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* VeteranUnit:: Each unit gains experience and levels longer it stays alive and how much it does damage to the enemies. There is also a special unit called Veterans.

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* VeteranUnit:: Each unit gains experience and levels longer based on how long it stays alive and how much damage it does damage to the enemies. There is also a special unit called Veterans.
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* YouRequireMoreVespeneGas: Gold, Mana and Food. Gold is produced as, well, Gold. It is abundant and easily acquired and used for pretty much everything. Mana acts as Lumber, being little bit harder to get, and used for spells and certain special troops. Finally, Food acts as like Power, each turn player produces certain amount and it never stored. Some races have resources act in different roles. Humans, Monsters and Elves all need food to grow their settlement and provide upkeep for troops, while Undead do not need food, but need mana to sustain their troops and cities.

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* YouRequireMoreVespeneGas: Gold, Mana and Food. Gold is produced as, well, Gold. It is abundant and easily acquired and used for pretty much everything. Mana acts as Lumber, being a little bit harder to get, and is used for spells and certain special troops. Finally, Food acts as like Power, Power; each turn player produces certain amount and it is never stored. Some races have resources act in different roles. Humans, Monsters and Elves all need food Food to grow their settlement and provide upkeep for troops, while Undead do not need food, Food, but need mana Mana to sustain their troops and cities.
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''Warlock: Master of The Arcane'' is a FourX game developed by Ino-Co Plus and published by Paradox Entertainment in 2012. It shares a setting with ''VideoGame/{{Majesty}}'', a fantasy kingdom-management sim. Mechanically, it is a SpiritualSequel to ''VideoGame/MasterOfMagic'', utilizing many of its components with new additions.

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''Warlock: Master of The Arcane'' is a FourX game developed by Ino-Co Plus and published by Paradox Entertainment in 2012. It shares a setting with ''VideoGame/{{Majesty}}'', a fantasy kingdom-management sim.sim, being set after the previous games' kingdom collapsed following the High King's disappearance. Mechanically, it is a SpiritualSequel to ''VideoGame/MasterOfMagic'', utilizing many of its components with new additions.
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''Warlock: Master of The Arcane'' is a FourX game developed by Ino-Co Plus and published by Paradox Entertainment in 2012. It is a SpiritualSequel to ''VideoGame/MasterOfMagic'', utilizing many of its components with new addtions.

to:


''Warlock: Master of The Arcane'' is a FourX game developed by Ino-Co Plus and published by Paradox Entertainment in 2012. It shares a setting with ''VideoGame/{{Majesty}}'', a fantasy kingdom-management sim. Mechanically, it is a SpiritualSequel to ''VideoGame/MasterOfMagic'', utilizing many of its components with new addtions.
additions.
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The game received five [=DLCs=], two minor and three major. The ''Powerful Lords'' DLC added new lords mages for the player to select and Lord of Artifacts added [[ExactlyWhatItSaysOnTheTin new artifacts]] which the player could craft into spells. The first major DLC, ''Power of the Serpent'', added new characters for the player to select, a new resource node(Koalt village) and new units. The second DLC, ''Return of the Elves'', added a new Elven faction with new units, mages and style. The last DLC, ''Armageddon'', added new NPC faction called Dremer who appear in the new game mode [[TitleDrop Armageddon]]. In this game mode, after a set amount of turns, Dremer start to invade the world, slowly terraforming it into hostile world. The attacks keep growing stronger, until one of the players can defeat the threat by invading the Dremer universe itself and killing their leader.

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The game received five [=DLCs=], two minor and three major. The ''Powerful Lords'' DLC added new lords mages for the player to select and Lord ''Lord of Artifacts Artifacts'' added [[ExactlyWhatItSaysOnTheTin new artifacts]] which the player could craft into spells. The first major DLC, ''Power of the Serpent'', added new characters for the player to select, a new resource node(Koalt village) and new units. The second DLC, ''Return of the Elves'', added a new Elven faction with new units, mages and style. The last DLC, ''Armageddon'', added new NPC faction called Dremer who appear in the new game mode [[TitleDrop Armageddon]]. In this game mode, after a set amount of turns, Dremer start to invade the world, slowly terraforming it into hostile world. The attacks keep growing stronger, until one of the players can defeat the threat by invading the Dremer universe itself and killing their leader.
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The game received five [=DLCs=], two minor and three major. Powerful Lords DLC added new lords mages for the player to select and Lord of Artifacts added [[ExactlyWhatItSaysOnTheTin new artifacts]] which the player could craft into spells. The first major DLC, Power of the Serpent, added new characters for the player to select, a new resource node(Koalt village) and new units. The second DLC, Return of the Elves, added a new Elven faction with new units, mages and style. The last DLC, Armageddon, added new NPC faction called Dremer who appear in the new game mode [[TitleDrop Armageddon]]. In this game mode, after a set amount of turns, Dremer start to invade the world, slowly terraforming it into hostile world. The attacks keep growing stronger, until one of the players can defeat the threat by invading the Dremer universe itself and killing their leader.

The sequel, called ''Warlock II: The Exiled'', was released in 2014. Unfortunately, the original game is no longer sold separately, requiring players to buy the enhanced edition that includes all the [=DLCs=]. Those who have the base game can upgrade their version to enhanced version through contact with Paradox support.

to:

The game received five [=DLCs=], two minor and three major. Powerful Lords The ''Powerful Lords'' DLC added new lords mages for the player to select and Lord of Artifacts added [[ExactlyWhatItSaysOnTheTin new artifacts]] which the player could craft into spells. The first major DLC, Power ''Power of the Serpent, Serpent'', added new characters for the player to select, a new resource node(Koalt village) and new units. The second DLC, Return ''Return of the Elves, Elves'', added a new Elven faction with new units, mages and style. The last DLC, Armageddon, ''Armageddon'', added new NPC faction called Dremer who appear in the new game mode [[TitleDrop Armageddon]]. In this game mode, after a set amount of turns, Dremer start to invade the world, slowly terraforming it into hostile world. The attacks keep growing stronger, until one of the players can defeat the threat by invading the Dremer universe itself and killing their leader.

The sequel, called ''Warlock II: The Exiled'', was released in 2014. Unfortunately, the The original game is no longer sold separately, requiring players to buy the enhanced edition that includes all the [=DLCs=]. Those who have the base game can upgrade their version to enhanced version through contact with Paradox support.
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The player picks or customizes a Great Mage, starting with one of the three races (Humans, Undead or Beasts) and proceeds to attempt to claim victory either by eliminating opposing wizards, casting the ultimate spell, defeating an Avatar sent by one of the gods or by controlling over half of the holy sites in the land of Ardania .

to:

The player picks or customizes a Great Mage, starting with one of the three races (Humans, Undead or Beasts) and proceeds to attempt to claim victory either by eliminating opposing wizards, casting the ultimate spell, defeating an Avatar sent by one of the gods or by controlling over half of the holy sites in the land of Ardania .
Ardania.
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Blade On A Stick has been disambiguated


* BladeOnAStick: Several units use different types of spears and halberds.

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