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Those Two Bad Guys is replaced by Bumbling Henchmen Duo with a slightly different definition, as per this thread.


* AscendedExtra: [[spoiler:Orca, one half of Nadine's [[ThoseTwoBadGuys two former lieutenants]] from ''Uncharted 4'', had fewer appearances than his counterpart Knot, was mostly silent, and totally vanished with Nadine just before the climax while Knot was found killed in an explosion. He reappears here with a bigger role in the story and speaking lines, as the guy who sells Asav a city-leveling warhead in exchange for the Tusk and kickstarting the final chapter.]]

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* AscendedExtra: [[spoiler:Orca, one half of Nadine's [[ThoseTwoBadGuys two former lieutenants]] lieutenants from ''Uncharted 4'', had fewer appearances than his counterpart Knot, was mostly silent, and totally vanished with Nadine just before the climax while Knot was found killed in an explosion. He reappears here with a bigger role in the story and speaking lines, as the guy who sells Asav a city-leveling warhead in exchange for the Tusk and kickstarting the final chapter.]]
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* EvolvingTitleScreen: As you go through the game, boat table on the title screen gains items. The full list includes [[spoiler:the Tusk of Ganesh drawing and disc for completing Chapter 2]], [[spoiler:the grappling rope for the start of Chapter 3]], [[spoiler:the Western Ghats map once you start Chapter 4]], [[spoiler:the Piton and the Queen's Ruby bracelet once you find them]], [[spoiler:Chloe's trinket after discovering its importance in Chapter 7]], [[spoiler:a pair of handcuffs for escaping the final chamber in Balur]], [[spoiler:Sam's cigarette box and broken shades once he breaks them in Chapter 8]], [[spoiler:the Tusk of Ganesh itself after getting it from Orca]], [[spoiler:and lastly some pizza for completing the story]].

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* EvolvingTitleScreen: As you go through the game, boat table on the title screen gains items. The full list includes [[spoiler:the Tusk of Ganesh drawing and disc for completing Chapter 2]], [[spoiler:the grappling rope for the start of Chapter 3]], [[spoiler:the Western Ghats map once you start Chapter 4]], [[spoiler:the Piton and the Queen's Ruby bracelet once you find them]], [[spoiler:Chloe's trinket after discovering its importance in Chapter 7]], [[spoiler:a pair of handcuffs for escaping the final chamber in Balur]], [[spoiler:Sam's cigarette box and broken shades once he breaks them in Chapter 8]], [[spoiler:Chloe's phone and lockpicks for getting all the photos and Lockboxes]]. [[spoiler:the Tusk of Ganesh itself after getting it from Orca]], [[spoiler:and lastly some pizza for completing the story]].

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* DevelopersForesight: The Western Ghats Chapter takes this to a ''ridiculous'' degree: since the chapter is non-linear Chloe and Nadine's dialogue will account for the order the player has done things in. All the faucet towers have the same layout so the cutscenes will fit, and their puzzles are the same but have variables for the later ones. Chloe looking at the giant carved relief reflects if you've visited it, and the look to the other two faucets account for if you didn't climb the central tower (which is incredibly unlikely because visiting it is the first thing you're told to do). The fortresses will also have different dialogue for if you're visiting them first, second or third to reflect how much Nadine has warmed up to Chloe (for example the monkey bars joke won't happen if you've visit the Bow Fortress first). Chloe won't mention Shiva and Ganesh in the Optional Dialogue at the Bow Fortress entry if you didn't visit the other two fortresses yet, where she explains them to Nadine.

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* DevelopersForesight: The Western Ghats Chapter takes this to a ''ridiculous'' degree: since the chapter is non-linear Chloe and Nadine's dialogue will account for the order what the player has done things in. and hasn't done. All the faucet towers have the same layout so the cutscenes will fit, fit any of them, and their puzzles are the same but have with variables for the later ones. Chloe looking at the giant carved relief reflects if you've visited it, it already, and the look to the other two faucets account for if you didn't climb the central tower (which is incredibly unlikely because visiting it is the first thing you're told to do). The fortresses will also have different dialogue for if you're visiting them first, first or second or third to reflect how much Nadine has warmed up to Chloe (for example Chloe[[labelnote:*]]The Sala and the Tiger pop quiz and monkey bars joke jokes won't happen if you've you visit the Bow Fortress first). their respective fortresses first[[/labelnote]]. Lastly Chloe won't mention Shiva and Ganesh in the Optional Dialogue at the Bow Fortress entry if you didn't visit the other two fortresses yet, where she explains explained them to Nadine.



* {{Eagleland}}: Chloe has a Type 2 attitude. She notes that while she has traveled the world, she has never been to the United States of America and hangs a {{Lampshade}} on it by stating that America is only 200 years old and doesn't have much history for an adventure setting. Now this might be an indication of her GlobalIgnorance but America had a long history, even among the settlers even before UsefulNotes/TheAmericanRevolution, the entire Western part of America was under Spanish and French rule, there are Native American [[https://en.wikipedia.org/wiki/Pueblo ruins]] and in Canada, you have Viking settlements.

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* {{Eagleland}}: Chloe has a Type 2 attitude. She notes that while she has traveled the world, she has she's never been to the United States of America and hangs a {{Lampshade}} on it by stating that America is it's only 200 years old and doesn't have much history for an adventure setting. Now this might be an indication This of her GlobalIgnorance but America had a course does [[GlobalIgnorance ignore]] America's long history, even among history with the settlers even before UsefulNotes/TheAmericanRevolution, UsefulNotes/TheAmericanRevolution: the entire Western part of America was under Spanish and French rule, there are Native American [[https://en.wikipedia.org/wiki/Pueblo ruins]] and in and, if you go North into Canada, you have Viking settlements. This not to mention a lot of stuff in Mexico and further into South America, where parts of ''[[VideoGame/UnchartedDrakesFortune Drake's Fortune]]'' and ''[[VideoGame/UnchartedGoldenAbyss Golden Abyss]]'' are set.
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* ArmorPiercingQuestion: Chloe asking Nadine why she wants Shoreline back. Nadine says "Seriously?" and lists the numerous factual reasons why she'd want to retake it[[labelnote:*]]Rafe turning her men against her, Orca making off with the bounty and the Drake brothers walking away scot-free, as well as the fact that she inherited the company from her father[[/labelnote]], but when Chloe says she is serious about the question, Nadine can only half-heartedly say that it happened on her watch. [[spoiler:This hints that Nadine is only really doing it out of obligation, foreshadowing her walking away from it once she sees what Orca has turned Shoreline into]].
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* DevelopersForesight: The Western Ghats Chapter takes this to a ''ridiculous'' degree: since the chapter is non-linear Chloe and Nadine's dialogue will account for the order the player has done things in. All the faucet towers have the same layout so the cutscenes will fit, and their puzzles are the same but have variables for the later ones. Chloe looking at the giant carved relief reflects if you've visited it, and the look to the other two faucets account for if you didn't climb the central tower (which is incredibly unlikely because visiting it is the first thing you're told to do). The fortresses will also have different dialogue for if you're visiting them first, second or third to reflect how much Nadine has warmed up to Chloe (for example the monkey bars joke won't happen if you've visit the Bow Fortress first). Chloe won't mention Shiva and Ganesh in the Optional Dialogue at the Bow Fortress entry if you didn't visit the other two fortresses yet, where she explains them to Nadine.

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* AdvancingBossOfDoom: Chloe goes up against an armored car that she has to run from until she finds Rocket Propelled Grenades to take it out. The car proves to be remarkably durable, requiring 3 rocket hits to destroy. Keep in mind, this is a lightly armored wheeled vehicle, while an [=RPG=] is a weapon designed to destroy tanks.

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* AdvancingBossOfDoom: Chloe goes up against an armored car that she has to run from from, until she finds Rocket Propelled Grenades ''much'' later to take it out. The car proves to be remarkably durable, requiring 3 rocket hits to destroy. Keep in mind, this is a lightly armored wheeled vehicle, while an [=RPG=] is a weapon designed to destroy tanks.



* BeautyIsNeverTarnished: ZigZagged. Chloe and Nadine do get cut and dirty throughout the game, but even after multiple violent fistfights and other assaults, they never develop black eyes or other major injuries on their faces. Only once does one of them even get a bloody nose, and even then it's a small trickle of blood. Asav, on the other hand, gets noticeably more damaged despite going through relatively less.
* BigBad: Asav, a warlord and Indian seperatist in the mold of Lazarevic, though with a more serious and sincere edge.

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* BeautyIsNeverTarnished: ZigZagged. Chloe and Nadine do get cut and dirty throughout the game, but even after multiple violent fistfights and other assaults, they never develop black eyes or other major injuries on their faces. Only once does Two exceptions are damage they go through fighting Asav, and one of them even does get a bloody nose, and even then it's a small trickle of blood. however these aren't nearly as persistent. Asav, on the other hand, gets noticeably more damaged despite going through relatively less.
less, and [[spoiler:Orca the lieutenant]] gets incredibly cut-up after a crash landing. In an [[InvertedTrope inverted]] example, [[spoiler:Sam Drake]] is hardly a looker and is introduced with a swelled up eyebrow, but this mellows out by the start of the next Chapter.
* BigBad: Asav, a warlord and Indian seperatist separatist in the mold of Lazarevic, though with a more serious edge and a more sincere edge.facade.



* CharacterDevelopment: Both Chloe and Nadine have to learn to trust each other to get the job done, with Chloe needing to learn to be up front while Nadine needs to learn to let go of old hang-ups. On a smaller scale, Nadine refuses to let [[spoiler:Samuel Drake]] borrow her rope in the train yard level, and by the end she's defrosted ''just'' enough to let them borrow it. Averted with [[spoiler:Sam, who repeatedly tries to get Nadine to warm up to her despite Chloe hinting that it's annoying her]].



* EmpathicEnvironment: After their argument and [[spoiler: Nadine]] leaves her, Chloe has to go find her and the clouds in the sky turn grey and its starts pouring rain not soon after.

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* EmpathicEnvironment: After Once you exit Halebidu, the sky has started clouding over, [[spoiler:foreshadowing Chloe and Nadine having their argument big argument. Once this happens and [[spoiler: Nadine]] leaves Nadine abandons her, Chloe has to go find her and it begins pouring rain]]. Conversely the sun shines through the clouds in the sky turn grey and its starts pouring rain not soon after.just a bit [[spoiler:once they re-unite, foreshadowing their reconciliation]].



** Whenever Asav's Hoysala expert is brought up, Chloe dismisses him. [[spoiler:Said "expert" turns out to be Sam Drake, who's trying to stall Asav. He's also as much of an [[TheAllegedExpert alleged expert]] as Chloe make him out to be]]

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** Whenever Asav's Hoysala expert is brought up, Chloe dismisses him. [[spoiler:Said "expert" turns out to be Sam Drake, who's trying to stall Asav. Asav in the hopes of a rescue. He's also as much of an [[TheAllegedExpert alleged expert]] as Chloe make him out to be]]be]].
** At the first faucet in the Western Ghats, the topic of the Drake family comes up, but once back in the car Chloe reassures Nadine that Nate's no longer in the picture. [[spoiler:This is because Chloe is also trying to rescue ''Sam'' Drake, since Nate retired from adventuring at the end of the previous game]].



** In the game's prologue Chloe purchases the headscarf she was seen wearing in the PSX 2016 reveal trailer from a young Indian girl, which she doesn't end up wearing in the finished level.

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** In the game's prologue Chloe purchases the headscarf she was seen wearing in the PSX 2016 reveal trailer demo from a young Indian girl, which she doesn't end up wearing in the finished level.[[note]]She was wearing the scarf because in the reveal demo her identity isn't revealed until the Pink Lotus rooftop fight with Nadine at the very end.[[/note]]



* LocomotiveLevel: [[spoiler:Yep, it's back from ''VideoGame/Uncharted2AmongThieves'' for the game's climax, and it's merged with the car chase level from ''VideoGame/Uncharted4AThiefsEnd''.]]

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* LocomotiveLevel: [[spoiler:Yep, it's back from ''VideoGame/Uncharted2AmongThieves'' for the game's climax, and it's merged with the car chase level from ''VideoGame/Uncharted4AThiefsEnd''.''VideoGame/Uncharted4AThiefsEnd'', with some car-destroying gunplay from ''VideoGame/UnchartedDrakesFortune'' for good measure.]]



* ProductPlacement: Considering the game's [=PS4=] exclusivity, it's very likely that Chloe's phone is completely intended to resemble a Sony Xperia.

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* ProductPlacement: Considering the game's [=PS4=] exclusivity, it's very likely that Chloe's phone is completely intended to resemble a Sony Xperia. A bit of a continuity nod to Elena's camcorder from the first game, which was complete with Sony branding.



* RuinsForRuinsSake: Lampshaded. Chloe can identify most of the structures as fortresses, temples, sculptor's quarters, but there are some ruins that she can't identify as anything in particular.

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* RuinsForRuinsSake: Lampshaded. Chloe can identify most of the structures as fortresses, temples, temples and even sculptor's quarters, but there are some ruins that she can't identify as anything in particular. particular.
* RuleOfThree: [[DiscussedTrope Discussed]] by Chloe and Nadine. Being quite green to treasure-hunting, Nadine is surprised to learn from Chloe that everything comes in threes, such as the axe-swinging puzzles in the Western Ghats. By the time she and Chloe get to the Shiva statue puzzle, she's noticed this trope numerous times since, such as the three mirror statues.



* SexySoakedShirt: Given the game takes place in a rainforest, the women spend a majority of the time drenched.

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* SexySoakedShirt: Given the game takes place in a rainforest, rainforest and the ruins uses water to make things move, the women spend a majority of the time drenched.



* WideOpenSandbox: Once you complete the opening missions, the entire Western Ghats section is open with missions, side-missions, other collectibles, and activities fully open to be completed in any order. Many compared it to the driving section in Madagascar in the middle of ''VideoGame/Uncharted4'' but made into an entire game.

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* WideOpenSandbox: Once you complete the opening missions, the entire Western Ghats section is open with missions, side-missions, other collectibles, and activities fully open to be completed in any order. Many compared it to the driving section in Madagascar in the middle of ''VideoGame/Uncharted4'' but made into an entire game.game[[labelnote:*]]Which is a bit inaccurate: the Madagascar level was very open but ultimately still linear with one destination, while the Western Ghats has multiple objectives with the exit not opened until you complete the three primary ones[[/labelnote]].



* YourPrincessIsInAnotherCastle: [[spoiler:After reaching the treasure room in the Hoysala capital of Halebidu, Chloe and Nadine expect to find the Tusk of Ganesh but are instead only rewarded with another key[[labelnote:*]]Or rather, it's the ''same'' key, just mechanically altered so that it fits a different lock now.[[/labelnote]] and transported outside. Chloe then realizes that the Tusk was never in Halebidu at all, and the entire city, for all it's wealth and splendor, was just a decoy built to protect the "old" capital of Belur, and the Tusk, form the Persians.]]

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* YourPrincessIsInAnotherCastle: [[spoiler:After reaching the treasure room in the Hoysala capital of Halebidu, Chloe and Nadine expect to find the Tusk of Ganesh but are instead only rewarded with another key[[labelnote:*]]Or rather, it's the ''same'' key, just mechanically altered so that it fits a different lock now.[[/labelnote]] and transported outside. Chloe then realizes that the Tusk was never in Halebidu at all, and the entire city, for all it's wealth and splendor, was just a decoy built to protect the "old" capital of Belur, and the Tusk, form from the Persians.]]
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* EvolvingTitleScreen: As you go through the game, boat table on the title screen gains items. The full list includes [[spoiler:the Tusk of Ganesh drawing and disc for completing Chapter 2]], [[spoiler:the Western Ghats map once you start Chapter 4]], [[spoiler:the Piton and the Queen's Ruby bracelet once you find them]], [[spoiler:Chloe's trinket after discovering its importance in Chapter 7]], [[spoiler:a pair of handcuffs for escaping the final chamber in Balur]], [[spoiler:Sam's cigarette box and broken shades once he breaks them in Chapter 8]], [[spoiler:the Tusk of Ganesh itself after getting it from Orca]], [[spoiler:and lastly some pizza for completing the story]].

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* EvolvingTitleScreen: As you go through the game, boat table on the title screen gains items. The full list includes [[spoiler:the Tusk of Ganesh drawing and disc for completing Chapter 2]], [[spoiler:the grappling rope for the start of Chapter 3]], [[spoiler:the Western Ghats map once you start Chapter 4]], [[spoiler:the Piton and the Queen's Ruby bracelet once you find them]], [[spoiler:Chloe's trinket after discovering its importance in Chapter 7]], [[spoiler:a pair of handcuffs for escaping the final chamber in Balur]], [[spoiler:Sam's cigarette box and broken shades once he breaks them in Chapter 8]], [[spoiler:the Tusk of Ganesh itself after getting it from Orca]], [[spoiler:and lastly some pizza for completing the story]].
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* EvolvingTitleScreen: As you go through the game, boat table on the title screen gains items. The full list includes [[spoiler:the Tusk of Ganesh drawing and disc for completing Chapter 2]], [[spoiler:the Western Ghats map once you start Chapter 4]], [[spoiler:the Piton and the Queen's Ruby bracelet once you find them]], [[spoiler:Chloe's trinket after discovering its importance in Chapter 7]], [[spoiler:a pair of handcuffs for escaping the final chamber in Balur]], [[spoiler:Sam's cigarette box and broken shades once he breaks them in Chapter 8]], [[spoiler:the Tusk of Ganesh itself after getting it from Orca]], [[spoiler:and lastly some pizza for completing the story]].
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* HonorableElephant: [[spoiler: Again, Chloe and Nadine save a mother elephant who gets pinned down by a fallen column, and she carries them a short distance closer to the Tusk. They know better than to try getting close to her herd afterwards, though. If Chloe steps towards one of the bulls, he [[CruelElephant advances threateningly on her]], and Nadine warns her, [[PunctuatedForEmphasis "That bull. Will. Kill you."]] ]]


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* ProfaneLastWords: As noted above, [[spoiler:right before falling to his death in his train with his bomb, Asav furiously calls Chloe a "smug little shit".]]
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* KickChick: Chloe and Nadine use lots of kicks when they fight hand-to-hand, especially when they tag-team Asav at the end.
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* AlwaysSaveTheGirl: Twice Chloe prioritizes saving Nadine first over [[spoiler:Sam]], though to be fair Nadine had saved Chloe multiple times already.

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* AlwaysSaveTheGirl: Twice Chloe prioritizes saving Nadine first over [[spoiler:Sam]], though to [[spoiler:Sam]]. To be fair fair, Nadine had saved Chloe multiple times already.



* AndroclesLion: Downplayed. The elephant that Chloe and Nadine rescue doesn't attack and even allows them to ride her for a while, but she's more indifferent than anything and both of them know better than to push their luck when she reunites with her [[CubCuesProtectiveParent calf]].
* ArmsDealer: [[spoiler:What Shoreline, under Orca's management, have retooled themselves into, supplying Asav's insurrection with guns, equipment and, in exchange for the [[MacGuffin Tusk of Ganesh]], one [[BigBulkyBomb really big warhead]].]]
* AscendedExtra: [[spoiler:Orca, one half of Nadine's [[ThoseTwoBadGuys two former lieutenants]] from ''Uncharted 4'', had fewer appearances than his counterpart Knot, was mostly silent and totally vanished just before the climax while Knot was killed. He reappears here with a bigger role in the story and speaking lines.]]

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* AndroclesLion: Downplayed. {{Downplayed}}. The elephant that Chloe and Nadine rescue doesn't attack and even allows them to ride her for a while, but she's more indifferent to them than anything anything, wanting to get back to her herd, and both of them know better than to push their luck when she reunites with her [[CubCuesProtectiveParent calf]].
* ArmsDealer: [[spoiler:What Shoreline, under Orca's management, have retooled themselves into, supplying Asav's insurrection with guns, equipment and, in exchange for the [[MacGuffin Tusk of Ganesh]], one [[BigBulkyBomb really big warhead]]. Nadine is appalled that this is what they became since she left.]]
* AscendedExtra: [[spoiler:Orca, one half of Nadine's [[ThoseTwoBadGuys two former lieutenants]] from ''Uncharted 4'', had fewer appearances than his counterpart Knot, was mostly silent silent, and totally vanished with Nadine just before the climax while Knot was killed. found killed in an explosion. He reappears here with a bigger role in the story and speaking lines.lines, as the guy who sells Asav a city-leveling warhead in exchange for the Tusk and kickstarting the final chapter.]]



* BaitAndSwitch: The seventh chapter is called "The Lost Legacy". As ''Uncharted 4'''s last chapter also was a TitleDrop, you'd be forgiven for thinking it was the finale. The game continues for a few more chapters.
* BeautyIsNeverTarnished: Zig-zagged. Chloe and Nadine do get cut and dirty throughout the game, but even after multiple violent fistfights and other assaults, they never develop black eyes or other major injuries on their faces. Only once does one of them even get a bloody nose, and even then it's a small trickle of blood. Asav, on the other hand, gets noticeably more damaged despite going through relatively less.

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* BaitAndSwitch: The seventh chapter is called "The Lost Legacy". As ''Uncharted 4'''s last chapter also was a TitleDrop, you'd be forgiven for thinking it was the finale. The game continues for a few three more chapters.
chapters, finishing with "End of the Line".
* BeautyIsNeverTarnished: Zig-zagged.ZigZagged. Chloe and Nadine do get cut and dirty throughout the game, but even after multiple violent fistfights and other assaults, they never develop black eyes or other major injuries on their faces. Only once does one of them even get a bloody nose, and even then it's a small trickle of blood. Asav, on the other hand, gets noticeably more damaged despite going through relatively less.



* MoralityChain: Both Chloe and Nadine act as this for one another. Chloe helps Nadine to not take things so seriously and enjoy the moment more. Nadine calls out Chloe on her usual flip flopping loyalty style.

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* MoralityChain: Both Chloe and Nadine act as this for one another. Chloe helps Nadine to not take things so seriously and enjoy the moment more. Nadine calls out Chloe on her usual flip flopping loyalty style.flip-flopping approach to loyalty.



* {{Pride}}: Chloe asks Nadine why she wants to regain and re-establish Shoreline, noting that, while Nadine had inherited it from her father, she is talented enough that she could do and be good at anything else she set her mind to. All Nadine can say in response is that Shoreline was lost on her watch.

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* {{Pride}}: Chloe asks Nadine why she wants to regain and re-establish Shoreline, noting that, while Nadine had inherited it from her father, she is talented enough that she could do and be good at anything else she set her mind to. All Nadine can say in response is that Shoreline was lost on her watch. [[spoiler:Encountering TheRemnant of Shoreline one last time, and finding out that they were about to enable civil war by selling Asav a warhead, culminates in her abandoning that idea, and the mercenary trade, for good.]]



* OnceAnEpisode: Averted. Every Uncharted game in the series opens with a quote from a famous explorer. ''The Lost Legacy'' is the first game not to do so. In fact, this is the first game in the series where the main story doesn't relate with any famous explorer.
* PlotMandatedFriendshipFailure: The reveal that Chloe was hiding from Nadine [[spoiler:that she and Sam Drake are working together, causes Nadine to feel outright betrayed. When Chloe tries to explain, or more like excuse, why she hadn't told Nadine earlier, Nadine punches her in the face, then takes the Jeep and leaves Chloe behind. Luckily it doesn't last long and a ride on an elephant is enough to bring them back together.]]
* PromotedToPlayable: Chloe was a support character in the 2nd and 3rd games in the Uncharted series. Now she is the main playable character in this game.
* RedemptionDemotion: Since Nadine has been ousted from Shoreline, she no longer has access to the huge amount of resources and manpower she previously had, forcing her to work solo on Chloe's budget.
* RedOniBlueOni: Played mostly straight with Chloe, the reckless, snarky DistaffCounterpart to Nathan Drake, and Nadine, the no-nonsense, humorless and disciplined mercenary. It's even followed through with their outfits' respective color schemes. [[spoiler:This gets toyed with in later level when the revelations about Sam Drake and Shoreline's involvement in Chloe and Asav's activities make Nadine much more of a loose cannon and Chloe has to reign her in a bit.]]
* TheRemnant: [[spoiler:Even with the sizable amount of treasure that Orca had managed to salvage from Libertalia, the huge loss of equipment and personnel during the events of ''VideoGame/Uncharted4AThiefsEnd'' have seriously hobbled Shoreline, forcing them to start selling arms and explosives to terrorists just to stay in the black.]]

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* OnceAnEpisode: Averted. {{Averted}}. Every Uncharted ''Uncharted'' game in the series opens with a quote from a famous explorer. ''The Lost Legacy'' is the first game not to do so. In fact, this is the first game in the series where the main story doesn't relate with any famous explorer.
explorer. The closest it gets to an explorer is [[spoiler:Chloe's father, who was obsessed with the Hoysala Empire, but murdered by bandits before he could make his big discovery]]. His name isn't even mentioned.
* PlotMandatedFriendshipFailure: The reveal that Chloe was hiding from Nadine [[spoiler:that she and Sam Drake are working together, causes Nadine to feel outright betrayed. When Chloe tries to explain, or more like excuse, why she hadn't told Nadine earlier, Nadine punches her in the face, then takes the Jeep and leaves Chloe behind. Luckily it doesn't last long thanks to the rebels blowing up the Jeep, and a ride on an elephant after freeing her from fallen debris is enough to bring them back together.]]
* PromotedToPlayable: Chloe was a support character in the 2nd second and 3rd third games in the Uncharted ''Uncharted'' series. Now she is This game sees her take the role of the main playable character in this game.
character.
* RedemptionDemotion: Since Nadine has been ousted from Shoreline, she no longer has access to the huge amount of resources and manpower she previously had, forcing her to work solo on Chloe's budget.
budget. [[spoiler:She seals this by thrashing what's left of Shoreline and leaving mercenary work behind altogether, partnering up with Chloe again.]]
* RedOniBlueOni: Played mostly straight with Chloe, the reckless, snarky DistaffCounterpart to Nathan Drake, and Nadine, the no-nonsense, humorless and disciplined mercenary. It's even followed through with their outfits' respective color schemes. [[spoiler:This gets toyed with in later level when the revelations about Sam Drake and Shoreline's involvement in Chloe and Asav's activities make Nadine much more of a loose cannon cannon, and Chloe has to reign her in a bit.]]
* TheRemnant: [[spoiler:Even with the sizable amount of treasure that Orca had managed to salvage from Libertalia, the huge loss of equipment and personnel during the events of ''VideoGame/Uncharted4AThiefsEnd'' have seriously hobbled Shoreline, forcing them to start selling arms and explosives to terrorists just to stay in the black. Nadine is both appalled and disgusted.]]



* ThisIsGonnaSuck: Chloe's face when Nadine realizes [[spoiler:Sam is Asav's expert and her tone of voice when she tells Nadine he was initially working with her. True enough, Nadine instantly punches her in the face.]]

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* ThisIsGonnaSuck: Chloe's face when Nadine realizes [[spoiler:Sam is Asav's expert and her tone of voice when she tells Nadine he was initially working with her. True Sure enough, Nadine instantly immediately punches her in the face.]]



* WhatYouAreInTheDark: [[spoiler:Near the ending, Chloe and co. have successfully taken back the Tusk of Ganesh, their primary objective, from the bad guys, but Asav is still at large with aims to detonate a bomb in the middle of a city to spark a civil war. They could've done nothing and let Asav go instead of risking their lives for zero rewards, but Chloe, and Nadine (albeit reluctantly) as well as Sam, decide to go after Asav anyways because it's the right thing to do. Chloe and Nadine also decide to give the Tusk to the Ministry of Culture instead of selling it to the highest bidder.]]

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* WhatYouAreInTheDark: [[spoiler:Near the ending, Chloe and co. have successfully taken back the Tusk of Ganesh, their primary objective, from the bad guys, but Asav is still at large with aims to detonate a bomb in the middle of a city to spark a civil war. They could've done nothing and let Asav go instead of risking their lives for zero rewards, but Chloe, and Nadine (albeit reluctantly) as well as Sam, decide no reward. But Chloe decides to go after stop Asav anyways because it's the right thing to do.do. After failing to convince her to alert the authorities (it would be too late for them to mobilize), Nadine reluctantly decides to come with her, and Sam decides to help. Chloe and Nadine also decide to give the Tusk to the Ministry of Culture instead of selling it to the highest bidder.]]



* WouldHitAGirl: Asav has multiple brutal fistfights with Chloe and Nadine and doesn't pull his punches at all.

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* WouldHitAGirl: Asav has multiple brutal fistfights with Chloe and Nadine and doesn't pull Nadine, without pulling his punches at all.
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* CaptivePush: Chloe, Nadine and Sam get captured by Asav's men at one point. The three have their hands cuffed behind them and then are marched along by their captors, while Sam and Nadine bicker the entire way.

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* CaptivePush: Chloe, [[spoiler:Chloe, Nadine and Sam get captured by Asav's men at one point. The three have their hands cuffed behind them and then are marched along by their captors, while Sam and Nadine bicker the entire way. ]]
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* LovelyAngels: Chloe and Nadine fight terroist rebels and solve ancient puzzels, all while building a trusting partnership.
* MacGuffinDeliveryService: [[DiscussedTrope Discussed]]. In one side conversation with Nadine, Nadine starts reviewing Asav's force deployment tactics in the Western Ghats and notes that if it was her were running the show, she would have held back until Chloe had done all the complex puzzle solving and retrieved the Tusk, then swooped in and taken it from her to "mitigate a lot of risks". Mostly a CallBack to ''A Thief's End'' where she did indeed do just that several times.

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* LovelyAngels: Chloe and Nadine fight terroist terrorist rebels and solve ancient puzzels, puzzles, all while building a trusting partnership.
* MacGuffinDeliveryService: [[DiscussedTrope Discussed]]. In one side conversation with Nadine, Nadine starts reviewing Asav's force deployment tactics in the Western Ghats and notes that if it was her were her running the show, she would have held back until Chloe had done all the complex puzzle solving and retrieved the Tusk, then swooped in and taken it from her to "mitigate a lot of risks". Mostly a CallBack to ''A Thief's End'' where she did indeed do just that several times.



* MoralityChain: Both Chloe and Nadine act as this for one another. Chloe shows Nadine that there is more enjoyment in relaxing and enjoying the moment. Nadine calls out Chloe on her usual flip flopping loyalty style.

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* MoralityChain: Both Chloe and Nadine act as this for one another. Chloe shows helps Nadine that there is more enjoyment in relaxing to not take things so seriously and enjoying enjoy the moment.moment more. Nadine calls out Chloe on her usual flip flopping loyalty style.



* {{Pride}}: Chloe asks Nadine why she wants to regain and re-establish Shoreline, noting that Nadine is talented enough that she could do and be good at anything she sets her mind at. All Nadine says is that she lost Shoreline on her watch.

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* {{Pride}}: Chloe asks Nadine why she wants to regain and re-establish Shoreline, noting that that, while Nadine had inherited it from her father, she is talented enough that she could do and be good at anything else she sets set her mind at. to. All Nadine says can say in response is that she lost Shoreline was lost on her watch.
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* Prequel: To the epilogue of Uncharted 4.
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''Uncharted: The Lost Legacy'' is the standalone entry in the ''VideoGame/{{Uncharted}}'' series. It's a sequel to ''VideoGame/Uncharted4AThiefsEnd'' and the first entry in the entire franchise to not feature Nathan Drake as the protagonist.

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''Uncharted: The Lost Legacy'' is the standalone entry in the ''VideoGame/{{Uncharted}}'' series. It's a sequel to ''VideoGame/Uncharted4AThiefsEnd'' series, and the first entry in the entire franchise to not feature Nathan Drake as the protagonist.
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Set six to twelve months after Uncharted 4's main timeline, ''The Lost Legacy'' has Chloe Frazer (last seen in ''VideoGame/Uncharted3DrakesDeception'') on the hunt for the Tusk of Ganesh in the ruins of the Hoysala Kingdom (located mainly in the modern Indian state of [[UsefulNotes.IndianStatesAndUnionTerritories Karnataka]]). The artifact is of personal significance for her, and to do so she allies with Nadine Ross, disgraced ex-leader of Shoreline, seeking a score to get her reputation back. They traverse the ruins of Halebidu and Belur in the search of the artifact while getting into conflict with a warlord named Asav, who is also on the trail of the same artifact and has separationist ambitions.

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Set six to twelve months after Uncharted 4's the main timeline, story of ''VideoGame/Uncharted4AThiefsEnd'', ''The Lost Legacy'' has Chloe Frazer (last seen in ''VideoGame/Uncharted3DrakesDeception'') on the hunt for the Tusk of Ganesh in the ruins of the Hoysala Kingdom (located mainly in the modern Indian state of [[UsefulNotes.IndianStatesAndUnionTerritories Karnataka]]). The artifact is of personal significance for her, and to do so she allies with Nadine Ross, disgraced ex-leader of Shoreline, seeking a score to get her reputation back. They traverse the ruins of Halebidu and Belur in the search of the artifact while getting into conflict with a warlord named Asav, who is also on the trail of the same artifact and has separationist ambitions.
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* HighSpeedTrainReroute: Upon discovering Asav's plan to blow up a bomb in the middle of a city in order to fuel his civil war, Chloe and Nadine board the train they're on to stop it. However, they discover that the bomb can't be defused and the engine has been completely welded shut, so Chloe steals one of their jeeps and rides ahead to [[TakeaThirdOption swap out the track]], rerouting the train towards a collapsed bridge, and saving the city as well.
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* CaptivePush: Chloe, Nadine and Sam get captured by Asav's men at one point. The three have their hands cuffed behind them and then are marched along by their captors, while Sam and Nadine bicker the entire way.
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* EmphaticEnvironment: After their argument and [[spoiler: Nadine]] leaves her, Chloe has to go find her and the clouds in the sky turn grey and its starts pouring rain not soon after.

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* EmphaticEnvironment: EmpathicEnvironment: After their argument and [[spoiler: Nadine]] leaves her, Chloe has to go find her and the clouds in the sky turn grey and its starts pouring rain not soon after.
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* CueTheRain: [[spoiler: After Nadine abandons her and Chloe is left alone with her regret, it starts raining...]]


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* EmphaticEnvironment: After their argument and [[spoiler: Nadine]] leaves her, Chloe has to go find her and the clouds in the sky turn grey and its starts pouring rain not soon after.
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* ControllableHelplessness: After being captured by Asav, Chloe and Nadine end up handcuffed and being escorted by his men. You get to control Chloe, but all you can do is walk forward while unable to escape. Trying to go back several times, will lead to her being shot.

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* ControllableHelplessness: After being captured by Asav, Chloe and Nadine end up handcuffed and being escorted by his men. You get to control Chloe, but all you can do is walk forward while unable to escape. Trying to go back several times, will lead to her being getting shot.
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* ControllableHelplesness: After being captured by Asav, Chloe and Nadine end up handcuffed and being escorted by his men. You get to control Chloe, but all you can do is walk forward while unable to escape. Trying to go back several times, will lead to her being shot.

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* ControllableHelplesness: ControllableHelplessness: After being captured by Asav, Chloe and Nadine end up handcuffed and being escorted by his men. You get to control Chloe, but all you can do is walk forward while unable to escape. Trying to go back several times, will lead to her being shot.
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Added DiffLines:

* ControllableHelplesness: After being captured by Asav, Chloe and Nadine end up handcuffed and being escorted by his men. You get to control Chloe, but all you can do is walk forward while unable to escape. Trying to go back several times, will lead to her being shot.
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* ProductPlacement: Considering the game's PS4 exclusivity, it's very likely that Chloe's phone is completely intended to resemble a Sony Xperia.

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* ProductPlacement: Considering the game's PS4 [=PS4=] exclusivity, it's very likely that Chloe's phone is completely intended to resemble a Sony Xperia.
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* ActuallyPrettyFunny: [[spoiler:Upon seeing Orca again, Sam makes a crack about his mullet which even Nadine, who currently hates Sam's guts, can't help but chuckle at.]]

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* ActuallyPrettyFunny: [[spoiler:Upon [[spoiler:Nadine and Sam spend most of the time at each other's throats once they reunite, but upon seeing Orca again, Sam makes a crack about his mullet which even Nadine, who currently hates Sam's guts, Nadine can't help but chuckle at.]]
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* Prequel: To the epilogue of Uncharted 4.

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Changed: 286

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* {{Foreshadowing}}: Whenever Asav's Hoysala expert is brought up, Chloe dismisses him. [[spoiler:Said "expert" turns out to be Sam Drake, who was Chloe's former partner, got captured and is now trying to stall Asav. He's also as much of an [[TheAllegedExpert alleged expert]] as Chloe make him out to be]]

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* {{Foreshadowing}}: {{Foreshadowing}}:
** In the second cutscene of the game, Chloe tells Meenu that she "need[s] to help a friend". [[spoiler:She's on a rescue mission for Sam Drake, Chloe's partner in stalling Asav until he went missing.]]
**
Whenever Asav's Hoysala expert is brought up, Chloe dismisses him. [[spoiler:Said "expert" turns out to be Sam Drake, who was Chloe's former partner, got captured and is now who's trying to stall Asav. He's also as much of an [[TheAllegedExpert alleged expert]] as Chloe make him out to be]]
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* ProductPlacement: Considering the game's PS4 exclusivity, it's very likely that Chloe's phone is completely intended to resemble a Sony Xperia.
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Asav had previously shown to quiet easily fight both girls, the final being the third time it happened and the only time Nadine and Chloe came out on top. Also Sam and Nate both fought Nadine in the previous game


** The climax has Chloe and Nadine [[spoiler:deliver a violent beatdown on Asav. While he [[BigBad by all means deserved it]], such a scene would likely never have been approved of with reversed genders.]]
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* BadassBookworm: Asav. Despite being a former doctor who is well-versed in Indian mythology, he is exceptionally skilled in close combat. The game proves this on two separate occasions when he holds his own against both Chloe and Nadine, who have defeated dozens of his own men at this point and in the latter's case, dominated both Nathan and Sam Drake in a fight.

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