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''Yo! Joe! Beat the Ghosts'' is a 1993 PlatformGame for [[UsefulNotes/IBMPersonalComputer DOS]] and UsefulNotes/{{Amiga}}, which features two characters. The protagonists can jump, crawl, kick, beat, slide, and swim. They are even able to hold their breath when under water. If you are playing the game solely, "Joe" is your character of choice. A friend can take on Nat's part at the same PC.

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''Yo! Joe! Beat the Ghosts'' is a 1993 PlatformGame for [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer DOS]] and UsefulNotes/{{Amiga}}, Platform/{{Amiga}}, which features two characters. The protagonists can jump, crawl, kick, beat, slide, and swim. They are even able to hold their breath when under water. If you are playing the game solely, "Joe" is your character of choice. A friend can take on Nat's part at the same PC.
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Fighting With Chucks is no longer a trope


* FightingWithChucks: Although it may be weaker than other melee weapons, nunchaku has the advantage of passing through walls and platforms and hitting enemies from a relatively safe distance.

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commenting out ZCE



NeedsWikiMagicLove.

!!This VideoGame contains examples of:
* AntiHero: Joe and Nat are graffiti artists, but are still good guys.

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!!''Yo! Joe! Beat the Ghosts'' provides
examples of:
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of:

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AntiHero: Joe and Nat are graffiti artists, but are still good guys.guys. %%Does not explain what is "anti" about these heroes.



* BigBad: Professor X.

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* %%* BigBad: Professor X.%%How do we know X is the villain manipulating events instead of just a villain?



* ChainsawGood: The most effective weapon in the game, although unlike other melee weapons it requires fuel.
* ExcusePlot: Even more than in most retro games. A bunch of supervillains want to kill a pair of homeless graffiti artist teenagers. Why? Who knows? Who cares?

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* %%* ChainsawGood: The most effective weapon in the game, although unlike other melee weapons it requires fuel.
fuel.%%The most effective weapon is what? This isn't "chainsaw in the work".
* ExcusePlot: Even more than in most retro games. A bunch of supervillains want to kill a pair of homeless graffiti artist teenagers. Why? Who knows? Who cares?



* LocomotiveLevel: Before the final showdown, the player has to pass through a metro train ridden with enemies. For obvious reasons, this level is much shorter and simpler than any other.
* OneHitPointWonder: Averted. Joe and Nat have health bars and can take a number of hits. With that said, it's generally better to fight enemies at a distance as opposed to up close.

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* LocomotiveLevel: Before the final showdown, the player has to pass through a metro train ridden with enemies. For obvious reasons, this This level is much shorter and simpler than any other.
* OneHitPointWonder: Averted. Joe and Nat have health bars and can take a number of hits. With that said, it's generally better to fight enemies at a distance as opposed to up close.
other.



* StockNinjaWeaponry: Beside the nunchaku mentioned above, there are shurikens available in some levels.
* UnexpectedShmupLevel: This is how you move from one level to another. Additionally, it is a good chance to gain additional lives by collecting power-ups and avoiding damage.

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* %%* StockNinjaWeaponry: Beside the nunchaku mentioned above, there are shurikens available in some levels.
*
levels. %%Needs rewriting to not reference other examples. Are there only those two ninja weapons? Are Joe and Nat ninjas?
%%*
UnexpectedShmupLevel: This is how you move from one level to another. Additionally, it is a good chance to gain additional lives by collecting power-ups and avoiding damage. %%Does not explain how to move from one level to another. How is it a good chance to gain additional lives?
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* AntiHero: Joe and Nat are graffiti artists, but are still good guys.

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Added image.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yo_joe_game.png]]



''Yo! Joe! Beat the Ghosts'' is a 1993 platform game featuring two characters. The protagonists can jump, crawl, kick, beat, slide, and swim. They are even able to hold their breath when under water. If you are playing the game solely, "Joe" is your character of choice. A friend can take on Nat's part at the same PC.

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''Yo! Joe! Beat the Ghosts'' is a 1993 platform game featuring PlatformGame for [[UsefulNotes/IBMPersonalComputer DOS]] and UsefulNotes/{{Amiga}}, which features two characters. The protagonists can jump, crawl, kick, beat, slide, and swim. They are even able to hold their breath when under water. If you are playing the game solely, "Joe" is your character of choice. A friend can take on Nat's part at the same PC.



It is now {{Abandonware}}, and can be downloaded [[https://www.myabandonware.com/game/yo-joe-beat-the-ghosts-223 here]].



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* ExcusePlot: Even more than in most retro games. A bunch of supervillains want to kill a pair of homeless graffiti artist teenagers. Why? Who knows? Who cares?
Is there an issue? Send a MessageReason:
None


* UnexpectedShmupLevel: This is how you move from one level to another. Additonally, it is a good chance to gain additional lives by collecting power-ups and avoiding damage.

to:

* UnexpectedShmupLevel: This is how you move from one level to another. Additonally, Additionally, it is a good chance to gain additional lives by collecting power-ups and avoiding damage.
Is there an issue? Send a MessageReason:
None


* StockNinjaWeaponry: Beside the nunchaku mentioned above, there are nunchakus available in some levels.

to:

* StockNinjaWeaponry: Beside the nunchaku mentioned above, there are nunchakus shurikens available in some levels.
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None

Added DiffLines:

* StockNinjaWeaponry: Beside the nunchaku mentioned above, there are nunchakus available in some levels.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FightingWithChucks: Although it may be weaker than other melee weapons, nunchaku has the advantage of passing through walls and platforms and hitting enemies from a relatively safe distance.
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None

Added DiffLines:

* BuildLikeAnEgyptian: There's an entire pyramid level with standard tourist attractions including traps, mummies and venomous snakes.
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None

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* LocomotiveLevel: Before the final showdown, the player has to pass through a metro train ridden with enemies. For obvious reasons, this level is much shorter and simpler than any other.
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None

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* PhantomZonePicture: Portraits of the level boss will try to backstab you when you pass near them.
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None

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* AreaOfEffect: Molotov cocktails create pools of burning liquid which damage every enemy in their range. This is especially useful against bosses.
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None

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* UnexpectedShmupLevel: This is how you move from one level to another. Additonally, it is a good chance to gain additional lives by collecting power-ups and avoiding damage.
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None

Added DiffLines:

* ChainsawGood: The most effective weapon in the game, although unlike other melee weapons it requires fuel.

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Changed: 26

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* BigBad: Professor X.
* FromBadToWorse: Joe and Nat try ducking into a mysterious castle to evade the police. It becomes clear that the castle's inhabitants are much worse than the police.
* OneHitPointWonder: Averted. Joe and Nat have health bars and can take a number of hits. With that said, it's generally better to fight enemies at a distance as opposed to up close.
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Graffiti artists live a hard life. Joe and Nat are always on the run, trying to escape New York's police. When they reach a mysterious castle, there's no way of knowing they're in deep trouble already.

''Yo! Joe! Beat the Ghosts'' is a 1993 platform game featuring two characters. The protagonists can jump, crawl, kick, beat, slide, and swim. They are even able to hold their breath when under water. If you are playing the game solely, "Joe" is your character of choice. A friend can take on Nat's part at the same PC.

The game's purpose is to get rid of "Professor X", who is the bad guy. The players can attack opponents using several weapons, including molotovs, chainsaws and nunchakus. ''Yo! Joe! Beat the Ghosts'' doesn't offer save games. The copy protection requires the original disk at every start-up.

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!!This VideoGame contains examples of:

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