History VideoGame / UnlimitedSaGa

22nd Jan '16 10:14:46 PM Quietomega
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Moved to Trivia
* FranchiseKiller - Is it a coincidence we haven't seen any new ''[=SaGa=]'' games that aren't remakes since this one came out? Or that those remakes [[NoExportForYou don't make any trips overseas]]?

* HeyItsThatVoice - This marks the first (and so far, ONLY) time you'll hear the voice actors from ADV Films/Sentai Filmworks in a video game.
21st Jul '15 4:33:49 PM klom99
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** Averted with Ventus, who can take carrier jobs forever. This makes his party the most likely to ever see Level 5 Panels.
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** Especially enforced in Armic's quest. The game is designed in such a way that you have to adhere to the list and go to other towns to get other materials. Trying to game the system by sheltering in one town is impossible. ** Averted with Ventus, Ventus meanwhile, who can take carrier jobs forever. This makes his party the most likely to ever see Level 5 Panels.
2nd Jul '15 12:14:39 PM klom99
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* AntiClimax - Players who have played Judy's story are aware of the [[spoiler: Forbidden Spell]] subplot. At the end of Armic's story, guess what the penultimate boss can use? It's been built up as the ultimate spell, but....It's just [[spoiler: a palette swap of the Shock spell with a black background that does only 1 LP damage to whatever's hit]]. [[FlatWhat What.]]
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* AntiClimax - Players who have played Judy's story are aware of the [[spoiler: Forbidden Spell]] subplot. At the end of Armic's story, guess what the penultimate boss can use? It's been built up as the ultimate spell, but....It's just [[spoiler: a palette swap of the Shock spell with a black background that does only 1 LP damage to whatever's whatever is hit]]. [[FlatWhat What.]]]] * AntiGrinding - There are only so many side-quests players can take. It is totally possible to do everything available to you and be forced into doing a character's final adventure just to leave the hub screens. This makes planning out skill distribution even more important. ** Averted with Ventus, who can take carrier jobs forever. This makes his party the most likely to ever see Level 5 Panels.
9th Apr '15 9:49:54 AM dotchan
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Added DiffLines:
* SceneryPorn - This series uses the same watercolor style as ''VideoGame/SagaFrontier2'' and ''VideoGame/LegendOfMana'', and it's ''amazing''/
2nd Dec '14 2:34:25 AM theAdeptRogue
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* MasashiHamauzu - His music was exceptionally good in places. Not that it could save this game from practically being a FranchiseKiller.
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* MasashiHamauzu Creator/MasashiHamauzu - His music was exceptionally good in places. Not that it could save this game from practically being a FranchiseKiller.
9th Jul '14 3:05:30 PM dreamofwritting
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* EvolvingAttack - Sometime, when using a basic physical attack, your character will "spark" a improved version of that attack which can be used again if you time the reel right to land on a higher level attack. For example, by using the Random Arrowshot which shoot a volley of arrow at the enemy group, you might eventually spark the [[ExactlyWhatItSaysOnTheTin Rain of Arrows]] attack or the Parashots attack which shoot homing energy shot at every opponent. To make it happen more easily, you fight stronger monsters which have an higher spark rank and equip weapon panels which make it easier to spark those attack and then much, much easier to land on a high level attack on the reel.
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* EvolvingAttack - Sometime, when using a basic physical attack, your character will "spark" a improved version of that attack which can be used again if you time the reel right to land on a higher level attack. For example, by using the Random Arrowshot which shoot a volley of arrow at the enemy group, you might eventually spark the [[ExactlyWhatItSaysOnTheTin Rain of Arrows]] Arrows attack or the Parashots attack which shoot homing energy shot at every opponent. To make it happen more easily, you fight stronger monsters which have an higher spark rank and equip weapon panels which make it easier to spark those attack and then much, much easier to land on a high level attack on the reel.
15th Mar '14 8:09:28 PM Acebrock
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What exasperated this effect was the fact that you only get a certain number of "moves" per map, with constant failures sucking up your available moves and eventually forcing you to re-do the entire map from the start. There was also the incredibly complex and unintuitive CharacterCustomization system that frequently ''forced'' you to take a hit to your stats even if you managed to figure out the mechanics, and (like everything else in the game) also relied on the unbalanced Reel System for upgrades. The seven heroes also had natural strengths and weaknesses which were not always complemented by the upgrade options available to you.
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What exasperated exacerbated this effect was the fact that you only get a certain number of "moves" per map, with constant failures sucking up your available moves and eventually forcing you to re-do the entire map from the start. There was also the incredibly complex and unintuitive CharacterCustomization system that frequently ''forced'' you to take a hit to your stats even if you managed to figure out the mechanics, and (like everything else in the game) also relied on the unbalanced Reel System for upgrades. The seven heroes also had natural strengths and weaknesses which were not always complemented by the upgrade options available to you.
18th Aug '13 6:55:02 PM MacronNotes
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White Haired Pretty Girl is now Mystical White Hair. Zero Context Example entries and misuse will be deleted.
* DarkSkinnedBlond - Mythe. The Silver Girl combines this with WhiteHairedPrettyGirl.
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* DarkSkinnedBlond - Mythe. The Silver Girl combines this with WhiteHairedPrettyGirl.white hair.

* WhiteHairedPrettyGirl - The Silver Girl.
5th Jul '13 9:35:03 PM UltramarineAlizarin
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Namespace stuff
''Unlimited Saga'' is an EasternRPG developed and published by SquareEnix for the PlayStation2, and released in 2002. It is the ninth game in the ''VideoGame/{{SaGa}}'' series.
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''Unlimited Saga'' is an EasternRPG developed and published by SquareEnix Creator/SquareEnix for the PlayStation2, PlayStation2 and released in 2002. It is the ninth game in the ''VideoGame/{{SaGa}}'' series.

* FinalDeath - It's a SaGa game. HP isn't important; lose all your LP and you lose that ally for good.
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* FinalDeath - It's a SaGa ''[=SaGa=]'' game. HP isn't important; lose all your LP and you lose that ally for good.

* FranchiseKiller - Is it a coincidence we haven't seen any new SaGa games that aren't remakes since this one came out? ** Or that those remakes [[NoExportForYou don't make any trips overseas]]?
to:
* FranchiseKiller - Is it a coincidence we haven't seen any new SaGa ''[=SaGa=]'' games that aren't remakes since this one came out? ** out? Or that those remakes [[NoExportForYou don't make any trips overseas]]?

* GiantMook - Among them is a giant version of the level 1 beast monster and the giant version of the pirahna monster. * GiantSpaceFleaFromNowhere - The Final boss. His existence is never properly explained, nor is it ever spoken of during any of the endings. It simply appears. However, it is hinted through battle dialougue that it's [[spoiler: either the ultimate form of the power of the Seven Wonders,]] (which is the most likely answer) or [[spoiler: a physical manifestation of the universe itself. The fact that the batte takes place on the Twin Moons [[InSpace in space]] certainly supports that theory.]]
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* GiantMook - Among them is a giant version of the level 1 beast monster and the giant version of the pirahna piranha monster. * GiantSpaceFleaFromNowhere - The Final boss. His existence is never properly explained, nor is it ever spoken of during any of the endings. It simply appears. However, it is hinted through battle dialougue dialogue that it's [[spoiler: either the ultimate form of the power of the Seven Wonders,]] (which is the most likely answer) or [[spoiler: a physical manifestation of the universe itself. The fact that the batte battle takes place on the Twin Moons [[InSpace in space]] space certainly supports that theory.]]
29th May '13 9:56:36 AM Prfnoff
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Date correction
''VideoGame/UnlimitedSaga'' is an EasternRPG developed and published by SquareEnix for the Playstation2, and released in 2009. It is the ninth game in the ''VideoGame/{{SaGa}}'' series.
to:
''VideoGame/UnlimitedSaga'' ''Unlimited Saga'' is an EasternRPG developed and published by SquareEnix for the Playstation2, PlayStation2, and released in 2009.2002. It is the ninth game in the ''VideoGame/{{SaGa}}'' series.
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