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The game was released in 2022 for the PC, UsefulNotes/NintendoSwitch, UsefulNotes/XboxSeriesXAndS, UsefulNotes/XboxOne and UsefulNotes/PlayStation4.

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The game was released in 2022 for the PC, UsefulNotes/NintendoSwitch, UsefulNotes/XboxSeriesXAndS, UsefulNotes/XboxOne Platform/NintendoSwitch, Platform/XboxSeriesXAndS, Platform/XboxOne and UsefulNotes/PlayStation4.Platform/PlayStation4.
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''Wildcat: Gun Machine'' is an Indie BulletHell / RunAndGun dungeon crawler made by Australian Studios Chunkybox Games, and a loving homage to old-school action games where the plot takes a backseat - so you simply spend the entire game running around shooting stuff.

to:

''Wildcat: ''Wildcat Gun Machine'' is an Indie indie BulletHell / RunAndGun dungeon crawler made developed by Australian Studios studio Chunkybox Games, Games and published by Creator/DaedalicEntertainment. It serves as a loving homage to old-school action games where the plot takes a backseat - so you simply spend the entire game running around shooting stuff.



The game is released for the PC, UsefulNotes/NintendoSwitch, UsefulNotes/XboxSeriesXAndS, UsefulNotes/XboxOne and UsefulNotes/PlayStation4.

to:

The game is was released in 2022 for the PC, UsefulNotes/NintendoSwitch, UsefulNotes/XboxSeriesXAndS, UsefulNotes/XboxOne and UsefulNotes/PlayStation4.
UsefulNotes/PlayStation4.



* AsteroidsMonster: The slug-creatures with {{Lamprey Mouth}}s are initially larger than Cat, but when killed splits into six smaller copies of itself. The smaller versions dies instantly, but are alarmingly fast when swarming all over Cat.
* AttackOfTheMonsterAppendage: Sluggoth is a giant slug-like head coming from a hole in the ground, from which it attacks Cat. And appears to have a lower body resembling an octopus, where it sends out tentacles periodically to attack Cat.

to:

* AsteroidsMonster: The slug-creatures with {{Lamprey Mouth}}s are initially larger than Cat, but when killed splits split into six smaller copies of itself. themselves when killed. The smaller versions dies die instantly, but are alarmingly fast when swarming all over Cat.
* AttackOfTheMonsterAppendage: Sluggoth is a giant slug-like head coming from a hole in the ground, from which it attacks Cat. And It appears to have a lower body resembling an octopus, where since it sends out tentacles periodically to attack Cat.



** The onscreen bullet density is off the charts, even ''outside'' of boss battles, where enemies will keep spamming projectile moves into every ince available.

to:

** The onscreen bullet density is off the charts, even ''outside'' of boss battles, where enemies will keep spamming projectile moves into every ince inch available.



* EnemyDetectingRadar: There's one on the upper-left corner that highlights onscreen enemies around Cat.
* ExplodingBarrels: Oil-drums, helpfully marked with a red skull symbol, explodes in a few seconds when shot at. Unlike other similar games though, this one helpfully marks the blast radius with a transparent red circle before it blows so Cat can get out of the way.
* EyepatchOfPower: Cat has one over her left eye, marked with an "X". And she's an alien-killing badass who takes names in large quantities.

to:

* EnemyDetectingRadar: There's one a radar on the upper-left corner that highlights onscreen enemies around Cat.
* ExplodingBarrels: Oil-drums, helpfully marked with a red skull symbol, explodes explode in a few seconds when shot at. Unlike other similar games games, though, this one helpfully marks the blast radius with a transparent red circle before it blows so Cat can get out of the way.
* EyepatchOfPower: Cat has one an eyepatch over her left eye, marked with an "X". And she's an alien-killing badass who takes names in large quantities.



* FlashStep: Cat can perform a dashing move that slides her in any direction, meant to help her avoid projectile attacks or save her from falling into pits. Getting hit by enemies mid-dashing still hurts her though.
* GiantMook: Many enemies, like the drone-like robots, oversized hornets, and slug creatures have giant-sized version of themselves appearing occasionally, towering absolutely over Cat and tanks far more damage than their mook versions.

to:

* FlashStep: Cat can perform a dashing move that slides her in any direction, meant to help her avoid projectile attacks or save her from falling into pits. Getting hit by enemies mid-dashing still hurts her her, though.
* GiantMook: Many enemies, like the drone-like robots, oversized hornets, and slug creatures creatures, have giant-sized version versions of themselves appearing occasionally, towering absolutely over Cat and tanks Cat. These take far more damage than their mook versions.



** Cat can collect and use missile launchers that homes into the nearest targets, and [[MacrossMissileMassacre even release them in massive streams]].
** More than one boss, unfortunately, can release projectiles that chases after Cat. The last boss Nosreap the "True Form" can notably release a floating RingOfFire that tries to incinerate Cat.

to:

** Cat can collect and use missile launchers that homes home into the nearest targets, and [[MacrossMissileMassacre even release them in massive streams]].
** More than one boss, unfortunately, can release projectiles that chases chase after Cat. The last boss boss, Nosreap the "True Form" Form", can notably release a floating RingOfFire that tries to incinerate Cat.



** Sluggoth is a King version of the regular slug enemies, having a similar head design, a LampreyMouth (large enough to swallow Cat by the whole!) and compared to the regular slugs, is instead fought as a giant head sticking out a hole. It appropriately sends several smaller slugs as backup.

to:

** Sluggoth is a King version of the regular slug enemies, having a similar head design, a LampreyMouth (large enough to swallow Cat by the whole!) and compared to the regular slugs, is instead fought as a giant head sticking out of a hole. It appropriately sends several smaller slugs as backup.



* LightningGun: One of the first weapons Cat collects at the beginning of the third stage. It's lightning can even home in on enemies by holding the fire button.
* MarathonBoss: ''All'' the bosses, basically. They only have one or two variant of the same projectile attacks, but their health bars extends horizontally across the screen from one side to another and can absorb hundreds of shots before going down.

to:

* LightningGun: One of the first weapons Cat collects at the beginning of the third stage. It's Its lightning can even home in on enemies by holding the fire button.
* MarathonBoss: ''All'' the bosses, basically. They only have one or two variant of the same projectile attacks, but their health bars extends extend horizontally across the screen from one side to another and can absorb hundreds of shots before going down.



* MercyInvincibility: The titular "Gun Machine" ability, when activated, grants Cat a weaponized {{Jetpack}}, multiple turrets, and an impenetrabel forcefield allowing her to rampage across areas full of enemies. Unfortunately the "Gun Machine" only lasts for less than ten seconds.
* MoreDakka: Cat can obtain an ever-increasing amount of firearms to rain havoc on enemies, which expectedly comes in insanely large amounts as the level goes on. And then there's "Gun Machine" which lives up to it's name.
* MyBrainIsBig: One of the bosses, the Unthinkable Horror, is an alien monster whose oversized brain takes up most of it's body's upper half. It seems to grant it some degree of PsychicPowers allowing the Horror to float all over the place, besides releasing a powerful energy field from the brain that hurts Cat on contact.
* OrganicTechnology: There are a lot of enemies who appears to be organic growth fused with mechanical parts in the station, controlling them into attacking Cat. And a few of the bosses, including Votolato and Serbian, are giant mecha covered in alien growth who can control the machines into attacking Cat (on the plus side, depleting the boss' health turns the machines back to normal - Cat can hijack them for clearing the next area of enemies).
* SpiderTank: Serbian, the "Mind of the Beast", a gigantic mech on robotic spider-legs infected by alien growth, appears as a boss. If Cat defeats it, the growth dissolves and can take over Serbian to destroy enemies.
* SpikesOfDoom: The later stages will have spikes shooting out from holes on the ground to impale Cat. Some of them takes up an entire corridor, and precise timing combined with the FlashStep is necessary to avoid getting skewered.

to:

* MercyInvincibility: The titular "Gun Machine" ability, when activated, grants Cat a weaponized {{Jetpack}}, multiple turrets, and an impenetrabel impenetrable forcefield allowing her to rampage across areas full of enemies. Unfortunately Unfortunately, the "Gun Machine" only lasts for less than ten seconds.
* MoreDakka: Cat can obtain an ever-increasing amount of firearms to rain havoc on enemies, which expectedly comes in insanely large amounts as the level goes on. And then there's "Gun Machine" which lives up to it's its name.
* MyBrainIsBig: One of the bosses, the Unthinkable Horror, is an alien monster whose oversized brain takes up most of it's its body's upper half. It This seems to grant it some degree of PsychicPowers allowing the Horror to float all over the place, besides releasing a powerful energy field from the brain that hurts Cat on contact.
* OrganicTechnology: There are a lot of enemies who appears appear to be organic growth fused with mechanical parts in the station, controlling them into attacking Cat. And a few of the bosses, including Votolato and Serbian, are giant mecha covered in alien growth who can control the machines into attacking Cat (on that controls them. On the plus side, depleting the boss' health turns the machines back to normal - Cat can hijack them for clearing the next area of enemies).
enemies.
* SpiderTank: Serbian, the "Mind of the Beast", a gigantic mech on robotic spider-legs infected by alien growth, appears as a boss. If Cat defeats it, the growth dissolves and she can take over Serbian to destroy enemies.
* SpikesOfDoom: The later stages will have spikes shooting out from holes on the ground to impale Cat. Some of them takes take up an entire corridor, and precise timing combined with the FlashStep is necessary to avoid getting skewered.



* StationaryBoss: Sluggoth, the Unspeakable Horror, Zinnerbille and Nosreap the "True Form" are bosses either growing from the floors, or fought inside a hole, where they can't move around and relies on spamming projectiles from a fixed position.

to:

* StationaryBoss: Sluggoth, the Unspeakable Horror, Zinnerbille and Nosreap the "True Form" are bosses either growing from the floors, or fought inside a hole, where they can't move around and relies rely on spamming projectiles from a fixed position.
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Cat, an eye-patched mercenary armed to the teeth with an assortment of firearms - up to 40 different types - is stranded on a space station filled with rampaging alien monsters. Naturally, she has to blast the hell away through increasingly huge numbers of bloodthirsty enemies.

to:

Cat, an eye-patched mercenary armed to the teeth with an assortment of firearms - up to 40 different types - is stranded on a space station filled with rampaging alien monsters. Naturally, she has to blast the hell away through increasingly huge numbers of bloodthirsty enemies.
enemies and bosses.
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''Wildcat Gun Machine'' is an Indie BulletHell / RunAndGun dungeon crawler made by Australian Studios Chunkybox Games, and a loving homage to old-school action games where the plot takes a backseat - so you simply spend the entire game running around shooting stuff.

to:

''Wildcat ''Wildcat: Gun Machine'' is an Indie BulletHell / RunAndGun dungeon crawler made by Australian Studios Chunkybox Games, and a loving homage to old-school action games where the plot takes a backseat - so you simply spend the entire game running around shooting stuff.
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The game is released for the PC, UsefulNotes/NintendoSwitch, UsefulNotes/XboxSeriesXAndS, UsefulNotes/XboxOne and UsefulNotes/PlayStation4.
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Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wildcat_gun_machine_button_1651803612689.jpg]]
[[caption-width-right:350:Giant mechs, giant guns, and cute kittens.]]

->"Strap yourself in for brutal BulletHell combat, as you face bigger, badder, more revolting enemies with each step!"
--> Pretty much the [[ExcusePlot entire plot available]] around the game, as summed up by the trailer

''Wildcat Gun Machine'' is an Indie BulletHell / RunAndGun dungeon crawler made by Australian Studios Chunkybox Games, and a loving homage to old-school action games where the plot takes a backseat - so you simply spend the entire game running around shooting stuff.

Cat, an eye-patched mercenary armed to the teeth with an assortment of firearms - up to 40 different types - is stranded on a space station filled with rampaging alien monsters. Naturally, she has to blast the hell away through increasingly huge numbers of bloodthirsty enemies.
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!! This cat is on fire!

* ArmCannon: Several of the humanoid enemies have blasters grafted to their arms, as does the boss Votolato.
* AsteroidsMonster: The slug-creatures with {{Lamprey Mouth}}s are initially larger than Cat, but when killed splits into six smaller copies of itself. The smaller versions dies instantly, but are alarmingly fast when swarming all over Cat.
* AttackOfTheMonsterAppendage: Sluggoth is a giant slug-like head coming from a hole in the ground, from which it attacks Cat. And appears to have a lower body resembling an octopus, where it sends out tentacles periodically to attack Cat.
* BulletHell:
** The onscreen bullet density is off the charts, even ''outside'' of boss battles, where enemies will keep spamming projectile moves into every ince available.
** On the flipside, Cat's "Gun Machine" ability allows her to unleash this on legions of enemies.
* EnemyDetectingRadar: There's one on the upper-left corner that highlights onscreen enemies around Cat.
* ExplodingBarrels: Oil-drums, helpfully marked with a red skull symbol, explodes in a few seconds when shot at. Unlike other similar games though, this one helpfully marks the blast radius with a transparent red circle before it blows so Cat can get out of the way.
* EyepatchOfPower: Cat has one over her left eye, marked with an "X". And she's an alien-killing badass who takes names in large quantities.
* FireBreathingWeapon: Cat's futuristic-looking flamethrower, one of the better weapons when enemies tries attempting a ZergRush on Cat.
* FlashStep: Cat can perform a dashing move that slides her in any direction, meant to help her avoid projectile attacks or save her from falling into pits. Getting hit by enemies mid-dashing still hurts her though.
* GiantMook: Many enemies, like the drone-like robots, oversized hornets, and slug creatures have giant-sized version of themselves appearing occasionally, towering absolutely over Cat and tanks far more damage than their mook versions.
* HomingProjectile:
** Cat can collect and use missile launchers that homes into the nearest targets, and [[MacrossMissileMassacre even release them in massive streams]].
** More than one boss, unfortunately, can release projectiles that chases after Cat. The last boss Nosreap the "True Form" can notably release a floating RingOfFire that tries to incinerate Cat.
* KingMook:
** Sluggoth is a King version of the regular slug enemies, having a similar head design, a LampreyMouth (large enough to swallow Cat by the whole!) and compared to the regular slugs, is instead fought as a giant head sticking out a hole. It appropriately sends several smaller slugs as backup.
** There are small, floating monsters resembling oversized brains with tentacles, and there's the Unthinkable Horror who's a boss version of said monster type.
* LaserHallway: Several corridors and empty rooms contains hidden laser projectors which can't be destroyed, and Cat's best hope is to run past them. The FlashStep helps.
* LightningGun: One of the first weapons Cat collects at the beginning of the third stage. It's lightning can even home in on enemies by holding the fire button.
* MarathonBoss: ''All'' the bosses, basically. They only have one or two variant of the same projectile attacks, but their health bars extends horizontally across the screen from one side to another and can absorb hundreds of shots before going down.
* MeatMoss: The interiors of the space station are often overgrown with a flesh-like alien substance, many of them even holding doors shut. Cat can only advance to the next area by killing enough enemies or a boss, leading to [[KillEnemiesToOpen a brief cutscene of the moss holding a door closed dissolving]].
* MercyInvincibility: The titular "Gun Machine" ability, when activated, grants Cat a weaponized {{Jetpack}}, multiple turrets, and an impenetrabel forcefield allowing her to rampage across areas full of enemies. Unfortunately the "Gun Machine" only lasts for less than ten seconds.
* MoreDakka: Cat can obtain an ever-increasing amount of firearms to rain havoc on enemies, which expectedly comes in insanely large amounts as the level goes on. And then there's "Gun Machine" which lives up to it's name.
* MyBrainIsBig: One of the bosses, the Unthinkable Horror, is an alien monster whose oversized brain takes up most of it's body's upper half. It seems to grant it some degree of PsychicPowers allowing the Horror to float all over the place, besides releasing a powerful energy field from the brain that hurts Cat on contact.
* OrganicTechnology: There are a lot of enemies who appears to be organic growth fused with mechanical parts in the station, controlling them into attacking Cat. And a few of the bosses, including Votolato and Serbian, are giant mecha covered in alien growth who can control the machines into attacking Cat (on the plus side, depleting the boss' health turns the machines back to normal - Cat can hijack them for clearing the next area of enemies).
* SpiderTank: Serbian, the "Mind of the Beast", a gigantic mech on robotic spider-legs infected by alien growth, appears as a boss. If Cat defeats it, the growth dissolves and can take over Serbian to destroy enemies.
* SpikesOfDoom: The later stages will have spikes shooting out from holes on the ground to impale Cat. Some of them takes up an entire corridor, and precise timing combined with the FlashStep is necessary to avoid getting skewered.
* SpreadShot: The first firearm upgrade Cat obtains allows her to fire spreads between three to five to even ten at a time.
* StationaryBoss: Sluggoth, the Unspeakable Horror, Zinnerbille and Nosreap the "True Form" are bosses either growing from the floors, or fought inside a hole, where they can't move around and relies on spamming projectiles from a fixed position.
* WolfpackBoss: The Remnants, instead of a single boss, are a group of Cat's clones, all of them taking a fraction of the health bar.
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