or grabbed to swing the enemy around. And this is all in one fight, against any NPC you choose.

to:

** The newest versions of Dwarf Fortress allow players to specify their attacks in great detail in adventure mode, including the type of attack and the body part to target. This includes, but is not limited to, grappling and breaking limbs and joints, hacking and slashing with edged weapons, bashing with blunt weapons and shields, punching, kicking, scratching, and biting. Given how the game generally doesn't use a hit point system and bodily damage is realistically simulated, players could potentially break an enemy's every joint in every limb, gouge out both eyes, bite off both ears and the nose, and cut open the enemy's torso so the guts spill out. The guts may, if desired, also be ripped out entirely. Or grabbed to swing the enemy around. And this is all in one fight, against any NPC you choose.
Is there an issue? Send a MessageReason:
None


** There's also an acnievement for having every inhabitable part of an enemy ship on fire at the same time.

to:

** There's also an acnievement achievement for having every inhabitable part of an enemy ship on fire at the same time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** There's also an acnievement for having every inhabitable part of an enemy ship on fire at the same time.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Elona}}'' allows you to murder innocent {{NPC}}s. Certain types of {{NPC}}s such as small children, old men and beggars don't give any karma penalty when killed, so you can go around slaughtering kids and still be considered a saint.

to:

* ''VideoGame/{{Elona}}'' allows you to murder innocent {{NPC}}s. Certain types of {{NPC}}s such as small children, old men and beggars don't give any karma penalty when killed, so you can go around slaughtering kids and still be considered a saint.saint.
** You can also breed and farm any kind of pet/companion, including humans. So you can farm little girls for their meat.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** There's an achievement for disabling an enemy ship's life-support until they all asphyxiate.
Is there an issue? Send a MessageReason:
None


*** And game mechanics also discourage mercy since every hit gives you more experience, thus slow deaths of a thousand cuts (sometimes literally a thousand cuts) will increase your skills in a much faster and safer way since after awhile they either fall unconcious from the pain or are so crippled they can't get a hit on you.

to:

*** And game mechanics also discourage mercy since every hit gives you more experience, thus slow deaths of a thousand cuts (sometimes literally a thousand cuts) will increase your skills in a much faster and safer way since after awhile they either fall unconcious unconscious from the pain (though no experience is given while they're unconscious) or are so crippled they can't get a hit on you.
Is there an issue? Send a MessageReason:
None


*** And game mechanics also discourage mercy since every hit gives you more experience, thus slow deaths of a thousand cuts (sometimes literally a thousand cuts) will increase your skills in a much faster and safer since after awhile they either fall unconcious from the pain or are so crippled they can't get a hit on you.

to:

*** And game mechanics also discourage mercy since every hit gives you more experience, thus slow deaths of a thousand cuts (sometimes literally a thousand cuts) will increase your skills in a much faster and safer way since after awhile they either fall unconcious from the pain or are so crippled they can't get a hit on you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** And game mechanics also discourage mercy since every hit gives you more experience, thus slow deaths of a thousand cuts (sometimes literally a thousand cuts) will increase your skills in a much faster and safer since after awhile they either fall unconcious from the pain or are so crippled they can't get a hit on you.

Added: 249

Removed: 77

Is there an issue? Send a MessageReason:
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** See also: ''{{Elona}}'', provided you aren't the one who started the fire.



* ''FTLFasterThanLight''. How can you best screw over your enemy...well, you could disable their shields in an asteroid field and let flying space rocks tear apart their ship...you could start a fire that spreads through the ship and burns the crew...or you could always vent your own ship when enemies try to board it and suffocate them to death...

to:

* ''FTLFasterThanLight''. How can you best screw over your enemy...well, you could disable their shields in an asteroid field and let flying space rocks tear apart their ship...you could start a fire that spreads through the ship and burns the crew...or you could always vent your own ship when enemies try to board it and suffocate them to death...death...
* ''VideoGame/{{Elona}}'' allows you to murder innocent {{NPC}}s. Certain types of {{NPC}}s such as small children, old men and beggars don't give any karma penalty when killed, so you can go around slaughtering kids and still be considered a saint.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''FTLFasterThanLight''. How can you best screw over your enemy...well, you could disable their shields in an asteroid field and let flying space rocks tear apart their ship...you could start a fire that spreads through the ship and burns the crew...or you could always vent your own ship when enemies try to board it and suffocate them to death...
Is there an issue? Send a MessageReason:
None





** The newest versions of Dwarf Fortress allow players to specify their attacks in great detail in adventure mode, including the type of attack and the body part to target. This includes, but is not limited to, grappling and breaking limbs and joints, hacking and slashing with edged weapons, bashing with blunt weapons and shields, punching, kicking, scratching, and biting. Given how the game generally doesn't use a hit point system and bodily damage is realistically simulated, players could potentially break an enemy's every joint in every limb, gouge out both eyes, bite off both ears and the nose, and cut open the enemy's torso so the guts spill out. The guts may, if desired, also be ripped out entirely. And this is all in one fight, against any NPC you choose.

to:

** The newest versions of Dwarf Fortress allow players to specify their attacks in great detail in adventure mode, including the type of attack and the body part to target. This includes, but is not limited to, grappling and breaking limbs and joints, hacking and slashing with edged weapons, bashing with blunt weapons and shields, punching, kicking, scratching, and biting. Given how the game generally doesn't use a hit point system and bodily damage is realistically simulated, players could potentially break an enemy's every joint in every limb, gouge out both eyes, bite off both ears and the nose, and cut open the enemy's torso so the guts spill out. The guts may, if desired, also be ripped out entirely.Or grabbed to swing the enemy around. And this is all in one fight, against any NPC you choose.
Is there an issue? Send a MessageReason:
Continuing a sectionectomy.

Added DiffLines:


* ''VideoGame/DwarfFortress'' adventurer mode. Not only can you indiscriminately kill (although the guard will come down heavily on you for that one), but there's a fun way to kill people without getting into trouble:
** 1. Find a dwarf, elf, human, or other friendly standing next to a tree.\\
2. Set the tree on fire.\\
3. Friendly dies, because DF is very, very bad when it comes to fire (unless you're after the laughs, in which case it handles fire perfectly).
** See also: ''{{Elona}}'', provided you aren't the one who started the fire.
** The newest versions of Dwarf Fortress allow players to specify their attacks in great detail in adventure mode, including the type of attack and the body part to target. This includes, but is not limited to, grappling and breaking limbs and joints, hacking and slashing with edged weapons, bashing with blunt weapons and shields, punching, kicking, scratching, and biting. Given how the game generally doesn't use a hit point system and bodily damage is realistically simulated, players could potentially break an enemy's every joint in every limb, gouge out both eyes, bite off both ears and the nose, and cut open the enemy's torso so the guts spill out. The guts may, if desired, also be ripped out entirely. And this is all in one fight, against any NPC you choose.

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