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''TRON Maze-A-Tron'' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on [[Creator/{{Disney}} Walt Disney's]] 1982 movie ''Film/{{TRON}}''.

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''TRON Maze-A-Tron'' is an UsefulNotes/{{Intellivision}} Platform/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on [[Creator/{{Disney}} Walt Disney's]] 1982 movie ''Film/{{TRON}}''.
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* CoversAlwaysLie: Tron is depicted on the game box (shown above), but he never appears or is even mentioned in the game itself.

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In the game, you play as Flynn, who is trapped inside the computer system of the Master Control Program. In the first part of the game, the player must guide him to the Memory Chips and blank out each one by setting the numbers to zero. In the second part, the player must match pairs of numbers that are scrolling up the screen while avoiding eye beam blasts from the MCP.

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In the game, you play as Flynn, who is trapped inside the computer system of the Master Control Program. There are two phases. In the first part of the game, first, the player must guide him Flynn to the Memory Chips and blank out each one by setting the numbers to zero. zero, while avoiding or disabling Recognizers along the way. In the second part, phase, the player must match pairs of numbers that are scrolling up the screen while avoiding blocking eye beam blasts from the MCP.MCP.



* AutoScrollingLevel: The maze constantly scrolls in one direction, with the player changing directions whenever he touches a Flip-Flop chip. Being scrolled off the screen doesn't cause you to lose a life, but it does put you back at the level's starting point.

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* ArtificialStupidity: The Recognizers pay no attention to any Force Field in their path, despite that Force Fields are dangerous to them, too.
* AutoScrollingLevel: The maze constantly scrolls in one direction, with the player changing directions whenever he touches they touch a Flip-Flop chip. Being scrolled off the screen doesn't cause you to lose a life, but it does put you back at the level's starting point.



* EndlessGame: The two parts of the game endlessly repeat until the player loses all of his lives.

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* EndlessGame: The two parts phases of the game endlessly repeat until the player loses all runs out of his lives.



* InsideAComputerSystem: ''[[LiteralMetaphor Quite literally]],'' as the player runs around inside a maze that looks like the circuit board of a computer.
* MazeGame: Pretty obvious from the title.

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* InsideAComputerSystem: ''[[LiteralMetaphor Quite literally]],'' literally]]'' in the first phase, as the player runs around inside a maze that looks like resembles the circuit board of a computer.
* MazeGame: [[ExactlyWhatItSaysOnTheTin Pretty obvious from the title.title]].
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* InsideAComputerSystem: ''Quite literally,'' as the player runs around inside a maze that looks like the circuit board of a computer.

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* InsideAComputerSystem: ''Quite literally,'' ''[[LiteralMetaphor Quite literally]],'' as the player runs around inside a maze that looks like the circuit board of a computer.
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* SecondaryCharacterTitle: Flynn is the main character of the game.

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* SecondaryCharacterTitle: Flynn is the main character of the game.game, while Tron himself [[TheGhost doesn't even appear]].
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* SecondaryCharacterTitle: Flynn is the main character of the game.
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* TheGoldenAgeOfVideoGames
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'''TRON Maze-A-Tron''' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on [[Creator/{{Disney}} Walt Disney's]] 1982 movie ''Film/{{TRON}}''.

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'''TRON Maze-A-Tron''' ''TRON Maze-A-Tron'' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on [[Creator/{{Disney}} Walt Disney's]] 1982 movie ''Film/{{TRON}}''.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/tron_maze_a_tron.jpg]]
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* EyeBeam: The MCP fires them at the player in the second part of the game.

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* EyeBeam: EyeBeams: The MCP fires them at the player in the second part of the game.
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* AutoScrollingLevel: The maze constantly scrolls in one direction, with the player changing directions whenever he touches a Flip-Flop Chip. Being scrolled off the screen doesn't cause you to lose a life, but it does put you back at the level's starting point.

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* AutoScrollingLevel: The maze constantly scrolls in one direction, with the player changing directions whenever he touches a Flip-Flop Chip.chip. Being scrolled off the screen doesn't cause you to lose a life, but it does put you back at the level's starting point.
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* InsideAComputerSystem: ''Quite literally,'' as the player runs around a maze that looks like the circuit board of a computer.

to:

* InsideAComputerSystem: ''Quite literally,'' as the player runs around inside a maze that looks like the circuit board of a computer.
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* AutoScrolling: The maze constantly scrolls in one direction, with the player changing directions whenever he touches a Flip-Flop Chip. Being scrolled off the screen doesn't cause you to lose a life, but it does put you back at the level's starting point.

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* AutoScrolling: AutoScrollingLevel: The maze constantly scrolls in one direction, with the player changing directions whenever he touches a Flip-Flop Chip. Being scrolled off the screen doesn't cause you to lose a life, but it does put you back at the level's starting point.
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'''Tron Maze-A-Tron''' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on [[Creator/{{Disney}} Walt Disney's]] 1982 movie ''Film/{{TRON}}''.

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'''Tron '''TRON Maze-A-Tron''' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on [[Creator/{{Disney}} Walt Disney's]] 1982 movie ''Film/{{TRON}}''.
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* ThreeQuartersView: The first part of the game.
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* ScoringPoints: For completing the first part of the game, and also for matching the right pair of numbers in the second part.
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'''Tron Maze-A-Tron''' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on Walt Disney's 1982 movie ''Film/{{TRON}}''.

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'''Tron Maze-A-Tron''' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on [[Creator/{{Disney}} Walt Disney's Disney's]] 1982 movie ''Film/{{TRON}}''.
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* MazeGame: Pretty obvious from the title.

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'''Tron: Maze-A-Tron''' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on Walt Disney's 1982 movie ''Film/{{TRON}}''.

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'''Tron: '''Tron Maze-A-Tron''' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which is based on Walt Disney's 1982 movie ''Film/{{TRON}}''.


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* TheGoldenAgeOfVideoGames
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'''Tron: Maze-A-Tron''' is an Intellivision game published by Mattel Electronics, which is based on Walt Disney's 1982 movie ''TRON''.

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'''Tron: Maze-A-Tron''' is an Intellivision UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics, Electronics]], which is based on Walt Disney's 1982 movie ''TRON''.
''Film/{{TRON}}''.
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'''Tron: Maze-A-Tron''' is an Intellivision game published by Mattel Electronics, which is based on Walt Disney's 1982 movie ''TRON''.

In the game, you play as Flynn, who is trapped inside the computer system of the Master Control Program. In the first part of the game, the player must guide him to the Memory Chips and blank out each one by setting the numbers to zero. In the second part, the player must match pairs of numbers that are scrolling up the screen while avoiding eye beam blasts from the MCP.
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!!This game provides examples of
* AutoScrolling: The maze constantly scrolls in one direction, with the player changing directions whenever he touches a Flip-Flop Chip. Being scrolled off the screen doesn't cause you to lose a life, but it does put you back at the level's starting point.
* DifficultyLevels: Four.
* EndlessGame: The two parts of the game endlessly repeat until the player loses all of his lives.
* EyeBeam: The MCP fires them at the player in the second part of the game.
* InsideAComputerSystem: ''Quite literally,'' as the player runs around a maze that looks like the circuit board of a computer.
* OneHitKill: Touching a Recognizer or a Force Field without your shield on causes instant death.
* RandomTransportation: The I/O Transport chips transport the player to a random part of the computer system.
* VideoGameLives: Three.

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