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The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English European release was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]]. In the same year of cancelled localization, the game was re-released with six other games developed by Sonnori[[labelnote:*]](the other games are ''Astonishia Story'', ''Darkside Story'', ''Forgotten Saga'', ''Steel Empire'', ''Arcturus'', and ''Astonishia Story R'')[[/labelnote]] during their [[MilestoneCelebration 10th anniversary]] in the ''Romance of Package'' compilation. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors away in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.

to:

The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and with an English European release was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]]. In the same year of cancelled localization, the game was re-released with six other games developed by Sonnori[[labelnote:*]](the other games are ''Astonishia Story'', ''Darkside Story'', ''Forgotten Saga'', ''Steel Empire'', ''Arcturus'', and ''Astonishia Story R'')[[/labelnote]] during their [[MilestoneCelebration 10th anniversary]] in the ''Romance of Package'' compilation. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors away in the harder difficulties. A port to It was later released on mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.



* AirVentPassageway

to:

* AirVentPassagewayAirVentPassageway: One of the ways of getting around the school is going through the air vents found the restrooms and various places.


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* CowboyBebopAtHisComputer: [=GameSpot=]'s ''House of Horrors'' showcased some gameplay of ''White Day: A Labyrinth Named School'', and one of the co-commentators stated the game was made by Unnamed. Sonnori are actual developers of this game, Unnamed just translated it while fixing the game's bugs and compatibility with newer operating systems.
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'''''White Day: A Labyrinth Named School''''' is a Korean SurvivalHorror game by Creator/{{Sonnori}} that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

to:

'''''White Day: A Labyrinth Named School''''' is a Korean SurvivalHorror game by Creator/{{Sonnori}} Sonnori that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.
Is there an issue? Send a MessageReason:
None


'''''White Day: A Labyrinth Named School''''' is a Korean SurvivalHorror game by Sonnori that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

to:

'''''White Day: A Labyrinth Named School''''' is a Korean SurvivalHorror game by Sonnori Creator/{{Sonnori}} that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

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Since the cancellation of the localization and Sonnori closing up shop, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. Unnamed Studios has worked a fan-made translation/restoration project that fixes the game so it can be played on non-Korean [=PC=]s, improved the translations, and the works. The project, unfortunately, has been discontinued as of December 2013, ending with v15.9. You can find Unnamed Studios' translation patch [[http://www.unnamedstudios.net/p/whiteday.html here]].

to:

Since the cancellation {{cancellation}} of the localization and Sonnori closing up shop, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. Unnamed Studios has worked a fan-made translation/restoration project that fixes the game so it can be played on non-Korean [=PC=]s, improved the translations, and the works. The project, unfortunately, has been discontinued as of December 2013, ending with v15.9. You can find Unnamed Studios' translation patch [[http://www.unnamedstudios.net/p/whiteday.html here]].


Added DiffLines:

* {{Cancellation}}: 4AM Entertainment's official English for the game. Unnamed also discontinued his fan translation project.
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* AbandonedHospital: According to Ji-hyeon, the school was built from one during an old war.

to:

* AbandonedHospital: According to Ji-hyeon, Seong-ah, the school was built from one during an old war.
Is there an issue? Send a MessageReason:
None


* GameBreakingBug: One in particular if the game is played on non-Korean [=PC=]s; in Chapter 3 of the game, if you get caught by one of the ceiling monsters, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to load your previous save and try to avoid being caught again, although this could rage-inducing if you're playing on Real mode which strips you of your ability to save. Thankfully this was fixed in v15.9 of Unnamed's Improved Version.

to:

* GameBreakingBug: One in particular if the game is played on non-Korean [=PC=]s; in Chapter 3 of the game, if you get caught by one of the ceiling monsters, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to load your previous save and try to avoid being caught again, although this could be rage-inducing if you're playing on Real mode which strips you of your ability to save. Thankfully this was fixed in v15.9 of Unnamed's Improved Version.
Is there an issue? Send a MessageReason:
None


* GameBreakingBug: One in particular if the game is played on non-Korean [=PC=]s; in Chapter 3 of the game, if you get caught by one of the ceiling monsters, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to load your previous save and try to avoid being caught again, although this could rage-inducing if you're playing on Real mode which strips you of your ability to save. Thankfully this fixed in v15.9 of Unnamed's Improved Version.

to:

* GameBreakingBug: One in particular if the game is played on non-Korean [=PC=]s; in Chapter 3 of the game, if you get caught by one of the ceiling monsters, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to load your previous save and try to avoid being caught again, although this could rage-inducing if you're playing on Real mode which strips you of your ability to save. Thankfully this was fixed in v15.9 of Unnamed's Improved Version.
Is there an issue? Send a MessageReason:
It\'s dead, Jim.


Since the cancellation of the localization and Sonnori closing up shop, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. An fan-made translation project by Unnamed Studios is currently on-going and working on restoring the game so it can be played on non-Korean [=PC=]s, improved translations, bug-fixes, and the works. You can find Unnamed Studios' translation patch [[http://www.unnamedstudios.net/p/whiteday.html here]].

to:

Since the cancellation of the localization and Sonnori closing up shop, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. An fan-made translation project by Unnamed Studios is currently on-going and working on restoring has worked a fan-made translation/restoration project that fixes the game so it can be played on non-Korean [=PC=]s, improved the translations, bug-fixes, and the works.works. The project, unfortunately, has been discontinued as of December 2013, ending with v15.9. You can find Unnamed Studios' translation patch [[http://www.unnamedstudios.net/p/whiteday.html here]].



** A translation/game-fixing project made by a person named Unnamed have mostly averted this, although some lines of text still remain in Korean. The project is still on-going though and Unnamed does plan of fixing these whenever possible.

to:

** A translation/game-fixing project made by a person named Unnamed have mostly averted this, although some lines of text still remain in Korean. The project is still on-going though and Unnamed does plan of fixing these whenever possible.unfortunately ended for reasons unknown.



* GameBreakingBug: One in particular if the game is played on non-Korean [=PC=]s; in Chapter 3 of the game, if you get caught by one of the ceiling monsters, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to load your previous save and try to avoid being caught again, although this could rage-inducing if you're playing on Real mode which strips you of your ability to save.

to:

* GameBreakingBug: One in particular if the game is played on non-Korean [=PC=]s; in Chapter 3 of the game, if you get caught by one of the ceiling monsters, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to load your previous save and try to avoid being caught again, although this could rage-inducing if you're playing on Real mode which strips you of your ability to save. Thankfully this fixed in v15.9 of Unnamed's Improved Version.



* UpdatedRerelease: Unnamed Studios' Improved Version of the game, albeit a fan-made updated re-release, contains some changed things (such as all difficulties available from the start), added some extras features (skins/costumes for the female characters), and removed a lot of glitches and crashes.

to:

* UpdatedRerelease: Unnamed Studios' Improved Version of the game, albeit a fan-made updated re-release, contains some changed things (such as all difficulties available from the start), added some extras features (skins/costumes for the female characters), and removed a lot of glitches and crashes. v15.9 also added a multiplayer component.

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Is there an issue? Send a MessageReason:
Since Unnamed isn\'t providing the game itself anymore, it shouldn\'t be a problem to share the patch from the creator\'s page.


Since the cancellation of the localization and Sonnori closing up shop, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. An fan-made project by Unnamed Studios is currently on-going and working on restoring the game so it can be played on non-Korean [=PC=]s, new translations, bug-fixes, and the works. The game's graphics did not age well, but its place was between ''VideoGame/ClockTower''[='=]s 2D interpretation of the helpless victim and ''Franchise/ResidentEvil''[='=]s 3D depiction of BadassNormal if it was a game using a [[FirstPersonShooter first-person perspective]] that took functionally of a [[ControllableHelplessness defenseless protagonist]] and pitted him against a haunted building with a stalker...

to:

Since the cancellation of the localization and Sonnori closing up shop, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. An fan-made translation project by Unnamed Studios is currently on-going and working on restoring the game so it can be played on non-Korean [=PC=]s, new improved translations, bug-fixes, and the works. You can find Unnamed Studios' translation patch [[http://www.unnamedstudios.net/p/whiteday.html here]].

The game's graphics did not age well, but its place was between ''VideoGame/ClockTower''[='=]s 2D interpretation of the helpless victim and ''Franchise/ResidentEvil''[='=]s 3D depiction of BadassNormal if it was a game using a [[FirstPersonShooter first-person perspective]] that took functionally of a [[ControllableHelplessness defenseless protagonist]] and pitted him against a haunted building with a stalker...



** A translation/game-fixing project made by a person named Unnamed have mostly averted this, although some lines of text still remain in Korean along with out of place translations such as "maths", although some of the translation work is out of his abilities. The project is still on-going though and Unnamed does plan of fixing these whenever possible.
*** Although it does state on Unnamed's page that it is a British English translation, so "maths" would be correct.

to:

** A translation/game-fixing project made by a person named Unnamed have mostly averted this, although some lines of text still remain in Korean along with out of place translations such as "maths", although some of the translation work is out of his abilities. Korean. The project is still on-going though and Unnamed does plan of fixing these whenever possible.
*** Although it does state on Unnamed's page that it is a British English translation, so "maths" would be correct.
possible.
Is there an issue? Send a MessageReason:
Slight correction about the new translation for White Day.

Added DiffLines:

*** Although it does state on Unnamed's page that it is a British English translation, so "maths" would be correct.
Is there an issue? Send a MessageReason:
None


'''''White Day: A Labyrinth Named School'''''[[labelnote:*]](stylized as "''Whiteday [a labyrinth named School]''")[[/labelnote]] is a Korean SurvivalHorror game by Sonnori that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

to:

'''''White Day: A Labyrinth Named School'''''[[labelnote:*]](stylized as "''Whiteday [a labyrinth named School]''")[[/labelnote]] School''''' is a Korean SurvivalHorror game by Sonnori that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.



The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English European release was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]]. In the same year of cancelled localization, the game was re-released with six other games developed by Sonnori[[labelnote:*]](the other games are ''Astonisha Story'', ''Darkside Story'', ''Forgotten Saga'', ''Steel Empire'', ''Arcturus'', and ''Astonisha Story R'')[[/labelnote]] during their [[MilestoneCelebration 10th anniversary]] in the ''Romance of Package'' compilation. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors away in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.

to:

The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English European release was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]]. In the same year of cancelled localization, the game was re-released with six other games developed by Sonnori[[labelnote:*]](the other games are ''Astonisha ''Astonishia Story'', ''Darkside Story'', ''Forgotten Saga'', ''Steel Empire'', ''Arcturus'', and ''Astonisha ''Astonishia Story R'')[[/labelnote]] during their [[MilestoneCelebration 10th anniversary]] in the ''Romance of Package'' compilation. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors away in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.

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* AssShove: By getting a pair of gloves from the biology room, it's possible to do this to one of the janitors. [[spoiler: Doing so lets the player be able to steal a key which opens up a locker with a figure that gives you loads of lunchboxes.]]
* AxCrazy: The janitor, though it's more like creepy laugh and baseball bat crazy. [[spoiler: There are two guys wandering the school with baseball bats.]]

to:

* AssShove: By getting a pair of gloves from the biology room, it's possible to do this to one of the janitors. [[spoiler: Doing [[spoiler:Doing so lets the player be able to steal a key which opens up a locker with a figure that gives you loads of lunchboxes.]]
* AxCrazy: The janitor, though it's more like creepy laugh and baseball bat crazy. [[spoiler: There [[spoiler:There are two guys wandering the school with baseball bats.]]



* BlindIdiotTranslation: An old translation was a horrible example of this. Thankfully, new ones have averted this mostly.
** A translation/game-fixer project made by a person named Unnamed have mostly averted this, although some lines of text still remain in Korean, although some of the translation work is out of his abilities. The project is still on-going though and Unnamed does plan of fixing these whenever possible.

to:

* BlindIdiotTranslation: An old translation was a horrible example of this. Thankfully, new ones have averted this mostly.
this.
** A translation/game-fixer translation/game-fixing project made by a person named Unnamed have mostly averted this, although some lines of text still remain in Korean, Korean along with out of place translations such as "maths", although some of the translation work is out of his abilities. The project is still on-going though and Unnamed does plan of fixing these whenever possible.



** HarderThanHard: [[NintendoHard Real]]. All the horrors the game has to offer that were locked away in lesser difficulty levels due to complaints of game's fear factor are in full effect here. Also, you cannot save your game on Real. And there's a time limit to boot! Didn't finish the game within midnight (in-game)? [[NonStandardGameOver Sucks]].

to:

** HarderThanHard: [[NintendoHard Real]].Real]] mode. All the horrors the game has to offer that were locked away in lesser difficulty levels due to complaints of game's fear factor are in full effect here. Also, you cannot save your game on Real. And there's a time limit to boot! Didn't finish the game within midnight (in-game)? [[NonStandardGameOver Sucks]].



* GameBreakingBug: One in particular if the game is played in non-Korean [=PC=]s; in Chapter 3 of the game, if you get caught by one of the ceiling monsters, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to be quick, save often, and try avoid being caught. Although this could rage-inducing considering Real strips you of your ability to save.

to:

* GameBreakingBug: One in particular if the game is played in on non-Korean [=PC=]s; in Chapter 3 of the game, if you get caught by one of the ceiling monsters, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to be quick, load your previous save often, and try to avoid being caught. Although caught again, although this could rage-inducing considering if you're playing on Real mode which strips you of your ability to save.



** Or if you can, get the gloves from the biology room and... [[AssShove well...]]

to:

** Or if you can, get the gloves from the biology room and... [[AssShove well...]]well]]...



* NiceGuy: The main character. Ji-hyeon is fairly sweet as a female example.
* NonActionGuy: You have two options when being pursued. Run. or die.

to:

* NiceGuy: The Hui-min, the main character. Ji-hyeon is fairly sweet as a female example.
* NonActionGuy: You have two options when being pursued. Run. pursued: run, or die.



* SpellMyNameWithAnS: Earlier versions of Unnamed version had instances of this with names like So Young and Ji Hyun instead of the more technical So-yeong and Ji-hyeon respectively, although these can be used alternate spellings of the characters' names.

to:

* SpellMyNameWithAnS: Earlier versions of Unnamed Unnamed's version of the translation had instances of this with names like So Young and Ji Hyun instead of the more technical So-yeong and Ji-hyeon respectively, although these can be used alternate spellings of the characters' names.



* ThirteenIsUnlucky: The date the game takes place is on March 13th, on the night before White Day.



* UpdatedRerelease: Unnamed Studios' Patched version of the game contains some changed things (such as all difficulties available from start), added some extra things (skins/costumes for the female characters), and removed a lot of glitches and crashes.

to:

* UpdatedRerelease: Unnamed Studios' Patched version Improved Version of the game game, albeit a fan-made updated re-release, contains some changed things (such as all difficulties available from the start), added some extra things extras features (skins/costumes for the female characters), and removed a lot of glitches and crashes.

Added: 522

Changed: 117

Is there an issue? Send a MessageReason:
None


'''''White Day: A Labyrinth named School'''''[[labelnote:*]](stylized as "''Whiteday [a labyrinth named School]''")[[/labelnote]] is a Korean SurvivalHorror game by Sonnori that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

to:

'''''White Day: A Labyrinth named Named School'''''[[labelnote:*]](stylized as "''Whiteday [a labyrinth named School]''")[[/labelnote]] is a Korean SurvivalHorror game by Sonnori that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.



* AbandonedHospital: According to Ji-hyeon, the school was built from one during an old war.



** [[CheckPointStarvation Save Game Starvation]]: In the Real difficulty, the game eliminates your ability to save your game by removing the pens altogether.

to:

** [[CheckPointStarvation Save Game Starvation]]: In Hard mode cuts down the number of pens available, making it much more strenuous on your progress. Real difficulty, mode, however, the game eliminates your ability to save your game by removing the pens altogether.altogether.
* SpellMyNameWithAnS: Earlier versions of Unnamed version had instances of this with names like So Young and Ji Hyun instead of the more technical So-yeong and Ji-hyeon respectively, although these can be used alternate spellings of the characters' names.



* [[TimedMission Timed Game]]: Hard and Real mode have a time limit that you must complete the game in. [[NonStandardGameOver And you don't want to let the timer reach zero.]]



* UpdatedRerelease: Unnamed Studios' Patched version of the game contains some changed things (such as all difficulties available from start), added some extra things (skins/costumes for the female characters), and removed alot of glitches and crashes.

to:

* UpdatedRerelease: Unnamed Studios' Patched version of the game contains some changed things (such as all difficulties available from start), added some extra things (skins/costumes for the female characters), and removed alot a lot of glitches and crashes.
Is there an issue? Send a MessageReason:
Refining Game Breaking Bug from the previous edit.


It doesn't take long for the place to go from moody and dark into [[NightmareSequence a full-blown nightmare]] as parts of the school begin to grow dilapidated, an [[AxCrazy insane]] security guard goes to town on a seemingly random adult before he starts coming for you, and two girls that seem pretty unfazed about the school turning into a hellish nightmare. [[FromBadToWorse And everything goes downhill from there]]...

to:

It doesn't take long for the place to go from moody and dark into [[NightmareSequence a full-blown nightmare]] as parts of the school begin to grow dilapidated, an [[AxCrazy insane]] security guard janitor goes to town on a seemingly random adult before he starts coming for you, and two girls that seem pretty unfazed about the school turning into a hellish nightmare. [[FromBadToWorse And everything goes downhill from there]]...



* GameBreakingBug: One in particular in Chapter 3 of the game where if one of the ceiling monsters catches you, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to be quick, save often, and try avoid being caught. Although this could rage-inducing consider Real strips you of your ability to save.

to:

* GameBreakingBug: One in particular if the game is played in non-Korean [=PC=]s; in Chapter 3 of the game where game, if you get caught by one of the ceiling monsters catches you, monsters, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to be quick, save often, and try avoid being caught. Although this could rage-inducing consider considering Real strips you of your ability to save.

Added: 367

Changed: 188

Removed: 116

Is there an issue? Send a MessageReason:
Minor fixing with the description of the game.


The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English European release was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]]. In the same year of cancelled localization, the game was re-released with six other games developed by Sonnori[[labelnote:*]](other games are ''Astonisha Story'', ''Darkside Story'', ''Forgotten Saga'', ''Steel Empire'', ''Arcturus'', and ''Astonisha Story R'')[[/labelnote]] during their [[MilestoneCelebration 10th anniversary]] in the ''Romance of Package'' compilation. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors the game has to offer in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.

Since the cancellation of the localization and Sonnori closing up shop, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. An fan-made project by Unnamed Studios is currently on-going and working on restoring the game so it can be played on non-Korean [=PC=]s, new translations, bug-fixes, and the works. The game's graphics did not age well, but its place was between ''VideoGame/ClockTower''[='=]s 2D interpretation of the helpless victim and ''Franchise/ResidentEvil''[='=]s 3D depiction of BadassNormal was a 3D game in full [[FirstPersonShooter first-person]] mode that took functionally of a [[ControllableHelplessness defenseless protagonist]] and pitted him against a haunted building with a stalker...

to:

The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English European release was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]]. In the same year of cancelled localization, the game was re-released with six other games developed by Sonnori[[labelnote:*]](other Sonnori[[labelnote:*]](the other games are ''Astonisha Story'', ''Darkside Story'', ''Forgotten Saga'', ''Steel Empire'', ''Arcturus'', and ''Astonisha Story R'')[[/labelnote]] during their [[MilestoneCelebration 10th anniversary]] in the ''Romance of Package'' compilation. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors the game has to offer away in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.

Since the cancellation of the localization and Sonnori closing up shop, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. An fan-made project by Unnamed Studios is currently on-going and working on restoring the game so it can be played on non-Korean [=PC=]s, new translations, bug-fixes, and the works. The game's graphics did not age well, but its place was between ''VideoGame/ClockTower''[='=]s 2D interpretation of the helpless victim and ''Franchise/ResidentEvil''[='=]s 3D depiction of BadassNormal if it was a 3D game in full using a [[FirstPersonShooter first-person]] mode first-person perspective]] that took functionally of a [[ControllableHelplessness defenseless protagonist]] and pitted him against a haunted building with a stalker...



** HarderThanHard: [[NintendoHard Real]]. All the horrors the game has to offer that were locked away in lesser difficulty levels due to complaints of game's fear factor are in full effect here. Also, you cannot save your game on Real.
** And there's a time limit to boot! Didn't finish the game within midnight, in-game? [[NonStandardGameOver Sucks.]]

to:

** HarderThanHard: [[NintendoHard Real]]. All the horrors the game has to offer that were locked away in lesser difficulty levels due to complaints of game's fear factor are in full effect here. Also, you cannot save your game on Real.
**
Real. And there's a time limit to boot! Didn't finish the game within midnight, in-game? midnight (in-game)? [[NonStandardGameOver Sucks.]]Sucks]].



* GameBreakingBug: One in particular in Chapter 3 of the game where if one of the ceiling monsters catches you, your game will freeze, you fly out of the map and become stuck with no way of getting out. The only way around this is to be quick, save often, and try avoid being caught. Although this could rage-inducing consider Real strips you of your ability to save.



* SaveGameLimits: You can only save with marker pens which are found scattered throughout the environment. Use them wisely.
** [[CheckPointStarvation Save Game Starvation]]: In the Real difficulty, the game eliminates your ability to save your game by removing the marker pens altogether.

to:

* SaveGameLimits: You can only save with marker pens which are found scattered throughout the environment. Use them wisely.
** [[CheckPointStarvation Save Game Starvation]]: In the Real difficulty, the game eliminates your ability to save your game by removing the marker pens altogether.
Is there an issue? Send a MessageReason:
None

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* NonStandardGameOver: Most of the player character's endings are of him dying in some way. There's one you can only get on [[HarderThanHard Real]], in which you let the in-game clock hit midnight.
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The person wore a uniform looking a lot like the one the player has.


* CruelAndUnusualDeath: The first thing you see the janitor do is brutally beat an innocent(?) man to death then giggle about it. [[PursuedProtagonist You're]] [[OhCrap next]].

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* CruelAndUnusualDeath: The first thing you see the janitor do is brutally beat an innocent(?) man a student to death then giggle about it. [[PursuedProtagonist You're]] [[OhCrap next]].
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* AssShove: By getting a pair of gloves from the biology room, it's possible to do this to one of the janitors. [[spoiler: Doing so lets the player be able to steal a key which opens up a locker with a figure that gives you loads of lunchboxes.]]


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** And there's a time limit to boot! Didn't finish the game within midnight, in-game? [[NonStandardGameOver Sucks.]]


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* HyperactiveMetabolism: Drinking Soyabean Milk, Canned Coffee, or eating Lunch Boxes refills your health.


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** Or if you can, get the gloves from the biology room and... [[AssShove well...]]
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* UpdatedRerelease: Unnamed Studios' Patched version of the game contains some changed things (such as all difficulties available from start), added some extra things (skins/costumes for the female characters), and removed alot of glitches and crashes.
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*** Considering, that there is a [[spoiler:[[TheStinger stinger]] moment of that though, with Seong-ah giving the camera a bit of a PsychoticSmirk, it leaves one to wonder if she really is on your side at that point. She may not be, if she's been possessed as she was in the So-yeong endings...[[OhCrap Uh-oh]]. There goes the [[BittersweetEnding sweetness]].]]

to:

*** Considering, Considering that there is a [[spoiler:[[TheStinger stinger]] moment of that though, with Seong-ah giving the camera a bit of a PsychoticSmirk, it leaves one to wonder if she really is on your side at that point. She may not be, if she's been possessed as she was in the So-yeong endings...[[OhCrap Uh-oh]]. There goes the [[BittersweetEnding sweetness]].]]
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None


*** Considering, that there is a [[spoiler:[[TheStinger stinger]] moment of that though, with Seong-ah giving the camera a DeathGlare, it leaves one to wonder if she really is on your side at that point. She may not be, if she's been possessed as she was in the So-yeong endings...[[OhCrap Uh-oh]]. There goes the [[BittersweetEnding sweetness]].]]

to:

*** Considering, that there is a [[spoiler:[[TheStinger stinger]] moment of that though, with Seong-ah giving the camera a DeathGlare, bit of a PsychoticSmirk, it leaves one to wonder if she really is on your side at that point. She may not be, if she's been possessed as she was in the So-yeong endings...[[OhCrap Uh-oh]]. There goes the [[BittersweetEnding sweetness]].]]
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None

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*** Considering, that there is a [[spoiler:[[TheStinger stinger]] moment of that though, with Seong-ah giving the camera a DeathGlare, it leaves one to wonder if she really is on your side at that point. She may not be, if she's been possessed as she was in the So-yeong endings...[[OhCrap Uh-oh]]. There goes the [[BittersweetEnding sweetness]].]]

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Correction about the Romance of Package compilation.


The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English European release was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]]. In the same year of cancelled localization, the game was re-released with nine other games developed by Sonnori during their 10th anniversary in the ''Romance of Package'' compilation. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors the game has to offer in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.

to:

The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English European release was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]]. In the same year of cancelled localization, the game was re-released with nine six other games developed by Sonnori Sonnori[[labelnote:*]](other games are ''Astonisha Story'', ''Darkside Story'', ''Forgotten Saga'', ''Steel Empire'', ''Arcturus'', and ''Astonisha Story R'')[[/labelnote]] during their [[MilestoneCelebration 10th anniversary anniversary]] in the ''Romance of Package'' compilation. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors the game has to offer in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.



* AlternateEnding: Named for various flowers; [[spoiler:from worst to best: Yew, Ivy, Althea, Tuberose, Ebony, Hyacinth, Dandelion, and White Chrysanthemum]].



* [[spoiler:BittersweetEnding: The Hyacinth ending where you make the SadisticChoice to save yourself and leave So-yeong unconscious to die.]] It helps that this flower means [[spoiler:"I'm sorry"]].

to:

* [[spoiler:BittersweetEnding: The Hyacinth ending where you make the SadisticChoice to save yourself and leave So-yeong unconscious to die.]] It helps that this flower means [[spoiler:"I'm sorry"]]."I'm sorry".]]



** [[spoiler:You can't save all the girls in any ending. Save ONE per ending. Choose Ji-hyeon, Seong-ah, or So-yeong]]. As stated above you can TakeAThirdOption [[spoiler:where they all die except you]].

to:

** [[spoiler:You can't save all the girls in any ending. Save ONE per ending. Choose Ji-hyeon, Seong-ah, or So-yeong]]. So-yeong. As stated above you can TakeAThirdOption [[spoiler:where where they all die except you]].you.]]



** A translation/game-fixer project made by a person named Unnamed have mostly averted this, although some lines of text still remain in Korean. The project is still on-going though.
* BrownNote: [[spoiler:Soon after you meet the two other sane people in the school, the fire alarm goes off and spooks one of them. Your next task is to turn it off.]] You will be sick of the sound within a minute, and it takes a bit to shut it off.

to:

** A translation/game-fixer project made by a person named Unnamed have mostly averted this, although some lines of text still remain in Korean. Korean, although some of the translation work is out of his abilities. The project is still on-going though.
though and Unnamed does plan of fixing these whenever possible.
* BrownNote: [[spoiler:Soon Soon after you meet the two other sane people in the school, the fire alarm goes off and spooks one of them. Your next task is to turn it off.]] You will be sick of the sound within a minute, and it takes a bit to shut it off.



* KnifeNut: [[spoiler:Seong-ah's mother]]. You're the target.

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* KnifeNut: [[spoiler:Seong-ah's mother]].mother. You're the target.]]


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* MultipleEndings: Several as long as you don't play the game on any difficulty below Normal. [[spoiler:From worst to best: Yew, Ivy, Althea, Tuberose, Ebony, Hyacinth, Dandelion, and White Chrysanthemum]].

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Covering up other possible spoilers; adding more onto game\'s difficulty; correcting the names.


It doesn't take long for the place to go from moody and dark to [[NightmareSequence a flat-out nightmare]] as parts of the school begin to grow dilapidated, an [[AxCrazy insane]] security guard goes to town on a seemingly random adult before he starts coming for you, and two girls that seem pretty unfazed about the school turning into a hellish nightmare. And everything goes downhill from there...

to:

It doesn't take long for the place to go from moody and dark to into [[NightmareSequence a flat-out full-blown nightmare]] as parts of the school begin to grow dilapidated, an [[AxCrazy insane]] security guard goes to town on a seemingly random adult before he starts coming for you, and two girls that seem pretty unfazed about the school turning into a hellish nightmare. [[FromBadToWorse And everything goes downhill from there...
there]]...



'''Warning!''' Due to the nature of this game, it is best not to read any further past this point since the game is a minefield of spoilers, despite the amount of spoilers covered up on this page.

to:

'''Warning!''' Due to the nature of this game, it is best not to read any further past this point since the game is can be a minefield of spoilers, despite the amount of spoilers covered up on this page.



!!The game provides examples of:
* AbandonedPlayground: The school shows signs of regular wear and tear, but [[spoiler:after you leave the vents in the first area]] it really begins to show.
* [[spoiler:AlienGeometries]]: The weird [[spoiler:maze at the end as well as the void as you escape the school]].

to:

!!The game !!White Day provides trope examples of:
* AbandonedPlayground: The school shows signs of regular wear and tear, but [[spoiler:after [[spoiler:but after you leave the vents in the first area]] it really begins to show.
* [[spoiler:AlienGeometries]]: [[spoiler:AlienGeometries: The weird [[spoiler:maze maze at the end as well as the void as you escape the school]].school.]]



* AlternateEnding: Named for various flowers; [[spoiler:from worst to best: Yew, Ivy, Althea, Tuberose, Ebony, Hyacinth, Dandelion, White Chrysanthemum]]
* AlwaysSaveTheGirl: [[spoiler:Not in the Hyacinth ending. YouBastard]].
** Its worth noting as hard as it is to swallow [[spoiler:choosing to stay and help sweet, timid, and kind-hearted Ji Hyun leads you straight into the worst ending in the game]].

to:

* AlternateEnding: Named for various flowers; [[spoiler:from worst to best: Yew, Ivy, Althea, Tuberose, Ebony, Hyacinth, Dandelion, and White Chrysanthemum]]
Chrysanthemum]].
* AlwaysSaveTheGirl: [[spoiler:Not [[spoiler:AlwaysSaveTheGirl: Not in the Hyacinth ending. YouBastard]].
YouBastard.]]
** Its [[spoiler:Its worth noting as hard as it is to swallow [[spoiler:choosing choosing to stay and help sweet, timid, and kind-hearted Ji Hyun Ji-hyeon leads you straight into the worst ending in the game]].game.]]



** Don't forget the [[spoiler:Mother's half ghost]]. A real peach that one is. Tragic but nuts.

to:

** Don't [[spoiler:Don't forget the [[spoiler:Mother's half ghost]].Mother's half-ghost. A real peach that one is. Tragic Tragic, but nuts.]]



* BittersweetEnding: The [[spoiler:Hyacinth ending]] where you make the SadisticChoice to [[spoiler:save yourself and leave So-yeong unconscious to die]]. It helps that this flower means [[spoiler:I'm sorry]].
** The [[spoiler:Tuberose(Ebony?) ending is this in a way. So-yeong is doomed, but Sung An is revived as a human and on your side]].

to:

* BittersweetEnding: [[spoiler:BittersweetEnding: The [[spoiler:Hyacinth ending]] Hyacinth ending where you make the SadisticChoice to [[spoiler:save save yourself and leave So-yeong unconscious to die]]. die.]] It helps that this flower means [[spoiler:I'm sorry]].
[[spoiler:"I'm sorry"]].
** The [[spoiler:Tuberose(Ebony?) [[spoiler:The Tuberose (Ebony?) ending is this in a way. So-yeong is doomed, but Sung An Seong-ah is revived as a human and on your side]].



** A translation/game-fixer project made by a person named "Unnamed" have mostly averted this, although some lines of text still remain in Korean. The project is still on-going though.
* BrownNote: Soon after [[spoiler:you meet the two other sane people in the school, the fire alarm goes off and spooks one of them. Your next task is to turn it off.]] You will be sick of the sound within a minute, and it takes a bit to shut it off.
* CruelAndUnusualDeath: The first thing you see the janitor do is brutally beat an innocent(?) man to death then giggle about it. [[PursuedProtagonist You're next]]

to:

** A translation/game-fixer project made by a person named "Unnamed" Unnamed have mostly averted this, although some lines of text still remain in Korean. The project is still on-going though.
* BrownNote: Soon [[spoiler:Soon after [[spoiler:you you meet the two other sane people in the school, the fire alarm goes off and spooks one of them. Your next task is to turn it off.]] You will be sick of the sound within a minute, and it takes a bit to shut it off.
* CruelAndUnusualDeath: The first thing you see the janitor do is brutally beat an innocent(?) man to death then giggle about it. [[PursuedProtagonist You're next]]You're]] [[OhCrap next]].



* DeathByFallingOver:...The fourth floor's broken guard rails. [[spoiler:Doesn't stick. The mother comes back though she can't run]].
* DownerEnding: It IS a SurvivalHorror game. The [[spoiler:Ivy ending]] takes the cake though. Heartwarming at first glance. [[FridgeHorror Then you realize]] Ji-hyeon's comment [[spoiler:" Oh...Its warm."]] means that [[spoiler:she and the hero are dying. After all it was so cold they could see their breath]].
* EarnYourHappyEnding: Wow do you ever...
* FlowerMotifs: The Titles of the endings you chosen depend on your action during this game: [[spoiler: White Chrysanthemum (Truth), Hyacinth (Sorrow/Forgive Me), Ivy (Friendship), Tuberose (Dangerous Pleasure), Ebony (Hypocrisy/Darkness), Dandelion (Sincerity/Happiness), Althea (Consumed By Love), and Yew (Death).]]
** FunWithAcronyms: All these ending titles are acronyms for WHITE DAY.
* HarderThanHard: The Real difficulty. Every bit of horror the other difficulties locked away is in full effect here. Also, you can't save your game on Real.

to:

* DeathByFallingOver:...DeathByFallingOver: ...The fourth floor's broken guard rails. [[spoiler:Doesn't stick. The mother comes back though she can't run]].
* DownerEnding: DifficultyLevels: Your standard Easy, Normal, and Hard affair, as well as...
** EasierThanEasy: Very Easy, which also cuts down a lot of the creepiness in the game.
** HarderThanHard: [[NintendoHard Real]]. All the horrors the game has to offer that were locked away in lesser difficulty levels due to complaints of game's fear factor are in full effect here. Also, you cannot save your game on Real.
* [[spoiler:DownerEnding:
It IS ''is'' a SurvivalHorror survival horror game. The [[spoiler:Ivy ending]] Ivy ending takes the cake though. Heartwarming at first glance. [[FridgeHorror Then you realize]] Ji-hyeon's comment [[spoiler:" " Oh...Its warm."]] " means that [[spoiler:she she and the hero are dying. After all it was so cold they could see their breath]].
* EarnYourHappyEnding: Wow do you ever...
* FlowerMotifs: The Titles of the endings you chosen depend on your action during this game: [[spoiler: White Chrysanthemum (Truth), Hyacinth (Sorrow/Forgive Me), Ivy (Friendship), Tuberose (Dangerous Pleasure), Ebony (Hypocrisy/Darkness), Dandelion (Sincerity/Happiness), Althea (Consumed By Love), and Yew (Death).
breath.]]
* [[spoiler:EarnYourHappyEnding: Wow do you ever.]]
* EasyModeMockery: Playing the game on anything below Normal will prevent you from accessing the game's MultipleEndings.
* FlowerMotifs: [[spoiler:The titles of the endings you chosen depend on your action during this game: White Chrysanthemum (Truth), Hyacinth (Sorrow/Forgive Me), Ivy (Friendship), Tuberose (Dangerous Pleasure), Ebony (Hypocrisy/Darkness), Dandelion (Sincerity/Happiness), Althea (Consumed By Love), and Yew (Death).]]
** FunWithAcronyms: All [[spoiler:All these ending titles are acronyms for WHITE DAY.
* HarderThanHard: The Real difficulty. Every bit of horror the other difficulties locked away is in full effect here. Also, you can't save your game on Real.
DAY.]]



* KillItWithFire: A boss takes place in an inferno [[spoiler:If you help Ji-hyeon after the boss fight it becomes the FinalBoss]]. Also a very important plot point has to do with fire. [[spoiler:Seong-ah's death as well as her mother's descent into madness]].

to:

* KillItWithFire: A [[spoiler:A boss takes place in an inferno [[spoiler:If If you help Ji-hyeon after the boss fight it becomes the FinalBoss]].FinalBoss. Also a very important plot point has to do with fire. [[spoiler:Seong-ah's Seong-ah's death as well as her mother's descent into madness]].madness.]]



* NiceGuy: The main character. Ji Hyun is fairly sweet as a female example.

to:

* {{Meganekko}}: Ji-hyeon. Ironically enough, she also earned herself the nickname "Glasses Girl".
* NiceGuy: The main character. Ji Hyun Ji-hyeon is fairly sweet as a female example.



* TemporaryPlatform: [[spoiler:The last level as escaping the school]]. Whether or not [[spoiler:you take So-yeong with you]] is up to you.
* {{Tsundere}}: Seong-ah. Holy ''fuck'' Seong-ah. Though out out of everyone in the school [[spoiler:[[BigDamnHeroes she is the only one who saves YOU]]]]. [[spoiler:[[UpToEleven TWICE]]]]!
* TragicMonster: As freakin' NUTS as she may be [[spoiler:Seong-ah's mother]] is this. The reason she is so kill crazy? [[spoiler:Would you not snap a little if your child died in a fire and you could do NOTHING to help her]]?
** Also it's implied [[spoiler: the janitor is possessed]]. Explains a lot.
** [[spoiler:Seong-ah herself]]
* WomanInWhite: [[spoiler: Two of them. One of them seems fairly benign and occasionally appears to point out important items to you. The other one clings to the ceiling and you have to defeat her. Both are also examples of StringyHairedGhostGirl.]]

to:

* TemporaryPlatform: [[spoiler:The last level as escaping the school]]. school. Whether or not [[spoiler:you you take So-yeong with you]] you is up to you.
you.]]
* {{Tsundere}}: Seong-ah. Holy ''fuck'' ''[[PrecisionFStrike fuck]]'' Seong-ah. Though [[spoiler:Though out out of everyone in the school [[spoiler:[[BigDamnHeroes school, [[BigDamnHeroes she is the only one who saves YOU]]]]. [[spoiler:[[UpToEleven TWICE]]]]!
YOU]]. [[UpToEleven TWICE]]!]]
* TragicMonster: [[spoiler:TragicMonster: As freakin' NUTS as she may be [[spoiler:Seong-ah's mother]] Seong-ah's mother is this. The reason she is so kill crazy? [[spoiler:Would Would you not snap a little if your child died in a fire and you could do NOTHING to help her]]?
her?]]
** Also [[spoiler:Also it's implied [[spoiler: the janitor is possessed]]. Explains a lot.
** [[spoiler:Seong-ah herself]]
herself.]]
* WomanInWhite: [[spoiler: Two [[spoiler:Two of them. One of them seems fairly benign and occasionally appears to point out important items to you. The other one clings to the ceiling and you have to defeat her. Both are also examples of StringyHairedGhostGirl.]]
Is there an issue? Send a MessageReason:
Typo correction.


'''''White Day: A Labryinth named School'''''[[labelnote:*]](stylized as "''Whiteday [a labyrinth named School]''")[[/labelnote]] is a Korean SurvivalHorror game by Sonnori that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

to:

'''''White Day: A Labryinth Labyrinth named School'''''[[labelnote:*]](stylized as "''Whiteday [a labyrinth named School]''")[[/labelnote]] is a Korean SurvivalHorror game by Sonnori that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

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Additional info and tropes.


The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English localization in Europe was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]]. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors the game has to offer in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.

to:

The game was released in Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English localization in Europe European release was planned by the UK-based 4AM Entertainment in 2004 (even including translated screens from the import game), but [[NoExportForYou it was unfortunately cancelled]].cancelled]]. In the same year of cancelled localization, the game was re-released with nine other games developed by Sonnori during their 10th anniversary in the ''Romance of Package'' compilation. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors the game has to offer in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.



'''Warning!''' Due to the nature of this game, it is best not to read any further past this point, despite the amount of spoilers covered on this page.

to:

'''Warning!''' Due to the nature of this game, it is best not to read any further past this point, point since the game is a minefield of spoilers, despite the amount of spoilers covered up on this page.



** A translation/game-fixer project made by a person named "Unnamed" have mostly averted this, although some lines of text still remain in Korean. The project is still on-going.

to:

** A translation/game-fixer project made by a person named "Unnamed" have mostly averted this, although some lines of text still remain in Korean. The project is still on-going.on-going though.



* HarderThanHard: The Real difficulty. Every bit of horror the other difficulties locked away is in full effect here. Also, you can't save your game on Real.



* {{Reincarnation}}: [[spoiler:Seong-ah's motive]]. All well and good, too bad that can only happen if [[spoiler:[[HumanSacrifice So-yeong is sacrificed]]]]

to:

* {{Reincarnation}}: [[spoiler:Seong-ah's [[spoiler:{{Reincarnation}}: Seong-ah's motive]]. All well and good, too bad that can only happen if [[spoiler:[[HumanSacrifice So-yeong is sacrificed]]]]sacrificed]].]]


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** [[CheckPointStarvation Save Game Starvation]]: In the Real difficulty, the game eliminates your ability to save your game by removing the marker pens altogether.

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Information clean-up; sources from Hardcore Gaming 101\'s look at Korean gaming.


A SurvivalHorror game made by Korean studio 4AM Entertainment, '''''White Day: A Labryinth named School''''' is the story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

It doesn't take long for the setting to to go from moody and dark to [[NightmareSequence full-out nightmare]] as parts of the school begin to grow dilapidated, an [[AxCrazy insane]] security guard goes to town on a seemingly random adult before he starts coming for you, and two girls that seem pretty unfazed about the school turning into a nightmare. And it just goes downhill from there...

Since 4AM closed after its release in 2001, a port to Europe that was in production (even including translated screens from the import game) was cancelled. Notable in Korea or having several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game.

Since the cancellation of the translation, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. An fan-made project by Unnamed Studios is currently on-going and working on restoring the game so it can be played on non-Korean [=PC=]s, a new translation, bug-fixes, and the works. The game's graphics did not age well, but its place between ''VideoGame/ClockTower''[='=]s 2D interpretation of the helpless victim and ''Franchise/ResidentEvil''[='=]s 3D depiction of BadassNormal was a 3D game in full FirstPersonShooter mode that took a functionally [[ControllableHelplessness defenseless protagonist]] and pitted him against a haunted building with a stalker...

to:

A SurvivalHorror game made by Korean studio 4AM Entertainment, '''''White Day: A Labryinth named School''''' School'''''[[labelnote:*]](stylized as "''Whiteday [a labyrinth named School]''")[[/labelnote]] is the a Korean SurvivalHorror game by Sonnori that tells a story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in western Western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

It doesn't take long for the setting to place to go from moody and dark to [[NightmareSequence full-out a flat-out nightmare]] as parts of the school begin to grow dilapidated, an [[AxCrazy insane]] security guard goes to town on a seemingly random adult before he starts coming for you, and two girls that seem pretty unfazed about the school turning into a hellish nightmare. And it just everything goes downhill from there...

Since 4AM closed after its release The game was released in 2001, a port to Korea for [[IBMPersonalComputer Windows PC]] in 2001 and an English localization in Europe that was planned by the UK-based 4AM Entertainment in production 2004 (even including translated screens from the import game) game), but [[NoExportForYou it was cancelled. Notable in Korea or having unfortunately cancelled]]. The game was quite notable for several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game and locked away the real horrors the game has to offer in the harder difficulties. A port to mobile phones was released in 2009 but sacrificed the 3D graphics for still images that hampered the atmosphere of the game.

Since the cancellation of the translation, localization and Sonnori closing up shop, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. An fan-made project by Unnamed Studios is currently on-going and working on restoring the game so it can be played on non-Korean [=PC=]s, a new translation, translations, bug-fixes, and the works. The game's graphics did not age well, but its place was between ''VideoGame/ClockTower''[='=]s 2D interpretation of the helpless victim and ''Franchise/ResidentEvil''[='=]s 3D depiction of BadassNormal was a 3D game in full FirstPersonShooter [[FirstPersonShooter first-person]] mode that took a functionally of a [[ControllableHelplessness defenseless protagonist]] and pitted him against a haunted building with a stalker...


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'''Warning!''' Due to the nature of this game, it is best not to read any further past this point, despite the amount of spoilers covered on this page.
Is there an issue? Send a MessageReason:
Didn\'t knew that Fan Translation was trivia...


* FanTranslation: As mentioned on BlindIdiotTranslation above, there was an English fan translation of the game before, albeit a poor one. Unnamed Studios has been working a more proper fan translation of the game[[labelnote:*]](although it'll probably contain British English spellings of certain words since Unnamed is from the UK)[[/labelnote]] as well as retooling the game so it can run on non-Korean [=PC=]s.
Is there an issue? Send a MessageReason:
None

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* FanTranslation: As mentioned on BlindIdiotTranslation above, there was an English fan translation of the game before, albeit a poor one. Unnamed Studios has been working a more proper fan translation of the game[[labelnote:*]](although it'll probably contain British English spellings of certain words since Unnamed is from the UK)[[/labelnote]] as well as retooling the game so it can run on non-Korean [=PC=]s.
Is there an issue? Send a MessageReason:
Creating a new namespace for the game.

Added DiffLines:

[[quoteright:265:http://static.tvtropes.org/pmwiki/pub/images/51qp68zzkjlss500_3643.jpg]]
A SurvivalHorror game made by Korean studio 4AM Entertainment, '''''White Day: A Labryinth named School''''' is the story of a young man's trip into school in the dead of night to deliver some candy in preparation for the Eastern holiday of the same name (similar to Valentine's Day in western countries) to So-yeong, the archetypical ShrinkingViolet target of affection.

It doesn't take long for the setting to to go from moody and dark to [[NightmareSequence full-out nightmare]] as parts of the school begin to grow dilapidated, an [[AxCrazy insane]] security guard goes to town on a seemingly random adult before he starts coming for you, and two girls that seem pretty unfazed about the school turning into a nightmare. And it just goes downhill from there...

Since 4AM closed after its release in 2001, a port to Europe that was in production (even including translated screens from the import game) was cancelled. Notable in Korea or having several patches on the creator's site made to tone down the creepiness factor due to complaints from people being too terrified to finish the game.

Since the cancellation of the translation, the game itself has become something of a rarity with a few people seeding torrents and file downloads in an attempt to [[KeepCirculatingTheTapes keep a copy available]]. An fan-made project by Unnamed Studios is currently on-going and working on restoring the game so it can be played on non-Korean [=PC=]s, a new translation, bug-fixes, and the works. The game's graphics did not age well, but its place between ''VideoGame/ClockTower''[='=]s 2D interpretation of the helpless victim and ''Franchise/ResidentEvil''[='=]s 3D depiction of BadassNormal was a 3D game in full FirstPersonShooter mode that took a functionally [[ControllableHelplessness defenseless protagonist]] and pitted him against a haunted building with a stalker...

[[VideoGame/HauntingGround Sounds]] [[VideoGame/AmnesiaTheDarkDescent vaguely]] [[VideoGame/RuleOfRose familiar]]...

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!!The game provides examples of:
* AbandonedPlayground: The school shows signs of regular wear and tear, but [[spoiler:after you leave the vents in the first area]] it really begins to show.
* [[spoiler:AlienGeometries]]: The weird [[spoiler:maze at the end as well as the void as you escape the school]].
* AirVentPassageway
* AlternateEnding: Named for various flowers; [[spoiler:from worst to best: Yew, Ivy, Althea, Tuberose, Ebony, Hyacinth, Dandelion, White Chrysanthemum]]
* AlwaysSaveTheGirl: [[spoiler:Not in the Hyacinth ending. YouBastard]].
** Its worth noting as hard as it is to swallow [[spoiler:choosing to stay and help sweet, timid, and kind-hearted Ji Hyun leads you straight into the worst ending in the game]].
* AxCrazy: The janitor, though it's more like creepy laugh and baseball bat crazy. [[spoiler: There are two guys wandering the school with baseball bats.]]
** Don't forget the [[spoiler:Mother's half ghost]]. A real peach that one is. Tragic but nuts.
* BatterUp: The janitor's favorite toy. RUN.
* BittersweetEnding: The [[spoiler:Hyacinth ending]] where you make the SadisticChoice to [[spoiler:save yourself and leave So-yeong unconscious to die]]. It helps that this flower means [[spoiler:I'm sorry]].
** The [[spoiler:Tuberose(Ebony?) ending is this in a way. So-yeong is doomed, but Sung An is revived as a human and on your side]].
** [[spoiler:You can't save all the girls in any ending. Save ONE per ending. Choose Ji-hyeon, Seong-ah, or So-yeong]]. As stated above you can TakeAThirdOption [[spoiler:where they all die except you]].
* BlindIdiotTranslation: An old translation was a horrible example of this. Thankfully, new ones have averted this mostly.
** A translation/game-fixer project made by a person named "Unnamed" have mostly averted this, although some lines of text still remain in Korean. The project is still on-going.
* BrownNote: Soon after [[spoiler:you meet the two other sane people in the school, the fire alarm goes off and spooks one of them. Your next task is to turn it off.]] You will be sick of the sound within a minute, and it takes a bit to shut it off.
* CruelAndUnusualDeath: The first thing you see the janitor do is brutally beat an innocent(?) man to death then giggle about it. [[PursuedProtagonist You're next]]
* DarkIsNotEvil: Not ALL the ghosts want you dead...
* DemonicPossession: [[spoiler:Implied by a note from the janitor mentioning that he doesn't remember patrolling the school at night and he hopes that he's not contributing to the rising number of deaths at the school.]]
* DeathByFallingOver:...The fourth floor's broken guard rails. [[spoiler:Doesn't stick. The mother comes back though she can't run]].
* DownerEnding: It IS a SurvivalHorror game. The [[spoiler:Ivy ending]] takes the cake though. Heartwarming at first glance. [[FridgeHorror Then you realize]] Ji-hyeon's comment [[spoiler:" Oh...Its warm."]] means that [[spoiler:she and the hero are dying. After all it was so cold they could see their breath]].
* EarnYourHappyEnding: Wow do you ever...
* FlowerMotifs: The Titles of the endings you chosen depend on your action during this game: [[spoiler: White Chrysanthemum (Truth), Hyacinth (Sorrow/Forgive Me), Ivy (Friendship), Tuberose (Dangerous Pleasure), Ebony (Hypocrisy/Darkness), Dandelion (Sincerity/Happiness), Althea (Consumed By Love), and Yew (Death).]]
** FunWithAcronyms: All these ending titles are acronyms for WHITE DAY.
* ImplacableMan: The Janitor. He cannot be fought. He cannot be killed. You can only run, and pray he loses track of you. [[spoiler:The Janitor does get knocked out in the third chapter. But then there's the second one... [[OhCrap and he doesn't have a limp]].]]
* KillItWithFire: A boss takes place in an inferno [[spoiler:If you help Ji-hyeon after the boss fight it becomes the FinalBoss]]. Also a very important plot point has to do with fire. [[spoiler:Seong-ah's death as well as her mother's descent into madness]].
* KnifeNut: [[spoiler:Seong-ah's mother]]. You're the target.
* MeaningfulName: White Day, the whole reason why you are in the school in the first place.
* NiceGuy: The main character. Ji Hyun is fairly sweet as a female example.
* NonActionGuy: You have two options when being pursued. Run. or die.
* {{Reincarnation}}: [[spoiler:Seong-ah's motive]]. All well and good, too bad that can only happen if [[spoiler:[[HumanSacrifice So-yeong is sacrificed]]]]
* SadisticChoice: [[spoiler:Whichever girl you help dooms the other two to a FateWorseThanDeath]].
* SaveGameLimits: You can only save with marker pens which are found scattered throughout the environment. Use them wisely.
* TemporaryPlatform: [[spoiler:The last level as escaping the school]]. Whether or not [[spoiler:you take So-yeong with you]] is up to you.
* {{Tsundere}}: Seong-ah. Holy ''fuck'' Seong-ah. Though out out of everyone in the school [[spoiler:[[BigDamnHeroes she is the only one who saves YOU]]]]. [[spoiler:[[UpToEleven TWICE]]]]!
* TragicMonster: As freakin' NUTS as she may be [[spoiler:Seong-ah's mother]] is this. The reason she is so kill crazy? [[spoiler:Would you not snap a little if your child died in a fire and you could do NOTHING to help her]]?
** Also it's implied [[spoiler: the janitor is possessed]]. Explains a lot.
** [[spoiler:Seong-ah herself]]
* WomanInWhite: [[spoiler: Two of them. One of them seems fairly benign and occasionally appears to point out important items to you. The other one clings to the ceiling and you have to defeat her. Both are also examples of StringyHairedGhostGirl.]]
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