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* TheEighties: The game is set in 1987.

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* TheEighties: The80s: The game is set in 1987.
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* StrippedToTheBone: Thanks to the gore system, you can literally reduce you enemies to skeletons with enough ammo.

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* StrippedToTheBone: Thanks to the gore system, you can literally reduce you enemies to skeletons with enough ammo.through sustained firepower.
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* StrippedToTheBone: Thanks to the gore system, you can literally reduce you enemies to skeletons with enough ammo.

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!!'''The game provides examples of''':

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!!'''The game provides examples of''':
of:'''

* TheEighties: The game is set in 1987.



* TheEighties: The game is set in 1987.

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* TheEighties: The game is set in 1987.EnemyChatter: {{Downplayed|Trope}}. Only some versions of the human enemies and the Black and White Wolf Overbrutes have some form of distinguishable enemy chatter; the rest can only growl and make other animal noises. This is, for the most part, explained away as the animalistic enemies not being taught human speech by their creator, with the exception of the Humanimal leader Lion.

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* {{Animorphism}}: Most of the game deals with [[Literature/TheIslandOfDoctorMoreau Doctor Moreau]]-like half-human animal cyborgs, but there's also hints that their creators also did something to the game's protagonist as a kid, which manifest during the events of the game.



* BugWar: The game has a normal marine fighting against a legion of cybernetically and genetically enhanced MixAndMatchCritters at war with your fellow soldiers... though the trope is {{subverted|Trope}}, not only due to the fact that the marine ''switches sides'' to fight with the beasts against the humans, but [[spoiler:the creatures you're fighting were created for your XO (some of which he promptly sends after you when you defect), and you're fighting them to help him regain control of them]].



* ConflictBall: The plot starts out with a GeneralRipper hiring an EvilutionaryBiologist to create an army of {{Half Human Hybrid}}s, only to split into a civil war over disagreements over how the army should be utilized. Okay, that's reasonable. Then the General decides to [[NukeEm nuke the biologist's soldiers]] for no good reason, and when he tricks the player character into coming to their island hideaway, he conveniently forgets to inform ''his own soldiers'' that he required your help, turning them against you for no reason other than to add more enemies for you to fight. [[FromBadToWorse It gets worse, though]]; later on, the General kills your only ally in the game for absolutely no reason but to get you to abandon him for the doctor's side, and then you learn that the beast soldiers are pre-programmed to hate humans on sight, forcing you to ''fight your new allies'', even though there really should be no reason for that to happen. In essence, the ''only'' reason why you have to fight ''any'' enemies in the game is because ButThouMust.



* InescapableAmbush: The first half of the game is defined by this.

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* InescapableAmbush: The first half of the game is defined by this.this; not only are you forced to trip one each time you activate a checkpoint, but said checkpoint is usually situated in ''another'' cage that springs up, usually much smaller so that you're literally a sitting duck for the enemies you're supposed to clear out to be released.



* LudicrousGibs: The "vivisection points" that result in the ShowsDamage below.

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* LudicrousGibs: The titular "vivisection points" that result in allow massive chunks of flesh to be ripped away from an enemy with little more than a pistol, and even the ShowsDamage below.basic knife or scalpel weapon can completely gib an enemy without much difficulty under the right circumstances.



* OnlyIdiotsMayPass: You progress through the first half of the game by activating a series of checkpoints in order, usually situated in places that feels like an obvious trap.

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* OnlyIdiotsMayPass: You progress through the first half of the game by activating a series of checkpoints in order, usually order. Your radar can only pick up on the next checkpoint by activating the previous one. Almost every checkpoint in the first half of the game is situated in places that feels like an obvious trap.a clearing usually lined with hidden fences or other barriers, obviously setting you up for a trap. Therefore, you ''have to trigger the trap'' to progress.



* ShowsDamage: The game had quite a gore system, allowing you to literally peel the fur and skin off of the Humanimals piece-by-piece.

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* ShowsDamage: The game had quite a the gore system, allowing you to literally peel the fur and skin off of the Humanimals piece-by-piece.with each hit. However, since killing them falls into the CriticalExistenceFailure category, the damage won't actually affect their performance until the killing shot.

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A Talking Animal must have little or no human-like features apart from being able to talk.


[[caption-width-right:320:Talk about some [[{{Pun}} Fur]] [[VideoGame/FarCry1 Cry]]]]

'''''Vivisector: Beast Within''''' is a FirstPersonShooter by Creator/ActionForms (the ''VideoGame/ChasmTheRift'', ''VideoGame/{{Carnivores}}'' and ''[[VideoGame/CryostasisSleepOfReason Cryostasis]]'' guys), released for the PC in 2005. It puts the player in the boots of Kurt Robinson, who's tasked to seek out what happened to a Navy Seals squad that went gone missing investigating a volcanic island in the Pacific. Said island turns out to be overrun by MadScientist-made {{Beast M|an}}en and other genetically enhanced animals. Reimagining ''Literature/TheIslandOfDoctorMoreau'' as a bomb-fest ensues.[[note]]In fact, the game used to be in development as ''Vivisector: Creatures of Dr. Moreau''.[[/note]]

to:

[[caption-width-right:320:Talk about some [[{{Pun}} ''[[{{Pun}} Fur]] [[VideoGame/FarCry1 Cry]]]]

Cry]]''.]]

'''''Vivisector: Beast Within''''' is a FirstPersonShooter by Creator/ActionForms (the ''VideoGame/ChasmTheRift'', ''VideoGame/{{Carnivores}}'' and ''[[VideoGame/CryostasisSleepOfReason Cryostasis]]'' guys), Creator/ActionForms, released for the PC in 2005. It puts the player in the boots of Kurt Robinson, who's tasked to seek out what happened to a Navy Seals squad that went gone missing investigating a volcanic island in the Pacific. Said island turns out to be overrun by MadScientist-made {{Beast M|an}}en and other genetically enhanced animals. Reimagining ''Literature/TheIslandOfDoctorMoreau'' as a bomb-fest ensues.[[note]]In fact, the game used to be in development as ''Vivisector: Creatures of Dr. Moreau''.[[/note]]



* AGodAmI:
-->'''[[spoiler:Dogstone]]:''' Now I ''know'' you've lost it! By creating these monsters, you're going against the very ways of God!\\
'''[[spoiler:Morhead]]:''' You still don't get it, don't you? I ''am'' the god!
* ArtificialAnimalPeople: The Beasts from the second half of the game.

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* AGodAmI:
-->'''[[spoiler:Dogstone]]:''' Now I ''know'' you've lost it! By
AGodAmI: When [[spoiler:Dogstone]] declares that creating these monsters, you're going the Humanimals goes against the "the very ways of God!\\
'''[[spoiler:Morhead]]:''' You still don't get it, don't you?
God", Morhead [[MadScientist naturally]] responds with this trope -- specifically, "[[IAmTheNoun I ''am'' am the god!
god!]]"
* ArtificialAnimalPeople: The Beasts Humanimals from the second half of the game.game are [[HalfHumanHybrid human-animal hybrids]] created as [[SuperSoldier soldiers]] by the renegade geneticist Dr. Morhead.



* FallDamage: The game handles it rather strangely.
* GeneralRipper: The unnamed General is obsessed with the Beasts, first as a source of disposable {{Super Soldier}}s, then as a force to control and exterminate after they rebel against his cruel treatment. He goes as far as to nuke the rebelling hybrids' village and allow a train-full of them to be destroyed to keep them in line, and even kills the protagonist's friend to ensure that he helps him corral the beasts.

to:

* FallDamage: The game handles it this rather strangely.
* GeneralRipper: The unnamed General is obsessed with the Beasts, Humanimals, first as a source of disposable {{Super Soldier}}s, then as a force to control and exterminate after they rebel against his cruel treatment. He goes as far as to nuke the rebelling hybrids' village and allow a train-full of them to be destroyed to keep them in line, and even kills the protagonist's friend to ensure that he helps him corral the beasts.



* LateToTheTragedy: The game is set up to be this, but eventually {{subverted|Trope}} for a while as Liam Quaid and his squad are alive despite being stranded on this island for two weeks.

to:

* LateToTheTragedy: The game is set up to be this, but eventually {{subverted|Trope}} for a while while, as Liam Quaid and his squad are alive despite being stranded on this island for two weeks.



* ShowsDamage: The game had quite a gore system, allowing you to literally peel the fur and skin off of the enemies piece-by-piece.
* SuperSoldier: The beasts are an [[ArtificialAnimalPeople animalistic]] take on this trope. [[spoiler: Kurt]] also happens to be one.
* TalkingAnimal: Lion, the one BeastMan capable of human speech.
* TeleportingKeycardSquad: The first half of the game tended to be egregious with this. It would be a miracle to walk a few feet without a handful of beasts teleporting right in your view and roasting your ass.
* TokenGoodTeammate: [[spoiler: Lion]], who gets to be the one BeastMan to assist Kurt in his quest.

to:

* ShowsDamage: The game had quite a gore system, allowing you to literally peel the fur and skin off of the enemies Humanimals piece-by-piece.
* SuperSoldier: The beasts Humanimals are an [[ArtificialAnimalPeople animalistic]] take on this trope. [[spoiler: Kurt]] trope, having been created as warriors for the main antagonist's private army. Doubly intimidating, as they have both animal and cybernetic elements to augment their fighting prowess. [[spoiler:Kurt]] also happens to be one.
* TalkingAnimal: Lion, the one BeastMan capable of human speech.
* TeleportingKeycardSquad: The first half of the game tended tends to be egregious with about this. It would be It's a miracle to if you can walk a few feet without a handful of beasts Humanimals teleporting right in your view and roasting your ass.
* TokenGoodTeammate: [[spoiler: Lion]], who [[spoiler:Lion]] gets to be the one BeastMan to assist Kurt in his quest.quest.
* TurnedAgainstTheirMasters: The Humanimals are like this, though with a mild {{subver|tedTrope}}sion: their ''creator'' actually supports the rebellion, and the guy they're rebelling against -- the GeneralRipper who ordered them made -- uses their Overbrute superior cousins to fight against them along with his human platoon.



* WhatMeasureIsANonHuman: Invoked by Lion on his introductory cutscene.
-->'''Lion''': Who are we? Therea are five fingers[[note]]his character model clearly shows him with four fingers on each hand[[/note]] in our hands, and yet we're not human.

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* WhatMeasureIsANonHuman: Invoked {{Invoked|Trope}} by Lion on his introductory cutscene.
-->'''Lion''': Who -->''"Who are we? Therea There are five fingers[[note]]his character model clearly shows him with [[FourFingeredHands four fingers on each hand[[/note]] hand]][[/note]] in our hands, and yet we're not human.
human."''

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'''''Vivisector: Beast Within''''' is a FirstPersonShooter by Creator/ActionForms (the ''VideoGame/ChasmTheRift'', ''VideoGame/{{Carnivores}}'' and ''[[VideoGame/CryostasisSleepOfReason Cryostasis]]'' guys), released for the PC in 2005. It puts the player in the boots of Kurt Robinson, who's tasked to seek out what happened to a Navy Seals squad that went gone missing investigating a volcanic island in the Pacific. Said Island turns out to be overrun by MadScientist-made BeastMen and other genetically enhanced animals. Reimagining ''Literature/TheIslandOfDoctorMoreau'' as a bombfest ensues.[[note]]In fact, the game used to be in development as ''Vivisector: Creatures of Dr. Moreau''.[[/note]]

to:

'''''Vivisector: Beast Within''''' is a FirstPersonShooter by Creator/ActionForms (the ''VideoGame/ChasmTheRift'', ''VideoGame/{{Carnivores}}'' and ''[[VideoGame/CryostasisSleepOfReason Cryostasis]]'' guys), released for the PC in 2005. It puts the player in the boots of Kurt Robinson, who's tasked to seek out what happened to a Navy Seals squad that went gone missing investigating a volcanic island in the Pacific. Said Island island turns out to be overrun by MadScientist-made BeastMen {{Beast M|an}}en and other genetically enhanced animals. Reimagining ''Literature/TheIslandOfDoctorMoreau'' as a bombfest bomb-fest ensues.[[note]]In fact, the game used to be in development as ''Vivisector: Creatures of Dr. Moreau''.[[/note]]



-->'''[[spoiler:Dogstone]]''': Now I KNOW You've lost it! By creating these monsters you're going against the very ways of God!
-->'''[[spoiler:Morhead]]''': You still don't get it, don't you? I ''am'' the god!

to:

-->'''[[spoiler:Dogstone]]''': -->'''[[spoiler:Dogstone]]:''' Now I KNOW You've ''know'' you've lost it! By creating these monsters monsters, you're going against the very ways of God!
-->'''[[spoiler:Morhead]]''':
God!\\
'''[[spoiler:Morhead]]:'''
You still don't get it, don't you? I ''am'' the god!



* BadassBandolier: Doubly so if a Half-Lion hybrid is wearing these, to boot.

to:

* BadassBandolier: Doubly so if a Half-Lion half-lion hybrid is wearing these, to boot.



* BeastMan: Who you would be fighting through from the mid point of the game, as well as Lion.
* BigDamnHeroes: [[spoiler:Lion]] pulls this off ''twice''. Firstly by [[spoiler:saving Kurt from the Overbrute Panther]], and secondly by [[spoiler:arriving at the Airship - with the bomb from the previous encounter still being attached to him - to confront Dogstone]].

to:

* BeastMan: Who you would be fighting fight through from the mid point mid-point of the game, as well as Lion.
* BigDamnHeroes: [[spoiler:Lion]] pulls this off ''twice''. Firstly ''twice'' -- first by [[spoiler:saving Kurt from the Overbrute Panther]], and secondly second by [[spoiler:arriving at the Airship - with (with the bomb from the previous encounter still being attached to him - him) to confront Dogstone]].



* BullfightBoss: Coutresty of the one armored Rhino.
* CartwrightCurse: Melisa seemingly gets ambushed by a Hyena very early in the game. [[spoiler: Presumably subverted when it turns out she was just rendered unconscious and ends up late in the game, with Morhead even stating "[[HesJustHiding She's just sleeping]]]]."
* CriticalExistenceFailure: Kurt remains in top shape performance-wise until his health goes to zero. Same applies to the Beasts that keep their combat potentcy even after losing chunks of their flesh.

to:

* BullfightBoss: Coutresty Courtesy of the one armored Rhino.
* CartwrightCurse: Melisa seemingly gets ambushed by a Hyena very early in the game. [[spoiler: Presumably subverted [[spoiler:Presumably {{subverted|Trope}} when it turns out that she was just rendered unconscious and ends up late in the game, with Morhead even stating "[[HesJustHiding She's just sleeping]]]]."
sleeping]]."]]
* CriticalExistenceFailure: Kurt remains in top shape performance-wise until his health goes to zero. Same applies to the Beasts that keep their combat potentcy potency even after losing chunks of their flesh.



* EvenEvilHasStandards: Dogstone turns out to be not exactly aproving of Morhead [[spoiler:experimenting on people, which included Kurt since his infancy.]]
* FaceDeathWithDignity: [[spoiler:Dogstone]] says this verbatim, to [[spoiler:Lion]], which replies with "As my brothers did!".

to:

* EvenEvilHasStandards: Dogstone turns out to be not exactly aproving approving of Morhead [[spoiler:experimenting on people, which included Kurt since his infancy.]]
infancy]].
* FaceDeathWithDignity: [[spoiler:Dogstone]] says this verbatim, to [[spoiler:Lion]], which who replies with "As my brothers did!".



* HeroicSacrifice: [[spoiler:Lion]] defeats the Overbrute Panther, which results in him getting a StickyBomb attached to him and telling Kurt to leave him. And then [[spoiler:He shows up in the Airship - with the StickyBomb ''still being attached and beeping'' to confront Dogstone, which finally has Lion blow up in front of the windshield of Dogstone's mecha suit.]]
* HeinousHyena: Especially as such are adorned with electricity and teleportation abilities. Later on you'd also get to fight these toting guns too.
* HisNameReallyIsBarkeep: Lion, who is half Human, half ExactlyWhatItSaysOnTheTin.

to:

* GeneralRipper: The unnamed General is obsessed with the Beasts, first as a source of disposable {{Super Soldier}}s, then as a force to control and exterminate after they rebel against his cruel treatment. He goes as far as to nuke the rebelling hybrids' village and allow a train-full of them to be destroyed to keep them in line, and even kills the protagonist's friend to ensure that he helps him corral the beasts.
* HeroicSacrifice: [[spoiler:Lion]] defeats the Overbrute Panther, which results in him getting a StickyBomb attached to him and telling Kurt to leave him. And then [[spoiler:He [[spoiler:Then he shows up in the Airship - -- with the StickyBomb ''still being attached and beeping'' -- to confront Dogstone, which who finally has Lion blow up in front of the windshield of Dogstone's mecha suit.]]
* HeinousHyena: Especially as such are adorned with electricity and teleportation abilities. Later on you'd on, you also get to fight these toting guns too.
as well.
* HisNameReallyIsBarkeep: Lion, who is half Human, human, half ExactlyWhatItSaysOnTheTin.



* ImplacableMan: The later section of the game featues the Overbrute Panther, which cannot be killed by usual means and takes on Kurt through using [[InvisibilityCloak it's cloaking abilities]] and planting a StickyBomb on him.
* InescapableAmbush: The first half of the game is defined with this.
* LateToTheTragedy: The game is set up to be this, but eventually subverted for a while as Liam Quaid and his squad are alive despite being stranded on this island for two weeks.
* LifeDrain: In addition to the usual medkits, Kurt also gains a bit of health for evey enemy killed.

to:

* ImplacableMan: The later section of the game featues features the Overbrute Panther, which cannot be killed by usual means and takes on Kurt through using its [[InvisibilityCloak it's cloaking abilities]] and planting a StickyBomb on him.
* InescapableAmbush: The first half of the game is defined with by this.
* LateToTheTragedy: The game is set up to be this, but eventually subverted {{subverted|Trope}} for a while as Liam Quaid and his squad are alive despite being stranded on this island for two weeks.
* LifeDrain: In addition to the usual medkits, Kurt also gains a bit of health for evey every enemy killed.



* LocomotiveLevel: The game featues one.

to:

* LocomotiveLevel: The game featues features one.



* NoFairCheating: A possibly unintentional example as this could be a programming quirk, but as WebVideo/Civvie11 has found out, if you have the GodMode on when an Overbrute Phanter plants a StickyBomb upon you, the player would just ''keep on exploding every single frame until the cheat would be disabled''.

to:

* NoFairCheating: A possibly unintentional example as this could be a programming quirk, but as WebVideo/Civvie11 has found out, if you have the GodMode on when an Overbrute Phanter plants a StickyBomb upon you, the player would will just ''keep on exploding every single frame until the cheat would be is disabled''.



* PantheraAwesome: The game features plenty of genetically enhanced big cats cappable of breathing fire and shooting fireballs, and that's without taking Lion into the account.
* PregnantBadass: [[spoiler: At most, subverted as Melisa goes unconscious after a contact with a Hyena early on in the game. At least she and the child has seemingly survived.]]

to:

* PantheraAwesome: The game features plenty of genetically enhanced big cats cappable capable of breathing fire and shooting fireballs, and that's without taking Lion into the account.
* PregnantBadass: [[spoiler: At [[spoiler:At most, subverted {{subverted|Trope}}, as Melisa goes unconscious after a contact with a Hyena early on in the game. At least she and the child has have seemingly survived.]]



* ShowsDamage: The game had quite a gore system that allowed you to literally peel the fur and skin out of the enemies piece-by-piece.
* SuperSoldier: The beasts are an [[{{Animorphism}} Animorphistic]] take on this trope. [[spoiler: Kurt]] also happens to be one.

to:

* ShowsDamage: The game had quite a gore system that allowed system, allowing you to literally peel the fur and skin out off of the enemies piece-by-piece.
* SuperSoldier: The beasts are an [[{{Animorphism}} Animorphistic]] [[ArtificialAnimalPeople animalistic]] take on this trope. [[spoiler: Kurt]] also happens to be one.
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Has nothing to do with the character from ''ComicBook/XStatix''.
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Quite incomplete, there are still plenty of tropes that would fit there that's still missing, but at least getting things halfway done is still something, isn't it?

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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/vivisectorbw.png]]
[[caption-width-right:320:Talk about some [[{{Pun}} Fur]] [[VideoGame/FarCry1 Cry]]]]

'''''Vivisector: Beast Within''''' is a FirstPersonShooter by Creator/ActionForms (the ''VideoGame/ChasmTheRift'', ''VideoGame/{{Carnivores}}'' and ''[[VideoGame/CryostasisSleepOfReason Cryostasis]]'' guys), released for the PC in 2005. It puts the player in the boots of Kurt Robinson, who's tasked to seek out what happened to a Navy Seals squad that went gone missing investigating a volcanic island in the Pacific. Said Island turns out to be overrun by MadScientist-made BeastMen and other genetically enhanced animals. Reimagining ''Literature/TheIslandOfDoctorMoreau'' as a bombfest ensues.[[note]]In fact, the game used to be in development as ''Vivisector: Creatures of Dr. Moreau''.[[/note]]

----
!!'''The game provides examples of''':

* AGodAmI:
-->'''[[spoiler:Dogstone]]''': Now I KNOW You've lost it! By creating these monsters you're going against the very ways of God!
-->'''[[spoiler:Morhead]]''': You still don't get it, don't you? I ''am'' the god!
* ArtificialAnimalPeople: The Beasts from the second half of the game.
* BadassBandolier: Doubly so if a Half-Lion hybrid is wearing these, to boot.
* BearsAreBadNews: Especially when they are adorned in armor and rocket launchers.
* BeastMan: Who you would be fighting through from the mid point of the game, as well as Lion.
* BigDamnHeroes: [[spoiler:Lion]] pulls this off ''twice''. Firstly by [[spoiler:saving Kurt from the Overbrute Panther]], and secondly by [[spoiler:arriving at the Airship - with the bomb from the previous encounter still being attached to him - to confront Dogstone]].
* BottomlessMagazines: Surprisingly for a game released in the mid 2000s, there is no reloading. The Sniper Rifle seemingly doesn't even have a reloading animation.
* BullfightBoss: Coutresty of the one armored Rhino.
* CartwrightCurse: Melisa seemingly gets ambushed by a Hyena very early in the game. [[spoiler: Presumably subverted when it turns out she was just rendered unconscious and ends up late in the game, with Morhead even stating "[[HesJustHiding She's just sleeping]]]]."
* CriticalExistenceFailure: Kurt remains in top shape performance-wise until his health goes to zero. Same applies to the Beasts that keep their combat potentcy even after losing chunks of their flesh.
* DullSurprise: Kurt hasn't been graced with the most emotive facial animation out there.
* TheEighties: The game is set in 1987.
* EvenEvilHasStandards: Dogstone turns out to be not exactly aproving of Morhead [[spoiler:experimenting on people, which included Kurt since his infancy.]]
* FaceDeathWithDignity: [[spoiler:Dogstone]] says this verbatim, to [[spoiler:Lion]], which replies with "As my brothers did!".
* FallDamage: The game handles it rather strangely.
* HeroicSacrifice: [[spoiler:Lion]] defeats the Overbrute Panther, which results in him getting a StickyBomb attached to him and telling Kurt to leave him. And then [[spoiler:He shows up in the Airship - with the StickyBomb ''still being attached and beeping'' to confront Dogstone, which finally has Lion blow up in front of the windshield of Dogstone's mecha suit.]]
* HeinousHyena: Especially as such are adorned with electricity and teleportation abilities. Later on you'd also get to fight these toting guns too.
* HisNameReallyIsBarkeep: Lion, who is half Human, half ExactlyWhatItSaysOnTheTin.
* IdiosyncraticDifficultyLevels: In order from easiest to hardest: Inspection -> Therapy -> Surgery -> Vivisection.
* ImplacableMan: The later section of the game featues the Overbrute Panther, which cannot be killed by usual means and takes on Kurt through using [[InvisibilityCloak it's cloaking abilities]] and planting a StickyBomb on him.
* InescapableAmbush: The first half of the game is defined with this.
* LateToTheTragedy: The game is set up to be this, but eventually subverted for a while as Liam Quaid and his squad are alive despite being stranded on this island for two weeks.
* LifeDrain: In addition to the usual medkits, Kurt also gains a bit of health for evey enemy killed.
* LudicrousGibs: The "vivisection points" that result in the ShowsDamage below.
* LocomotiveLevel: The game featues one.
* MadScientist: Morhead fits this trope.
* MiniMecha: [[spoiler:Dogstone]] is inside one fighting you in a FinalBoss fight.
* MissionControl: Kurt goes through a few of the characters in this role, starting up with Melisa, then Liam Quaid, then eventually [[spoiler:Lion]].
* NoFairCheating: A possibly unintentional example as this could be a programming quirk, but as WebVideo/Civvie11 has found out, if you have the GodMode on when an Overbrute Phanter plants a StickyBomb upon you, the player would just ''keep on exploding every single frame until the cheat would be disabled''.
* OnlyIdiotsMayPass: You progress through the first half of the game by activating a series of checkpoints in order, usually situated in places that feels like an obvious trap.
* PantheraAwesome: The game features plenty of genetically enhanced big cats cappable of breathing fire and shooting fireballs, and that's without taking Lion into the account.
* PregnantBadass: [[spoiler: At most, subverted as Melisa goes unconscious after a contact with a Hyena early on in the game. At least she and the child has seemingly survived.]]
* RPGElements: The player gains points for exploring the level and killing enemies that one can spend for upgrading his speed, resistance, aim stability and health limit.
* ShowsDamage: The game had quite a gore system that allowed you to literally peel the fur and skin out of the enemies piece-by-piece.
* SuperSoldier: The beasts are an [[{{Animorphism}} Animorphistic]] take on this trope. [[spoiler: Kurt]] also happens to be one.
* TalkingAnimal: Lion, the one BeastMan capable of human speech.
* TeleportingKeycardSquad: The first half of the game tended to be egregious with this. It would be a miracle to walk a few feet without a handful of beasts teleporting right in your view and roasting your ass.
* TokenGoodTeammate: [[spoiler: Lion]], who gets to be the one BeastMan to assist Kurt in his quest.
* TykeBomb: [[spoiler:Kurt]] was meant to be this, having been experimented on since he was a child.
* WhatMeasureIsANonHuman: Invoked by Lion on his introductory cutscene.
-->'''Lion''': Who are we? Therea are five fingers[[note]]his character model clearly shows him with four fingers on each hand[[/note]] in our hands, and yet we're not human.

%% There's also some more tropes that would fit into this page (including Liam getting unceremoniously capped by Dogstone, as well as a few of these fitting for Lion and Morhead), I was just unsure which of the tropes would happen to be
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