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Video Game Settings is an index, not a trope. Commented out some zces.


* BigBad: Magneto.

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* %%* BigBad: Magneto.



* BleakLevel: Mojo's Future Crunch simulates a barren wasteland near the end of time itself, and it's by far the game's darkest and most forbidding stage. Even the normally [[LargeHam hammy]] Mojo is made more menacing by being the boss of it.



* LighthousePoint: The third level is Excalibur's lighthouse, which is haunted by solid {{Hologram}}s of the player character and has not one but ''two'' MiniBoss encounters (though both are potentially skippable) before a BossBattle with ComicBook/{{Apocalypse}}.



* PowerFloats: Storm in her assist, as well as Magneto in the final fight.

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* PlayerHeadquarters: The Danger Room acts as this, allowing the X-Men to heal between stages and for the player to switch between different characters freely (in the stages themselves players are limited to only a set number of switches, varying between 1 and 4 depending on the stage).
%%*
PowerFloats: Storm in her assist, as well as Magneto in the final fight.



* SpaceZone: The Shi'ar Empire consists of two space stations and a shuttle you ride between them.



* VideoGameSettings:
** BleakLevel: Mojo's Future Crunch simulates a barren wasteland near the end of time itself, and it's by far the game's darkest and most forbidding stage. Even the normally [[LargeHam hammy]] Mojo is made more menacing by being the boss of it.
** GraffitiTown: Ahab's World is this, being a stage set in a BadFuture.
** JungleJapes: The Savage Land is the game's [[GreenHillZone first level]], though owing to the NintendoHard difficulty even it can be a little daunting for new players.
** LighthousePoint: The third level is Excalibur's lighthouse, which is haunted by solid {{Hologram}}s of the player character and has not one but ''two'' MiniBoss encounters (though both are potentially skippable) before a BossBattle with ComicBook/{{Apocalypse}}.
** PlayerHeadquarters: The Danger Room acts as this, allowing the X-Men to heal between stages and for the player to switch between different characters freely (in the stages themselves players are limited to only a set number of switches, varying between 1 and 4 depending on the stage).
** SpaceZone: The Shi'ar Empire, which consists of two space stations and a shuttle you ride between them.
** TheVeryDefinitelyFinalDungeon: Asteroid M.



* WolverineClaws: Take a guess who.

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* %%* WolverineClaws: Take a guess who.
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* WolverinePublicity: ''[[AvertedTrope Averted]]'', refreshingly enough. Wolverine is for once not particularly better or worse than any of the other characters -- he deals the most damage and has a HealingFactor, but said healing factor is slow to work and he goes into a self-damaging [[TheBerserker berserker rage]] if you try to use his claws after running out of mutant power. Played straight with the marketing, though, as seen by the game's box cover above.

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* WolverinePublicity: ''[[AvertedTrope Averted]]'', refreshingly enough. Wolverine is for once not particularly better or worse than any of the other characters -- he deals the most damage (when his claws are out) and has a HealingFactor, but said healing factor is slow to work and he goes into a self-damaging [[TheBerserker berserker rage]] if you try to use his claws after running out of mutant power. Played straight with the marketing, though, as seen by the game's box cover above.
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* AndYouThoughtItWasAGame: At the end of [[spoiler: The second level (a Shair space station), you meet Lilandra, who tells you this part isn't a simulation after all, and that she needed your help because [[CainAndAbel her sister Deathbird]] took over the place with a coup. She then apologizes for the interruption and teleport you back to Earth]]

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* AndYouThoughtItWasAGame: At the end of [[spoiler: The second level (a Shair space station), you meet Lilandra, who tells you this part isn't a simulation after all, and that she needed your help because [[CainAndAbel her sister Deathbird]] took over the place with a coup. She then apologizes for the interruption and teleport you back to Earth]]Earth. Though it's left ambiguous over whether this was part of the simulation- the player character who encounters her will comment that her explanation makes no sense once they're back in the Danger Room.]]
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-->Amateurs can never beat me! Try being a hero!

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-->Amateurs -->'''Magneto''': Amateurs can never beat me! Try being a hero!
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


** In a way, Cyclops. His optic blasts aren't a {{Hitscan}} like in most versions, but are instead less-practical (though still useful) FrickinLaserBeams.

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** In a way, Cyclops. His optic blasts aren't a {{Hitscan}} like in most versions, but are instead less-practical (though still useful) FrickinLaserBeams.[[EnergyWeapon Frickin' Laser Beams]].



* DeathFromAbove: Deathbird, [[ExactlyWhatItSaysOnTheTin not surprisingly]]. She alternates between diving attacks and FrickinLaserBeams.

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* DeathFromAbove: Deathbird, [[ExactlyWhatItSaysOnTheTin not surprisingly]]. She alternates between diving attacks and FrickinLaserBeams.[[EnergyWeapon Frickin' Laser Beams]].
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* HitboxDissonance: Notably, everyone but Gambit can duck under the shots of the Shi'ar guards. For some reason he still gets hit.
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** In a way, Cyclops. His optic blasts aren't a HitScan like in most versions, but are instead less-practical (though still useful) FrickinLaserBeams.

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** In a way, Cyclops. His optic blasts aren't a HitScan {{Hitscan}} like in most versions, but are instead less-practical (though still useful) FrickinLaserBeams.
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* CycleOfHurting: [[GameBreaker Nightcrawler]] can kill Apocalypse this way: every time he uses his "powering up" animation, Nightcrawler can stand next to him and go into "about to teleport" mode. After Apocalypse goes out of the animation, he will get damaged by Nightcrawler, and go back to powering up (this happens with every hit). If you are careful you can kill Apocalypse without taking any damage.
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* ColorCodedForYourConvenience: the Shiar guards all wear metal armor of different colors. The weakest are the silver guards, the gold guards are the medium, and there are guards wearing a different shade of silver (probably meant to be platinum) which are the hardest.
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* AndYouThoughtItWasAGame: At the end of [[spoiler: The second level (a Shair space station), you meet Lilandra, who tells you this part isn't a simulation after all, and that she needed your help because [[CainAndAbel her sister Deathbird]] took over the place with a coup. She then apologizes for the interruption and teleport you back to Earth]]
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This is a pretty big twist, so I figure it should be spoilered


* GuideDangIt: The fifth level, Mojo's Future Crunch, is an infamous example that ends with the player at a dead end being told they have to "reset the computer" but without any instructions as to ''how'' to do this. You have to figure this out while a timer steadily counts down to game over. The solution to the puzzle has you reset your ''actual physical Sega Genesis'', specifically a "soft reset" where you just tap the reset button rather than holding it down since doing this will trigger a hard reset. Also because the later portable Genesis system, the Sega Nomad, ''had no reset button'' it was literally impossible to complete the level if you were playing the handheld.

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* GuideDangIt: The fifth level, Mojo's Future Crunch, is an infamous example that ends with the player at a dead end being told they have to "reset the computer" but without any instructions as to ''how'' to do this. You have to figure this out while a timer steadily counts down to game over. [[spoiler: The solution to the puzzle has you reset your ''actual physical Sega Genesis'', specifically a "soft reset" where you just tap the reset button rather than holding it down since doing this will trigger a hard reset. Also because the later portable Genesis system, the Sega Nomad, ''had no reset button'' it was literally impossible to complete the level if you were playing the handheld.]]



* UnwinnableByMistake: If you're playing on a Sega Nomad, you can't beat the game, as the Nomad lacks a reset button, which must be pressed to progress past Mojo's Future Crunch.

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* UnwinnableByMistake: [[spoiler: If you're playing on a Sega Nomad, you can't beat the game, as the Nomad lacks a reset button, which must be pressed to progress past Mojo's Future Crunch.]]

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* GuideDangIt: The fifth level, Mojo's Future Crunch, is an infamous example, as it ends with the player at a dead end being told they have to "reset the computer" but without any instructions as to ''how'' to do this, and all the while a timer steadily counts down to game over. You actually have to reset your ''actual physical Sega Genesis'', specifically a "soft reset" where you just tap the reset button rather than holding it (holding it will cause a regular reset). And because the later portable Genesis system, the Sega Nomad, ''had no reset button'', it was actually literally impossible to complete the level if you were playing the game on a Nomad.

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* GuideDangIt: The fifth level, Mojo's Future Crunch, is an infamous example, as it example that ends with the player at a dead end being told they have to "reset the computer" but without any instructions as to ''how'' to do this, and all the this. You have to figure this out while a timer steadily counts down to game over. You actually have The solution to the puzzle has you reset your ''actual physical Sega Genesis'', specifically a "soft reset" where you just tap the reset button rather than holding it (holding it down since doing this will cause trigger a regular reset). And hard reset. Also because the later portable Genesis system, the Sega Nomad, ''had no reset button'', button'' it was actually was literally impossible to complete the level if you were playing the game on a Nomad.handheld.
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* UnwinnableByMistake: If you're playing on a Sega Nomad, you can't beat the game, as the Nomad lacks a reset button, which must be pressed to progress past Mojo's Future Crunch.
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How To Write An Example - Don't Write Reviews


* LaughingMad: Being completely invulnerable to attacks from the front, the Mojo boss will just laugh them off. His laughter quickly gets to MostAnnoyingSound levels.

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* LaughingMad: Being completely invulnerable to attacks from the front, the Mojo boss will just laugh them off. His laughter quickly gets to MostAnnoyingSound levels.
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* CasualInterstellarTravel: Subverted. The second stage seemingly has Lilandra transport the player character from Earth to the Shi'ar Empire to foil yet another one of her sister's attempts to seize the throne. You're actually still in the Danger Room.

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* CasualInterstellarTravel: Subverted. The second stage seemingly has Lilandra transport the player character from Earth to the Shi'ar Empire to foil yet another one of her sister's attempts to seize the throne. You're actually still in the Danger Room. The dialogue when you beat the level then end up back in the Danger Room sure doesn't make that clear, though.
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-->Amateurs can never beat me! Try being a hero!
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In the game's storyline, Magneto has managed to infect the main computer of the X-Men's Danger Room with a virus, turning off all the safety measures so that all the simulated dangers all become truly deadly. When the X-Men show up for what they think will just be a routine training exercise, they instead find themselves trapped in the simulation room and fighting its fantasies, trying to last long enough to find a way out.

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In the game's storyline, Magneto has managed to infect the main computer of the X-Men's Danger Room with a virus, turning off all the safety measures so that all the simulated dangers all become truly deadly. When the X-Men show up for what they think will just be a routine training exercise, they instead find themselves trapped in the simulation room and fighting its fantasies, trying to last long enough to find a way out.out.

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In the game's storyline, Magneto has managed to infect the main computer of the X-Men's Danger Room with a virus, turning off all the safety measures so that all the simulated dangers all become truly deadly. When the X-Men show up for what they think will just be a routine training exercise, they instead find themselves trapped in the simulation room and fighting its fantasies, trying to last long enough to find a way out.



* CherryTapping: It is easy to take the Iceman assist to be the most useless of the bunch, as it is the only one that does not damage enemies. But if a player knows how to use it right, they can skip by two whole MiniBoss battles with it, not to mention bypassing more than a few of the game's more gratuitous BottomlessPits.

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* CherryTapping: It is easy to take the Iceman assist to be the most useless of the bunch, as it is the only one that does not damage enemies.enemies [[note]] He creates a bridge for the player instead. [[/note]]. But if a player knows how to use it right, they can skip by two whole MiniBoss battles with it, not to mention bypassing more than a few of the game's more gratuitous BottomlessPits.
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* RatedMForManly: Definitely gives this impression. All the playable characters are male. There ''are'' a couple female characters but they act more like summoned allies, doing damage or whatever and then disappearing. The soundtrack is suitably hard-hitting and macho.
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The 2nd level is also a simulation. The info on the page was incorrect.


* BossBattle: In order -- Danger Room simulations of Juggernaut and Zaladane, Deathbird, a simulation of Sabretooth, a ''second'' fight with the Juggernaut simulation, simulations of Apocalypse, Ahab, and Mojo, and finally a showdown with (the real) Magneto.

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* BossBattle: In order -- Danger Room simulations of Juggernaut and Juggernaut, Zaladane, Deathbird, a simulation of Deathbird and Sabretooth, a ''second'' fight with the Juggernaut simulation, simulations of Apocalypse, Ahab, and Mojo, and finally a showdown with (the real) Magneto.



* CainAndAbel: Deathbird and Lilandra. In the Shi'ar Empire stage, Lilandra said Deathbird wants to kill her, so she teleported one of the X-Man (your character) to the Shi'ar space station to defeat Deathbird, without any permission (since said X-Man thought it's just a simulation training from Danger Room).

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* CainAndAbel: Deathbird and Lilandra. In the Shi'ar Empire stage, Lilandra said Deathbird wants to kill her, so she teleported one of the X-Man (your character) to the Shi'ar space station to defeat Deathbird, without any permission (since said X-Man thought it's just contacting the Professor first. It's not really her, but a simulation training from hologram projected by the Danger Room).Room.



* CyberSpace: Four of the game's six levels are technically this, being virtual simulations created by the malfunctioning Danger Room.

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* CyberSpace: Four Five of the game's six levels are technically this, being virtual simulations created by the malfunctioning Danger Room.
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* RealAfterAll: The Shi'ar Empire stage turns out to not be a simulation like the others, though you don't find out until after you've beaten the boss and Lilandra shows up.

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** The {{Mooks}} of the second and final levels are not holograms like all the other Mooks in this game, but they still vanish out of existence the same way.
** Similar to the above, the second level boss Deathbird also has the fade out animation of all the Danger Room bosses even though you are fighting the real deal when you fight her.

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** The {{Mooks}} of in the second and final levels level are not holograms like all the other Mooks in this game, but they still vanish out of existence the same way.
** Similar to the above, the second level boss Deathbird also has the fade out animation of all the Danger Room bosses even though you are fighting the real deal when you fight her.
way.
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* CasualInterstellarTravel: The second stage has Lilandra transport the player character from Earth to the Shi'ar Empire to foil yet another one of her sister's attempts to seize the throne.

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* CasualInterstellarTravel: Subverted. The second stage seemingly has Lilandra transport the player character from Earth to the Shi'ar Empire to foil yet another one of her sister's attempts to seize the throne.throne. You're actually still in the Danger Room.
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* BatmanCanBreatheInSpace: None of the X-Men have trouble with riding the outside of a space shuttle as it moves from one station to another.

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* BatmanCanBreatheInSpace: Subverted. None of the X-Men have trouble with riding the outside of a space shuttle as it moves from one station to another.another because they are inside a simulation in the Danger Room.
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* ActuallyADoombot: Except for Asteroid M and the Shi'ar Empire stages, the entire game takes place within the confines of a malfunctioning Danger Room. The enemies and bosses in these stages are just training simulations rather than the real deal.

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* ActuallyADoombot: Except for Asteroid M and the Shi'ar Empire stages, M, the entire game takes place within the confines of a malfunctioning Danger Room. The enemies and bosses in these stages are just training simulations rather than the real deal.
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** Juggernaut, the miniboss of the first and third stages, can only be damaged by basic attacks when he stands still and isn't moving.

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** Juggernaut, the miniboss of the first and third stages, can only be damaged by basic attacks striking his helmet when he stands still and isn't moving.
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** Zaldane, the boss of the first stage, can only be damaged when she drops her energy shield to attack.

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* AchillesHeel: Juggernaut can only be damaged by basic attacks when he stands still and isn't moving. ComicBook/{{Sabretooth}} can only be damaged by basic attacks when he crouches. ComicBook/{{Apocalypse}} can only be damaged when he ''attacks'', this means the best idea to hit and kill him is by using Nightcrawler's collision teleportation (see CollisionDamage below). Mojo only takes damage if struck in the panel on the back of his cyber-legs.

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* AchillesHeel: Juggernaut Most of the game's bosses have one of these.
** Juggernaut, the miniboss of the first and third stages,
can only be damaged by basic attacks when he stands still and isn't moving. ComicBook/{{Sabretooth}} moving.
** ComicBook/{{Sabretooth}}, the miniboss of Excalibur's Lighthouse,
can only be damaged by basic attacks when he crouches. ComicBook/{{Apocalypse}} crouches.
** ComicBook/{{Apocalypse}}, the boss of Excalibur's Lighthouse,
can only be damaged when he ''attacks'', this ''attacks''. This means the best idea to hit and kill him is by using Nightcrawler's collision teleportation (see CollisionDamage below). Mojo below).
** Mojo, the boss of Mojo's Future Crunch,
only takes damage if struck in the panel on the back of his cyber-legs.SpiderTank.
** And finally FinalBoss Magneto can only be damaged when he drops his BattleAura, which he only does after floating from one platform to another. The player has to lure him into doing this, however, because left to his own devices he will happily stay in one place and wear the player down with spam of his ExtraOreDinary attack (also detailed below)
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* AchillesHeel: Juggernaut can only be damaged by basic attacks when he stands still and isn't moving. ComicBook/{{Sabretooth}} can only be damaged by basic attacks when he crouches. ComicBook/{{Apocalypse}} can only be damaged when he ''attacks'', this means the best idea to hit and kill him is by using Nightcrawler's collision teleportation (see CollisionDamage below).

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* AchillesHeel: Juggernaut can only be damaged by basic attacks when he stands still and isn't moving. ComicBook/{{Sabretooth}} can only be damaged by basic attacks when he crouches. ComicBook/{{Apocalypse}} can only be damaged when he ''attacks'', this means the best idea to hit and kill him is by using Nightcrawler's collision teleportation (see CollisionDamage below). Mojo only takes damage if struck in the panel on the back of his cyber-legs.

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* AdaptationalWimp: In a way, Cyclops. His optic blasts aren't a HitScan like in most versions, but are instead less-practical (though still useful) FrickinLaserBeams.

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* AdaptationalWimp: AdaptationalWimp:
**
In a way, Cyclops. His optic blasts aren't a HitScan like in most versions, but are instead less-practical (though still useful) FrickinLaserBeams.FrickinLaserBeams.
** Wolverine is, as well. He's got the shortest jump of any of the playable characters, a major liability in a platformer, and he lacks any ability to strike foes who are far away. His healing factor (which works really slowly) is really the only thing he's got going for him.

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