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** At the very end of the third game, [[spoiler:the fight with Zeus is ended off with a button-mashing section where you're just punching Zeus's head in. [[ExtremeMeleeRevenge Over and over again.]] You can do this as many times as you want before killing him, and it feels ''[[KickTheSonOfABitch so damn satisfying]]'']].

to:

** At the very end of the third game, [[spoiler:the fight with Zeus is ended off with a button-mashing section where you're just punching Zeus's head in. [[ExtremeMeleeRevenge Over and over again.]] You can do this as many times as you want before killing him, and it feels ''[[KickTheSonOfABitch so ''so damn satisfying]]'']].satisfying'']].

Added: 3433

Changed: 2450

Removed: 2525

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* ''VideoGame/ShadowOfRome'' actually rewards you for finding out just how many different ways you can kill someone in the arena. Force them to wet themselves by holding an arrow to their head and then shoot them while they pee themselves, hack off an enemy's arms and legs, then beat him to death with a limb, push enemies into fire traps and then [[KillItWithFire throw the switch to incinerate them]], push enemies into spike pits, duck underneath spinning blades and trick enemies into walking into them, smash their head with an iron ball and chain, [[GroinAttack kick a guy in the junk]] [[BackStab when their back is turned]]... There's well over 100 different Salvos for you to find, which means over 100 different ways to kill an enemy. Chop an enemy's head off and throw it into the crowd. They go absolutely nuts and cheer you on harder and give you health items and better weapons.

to:

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* ''VideoGame/ShadowOfRome'' actually rewards you for finding out just how In the Xbox video game ''Buffy The Vampire Slayer'', many different ways civilians can be rescued from death if you move swiftly enough. Thus you can choose to be slow and enjoy the carnage.
* ''VideoGame/DantesInferno'' has you punish or absolve the sins of the people and monsters you meet in hell. It is also, in some ways, a clone of ''God Of War'', so similar examples to that game above abound.
* Long-forgotten PC title ''VideoGame/DieByTheSword'' was made with this very much in mind. The game gave you considerable control over your character's sword arm, allowing you to sever heads, arms, and legs as you saw fit. The interesting thing was that you could sheathe your sword and pick up these severed body parts to use as clubs. Even better, cutting off a limb did not necessarily
kill someone in the arena. Force them enemy in question, making it entirely possible to wet themselves by holding an arrow to their head and then shoot them while they pee themselves, hack off an enemy's arms and legs, then beat him an enemy to death with a limb, push enemies into fire traps and then [[KillItWithFire throw the switch its own leg as it hopped about madly trying to incinerate them]], push enemies into spike pits, duck underneath spinning blades and trick enemies into walking into them, smash their head with an iron ball and chain, [[GroinAttack kick avoid you. The expansion also included a guy in the junk]] [[BackStab when their back is turned]]... There's well over 100 different Salvos for special 'ogre hockey' mini game that allowed you to find, which means over 100 different ways control a lumbering, club-wielding brute trying to kill score goals against his opponent — using a ''kobold'' as the puck.
* ''Dead Island 2''. Your cruelty potential is actually a plot point.
* ''Dead Rising 4''. Quite possible to watch
an enemy. Chop an enemy's head innocent civilian be slashed to death by zombies. Leave sanity-addled jerks to fight alone, or launch a rocket into their face. They get a few moments after being *stabbed* by the rocket before it explodes. Piss off some zombies, destroy a gate and throw it make an innocent guard fight for his life. Get a rifle upgrade and explode the limbs off actual humans brainwashed by a jerk.
* In some ''VideoGame/DynastyWarriors'' games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go
into the crowd. They go absolutely nuts thousands from the gate alone. [[spoiler:Which is how you're supposed to get Lu Bu's ultimate weapon.]] Even for a game where your reasons for fighting means the end to a two- to three-generation civil war, this is kinda cruel.
** The battle of Chang Ban on Wei's side encourages you to target Liu Bei's peasants. In most games, this results in a heavy morale loss among Liu Bei's troops, resulting in the level being easier to beat. In ''6'', Liu Bei won't even bother to fight you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point (though if he gets anywhere near Cao Cao
and cheer you're not near him to protect him, that's pretty much an automatic game over). On the flip side, losing all of the peasant leaders on Liu Bei's side [[TheComputerIsACheatingBastard means instant defeat]].
** Since most characters' fifth charge attacks (four normal attacks then charge attack) send the opponent flying directly upward, it's possible to get them [[CycleOfHurting stuck in an infinite juggling loop]] [[ThereIsNoKillLikeOverkill long after they run out of health]]. In fact, it downright ''encourages''
you on harder and give you health items and better weapons.to do so: [[LuckManipulationMechanic your chance to get a higher-level item increases]] if your combo is higher when they finally get to die.



* ''VideoGame/DantesInferno'' has you punish or absolve the sins of the people and monsters you meet in hell. It is also, in some ways, a clone of ''God Of War'', so similar examples to that game above abound.
* Long-forgotten PC title ''VideoGame/DieByTheSword'' was made with this very much in mind. The game gave you considerable control over your character's sword arm, allowing you to sever heads, arms, and legs as you saw fit. The interesting thing was that you could sheathe your sword and pick up these severed body parts to use as clubs. Even better, cutting off a limb did not necessarily kill the enemy in question, making it entirely possible to beat an enemy to death with its own leg as it hopped about madly trying to avoid you. The expansion also included a special 'ogre hockey' mini game that allowed you to control a lumbering, club-wielding brute trying to score goals against his opponent — using a ''kobold'' as the puck.
* In some ''VideoGame/DynastyWarriors'' games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. [[spoiler:Which is how you're supposed to get Lu Bu's ultimate weapon.]] Even for a game where your reasons for fighting means the end to a two- to three-generation civil war, this is kinda cruel.
** The battle of Chang Ban on Wei's side encourages you to target Liu Bei's peasants. In most games, this results in a heavy morale loss among Liu Bei's troops, resulting in the level being easier to beat. In ''6'', Liu Bei won't even bother to fight you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point (though if he gets anywhere near Cao Cao and you're not near him to protect him, that's pretty much an automatic game over). On the flip side, losing all of the peasant leaders on Liu Bei's side [[TheComputerIsACheatingBastard means instant defeat]].
** Since most characters' fifth charge attacks (four normal attacks then charge attack) send the opponent flying directly upward, it's possible to get them [[CycleOfHurting stuck in an infinite juggling loop]] [[ThereIsNoKillLikeOverkill long after they run out of health]]. In fact, it downright ''encourages'' you to do so: [[LuckManipulationMechanic your chance to get a higher-level item increases]] if your combo is higher when they finally get to die.

to:

* ''VideoGame/DantesInferno'' has ''VideoGame/ShadowOfRome'' actually rewards you punish or absolve the sins of the people and monsters for finding out just how many different ways you meet in hell. It is also, in some ways, a clone of ''God Of War'', so similar examples to that game above abound.
* Long-forgotten PC title ''VideoGame/DieByTheSword'' was made with this very much in mind. The game gave you considerable control over your character's sword arm, allowing you to sever heads, arms, and legs as you saw fit. The interesting thing was that you could sheathe your sword and pick up these severed body parts to use as clubs. Even better, cutting off a limb did not necessarily
can kill someone in the enemy in question, making it entirely possible arena. Force them to wet themselves by holding an arrow to their head and then shoot them while they pee themselves, hack off an enemy's arms and legs, then beat an enemy him to death with its own leg as it hopped about madly trying a limb, push enemies into fire traps and then [[KillItWithFire throw the switch to avoid you. The expansion also included incinerate them]], push enemies into spike pits, duck underneath spinning blades and trick enemies into walking into them, smash their head with an iron ball and chain, [[GroinAttack kick a special 'ogre hockey' mini game that allowed guy in the junk]] [[BackStab when their back is turned]]... There's well over 100 different Salvos for you to control a lumbering, club-wielding brute trying find, which means over 100 different ways to score goals against his opponent — using a ''kobold'' as the puck.
* In some ''VideoGame/DynastyWarriors'' games (#5 in particular), there's nothing preventing you from standing in front of a gate
kill an enemy. Chop an enemy's head off and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go throw it into the thousands from the gate alone. [[spoiler:Which is how you're supposed to get Lu Bu's ultimate weapon.]] Even for a game where your reasons for fighting means the end to a two- to three-generation civil war, this is kinda cruel.
** The battle of Chang Ban on Wei's side encourages
crowd. They go absolutely nuts and cheer you to target Liu Bei's peasants. In most games, this results in a heavy morale loss among Liu Bei's troops, resulting in the level being easier to beat. In ''6'', Liu Bei won't even bother to fight on harder and give you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point (though if he gets anywhere near Cao Cao health items and you're not near him to protect him, that's pretty much an automatic game over). On the flip side, losing all of the peasant leaders on Liu Bei's side [[TheComputerIsACheatingBastard means instant defeat]].
** Since most characters' fifth charge attacks (four normal attacks then charge attack) send the opponent flying directly upward, it's possible to get them [[CycleOfHurting stuck in an infinite juggling loop]] [[ThereIsNoKillLikeOverkill long after they run out of health]]. In fact, it downright ''encourages'' you to do so: [[LuckManipulationMechanic your chance to get a higher-level item increases]] if your combo is higher when they finally get to die.
better weapons.



* In the Xbox video game ''Buffy The Vampire Slayer'', many civilians can be rescued from death if you move swiftly enough. Thus you can choose to be slow and enjoy the carnage.
* ''Dead Rising 4''. Quite possible to watch an innocent civilian be slashed to death by zombies. Leave sanity-addled jerks to fight alone, or launch a rocket into their face. They get a few moments after being *stabbed* by the rocket before it explodes. Piss off some zombies, destroy a gate and make an innocent guard fight for his life. Get a rifle upgrade and explode the limbs off actual humans brainwashed by a jerk.
* ''Dead Island 2''. Your cruelty potential is actually a plot point.

to:

* In the Xbox video game ''Buffy The Vampire Slayer'', many civilians can be rescued from death if you move swiftly enough. Thus you can choose to be slow and enjoy the carnage.
* ''Dead Rising 4''. Quite possible to watch an innocent civilian be slashed to death by zombies. Leave sanity-addled jerks to fight alone, or launch a rocket into their face. They get a few moments after being *stabbed* by the rocket before it explodes. Piss off some zombies, destroy a gate and make an innocent guard fight for his life. Get a rifle upgrade and explode the limbs off actual humans brainwashed by a jerk.
* ''Dead Island 2''. Your cruelty potential is actually a plot point.

----
Is there an issue? Send a MessageReason:
None


* ''VideoGame/GodOfWarSeries'' is perhaps the king of this trope, as you can kill your enemies in ways that don't bear repeating; hell, one of the basic moves is to rip enemies to shreds ''with your bare hands''. In fact, if you don't do horrible things voluntarily, the game will ''make'' you do them.

to:

* ''VideoGame/GodOfWarSeries'' ''VideoGame/GodOfWar'' is perhaps the king of this trope, as you can kill your enemies in ways that don't bear repeating; hell, one of the basic moves is to rip enemies to shreds ''with your bare hands''. In fact, if you don't do horrible things voluntarily, the game will ''make'' you do them.
Is there an issue? Send a MessageReason:
None


* In the Xbox video game ''Buffy The Vampire Slayer'', many civilians can be rescued from death if you move swiftly enough. Thus you can choose to be slow and enjoy the carnage.

to:

* In the Xbox video game ''Buffy The Vampire Slayer'', many civilians can be rescued from death if you move swiftly enough. Thus you can choose to be slow and enjoy the carnage.carnage.
* ''Dead Rising 4''. Quite possible to watch an innocent civilian be slashed to death by zombies. Leave sanity-addled jerks to fight alone, or launch a rocket into their face. They get a few moments after being *stabbed* by the rocket before it explodes. Piss off some zombies, destroy a gate and make an innocent guard fight for his life. Get a rifle upgrade and explode the limbs off actual humans brainwashed by a jerk.
* ''Dead Island 2''. Your cruelty potential is actually a plot point.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/ShadowOfRome'' actually rewards you for finding out just how many different ways you can kill someone in the arena. Force them to wet themselves by holding an arrow to their head and then shoot them while they pee themselves, hack off an enemy's arms and legs, then beat him to death with a limb, push enemies into fire traps and then throw the switch to incinerate them, push enemies into spike pits, duck underneath spinning blades and trick enemies into walking into them, smash their head with an iron ball and chain, kick a guy in the junk when their back is turned... There's well over 100 different Salvos for you to find, which means over 100 different ways to kill an enemy. Chop an enemy's head off and throw it into the crowd. They go absolutely nuts and cheer you on harder and give you health items and better weapons.

to:

* ''VideoGame/ShadowOfRome'' actually rewards you for finding out just how many different ways you can kill someone in the arena. Force them to wet themselves by holding an arrow to their head and then shoot them while they pee themselves, hack off an enemy's arms and legs, then beat him to death with a limb, push enemies into fire traps and then [[KillItWithFire throw the switch to incinerate them, them]], push enemies into spike pits, duck underneath spinning blades and trick enemies into walking into them, smash their head with an iron ball and chain, [[GroinAttack kick a guy in the junk junk]] [[BackStab when their back is turned...turned]]... There's well over 100 different Salvos for you to find, which means over 100 different ways to kill an enemy. Chop an enemy's head off and throw it into the crowd. They go absolutely nuts and cheer you on harder and give you health items and better weapons.



** And don't forget the sequel, where -- not once, but twice -- you must drag a helpless and protesting old scholar towards a book so that he can read it for you. Once you get him there, you brutalize him until he does what you want, then kill him. The real cruelty here lies in the fact that the game uses {{Quick Time Event}}s (i.e., button-mashing) to literally ''force'' the player to put some real physical effort into this act of elder abuse.

to:

** And don't forget the sequel, where -- not once, but twice -- you must drag a helpless and protesting old scholar towards a book so that he can read it for you. Once you get him there, you brutalize him until he does what you want, then kill him. The real cruelty here lies in the fact that the game uses {{Quick Time Event}}s (i.e., button-mashing) to literally ''force'' the player to put some real physical effort into this act of elder abuse.



** The third game ups the ante, by forcing you to drag a screaming and begging woman to be horribly crushed in a wheel... all so he can prop up a door. Why Kratos doesn't just use one of the very plentiful enemies in the area instead is completely unknown. What makes this better is that you brutally murdered her husband earlier in the game.

to:

** The third game ups the ante, by forcing you to drag a screaming and begging woman to be horribly crushed in a wheel... all so he Kratos can prop up a door. Why Kratos doesn't just use one of the very plentiful enemies in the area instead is completely unknown. What makes this better is that you brutally murdered her husband earlier in the game.



** There's also ripping off Helios's head with your bare hands, THEN USING IT AS A LIGHT SOURCE. The scene of Kratos ripping the poor Sun God's head off was so graphic that X-Play was forced to censor it...but the studio launched into so many "OHHHH!!!"'s that every viewer could tell what was happening.
** At the very end of the third game, [[spoiler:the fight with Zeus is ended off with a button mashing section where you're just punching Zeus's head in. [[ExtremeMeleeRevenge Over and over again.]] You can do this as many times as you want before killing him, and it feels ''so damn satisfying''.]]

to:

** There's also ripping off Helios's head with your bare hands, THEN USING IT AS A LIGHT SOURCE. The scene of Kratos ripping the poor Sun God's head off was so graphic that X-Play was forced to censor it... but the studio launched into so many "OHHHH!!!"'s that every viewer could tell what was happening.
** At the very end of the third game, [[spoiler:the fight with Zeus is ended off with a button mashing button-mashing section where you're just punching Zeus's head in. [[ExtremeMeleeRevenge Over and over again.]] You can do this as many times as you want before killing him, and it feels ''so ''[[KickTheSonOfABitch so damn satisfying''.]]satisfying]]'']].



* Long-forgotten PC title ''VideoGame/DieByTheSword'' was made with this very much in mind. The game gave you considerable control over your character's sword arm, allowing you to sever heads, arms and legs as you saw fit. The interesting thing was that you could sheathe your sword and pick up these severed body parts to use as clubs. Even better, cutting off a limb did not necessarily kill the enemy in question, making it entirely possible to beat an enemy to death with its own leg as it hopped about madly trying to avoid you. The expansion also included a special 'ogre hockey' mini game that allowed you to control a lumbering, club-wielding brute trying to score goals against his opponent -- using a ''kobold'' as the puck.

to:

* Long-forgotten PC title ''VideoGame/DieByTheSword'' was made with this very much in mind. The game gave you considerable control over your character's sword arm, allowing you to sever heads, arms arms, and legs as you saw fit. The interesting thing was that you could sheathe your sword and pick up these severed body parts to use as clubs. Even better, cutting off a limb did not necessarily kill the enemy in question, making it entirely possible to beat an enemy to death with its own leg as it hopped about madly trying to avoid you. The expansion also included a special 'ogre hockey' mini game that allowed you to control a lumbering, club-wielding brute trying to score goals against his opponent -- using a ''kobold'' as the puck.



** Plotwise, the cruelty of others *creates* monsters.

to:

** Plotwise, the cruelty of others *creates* ''creates'' monsters.
Is there an issue? Send a MessageReason:
None


* In the XBox video game ''Buffy The Vampire Slayer'', many civilians can be rescued from death if you move swiftly enough. Thus you can choose to be slow and enjoy the carnage.

to:

* In the XBox Xbox video game ''Buffy The Vampire Slayer'', many civilians can be rescued from death if you move swiftly enough. Thus you can choose to be slow and enjoy the carnage.
Is there an issue? Send a MessageReason:
None


** Plotwise, the cruelty of others *creates* monsters.

to:

** Plotwise, the cruelty of others *creates* monsters.monsters.
* In the XBox video game ''Buffy The Vampire Slayer'', many civilians can be rescued from death if you move swiftly enough. Thus you can choose to be slow and enjoy the carnage.
Is there an issue? Send a MessageReason:
None


* Pretty much the point of the ''VideoGame/TheSuffering''. As an inmate in a prison attacked by monsters, you're given the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself), but it affects the plot. Saving them changes things as well.

to:

* Pretty much the point of the ''VideoGame/TheSuffering''. As an inmate in a prison attacked by monsters, you're given the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself), but it affects the plot. Saving them changes things as well.well.
** Plotwise, the cruelty of others *creates* monsters.
Is there an issue? Send a MessageReason:
None


*** Brutally murdered in this case being poking his eyes out with your thumbs, snapping his neck, then throwing him off Mount Olympus.

to:

*** Brutally murdered "Brutally murdered" in this case being [[EyeScream poking his eyes out with your thumbs, thumbs]], [[NeckSnap snapping his neck, neck]], then throwing him off Mount Olympus.



** At the very end of the third game, [[spoiler:the fight with Zeus is ended off with a button mashing section where you're just punching Zeus's head in. Over and over again. You can do this as many times as you want before killing him, and it feels ''so damn satisfying''.]]

to:

** At the very end of the third game, [[spoiler:the fight with Zeus is ended off with a button mashing section where you're just punching Zeus's head in. [[ExtremeMeleeRevenge Over and over again. again.]] You can do this as many times as you want before killing him, and it feels ''so damn satisfying''.]]



* Long forgotten PC title ''VideoGame/DieByTheSword'' was made with this very much in mind. The game gave you considerable control over your character's sword arm, allowing you to sever heads, arms and legs as you saw fit. The interesting thing was that you could sheathe your sword and pick up these severed body parts to use as clubs. Even better, cutting off a limb did not necessarily kill the enemy in question, making it entirely possible to beat an enemy to death with its own leg as it hopped about madly trying to avoid you. The expansion also included a special 'ogre hockey' mini game that allowed you to control a lumbering, club-wielding brute trying to score goals against his opponent - using a ''kobold'' as the puck.
* In some ''VideoGame/DynastyWarriors'' games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. [[spoiler:Which is how you're supposed to get Lu Bu's ultimate weapon.]] Even for a game where your reasons for fighting means the end to a two to three generation civil war, this is kinda cruel.
** The battle of Chang Ban on Wei's side encourages you to target Liu Bei's peasants. In most games, this results in a heavy morale loss among Liu Bei's troops, resulting in the level being easier to beat. In 6, Liu Bei won't even bother to fight you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point (though if he gets anywhere near Cao Cao and you're not near him to protect him, that's pretty much an automatic game over). On the flip side, losing all of the peasant leaders on Liu Bei's side [[TheComputerIsACheatingBastard means instant defeat]].
** Since most characters's fifth charge attacks (four normal attacks then charge attack) send the opponent flying directly upward, it's possible to get them stuck in an infinite juggling loop long after they run out of health. In fact it's downright ''encourages'' you to do so: your chance to get a higher level item increases if your combo is higher when they finally get to die.
* Pretty much the point of the ''VideoGame/TheSuffering''. As an inmate in a prison attacked by monsters, you're giving the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself) but it affects the plot. Saving them changes things as well.

to:

* Long forgotten Long-forgotten PC title ''VideoGame/DieByTheSword'' was made with this very much in mind. The game gave you considerable control over your character's sword arm, allowing you to sever heads, arms and legs as you saw fit. The interesting thing was that you could sheathe your sword and pick up these severed body parts to use as clubs. Even better, cutting off a limb did not necessarily kill the enemy in question, making it entirely possible to beat an enemy to death with its own leg as it hopped about madly trying to avoid you. The expansion also included a special 'ogre hockey' mini game that allowed you to control a lumbering, club-wielding brute trying to score goals against his opponent - -- using a ''kobold'' as the puck.
* In some ''VideoGame/DynastyWarriors'' games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. [[spoiler:Which is how you're supposed to get Lu Bu's ultimate weapon.]] Even for a game where your reasons for fighting means the end to a two two- to three generation three-generation civil war, this is kinda cruel.
** The battle of Chang Ban on Wei's side encourages you to target Liu Bei's peasants. In most games, this results in a heavy morale loss among Liu Bei's troops, resulting in the level being easier to beat. In 6, ''6'', Liu Bei won't even bother to fight you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point (though if he gets anywhere near Cao Cao and you're not near him to protect him, that's pretty much an automatic game over). On the flip side, losing all of the peasant leaders on Liu Bei's side [[TheComputerIsACheatingBastard means instant defeat]].
** Since most characters's characters' fifth charge attacks (four normal attacks then charge attack) send the opponent flying directly upward, it's possible to get them [[CycleOfHurting stuck in an infinite juggling loop loop]] [[ThereIsNoKillLikeOverkill long after they run out of health. health]]. In fact it's fact, it downright ''encourages'' you to do so: [[LuckManipulationMechanic your chance to get a higher level higher-level item increases increases]] if your combo is higher when they finally get to die.
* Pretty much the point of the ''VideoGame/TheSuffering''. As an inmate in a prison attacked by monsters, you're giving given the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself) yourself), but it affects the plot. Saving them changes things as well.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/GodOfWar'' is perhaps the king of this trope, as you can kill your enemies in ways that don't bear repeating; hell, one of the basic moves is to rip enemies to shreds ''with your bare hands''. In fact, if you don't do horrible things voluntarily, the game will ''make'' you do them.

to:

* ''VideoGame/GodOfWar'' ''VideoGame/GodOfWarSeries'' is perhaps the king of this trope, as you can kill your enemies in ways that don't bear repeating; hell, one of the basic moves is to rip enemies to shreds ''with your bare hands''. In fact, if you don't do horrible things voluntarily, the game will ''make'' you do them.



* Pretty much the point of the ''VideoGame/TheSuffering''. As an inmate in a prison attacked by monsters, you're giving the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself) but it affects the plot. Saving them changes things as well.

to:

* Pretty much the point of the ''VideoGame/TheSuffering''. As an inmate in a prison attacked by monsters, you're giving the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself) but it affects the plot. Saving them changes things as well.
Is there an issue? Send a MessageReason:
None


* Pretty much the point of the PlayStation2/X-Box game ''VideoGame/TheSuffering''. As an inmate in a prison attacked by monsters, you're giving the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself) but it affects the plot. Saving them changes things as well.

to:

* Pretty much the point of the PlayStation2/X-Box game ''VideoGame/TheSuffering''. As an inmate in a prison attacked by monsters, you're giving the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself) but it affects the plot. Saving them changes things as well.
Is there an issue? Send a MessageReason:
The Suffering was also for PS 2; Needed Link


* Pretty much the point of the X-Box game ''The Suffering''. As an inmate in a prison attacked by monsters, you're giving the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself) but it affects the plot. Saving them changes things as well.

to:

* Pretty much the point of the X-Box PlayStation2/X-Box game ''The Suffering''.''VideoGame/TheSuffering''. As an inmate in a prison attacked by monsters, you're giving the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself) but it affects the plot. Saving them changes things as well.
Is there an issue? Send a MessageReason:
\'The Suffering\'



to:

* Pretty much the point of the X-Box game ''The Suffering''. As an inmate in a prison attacked by monsters, you're giving the choice of helping out fellow inmates and innocent guards who are in trouble. It's entirely possible to watch them die in misery (or kill them yourself) but it affects the plot. Saving them changes things as well.
Is there an issue? Send a MessageReason:
Added 2 examples.


* In some ''VideoGame/DynastyWarriors'' games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. Even for a game where your reasons for fighting means the end to a two to three generation civil war, this is kinda cruel.

to:

* In some ''VideoGame/DynastyWarriors'' games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. [[spoiler:Which is how you're supposed to get Lu Bu's ultimate weapon.]] Even for a game where your reasons for fighting means the end to a two to three generation civil war, this is kinda cruel.



** Since most characters's fifth charge attacks (four normal attacks then charge attack) send the opponent flying directly upward, it's possible to get them stuck in an infinite juggling loop long after they run out of health.

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** Since most characters's fifth charge attacks (four normal attacks then charge attack) send the opponent flying directly upward, it's possible to get them stuck in an infinite juggling loop long after they run out of health.
health. In fact it's downright ''encourages'' you to do so: your chance to get a higher level item increases if your combo is higher when they finally get to die.
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* In some DynastyWarriors games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. Even for a game where your reasons for fighting means the end to a two to three generation civil war, this is kinda cruel.

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* In some DynastyWarriors ''VideoGame/DynastyWarriors'' games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. Even for a game where your reasons for fighting means the end to a two to three generation civil war, this is kinda cruel.
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* ''ShadowOfRome'' actually rewards you for finding out just how many different ways you can kill someone in the arena. Force them to wet themselves by holding an arrow to their head and then shoot them while they pee themselves, hack off an enemy's arms and legs, then beat him to death with a limb, push enemies into fire traps and then throw the switch to incinerate them, push enemies into spike pits, duck underneath spinning blades and trick enemies into walking into them, smash their head with an iron ball and chain, kick a guy in the junk when their back is turned... There's well over 100 different Salvos for you to find, which means over 100 different ways to kill an enemy. Chop an enemy's head off and throw it into the crowd. They go absolutely nuts and cheer you on harder and give you health items and better weapons.

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* ''ShadowOfRome'' ''VideoGame/ShadowOfRome'' actually rewards you for finding out just how many different ways you can kill someone in the arena. Force them to wet themselves by holding an arrow to their head and then shoot them while they pee themselves, hack off an enemy's arms and legs, then beat him to death with a limb, push enemies into fire traps and then throw the switch to incinerate them, push enemies into spike pits, duck underneath spinning blades and trick enemies into walking into them, smash their head with an iron ball and chain, kick a guy in the junk when their back is turned... There's well over 100 different Salvos for you to find, which means over 100 different ways to kill an enemy. Chop an enemy's head off and throw it into the crowd. They go absolutely nuts and cheer you on harder and give you health items and better weapons.
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** Since most characters's fifth charge attacks (four normal attacks than charge) send the opponent flying directly upward, it's possible to get them stuck in an infinite juggling loop long after they run out of health.

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** Since most characters's fifth charge attacks (four normal attacks than charge) then charge attack) send the opponent flying directly upward, it's possible to get them stuck in an infinite juggling loop long after they run out of health.
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** Since most characters's fifth charge attacks (four normal attacks than charge) send the opponent flying directly upward, it's possible to get them stuck in an infinite juggling loop long after they run out of health.

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** The battle of Chang Ban on Wei's side encourages you to target Liu Bei's peasants. In most games, this results in a heavy morale loss among Liu Bei's troops, resulting in the level being easier to beat. In 6, Liu Bei won't even bother to fight you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point. On the flip side, losing all of the peasant leaders on Liu Bei's side [[TheComputerIsACheatingBastard means instant defeat]].

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** The battle of Chang Ban on Wei's side encourages you to target Liu Bei's peasants. In most games, this results in a heavy morale loss among Liu Bei's troops, resulting in the level being easier to beat. In 6, Liu Bei won't even bother to fight you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point.point (though if he gets anywhere near Cao Cao and you're not near him to protect him, that's pretty much an automatic game over). On the flip side, losing all of the peasant leaders on Liu Bei's side [[TheComputerIsACheatingBastard means instant defeat]].
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None


* In some DynastyWarriors games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. Even for a game where you're reasons for fighting means the end to a two to three generation civil war, this is kinda cruel.

to:

* In some DynastyWarriors games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. Even for a game where you're your reasons for fighting means the end to a two to three generation civil war, this is kinda cruel.
Is there an issue? Send a MessageReason:
None


** The battle of Chang Ban on Weis side encourages you to target Liu Beis peasants. In most games, this results in a heavy morale loss among Liu Beis troops, resulting in the level being easier to beat. In 6, Liu Bei won't even bother to fight you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point. On the flip side, losing all of the peasant leaders on Liu Beis side [[TheComputerIsACheatingBastard means instant defeat]].

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** The battle of Chang Ban on Weis Wei's side encourages you to target Liu Beis Bei's peasants. In most games, this results in a heavy morale loss among Liu Beis Bei's troops, resulting in the level being easier to beat. In 6, Liu Bei won't even bother to fight you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point. On the flip side, losing all of the peasant leaders on Liu Beis Bei's side [[TheComputerIsACheatingBastard means instant defeat]].
Is there an issue? Send a MessageReason:
None



to:

** The battle of Chang Ban on Weis side encourages you to target Liu Beis peasants. In most games, this results in a heavy morale loss among Liu Beis troops, resulting in the level being easier to beat. In 6, Liu Bei won't even bother to fight you unless you kill at least one peasant leader (and fighting a leader heading straight for the escape point is more difficult than it sounds). On the other hand, killing all of the peasant leaders will piss Liu Bei off enough that he won't bother running for the escape point. On the flip side, losing all of the peasant leaders on Liu Beis side [[TheComputerIsACheatingBastard means instant defeat]].
Is there an issue? Send a MessageReason:
None






to:

* In some DynastyWarriors games (#5 in particular), there's nothing preventing you from standing in front of a gate and killing everything that wants to come out. Gate guard too busy fighting some other random troop? Kills can easily go into the thousands from the gate alone. Even for a game where you're reasons for fighting means the end to a two to three generation civil war, this is kinda cruel.
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** There's also ripping off Helios's head with your bare hands, THEN USING IT AS A LIGHT SOURCE. The scene of Kratos ripping the poor Sun God's head off was so graphic that X-Play was forced to censor it...but the studio launched into so many "OHHHH!!!"'s that every viewer could tell what was happening.
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Continuing a sectionectomy.

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* ''ShadowOfRome'' actually rewards you for finding out just how many different ways you can kill someone in the arena. Force them to wet themselves by holding an arrow to their head and then shoot them while they pee themselves, hack off an enemy's arms and legs, then beat him to death with a limb, push enemies into fire traps and then throw the switch to incinerate them, push enemies into spike pits, duck underneath spinning blades and trick enemies into walking into them, smash their head with an iron ball and chain, kick a guy in the junk when their back is turned... There's well over 100 different Salvos for you to find, which means over 100 different ways to kill an enemy. Chop an enemy's head off and throw it into the crowd. They go absolutely nuts and cheer you on harder and give you health items and better weapons.
* ''VideoGame/GodOfWar'' is perhaps the king of this trope, as you can kill your enemies in ways that don't bear repeating; hell, one of the basic moves is to rip enemies to shreds ''with your bare hands''. In fact, if you don't do horrible things voluntarily, the game will ''make'' you do them.
** There's a very specific scene early on in Athens with Ares attacking the city proper and citizens fleeing around chaotically. The game rewards you with health for killing them.
** In Pandora's Temple, [[PlotAidedBastardry one puzzle is solved]] by you lowering a suspended cage holding a soldier and, instead of freeing him, pushing him uphill to a machine that incinerates him. He pleads with you and shouts for help the whole trip, of course.
*** Whoever did the PAL localization for the game must have thought this to be too horrific even for this game, and thus the soldier [[{{Bowdlerization}} was replaced by a regular zombie enemy]].
** There's also one section where you're on one side of a chasm, and the only way across is to pull the lever on the other side and activate a bridge. Naturally, there's a civilian who'd be all too happy to pull said lever, but he's too terrified of all the monsters on your side. Pop quiz: how do you get across? Answer: [[spoiler:Zap the civilian with lightning. His dead body will fall on the lever and allow you to cross.]]
** And don't forget the sequel, where -- not once, but twice -- you must drag a helpless and protesting old scholar towards a book so that he can read it for you. Once you get him there, you brutalize him until he does what you want, then kill him. The real cruelty here lies in the fact that the game uses {{Quick Time Event}}s (i.e., button-mashing) to literally ''force'' the player to put some real physical effort into this act of elder abuse.
** Along with a scene where you have to kill an Argonaut by dropping him on a conveyor belt leading to a crushing wheel.
** The third game ups the ante, by forcing you to drag a screaming and begging woman to be horribly crushed in a wheel... all so he can prop up a door. Why Kratos doesn't just use one of the very plentiful enemies in the area instead is completely unknown. What makes this better is that you brutally murdered her husband earlier in the game.
*** Brutally murdered in this case being poking his eyes out with your thumbs, snapping his neck, then throwing him off Mount Olympus.
**** And the poking his eyes out part? It's one of the very few times in any video game where the action is viewed from a ''second-person'' view. Yes, you get to watch Kratos' (and your) brutality from the viewpoint of the ''victim''.
** At the very end of the third game, [[spoiler:the fight with Zeus is ended off with a button mashing section where you're just punching Zeus's head in. Over and over again. You can do this as many times as you want before killing him, and it feels ''so damn satisfying''.]]
* ''VideoGame/DantesInferno'' has you punish or absolve the sins of the people and monsters you meet in hell. It is also, in some ways, a clone of ''God Of War'', so similar examples to that game above abound.
* Long forgotten PC title ''VideoGame/DieByTheSword'' was made with this very much in mind. The game gave you considerable control over your character's sword arm, allowing you to sever heads, arms and legs as you saw fit. The interesting thing was that you could sheathe your sword and pick up these severed body parts to use as clubs. Even better, cutting off a limb did not necessarily kill the enemy in question, making it entirely possible to beat an enemy to death with its own leg as it hopped about madly trying to avoid you. The expansion also included a special 'ogre hockey' mini game that allowed you to control a lumbering, club-wielding brute trying to score goals against his opponent - using a ''kobold'' as the puck.

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