History VideoGame / XMenLegends

13th Jan '16 4:14:03 PM TheNerfGuy
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* PurposefullyOverpowered: In the first Astral Plane mission Professor X joins your team of Jean Grey and Emma Frost when he's at level 40, almost three times the rest of the characters' levels. When other chracters do about 20-40 hit points with a single punch, he does about 240 points, over 700 if he gets a critical. This makes you feel nice and safe with such a powerful character, until you lose him halfway through the mission [[spoiler: when Shadow King abducts him.]]
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* PurposefullyOverpowered: PurposelyOverpowered: In the first Astral Plane mission Professor X joins your team of Jean Grey and Emma Frost when he's at level 40, almost three times the rest of the characters' levels. When other chracters do about 20-40 hit points with a single punch, he does about 240 points, over 700 if he gets a critical. This makes you feel nice and safe with such a powerful character, until you lose him halfway through the mission [[spoiler: when Shadow King abducts him.]]
17th Dec '15 11:50:48 AM MrNickelodeon
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* BreakingTheFourthWall: If the characters are left standing around inactive for a while, they will directly address the player and tell them to get things moving. -->'''Magneto:''' I command you to play this game '''NOW!!!'''

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* BreakingTheFourthWall: TheFourthWallWillNotProtectYou: If the characters are left standing around inactive for a while, they will directly address the player and tell them to get things moving. -->'''Magneto:''' I command you to play this game '''NOW!!!'''
29th Sep '15 1:16:48 PM HighCrate
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* CrisisCrossover[=/=]EnemyMine - In ''Rise of Apocalypse''. * DemotedToExtra - Emma Frost. Playable character in the first game, NPC in the second. Still, that's better than some other characters who were playable in the first game (such as Jubilee) who don't appear at all in the second game. Probably to make room for the Brotherhood characters.
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* CrisisCrossover[=/=]EnemyMine - %%* CrisisCrossover: In ''Rise of Apocalypse''. * DemotedToExtra - DemotedToExtra: ** Emma Frost. Playable character in the first game, NPC in the second. Still, that's better than some other characters who were playable in the first game (such as Jubilee) who don't appear at all in the second game. Probably to make room for the Brotherhood characters.

** ReformedButRejected: Even in the sequel, the X-Men still don't trust him.

* GameWithinAGame: The characters could go to the Danger Room and play through several mini-game-like training scenarios.
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* GameWithinAGame: GameWithinAGame: ** The characters could go to the Danger Room and play through several mini-game-like training scenarios.

* GameplayAndStorySegregation: Pyro and Sabretooth are playable characters in the PC version of the second game. They appear as [=NPCs=], and are captured in the game by Apocalypse's forces. The problem is that the characters are still playable while they've been captured. In Pyro's case, the party breaks him out of prison during Act 1, though he is available before that, allowing the player to have Pyro rescue himself. More serious is Sabretooth's case, [[spoiler: since he is the fourth and final mutant with Harmonic DNA that Apocalypse captures for his evil plan.]]
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* GameplayAndStorySegregation: GameplayAndStorySegregation: ** Pyro and Sabretooth are playable characters in the PC version of the second game. They appear as [=NPCs=], and are captured in the game by Apocalypse's forces. The problem is that the characters are still playable while they've been captured. In Pyro's case, the party breaks him out of prison during Act 1, though he is available before that, allowing the player to have Pyro rescue himself. More serious is Sabretooth's case, [[spoiler: since he is the fourth and final mutant with Harmonic DNA that Apocalypse captures for his evil plan.]]

* HotterAndSexier: Jubilee in the first game. Her previous comic and animated incarnations were a fairly attractive teenage girl (though in the comics she'd once bemoaned not having the MostCommonSuperPower. When she appears in the game, she's got an "Ultimate" style costume consisting of black skintight long pants and [[BareYourMidriff tanktop]], black gloves, as well as her tradmark shades and yellow jacket. She also seemed to have...filled out.
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* HotterAndSexier: Jubilee in the first game. Her previous comic and animated incarnations were a fairly attractive teenage girl (though in the comics she'd once bemoaned not having the MostCommonSuperPower.MostCommonSuperPower). When she appears in the game, she's got an "Ultimate" style costume consisting of black skintight long pants and [[BareYourMidriff tanktop]], black gloves, as well as her tradmark shades and yellow jacket. She also seemed to have...filled out.

* MightyGlacier: Bruiser-type characters like Colossus and Rogue hit hard and can take a punch, but they attack and move pretty slowly.
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* MightyGlacier: Bruiser-type characters like Colossus and Rogue hit hard and can take a punch, hard, but they attack and move pretty slowly.

* {{Nerf}} - In the first game, Magneto was the penultimate boss and had more than enough power to provide a challenge for your four-mutant team; in the second, Mags became a playable character, and his powers were toned down so he would not be a [[GameBreaker God-Tier character]]. He's still listed as a GameBreaker, but still... ** Weirdly, this is an accurate representation of his powers in the comics. Whenever Magneto makes a HeelFaceTurn, it's always accompanied by him being powered down by some contrived plot device, simply so he doesn't curb stomp the rest of the X-Men's rogues gallery, few of whom even approach his normal power levels. ** Storm was also toned down a bit in the second game. For example, her lightning bolt came directly from her and not the sky, meaning she could no longer hit enemies not in her line of sight. ** Jean Grey was also nerfed. No more clearing rooms with boosted Psychic Scream. At least not without the proper equipment. ** Inverted with Nightcrawler-- in the first game, his greatest asset to the party is as a CPU-controlled character who can Leap of Faith members out of danger as his actual offense is really weak, based entirely around teleportation. In the second game, he has an incredibly useful dash attack, can use teleporting as a double jump, and his Master of Chaos super is very handy in boss fights with a lot of mooks.
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* {{Nerf}} - {{Nerf}}: ** In the first game, Magneto was is the penultimate boss and had has more than enough power to provide a challenge for your four-mutant team; in the second, Mags became becomes a playable character, and his powers were are toned down so he would not be a [[GameBreaker God-Tier character]]. He's still listed as a GameBreaker, but still... ** Weirdly, this is an accurate representation of his powers in the comics. Whenever Magneto makes a HeelFaceTurn, it's always accompanied by him being powered down by some contrived plot device, simply so he doesn't curb stomp the rest of the X-Men's rogues gallery, few of whom even approach his normal power levels. ** Storm was is also toned down a bit in the second game. For example, her lightning bolt came comes directly from her and not the sky, meaning she could can no longer hit enemies not in her line of sight. ** Jean Grey was is also nerfed. No more clearing rooms with boosted Psychic Scream. At least not without the proper equipment. ** Inverted with Nightcrawler-- in Nightcrawler. In the first game, his greatest asset to the party is as a CPU-controlled character who can Leap of Faith members out of danger as his actual offense is really weak, based entirely around teleportation. In the second game, he has an incredibly useful dash attack, can use teleporting as a double jump, and his Master of Chaos super is very handy in boss fights with a lot of mooks.
12th Jul '15 1:33:23 PM MrNickelodeon
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Added DiffLines:
* BreakingTheFourthWall: If the characters are left standing around inactive for a while, they will directly address the player and tell them to get things moving. -->'''Magneto:''' I command you to play this game '''NOW!!!'''
22nd Jun '15 10:10:16 PM AetherMaster
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!Playable X-Men in the first game * {{ComicBook/Wolverine}}, {{ComicBook/Cyclops}}, [[ComicBook/NewMutants Magma]], {{ComicBook/Storm}}, {{ComicBook/Jean Grey}}, Iceman, {{ComicBook/Rogue}}, Beast, Nightcrawler, {{ComicBook/Jubilee}}, {{ComicBook/Gambit}}, Colossus, {{ComicBook/Emma Frost}}, {{ComicBook/Psylocke}}, Professor X !Playable X-Men and Brotherhood members in the sequel * X-Men: Wolverine, Cyclops, Storm, Jean Grey, Iceman, Rogue, Gambit, Colossus, Sunfire, Bishop * Brotherhood of Mutants: {{ComicBook/Magneto}}, Toad, {{ComicBook/Scarlet Witch}}, Juggernaut. Sabretooth and Pyro were PC exclusive * Unlockable characters: [[spoiler: {{ComicBook/IronMan}}, {{ComicBook/Deadpool}}]]. {{ComicBook/XMan}}, {{ComicBook/Cable}}, Cannonball, and Dark Phoenix were PSP exclusives
21st Jun '15 3:57:29 AM AetherMaster
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* AllYourPowersCombined: Apocalypse's plan in X-Men Legends II is to kidnap and steal the powers of 4 mutants with harmonic DNA, which when placed in one individual amplify each other. The mutants are Polaris, Quicksilver, Emma Frost and Sabretooth.
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* AllYourPowersCombined: Apocalypse's plan in X-Men Legends II is to kidnap and steal the powers of 4 mutants with harmonic DNA, which when placed in one individual amplify each other. The mutants are Polaris, Quicksilver, Emma Frost Frost, and Sabretooth.

* AllYourPowersCombined: Apocalypse's plan in X-Men Legends II is to kidnap BagOfSpilling: All of your levels and steal any powerful gear you might have collected are completely lost from the powers of 4 mutants with harmonic DNA, which when placed in one individual amplify each other. The mutants are Polaris, Quicksilver, Emma Frost and Sabretooth.first game to the second game.

* BoisterousBruiser: Colossus' insane Russian boasting can be very entertaining.
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** Many of the Morlocks you face have disfigured bodies and faces, which is why most of them harbor resentment to the more attractive X-Men. * BoisterousBruiser: Colossus' insane Russian boasting can be very entertaining. Rogue gets in on the action too. "I'm large and in charge!"

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* BoisterousBruiser: Colossus' insane Russian boasting can be very entertaining.BoyishShortHair: Jean Grey in the first game, who has the hairstyle of her Ultimate incarnation.

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* BoisterousBruiser: Colossus' insane Russian boasting can be very entertaining.CombatMedic: Rogue and Scarlet Witch are given party-wide healing powers in the second game.

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* BoisterousBruiser: Colossus' insane Russian boasting can be very entertaining.** Mystique goes from being one of the major villains and a recurring boss to just another NPC at hubs. Like Shadowcat, there was likely no way to interpret her shapeshifting powers in a beat-em-up game.

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* BoisterousBruiser: Colossus' insane Russian boasting MightyGlacier: Bruiser-type characters like Colossus and Rogue hit hard and can be very entertaining.take a punch, but they attack and move pretty slowly.
15th Jun '15 6:47:59 AM ACW
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A series of console video games developed by Raven Software and released by Activision. Two games were made, ''X-Men Legends'' (2004) and its sequel, ''X-Men Legends II: Rise of Apocalypse'' (2005). Both games featured [[MarvelUniverse Marvel]] Comics' ComicBook/{{X-Men}} traveling all over the globe to save the world by defeating of one of their most powerful [[BigBad villains]] - {{Magneto}} in the first game, Apocalypse in the sequel.
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A series of console video games developed by Raven Software and released by Activision. Two games were made, ''X-Men Legends'' (2004) and its sequel, ''X-Men Legends II: Rise of Apocalypse'' (2005). Both games featured [[MarvelUniverse Marvel]] Comics' ComicBook/{{X-Men}} traveling all over the globe to save the world by defeating of one of their most powerful [[BigBad villains]] - {{Magneto}} ComicBook/{{Magneto}} in the first game, Apocalypse ComicBook/{{Apocalypse}} in the sequel.
23rd May '15 7:06:31 AM Viremaster
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* PinataEnemy: The first game has Astral Fury in the Danger Room Scenario Qualifying Exam 400. While the other enemies in that stage give 400xp per kill, it will give almost 300 TIMES that... and it's not much stronger than them! It makes the for an optimal area to grind on.
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* PinataEnemy: The first game has Astral Fury in the Danger Room Scenario Qualifying Graduating Exam 400. While the other enemies in that stage give 400xp per kill, it will give almost 300 TIMES that... and it's not much stronger than them! It makes the for an optimal area to grind on.
23rd May '15 7:05:34 AM Viremaster
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Added info on Astral Fury
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* PinataEnemy: The first game has Astral Fury in the Danger Room Scenario Qualifying Exam 400. While the other enemies in that stage give 400xp per kill, it will give almost 300 TIMES that... and it's not much stronger than them! It makes the for an optimal area to grind on.
25th Apr '15 11:11:44 AM BattleMaster
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** That's what the "call for help" button is for. Hit it as you're performing a mutant power and chances are good you'll get one of the needed combos. Still falls under luck-based as bad timing or obstacles can get in the way.
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** That's what the "call for help" button is for. Hit it as you're performing a mutant power and chances are good you'll get one of the needed combos. Still falls under luck-based as bad timing or obstacles can get in the way. The easiest way to get around it was to simply use Colossus as the control character with Wolverine in the party, and rely exclusively on FastballSpecial attacks, since they were easy to perform, counted as a combo, and you didn't have to worry about an accidental OneHitKill preventing the combo from triggering.
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