History VideoGame / Warhawk

22nd Jan '16 2:13:47 PM jameygamer
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* AndNowYouMustMarryMe: The BigBad forces the pilots' commanding officer into a marriage following his world conquest as one of the epilogues for losing the game on the third level, the airship convoy.

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* TheDragon: One of the pilots, Hatch, gets turned into this in one of the bad endings. * FaceHeelTurn: One of the losing epilogues has the bad guys using Red Mercury to brainwash one of the pilots into turning against his comrades and becoming TheDragon to Kreel.

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* ImAHumanitarian: You may discover that Kreel, the BigBad and FinalBoss, is this in one of the endings for losing to him at the end of the game.

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** This also happens in the final area, except the pilots are actually being taken to be cooked for a banquet. * KillItWithWater: Two of the stages (the third and fourth) take place over the ocean, and losing the game here leads to the pilots either drowning or falling far enough to die from the increased pressure in their epilogues.
22nd Jan '16 1:20:11 PM jameygamer
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* KillItWithFire: One of the ways the pilots die if they fail the first stage. They're trapped in the crashed Warhawk and the electronics explode and start a fire, eventually leading to "the smell of cooked meat".
22nd Jan '16 2:48:23 AM jameygamer
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* MakeAnExampleOfThem: Kreel does this to the pilots with their heads as one of the endings for failing the game in the Canyon stage.
10th Jan '16 11:27:06 PM erforce
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The first ''Warhawk'' game was a futuristic combat flight-sim game for the PS1. Made by Singletrac of ''TwistedMetal'' fame.
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The first ''Warhawk'' game was a futuristic combat flight-sim game for the PS1. UsefulNotes/PlayStation. Made by Singletrac of ''TwistedMetal'' ''VideoGame/TwistedMetal'' fame.
4th Dec '15 11:55:06 PM jameygamer
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* [[ArmoredCoffins Flying Coffin]]: Mostly averted with the Warhawk's ejection system. Also averted by the fact that your carrier can teleport you out of action should you take enough damage to send you spiraling out of control. However, this is played straight on the third try. If you get shot down, your pilots end up a bloody mess as the craft goes down. At best, you can subvert this by ejecting; you'll still end up dead, but the epilogue may change.
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* [[ArmoredCoffins Flying Coffin]]: Mostly averted with the Warhawk's ejection system. Also averted by the fact that your carrier can teleport you out of action should you take enough damage to send you spiraling out of control. However, this is played straight on the third try. If you get shot down, your pilots end up a bloody mess as the craft goes down.down, indicating the game is over. At best, you can subvert this by ejecting; you'll still end up dead, but the epilogue may change.

* [[ArmoredCoffins Flying Coffin]]: Mostly averted RuleOfThree: You get three lives period. Losing the first two lives sends you back to the mothership where your commanding officer comments on you being lucky. Three strikes, however, and you go down in red and the game ends right there with one of the Warhawk's ejection system. Also averted by the fact that your carrier can teleport you out of action should you take enough damage to send you spiraling out of control. However, this is played straight on the third try. If you get shot down, your pilots end up a bloody mess as the craft goes down. At best, you can subvert this by ejecting; you'll still end up dead, but the epilogue may change.epilogues.

* SubsystemDamage: Each sides of the Warhawk has its own shielding and parts such as the wings or the radar can be destroyed, with appropriate effect.
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* SubsystemDamage: Each sides of the Warhawk has its own shielding and parts such as the wings or the radar can be destroyed, with appropriate effect. Lose any side, and the ship goes down.
11th Jun '15 10:11:26 AM weirdfantasy
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* MultipleEndings: The ending changes depending on what happens on the final level. [[spoiler:If you take too long to kill the villain, he will mock you in his death throes and then fire the Red Mercury upward, taking out your command ship. If you can open up his defenses, you gain a second option: fly your craft right into him and detonate the Red Mercury before he can launch it. Flying your craft in or ejecting with no more teleport saves left, and you wind up with a HeroicSacrifice. However, if you still have a teleport left, you can make the villain's craft swallow yours, causing both crafts to explode while you and your command ship are saved. This will generate one of at least two endings.]] As stated above, getting a GameOver will also net you an ending that changes depending on where you lose your last life.
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* MultipleEndings: The ending changes depending on what happens on the final level. [[spoiler:If you take too long to kill the villain, he will mock you in his death throes and then fire the Red Mercury upward, taking out your command ship. If you can open up his defenses, you gain a second option: fly your craft right into him and detonate the Red Mercury before he can launch it. Flying your craft in or ejecting with no more teleport saves left, and you wind up with a HeroicSacrifice. However, if you still have a teleport left, you can make aim your craft at the villain's craft swallow yours, and eject, causing both crafts to explode while you and your command ship are saved. This will generate one of at least two good endings.]] As stated above, getting a GameOver will also net you an ending that changes depending on where you lose your last life.
10th Jun '15 11:38:04 PM weirdfantasy
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* [[ArmoredCoffins Flying Coffin]]: Mostly averted with the Warhawk's ejection system. Also averted by the fact that your carrier can teleport you out of action should you take enough damage to send you spiraling out of control. However, this is played straight on the third try. If you get shot down, your pilots end up a bloody mess as the craft goes down. At best, you can subvert this by ejecting; you'll still end up dead, but the epilogue may change.

* GoryDiscretionShot: If you are shot down or eject on your third try, you'll see blood spatter the cockpit (shot down) or your vision (ejected).

* MultipleEndings: The ending changes depending on what happens on the final level. [[spoiler:If you take too long to kill the villain, he will mock you in his death throes and then fire the Red Mercury upward, taking out your command ship. If you can open up his defenses, you gain a second option: fly your craft right into him and detonate the Red Mercury before he can launch it. Flying your craft in or ejecting with no more teleport saves left, and you wind up with a HeroicSacrifice. However, if you still have a teleport left, you can make the villain's craft swallow yours, causing both crafts to explode while you and your command ship are saved. This will generate one of at least two endings.]] As stated above, getting a GameOver will also net you an ending that changes depending on where you lose your last life.

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* {{Unobtainium}}: Red Mercury, which is the cause of conflict. On top of being a compact power source, it can also be used as a powerful explosive. The main characters' role in the game is to retrieve man-sized canisters of this stuff from the villain's many war machines.
28th Feb '14 10:37:43 AM ForgottenJedi
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NotToBeConfusedWith a WarHawk, an individual who is a proponent of war.
28th Feb '14 10:15:54 AM ForgottenJedi
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The second ''Warhawk'' game was a ContinuityReboot of the series on the PlayStation3, also titled simply ''{{Warhawk}}''. The game is reimagined as a ThirdPersonShooter with heavy use of vehicles. Single player gameplay was abandoned entirely in favor of fine-tuning online multiplayer for up to 32 players. Like ''VideoGame/TeamFortress2'', the game eschews realism in favor of RuleOfFun and RuleOfCool.
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The second ''Warhawk'' game was a ContinuityReboot of the series on the PlayStation3, also titled simply ''{{Warhawk}}''.''Warhawk''. The game is reimagined as a ThirdPersonShooter with heavy use of vehicles. Single player gameplay was abandoned entirely in favor of fine-tuning online multiplayer for up to 32 players. Like ''VideoGame/TeamFortress2'', the game eschews realism in favor of RuleOfFun and RuleOfCool.
22nd Aug '13 1:05:49 PM weirdfantasy
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* AndAllIGotWasThisLousyTShirt: One of the good epilogues mentions one of the pilots retiring and selling t-shirts that read "I survived the Red Mercury War and all I got was this lousy t-shirt".
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