History VideoGame / UndercoverCops

11th Sep '17 11:13:41 AM Perelandra
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* OcularGushers: Fransowors once she has less than a full bar of health remaining.
* OneWingedAngel: For the final battle, Dr. Crayborn locks himself on one of his experimental machines and turns himself into an huge monster. At first, the pathetic amount of health he has suggests ClippedWingAngel...until he puts himself ''back'' in there after you take out that bit of life. Cue the version with ''[[OhCrap two full life bars]]...''

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* OcularGushers: Fransowors once she has less than a full bar of health lifebar remaining.
* OneWingedAngel: For the final battle, Dr. Crayborn locks himself on into one of his experimental machines and turns himself mutates into an a huge monster. At first, the pathetic amount of health he has suggests ClippedWingAngel...until he puts himself ''back'' in there after you take out that bit sliver of life. Cue the version with ''[[OhCrap two full life bars]]...lifebars]]...''
11th Sep '17 11:11:25 AM Perelandra
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* OcularGushers: Fransowors once she has less than a full bar of vitality left.
* OneWingedAngel: For the final battle, Dr. Crayborn locks himself on one of his experimental machines and turns himself into an huge monster. At first, the tiny bit of vitality he has suggests ClippedWingAngel...until he puts himself ''back'' in there after you take out that bit of vitality. Cue the version with two full boss vitality bars...

to:

* OcularGushers: Fransowors once she has less than a full bar of vitality left.
health remaining.
* OneWingedAngel: For the final battle, Dr. Crayborn locks himself on one of his experimental machines and turns himself into an huge monster. At first, the tiny bit pathetic amount of vitality health he has suggests ClippedWingAngel...until he puts himself ''back'' in there after you take out that bit of vitality. life. Cue the version with ''[[OhCrap two full boss vitality bars...life bars]]...''
11th Sep '17 11:09:03 AM Perelandra
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* ManOnFire: Balbarotch when he's defeated. The last hit causes all the weapons he's keeping in his cloak to begin to overload, as a result igniting him, making him dash around shrieking in pain, and the fire keeps ''growing''...Until the weapons finally ''explode'', leaving '''''nothing''''' of Balbarotch ...[[NightmareFuel except his bones and helmet]].

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* ManOnFire: Balbarotch when he's defeated. The last hit causes all the weapons he's keeping in his cloak to begin to overload, as a result igniting him, making spontaneously burst into flames, causing him dash to run around shrieking in pain, and pain while the fire keeps ''growing''...Until getting stronger...until the weapons finally ''explode'', leaving '''''nothing''''' of Balbarotch ...[[NightmareFuel Balbarotch--[[NightmareFuel except his bones and helmet]].



* MightyGlacier: Subverted with Matt. While he is the slowest, he is the only one that can actually run (his "dash"), compared to Zan and Rosa, who just dash. Matt's "dash" also goes further than the other two characters' dash.

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* MightyGlacier: Subverted with Matt. While he is the slowest, he is the only one that can actually run (his "dash"), across the screen, compared to Zan and Rosa, Rosa who just dash. Matt's "dash" also goes further than the other two characters' dash.can only dash a short distance forward.
11th Sep '17 11:03:30 AM Perelandra
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Added DiffLines:

* BilingualBonus: The Moguralians are mutants who live underground and attack by digging up from underneath their victims. "Mogura" is Japanese for "Mole"--[[MeaningfulName as in the animal]].
3rd Feb '17 6:55:46 AM Perelandra
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* TelephonePolearm: You can wield huge girders and tree trunks this way.

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* TelephonePolearm: You can wield huge girders and tree trunks concrete posts this way.
24th Apr '16 4:14:28 PM AnotherGamer
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* UnusableEnemyEquipment: As mentioned above in DoNotDropYourWeapon and ImprovisedWeapon, the playable characters cannot wield knives, bottles, bats, or axes. This is kinda justified considering they can all shoot energy and wield weapons 2 or 3 times their size.



* TheVerse: The appearance of Crayborn's huge D.A.S helicopter in the final level, and the pre-level screen listing the target as "D.A.S", suggests this takes place in the same universe as ''VideoGame/InTheHunt'', ''Air Duel'', and ''Gunforce 2''.

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* TelephonePolearm: You can wield huge girders and tree trunks this way.
* TheVerse: The appearance of Crayborn's huge D.A.S helicopter in the final level, and the pre-level screen listing the target as "D.A.S", suggests this takes place in the same universe as ''VideoGame/InTheHunt'', ''Air Duel'', and ''Gunforce 2''. The Bydo Database in [[VideoGame/RType R-Type Final]] also lists Matt Gables as one of the best pilots for a HumongousMecha.
* UnusableEnemyEquipment: As mentioned above in DoNotDropYourWeapon and ImprovisedWeapon, the playable characters cannot wield knives, bottles, bats, or axes. This is kinda justified considering they can all shoot energy and wield weapons 2 or 3 times their size.
21st Apr '16 1:20:46 PM erforce
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** The clones of Parcs that shows up in the final level are called [[{{Terminator}} T-900s]].

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** The clones of Parcs that shows up in the final level are called [[{{Terminator}} [[Franchise/{{Terminator}} T-900s]].
15th Nov '15 5:37:08 PM nombretomado
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** Some of the collectable items are [=TVs=] with a picture of the first boss of ''VideoGame/{{R-Type}}'' on them.

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** Some of the collectable items are [=TVs=] with a picture of the first boss of ''VideoGame/{{R-Type}}'' ''VideoGame/RType'' on them.
12th Sep '15 6:37:54 PM nombretomado
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* WrestlerInAllOfUs: Zan has a grab where does the [[NinjaGaiden Izuna Drop]] (minus the spinning).

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* WrestlerInAllOfUs: Zan has a grab where does the [[NinjaGaiden [[VideoGame/NinjaGaiden Izuna Drop]] (minus the spinning).
24th Jul '15 10:55:52 PM nombretomado
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''Undercover Cops'' is an arcade BeatEmUp by Creator/{{Irem}} later ported on the SuperFamicom, designed by most of the staff that would later make the ''MetalSlug'' series.

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''Undercover Cops'' is an arcade BeatEmUp by Creator/{{Irem}} later ported on the SuperFamicom, designed by most of the staff that would later make the ''MetalSlug'' ''VideoGame/MetalSlug'' series.



Featuring the same detailed sprite art and subtle humorous touches later seen in ''MetalSlug'', along with a large number of moves rivalling the likes of ''VideoGame/ViolentStorm'', this game is frequently seen as a classic by hardcore fans of the beat'em up genre. However, while it did find a cult success in Japan, it was impaired elsewhere by a [[BadExportForYou severely gimped]] World release and no exports of the home version.

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Featuring the same detailed sprite art and subtle humorous touches later seen in ''MetalSlug'', ''VideoGame/MetalSlug'', along with a large number of moves rivalling the likes of ''VideoGame/ViolentStorm'', this game is frequently seen as a classic by hardcore fans of the beat'em up genre. However, while it did find a cult success in Japan, it was impaired elsewhere by a [[BadExportForYou severely gimped]] World release and no exports of the home version.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.UndercoverCops